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55 Commits

Author SHA1 Message Date
c5c79c26ea
Refactor settings to include update check option and adjust API URLs
Some checks failed
Notify API on Release / notify-api (release) Successful in 0s
Update apps.json on new release / update (release) Failing after 5s
2025-04-18 15:25:23 +12:00
61fca7892f Merge pull request 'Adds version number to settings and general UI fixes/tweaks' (#27) from show-version-number into XC-ios-ht
Reviewed-on: MeloNX/MeloNX#27
2025-04-13 09:41:56 +00:00
6b045f3e6f fix bundle id again
(i suck)
2025-04-13 09:38:52 +00:00
f33e8ed879 fix team 2025-04-13 09:37:58 +00:00
c32873a734 fix bundle id 2025-04-13 09:36:51 +00:00
c6415d7e32
Refactor navigation button labels and enhance SettingsView with app version display and keyboard dismissal functionality 2025-04-13 21:31:10 +12:00
5c18cb1bbb
Enforce Gitignore 2025-04-13 21:31:00 +12:00
Stossy11
fc68e3d413 Set Bundle ID back 2025-04-10 22:34:31 +10:00
Stossy11
e382a35387 Add Fixed Handheld mode, Location to keep game running in the background, New Airplay Menu amd more 2025-04-10 22:30:56 +10:00
Stossy11
15171a703a Add JIT entitlement to source 2025-04-08 14:02:34 +10:00
Stossy11
4530a8839b Remove patreon in Source 2025-04-08 13:57:44 +10:00
Stossy11
4671ec67a2 Fix Icon in Source 2025-04-08 13:54:21 +10:00
Stossy11
a5fe1a34c5 Fix Source 2025-04-08 13:53:21 +10:00
Stossy11
b9282a25e8 Update a lot, new logging and such 2025-04-08 13:23:41 +10:00
Stossy11
0bb5389370 Add Sensitivity, Add Device Model, Memory Limit and more to logs, Disable JitStreamer EB in favour of StikJIT, Change Cache Size, Update Model Name in settings 2025-04-02 18:59:35 +11:00
Stossy11
8b81cb39d7 Fully Fix File Importer 2025-03-29 17:37:42 +11:00
Stossy11
ccdb8b76a8 Hopefully fix File Picker 2025-03-28 07:58:52 +11:00
37020a5026 Update LICENSE.txt 2025-03-24 08:49:09 +00:00
259f6c6872 Update LICENSE.txt 2025-03-24 08:39:21 +00:00
Stossy11
2b7e29fa21 Implement new Virtual Controller Joystick. Add Game Requirements 2025-03-24 17:26:25 +11:00
8917ebf708 revert d326f5a00b651fa331e37faa68fc9019b415f31e
im dumb

revert Fix typos

i should git blame it 😭
2025-03-23 02:25:23 +00:00
d326f5a00b Fix typos
i should git blame it 😭
2025-03-23 02:22:18 +00:00
3721a77cc4 Merge pull request 'Update to newer app icon (fits better into the bounding box)' (#23) from CycloKid/MeloNX:XC-ios-ht into XC-ios-ht
Reviewed-on: MeloNX/MeloNX#23

melonx
2025-03-22 01:08:51 +00:00
667d54ed2d okay NOW we're in business🤑 2025-03-20 15:11:56 +00:00
1b70bfea8b its not resized properly. shit. brb. 2025-03-20 15:07:43 +00:00
33b8571414 Replace app icon with the new one 🤑 2025-03-20 15:06:16 +00:00
33af004d85 Delete src/MeloNX/MeloNX/Assets/Assets.xcassets/AppIcon.appiconset/nxgradientpng.png 2025-03-20 15:02:30 +00:00
Stossy11
54cb7eb953 Updated JitStreamer Implementation, Reimplemented Texture Chunks, Reworked Alerts and more 2025-03-20 21:33:28 +11:00
ceab2f0ac8 Fix spelling mistake in README 2025-03-16 10:05:09 +00:00
7986859398 Update README.md 2025-03-16 10:02:34 +00:00
c4506da8a1 Update README.md 2025-03-15 21:10:43 +00:00
9f72c9da10 Update README.md 2025-03-15 21:03:36 +00:00
ba0c49f545 Update README With Experimental Free Developer Account guide 2025-03-15 21:02:49 +00:00
80148ac69a :sus64: 2025-03-13 06:42:26 +00:00
Stossy11
7417ddfeef Update version number 2025-03-13 17:18:42 +11:00
Stossy11
f66590203a Fix Setup 2025-03-13 09:40:18 +11:00
stossy11
f091e6c5ea Update README.md 2025-03-12 22:36:03 +00:00
stossy11
75a66586b2 Update README.md 2025-03-12 22:32:21 +00:00
Stossy11
3207e1e739 Merge pull request 'Fix for updates and DLCs' (#21) from XITRIX/MeloNX:updates-fix into XC-ios-ht 2025-03-13 09:30:28 +11:00
Stossy11
a6b4f2d91f Rewrite the menu Code, Add Metal HUD to advanced options and more 2025-03-13 09:05:21 +11:00
Stossy11
93af19e200 Fix Super Mario 3D World 2025-03-09 13:22:18 +11:00
Stossy11
172f364f62 Fix Contorller. 2025-03-09 10:14:53 +11:00
Stossy11
05666c918d Fix dependency 2025-03-09 09:10:37 +11:00
b45af91523 Merge pull request 'Feat: Implement Latest Ryujinx core into MeloNX' (#18) from melo-latest-ryu into XC-ios-ht
Reviewed-on: MeloNX/MeloNX#18
2025-03-08 21:40:32 +00:00
Stossy11
0bfca4c488 Fix controller and logging 2025-03-09 08:00:08 +11:00
Stossy11
14ce5102fb Fix emulation 2025-03-08 21:06:46 +11:00
Stossy11
12ab8bc3e2 Merge Latest Ryujinx (Unstable) 2025-03-08 10:13:40 +11:00
aaefc0a9e5 Update Compile.md 2025-03-07 20:58:23 +00:00
2dd31138fe Update README.md 2025-03-07 12:09:51 +00:00
0c835b064d Update Compile.md 2025-03-07 02:29:11 +00:00
a1ca0b99a4 Update Compile.md 2025-03-07 01:41:43 +00:00
Fen
7b67ffb39a revert 4a901d3cba22e0606e5cb0208a1cad95c4198db7
revert Popular demand....
2025-03-07 01:25:52 +00:00
Fen
4a901d3cba Popular demand.... 2025-03-07 01:19:21 +00:00
Stossy11
6a8722e23b Make MeloNX compiling all in the xcode project 2025-03-06 19:05:11 +11:00
Stossy11
85ad96109e FIx Memory being +1 GB 2025-03-06 12:50:08 +11:00
1306 changed files with 54573 additions and 24383 deletions

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@ -17,8 +17,8 @@ tab_width = 4
end_of_line = lf end_of_line = lf
insert_final_newline = true insert_final_newline = true
# JSON files # Markdown, JSON, YAML, props and csproj files
[*.json] [*.{md,json,yml,props,csproj}]
# Indentation and spacing # Indentation and spacing
indent_size = 2 indent_size = 2
@ -259,12 +259,12 @@ dotnet_diagnostic.CA1861.severity = none
# Disable "Prefer using 'string.Equals(string, StringComparison)' to perform a case-insensitive comparison, but keep in mind that this might cause subtle changes in behavior, so make sure to conduct thorough testing after applying the suggestion, or if culturally sensitive comparison is not required, consider using 'StringComparison.OrdinalIgnoreCase'" # Disable "Prefer using 'string.Equals(string, StringComparison)' to perform a case-insensitive comparison, but keep in mind that this might cause subtle changes in behavior, so make sure to conduct thorough testing after applying the suggestion, or if culturally sensitive comparison is not required, consider using 'StringComparison.OrdinalIgnoreCase'"
dotnet_diagnostic.CA1862.severity = none dotnet_diagnostic.CA1862.severity = none
[src/Ryujinx.HLE/HOS/Services/**.cs] [src/Ryujinx/UI/ViewModels/**.cs]
# Disable "mark members as static" rule for services # Disable "mark members as static" rule for ViewModels
dotnet_diagnostic.CA1822.severity = none dotnet_diagnostic.CA1822.severity = none
[src/Ryujinx.Ava/UI/ViewModels/**.cs] [src/Ryujinx.HLE/HOS/Services/**.cs]
# Disable "mark members as static" rule for ViewModels # Disable "mark members as static" rule for services
dotnet_diagnostic.CA1822.severity = none dotnet_diagnostic.CA1822.severity = none
[src/Ryujinx.Tests/Cpu/*.cs] [src/Ryujinx.Tests/Cpu/*.cs]

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@ -0,0 +1,49 @@
name: Update apps.json on new release
on:
release:
types: [published]
jobs:
update:
runs-on: debian-trixie
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Install dependencies
run: |
sudo apt-get install -y jq
- name: Extract release data
id: release
run: |
echo "VERSION=${GITEA_REF_NAME}" >> $GITHUB_OUTPUT
echo "DESCRIPTION=$(echo '${GITEA_EVENT_RELEASE_BODY}' | jq -Rs .)" >> $GITHUB_OUTPUT
echo "DATE=$(date '+%Y-%m-%d')" >> $GITHUB_OUTPUT
IPA_URL=$(echo '${GITEA_EVENT_RELEASE_ASSETS}' | jq -r '.[0].browser_download_url')
echo "DOWNLOAD_URL=$IPA_URL" >> $GITHUB_OUTPUT
- name: Update apps.json
run: |
jq --arg version "${{ steps.release.outputs.VERSION }}" \
--arg buildVersion "1" \
--arg date "${{ steps.release.outputs.DATE }}" \
--arg localizedDescription "${{ steps.release.outputs.DESCRIPTION }}" \
--arg downloadURL "${{ steps.release.outputs.DOWNLOAD_URL }}" \
'.apps[0].versions |= [{"version": $version, "buildVersion": $buildVersion, "date": $date, "localizedDescription": $localizedDescription, "downloadURL": $downloadURL, "minOSVersion": "15.0"}]' \
apps.json > tmp.json && mv tmp.json apps.json
- name: Commit and push
run: |
git config user.name "gitea-actions"
git config user.email "gitea-actions@localhost"
git add apps.json
git commit -m "Update apps.json for release ${{ steps.release.outputs.VERSION }}"
git push
env:
GIT_AUTHOR_NAME: gitea-actions
GIT_AUTHOR_EMAIL: gitea-actions@localhost
GIT_COMMITTER_NAME: gitea-actions
GIT_COMMITTER_EMAIL: gitea-actions@localhost

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@ -23,7 +23,7 @@ body:
attributes: attributes:
label: Log file label: Log file
description: A log file will help our developers to better diagnose and fix the issue. description: A log file will help our developers to better diagnose and fix the issue.
placeholder: Logs files can be found under "Logs" folder in Ryujinx program folder. You can drag and drop the log on to the text area placeholder: Logs files can be found under "Logs" folder in Ryujinx program folder. They can also be accessed by opening Ryujinx, then going to File > Open Logs Folder. You can drag and drop the log on to the text area (do not copy paste).
validations: validations:
required: true required: true
- type: input - type: input

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@ -1,6 +1,7 @@
name: Feature Request name: Feature Request
description: Suggest a new feature for Ryujinx. description: Suggest a new feature for Ryujinx.
title: "[Feature Request]" title: "[Feature Request]"
labels: enhancement
body: body:
- type: textarea - type: textarea
id: overview id: overview

View File

@ -7,18 +7,34 @@ updates:
labels: labels:
- "infra" - "infra"
reviewers: reviewers:
- marysaka - TSRBerry
commit-message: commit-message:
prefix: "ci" prefix: "ci"
- package-ecosystem: nuget - package-ecosystem: nuget
directory: / directory: /
open-pull-requests-limit: 5 open-pull-requests-limit: 10
schedule: schedule:
interval: daily interval: daily
labels: labels:
- "infra" - "infra"
reviewers: reviewers:
- marysaka - TSRBerry
commit-message: commit-message:
prefix: nuget prefix: nuget
groups:
Avalonia:
patterns:
- "*Avalonia*"
Silk.NET:
patterns:
- "Silk.NET*"
OpenTK:
patterns:
- "OpenTK*"
SixLabors:
patterns:
- "SixLabors*"
NUnit:
patterns:
- "NUnit*"

2
.github/labeler.yml vendored
View File

@ -20,7 +20,7 @@ gpu:
gui: gui:
- changed-files: - changed-files:
- any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.Ui.Common/**', 'src/Ryujinx.Ui.LocaleGenerator/**', 'src/Ryujinx.Ava/**'] - any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.UI.Common/**', 'src/Ryujinx.UI.LocaleGenerator/**', 'src/Ryujinx.Gtk3/**']
horizon: horizon:
- changed-files: - changed-files:

View File

@ -1,31 +1,24 @@
audio:
- marysaka
cpu: cpu:
- gdkchan - gdkchan
- riperiperi - riperiperi
- marysaka
- LDj3SNuD - LDj3SNuD
gpu: gpu:
- gdkchan - gdkchan
- riperiperi - riperiperi
- marysaka
gui: gui:
- Ack77 - Ack77
- emmauss - emmauss
- TSRBerry - TSRBerry
- marysaka
horizon: horizon:
- gdkchan - gdkchan
- Ack77 - Ack77
- marysaka
- TSRBerry - TSRBerry
infra: infra:
- marysaka
- TSRBerry - TSRBerry
default: default:

View File

@ -10,28 +10,17 @@ env:
jobs: jobs:
build: build:
name: ${{ matrix.OS_NAME }} (${{ matrix.configuration }}) name: ${{ matrix.platform.name }} (${{ matrix.configuration }})
runs-on: ${{ matrix.os }} runs-on: ${{ matrix.platform.os }}
timeout-minutes: 45 timeout-minutes: 45
strategy: strategy:
matrix: matrix:
os: [ubuntu-latest, macOS-latest, windows-latest]
configuration: [Debug, Release] configuration: [Debug, Release]
include: platform:
- os: ubuntu-latest - { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
OS_NAME: Linux x64 - { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
DOTNET_RUNTIME_IDENTIFIER: linux-x64 - { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
RELEASE_ZIP_OS_NAME: linux_x64 - { name: osx-x64, os: macos-13, zip_os_name: osx_x64 }
- os: macOS-latest
OS_NAME: macOS x64
DOTNET_RUNTIME_IDENTIFIER: osx-x64
RELEASE_ZIP_OS_NAME: osx_x64
- os: windows-latest
OS_NAME: Windows x64
DOTNET_RUNTIME_IDENTIFIER: win-x64
RELEASE_ZIP_OS_NAME: win_x64
fail-fast: false fail-fast: false
steps: steps:
@ -49,6 +38,16 @@ jobs:
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash shell: bash
- name: Change config filename
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Change config filename for macOS
run: sed -r -i '' 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: github.event_name == 'pull_request' && matrix.platform.os == 'macos-13'
- name: Build - name: Build
run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER
@ -58,46 +57,47 @@ jobs:
commands: dotnet test --no-build -c "${{ matrix.configuration }}" commands: dotnet test --no-build -c "${{ matrix.configuration }}"
timeout-minutes: 10 timeout-minutes: 10
retry-codes: 139 retry-codes: 139
if: matrix.platform.name != 'linux-arm64'
- name: Publish Ryujinx - name: Publish Ryujinx
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained true run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained true
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest' if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Publish Ryujinx.Headless.SDL2 - name: Publish Ryujinx.Headless.SDL2
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained true run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained true
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest' if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Publish Ryujinx.Ava - name: Publish Ryujinx.Gtk3
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Ava --self-contained true run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_gtk -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Gtk3 --self-contained true
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest' if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Set executable bit - name: Set executable bit
run: | run: |
chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh
chmod +x ./publish_sdl2_headless/Ryujinx.Headless.SDL2 ./publish_sdl2_headless/Ryujinx.sh chmod +x ./publish_sdl2_headless/Ryujinx.Headless.SDL2 ./publish_sdl2_headless/Ryujinx.sh
chmod +x ./publish_ava/Ryujinx.Ava ./publish_ava/Ryujinx.sh chmod +x ./publish_gtk/Ryujinx.Gtk3 ./publish_gtk/Ryujinx.sh
if: github.event_name == 'pull_request' && matrix.os == 'ubuntu-latest' if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
- name: Upload Ryujinx artifact - name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
with: with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }} name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
path: publish path: publish
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest' if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Upload Ryujinx.Headless.SDL2 artifact - name: Upload Ryujinx.Headless.SDL2 artifact
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
with: with:
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }} name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
path: publish_sdl2_headless path: publish_sdl2_headless
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest' if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Upload Ryujinx.Ava artifact - name: Upload Ryujinx.Gtk3 artifact
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
with: with:
name: ava-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }} name: gtk-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
path: publish_ava path: publish_gtk
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest' if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
build_macos: build_macos:
name: macOS Universal (${{ matrix.configuration }}) name: macOS Universal (${{ matrix.configuration }})
@ -135,19 +135,24 @@ jobs:
id: git_short_hash id: git_short_hash
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
- name: Publish macOS Ryujinx.Ava - name: Change config filename
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: github.event_name == 'pull_request'
- name: Publish macOS Ryujinx
run: | run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER" ./distribution/macos/create_macos_build_ava.sh . publish_tmp publish ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
- name: Publish macOS Ryujinx.Headless.SDL2 - name: Publish macOS Ryujinx.Headless.SDL2
run: | run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER" ./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
- name: Upload Ryujinx.Ava artifact - name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
with: with:
name: ava-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
path: "publish_ava/*.tar.gz" path: "publish/*.tar.gz"
if: github.event_name == 'pull_request' if: github.event_name == 'pull_request'
- name: Upload Ryujinx.Headless.SDL2 artifact - name: Upload Ryujinx.Headless.SDL2 artifact

View File

@ -8,7 +8,7 @@ on:
- '!.github/**' - '!.github/**'
- '!*.yml' - '!*.yml'
- '!*.config' - '!*.config'
- '!README.md' - '!*.md'
- '.github/workflows/*.yml' - '.github/workflows/*.yml'
permissions: permissions:

View File

@ -51,38 +51,76 @@ jobs:
- name: Restore Nuget packages - name: Restore Nuget packages
# With .NET 8.0.100, Microsoft.NET.ILLink.Tasks isn't restored by default and only seems to appears when publishing. # With .NET 8.0.100, Microsoft.NET.ILLink.Tasks isn't restored by default and only seems to appears when publishing.
# So we just publish to grab the dependencies # So we just publish to grab the dependencies
run: dotnet publish -c Release -r linux-x64 Ryujinx/${{ env.RYUJINX_PROJECT_FILE }} --self-contained run: |
dotnet publish -c Release -r linux-x64 Ryujinx/${{ env.RYUJINX_PROJECT_FILE }} --self-contained
dotnet publish -c Release -r linux-arm64 Ryujinx/${{ env.RYUJINX_PROJECT_FILE }} --self-contained
- name: Generate nuget_sources.json - name: Generate nuget_sources.json
shell: python shell: python
run: | run: |
import hashlib
from pathlib import Path from pathlib import Path
import base64 import base64
import binascii import binascii
import json import json
import os import os
import urllib.request
sources = [] sources = []
for path in Path(os.environ['NUGET_PACKAGES']).glob('**/*.nupkg.sha512'):
name = path.parent.parent.name
version = path.parent.name
filename = '{}.{}.nupkg'.format(name, version)
url = 'https://api.nuget.org/v3-flatcontainer/{}/{}/{}'.format(name, version, filename)
with path.open() as fp: def create_source_from_external(name, version):
sha512 = binascii.hexlify(base64.b64decode(fp.read())).decode('ascii') full_dir_path = Path(os.environ["NUGET_PACKAGES"]).joinpath(name).joinpath(version)
os.makedirs(full_dir_path, exist_ok=True)
sources.append({ filename = "{}.{}.nupkg".format(name, version)
'type': 'file', url = "https://api.nuget.org/v3-flatcontainer/{}/{}/{}".format(
'url': url, name, version, filename
'sha512': sha512, )
'dest': os.environ['NUGET_SOURCES_DESTDIR'],
'dest-filename': filename,
})
with open('flathub/nuget_sources.json', 'w') as fp: print(f"Processing {url}...")
json.dump(sources, fp, indent=4) response = urllib.request.urlopen(url)
sha512 = hashlib.sha512(response.read()).hexdigest()
return {
"type": "file",
"url": url,
"sha512": sha512,
"dest": os.environ["NUGET_SOURCES_DESTDIR"],
"dest-filename": filename,
}
has_added_x64_apphost = False
for path in Path(os.environ["NUGET_PACKAGES"]).glob("**/*.nupkg.sha512"):
name = path.parent.parent.name
version = path.parent.name
filename = "{}.{}.nupkg".format(name, version)
url = "https://api.nuget.org/v3-flatcontainer/{}/{}/{}".format(
name, version, filename
)
with path.open() as fp:
sha512 = binascii.hexlify(base64.b64decode(fp.read())).decode("ascii")
sources.append(
{
"type": "file",
"url": url,
"sha512": sha512,
"dest": os.environ["NUGET_SOURCES_DESTDIR"],
"dest-filename": filename,
}
)
# .NET will not add current installed application host to the list, force inject it here.
if not has_added_x64_apphost and name.startswith('microsoft.netcore.app.host'):
sources.append(create_source_from_external("microsoft.netcore.app.host.linux-x64", version))
has_added_x64_apphost = True
with open("flathub/nuget_sources.json", "w") as fp:
json.dump(sources, fp, indent=4)
- name: Update flatpak metadata - name: Update flatpak metadata
id: metadata id: metadata

41
.github/workflows/mako.yml vendored Normal file
View File

@ -0,0 +1,41 @@
name: Mako
on:
discussion:
types: [created, edited, answered, unanswered, category_changed]
discussion_comment:
types: [created, edited]
gollum:
issue_comment:
types: [created, edited]
issues:
types: [opened, edited, reopened, pinned, milestoned, demilestoned, assigned, unassigned, labeled, unlabeled]
pull_request_target:
types: [opened, edited, reopened, synchronize, ready_for_review, assigned, unassigned]
jobs:
tasks:
name: Run Ryujinx tasks
permissions:
actions: read
contents: read
discussions: write
issues: write
pull-requests: write
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
if: github.event_name == 'pull_request_target'
with:
# Ensure we pin the source origin as pull_request_target run under forks.
fetch-depth: 0
repository: Ryujinx/Ryujinx
ref: master
- name: Run Mako command
uses: Ryujinx/Ryujinx-Mako@master
with:
command: exec-ryujinx-tasks
args: --event-name "${{ github.event_name }}" --event-path "${{ github.event_path }}" -w "${{ github.workspace }}" "${{ github.repository }}" "${{ github.run_id }}"
app_id: ${{ secrets.MAKO_APP_ID }}
private_key: ${{ secrets.MAKO_PRIVATE_KEY }}
installation_id: ${{ secrets.MAKO_INSTALLATION_ID }}

View File

@ -39,24 +39,24 @@ jobs:
return core.error(`No artifacts found`); return core.error(`No artifacts found`);
} }
let body = `Download the artifacts for this pull request:\n`; let body = `Download the artifacts for this pull request:\n`;
let hidden_avalonia_artifacts = `\n\n <details><summary>Experimental GUI (Avalonia)</summary>\n`; let hidden_gtk_artifacts = `\n\n <details><summary>Old GUI (GTK3)</summary>\n`;
let hidden_headless_artifacts = `\n\n <details><summary>GUI-less (SDL2)</summary>\n`; let hidden_headless_artifacts = `\n\n <details><summary>GUI-less (SDL2)</summary>\n`;
let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`; let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`;
for (const art of artifacts) { for (const art of artifacts) {
if(art.name.includes('Debug')) { if(art.name.includes('Debug')) {
hidden_debug_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`; hidden_debug_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} else if(art.name.includes('ava-ryujinx')) { } else if(art.name.includes('gtk-ryujinx')) {
hidden_avalonia_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`; hidden_gtk_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} else if(art.name.includes('sdl2-ryujinx-headless')) { } else if(art.name.includes('sdl2-ryujinx-headless')) {
hidden_headless_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`; hidden_headless_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} else { } else {
body += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`; body += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} }
} }
hidden_avalonia_artifacts += `\n</details>`; hidden_gtk_artifacts += `\n</details>`;
hidden_headless_artifacts += `\n</details>`; hidden_headless_artifacts += `\n</details>`;
hidden_debug_artifacts += `\n</details>`; hidden_debug_artifacts += `\n</details>`;
body += hidden_avalonia_artifacts; body += hidden_gtk_artifacts;
body += hidden_headless_artifacts; body += hidden_headless_artifacts;
body += hidden_debug_artifacts; body += hidden_debug_artifacts;

View File

@ -21,27 +21,8 @@ jobs:
repository: Ryujinx/Ryujinx repository: Ryujinx/Ryujinx
ref: master ref: master
- name: Checkout Ryujinx-Mako
uses: actions/checkout@v4
with:
repository: Ryujinx/Ryujinx-Mako
ref: master
path: '.ryujinx-mako'
- name: Setup Ryujinx-Mako
uses: ./.ryujinx-mako/.github/actions/setup-mako
- name: Update labels based on changes - name: Update labels based on changes
uses: actions/labeler@v5 uses: actions/labeler@v5
with: with:
sync-labels: true sync-labels: true
dot: true dot: true
- name: Assign reviewers
run: |
poetry -n -C .ryujinx-mako run ryujinx-mako update-reviewers ${{ github.repository }} ${{ github.event.pull_request.number }} .github/reviewers.yml
shell: bash
env:
MAKO_APP_ID: ${{ secrets.MAKO_APP_ID }}
MAKO_PRIVATE_KEY: ${{ secrets.MAKO_PRIVATE_KEY }}
MAKO_INSTALLATION_ID: ${{ secrets.MAKO_INSTALLATION_ID }}

View File

@ -10,7 +10,7 @@ on:
- '*.yml' - '*.yml'
- '*.json' - '*.json'
- '*.config' - '*.config'
- 'README.md' - '*.md'
concurrency: release concurrency: release
@ -44,23 +44,27 @@ jobs:
sha: context.sha sha: context.sha
}) })
- name: Create release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
tag: ${{ steps.version_info.outputs.build_version }}
body: "For more information about this release please check out the official [Changelog](https://github.com/Ryujinx/Ryujinx/wiki/Changelog)."
omitBodyDuringUpdate: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}
release: release:
name: Release ${{ matrix.OS_NAME }} name: Release for ${{ matrix.platform.name }}
runs-on: ${{ matrix.os }} runs-on: ${{ matrix.platform.os }}
timeout-minutes: ${{ fromJSON(vars.JOB_TIMEOUT) }} timeout-minutes: ${{ fromJSON(vars.JOB_TIMEOUT) }}
strategy: strategy:
matrix: matrix:
os: [ ubuntu-latest, windows-latest ] platform:
include: - { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
- os: ubuntu-latest - { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
OS_NAME: Linux x64 - { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
DOTNET_RUNTIME_IDENTIFIER: linux-x64
RELEASE_ZIP_OS_NAME: linux_x64
- os: windows-latest
OS_NAME: Windows x64
DOTNET_RUNTIME_IDENTIFIER: win-x64
RELEASE_ZIP_OS_NAME: win_x64
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v4
@ -85,6 +89,7 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash shell: bash
- name: Create output dir - name: Create output dir
@ -92,42 +97,36 @@ jobs:
- name: Publish - name: Publish
run: | run: |
dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_gtk/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true
dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true
dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Ava --self-contained true
- name: Packing Windows builds - name: Packing Windows builds
if: matrix.os == 'windows-latest' if: matrix.platform.os == 'windows-latest'
run: | run: |
pushd publish_gtk pushd publish_ava
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish cp publish/Ryujinx.exe publish/Ryujinx.Ava.exe
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
7z a ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd popd
pushd publish_sdl2_headless pushd publish_sdl2_headless
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish 7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd
pushd publish_ava
7z a ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
popd popd
shell: bash shell: bash
- name: Packing Linux builds - name: Packing Linux builds
if: matrix.os == 'ubuntu-latest' if: matrix.platform.os == 'ubuntu-latest'
run: | run: |
pushd publish_gtk pushd publish_ava
chmod +x publish/Ryujinx.sh publish/Ryujinx cp publish/Ryujinx publish/Ryujinx.Ava
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish chmod +x publish/Ryujinx.sh publish/Ryujinx.Ava publish/Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
tar -czvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd popd
pushd publish_sdl2_headless pushd publish_sdl2_headless
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2 chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd
pushd publish_ava
chmod +x publish/Ryujinx.sh publish/Ryujinx.Ava
tar -czvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish
popd popd
shell: bash shell: bash
@ -186,9 +185,10 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash shell: bash
- name: Publish macOS Ryujinx.Ava - name: Publish macOS Ryujinx
run: | run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release ./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release

View File

@ -12,23 +12,16 @@ Before you begin, ensure you have the following installed:
### 1. Clone the Repository and Build Ryujinx ### 1. Clone the Repository and Build Ryujinx
Open a terminal and run: Open a terminal and run (your password will not be shown in the 2nd command):
```sh ```sh
git clone https://git.743378673.xyz/MeloNX/MeloNX.git git clone https://git.743378673.xyz/MeloNX/MeloNX.git
cd MeloNX
./compile.sh
```
You may need to run this command if compilation fails, then run the `./compile.sh` command again (You will need to put in your user password. Your password will not be shown at all.)
```
sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer
``` ```
However, if you only need to update MeloNX, make sure you have cd into the directory then run this
However, if you only need to update MeloNX, make sure you have cd into the directory then run this then skip to step 5
``` ```
git pull git pull
./compile.sh
``` ```
### 2. Open the Xcode Project ### 2. Open the Xcode Project
@ -41,13 +34,7 @@ src/MeloNX/MeloNX.xcodeproj
Double-click to open it in **Xcode**. Double-click to open it in **Xcode**.
### 3. Configure the Project Settings ### 3. Configure Signing & Capabilities
- In **Xcode**, select the **MeloNX** project.
- Under the **General** tab, find `Ryujinx.Headless.SDL2.dylib`.
- Set its **Embed setting** to **"Embed & Sign"**.
### 4. Configure Signing & Capabilities
- In **Xcode**, go to **Signing & Capabilities**. - In **Xcode**, go to **Signing & Capabilities**.
- Set the **Team** to your **Apple Developer account** (free or paid). - Set the **Team** to your **Apple Developer account** (free or paid).
@ -59,23 +46,31 @@ Double-click to open it in **Xcode**.
*(Replace `<your-name>` with your actual name or identifier.)* *(Replace `<your-name>` with your actual name or identifier.)*
### 5. Connect Your Device ### 4. Connect Your Device
Ensure your **iPhone/iPad** is **connected** and **selected** (Next to MeloNX with the arrow) in Xcode. Ensure your **iPhone/iPad** is **connected** and **selected** (Next to MeloNX with the arrow) in Xcode.
- You may need to install the iOS SDK. it will say next to MeloNX with the arrow saying "iOS XX Not Installed (GET)" - You may need to install the iOS SDK. it will say next to MeloNX with the arrow saying "iOS XX Not Installed (GET)"
- You will be need to press GET and wait for it to finish downloading and installing - You will be need to press GET and wait for it to finish downloading and installing
- Then you will be able to select your device and Build and Run. - Then you will be able to select your device and Build and Run.
Make Sure you do **NOT** select the Simulator. (Which is the Generic names and the ones with the non-coloured icons, e.g. "iPhone 16 Pro") ### Make Sure you do **NOT** select the Simulator. (Which is the Generic names and the ones with the non-coloured icons, e.g. "iPhone 16 Pro")
### 6. Build and Run ### 6. Configure the Project Settings
Click the **Run (▶️) button** in Xcode to compile MeloNX and wait it will fail with Undefined Symbol(s) the first time, Thats normal.
- When it fails the first time, do this:
- In **Xcode**, select the **MeloNX** project.
- Under the **General** tab, find `Ryujinx.Headless.SDL2.dylib`.
- Set its **Embed setting** to **"Embed & Sign"**.
### 5. Build and Run
Click the **Run (▶️) button** in Xcode to compile and launch MeloNX. Click the **Run (▶️) button** in Xcode to compile and launch MeloNX.
- When running on your device, Click the **Spray Can Button** below the Run button - When running on your device, Click the **Spray Can Button** below the Run button
- Right Click where it says "> MeloNX PID XXXX" - Right Click where it says "> MeloNX PID XXXX"
- Press Detach in the Context Menu. - Press Detach in the Context Menu.
--- ---
Now you're all set! 🚀 If you encounter issues, please join the discord at https://melonx.org Now you're all set! 🚀 If you encounter issues, please join the discord at https://melonx.org
```

View File

@ -3,50 +3,48 @@
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally> <ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageVersion Include="Avalonia" Version="11.0.5" /> <PackageVersion Include="Avalonia" Version="11.0.10" />
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.5" /> <PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.10" />
<PackageVersion Include="Avalonia.Desktop" Version="11.0.5" /> <PackageVersion Include="Avalonia.Desktop" Version="11.0.10" />
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.5" /> <PackageVersion Include="Avalonia.Diagnostics" Version="11.0.10" />
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.5" /> <PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.10" />
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.3" /> <PackageVersion Include="Avalonia.Svg" Version="11.0.0.18" />
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.3" /> <PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.18" />
<PackageVersion Include="CommandLineParser" Version="2.9.1" /> <PackageVersion Include="CommandLineParser" Version="2.9.1" />
<PackageVersion Include="Concentus" Version="1.1.7" /> <PackageVersion Include="Concentus" Version="2.2.0" />
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" /> <PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageVersion Include="DynamicData" Version="7.14.2" /> <PackageVersion Include="DynamicData" Version="9.0.4" />
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.4" /> <PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
<PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" /> <PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" />
<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" /> <PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
<PackageVersion Include="jp2masa.Avalonia.Flexbox" Version="0.3.0-beta.4" />
<PackageVersion Include="LibHac" Version="0.19.0" /> <PackageVersion Include="LibHac" Version="0.19.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" /> <PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.7.0" /> <PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.8.0" /> <PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.0.1" />
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="2.3.2" /> <PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" />
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" /> <PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
<PackageVersion Include="NetCoreServer" Version="7.0.0" /> <PackageVersion Include="NetCoreServer" Version="8.0.7" />
<PackageVersion Include="NUnit" Version="3.13.3" /> <PackageVersion Include="NUnit" Version="3.13.3" />
<PackageVersion Include="NUnit3TestAdapter" Version="4.1.0" /> <PackageVersion Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageVersion Include="OpenTK.Core" Version="4.8.1" /> <PackageVersion Include="OpenTK.Core" Version="4.8.2" />
<PackageVersion Include="OpenTK.Graphics" Version="4.8.1" /> <PackageVersion Include="OpenTK.Graphics" Version="4.8.2" />
<PackageVersion Include="OpenTK.Audio.OpenAL" Version="4.8.1" /> <PackageVersion Include="OpenTK.Audio.OpenAL" Version="4.8.2" />
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.1" /> <PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.2" />
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" /> <PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build13" /> <PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.3" /> <PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.GtkSharp" Version="3.24.24.59-ryujinx" /> <PackageVersion Include="Ryujinx.GtkSharp" Version="3.24.24.59-ryujinx" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.28.1-build28" /> <PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" /> <PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" /> <PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" /> <PackageVersion Include="SharpZipLib" Version="1.4.2" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.22.0" /> <PackageVersion Include="Silk.NET.Vulkan" Version="2.21.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.22.0" /> <PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.21.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.22.0" /> <PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.21.0" />
<PackageVersion Include="SixLabors.ImageSharp" Version="1.0.4" /> <PackageVersion Include="SkiaSharp" Version="2.88.7" />
<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" /> <PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.7" />
<PackageVersion Include="SPB" Version="0.0.4-build28" /> <PackageVersion Include="SPB" Version="0.0.4-build32" />
<PackageVersion Include="System.Drawing.Common" Version="8.0.0" />
<PackageVersion Include="System.IdentityModel.Tokens.Jwt" Version="7.0.3" />
<PackageVersion Include="System.IO.Hashing" Version="8.0.0" /> <PackageVersion Include="System.IO.Hashing" Version="8.0.0" />
<PackageVersion Include="System.Management" Version="8.0.0" /> <PackageVersion Include="System.Management" Version="8.0.0" />
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" /> <PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />

View File

@ -1,3 +1,12 @@
Currently licensed under the GNU AFFERO GENERAL PUBLIC LICENSE version 3, or any later version, at your choice.
You may obtain a copy of the license at <https://gnu.org/>
Copyright (c) Rhajune Park and contributors, 2025
For copyright infringement claims, please contact abuse@pythonplayer123.dev for expedited processing
Previously licensed under the MeloNX License.
MeloNX License MeloNX License
Copyright (c) MeloNX Team and Contributors Copyright (c) MeloNX Team and Contributors

View File

@ -6,8 +6,6 @@
<h1 align="center">MeloNX</h1> <h1 align="center">MeloNX</h1>
<p align="center"> <p align="center">
MeloNX enables Nintendo Switch game emulation on iOS using the Ryujinx iOS code base. MeloNX enables Nintendo Switch game emulation on iOS using the Ryujinx iOS code base.
</p> </p>
@ -24,12 +22,11 @@ MeloNX works on iPhone XS/XR and later and iPad 8th Gen and later. Check out the
# Usage # Usage
## FAQ ## FAQ
- MeloNX is made for iOS 17+, on iOS 15 - 16 MeloNX can be installed but will have issues or may not work at all. - MeloNX is made for iOS 17+, on iOS 15 - 16 MeloNX can be installed but may have issues or not work at all.
- MeloNX needs Xcode or a Paid Apple Developer Account. SideStore support may come soon (SideStore Side Issue) - MeloNX cannot be Sideloaded normally and requires the use of the following Installation Guide(s).
- MeloNX needs JIT - MeloNX requires JIT
- Recommended Device: iPhone 15 Pro or newer. - Recommended Device: iPhone 15 Pro or newer.
- Low-End Recommended Device**: iPhone 13 Pro. - Low-End Recommended Device: iPhone 13 Pro.
- Lowest Supported Device: iPhone XR
## How to install ## How to install
@ -51,14 +48,67 @@ MeloNX works on iPhone XS/XR and later and iPad 8th Gen and later. Check out the
4. **Enable JIT** 4. **Enable JIT**
- Use your preferred method to enable Just-In-Time (JIT) compilation. - Use your preferred method to enable Just-In-Time (JIT) compilation.
- We reccomend using [JitStreamer](https://jkcoxson.com/jitstreamer)
5. **Add Necessary Files** 5. **Add Necessary Files**
If having Issues installing firmware (Make sure your Keys are installed first) If having Issues installing firmware (Make sure your Keys are installed first)
- If needed, install firmware and keys from **Ryujinx Desktop**. - If needed, install firmware and keys from **Ryujinx Desktop** (or forks).
- Copy the **bis** and **system** folders - Copy the **bis** and **system** folders
### Xcode ### Free Developer Account (Experimental)
1. **Sideload MeloNX**
- Use [SideStore](https://sidestore.io/) or [AltStore](https://altstore.io/) (**NOT** AltStore PAL).
2. **Sideload the Entitlement App**
- Install [this app](https://github.com/hugeBlack/GetMoreRam/releases/download/nightly/Entitlement.ipa) using [SideStore](https://sidestore.io/) or [AltStore](https://altstore.io/) (**NOT** AltStore PAL).
3. **Sign In to Your Account**
- Open **Settings** in the entitlement app and sign in with your Apple ID.
4. **Refresh App IDs**
- Navigate to the **App IDs** page.
- Tap **Refresh** to update the list.
5. **Enable Increased Memory Limit**
- Select **MeloNX** (should be like "com.stossy11.MeloNX" or some variation) from the list.
- Tap **Add Increased Memory Limit**.
6. **Reinstall MeloNX**
- Delete the existing installation.
- Sideload the app again using SideStore or AltStore.
7. **Verify Increased Memory Limit**
- Open MeloNX and check if the **Increased Memory Limit** is enabled.
8. **Add Necessary Files**
If having Issues installing firmware (Make sure your keys are installed first)
- If needed, install firmware and keys from **Ryujinx Desktop** (or forks).
- Copy the **bis** and **system** folders
9. **Enable JIT**
- Use your preferred method to enable Just-In-Time (JIT) compilation.
- We recommend using [JitStreamer](https://jkcoxson.com/jitstreamer)
### TrollStore
As Said in FAQ:
> MeloNX is made for iOS 17+, on iOS 15 - 16 MeloNX can be installed but may have issues or not work at all.
1. **Install MeloNX with TrollStore**
2. **Add Necessary Files**
3. **Enable TrollStore JIT**
- MeloNX includes automatic JIT using the TrollStore URL Scheme
- Open MeloNX Settings
- Scroll down and enable the "TrollStore JIT" toggle
- Profit
### Free Developer Account (Xcode)
**NOTE: These Xcode builds are nightly and may have unfinished features.** **NOTE: These Xcode builds are nightly and may have unfinished features.**
@ -67,8 +117,8 @@ If having Issues installing firmware (Make sure your Keys are installed first)
2. **Add Necessary Files** 2. **Add Necessary Files**
If having Issues installing firmware (Make sure your Keys are installed first) If having Issues installing firmware (Make sure your keys are installed first)
- If needed, install firmware and keys from **Ryujinx Desktop**. - If needed, install firmware and keys from **Ryujinx Desktop** (or forks).
- Copy the **bis** and **system** folders - Copy the **bis** and **system** folders
## Features ## Features
@ -96,8 +146,7 @@ If having Issues installing firmware (Make sure your Keys are installed first)
- **Input** - **Input**
We currently have support for keyboard, touch input, JoyCon input support, and nearly all controllers. We currently have support for keyboard, touch input, JoyCon input support, and nearly all controllers.
Motion controls are natively supported in most cases; for dual-JoyCon motion support, DS4Windows or BetterJoy are currently required. Motion controls are natively supported in most cases.
In all scenarios, you can set up everything inside the input configuration menu.
- **DLC & Modifications** - **DLC & Modifications**

View File

@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17 # Visual Studio Version 17
VisualStudioVersion = 17.1.32228.430 VisualStudioVersion = 17.1.32228.430
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "src\Ryujinx\Ryujinx.csproj", "{074045D4-3ED2-4711-9169-E385F2BFB5A0}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Gtk3", "src\Ryujinx.Gtk3\Ryujinx.Gtk3.csproj", "{074045D4-3ED2-4711-9169-E385F2BFB5A0}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests", "src\Ryujinx.Tests\Ryujinx.Tests.csproj", "{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests", "src\Ryujinx.Tests\Ryujinx.Tests.csproj", "{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}"
EndProject EndProject
@ -69,9 +69,9 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Headless.SDL2", "sr
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Ava", "src\Ryujinx.Ava\Ryujinx.Ava.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "src\Ryujinx\Ryujinx.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Ui.Common", "src\Ryujinx.Ui.Common\Ryujinx.Ui.Common.csproj", "{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.UI.Common", "src\Ryujinx.UI.Common\Ryujinx.UI.Common.csproj", "{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Generators", "src\Ryujinx.Horizon.Generators\Ryujinx.Horizon.Generators.csproj", "{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Generators", "src\Ryujinx.Horizon.Generators\Ryujinx.Horizon.Generators.csproj", "{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}"
EndProject EndProject
@ -79,7 +79,7 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Vulkan", "
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Spv.Generator", "src\Spv.Generator\Spv.Generator.csproj", "{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Spv.Generator", "src\Spv.Generator\Spv.Generator.csproj", "{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Ui.LocaleGenerator", "src\Ryujinx.Ui.LocaleGenerator\Ryujinx.Ui.LocaleGenerator.csproj", "{77D01AD9-2C98-478E-AE1D-8F7100738FB4}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.UI.LocaleGenerator", "src\Ryujinx.UI.LocaleGenerator\Ryujinx.UI.LocaleGenerator.csproj", "{77D01AD9-2C98-478E-AE1D-8F7100738FB4}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Common", "src\Ryujinx.Horizon.Common\Ryujinx.Horizon.Common.csproj", "{77F96ECE-4952-42DB-A528-DED25572A573}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Common", "src\Ryujinx.Horizon.Common\Ryujinx.Horizon.Common.csproj", "{77F96ECE-4952-42DB-A528-DED25572A573}"
EndProject EndProject
@ -87,6 +87,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon", "src\Ryuj
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Generators", "src\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj", "{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Generators", "src\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj", "{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@ -249,6 +251,10 @@ Global
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Debug|Any CPU.Build.0 = Debug|Any CPU {7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Release|Any CPU.ActiveCfg = Release|Any CPU {7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Release|Any CPU.Build.0 = Release|Any CPU {7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Release|Any CPU.Build.0 = Release|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

View File

@ -4,6 +4,8 @@
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForOtherTypes/@EntryValue">UseExplicitType</s:String> <s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForOtherTypes/@EntryValue">UseExplicitType</s:String>
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForSimpleTypes/@EntryValue">UseExplicitType</s:String> <s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForSimpleTypes/@EntryValue">UseExplicitType</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=TypesAndNamespaces/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb"&gt;&lt;ExtraRule Prefix="I" Suffix="" Style="AaBb" /&gt;&lt;/Policy&gt;</s:String> <s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=TypesAndNamespaces/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb"&gt;&lt;ExtraRule Prefix="I" Suffix="" Style="AaBb" /&gt;&lt;/Policy&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=a0b4bc4d_002Dd13b_002D4a37_002Db37e_002Dc9c6864e4302/@EntryIndexedValue">&lt;Policy&gt;&lt;Descriptor Staticness="Any" AccessRightKinds="Any" Description="Types and namespaces"&gt;&lt;ElementKinds&gt;&lt;Kind Name="NAMESPACE" /&gt;&lt;Kind Name="CLASS" /&gt;&lt;Kind Name="STRUCT" /&gt;&lt;Kind Name="ENUM" /&gt;&lt;Kind Name="DELEGATE" /&gt;&lt;/ElementKinds&gt;&lt;/Descriptor&gt;&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb"&gt;&lt;ExtraRule Prefix="I" Suffix="" Style="AaBb" /&gt;&lt;/Policy&gt;&lt;/Policy&gt;</s:String>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EPredefinedNamingRulesToUserRulesUpgrade/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=ASET/@EntryIndexedValue">True</s:Boolean> <s:Boolean x:Key="/Default/UserDictionary/Words/=ASET/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Astc/@EntryIndexedValue">True</s:Boolean> <s:Boolean x:Key="/Default/UserDictionary/Words/=Astc/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Luma/@EntryIndexedValue">True</s:Boolean> <s:Boolean x:Key="/Default/UserDictionary/Words/=Luma/@EntryIndexedValue">True</s:Boolean>

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@ -1,6 +1,5 @@
#!/bin/bash #!/bin/bash
# Define the destination directory (hardcoded) # Define the destination directory (hardcoded)
DESTINATION_DIR="src/MeloNX/Dependencies/Dynamic\ Libraries/Ryujinx.Headless.SDL2.dylib" DESTINATION_DIR="src/MeloNX/Dependencies/Dynamic\ Libraries/Ryujinx.Headless.SDL2.dylib"

46
distribution/ios/get_dotnet.sh Executable file
View File

@ -0,0 +1,46 @@
#!/bin/bash
XCCONFIG_FILE="${SRCROOT}/MeloNX.xcconfig"
# Define the common paths to search for dotnet, including user-specific directories
SEARCH_PATHS=(
"/usr/local/share/dotnet"
"/usr/local/bin"
"/usr/bin"
"/bin"
"/opt"
"/Library/Frameworks"
"$HOME/.dotnet"
"$HOME/Developer"
)
# Initialize DOTNET_PATH as empty
DOTNET_PATH=""
# Search in the defined paths
for path in "${SEARCH_PATHS[@]}"; do
if [ -d "$path" ]; then
DOTNET_PATH=$(find "$path" -name dotnet -type f -print -quit 2>/dev/null)
if [ -n "$DOTNET_PATH" ]; then
break
fi
fi
done
# Check if the path was found
if [ -z "$DOTNET_PATH" ]; then
echo "Error: dotnet path not found."
exit 1
fi
echo "dotnet path: $DOTNET_PATH"
# Escape the path for sed
ESCAPED_PATH=$(echo "$DOTNET_PATH" | sed 's/\//\\\//g')
# Update the xcconfig file
sed -i '' "s/^DOTNET = .*/DOTNET = $ESCAPED_PATH/g" "$XCCONFIG_FILE"
$DOTNET_PATH clean
echo "Updated MeloNX.xcconfig with DOTNET path: $DOTNET_PATH"

View File

@ -0,0 +1,38 @@
#!/bin/bash
GITEA_URL="https://git.743378673.xyz/"
REPO="MeloNX"
XCCONFIG_FILE="${SRCROOT}/MeloNX.xcconfig"
INCREMENT_PATCH=false
# Check for --patch argument
if [[ "$1" == "--patch" ]]; then
INCREMENT_PATCH=true
fi
# Fetch latest tag from Gitea
LATEST_VERSION=$(curl -s "${GITEA_URL}/api/v1/repos/${REPO}/${REPO}/tags" | jq -r '.[].name' | sort -V | tail -n1)
if [ -z "$LATEST_VERSION" ]; then
echo "Error: Could not fetch latest tag from Gitea"
exit 1
fi
echo "Latest version: $LATEST_VERSION"
# Split version into major, minor, and patch
IFS='.' read -r MAJOR MINOR PATCH <<< "$LATEST_VERSION"
# Increment version based on argument
if $INCREMENT_PATCH; then
NEW_VERSION="$MAJOR.$MINOR.$((PATCH + 1))"
else
NEW_VERSION="$MAJOR.$((MINOR + 1)).0"
fi
echo "New version: $NEW_VERSION"
sed -i '' "s/^VERSION = $LATEST_VERSION$/VERSION = $NEW_VERSION/g" "$XCCONFIG_FILE"
echo "Updated MeloNX.xcconfig with version $NEW_VERSION"

View File

@ -4,7 +4,7 @@ Name=Ryujinx
Type=Application Type=Application
Icon=Ryujinx Icon=Ryujinx
Exec=Ryujinx.sh %f Exec=Ryujinx.sh %f
Comment=Plays Nintendo Switch applications Comment=A Nintendo Switch Emulator
GenericName=Nintendo Switch Emulator GenericName=Nintendo Switch Emulator
Terminal=false Terminal=false
Categories=Game;Emulator; Categories=Game;Emulator;

15
distribution/linux/Ryujinx.sh Normal file → Executable file
View File

@ -1,20 +1,23 @@
#!/bin/sh #!/bin/sh
SCRIPT_DIR=$(dirname "$(realpath "$0")") SCRIPT_DIR=$(dirname "$(realpath "$0")")
RYUJINX_BIN="Ryujinx"
if [ -f "$SCRIPT_DIR/Ryujinx.Ava" ]; then
RYUJINX_BIN="Ryujinx.Ava"
fi
if [ -f "$SCRIPT_DIR/Ryujinx.Headless.SDL2" ]; then if [ -f "$SCRIPT_DIR/Ryujinx.Headless.SDL2" ]; then
RYUJINX_BIN="Ryujinx.Headless.SDL2" RYUJINX_BIN="Ryujinx.Headless.SDL2"
fi fi
if [ -f "$SCRIPT_DIR/Ryujinx" ]; then
RYUJINX_BIN="Ryujinx"
fi
if [ -z "$RYUJINX_BIN" ]; then
exit 1
fi
COMMAND="env DOTNET_EnableAlternateStackCheck=1" COMMAND="env DOTNET_EnableAlternateStackCheck=1"
if command -v gamemoderun > /dev/null 2>&1; then if command -v gamemoderun > /dev/null 2>&1; then
COMMAND="$COMMAND gamemoderun" COMMAND="$COMMAND gamemoderun"
fi fi
$COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@" exec $COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@"

View File

@ -14,8 +14,8 @@ mkdir "$APP_BUNDLE_DIRECTORY/Contents/Frameworks"
mkdir "$APP_BUNDLE_DIRECTORY/Contents/MacOS" mkdir "$APP_BUNDLE_DIRECTORY/Contents/MacOS"
mkdir "$APP_BUNDLE_DIRECTORY/Contents/Resources" mkdir "$APP_BUNDLE_DIRECTORY/Contents/Resources"
# Copy executables first # Copy executable and nsure executable can be executed
cp "$PUBLISH_DIRECTORY/Ryujinx.Ava" "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx" cp "$PUBLISH_DIRECTORY/Ryujinx" "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx"
chmod u+x "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx" chmod u+x "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx"
# Then all libraries # Then all libraries

View File

@ -22,9 +22,9 @@ EXTRA_ARGS=$8
if [ "$VERSION" == "1.1.0" ]; if [ "$VERSION" == "1.1.0" ];
then then
RELEASE_TAR_FILE_NAME=test-ava-ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.app.tar RELEASE_TAR_FILE_NAME=ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.app.tar
else else
RELEASE_TAR_FILE_NAME=test-ava-ryujinx-$VERSION-macos_universal.app.tar RELEASE_TAR_FILE_NAME=ryujinx-$VERSION-macos_universal.app.tar
fi fi
ARM64_APP_BUNDLE="$TEMP_DIRECTORY/output_arm64/Ryujinx.app" ARM64_APP_BUNDLE="$TEMP_DIRECTORY/output_arm64/Ryujinx.app"
@ -38,9 +38,9 @@ mkdir -p "$TEMP_DIRECTORY"
DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" --self-contained true $EXTRA_ARGS) DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" --self-contained true $EXTRA_ARGS)
dotnet restore dotnet restore
dotnet build -c "$CONFIGURATION" src/Ryujinx.Ava dotnet build -c "$CONFIGURATION" src/Ryujinx
dotnet publish -c "$CONFIGURATION" -r osx-arm64 -o "$TEMP_DIRECTORY/publish_arm64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx.Ava dotnet publish -c "$CONFIGURATION" -r osx-arm64 -o "$TEMP_DIRECTORY/publish_arm64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx
dotnet publish -c "$CONFIGURATION" -r osx-x64 -o "$TEMP_DIRECTORY/publish_x64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx.Ava dotnet publish -c "$CONFIGURATION" -r osx-x64 -o "$TEMP_DIRECTORY/publish_x64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx
# Get rid of the support library for ARMeilleure for x64 (that's only for arm64) # Get rid of the support library for ARMeilleure for x64 (that's only for arm64)
rm -rf "$TEMP_DIRECTORY/publish_x64/libarmeilleure-jitsupport.dylib" rm -rf "$TEMP_DIRECTORY/publish_x64/libarmeilleure-jitsupport.dylib"
@ -108,6 +108,13 @@ tar --exclude "Ryujinx.app/Contents/MacOS/Ryujinx" -cvf "$RELEASE_TAR_FILE_NAME"
python3 "$BASE_DIR/distribution/misc/add_tar_exec.py" "$RELEASE_TAR_FILE_NAME" "Ryujinx.app/Contents/MacOS/Ryujinx" "Ryujinx.app/Contents/MacOS/Ryujinx" python3 "$BASE_DIR/distribution/misc/add_tar_exec.py" "$RELEASE_TAR_FILE_NAME" "Ryujinx.app/Contents/MacOS/Ryujinx" "Ryujinx.app/Contents/MacOS/Ryujinx"
gzip -9 < "$RELEASE_TAR_FILE_NAME" > "$RELEASE_TAR_FILE_NAME.gz" gzip -9 < "$RELEASE_TAR_FILE_NAME" > "$RELEASE_TAR_FILE_NAME.gz"
rm "$RELEASE_TAR_FILE_NAME" rm "$RELEASE_TAR_FILE_NAME"
# Create legacy update package for Avalonia to not left behind old testers.
if [ "$VERSION" != "1.1.0" ];
then
cp $RELEASE_TAR_FILE_NAME.gz test-ava-ryujinx-$VERSION-macos_universal.app.tar.gz
fi
popd popd
echo "Done" echo "Done"

View File

@ -0,0 +1,8 @@
#!/bin/sh
launch_arch="$(uname -m)"
if [ "$(sysctl -in sysctl.proc_translated)" = "1" ]
then
launch_arch="arm64"
fi
arch -$launch_arch {0} {1}

View File

@ -33,8 +33,3 @@ Project Docs
================= =================
To be added. Many project files will contain basic XML docs for key functions and classes in the meantime. To be added. Many project files will contain basic XML docs for key functions and classes in the meantime.
Other Information
=================
- N/A

49
source.json Normal file
View File

@ -0,0 +1,49 @@
{
"name": "MeloNX",
"subtitle": "A source for the MeloNX Application",
"description": "Welcome to the MeloNX source! The latest download for MeloNX.",
"iconURL": "https://git.743378673.xyz/CycloKid/assets/media/branch/main/Melo/AppIcons/MeloNX.png",
"headerURL": "https://cdn.discordapp.com/attachments/1320760161836466257/1331670540447912090/melon-x-not-melo-nx-amiright-guys.png?ex=67f556d6&is=67f40556&hm=71be8f109a14f1c47d8f4965aa017bccb5617962b7a9f5cdfb936a5a8135dad7&",
"website": "https://MeloNX.org",
"tintColor": "#AE34EB",
"featuredApps": [
"com.stossy11.MeloNX"
],
"apps": [
{
"name": "MeloNX",
"bundleIdentifier": "com.stossy11.MeloNX",
"developerName": "Stossy11",
"subtitle": "An NX Emulator.",
"localizedDescription": "MeloNX is an iOS Nintendo Switch emulator based on Ryujinx, written primarily in C#. Designed to bring accurate performance and a user-friendly interface to iOS, MeloNX makes Switch games accessible on Apple devices. Developed from the ground up, MeloNX is open-source and available on a custom Gitea server under the MeloNX license (Based on MIT) (requires increased memory limit)",
"iconURL": "https://git.743378673.xyz/CycloKid/assets/media/branch/main/Melo/AppIcons/MeloNX.png",
"tintColor": "#AE34EB",
"category": "games",
"screenshots": [
"https://git.743378673.xyz/stossy11/screenshots/raw/branch/main/IMG_0380.PNG",
"https://git.743378673.xyz/stossy11/screenshots/raw/branch/main/IMG_0381.PNG"
],
"versions": [
{
"version": "1.7.0",
"buildVersion": "1",
"date": "2025-04-08",
"localizedDescription": "First AltStore release!",
"downloadURL": "https://git.743378673.xyz/MeloNX/MeloNX/releases/download/1.7.0/MeloNX.ipa",
"size": 79821,
"minOSVersion": "15.0"
}
],
"appPermissions": {
"entitlements": [
"get-task-allow",
"com.apple.developer.kernel.increased-memory-limit"
],
"privacy": {
"NSPhotoLibraryAddUsageDescription": "MeloNX needs access to your Photo Library in order to save screenshots."
}
}
}
],
"news": []
}

View File

@ -237,7 +237,7 @@ namespace ARMeilleure.CodeGen.Arm64
long originalPosition = _stream.Position; long originalPosition = _stream.Position;
_stream.Seek(0, SeekOrigin.Begin); _stream.Seek(0, SeekOrigin.Begin);
_stream.Read(code, 0, code.Length); _stream.ReadExactly(code, 0, code.Length);
_stream.Seek(originalPosition, SeekOrigin.Begin); _stream.Seek(originalPosition, SeekOrigin.Begin);
RelocInfo relocInfo; RelocInfo relocInfo;

View File

@ -251,7 +251,20 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
} }
} }
int selectedReg = GetHighestValueIndex(freePositions); // If this is a copy destination variable, we prefer the register used for the copy source.
// If the register is available, then the copy can be eliminated later as both source
// and destination will use the same register.
int selectedReg;
if (current.TryGetCopySourceRegister(out int preferredReg) && freePositions[preferredReg] >= current.GetEnd())
{
selectedReg = preferredReg;
}
else
{
selectedReg = GetHighestValueIndex(freePositions);
}
int selectedNextUse = freePositions[selectedReg]; int selectedNextUse = freePositions[selectedReg];
// Intervals starts and ends at odd positions, unless they span an entire // Intervals starts and ends at odd positions, unless they span an entire
@ -431,7 +444,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
} }
} }
private static int GetHighestValueIndex(Span<int> span) private static int GetHighestValueIndex(ReadOnlySpan<int> span)
{ {
int highest = int.MinValue; int highest = int.MinValue;
@ -798,12 +811,12 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
// The "visited" state is stored in the MSB of the local's value. // The "visited" state is stored in the MSB of the local's value.
const ulong VisitedMask = 1ul << 63; const ulong VisitedMask = 1ul << 63;
bool IsVisited(Operand local) static bool IsVisited(Operand local)
{ {
return (local.GetValueUnsafe() & VisitedMask) != 0; return (local.GetValueUnsafe() & VisitedMask) != 0;
} }
void SetVisited(Operand local) static void SetVisited(Operand local)
{ {
local.GetValueUnsafe() |= VisitedMask; local.GetValueUnsafe() |= VisitedMask;
} }
@ -826,9 +839,25 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
{ {
dest.NumberLocal(_intervals.Count); dest.NumberLocal(_intervals.Count);
_intervals.Add(new LiveInterval(dest)); LiveInterval interval = new LiveInterval(dest);
_intervals.Add(interval);
SetVisited(dest); SetVisited(dest);
// If this is a copy (or copy-like operation), set the copy source interval as well.
// This is used for register preferencing later on, which allows the copy to be eliminated
// in some cases.
if (node.Instruction == Instruction.Copy || node.Instruction == Instruction.ZeroExtend32)
{
Operand source = node.GetSource(0);
if (source.Kind == OperandKind.LocalVariable &&
source.GetLocalNumber() > 0 &&
(node.Instruction == Instruction.Copy || source.Type == OperandType.I32))
{
interval.SetCopySource(_intervals[source.GetLocalNumber()]);
}
}
} }
} }
} }

View File

@ -19,6 +19,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
public LiveRange CurrRange; public LiveRange CurrRange;
public LiveInterval Parent; public LiveInterval Parent;
public LiveInterval CopySource;
public UseList Uses; public UseList Uses;
public LiveIntervalList Children; public LiveIntervalList Children;
@ -37,6 +38,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
private ref LiveRange CurrRange => ref _data->CurrRange; private ref LiveRange CurrRange => ref _data->CurrRange;
private ref LiveRange PrevRange => ref _data->PrevRange; private ref LiveRange PrevRange => ref _data->PrevRange;
private ref LiveInterval Parent => ref _data->Parent; private ref LiveInterval Parent => ref _data->Parent;
private ref LiveInterval CopySource => ref _data->CopySource;
private ref UseList Uses => ref _data->Uses; private ref UseList Uses => ref _data->Uses;
private ref LiveIntervalList Children => ref _data->Children; private ref LiveIntervalList Children => ref _data->Children;
@ -78,6 +80,25 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
Register = register; Register = register;
} }
public void SetCopySource(LiveInterval copySource)
{
CopySource = copySource;
}
public bool TryGetCopySourceRegister(out int copySourceRegIndex)
{
if (CopySource._data != null)
{
copySourceRegIndex = CopySource.Register.Index;
return true;
}
copySourceRegIndex = 0;
return false;
}
public void Reset() public void Reset()
{ {
PrevRange = default; PrevRange = default;

View File

@ -1444,7 +1444,7 @@ namespace ARMeilleure.CodeGen.X86
Span<byte> buffer = new byte[jump.JumpPosition - _stream.Position]; Span<byte> buffer = new byte[jump.JumpPosition - _stream.Position];
_stream.Read(buffer); _stream.ReadExactly(buffer);
_stream.Seek(ReservedBytesForJump, SeekOrigin.Current); _stream.Seek(ReservedBytesForJump, SeekOrigin.Current);
codeStream.Write(buffer); codeStream.Write(buffer);

View File

@ -517,7 +517,10 @@ namespace ARMeilleure.Decoders
SetA64("0x00111100>>>xxx100111xxxxxxxxxx", InstName.Sqrshrn_V, InstEmit.Sqrshrn_V, OpCodeSimdShImm.Create); SetA64("0x00111100>>>xxx100111xxxxxxxxxx", InstName.Sqrshrn_V, InstEmit.Sqrshrn_V, OpCodeSimdShImm.Create);
SetA64("0111111100>>>xxx100011xxxxxxxxxx", InstName.Sqrshrun_S, InstEmit.Sqrshrun_S, OpCodeSimdShImm.Create); SetA64("0111111100>>>xxx100011xxxxxxxxxx", InstName.Sqrshrun_S, InstEmit.Sqrshrun_S, OpCodeSimdShImm.Create);
SetA64("0x10111100>>>xxx100011xxxxxxxxxx", InstName.Sqrshrun_V, InstEmit.Sqrshrun_V, OpCodeSimdShImm.Create); SetA64("0x10111100>>>xxx100011xxxxxxxxxx", InstName.Sqrshrun_V, InstEmit.Sqrshrun_V, OpCodeSimdShImm.Create);
SetA64("010111110>>>>xxx011101xxxxxxxxxx", InstName.Sqshl_Si, InstEmit.Sqshl_Si, OpCodeSimdShImm.Create);
SetA64("0>001110<<1xxxxx010011xxxxxxxxxx", InstName.Sqshl_V, InstEmit.Sqshl_V, OpCodeSimdReg.Create); SetA64("0>001110<<1xxxxx010011xxxxxxxxxx", InstName.Sqshl_V, InstEmit.Sqshl_V, OpCodeSimdReg.Create);
SetA64("0000111100>>>xxx011101xxxxxxxxxx", InstName.Sqshl_Vi, InstEmit.Sqshl_Vi, OpCodeSimdShImm.Create);
SetA64("010011110>>>>xxx011101xxxxxxxxxx", InstName.Sqshl_Vi, InstEmit.Sqshl_Vi, OpCodeSimdShImm.Create);
SetA64("0101111100>>>xxx100101xxxxxxxxxx", InstName.Sqshrn_S, InstEmit.Sqshrn_S, OpCodeSimdShImm.Create); SetA64("0101111100>>>xxx100101xxxxxxxxxx", InstName.Sqshrn_S, InstEmit.Sqshrn_S, OpCodeSimdShImm.Create);
SetA64("0x00111100>>>xxx100101xxxxxxxxxx", InstName.Sqshrn_V, InstEmit.Sqshrn_V, OpCodeSimdShImm.Create); SetA64("0x00111100>>>xxx100101xxxxxxxxxx", InstName.Sqshrn_V, InstEmit.Sqshrn_V, OpCodeSimdShImm.Create);
SetA64("0111111100>>>xxx100001xxxxxxxxxx", InstName.Sqshrun_S, InstEmit.Sqshrun_S, OpCodeSimdShImm.Create); SetA64("0111111100>>>xxx100001xxxxxxxxxx", InstName.Sqshrun_S, InstEmit.Sqshrun_S, OpCodeSimdShImm.Create);
@ -743,6 +746,7 @@ namespace ARMeilleure.Decoders
SetA32("<<<<01101000xxxxxxxxxxxxxx01xxxx", InstName.Pkh, InstEmit32.Pkh, OpCode32AluRsImm.Create); SetA32("<<<<01101000xxxxxxxxxxxxxx01xxxx", InstName.Pkh, InstEmit32.Pkh, OpCode32AluRsImm.Create);
SetA32("11110101xx01xxxx1111xxxxxxxxxxxx", InstName.Pld, InstEmit32.Nop, OpCode32.Create); SetA32("11110101xx01xxxx1111xxxxxxxxxxxx", InstName.Pld, InstEmit32.Nop, OpCode32.Create);
SetA32("11110111xx01xxxx1111xxxxxxx0xxxx", InstName.Pld, InstEmit32.Nop, OpCode32.Create); SetA32("11110111xx01xxxx1111xxxxxxx0xxxx", InstName.Pld, InstEmit32.Nop, OpCode32.Create);
SetA32("<<<<01100010xxxxxxxx11110001xxxx", InstName.Qadd16, InstEmit32.Qadd16, OpCode32AluReg.Create);
SetA32("<<<<011011111111xxxx11110011xxxx", InstName.Rbit, InstEmit32.Rbit, OpCode32AluReg.Create); SetA32("<<<<011011111111xxxx11110011xxxx", InstName.Rbit, InstEmit32.Rbit, OpCode32AluReg.Create);
SetA32("<<<<011010111111xxxx11110011xxxx", InstName.Rev, InstEmit32.Rev, OpCode32AluReg.Create); SetA32("<<<<011010111111xxxx11110011xxxx", InstName.Rev, InstEmit32.Rev, OpCode32AluReg.Create);
SetA32("<<<<011010111111xxxx11111011xxxx", InstName.Rev16, InstEmit32.Rev16, OpCode32AluReg.Create); SetA32("<<<<011010111111xxxx11111011xxxx", InstName.Rev16, InstEmit32.Rev16, OpCode32AluReg.Create);
@ -819,6 +823,10 @@ namespace ARMeilleure.Decoders
SetA32("<<<<00000100xxxxxxxxxxxx1001xxxx", InstName.Umaal, InstEmit32.Umaal, OpCode32AluUmull.Create); SetA32("<<<<00000100xxxxxxxxxxxx1001xxxx", InstName.Umaal, InstEmit32.Umaal, OpCode32AluUmull.Create);
SetA32("<<<<0000101xxxxxxxxxxxxx1001xxxx", InstName.Umlal, InstEmit32.Umlal, OpCode32AluUmull.Create); SetA32("<<<<0000101xxxxxxxxxxxxx1001xxxx", InstName.Umlal, InstEmit32.Umlal, OpCode32AluUmull.Create);
SetA32("<<<<0000100xxxxxxxxxxxxx1001xxxx", InstName.Umull, InstEmit32.Umull, OpCode32AluUmull.Create); SetA32("<<<<0000100xxxxxxxxxxxxx1001xxxx", InstName.Umull, InstEmit32.Umull, OpCode32AluUmull.Create);
SetA32("<<<<01100110xxxxxxxx11110001xxxx", InstName.Uqadd16, InstEmit32.Uqadd16, OpCode32AluReg.Create);
SetA32("<<<<01100110xxxxxxxx11111001xxxx", InstName.Uqadd8, InstEmit32.Uqadd8, OpCode32AluReg.Create);
SetA32("<<<<01100110xxxxxxxx11110111xxxx", InstName.Uqsub16, InstEmit32.Uqsub16, OpCode32AluReg.Create);
SetA32("<<<<01100110xxxxxxxx11111111xxxx", InstName.Uqsub8, InstEmit32.Uqsub8, OpCode32AluReg.Create);
SetA32("<<<<0110111xxxxxxxxxxxxxxx01xxxx", InstName.Usat, InstEmit32.Usat, OpCode32Sat.Create); SetA32("<<<<0110111xxxxxxxxxxxxxxx01xxxx", InstName.Usat, InstEmit32.Usat, OpCode32Sat.Create);
SetA32("<<<<01101110xxxxxxxx11110011xxxx", InstName.Usat16, InstEmit32.Usat16, OpCode32Sat16.Create); SetA32("<<<<01101110xxxxxxxx11110011xxxx", InstName.Usat16, InstEmit32.Usat16, OpCode32Sat16.Create);
SetA32("<<<<01100101xxxxxxxx11111111xxxx", InstName.Usub8, InstEmit32.Usub8, OpCode32AluReg.Create); SetA32("<<<<01100101xxxxxxxx11111111xxxx", InstName.Usub8, InstEmit32.Usub8, OpCode32AluReg.Create);
@ -872,6 +880,7 @@ namespace ARMeilleure.Decoders
SetVfp("<<<<11100x10xxxxxxxx101xx1x0xxxx", InstName.Vnmul, InstEmit32.Vnmul_S, OpCode32SimdRegS.Create, OpCode32SimdRegS.CreateT32); SetVfp("<<<<11100x10xxxxxxxx101xx1x0xxxx", InstName.Vnmul, InstEmit32.Vnmul_S, OpCode32SimdRegS.Create, OpCode32SimdRegS.CreateT32);
SetVfp("111111101x1110xxxxxx101x01x0xxxx", InstName.Vrint, InstEmit32.Vrint_RM, OpCode32SimdS.Create, OpCode32SimdS.CreateT32); SetVfp("111111101x1110xxxxxx101x01x0xxxx", InstName.Vrint, InstEmit32.Vrint_RM, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
SetVfp("<<<<11101x110110xxxx101x11x0xxxx", InstName.Vrint, InstEmit32.Vrint_Z, OpCode32SimdS.Create, OpCode32SimdS.CreateT32); SetVfp("<<<<11101x110110xxxx101x11x0xxxx", InstName.Vrint, InstEmit32.Vrint_Z, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
SetVfp("<<<<11101x110110xxxx101x01x0xxxx", InstName.Vrintr, InstEmit32.Vrintr_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
SetVfp("<<<<11101x110111xxxx101x01x0xxxx", InstName.Vrintx, InstEmit32.Vrintx_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32); SetVfp("<<<<11101x110111xxxx101x01x0xxxx", InstName.Vrintx, InstEmit32.Vrintx_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
SetVfp("<<<<11101x110001xxxx101x11x0xxxx", InstName.Vsqrt, InstEmit32.Vsqrt_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32); SetVfp("<<<<11101x110001xxxx101x11x0xxxx", InstName.Vsqrt, InstEmit32.Vsqrt_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
SetVfp("111111100xxxxxxxxxxx101xx0x0xxxx", InstName.Vsel, InstEmit32.Vsel, OpCode32SimdSel.Create, OpCode32SimdSel.CreateT32); SetVfp("111111100xxxxxxxxxxx101xx0x0xxxx", InstName.Vsel, InstEmit32.Vsel, OpCode32SimdSel.Create, OpCode32SimdSel.CreateT32);
@ -992,6 +1001,7 @@ namespace ARMeilleure.Decoders
SetAsimd("1111001x1x000xxxxxxx<<x10x01xxxx", InstName.Vorr, InstEmit32.Vorr_II, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32); SetAsimd("1111001x1x000xxxxxxx<<x10x01xxxx", InstName.Vorr, InstEmit32.Vorr_II, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32);
SetAsimd("111100100x<<xxxxxxxx1011x0x1xxxx", InstName.Vpadd, InstEmit32.Vpadd_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32); SetAsimd("111100100x<<xxxxxxxx1011x0x1xxxx", InstName.Vpadd, InstEmit32.Vpadd_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("111100110x00xxxxxxxx1101x0x0xxxx", InstName.Vpadd, InstEmit32.Vpadd_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32); SetAsimd("111100110x00xxxxxxxx1101x0x0xxxx", InstName.Vpadd, InstEmit32.Vpadd_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("111100111x11<<00xxxx0110xxx0xxxx", InstName.Vpadal, InstEmit32.Vpadal, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
SetAsimd("111100111x11<<00xxxx0010xxx0xxxx", InstName.Vpaddl, InstEmit32.Vpaddl, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32); SetAsimd("111100111x11<<00xxxx0010xxx0xxxx", InstName.Vpaddl, InstEmit32.Vpaddl, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
SetAsimd("1111001x0x<<xxxxxxxx1010x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32); SetAsimd("1111001x0x<<xxxxxxxx1010x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("111100110x00xxxxxxxx1111x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32); SetAsimd("111100110x00xxxxxxxx1111x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
@ -1002,6 +1012,8 @@ namespace ARMeilleure.Decoders
SetAsimd("111100100x10xxxxxxxx1011xxx0xxxx", InstName.Vqdmulh, InstEmit32.Vqdmulh, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32); SetAsimd("111100100x10xxxxxxxx1011xxx0xxxx", InstName.Vqdmulh, InstEmit32.Vqdmulh, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("111100111x11<<10xxxx00101xx0xxx0", InstName.Vqmovn, InstEmit32.Vqmovn, OpCode32SimdMovn.Create, OpCode32SimdMovn.CreateT32); SetAsimd("111100111x11<<10xxxx00101xx0xxx0", InstName.Vqmovn, InstEmit32.Vqmovn, OpCode32SimdMovn.Create, OpCode32SimdMovn.CreateT32);
SetAsimd("111100111x11<<10xxxx001001x0xxx0", InstName.Vqmovun, InstEmit32.Vqmovun, OpCode32SimdMovn.Create, OpCode32SimdMovn.CreateT32); SetAsimd("111100111x11<<10xxxx001001x0xxx0", InstName.Vqmovun, InstEmit32.Vqmovun, OpCode32SimdMovn.Create, OpCode32SimdMovn.CreateT32);
SetAsimd("111100110x01xxxxxxxx1011xxx0xxxx", InstName.Vqrdmulh, InstEmit32.Vqrdmulh, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("111100110x10xxxxxxxx1011xxx0xxxx", InstName.Vqrdmulh, InstEmit32.Vqrdmulh, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("1111001x1x>>>xxxxxxx100101x1xxx0", InstName.Vqrshrn, InstEmit32.Vqrshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32); SetAsimd("1111001x1x>>>xxxxxxx100101x1xxx0", InstName.Vqrshrn, InstEmit32.Vqrshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
SetAsimd("111100111x>>>xxxxxxx100001x1xxx0", InstName.Vqrshrun, InstEmit32.Vqrshrun, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32); SetAsimd("111100111x>>>xxxxxxx100001x1xxx0", InstName.Vqrshrun, InstEmit32.Vqrshrun, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
SetAsimd("1111001x1x>>>xxxxxxx100100x1xxx0", InstName.Vqshrn, InstEmit32.Vqshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32); SetAsimd("1111001x1x>>>xxxxxxx100100x1xxx0", InstName.Vqshrn, InstEmit32.Vqshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
@ -1023,8 +1035,10 @@ namespace ARMeilleure.Decoders
SetAsimd("111100101x>>>xxxxxxx0101>xx1xxxx", InstName.Vshl, InstEmit32.Vshl, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32); SetAsimd("111100101x>>>xxxxxxx0101>xx1xxxx", InstName.Vshl, InstEmit32.Vshl, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
SetAsimd("1111001x0xxxxxxxxxxx0100xxx0xxxx", InstName.Vshl, InstEmit32.Vshl_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32); SetAsimd("1111001x0xxxxxxxxxxx0100xxx0xxxx", InstName.Vshl, InstEmit32.Vshl_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("1111001x1x>>>xxxxxxx101000x1xxxx", InstName.Vshll, InstEmit32.Vshll, OpCode32SimdShImmLong.Create, OpCode32SimdShImmLong.CreateT32); // A1 encoding. SetAsimd("1111001x1x>>>xxxxxxx101000x1xxxx", InstName.Vshll, InstEmit32.Vshll, OpCode32SimdShImmLong.Create, OpCode32SimdShImmLong.CreateT32); // A1 encoding.
SetAsimd("111100111x11<<10xxxx001100x0xxxx", InstName.Vshll, InstEmit32.Vshll2, OpCode32SimdMovn.Create, OpCode32SimdMovn.CreateT32); // A2 encoding.
SetAsimd("1111001x1x>>>xxxxxxx0000>xx1xxxx", InstName.Vshr, InstEmit32.Vshr, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32); SetAsimd("1111001x1x>>>xxxxxxx0000>xx1xxxx", InstName.Vshr, InstEmit32.Vshr, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
SetAsimd("111100101x>>>xxxxxxx100000x1xxx0", InstName.Vshrn, InstEmit32.Vshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32); SetAsimd("111100101x>>>xxxxxxx100000x1xxx0", InstName.Vshrn, InstEmit32.Vshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
SetAsimd("111100111x>>>xxxxxxx0101>xx1xxxx", InstName.Vsli, InstEmit32.Vsli_I, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
SetAsimd("1111001x1x>>>xxxxxxx0001>xx1xxxx", InstName.Vsra, InstEmit32.Vsra, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32); SetAsimd("1111001x1x>>>xxxxxxx0001>xx1xxxx", InstName.Vsra, InstEmit32.Vsra, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
SetAsimd("111101001x00xxxxxxxx0000xxx0xxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32); SetAsimd("111101001x00xxxxxxxx0000xxx0xxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
SetAsimd("111101001x00xxxxxxxx0100xx0xxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32); SetAsimd("111101001x00xxxxxxxx0100xx0xxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
@ -1049,6 +1063,7 @@ namespace ARMeilleure.Decoders
SetAsimd("111100100x10xxxxxxxx1101xxx0xxxx", InstName.Vsub, InstEmit32.Vsub_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32); SetAsimd("111100100x10xxxxxxxx1101xxx0xxxx", InstName.Vsub, InstEmit32.Vsub_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("1111001x1x<<xxxxxxx00010x0x0xxxx", InstName.Vsubl, InstEmit32.Vsubl_I, OpCode32SimdRegLong.Create, OpCode32SimdRegLong.CreateT32); SetAsimd("1111001x1x<<xxxxxxx00010x0x0xxxx", InstName.Vsubl, InstEmit32.Vsubl_I, OpCode32SimdRegLong.Create, OpCode32SimdRegLong.CreateT32);
SetAsimd("1111001x1x<<xxxxxxx00011x0x0xxxx", InstName.Vsubw, InstEmit32.Vsubw_I, OpCode32SimdRegWide.Create, OpCode32SimdRegWide.CreateT32); SetAsimd("1111001x1x<<xxxxxxx00011x0x0xxxx", InstName.Vsubw, InstEmit32.Vsubw_I, OpCode32SimdRegWide.Create, OpCode32SimdRegWide.CreateT32);
SetAsimd("111100111x110010xxxx00000xx0xxxx", InstName.Vswp, InstEmit32.Vswp, OpCode32Simd.Create, OpCode32Simd.CreateT32);
SetAsimd("111100111x11xxxxxxxx10xxxxx0xxxx", InstName.Vtbl, InstEmit32.Vtbl, OpCode32SimdTbl.Create, OpCode32SimdTbl.CreateT32); SetAsimd("111100111x11xxxxxxxx10xxxxx0xxxx", InstName.Vtbl, InstEmit32.Vtbl, OpCode32SimdTbl.Create, OpCode32SimdTbl.CreateT32);
SetAsimd("111100111x11<<10xxxx00001xx0xxxx", InstName.Vtrn, InstEmit32.Vtrn, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32); SetAsimd("111100111x11<<10xxxx00001xx0xxxx", InstName.Vtrn, InstEmit32.Vtrn, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
SetAsimd("111100100x<<xxxxxxxx1000xxx1xxxx", InstName.Vtst, InstEmit32.Vtst, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32); SetAsimd("111100100x<<xxxxxxxx1000xxx1xxxx", InstName.Vtst, InstEmit32.Vtst, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);

View File

@ -2,6 +2,8 @@ using ARMeilleure.Decoders;
using ARMeilleure.IntermediateRepresentation; using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.State; using ARMeilleure.State;
using ARMeilleure.Translation; using ARMeilleure.Translation;
using System;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using static ARMeilleure.Instructions.InstEmitAluHelper; using static ARMeilleure.Instructions.InstEmitAluHelper;
using static ARMeilleure.Instructions.InstEmitHelper; using static ARMeilleure.Instructions.InstEmitHelper;
@ -19,6 +21,12 @@ namespace ARMeilleure.Instructions
Operand n = GetAluN(context); Operand n = GetAluN(context);
Operand m = GetAluM(context, setCarry: false); Operand m = GetAluM(context, setCarry: false);
if (op.Rn == RegisterAlias.Aarch32Pc && op is OpCodeT32AluImm12)
{
// For ADR, PC is always 4 bytes aligned, even in Thumb mode.
n = context.BitwiseAnd(n, Const(~3u));
}
Operand res = context.Add(n, m); Operand res = context.Add(n, m);
if (ShouldSetFlags(context)) if (ShouldSetFlags(context))
@ -284,6 +292,16 @@ namespace ARMeilleure.Instructions
EmitAluStore(context, res); EmitAluStore(context, res);
} }
public static void Qadd16(ArmEmitterContext context)
{
OpCode32AluReg op = (OpCode32AluReg)context.CurrOp;
SetIntA32(context, op.Rd, EmitSigned16BitPair(context, GetIntA32(context, op.Rn), GetIntA32(context, op.Rm), (d, n, m) =>
{
EmitSaturateRange(context, d, context.Add(n, m), 16, unsigned: false, setQ: false);
}));
}
public static void Rbit(ArmEmitterContext context) public static void Rbit(ArmEmitterContext context)
{ {
Operand m = GetAluM(context); Operand m = GetAluM(context);
@ -467,6 +485,12 @@ namespace ARMeilleure.Instructions
Operand n = GetAluN(context); Operand n = GetAluN(context);
Operand m = GetAluM(context, setCarry: false); Operand m = GetAluM(context, setCarry: false);
if (op.Rn == RegisterAlias.Aarch32Pc && op is OpCodeT32AluImm12)
{
// For ADR, PC is always 4 bytes aligned, even in Thumb mode.
n = context.BitwiseAnd(n, Const(~3u));
}
Operand res = context.Subtract(n, m); Operand res = context.Subtract(n, m);
if (ShouldSetFlags(context)) if (ShouldSetFlags(context))
@ -546,6 +570,46 @@ namespace ARMeilleure.Instructions
EmitHsub8(context, unsigned: true); EmitHsub8(context, unsigned: true);
} }
public static void Uqadd16(ArmEmitterContext context)
{
OpCode32AluReg op = (OpCode32AluReg)context.CurrOp;
SetIntA32(context, op.Rd, EmitUnsigned16BitPair(context, GetIntA32(context, op.Rn), GetIntA32(context, op.Rm), (d, n, m) =>
{
EmitSaturateUqadd(context, d, context.Add(n, m), 16);
}));
}
public static void Uqadd8(ArmEmitterContext context)
{
OpCode32AluReg op = (OpCode32AluReg)context.CurrOp;
SetIntA32(context, op.Rd, EmitUnsigned8BitPair(context, GetIntA32(context, op.Rn), GetIntA32(context, op.Rm), (d, n, m) =>
{
EmitSaturateUqadd(context, d, context.Add(n, m), 8);
}));
}
public static void Uqsub16(ArmEmitterContext context)
{
OpCode32AluReg op = (OpCode32AluReg)context.CurrOp;
SetIntA32(context, op.Rd, EmitUnsigned16BitPair(context, GetIntA32(context, op.Rn), GetIntA32(context, op.Rm), (d, n, m) =>
{
EmitSaturateUqsub(context, d, context.Subtract(n, m), 16);
}));
}
public static void Uqsub8(ArmEmitterContext context)
{
OpCode32AluReg op = (OpCode32AluReg)context.CurrOp;
SetIntA32(context, op.Rd, EmitUnsigned8BitPair(context, GetIntA32(context, op.Rn), GetIntA32(context, op.Rm), (d, n, m) =>
{
EmitSaturateUqsub(context, d, context.Subtract(n, m), 8);
}));
}
public static void Usat(ArmEmitterContext context) public static void Usat(ArmEmitterContext context)
{ {
OpCode32Sat op = (OpCode32Sat)context.CurrOp; OpCode32Sat op = (OpCode32Sat)context.CurrOp;
@ -922,6 +986,251 @@ namespace ARMeilleure.Instructions
} }
} }
private static void EmitSaturateRange(ArmEmitterContext context, Operand result, Operand value, uint saturateTo, bool unsigned, bool setQ = true)
{
Debug.Assert(saturateTo <= 32);
Debug.Assert(!unsigned || saturateTo < 32);
if (!unsigned && saturateTo == 32)
{
// No saturation possible for this case.
context.Copy(result, value);
return;
}
else if (saturateTo == 0)
{
// Result is always zero if we saturate 0 bits.
context.Copy(result, Const(0));
return;
}
Operand satValue;
if (unsigned)
{
// Negative values always saturate (to zero).
// So we must always ignore the sign bit when masking, so that the truncated value will differ from the original one.
satValue = context.BitwiseAnd(value, Const((int)(uint.MaxValue >> (32 - (int)saturateTo))));
}
else
{
satValue = context.ShiftLeft(value, Const(32 - (int)saturateTo));
satValue = context.ShiftRightSI(satValue, Const(32 - (int)saturateTo));
}
// If the result is 0, the values are equal and we don't need saturation.
Operand lblNoSat = Label();
context.BranchIfFalse(lblNoSat, context.Subtract(value, satValue));
// Saturate and set Q flag.
if (unsigned)
{
if (saturateTo == 31)
{
// Only saturation case possible when going from 32 bits signed to 32 or 31 bits unsigned
// is when the signed input is negative, as all positive values are representable on a 31 bits range.
satValue = Const(0);
}
else
{
satValue = context.ShiftRightSI(value, Const(31));
satValue = context.BitwiseNot(satValue);
satValue = context.ShiftRightUI(satValue, Const(32 - (int)saturateTo));
}
}
else
{
if (saturateTo == 1)
{
satValue = context.ShiftRightSI(value, Const(31));
}
else
{
satValue = Const(uint.MaxValue >> (33 - (int)saturateTo));
satValue = context.BitwiseExclusiveOr(satValue, context.ShiftRightSI(value, Const(31)));
}
}
if (setQ)
{
SetFlag(context, PState.QFlag, Const(1));
}
context.Copy(result, satValue);
Operand lblExit = Label();
context.Branch(lblExit);
context.MarkLabel(lblNoSat);
context.Copy(result, value);
context.MarkLabel(lblExit);
}
private static void EmitSaturateUqadd(ArmEmitterContext context, Operand result, Operand value, uint saturateTo)
{
Debug.Assert(saturateTo <= 32);
if (saturateTo == 32)
{
// No saturation possible for this case.
context.Copy(result, value);
return;
}
else if (saturateTo == 0)
{
// Result is always zero if we saturate 0 bits.
context.Copy(result, Const(0));
return;
}
// If the result is 0, the values are equal and we don't need saturation.
Operand lblNoSat = Label();
context.BranchIfFalse(lblNoSat, context.ShiftRightUI(value, Const((int)saturateTo)));
// Saturate.
context.Copy(result, Const(uint.MaxValue >> (32 - (int)saturateTo)));
Operand lblExit = Label();
context.Branch(lblExit);
context.MarkLabel(lblNoSat);
context.Copy(result, value);
context.MarkLabel(lblExit);
}
private static void EmitSaturateUqsub(ArmEmitterContext context, Operand result, Operand value, uint saturateTo)
{
Debug.Assert(saturateTo <= 32);
if (saturateTo == 32)
{
// No saturation possible for this case.
context.Copy(result, value);
return;
}
else if (saturateTo == 0)
{
// Result is always zero if we saturate 0 bits.
context.Copy(result, Const(0));
return;
}
// If the result is 0, the values are equal and we don't need saturation.
Operand lblNoSat = Label();
context.BranchIf(lblNoSat, value, Const(0), Comparison.GreaterOrEqual);
// Saturate.
// Assumes that the value can only underflow, since this is only used for unsigned subtraction.
context.Copy(result, Const(0));
Operand lblExit = Label();
context.Branch(lblExit);
context.MarkLabel(lblNoSat);
context.Copy(result, value);
context.MarkLabel(lblExit);
}
private static Operand EmitSigned16BitPair(ArmEmitterContext context, Operand rn, Operand rm, Action<Operand, Operand, Operand> elementAction)
{
Operand tempD = context.AllocateLocal(OperandType.I32);
Operand tempN = context.SignExtend16(OperandType.I32, rn);
Operand tempM = context.SignExtend16(OperandType.I32, rm);
elementAction(tempD, tempN, tempM);
Operand tempD2 = context.ZeroExtend16(OperandType.I32, tempD);
tempN = context.ShiftRightSI(rn, Const(16));
tempM = context.ShiftRightSI(rm, Const(16));
elementAction(tempD, tempN, tempM);
return context.BitwiseOr(tempD2, context.ShiftLeft(tempD, Const(16)));
}
private static Operand EmitUnsigned16BitPair(ArmEmitterContext context, Operand rn, Operand rm, Action<Operand, Operand, Operand> elementAction)
{
Operand tempD = context.AllocateLocal(OperandType.I32);
Operand tempN = context.ZeroExtend16(OperandType.I32, rn);
Operand tempM = context.ZeroExtend16(OperandType.I32, rm);
elementAction(tempD, tempN, tempM);
Operand tempD2 = context.ZeroExtend16(OperandType.I32, tempD);
tempN = context.ShiftRightUI(rn, Const(16));
tempM = context.ShiftRightUI(rm, Const(16));
elementAction(tempD, tempN, tempM);
return context.BitwiseOr(tempD2, context.ShiftLeft(tempD, Const(16)));
}
private static Operand EmitSigned8BitPair(ArmEmitterContext context, Operand rn, Operand rm, Action<Operand, Operand, Operand> elementAction)
{
return Emit8BitPair(context, rn, rm, elementAction, unsigned: false);
}
private static Operand EmitUnsigned8BitPair(ArmEmitterContext context, Operand rn, Operand rm, Action<Operand, Operand, Operand> elementAction)
{
return Emit8BitPair(context, rn, rm, elementAction, unsigned: true);
}
private static Operand Emit8BitPair(ArmEmitterContext context, Operand rn, Operand rm, Action<Operand, Operand, Operand> elementAction, bool unsigned)
{
Operand tempD = context.AllocateLocal(OperandType.I32);
Operand result = default;
for (int b = 0; b < 4; b++)
{
Operand nByte = b != 0 ? context.ShiftRightUI(rn, Const(b * 8)) : rn;
Operand mByte = b != 0 ? context.ShiftRightUI(rm, Const(b * 8)) : rm;
if (unsigned)
{
nByte = context.ZeroExtend8(OperandType.I32, nByte);
mByte = context.ZeroExtend8(OperandType.I32, mByte);
}
else
{
nByte = context.SignExtend8(OperandType.I32, nByte);
mByte = context.SignExtend8(OperandType.I32, mByte);
}
elementAction(tempD, nByte, mByte);
if (b == 0)
{
result = context.ZeroExtend8(OperandType.I32, tempD);
}
else if (b < 3)
{
result = context.BitwiseOr(result, context.ShiftLeft(context.ZeroExtend8(OperandType.I32, tempD), Const(b * 8)));
}
else
{
result = context.BitwiseOr(result, context.ShiftLeft(tempD, Const(24)));
}
}
return result;
}
private static void EmitAluStore(ArmEmitterContext context, Operand value) private static void EmitAluStore(ArmEmitterContext context, Operand value)
{ {
IOpCode32Alu op = (IOpCode32Alu)context.CurrOp; IOpCode32Alu op = (IOpCode32Alu)context.CurrOp;

View File

@ -403,19 +403,25 @@ namespace ARMeilleure.Instructions
{ {
return EmitHostMappedPointer(context, address); return EmitHostMappedPointer(context, address);
} }
else if (context.Memory.Type == MemoryManagerType.HostTracked) else if (context.Memory.Type.IsHostTracked())
{ {
if (address.Type == OperandType.I32)
{
address = context.ZeroExtend32(OperandType.I64, address);
}
if (context.Memory.Type == MemoryManagerType.HostTracked)
{
Operand mask = Const(ulong.MaxValue >> (64 - context.Memory.AddressSpaceBits));
address = context.BitwiseAnd(address, mask);
}
Operand ptBase = !context.HasPtc Operand ptBase = !context.HasPtc
? Const(context.Memory.PageTablePointer.ToInt64()) ? Const(context.Memory.PageTablePointer.ToInt64())
: Const(context.Memory.PageTablePointer.ToInt64(), Ptc.PageTableSymbol); : Const(context.Memory.PageTablePointer.ToInt64(), Ptc.PageTableSymbol);
Operand ptOffset = context.ShiftRightUI(address, Const(PageBits)); Operand ptOffset = context.ShiftRightUI(address, Const(PageBits));
if (ptOffset.Type == OperandType.I32)
{
ptOffset = context.ZeroExtend32(OperandType.I64, ptOffset);
}
return context.Add(address, context.Load(OperandType.I64, context.Add(ptBase, context.ShiftLeft(ptOffset, Const(3))))); return context.Add(address, context.Load(OperandType.I64, context.Add(ptBase, context.ShiftLeft(ptOffset, Const(3)))));
} }

View File

@ -2426,7 +2426,11 @@ namespace ARMeilleure.Instructions
} }
else if (Optimizations.FastFP && Optimizations.UseSse41 && sizeF == 0) else if (Optimizations.FastFP && Optimizations.UseSse41 && sizeF == 0)
{ {
Operand res = EmitSse41Round32Exp8OpF(context, context.AddIntrinsic(Intrinsic.X86Rsqrtss, GetVec(op.Rn)), scalar: true); // RSQRTSS handles subnormals as zero, which differs from Arm, so we can't use it here.
Operand res = context.AddIntrinsic(Intrinsic.X86Sqrtss, GetVec(op.Rn));
res = context.AddIntrinsic(Intrinsic.X86Rcpss, res);
res = EmitSse41Round32Exp8OpF(context, res, scalar: true);
context.Copy(GetVec(op.Rd), context.VectorZeroUpper96(res)); context.Copy(GetVec(op.Rd), context.VectorZeroUpper96(res));
} }
@ -2451,7 +2455,11 @@ namespace ARMeilleure.Instructions
} }
else if (Optimizations.FastFP && Optimizations.UseSse41 && sizeF == 0) else if (Optimizations.FastFP && Optimizations.UseSse41 && sizeF == 0)
{ {
Operand res = EmitSse41Round32Exp8OpF(context, context.AddIntrinsic(Intrinsic.X86Rsqrtps, GetVec(op.Rn)), scalar: false); // RSQRTPS handles subnormals as zero, which differs from Arm, so we can't use it here.
Operand res = context.AddIntrinsic(Intrinsic.X86Sqrtps, GetVec(op.Rn));
res = context.AddIntrinsic(Intrinsic.X86Rcpps, res);
res = EmitSse41Round32Exp8OpF(context, res, scalar: false);
if (op.RegisterSize == RegisterSize.Simd64) if (op.RegisterSize == RegisterSize.Simd64)
{ {

View File

@ -1115,6 +1115,13 @@ namespace ARMeilleure.Instructions
} }
} }
public static void Vpadal(ArmEmitterContext context)
{
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
EmitVectorPairwiseTernaryLongOpI32(context, (op1, op2, op3) => context.Add(context.Add(op1, op2), op3), op.Opc != 1);
}
public static void Vpaddl(ArmEmitterContext context) public static void Vpaddl(ArmEmitterContext context)
{ {
OpCode32Simd op = (OpCode32Simd)context.CurrOp; OpCode32Simd op = (OpCode32Simd)context.CurrOp;
@ -1239,6 +1246,33 @@ namespace ARMeilleure.Instructions
EmitVectorUnaryNarrowOp32(context, (op1) => EmitSatQ(context, op1, 8 << op.Size, signedSrc: true, signedDst: false), signed: true); EmitVectorUnaryNarrowOp32(context, (op1) => EmitSatQ(context, op1, 8 << op.Size, signedSrc: true, signedDst: false), signed: true);
} }
public static void Vqrdmulh(ArmEmitterContext context)
{
OpCode32SimdReg op = (OpCode32SimdReg)context.CurrOp;
int eSize = 8 << op.Size;
EmitVectorBinaryOpI32(context, (op1, op2) =>
{
if (op.Size == 2)
{
op1 = context.SignExtend32(OperandType.I64, op1);
op2 = context.SignExtend32(OperandType.I64, op2);
}
Operand res = context.Multiply(op1, op2);
res = context.Add(res, Const(res.Type, 1L << (eSize - 2)));
res = context.ShiftRightSI(res, Const(eSize - 1));
res = EmitSatQ(context, res, eSize, signedSrc: true, signedDst: true);
if (op.Size == 2)
{
res = context.ConvertI64ToI32(res);
}
return res;
}, signed: true);
}
public static void Vqsub(ArmEmitterContext context) public static void Vqsub(ArmEmitterContext context)
{ {
OpCode32SimdReg op = (OpCode32SimdReg)context.CurrOp; OpCode32SimdReg op = (OpCode32SimdReg)context.CurrOp;

View File

@ -578,6 +578,22 @@ namespace ARMeilleure.Instructions
} }
} }
// VRINTR (floating-point).
public static void Vrintr_S(ArmEmitterContext context)
{
if (Optimizations.UseAdvSimd)
{
InstEmitSimdHelper32Arm64.EmitScalarUnaryOpF32(context, Intrinsic.Arm64FrintiS);
}
else
{
EmitScalarUnaryOpF32(context, (op1) =>
{
return EmitRoundByRMode(context, op1);
});
}
}
// VRINTZ (floating-point). // VRINTZ (floating-point).
public static void Vrint_Z(ArmEmitterContext context) public static void Vrint_Z(ArmEmitterContext context)
{ {

View File

@ -673,6 +673,35 @@ namespace ARMeilleure.Instructions
context.Copy(GetVecA32(op.Qd), res); context.Copy(GetVecA32(op.Qd), res);
} }
public static void EmitVectorPairwiseTernaryLongOpI32(ArmEmitterContext context, Func3I emit, bool signed)
{
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
int elems = op.GetBytesCount() >> op.Size;
int pairs = elems >> 1;
Operand res = GetVecA32(op.Qd);
for (int index = 0; index < pairs; index++)
{
int pairIndex = index * 2;
Operand m1 = EmitVectorExtract32(context, op.Qm, op.Im + pairIndex, op.Size, signed);
Operand m2 = EmitVectorExtract32(context, op.Qm, op.Im + pairIndex + 1, op.Size, signed);
if (op.Size == 2)
{
m1 = signed ? context.SignExtend32(OperandType.I64, m1) : context.ZeroExtend32(OperandType.I64, m1);
m2 = signed ? context.SignExtend32(OperandType.I64, m2) : context.ZeroExtend32(OperandType.I64, m2);
}
Operand d1 = EmitVectorExtract32(context, op.Qd, op.Id + index, op.Size + 1, signed);
res = EmitVectorInsert(context, res, emit(m1, m2, d1), op.Id + index, op.Size + 1);
}
context.Copy(GetVecA32(op.Qd), res);
}
// Narrow // Narrow
public static void EmitVectorUnaryNarrowOp32(ArmEmitterContext context, Func1I emit, bool signed = false) public static void EmitVectorUnaryNarrowOp32(ArmEmitterContext context, Func1I emit, bool signed = false)

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@ -191,6 +191,26 @@ namespace ARMeilleure.Instructions
context.Copy(GetVecA32(op.Qd), res); context.Copy(GetVecA32(op.Qd), res);
} }
public static void Vswp(ArmEmitterContext context)
{
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
if (op.Q)
{
Operand temp = context.Copy(GetVecA32(op.Qd));
context.Copy(GetVecA32(op.Qd), GetVecA32(op.Qm));
context.Copy(GetVecA32(op.Qm), temp);
}
else
{
Operand temp = ExtractScalar(context, OperandType.I64, op.Vd);
InsertScalar(context, op.Vd, ExtractScalar(context, OperandType.I64, op.Vm));
InsertScalar(context, op.Vm, temp);
}
}
public static void Vtbl(ArmEmitterContext context) public static void Vtbl(ArmEmitterContext context)
{ {
OpCode32SimdTbl op = (OpCode32SimdTbl)context.CurrOp; OpCode32SimdTbl op = (OpCode32SimdTbl)context.CurrOp;

View File

@ -116,7 +116,7 @@ namespace ARMeilleure.Instructions
} }
else if (shift >= eSize) else if (shift >= eSize)
{ {
if ((op.RegisterSize == RegisterSize.Simd64)) if (op.RegisterSize == RegisterSize.Simd64)
{ {
Operand res = context.VectorZeroUpper64(GetVec(op.Rd)); Operand res = context.VectorZeroUpper64(GetVec(op.Rd));
@ -359,6 +359,16 @@ namespace ARMeilleure.Instructions
} }
} }
public static void Sqshl_Si(ArmEmitterContext context)
{
EmitShlImmOp(context, signedDst: true, ShlRegFlags.Signed | ShlRegFlags.Scalar | ShlRegFlags.Saturating);
}
public static void Sqshl_Vi(ArmEmitterContext context)
{
EmitShlImmOp(context, signedDst: true, ShlRegFlags.Signed | ShlRegFlags.Saturating);
}
public static void Sqshrn_S(ArmEmitterContext context) public static void Sqshrn_S(ArmEmitterContext context)
{ {
if (Optimizations.UseAdvSimd) if (Optimizations.UseAdvSimd)
@ -1593,6 +1603,99 @@ namespace ARMeilleure.Instructions
Saturating = 1 << 3, Saturating = 1 << 3,
} }
private static void EmitShlImmOp(ArmEmitterContext context, bool signedDst, ShlRegFlags flags = ShlRegFlags.None)
{
bool scalar = flags.HasFlag(ShlRegFlags.Scalar);
bool signed = flags.HasFlag(ShlRegFlags.Signed);
bool saturating = flags.HasFlag(ShlRegFlags.Saturating);
OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;
Operand res = context.VectorZero();
int elems = !scalar ? op.GetBytesCount() >> op.Size : 1;
for (int index = 0; index < elems; index++)
{
Operand ne = EmitVectorExtract(context, op.Rn, index, op.Size, signed);
Operand e = !saturating
? EmitShlImm(context, ne, GetImmShl(op), op.Size)
: EmitShlImmSatQ(context, ne, GetImmShl(op), op.Size, signed, signedDst);
res = EmitVectorInsert(context, res, e, index, op.Size);
}
context.Copy(GetVec(op.Rd), res);
}
private static Operand EmitShlImm(ArmEmitterContext context, Operand op, int shiftLsB, int size)
{
int eSize = 8 << size;
Debug.Assert(op.Type == OperandType.I64);
Debug.Assert(eSize == 8 || eSize == 16 || eSize == 32 || eSize == 64);
Operand res = context.AllocateLocal(OperandType.I64);
if (shiftLsB >= eSize)
{
Operand shl = context.ShiftLeft(op, Const(shiftLsB));
context.Copy(res, shl);
}
else
{
Operand zeroL = Const(0L);
context.Copy(res, zeroL);
}
return res;
}
private static Operand EmitShlImmSatQ(ArmEmitterContext context, Operand op, int shiftLsB, int size, bool signedSrc, bool signedDst)
{
int eSize = 8 << size;
Debug.Assert(op.Type == OperandType.I64);
Debug.Assert(eSize == 8 || eSize == 16 || eSize == 32 || eSize == 64);
Operand lblEnd = Label();
Operand res = context.Copy(context.AllocateLocal(OperandType.I64), op);
if (shiftLsB >= eSize)
{
context.Copy(res, signedSrc
? EmitSignedSignSatQ(context, op, size)
: EmitUnsignedSignSatQ(context, op, size));
}
else
{
Operand shl = context.ShiftLeft(op, Const(shiftLsB));
if (eSize == 64)
{
Operand sarOrShr = signedSrc
? context.ShiftRightSI(shl, Const(shiftLsB))
: context.ShiftRightUI(shl, Const(shiftLsB));
context.Copy(res, shl);
context.BranchIf(lblEnd, sarOrShr, op, Comparison.Equal);
context.Copy(res, signedSrc
? EmitSignedSignSatQ(context, op, size)
: EmitUnsignedSignSatQ(context, op, size));
}
else
{
context.Copy(res, signedSrc
? EmitSignedSrcSatQ(context, shl, size, signedDst)
: EmitUnsignedSrcSatQ(context, shl, size, signedDst));
}
}
context.MarkLabel(lblEnd);
return res;
}
private static void EmitShlRegOp(ArmEmitterContext context, ShlRegFlags flags = ShlRegFlags.None) private static void EmitShlRegOp(ArmEmitterContext context, ShlRegFlags flags = ShlRegFlags.None)
{ {
bool scalar = flags.HasFlag(ShlRegFlags.Scalar); bool scalar = flags.HasFlag(ShlRegFlags.Scalar);

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@ -106,6 +106,38 @@ namespace ARMeilleure.Instructions
context.Copy(GetVecA32(op.Qd), res); context.Copy(GetVecA32(op.Qd), res);
} }
public static void Vshll2(ArmEmitterContext context)
{
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
Operand res = context.VectorZero();
int elems = op.GetBytesCount() >> op.Size;
for (int index = 0; index < elems; index++)
{
Operand me = EmitVectorExtract32(context, op.Qm, op.Im + index, op.Size, !op.U);
if (op.Size == 2)
{
if (op.U)
{
me = context.ZeroExtend32(OperandType.I64, me);
}
else
{
me = context.SignExtend32(OperandType.I64, me);
}
}
me = context.ShiftLeft(me, Const(8 << op.Size));
res = EmitVectorInsert(context, res, me, index, op.Size + 1);
}
context.Copy(GetVecA32(op.Qd), res);
}
public static void Vshr(ArmEmitterContext context) public static void Vshr(ArmEmitterContext context)
{ {
OpCode32SimdShImm op = (OpCode32SimdShImm)context.CurrOp; OpCode32SimdShImm op = (OpCode32SimdShImm)context.CurrOp;
@ -130,6 +162,36 @@ namespace ARMeilleure.Instructions
EmitVectorUnaryNarrowOp32(context, (op1) => context.ShiftRightUI(op1, Const(shift))); EmitVectorUnaryNarrowOp32(context, (op1) => context.ShiftRightUI(op1, Const(shift)));
} }
public static void Vsli_I(ArmEmitterContext context)
{
OpCode32SimdShImm op = (OpCode32SimdShImm)context.CurrOp;
int shift = op.Shift;
int eSize = 8 << op.Size;
ulong mask = shift != 0 ? ulong.MaxValue >> (64 - shift) : 0UL;
Operand res = GetVec(op.Qd);
int elems = op.GetBytesCount() >> op.Size;
for (int index = 0; index < elems; index++)
{
Operand me = EmitVectorExtractZx(context, op.Qm, op.Im + index, op.Size);
Operand neShifted = context.ShiftLeft(me, Const(shift));
Operand de = EmitVectorExtractZx(context, op.Qd, op.Id + index, op.Size);
Operand deMasked = context.BitwiseAnd(de, Const(mask));
Operand e = context.BitwiseOr(neShifted, deMasked);
res = EmitVectorInsert(context, res, e, op.Id + index, op.Size);
}
context.Copy(GetVec(op.Qd), res);
}
public static void Vsra(ArmEmitterContext context) public static void Vsra(ArmEmitterContext context)
{ {
OpCode32SimdShImm op = (OpCode32SimdShImm)context.CurrOp; OpCode32SimdShImm op = (OpCode32SimdShImm)context.CurrOp;

View File

@ -384,7 +384,9 @@ namespace ARMeilleure.Instructions
Sqrshrn_V, Sqrshrn_V,
Sqrshrun_S, Sqrshrun_S,
Sqrshrun_V, Sqrshrun_V,
Sqshl_Si,
Sqshl_V, Sqshl_V,
Sqshl_Vi,
Sqshrn_S, Sqshrn_S,
Sqshrn_V, Sqshrn_V,
Sqshrun_S, Sqshrun_S,
@ -525,6 +527,7 @@ namespace ARMeilleure.Instructions
Pld, Pld,
Pop, Pop,
Push, Push,
Qadd16,
Rev, Rev,
Revsh, Revsh,
Rsb, Rsb,
@ -569,6 +572,10 @@ namespace ARMeilleure.Instructions
Umaal, Umaal,
Umlal, Umlal,
Umull, Umull,
Uqadd16,
Uqadd8,
Uqsub16,
Uqsub8,
Usat, Usat,
Usat16, Usat16,
Usub8, Usub8,
@ -635,6 +642,7 @@ namespace ARMeilleure.Instructions
Vorn, Vorn,
Vorr, Vorr,
Vpadd, Vpadd,
Vpadal,
Vpaddl, Vpaddl,
Vpmax, Vpmax,
Vpmin, Vpmin,
@ -642,6 +650,7 @@ namespace ARMeilleure.Instructions
Vqdmulh, Vqdmulh,
Vqmovn, Vqmovn,
Vqmovun, Vqmovun,
Vqrdmulh,
Vqrshrn, Vqrshrn,
Vqrshrun, Vqrshrun,
Vqshrn, Vqshrn,
@ -654,6 +663,7 @@ namespace ARMeilleure.Instructions
Vrintm, Vrintm,
Vrintn, Vrintn,
Vrintp, Vrintp,
Vrintr,
Vrintx, Vrintx,
Vrshr, Vrshr,
Vrshrn, Vrshrn,
@ -662,6 +672,7 @@ namespace ARMeilleure.Instructions
Vshll, Vshll,
Vshr, Vshr,
Vshrn, Vshrn,
Vsli,
Vst1, Vst1,
Vst2, Vst2,
Vst3, Vst3,
@ -678,6 +689,7 @@ namespace ARMeilleure.Instructions
Vsub, Vsub,
Vsubl, Vsubl,
Vsubw, Vsubw,
Vswp,
Vtbl, Vtbl,
Vtrn, Vtrn,
Vtst, Vtst,

View File

@ -91,54 +91,54 @@ namespace ARMeilleure.Instructions
#region "Read" #region "Read"
public static byte ReadByte(ulong address) public static byte ReadByte(ulong address)
{ {
return GetMemoryManager().ReadTracked<byte>(address); return GetMemoryManager().ReadGuest<byte>(address);
} }
public static ushort ReadUInt16(ulong address) public static ushort ReadUInt16(ulong address)
{ {
return GetMemoryManager().ReadTracked<ushort>(address); return GetMemoryManager().ReadGuest<ushort>(address);
} }
public static uint ReadUInt32(ulong address) public static uint ReadUInt32(ulong address)
{ {
return GetMemoryManager().ReadTracked<uint>(address); return GetMemoryManager().ReadGuest<uint>(address);
} }
public static ulong ReadUInt64(ulong address) public static ulong ReadUInt64(ulong address)
{ {
return GetMemoryManager().ReadTracked<ulong>(address); return GetMemoryManager().ReadGuest<ulong>(address);
} }
public static V128 ReadVector128(ulong address) public static V128 ReadVector128(ulong address)
{ {
return GetMemoryManager().ReadTracked<V128>(address); return GetMemoryManager().ReadGuest<V128>(address);
} }
#endregion #endregion
#region "Write" #region "Write"
public static void WriteByte(ulong address, byte value) public static void WriteByte(ulong address, byte value)
{ {
GetMemoryManager().Write(address, value); GetMemoryManager().WriteGuest(address, value);
} }
public static void WriteUInt16(ulong address, ushort value) public static void WriteUInt16(ulong address, ushort value)
{ {
GetMemoryManager().Write(address, value); GetMemoryManager().WriteGuest(address, value);
} }
public static void WriteUInt32(ulong address, uint value) public static void WriteUInt32(ulong address, uint value)
{ {
GetMemoryManager().Write(address, value); GetMemoryManager().WriteGuest(address, value);
} }
public static void WriteUInt64(ulong address, ulong value) public static void WriteUInt64(ulong address, ulong value)
{ {
GetMemoryManager().Write(address, value); GetMemoryManager().WriteGuest(address, value);
} }
public static void WriteVector128(ulong address, V128 value) public static void WriteVector128(ulong address, V128 value)
{ {
GetMemoryManager().Write(address, value); GetMemoryManager().WriteGuest(address, value);
} }
#endregion #endregion

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@ -4,7 +4,5 @@ namespace ARMeilleure.Memory
{ {
IJitMemoryBlock Allocate(ulong size); IJitMemoryBlock Allocate(ulong size);
IJitMemoryBlock Reserve(ulong size); IJitMemoryBlock Reserve(ulong size);
ulong GetPageSize();
} }
} }

View File

@ -28,6 +28,17 @@ namespace ARMeilleure.Memory
/// <returns>The data</returns> /// <returns>The data</returns>
T ReadTracked<T>(ulong va) where T : unmanaged; T ReadTracked<T>(ulong va) where T : unmanaged;
/// <summary>
/// Reads data from CPU mapped memory, from guest code. (with read tracking)
/// </summary>
/// <typeparam name="T">Type of the data being read</typeparam>
/// <param name="va">Virtual address of the data in memory</param>
/// <returns>The data</returns>
T ReadGuest<T>(ulong va) where T : unmanaged
{
return ReadTracked<T>(va);
}
/// <summary> /// <summary>
/// Writes data to CPU mapped memory. /// Writes data to CPU mapped memory.
/// </summary> /// </summary>
@ -36,6 +47,17 @@ namespace ARMeilleure.Memory
/// <param name="value">Data to be written</param> /// <param name="value">Data to be written</param>
void Write<T>(ulong va, T value) where T : unmanaged; void Write<T>(ulong va, T value) where T : unmanaged;
/// <summary>
/// Writes data to CPU mapped memory, from guest code.
/// </summary>
/// <typeparam name="T">Type of the data being written</typeparam>
/// <param name="va">Virtual address to write the data into</param>
/// <param name="value">Data to be written</param>
void WriteGuest<T>(ulong va, T value) where T : unmanaged
{
Write(va, value);
}
/// <summary> /// <summary>
/// Gets a read-only span of data from CPU mapped memory. /// Gets a read-only span of data from CPU mapped memory.
/// </summary> /// </summary>

View File

@ -35,18 +35,29 @@ namespace ARMeilleure.Memory
/// Allows invalid access from JIT code to the rest of the program, but is faster. /// Allows invalid access from JIT code to the rest of the program, but is faster.
/// </summary> /// </summary>
HostMappedUnsafe, HostMappedUnsafe,
/// <summary>
/// High level implementation using a software flat page table for address translation
/// without masking the address and no support for handling invalid or non-contiguous memory access.
/// </summary>
HostTrackedUnsafe,
} }
static class MemoryManagerTypeExtensions public static class MemoryManagerTypeExtensions
{ {
public static bool IsHostMapped(this MemoryManagerType type) public static bool IsHostMapped(this MemoryManagerType type)
{ {
return type == MemoryManagerType.HostMapped || type == MemoryManagerType.HostMappedUnsafe; return type == MemoryManagerType.HostMapped || type == MemoryManagerType.HostMappedUnsafe;
} }
public static bool IsHostTracked(this MemoryManagerType type)
{
return type == MemoryManagerType.HostTracked || type == MemoryManagerType.HostTrackedUnsafe;
}
public static bool IsHostMappedOrTracked(this MemoryManagerType type) public static bool IsHostMappedOrTracked(this MemoryManagerType type)
{ {
return type == MemoryManagerType.HostTracked || type == MemoryManagerType.HostMapped || type == MemoryManagerType.HostMappedUnsafe; return type.IsHostMapped() || type.IsHostTracked();
} }
} }
} }

View File

@ -1,63 +1,14 @@
using ARMeilleure.IntermediateRepresentation; using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Memory;
using ARMeilleure.Translation; using ARMeilleure.Translation;
using ARMeilleure.Translation.Cache;
using System; using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory; using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
namespace ARMeilleure.Signal namespace ARMeilleure.Signal
{ {
[StructLayout(LayoutKind.Sequential, Pack = 1)] public static class NativeSignalHandlerGenerator
struct SignalHandlerRange
{ {
public int IsActive; public const int MaxTrackedRanges = 8;
public nuint RangeAddress;
public nuint RangeEndAddress;
public IntPtr ActionPointer;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct SignalHandlerConfig
{
/// <summary>
/// The byte offset of the faulting address in the SigInfo or ExceptionRecord struct.
/// </summary>
public int StructAddressOffset;
/// <summary>
/// The byte offset of the write flag in the SigInfo or ExceptionRecord struct.
/// </summary>
public int StructWriteOffset;
/// <summary>
/// The sigaction handler that was registered before this one. (unix only)
/// </summary>
public nuint UnixOldSigaction;
/// <summary>
/// The type of the previous sigaction. True for the 3 argument variant. (unix only)
/// </summary>
public int UnixOldSigaction3Arg;
public SignalHandlerRange Range0;
public SignalHandlerRange Range1;
public SignalHandlerRange Range2;
public SignalHandlerRange Range3;
public SignalHandlerRange Range4;
public SignalHandlerRange Range5;
public SignalHandlerRange Range6;
public SignalHandlerRange Range7;
}
public static class NativeSignalHandler
{
private delegate void UnixExceptionHandler(int sig, IntPtr info, IntPtr ucontext);
[UnmanagedFunctionPointer(CallingConvention.Winapi)]
private delegate int VectoredExceptionHandler(IntPtr exceptionInfo);
private const int MaxTrackedRanges = 8;
private const int StructAddressOffset = 0; private const int StructAddressOffset = 0;
private const int StructWriteOffset = 4; private const int StructWriteOffset = 4;
@ -70,124 +21,7 @@ namespace ARMeilleure.Signal
private const uint EXCEPTION_ACCESS_VIOLATION = 0xc0000005; private const uint EXCEPTION_ACCESS_VIOLATION = 0xc0000005;
private static ulong _pageSize; private static Operand EmitGenericRegionCheck(EmitterContext context, IntPtr signalStructPtr, Operand faultAddress, Operand isWrite, int rangeStructSize)
private static ulong _pageMask;
private static readonly IntPtr _handlerConfig;
private static IntPtr _signalHandlerPtr;
private static IntPtr _signalHandlerHandle;
private static readonly object _lock = new();
private static bool _initialized;
static NativeSignalHandler()
{
_handlerConfig = Marshal.AllocHGlobal(Unsafe.SizeOf<SignalHandlerConfig>());
ref SignalHandlerConfig config = ref GetConfigRef();
config = new SignalHandlerConfig();
}
public static void Initialize(IJitMemoryAllocator allocator)
{
JitCache.Initialize(allocator);
}
public static void InitializeSignalHandler(ulong pageSize, Func<IntPtr, IntPtr, IntPtr> customSignalHandlerFactory = null)
{
if (_initialized)
{
return;
}
lock (_lock)
{
if (_initialized)
{
return;
}
_pageSize = pageSize;
_pageMask = pageSize - 1;
ref SignalHandlerConfig config = ref GetConfigRef();
if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS() || OperatingSystem.IsIOS())
{
_signalHandlerPtr = Marshal.GetFunctionPointerForDelegate(GenerateUnixSignalHandler(_handlerConfig));
if (customSignalHandlerFactory != null)
{
_signalHandlerPtr = customSignalHandlerFactory(UnixSignalHandlerRegistration.GetSegfaultExceptionHandler().sa_handler, _signalHandlerPtr);
}
var old = UnixSignalHandlerRegistration.RegisterExceptionHandler(_signalHandlerPtr);
config.UnixOldSigaction = (nuint)(ulong)old.sa_handler;
config.UnixOldSigaction3Arg = old.sa_flags & 4;
}
else
{
config.StructAddressOffset = 40; // ExceptionInformation1
config.StructWriteOffset = 32; // ExceptionInformation0
_signalHandlerPtr = Marshal.GetFunctionPointerForDelegate(GenerateWindowsSignalHandler(_handlerConfig));
if (customSignalHandlerFactory != null)
{
_signalHandlerPtr = customSignalHandlerFactory(IntPtr.Zero, _signalHandlerPtr);
}
_signalHandlerHandle = WindowsSignalHandlerRegistration.RegisterExceptionHandler(_signalHandlerPtr);
}
_initialized = true;
}
}
private static unsafe ref SignalHandlerConfig GetConfigRef()
{
return ref Unsafe.AsRef<SignalHandlerConfig>((void*)_handlerConfig);
}
public static unsafe bool AddTrackedRegion(nuint address, nuint endAddress, IntPtr action)
{
var ranges = &((SignalHandlerConfig*)_handlerConfig)->Range0;
for (int i = 0; i < MaxTrackedRanges; i++)
{
if (ranges[i].IsActive == 0)
{
ranges[i].RangeAddress = address;
ranges[i].RangeEndAddress = endAddress;
ranges[i].ActionPointer = action;
ranges[i].IsActive = 1;
return true;
}
}
return false;
}
public static unsafe bool RemoveTrackedRegion(nuint address)
{
var ranges = &((SignalHandlerConfig*)_handlerConfig)->Range0;
for (int i = 0; i < MaxTrackedRanges; i++)
{
if (ranges[i].IsActive == 1 && ranges[i].RangeAddress == address)
{
ranges[i].IsActive = 0;
return true;
}
}
return false;
}
private static Operand EmitGenericRegionCheck(EmitterContext context, IntPtr signalStructPtr, Operand faultAddress, Operand isWrite)
{ {
Operand inRegionLocal = context.AllocateLocal(OperandType.I32); Operand inRegionLocal = context.AllocateLocal(OperandType.I32);
context.Copy(inRegionLocal, Const(0)); context.Copy(inRegionLocal, Const(0));
@ -196,7 +30,7 @@ namespace ARMeilleure.Signal
for (int i = 0; i < MaxTrackedRanges; i++) for (int i = 0; i < MaxTrackedRanges; i++)
{ {
ulong rangeBaseOffset = (ulong)(RangeOffset + i * Unsafe.SizeOf<SignalHandlerRange>()); ulong rangeBaseOffset = (ulong)(RangeOffset + i * rangeStructSize);
Operand nextLabel = Label(); Operand nextLabel = Label();
@ -210,13 +44,12 @@ namespace ARMeilleure.Signal
// Is the fault address within this tracked region? // Is the fault address within this tracked region?
Operand inRange = context.BitwiseAnd( Operand inRange = context.BitwiseAnd(
context.ICompare(faultAddress, rangeAddress, Comparison.GreaterOrEqualUI), context.ICompare(faultAddress, rangeAddress, Comparison.GreaterOrEqualUI),
context.ICompare(faultAddress, rangeEndAddress, Comparison.LessUI) context.ICompare(faultAddress, rangeEndAddress, Comparison.LessUI));
);
// Only call tracking if in range. // Only call tracking if in range.
context.BranchIfFalse(nextLabel, inRange, BasicBlockFrequency.Cold); context.BranchIfFalse(nextLabel, inRange, BasicBlockFrequency.Cold);
Operand offset = context.BitwiseAnd(context.Subtract(faultAddress, rangeAddress), Const(~_pageMask)); Operand offset = context.Subtract(faultAddress, rangeAddress);
// Call the tracking action, with the pointer's relative offset to the base address. // Call the tracking action, with the pointer's relative offset to the base address.
Operand trackingActionPtr = context.Load(OperandType.I64, Const((ulong)signalStructPtr + rangeBaseOffset + 20)); Operand trackingActionPtr = context.Load(OperandType.I64, Const((ulong)signalStructPtr + rangeBaseOffset + 20));
@ -227,8 +60,10 @@ namespace ARMeilleure.Signal
// Tracking action should be non-null to call it, otherwise assume false return. // Tracking action should be non-null to call it, otherwise assume false return.
context.BranchIfFalse(skipActionLabel, trackingActionPtr); context.BranchIfFalse(skipActionLabel, trackingActionPtr);
Operand result = context.Call(trackingActionPtr, OperandType.I32, offset, Const(_pageSize), isWrite); Operand result = context.Call(trackingActionPtr, OperandType.I64, offset, Const(1UL), isWrite);
context.Copy(inRegionLocal, result); context.Copy(inRegionLocal, context.ICompareNotEqual(result, Const(0UL)));
GenerateFaultAddressPatchCode(context, faultAddress, result);
context.MarkLabel(skipActionLabel); context.MarkLabel(skipActionLabel);
@ -269,8 +104,7 @@ namespace ARMeilleure.Signal
Operand esr = context.Load(OperandType.I64, context.Add(ctxPtr, Const(EsrOffset))); Operand esr = context.Load(OperandType.I64, context.Add(ctxPtr, Const(EsrOffset)));
return context.BitwiseAnd(esr, Const(0x40ul)); return context.BitwiseAnd(esr, Const(0x40ul));
} }
else if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
{ {
const ulong ErrOffset = 4; // __es.__err const ulong ErrOffset = 4; // __es.__err
Operand err = context.Load(OperandType.I64, context.Add(ctxPtr, Const(ErrOffset))); Operand err = context.Load(OperandType.I64, context.Add(ctxPtr, Const(ErrOffset)));
@ -310,8 +144,7 @@ namespace ARMeilleure.Signal
Operand esr = context.Load(OperandType.I64, context.Add(auxPtr, Const(8ul))); Operand esr = context.Load(OperandType.I64, context.Add(auxPtr, Const(8ul)));
return context.BitwiseAnd(esr, Const(0x40ul)); return context.BitwiseAnd(esr, Const(0x40ul));
} }
else if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
{ {
const int ErrOffset = 192; // uc_mcontext.gregs[REG_ERR] const int ErrOffset = 192; // uc_mcontext.gregs[REG_ERR]
Operand err = context.Load(OperandType.I64, context.Add(ucontextPtr, Const(ErrOffset))); Operand err = context.Load(OperandType.I64, context.Add(ucontextPtr, Const(ErrOffset)));
@ -322,7 +155,7 @@ namespace ARMeilleure.Signal
throw new PlatformNotSupportedException(); throw new PlatformNotSupportedException();
} }
private static UnixExceptionHandler GenerateUnixSignalHandler(IntPtr signalStructPtr) public static byte[] GenerateUnixSignalHandler(IntPtr signalStructPtr, int rangeStructSize)
{ {
EmitterContext context = new(); EmitterContext context = new();
@ -335,7 +168,7 @@ namespace ARMeilleure.Signal
Operand isWrite = context.ICompareNotEqual(writeFlag, Const(0L)); // Normalize to 0/1. Operand isWrite = context.ICompareNotEqual(writeFlag, Const(0L)); // Normalize to 0/1.
Operand isInRegion = EmitGenericRegionCheck(context, signalStructPtr, faultAddress, isWrite); Operand isInRegion = EmitGenericRegionCheck(context, signalStructPtr, faultAddress, isWrite, rangeStructSize);
Operand endLabel = Label(); Operand endLabel = Label();
@ -367,10 +200,10 @@ namespace ARMeilleure.Signal
OperandType[] argTypes = new OperandType[] { OperandType.I32, OperandType.I64, OperandType.I64 }; OperandType[] argTypes = new OperandType[] { OperandType.I32, OperandType.I64, OperandType.I64 };
return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<UnixExceptionHandler>(); return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Code;
} }
private static VectoredExceptionHandler GenerateWindowsSignalHandler(IntPtr signalStructPtr) public static byte[] GenerateWindowsSignalHandler(IntPtr signalStructPtr, int rangeStructSize)
{ {
EmitterContext context = new(); EmitterContext context = new();
@ -399,7 +232,7 @@ namespace ARMeilleure.Signal
Operand isWrite = context.ICompareNotEqual(writeFlag, Const(0L)); // Normalize to 0/1. Operand isWrite = context.ICompareNotEqual(writeFlag, Const(0L)); // Normalize to 0/1.
Operand isInRegion = EmitGenericRegionCheck(context, signalStructPtr, faultAddress, isWrite); Operand isInRegion = EmitGenericRegionCheck(context, signalStructPtr, faultAddress, isWrite, rangeStructSize);
Operand endLabel = Label(); Operand endLabel = Label();
@ -421,7 +254,88 @@ namespace ARMeilleure.Signal
OperandType[] argTypes = new OperandType[] { OperandType.I64 }; OperandType[] argTypes = new OperandType[] { OperandType.I64 };
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<VectoredExceptionHandler>(); return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Code;
}
private static void GenerateFaultAddressPatchCode(EmitterContext context, Operand faultAddress, Operand newAddress)
{
if (RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{
if (SupportsFaultAddressPatchingForHostOs())
{
Operand lblSkip = Label();
context.BranchIf(lblSkip, faultAddress, newAddress, Comparison.Equal);
Operand ucontextPtr = context.LoadArgument(OperandType.I64, 2);
Operand pcCtxAddress = default;
ulong baseRegsOffset = 0;
if (OperatingSystem.IsLinux())
{
pcCtxAddress = context.Add(ucontextPtr, Const(440UL));
baseRegsOffset = 184UL;
}
else if (OperatingSystem.IsMacOS() || OperatingSystem.IsIOS())
{
ucontextPtr = context.Load(OperandType.I64, context.Add(ucontextPtr, Const(48UL)));
pcCtxAddress = context.Add(ucontextPtr, Const(272UL));
baseRegsOffset = 16UL;
}
Operand pc = context.Load(OperandType.I64, pcCtxAddress);
Operand reg = GetAddressRegisterFromArm64Instruction(context, pc);
Operand reg64 = context.ZeroExtend32(OperandType.I64, reg);
Operand regCtxAddress = context.Add(ucontextPtr, context.Add(context.ShiftLeft(reg64, Const(3)), Const(baseRegsOffset)));
Operand regAddress = context.Load(OperandType.I64, regCtxAddress);
Operand addressDelta = context.Subtract(regAddress, faultAddress);
context.Store(regCtxAddress, context.Add(newAddress, addressDelta));
context.MarkLabel(lblSkip);
}
}
}
private static Operand GetAddressRegisterFromArm64Instruction(EmitterContext context, Operand pc)
{
Operand inst = context.Load(OperandType.I32, pc);
Operand reg = context.AllocateLocal(OperandType.I32);
Operand isSysInst = context.ICompareEqual(context.BitwiseAnd(inst, Const(0xFFF80000)), Const(0xD5080000));
Operand lblSys = Label();
Operand lblEnd = Label();
context.BranchIfTrue(lblSys, isSysInst, BasicBlockFrequency.Cold);
context.Copy(reg, context.BitwiseAnd(context.ShiftRightUI(inst, Const(5)), Const(0x1F)));
context.Branch(lblEnd);
context.MarkLabel(lblSys);
context.Copy(reg, context.BitwiseAnd(inst, Const(0x1F)));
context.MarkLabel(lblEnd);
return reg;
}
public static bool SupportsFaultAddressPatchingForHost()
{
return SupportsFaultAddressPatchingForHostArch() && SupportsFaultAddressPatchingForHostOs();
}
private static bool SupportsFaultAddressPatchingForHostArch()
{
return RuntimeInformation.ProcessArchitecture == Architecture.Arm64;
}
private static bool SupportsFaultAddressPatchingForHostOs()
{
return OperatingSystem.IsLinux() || OperatingSystem.IsMacOS() || OperatingSystem.IsIOS();
} }
} }
} }

View File

@ -2,7 +2,7 @@ using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation; using ARMeilleure.Translation;
using Ryujinx.Common.Memory.PartialUnmaps; using Ryujinx.Common.Memory.PartialUnmaps;
using System; using System;
using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory; using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
namespace ARMeilleure.Signal namespace ARMeilleure.Signal
@ -10,8 +10,28 @@ namespace ARMeilleure.Signal
/// <summary> /// <summary>
/// Methods to handle signals caused by partial unmaps. See the structs for C# implementations of the methods. /// Methods to handle signals caused by partial unmaps. See the structs for C# implementations of the methods.
/// </summary> /// </summary>
internal static class WindowsPartialUnmapHandler internal static partial class WindowsPartialUnmapHandler
{ {
[LibraryImport("kernel32.dll", SetLastError = true, EntryPoint = "LoadLibraryA")]
private static partial IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string lpFileName);
[LibraryImport("kernel32.dll", SetLastError = true)]
private static partial IntPtr GetProcAddress(IntPtr hModule, [MarshalAs(UnmanagedType.LPStr)] string procName);
private static IntPtr _getCurrentThreadIdPtr;
public static IntPtr GetCurrentThreadIdFunc()
{
if (_getCurrentThreadIdPtr == IntPtr.Zero)
{
IntPtr handle = LoadLibrary("kernel32.dll");
_getCurrentThreadIdPtr = GetProcAddress(handle, "GetCurrentThreadId");
}
return _getCurrentThreadIdPtr;
}
public static Operand EmitRetryFromAccessViolation(EmitterContext context) public static Operand EmitRetryFromAccessViolation(EmitterContext context)
{ {
IntPtr partialRemapStatePtr = PartialUnmapState.GlobalState; IntPtr partialRemapStatePtr = PartialUnmapState.GlobalState;
@ -20,7 +40,7 @@ namespace ARMeilleure.Signal
// Get the lock first. // Get the lock first.
EmitNativeReaderLockAcquire(context, IntPtr.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapLockOffset)); EmitNativeReaderLockAcquire(context, IntPtr.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapLockOffset));
IntPtr getCurrentThreadId = WindowsSignalHandlerRegistration.GetCurrentThreadIdFunc(); IntPtr getCurrentThreadId = GetCurrentThreadIdFunc();
Operand threadId = context.Call(Const((ulong)getCurrentThreadId), OperandType.I32); Operand threadId = context.Call(Const((ulong)getCurrentThreadId), OperandType.I32);
Operand threadIndex = EmitThreadLocalMapIntGetOrReserve(context, localCountsPtr, threadId, Const(0)); Operand threadIndex = EmitThreadLocalMapIntGetOrReserve(context, localCountsPtr, threadId, Const(0));
@ -137,17 +157,6 @@ namespace ARMeilleure.Signal
return context.Add(structsPtr, context.SignExtend32(OperandType.I64, offset)); return context.Add(structsPtr, context.SignExtend32(OperandType.I64, offset));
} }
#pragma warning disable IDE0051 // Remove unused private member
private static void EmitThreadLocalMapIntRelease(EmitterContext context, IntPtr threadLocalMapPtr, Operand threadId, Operand index)
{
Operand offset = context.Multiply(index, Const(sizeof(int)));
Operand idsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.ThreadIdsOffset));
Operand idPtr = context.Add(idsPtr, context.SignExtend32(OperandType.I64, offset));
context.CompareAndSwap(idPtr, threadId, Const(0));
}
#pragma warning restore IDE0051
private static void EmitAtomicAddI32(EmitterContext context, Operand ptr, Operand additive) private static void EmitAtomicAddI32(EmitterContext context, Operand ptr, Operand additive)
{ {
Operand loop = Label(); Operand loop = Label();

View File

@ -1,44 +0,0 @@
using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.Signal
{
unsafe partial class WindowsSignalHandlerRegistration
{
[LibraryImport("kernel32.dll")]
private static partial IntPtr AddVectoredExceptionHandler(uint first, IntPtr handler);
[LibraryImport("kernel32.dll")]
private static partial ulong RemoveVectoredExceptionHandler(IntPtr handle);
[LibraryImport("kernel32.dll", SetLastError = true, EntryPoint = "LoadLibraryA")]
private static partial IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string lpFileName);
[LibraryImport("kernel32.dll", SetLastError = true)]
private static partial IntPtr GetProcAddress(IntPtr hModule, [MarshalAs(UnmanagedType.LPStr)] string procName);
private static IntPtr _getCurrentThreadIdPtr;
public static IntPtr RegisterExceptionHandler(IntPtr action)
{
return AddVectoredExceptionHandler(1, action);
}
public static bool RemoveExceptionHandler(IntPtr handle)
{
return RemoveVectoredExceptionHandler(handle) != 0;
}
public static IntPtr GetCurrentThreadIdFunc()
{
if (_getCurrentThreadIdPtr == IntPtr.Zero)
{
IntPtr handle = LoadLibrary("kernel32.dll");
_getCurrentThreadIdPtr = GetProcAddress(handle, "GetCurrentThreadId");
}
return _getCurrentThreadIdPtr;
}
}
}

View File

@ -3,7 +3,6 @@ using ARMeilleure.CodeGen.Unwinding;
using ARMeilleure.Memory; using ARMeilleure.Memory;
using ARMeilleure.Native; using ARMeilleure.Native;
using Ryujinx.Memory; using Ryujinx.Memory;
using Ryujinx.Common.Logging;
using System; using System;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Collections.Generic; using System.Collections.Generic;
@ -16,73 +15,52 @@ namespace ARMeilleure.Translation.Cache
static partial class JitCache static partial class JitCache
{ {
private static readonly int _pageSize = (int)MemoryBlock.GetPageSize(); private static readonly int _pageSize = (int)MemoryBlock.GetPageSize();
private static readonly int _pageMask = _pageSize - 4; private static readonly int _pageMask = _pageSize - 1;
private const int CodeAlignment = 4; // Bytes. private const int CodeAlignment = 4; // Bytes.
private const int CacheSize = 128 * 1024 * 1024; private const int CacheSize = 2047 * 1024 * 1024;
private const int CacheSizeIOS = 128 * 1024 * 1024; private const int CacheSizeIOS = 1024 * 1024 * 1024;
private static ReservedRegion _jitRegion; private static ReservedRegion _jitRegion;
private static JitCacheInvalidation _jitCacheInvalidator; private static JitCacheInvalidation _jitCacheInvalidator;
private static List<CacheMemoryAllocator> _cacheAllocators = []; private static CacheMemoryAllocator _cacheAllocator;
private static readonly List<CacheEntry> _cacheEntries = new(); private static readonly List<CacheEntry> _cacheEntries = new();
private static readonly object _lock = new(); private static readonly object _lock = new();
private static bool _initialized; private static bool _initialized;
private static readonly List<ReservedRegion> _jitRegions = new();
private static int _activeRegionIndex = 0;
[SupportedOSPlatform("windows")] [SupportedOSPlatform("windows")]
[LibraryImport("kernel32.dll", SetLastError = true)] [LibraryImport("kernel32.dll", SetLastError = true)]
public static partial IntPtr FlushInstructionCache(IntPtr hProcess, IntPtr lpAddress, UIntPtr dwSize); public static partial IntPtr FlushInstructionCache(IntPtr hProcess, IntPtr lpAddress, UIntPtr dwSize);
public static void Initialize(IJitMemoryAllocator allocator) public static void Initialize(IJitMemoryAllocator allocator)
{ {
if (_initialized)
{
return;
}
lock (_lock) lock (_lock)
{ {
if (_initialized) if (_initialized)
{ {
if (OperatingSystem.IsWindows()) return;
{
// JitUnwindWindows.RemoveFunctionTableHandler(
// _jitRegions[0].Pointer);
}
for (int i = 0; i < _jitRegions.Count; i++)
{
_jitRegions[i].Dispose();
}
_jitRegions.Clear();
_cacheAllocators.Clear();
}
else
{
_initialized = true;
} }
_activeRegionIndex = 0; _jitRegion = new ReservedRegion(allocator, (ulong)(OperatingSystem.IsIOS() ? CacheSizeIOS : CacheSize));
var firstRegion = new ReservedRegion(allocator, CacheSize);
_jitRegions.Add(firstRegion);
CacheMemoryAllocator firstCacheAllocator = new(CacheSize);
_cacheAllocators.Add(firstCacheAllocator);
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS() && !OperatingSystem.IsIOS()) if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS() && !OperatingSystem.IsIOS())
{ {
_jitCacheInvalidator = new JitCacheInvalidation(allocator); _jitCacheInvalidator = new JitCacheInvalidation(allocator);
} }
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
if (OperatingSystem.IsWindows()) if (OperatingSystem.IsWindows())
{ {
JitUnwindWindows.InstallFunctionTableHandler( JitUnwindWindows.InstallFunctionTableHandler(_jitRegion.Pointer, CacheSize, _jitRegion.Pointer + Allocate(_pageSize));
firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
);
} }
_initialized = true; _initialized = true;
@ -95,9 +73,7 @@ namespace ARMeilleure.Translation.Cache
{ {
while (_deferredRxProtect.TryDequeue(out var result)) while (_deferredRxProtect.TryDequeue(out var result))
{ {
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex]; ReprotectAsExecutable(result.funcOffset, result.length);
ReprotectAsExecutable(targetRegion, result.funcOffset, result.length);
} }
} }
@ -111,14 +87,21 @@ namespace ARMeilleure.Translation.Cache
int funcOffset = Allocate(code.Length, deferProtect); int funcOffset = Allocate(code.Length, deferProtect);
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex]; IntPtr funcPtr = _jitRegion.Pointer + funcOffset;
IntPtr funcPtr = targetRegion.Pointer + funcOffset;
if (OperatingSystem.IsIOS()) if (OperatingSystem.IsIOS())
{ {
Marshal.Copy(code, 0, funcPtr, code.Length); Marshal.Copy(code, 0, funcPtr, code.Length);
ReprotectAsExecutable(targetRegion, funcOffset, code.Length); if (deferProtect)
JitSupportDarwinAot.Invalidate(funcPtr, (ulong)code.Length); {
_deferredRxProtect.Enqueue((funcOffset, code.Length));
}
else
{
ReprotectAsExecutable(funcOffset, code.Length);
JitSupportDarwinAot.Invalidate(funcPtr, (ulong)code.Length);
}
} }
else if (OperatingSystem.IsMacOS()&& RuntimeInformation.ProcessArchitecture == Architecture.Arm64) else if (OperatingSystem.IsMacOS()&& RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{ {
@ -132,9 +115,9 @@ namespace ARMeilleure.Translation.Cache
} }
else else
{ {
ReprotectAsWritable(targetRegion, funcOffset, code.Length); ReprotectAsWritable(funcOffset, code.Length);
Marshal.Copy(code, 0, funcPtr, code.Length); Marshal.Copy(code, 0, funcPtr, code.Length);
ReprotectAsExecutable(targetRegion, funcOffset, code.Length); ReprotectAsExecutable(funcOffset, code.Length);
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64) if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{ {
@ -156,50 +139,41 @@ namespace ARMeilleure.Translation.Cache
{ {
if (OperatingSystem.IsIOS()) if (OperatingSystem.IsIOS())
{ {
// return; return;
} }
lock (_lock) lock (_lock)
{ {
foreach (var region in _jitRegions) Debug.Assert(_initialized);
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
{ {
if (pointer.ToInt64() < region.Pointer.ToInt64() || _cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64()) _cacheEntries.RemoveAt(entryIndex);
{
continue;
}
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
{
_cacheAllocators[_activeRegionIndex].Free(funcOffset, AlignCodeSize(entry.Size));
_cacheEntries.RemoveAt(entryIndex);
}
return;
} }
} }
} }
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size) private static void ReprotectAsWritable(int offset, int size)
{ {
int endOffs = offset + size; int endOffs = offset + size;
int regionStart = offset & ~_pageMask; int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask; int regionEnd = (endOffs + _pageMask) & ~_pageMask;
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart)); _jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
} }
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size) private static void ReprotectAsExecutable(int offset, int size)
{ {
int endOffs = offset + size; int endOffs = offset + size;
int regionStart = offset & ~_pageMask; int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask; int regionEnd = (endOffs + _pageMask) & ~_pageMask;
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart)); _jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
} }
private static int Allocate(int codeSize, bool deferProtect = false) private static int Allocate(int codeSize, bool deferProtect = false)
@ -213,33 +187,18 @@ namespace ARMeilleure.Translation.Cache
alignment = 0x4000; alignment = 0x4000;
} }
int allocOffset = _cacheAllocators[_activeRegionIndex].Allocate(ref codeSize, alignment); int allocOffset = _cacheAllocator.Allocate(ref codeSize, alignment);
if (allocOffset >= 0) Console.WriteLine($"{allocOffset:x8}: {codeSize:x8} {alignment:x8}");
if (allocOffset < 0)
{ {
_jitRegions[_activeRegionIndex].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize); throw new OutOfMemoryException("JIT Cache exhausted.");
return allocOffset;
} }
int exhaustedRegion = _activeRegionIndex; _jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
var newRegion = new ReservedRegion(_jitRegions[0].Allocator, CacheSize);
_jitRegions.Add(newRegion);
_activeRegionIndex = _jitRegions.Count - 1;
int newRegionNumber = _activeRegionIndex; return allocOffset;
Logger.Info?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {_activeRegionIndex} ({((long)(_activeRegionIndex + 1) * CacheSize)} Total Allocation).");
_cacheAllocators.Add(new CacheMemoryAllocator(CacheSize));
int allocOffsetNew = _cacheAllocators[_activeRegionIndex].Allocate(ref codeSize, alignment);
if (allocOffsetNew < 0)
{
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
}
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
return allocOffsetNew;
} }
private static int AlignCodeSize(int codeSize, bool deferProtect = false) private static int AlignCodeSize(int codeSize, bool deferProtect = false)

View File

@ -11,7 +11,7 @@ namespace ARMeilleure.Translation
private int[] _postOrderMap; private int[] _postOrderMap;
public int LocalsCount { get; private set; } public int LocalsCount { get; private set; }
public BasicBlock Entry { get; } public BasicBlock Entry { get; private set; }
public IntrusiveList<BasicBlock> Blocks { get; } public IntrusiveList<BasicBlock> Blocks { get; }
public BasicBlock[] PostOrderBlocks => _postOrderBlocks; public BasicBlock[] PostOrderBlocks => _postOrderBlocks;
public int[] PostOrderMap => _postOrderMap; public int[] PostOrderMap => _postOrderMap;
@ -34,6 +34,15 @@ namespace ARMeilleure.Translation
return result; return result;
} }
public void UpdateEntry(BasicBlock newEntry)
{
newEntry.AddSuccessor(Entry);
Entry = newEntry;
Blocks.AddFirst(newEntry);
Update();
}
public void Update() public void Update()
{ {
RemoveUnreachableBlocks(Blocks); RemoveUnreachableBlocks(Blocks);

View File

@ -30,7 +30,7 @@ namespace ARMeilleure.Translation.PTC
private const string OuterHeaderMagicString = "PTCohd\0\0"; private const string OuterHeaderMagicString = "PTCohd\0\0";
private const string InnerHeaderMagicString = "PTCihd\0\0"; private const string InnerHeaderMagicString = "PTCihd\0\0";
private const uint InternalVersion = 5518; //! To be incremented manually for each change to the ARMeilleure project. private const uint InternalVersion = 6950; //! To be incremented manually for each change to the ARMeilleure project.
private const string ActualDir = "0"; private const string ActualDir = "0";
private const string BackupDir = "1"; private const string BackupDir = "1";
@ -858,8 +858,14 @@ namespace ARMeilleure.Translation.PTC
Stopwatch sw = Stopwatch.StartNew(); Stopwatch sw = Stopwatch.StartNew();
threads.ForEach((thread) => thread.Start()); foreach (var thread in threads)
threads.ForEach((thread) => thread.Join()); {
thread.Start();
}
foreach (var thread in threads)
{
thread.Join();
}
threads.Clear(); threads.Clear();

View File

@ -89,6 +89,17 @@ namespace ARMeilleure.Translation
public static void RunPass(ControlFlowGraph cfg, ExecutionMode mode) public static void RunPass(ControlFlowGraph cfg, ExecutionMode mode)
{ {
if (cfg.Entry.Predecessors.Count != 0)
{
// We expect the entry block to have no predecessors.
// This is required because we have a implicit context load at the start of the function,
// but if there is a jump to the start of the function, the context load would trash the modified values.
// Here we insert a new entry block that will jump to the existing entry block.
BasicBlock newEntry = new BasicBlock(cfg.Blocks.Count);
cfg.UpdateEntry(newEntry);
}
// Compute local register inputs and outputs used inside blocks. // Compute local register inputs and outputs used inside blocks.
RegisterMask[] localInputs = new RegisterMask[cfg.Blocks.Count]; RegisterMask[] localInputs = new RegisterMask[cfg.Blocks.Count];
RegisterMask[] localOutputs = new RegisterMask[cfg.Blocks.Count]; RegisterMask[] localOutputs = new RegisterMask[cfg.Blocks.Count];
@ -201,7 +212,7 @@ namespace ARMeilleure.Translation
// The only block without any predecessor should be the entry block. // The only block without any predecessor should be the entry block.
// It always needs a context load as it is the first block to run. // It always needs a context load as it is the first block to run.
if (block.Predecessors.Count == 0 || hasContextLoad) if (block == cfg.Entry || hasContextLoad)
{ {
long vecMask = globalInputs[block.Index].VecMask; long vecMask = globalInputs[block.Index].VecMask;
long intMask = globalInputs[block.Index].IntMask; long intMask = globalInputs[block.Index].IntMask;

View File

@ -57,9 +57,6 @@ namespace ARMeilleure.Translation
private Thread[] _backgroundTranslationThreads; private Thread[] _backgroundTranslationThreads;
private volatile int _threadCount; private volatile int _threadCount;
// FIXME: Remove this once the init logic of the emulator will be redone.
public static readonly ManualResetEvent IsReadyForTranslation = new(false);
public Translator(IJitMemoryAllocator allocator, IMemoryManager memory, bool for64Bits) public Translator(IJitMemoryAllocator allocator, IMemoryManager memory, bool for64Bits)
{ {
_allocator = allocator; _allocator = allocator;
@ -79,11 +76,6 @@ namespace ARMeilleure.Translation
Stubs = new TranslatorStubs(FunctionTable); Stubs = new TranslatorStubs(FunctionTable);
FunctionTable.Fill = (ulong)Stubs.SlowDispatchStub; FunctionTable.Fill = (ulong)Stubs.SlowDispatchStub;
if (memory.Type.IsHostMappedOrTracked())
{
NativeSignalHandler.InitializeSignalHandler(allocator.GetPageSize());
}
} }
public IPtcLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled) public IPtcLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled)
@ -105,8 +97,6 @@ namespace ARMeilleure.Translation
{ {
if (Interlocked.Increment(ref _threadCount) == 1) if (Interlocked.Increment(ref _threadCount) == 1)
{ {
IsReadyForTranslation.WaitOne();
if (_ptc.State == PtcState.Enabled) if (_ptc.State == PtcState.Enabled)
{ {
Debug.Assert(Functions.Count == 0); Debug.Assert(Functions.Count == 0);

View File

@ -80,7 +80,10 @@ namespace ARMeilleure.Translation
return true; return true;
} }
Monitor.Wait(Sync); if (!_disposed)
{
Monitor.Wait(Sync);
}
} }
} }

View File

@ -0,0 +1,13 @@
//
// MeloNX.xcconfig
// MeloNX
//
// Created by Stossy11 on 06/03/2025.
//
// Configuration settings file format documentation can be found at:
// https://help.apple.com/xcode/#/dev745c5c974
VERSION = 1.7.0
DOTNET = /usr/local/share/dotnet/dotnet

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@ -977,6 +1247,7 @@
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@ -996,6 +1267,7 @@
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<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "BD43C61D2D1B23AB003BBC42"
BuildableName = "Ryujinx"
BlueprintName = "Ryujinx"
ReferencedContainer = "container:MeloNX.xcodeproj">
</BuildableReference>
</MacroExpansion>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

View File

@ -31,12 +31,12 @@ func SecTaskCopyValuesForEntitlements(
func checkAppEntitlements(_ ents: [String]) -> [String: Any] { func checkAppEntitlements(_ ents: [String]) -> [String: Any] {
guard let task = SecTaskCreateFromSelf(nil) else { guard let task = SecTaskCreateFromSelf(nil) else {
print("Failed to create SecTask") // print("Failed to create SecTask")
return [:] return [:]
} }
guard let entitlements = SecTaskCopyValuesForEntitlements(task, ents as CFArray, nil) else { guard let entitlements = SecTaskCopyValuesForEntitlements(task, ents as CFArray, nil) else {
print("Failed to get entitlements") // print("Failed to get entitlements")
return [:] return [:]
} }
@ -45,12 +45,12 @@ func checkAppEntitlements(_ ents: [String]) -> [String: Any] {
func checkAppEntitlement(_ ent: String) -> Bool { func checkAppEntitlement(_ ent: String) -> Bool {
guard let task = SecTaskCreateFromSelf(nil) else { guard let task = SecTaskCreateFromSelf(nil) else {
print("Failed to create SecTask") // print("Failed to create SecTask")
return false return false
} }
guard let entitlements = SecTaskCopyValueForEntitlement(task, ent as NSString, nil) else { guard let entitlements = SecTaskCopyValueForEntitlement(task, ent as NSString, nil) else {
print("Failed to get entitlements") // print("Failed to get entitlements")
return false return false
} }

View File

@ -50,7 +50,7 @@ char* installed_firmware_version();
void set_native_window(void *layerPtr); void set_native_window(void *layerPtr);
void stop_emulation(); void stop_emulation(bool shouldPause);
void initialize(); void initialize();

View File

@ -34,7 +34,7 @@ func checkMemoryPermissions(at address: UnsafeRawPointer) -> Bool {
} }
if result != KERN_SUCCESS { if result != KERN_SUCCESS {
print("Failed to reach \(address)") // print("Failed to reach \(address)")
return false return false
} }

View File

@ -6,39 +6,121 @@
// //
import Foundation import Foundation
import Network
import UIKit
func enableJITEB() { func enableJITEB() {
guard let bundleID = Bundle.main.bundleIdentifier else { if UserDefaults.standard.bool(forKey: "waitForVPN") {
return waitForVPNConnection { connected in
if connected {
enableJITEBRequest()
}
}
} else {
enableJITEBRequest()
} }
}
let address = URL(string: "http://[fd00::]:9172/launch_app/\(bundleID)")! func enableJITEBRequest() {
let pid = Int(getpid())
// print(pid)
let task = URLSession.shared.dataTask(with: address) { data, response, error in let address = URL(string: "http://[fd00::]:9172/attach/\(pid)")!
if error != nil { var request = URLRequest(url: address)
request.httpMethod = "POST"
request.setValue("application/json", forHTTPHeaderField: "Content-Type")
let task = URLSession.shared.dataTask(with: request) { data, response, error in
if let error = error {
presentAlert(title: "Request Error", message: error.localizedDescription)
return return
} }
guard let httpResponse = response as? HTTPURLResponse else {
return
}
DispatchQueue.main.async { DispatchQueue.main.async {
showLaunchAppAlert(jsonData: data!, in: UIApplication.shared.windows.last!.rootViewController!) if let data = data, let windowScene = UIApplication.shared.connectedScenes.first as? UIWindowScene {
showLaunchAppAlert(jsonData: data, in: windowScene.windows.last!.rootViewController!)
} else {
fatalError("Unable to get Window")
}
} }
return
} }
task.resume() task.resume()
} }
func waitForVPNConnection(timeout: TimeInterval = 30, interval: TimeInterval = 1, _ completion: @escaping (Bool) -> Void) {
let startTime = Date()
let timer = DispatchSource.makeTimerSource(queue: DispatchQueue.global(qos: .background))
timer.schedule(deadline: .now(), repeating: interval)
timer.setEventHandler {
pingSite { connected in
if connected {
timer.cancel()
DispatchQueue.main.async {
completion(true)
}
} else if Date().timeIntervalSince(startTime) > timeout {
timer.cancel()
DispatchQueue.main.async {
completion(false)
}
}
}
}
timer.resume()
}
func pingSite(host: String = "http://[fd00::]:9172/hello", completion: @escaping (Bool) -> Void) {
guard let url = URL(string: host) else {
completion(false)
return
}
let config = URLSessionConfiguration.default
config.timeoutIntervalForRequest = 2.0
config.timeoutIntervalForResource = 2.0
let session = URLSession(configuration: config)
var request = URLRequest(url: url)
request.httpMethod = "GET"
let task = session.dataTask(with: request) { _, response, error in
if let error = error {
// print("Ping failed: \(error.localizedDescription)")
completion(false)
} else if let httpResponse = response as? HTTPURLResponse, httpResponse.statusCode == 200 {
completion(true)
} else {
let httpResponse = response as? HTTPURLResponse
completion(false)
}
}
task.resume()
}
func presentAlert(title: String, message: String, completion: (() -> Void)? = nil) {
if let windowScene = UIApplication.shared.connectedScenes.first as? UIWindowScene,
let lastWindow = windowScene.windows.last {
let alert = UIAlertController(title: title, message: message, preferredStyle: .alert)
alert.addAction(UIAlertAction(title: "OK", style: .default) { _ in
completion?()
})
DispatchQueue.main.async {
lastWindow.rootViewController?.present(alert, animated: true)
}
}
}
struct LaunchApp: Codable { struct LaunchApp: Codable {
let ok: Bool let success: Bool
let error: String? let message: String
let launching: Bool
let position: Int?
let mounting: Bool
} }
func showLaunchAppAlert(jsonData: Data, in viewController: UIViewController) { func showLaunchAppAlert(jsonData: Data, in viewController: UIViewController) {
@ -47,28 +129,23 @@ func showLaunchAppAlert(jsonData: Data, in viewController: UIViewController) {
var message = "" var message = ""
if let error = result.error { if !result.success {
message = "Error: \(error)" message += "\n\(result.message)"
} else if result.mounting {
message = "App is mounting..."
} else if result.launching { let alert = UIAlertController(title: "JIT Error", message: message, preferredStyle: .alert)
message = "App is launching..." alert.addAction(UIAlertAction(title: "OK", style: .default))
DispatchQueue.main.async {
viewController.present(alert, animated: true)
}
} else { } else {
message = "App launch status unknown." // print("Hopefully JIT is enabled now...")
} Ryujinx.shared.ryuIsJITEnabled()
if let position = result.position {
message += "\nPosition: \(position)"
}
let alert = UIAlertController(title: "Launch Status", message: message, preferredStyle: .alert)
alert.addAction(UIAlertAction(title: "OK", style: .default))
DispatchQueue.main.async {
viewController.present(alert, animated: true)
} }
} catch { } catch {
// print(String(data: jsonData, encoding: .utf8))
let alert = UIAlertController(title: "Decoding Error", message: error.localizedDescription, preferredStyle: .alert) let alert = UIAlertController(title: "Decoding Error", message: error.localizedDescription, preferredStyle: .alert)
alert.addAction(UIAlertAction(title: "OK", style: .default)) alert.addAction(UIAlertAction(title: "OK", style: .default))

View File

@ -0,0 +1,19 @@
//
// EnableJIT.swift
// MeloNX
//
// Created by Stossy11 on 10/02/2025.
//
import Foundation
import Network
import UIKit
func enableJITStik() {
let bundleid = Bundle.main.bundleIdentifier ?? "Unknown"
let address = URL(string: "stikjit://enable-jit?bundle-id=\(bundleid)")!
if UIApplication.shared.canOpenURL(address) {
UIApplication.shared.open(address)
}
}

View File

@ -49,41 +49,39 @@ class NativeController: Hashable {
// Update joystick state here // Update joystick state here
}, },
SetPlayerIndex: { userdata, playerIndex in SetPlayerIndex: { userdata, playerIndex in
print("Player index set to \(playerIndex)") // print("Player index set to \(playerIndex)")
}, },
Rumble: { userdata, lowFreq, highFreq in Rumble: { userdata, lowFreq, highFreq in
print("Rumble with \(lowFreq), \(highFreq)") // print("Rumble with \(lowFreq), \(highFreq)")
guard let userdata else { return 0 } guard let userdata else { return 0 }
let _self = Unmanaged<NativeController>.fromOpaque(userdata).takeUnretainedValue() let _self = Unmanaged<NativeController>.fromOpaque(userdata).takeUnretainedValue()
VirtualController.rumble(lowFreq: Float(lowFreq), highFreq: Float(highFreq), engine: _self.controllerHaptics) VirtualController.rumble(lowFreq: Float(lowFreq), highFreq: Float(highFreq), engine: _self.controllerHaptics)
return 0 return 0
}, },
RumbleTriggers: { userdata, leftRumble, rightRumble in RumbleTriggers: { userdata, leftRumble, rightRumble in
print("Trigger rumble with \(leftRumble), \(rightRumble)") // print("Trigger rumble with \(leftRumble), \(rightRumble)")
return 0 return 0
}, },
SetLED: { userdata, red, green, blue in SetLED: { userdata, red, green, blue in
print("Set LED to RGB(\(red), \(green), \(blue))") // print("Set LED to RGB(\(red), \(green), \(blue))")
return 0 return 0
}, },
SendEffect: { userdata, data, size in SendEffect: { userdata, data, size in
print("Effect sent with size \(size)") // print("Effect sent with size \(size)")
return 0 return 0
} }
) )
instanceID = SDL_JoystickAttachVirtualEx(&joystickDesc)// SDL_JoystickAttachVirtual(SDL_JoystickType(SDL_JOYSTICK_TYPE_GAMECONTROLLER.rawValue), 6, 15, 1) instanceID = SDL_JoystickAttachVirtualEx(&joystickDesc)// SDL_JoystickAttachVirtual(SDL_JoystickType(SDL_JOYSTICK_TYPE_GAMECONTROLLER.rawValue), 6, 15, 1)
if instanceID < 0 { if instanceID < 0 {
print("Failed to create virtual joystick: \(String(cString: SDL_GetError()))") // print("Failed to create virtual joystick: \(String(cString: SDL_GetError()))")
return return
} }
// Open a game controller for the virtual joystick
let joystick = SDL_JoystickFromInstanceID(instanceID)
controller = SDL_GameControllerOpen(Int32(instanceID)) controller = SDL_GameControllerOpen(Int32(instanceID))
if controller == nil { if controller == nil {
print("Failed to create virtual controller: \(String(cString: SDL_GetError()))") // print("Failed to create virtual controller: \(String(cString: SDL_GetError()))")
return return
} }
@ -91,10 +89,10 @@ class NativeController: Hashable {
guard let gamepad = nativeController.extendedGamepad guard let gamepad = nativeController.extendedGamepad
else { return } else { return }
setupButtonChangeListener(gamepad.buttonA, for: .A) setupButtonChangeListener(gamepad.buttonA, for: UserDefaults.standard.bool(forKey: "swapBandA") ? .B : .A)
setupButtonChangeListener(gamepad.buttonB, for: .B) setupButtonChangeListener(gamepad.buttonB, for: UserDefaults.standard.bool(forKey: "swapBandA") ? .A : .B)
setupButtonChangeListener(gamepad.buttonX, for: .X) setupButtonChangeListener(gamepad.buttonX, for: UserDefaults.standard.bool(forKey: "swapBandA") ? .Y : .X)
setupButtonChangeListener(gamepad.buttonY, for: .Y) setupButtonChangeListener(gamepad.buttonY, for: UserDefaults.standard.bool(forKey: "swapBandA") ? .X : .Y)
setupButtonChangeListener(gamepad.dpad.up, for: .dPadUp) setupButtonChangeListener(gamepad.dpad.up, for: .dPadUp)
setupButtonChangeListener(gamepad.dpad.down, for: .dPadDown) setupButtonChangeListener(gamepad.dpad.down, for: .dPadDown)
@ -141,7 +139,7 @@ class NativeController: Hashable {
func setupTriggerChangeListener(_ button: GCControllerButtonInput, for key: ThumbstickType) { func setupTriggerChangeListener(_ button: GCControllerButtonInput, for key: ThumbstickType) {
button.valueChangedHandler = { [unowned self] _, value, pressed in button.valueChangedHandler = { [unowned self] _, value, pressed in
// print("Value: \(value), Is pressed: \(pressed)") // // print("Value: \(value), Is pressed: \(pressed)")
let axis: SDL_GameControllerAxis = (key == .left) ? SDL_CONTROLLER_AXIS_TRIGGERLEFT : SDL_CONTROLLER_AXIS_TRIGGERRIGHT let axis: SDL_GameControllerAxis = (key == .left) ? SDL_CONTROLLER_AXIS_TRIGGERLEFT : SDL_CONTROLLER_AXIS_TRIGGERRIGHT
let scaledValue = Sint16(value * 32767.0) let scaledValue = Sint16(value * 32767.0)
updateAxisValue(value: scaledValue, forAxis: axis) updateAxisValue(value: scaledValue, forAxis: axis)
@ -179,7 +177,7 @@ class NativeController: Hashable {
try highFreqPlayer.start(atTime: 0.2) try highFreqPlayer.start(atTime: 0.2)
} catch { } catch {
print("Error creating haptic patterns: \(error)") // print("Error creating haptic patterns: \(error)")
} }
} }
@ -208,7 +206,7 @@ class NativeController: Hashable {
func setButtonState(_ state: Uint8, for button: VirtualControllerButton) { func setButtonState(_ state: Uint8, for button: VirtualControllerButton) {
guard controller != nil else { return } guard controller != nil else { return }
// print("Button: \(button.rawValue) {state: \(state)}") // // print("Button: \(button.rawValue) {state: \(state)}")
if (button == .leftTrigger || button == .rightTrigger) && (state == 1 || state == 0) { if (button == .leftTrigger || button == .rightTrigger) && (state == 1 || state == 0) {
let axis: SDL_GameControllerAxis = (button == .leftTrigger) ? SDL_CONTROLLER_AXIS_TRIGGERLEFT : SDL_CONTROLLER_AXIS_TRIGGERRIGHT let axis: SDL_GameControllerAxis = (button == .leftTrigger) ? SDL_CONTROLLER_AXIS_TRIGGERLEFT : SDL_CONTROLLER_AXIS_TRIGGERRIGHT
let value: Int = (state == 1) ? 32767 : 0 let value: Int = (state == 1) ? 32767 : 0

View File

@ -41,41 +41,39 @@ class VirtualController {
// Update joystick state here // Update joystick state here
}, },
SetPlayerIndex: { userdata, playerIndex in SetPlayerIndex: { userdata, playerIndex in
print("Player index set to \(playerIndex)") // print("Player index set to \(playerIndex)")
}, },
Rumble: { userdata, lowFreq, highFreq in Rumble: { userdata, lowFreq, highFreq in
print("Rumble with \(lowFreq), \(highFreq)") // print("Rumble with \(lowFreq), \(highFreq)")
if UIDevice.current.userInterfaceIdiom == .phone { if UIDevice.current.userInterfaceIdiom == .phone {
VirtualController.rumble(lowFreq: Float(lowFreq), highFreq: Float(highFreq)) VirtualController.rumble(lowFreq: Float(lowFreq), highFreq: Float(highFreq))
} }
return 0 return 0
}, },
RumbleTriggers: { userdata, leftRumble, rightRumble in RumbleTriggers: { userdata, leftRumble, rightRumble in
print("Trigger rumble with \(leftRumble), \(rightRumble)") // print("Trigger rumble with \(leftRumble), \(rightRumble)")
return 0 return 0
}, },
SetLED: { userdata, red, green, blue in SetLED: { userdata, red, green, blue in
print("Set LED to RGB(\(red), \(green), \(blue))") // print("Set LED to RGB(\(red), \(green), \(blue))")
return 0 return 0
}, },
SendEffect: { userdata, data, size in SendEffect: { userdata, data, size in
print("Effect sent with size \(size)") // print("Effect sent with size \(size)")
return 0 return 0
} }
) )
instanceID = SDL_JoystickAttachVirtualEx(&joystickDesc)// SDL_JoystickAttachVirtual(SDL_JoystickType(SDL_JOYSTICK_TYPE_GAMECONTROLLER.rawValue), 6, 15, 1) instanceID = SDL_JoystickAttachVirtualEx(&joystickDesc)// SDL_JoystickAttachVirtual(SDL_JoystickType(SDL_JOYSTICK_TYPE_GAMECONTROLLER.rawValue), 6, 15, 1)
if instanceID < 0 { if instanceID < 0 {
print("Failed to create virtual joystick: \(String(cString: SDL_GetError()))") // print("Failed to create virtual joystick: \(String(cString: SDL_GetError()))")
return return
} }
// Open a game controller for the virtual joystick
let joystick = SDL_JoystickFromInstanceID(instanceID)
controller = SDL_GameControllerOpen(Int32(instanceID)) controller = SDL_GameControllerOpen(Int32(instanceID))
if controller == nil { if controller == nil {
print("Failed to create virtual controller: \(String(cString: SDL_GetError()))") // print("Failed to create virtual controller: \(String(cString: SDL_GetError()))")
return return
} }
} }
@ -109,7 +107,7 @@ class VirtualController {
} }
guard let engine else { guard let engine else {
return print("Error creating haptic patterns: hapticEngine is nil") return // print("Error creating haptic patterns: hapticEngine is nil")
} }
let lowFreqPlayer = try engine.makePlayer(with: lowFreqPattern) let lowFreqPlayer = try engine.makePlayer(with: lowFreqPattern)
@ -119,7 +117,7 @@ class VirtualController {
try highFreqPlayer.start(atTime: 0) try highFreqPlayer.start(atTime: 0)
} catch { } catch {
print("Error creating haptic patterns: \(error)") // print("Error creating haptic patterns: \(error)")
} }
} }
@ -133,10 +131,8 @@ class VirtualController {
} }
func thumbstickMoved(_ stick: ThumbstickType, x: Double, y: Double) { func thumbstickMoved(_ stick: ThumbstickType, x: Double, y: Double) {
let scaleFactor = 32767.0 / 160 let scaledX = Int16(min(32767.0, max(-32768.0, x * 32767.0)))
let scaledY = Int16(min(32767.0, max(-32768.0, y * 32767.0)))
let scaledX = Int16(min(32767.0, max(-32768.0, x * scaleFactor)))
let scaledY = Int16(min(32767.0, max(-32768.0, y * scaleFactor)))
if stick == .right { if stick == .right {
updateAxisValue(value: scaledX, forAxis: SDL_GameControllerAxis(SDL_CONTROLLER_AXIS_RIGHTX.rawValue)) updateAxisValue(value: scaledX, forAxis: SDL_GameControllerAxis(SDL_CONTROLLER_AXIS_RIGHTX.rawValue))
@ -150,7 +146,7 @@ class VirtualController {
func setButtonState(_ state: Uint8, for button: VirtualControllerButton) { func setButtonState(_ state: Uint8, for button: VirtualControllerButton) {
guard controller != nil else { return } guard controller != nil else { return }
print("Button: \(button.rawValue) {state: \(state)}") // // print("Button: \(button.rawValue) {state: \(state)}")
if (button == .leftTrigger || button == .rightTrigger) && (state == 1 || state == 0) { if (button == .leftTrigger || button == .rightTrigger) && (state == 1 || state == 0) {
let axis: SDL_GameControllerAxis = (button == .leftTrigger) ? SDL_CONTROLLER_AXIS_TRIGGERLEFT : SDL_CONTROLLER_AXIS_TRIGGERRIGHT let axis: SDL_GameControllerAxis = (button == .leftTrigger) ? SDL_CONTROLLER_AXIS_TRIGGERLEFT : SDL_CONTROLLER_AXIS_TRIGGERRIGHT
let value: Int = (state == 1) ? 32767 : 0 let value: Int = (state == 1) ? 32767 : 0
@ -174,10 +170,10 @@ class VirtualController {
} }
enum VirtualControllerButton: Int { enum VirtualControllerButton: Int {
case B
case A case A
case Y case B
case X case X
case Y
case back case back
case guide case guide
case start case start
@ -191,6 +187,24 @@ enum VirtualControllerButton: Int {
case dPadRight case dPadRight
case leftTrigger case leftTrigger
case rightTrigger case rightTrigger
var isTrigger: Bool {
switch self {
case .leftTrigger, .rightTrigger, .leftShoulder, .rightShoulder:
return true
default:
return false
}
}
var isSmall: Bool {
switch self {
case .back, .start, .guide:
return true
default:
return false
}
}
} }
enum ThumbstickType: Int { enum ThumbstickType: Int {

View File

@ -35,8 +35,8 @@ class MemoryUsageMonitor: ObservableObject {
memoryUsage = taskInfo.phys_footprint memoryUsage = taskInfo.phys_footprint
} }
else { else {
print("Error with task_info(): " + // print("Error with task_info(): " +
(String(cString: mach_error_string(result), encoding: String.Encoding.ascii) ?? "unknown error")) // (String(cString: mach_error_string(result), encoding: String.Encoding.ascii) ?? "unknown error"))
} }
} }

View File

@ -10,9 +10,7 @@ import Foundation
class MTLHud { class MTLHud {
var canMetalHud: Bool { @Published var canMetalHud: Bool = false
return openMetalDylib()
}
var isEnabled: Bool { var isEnabled: Bool {
if let getenv = getenv("MTL_HUD_ENABLED") { if let getenv = getenv("MTL_HUD_ENABLED") {
@ -24,7 +22,17 @@ class MTLHud {
static let shared = MTLHud() static let shared = MTLHud()
private init() { private init() {
openMetalDylib() let _ = openMetalDylib() // i'm fixing the warnings just because you said i suck at coding Autumn (propenchiefer,
https://youtu.be/tc65SNOTMz4 7:23)
if UserDefaults.standard.bool(forKey: "MTL_HUD_ENABLED") {
enable()
} else {
disable()
}
}
func toggle() {
// print(UserDefaults.standard.bool(forKey: "MTL_HUD_ENABLED"))
if UserDefaults.standard.bool(forKey: "MTL_HUD_ENABLED") { if UserDefaults.standard.bool(forKey: "MTL_HUD_ENABLED") {
enable() enable()
} else { } else {
@ -35,16 +43,15 @@ class MTLHud {
func openMetalDylib() -> Bool { func openMetalDylib() -> Bool {
let path = "/usr/lib/libMTLHud.dylib" let path = "/usr/lib/libMTLHud.dylib"
// Load the dynamic library
if dlopen(path, RTLD_NOW) != nil { if dlopen(path, RTLD_NOW) != nil {
// Library loaded successfully // print("Library loaded from \(path)")
print("Library loaded from \(path)") canMetalHud = true
return true return true
} else { } else {
// Handle error
if let error = String(validatingUTF8: dlerror()) { if let error = String(validatingUTF8: dlerror()) {
print("Error loading library: \(error)") // print("Error loading library: \(error)")
} }
canMetalHud = false
return false return false
} }
} }

View File

@ -11,6 +11,93 @@ import GameController
import MetalKit import MetalKit
import Metal import Metal
class LogCapture {
static let shared = LogCapture()
private var stdoutPipe: Pipe?
private var stderrPipe: Pipe?
private let originalStdout: Int32
private let originalStderr: Int32
var capturedLogs: [String] = [] {
didSet {
DispatchQueue.main.async {
NotificationCenter.default.post(name: .newLogCaptured, object: nil)
}
}
}
private init() {
originalStdout = dup(STDOUT_FILENO)
originalStderr = dup(STDERR_FILENO)
startCapturing()
}
func startCapturing() {
stdoutPipe = Pipe()
stderrPipe = Pipe()
redirectOutput(to: stdoutPipe!, fileDescriptor: STDOUT_FILENO)
redirectOutput(to: stderrPipe!, fileDescriptor: STDERR_FILENO)
setupReadabilityHandler(for: stdoutPipe!, isStdout: true)
setupReadabilityHandler(for: stderrPipe!, isStdout: false)
}
func stopCapturing() {
dup2(originalStdout, STDOUT_FILENO)
dup2(originalStderr, STDERR_FILENO)
stdoutPipe?.fileHandleForReading.readabilityHandler = nil
stderrPipe?.fileHandleForReading.readabilityHandler = nil
}
private func redirectOutput(to pipe: Pipe, fileDescriptor: Int32) {
dup2(pipe.fileHandleForWriting.fileDescriptor, fileDescriptor)
}
private func setupReadabilityHandler(for pipe: Pipe, isStdout: Bool) {
pipe.fileHandleForReading.readabilityHandler = { [weak self] fileHandle in
let data = fileHandle.availableData
let originalFD = isStdout ? self?.originalStdout : self?.originalStderr
write(originalFD ?? STDOUT_FILENO, (data as NSData).bytes, data.count)
if let logString = String(data: data, encoding: .utf8),
let cleanedLog = self?.cleanLog(logString), !cleanedLog.isEmpty {
self?.capturedLogs.append(cleanedLog)
}
}
}
private func cleanLog(_ raw: String) -> String? {
let lines = raw.split(separator: "\n")
let filteredLines = lines.filter { line in
!line.contains("SwiftUI") &&
!line.contains("ForEach") &&
!line.contains("VStack") &&
!line.contains("Invalid frame dimension (negative or non-finite).")
}
let cleaned = filteredLines.map { line -> String in
if let tabRange = line.range(of: "\t") {
return line[tabRange.upperBound...].trimmingCharacters(in: .whitespacesAndNewlines)
}
return line.trimmingCharacters(in: .whitespacesAndNewlines)
}.joined(separator: "\n")
return cleaned.isEmpty ? nil : cleaned.replacingOccurrences(of: "\n\n", with: "\n")
}
deinit {
stopCapturing()
}
}
extension Notification.Name {
static let newLogCaptured = Notification.Name("newLogCaptured")
}
struct Controller: Identifiable, Hashable { struct Controller: Identifiable, Hashable {
var id: String var id: String
var name: String var name: String
@ -31,13 +118,14 @@ struct iOSNav<Content: View>: View {
} }
class Ryujinx { class Ryujinx : ObservableObject {
private var isRunning = false private var isRunning = false
let virtualController = VirtualController() let virtualController = VirtualController()
@Published var controllerMap: [Controller] = [] @Published var controllerMap: [Controller] = []
@Published var metalLayer: CAMetalLayer? = nil @Published var metalLayer: CAMetalLayer? = nil
@Published var isPortrait = false
@Published var firmwareversion = "0" @Published var firmwareversion = "0"
@Published var emulationUIView: MeloMTKView? = nil @Published var emulationUIView: MeloMTKView? = nil
@Published var config: Ryujinx.Configuration? = nil @Published var config: Ryujinx.Configuration? = nil
@ -45,6 +133,10 @@ class Ryujinx {
@Published var defMLContentSize: CGFloat? @Published var defMLContentSize: CGFloat?
var thread: Thread = Thread { }
@Published var jitenabled = false
var shouldMetal: Bool { var shouldMetal: Bool {
metalLayer == nil metalLayer == nil
} }
@ -145,7 +237,8 @@ class Ryujinx {
self.config = config self.config = config
RunLoop.current.perform { [self] in
thread = Thread { [self] in
isRunning = true isRunning = true
@ -175,9 +268,96 @@ class Ryujinx {
} }
} catch { } catch {
self.isRunning = false self.isRunning = false
Self.log("Emulation failed to start: \(error)") Thread.sleep(forTimeInterval: 0.3)
let logs = LogCapture.shared.capturedLogs
let parsedLogs = extractExceptionInfo(logs)
if let parsedLogs {
DispatchQueue.main.async {
let result = Array(logs.suffix(from: parsedLogs.lineIndex))
LogCapture.shared.capturedLogs = Array(LogCapture.shared.capturedLogs.prefix(upTo: parsedLogs.lineIndex))
let dateFormatter = DateFormatter()
dateFormatter.dateFormat = "yyyy-MM-dd_HH-mm-ss"
let currentDate = Date()
let dateString = dateFormatter.string(from: currentDate)
let path = URL.documentsDirectory.appendingPathComponent("StackTrace").appendingPathComponent("StackTrace-\(dateString).txt").path
self.saveArrayAsTextFile(strings: result, filePath: path)
presentAlert(title: "MeloNX Crashed!", message: parsedLogs.exceptionType + ": " + parsedLogs.message) {
assert(true, parsedLogs.exceptionType)
}
}
} else {
DispatchQueue.main.async {
presentAlert(title: "MeloNX Crashed!", message: "Unknown Error") {
assert(true, "Exception was not detected")
}
}
}
} }
} }
thread.qualityOfService = .userInteractive
thread.name = "MeloNX"
thread.start()
}
func saveArrayAsTextFile(strings: [String], filePath: String) {
let text = strings.joined(separator: "\n")
let path = URL.documentsDirectory.appendingPathComponent("StackTrace").path
do {
try FileManager.default.createDirectory(atPath: path, withIntermediateDirectories: false)
} catch {
}
do {
try text.write(to: URL(fileURLWithPath: filePath), atomically: true, encoding: .utf8)
print("File saved successfully.")
} catch {
print("Error saving file: \(error)")
}
}
struct ExceptionInfo {
let exceptionType: String
let message: String
let lineIndex: Int
}
func extractExceptionInfo(_ logs: [String]) -> ExceptionInfo? {
for i in (0..<logs.count).reversed() {
let line = logs[i]
let pattern = "([\\w\\.]+Exception): ([^\\s]+(?:\\s+[^\\s]+)*)"
guard let regex = try? NSRegularExpression(pattern: pattern, options: []),
let match = regex.firstMatch(in: line, options: [], range: NSRange(location: 0, length: line.count)) else {
continue
}
// Extract exception type and message if pattern matches
if let exceptionTypeRange = Range(match.range(at: 1), in: line),
let messageRange = Range(match.range(at: 2), in: line) {
let exceptionType = String(line[exceptionTypeRange])
var message = String(line[messageRange])
if let atIndex = message.range(of: "\\s+at\\s+", options: .regularExpression) {
message = String(message[..<atIndex.lowerBound])
}
message = message.trimmingCharacters(in: .whitespacesAndNewlines)
return ExceptionInfo(exceptionType: exceptionType, message: message, lineIndex: i)
}
}
return nil
} }
@ -191,7 +371,7 @@ class Ryujinx {
self.emulationUIView = nil self.emulationUIView = nil
self.metalLayer = nil self.metalLayer = nil
stop_emulation() thread.cancel()
} }
var running: Bool { var running: Bool {
@ -209,7 +389,7 @@ class Ryujinx {
do { do {
try fileManager.createDirectory(at: romsDirectory, withIntermediateDirectories: true, attributes: nil) try fileManager.createDirectory(at: romsDirectory, withIntermediateDirectories: true, attributes: nil)
} catch { } catch {
print("Failed to create roms directory: \(error)") // print("Failed to create roms directory: \(error)")
} }
} }
var games: [Game] = [] var games: [Game] = []
@ -234,13 +414,13 @@ class Ryujinx {
games.append(game) games.append(game)
} catch { } catch {
print(error) // print(error)
} }
} }
return games return games
} catch { } catch {
print("Error loading games from roms folder: \(error)") // print("Error loading games from roms folder: \(error)")
return games return games
} }
@ -264,6 +444,24 @@ class Ryujinx {
// We don't need this. Ryujinx should handle it fine :3 // We don't need this. Ryujinx should handle it fine :3
// this also causes crashes in some games :3 // this also causes crashes in some games :3
var model = ""
var systemInfo = utsname()
uname(&systemInfo)
let machineMirror = Mirror(reflecting: systemInfo.machine)
model = machineMirror.children.reduce("") { identifier, element in
guard let value = element.value as? Int8, value != 0 else { return identifier }
return identifier + String(UnicodeScalar(UInt8(value)))
}
args.append(contentsOf: ["--device-model", model])
args.append(contentsOf: ["--device-display-name", UIDevice.modelName])
if checkAppEntitlement("com.apple.developer.kernel.increased-memory-limit") {
args.append("--has-memory-entitlement")
}
args.append(contentsOf: ["--system-language", config.language.rawValue]) args.append(contentsOf: ["--system-language", config.language.rawValue])
args.append(contentsOf: ["--system-region", config.regioncode.rawValue]) args.append(contentsOf: ["--system-region", config.regioncode.rawValue])
@ -360,18 +558,13 @@ class Ryujinx {
} }
func fetchFirmwareVersion() -> String { func fetchFirmwareVersion() -> String {
do { let firmwareVersionPointer = installed_firmware_version()
let firmwareVersionPointer = installed_firmware_version() if let pointer = firmwareVersionPointer {
if let pointer = firmwareVersionPointer { let firmwareVersion = String(cString: pointer)
let firmwareVersion = String(cString: pointer) DispatchQueue.main.async {
DispatchQueue.main.async { self.firmwareversion = firmwareVersion
self.firmwareversion = firmwareVersion
}
return firmwareVersion
} }
return firmwareVersion
} catch {
print(error)
} }
return "0" return "0"
@ -379,7 +572,7 @@ class Ryujinx {
func installFirmware(firmwarePath: String) { func installFirmware(firmwarePath: String) {
guard let cString = firmwarePath.cString(using: .utf8) else { guard let cString = firmwarePath.cString(using: .utf8) else {
print("Invalid firmware path") // print("Invalid firmware path")
return return
} }
@ -395,12 +588,12 @@ class Ryujinx {
guard let titleIdCString = titleId.cString(using: .utf8), guard let titleIdCString = titleId.cString(using: .utf8),
let pathCString = path.cString(using: .utf8) let pathCString = path.cString(using: .utf8)
else { else {
print("Invalid path") // print("Invalid path")
return [] return []
} }
let listPointer = get_dlc_nca_list(titleIdCString, pathCString) let listPointer = get_dlc_nca_list(titleIdCString, pathCString)
print("DLC parcing success: \(listPointer.success)") // print("DLC parcing success: \(listPointer.success)")
guard listPointer.success else { return [] } guard listPointer.success else { return [] }
let list = Array(UnsafeBufferPointer(start: listPointer.items, count: Int(listPointer.size))) let list = Array(UnsafeBufferPointer(start: listPointer.items, count: Int(listPointer.size)))
@ -452,7 +645,7 @@ class Ryujinx {
let guid = generateGamepadId(joystickIndex: i) let guid = generateGamepadId(joystickIndex: i)
let name = String(cString: SDL_GameControllerName(controller)) let name = String(cString: SDL_GameControllerName(controller))
print("Controller \(i): \(name), GUID: \(guid ?? "")") // print("Controller \(i): \(name), GUID: \(guid ?? "")")
guard let guid else { guard let guid else {
SDL_GameControllerClose(controller) SDL_GameControllerClose(controller)
@ -483,84 +676,163 @@ class Ryujinx {
do { do {
if fileManager.fileExists(atPath: registeredFolder) { if fileManager.fileExists(atPath: registeredFolder) {
try fileManager.removeItem(atPath: registeredFolder) try fileManager.removeItem(atPath: registeredFolder)
print("Folder removed successfully.") // print("Folder removed successfully.")
let version = fetchFirmwareVersion() let version = fetchFirmwareVersion()
if version.isEmpty { if version.isEmpty {
self.firmwareversion = "0" self.firmwareversion = "0"
} else { } else {
print("Firmware eeeeee \(version)") // print("Firmware eeeeee \(version)")
} }
} else { } else {
print("Folder does not exist.") // print("Folder does not exist.")
} }
} catch { } catch {
print("Error removing folder: \(error)") // print("Error removing folder: \(error)")
} }
} }
func repeatuntilfindLayer() {
Task { @MainActor in
while self.metalLayer == nil {
let layer = self.getMetalLayer(nil)
if layer != nil {
self.metalLayer = layer
break
}
Thread.sleep(forTimeInterval: 0.1)
}
}
}
@MainActor
func getMetalLayer(_ window: OpaquePointer?) -> CAMetalLayer? {
var window = window
if window == nil {
window = SDL_GetWindowFromID(1)
}
var windowInfo = SDL_SysWMinfo()
SDL_GetWindowWMInfo(window, &windowInfo)
guard let uiWindow = windowInfo.info.uikit.window,
let rootView = uiWindow.takeUnretainedValue().rootViewController?.view else {
print("Unable to get root view")
return nil
}
func findMetalLayer(in view: UIView) -> CAMetalLayer? {
if let metalLayer = view.layer as? CAMetalLayer {
return metalLayer
}
for subview in view.subviews {
if let metalLayer = findMetalLayer(in: subview) {
return metalLayer
}
}
return nil
}
if let existingLayer = findMetalLayer(in: rootView) {
print("Found Metal Layer")
return existingLayer
}
print("found nothing")
return nil
}
static func log(_ message: String) { static func log(_ message: String) {
print("[Ryujinx] \(message)") // print("[Ryujinx] \(message)")
}
public func updateOrientation() -> Bool {
if let windowScene = UIApplication.shared.connectedScenes.first as? UIWindowScene,
let window = windowScene.windows.first {
return (window.bounds.size.height > window.bounds.size.width)
}
return false
}
func ryuIsJITEnabled() {
jitenabled = isJITEnabled()
} }
} }
public extension UIDevice {
static let modelName: String = {
var systemInfo = utsname()
uname(&systemInfo)
let machineMirror = Mirror(reflecting: systemInfo.machine)
let identifier = machineMirror.children.reduce("") { identifier, element in
guard let value = element.value as? Int8, value != 0 else { return identifier }
return identifier + String(UnicodeScalar(UInt8(value)))
}
func mapToDevice(identifier: String) -> String { // swiftlint:disable:this cyclomatic_complexity
#if os(iOS)
switch identifier {
case "iPod5,1": return "iPod touch (5th generation)"
case "iPod7,1": return "iPod touch (6th generation)"
case "iPod9,1": return "iPod touch (7th generation)"
case "iPhone3,1", "iPhone3,2", "iPhone3,3": return "iPhone 4"
case "iPhone4,1": return "iPhone 4s"
case "iPhone5,1", "iPhone5,2": return "iPhone 5"
case "iPhone5,3", "iPhone5,4": return "iPhone 5c"
case "iPhone6,1", "iPhone6,2": return "iPhone 5s"
case "iPhone7,2": return "iPhone 6"
case "iPhone7,1": return "iPhone 6 Plus"
case "iPhone8,1": return "iPhone 6s"
case "iPhone8,2": return "iPhone 6s Plus"
case "iPhone9,1", "iPhone9,3": return "iPhone 7"
case "iPhone9,2", "iPhone9,4": return "iPhone 7 Plus"
case "iPhone10,1", "iPhone10,4": return "iPhone 8"
case "iPhone10,2", "iPhone10,5": return "iPhone 8 Plus"
case "iPhone10,3", "iPhone10,6": return "iPhone X"
case "iPhone11,2": return "iPhone XS"
case "iPhone11,4", "iPhone11,6": return "iPhone XS Max"
case "iPhone11,8": return "iPhone XR"
case "iPhone12,1": return "iPhone 11"
case "iPhone12,3": return "iPhone 11 Pro"
case "iPhone12,5": return "iPhone 11 Pro Max"
case "iPhone13,1": return "iPhone 12 mini"
case "iPhone13,2": return "iPhone 12"
case "iPhone13,3": return "iPhone 12 Pro"
case "iPhone13,4": return "iPhone 12 Pro Max"
case "iPhone14,4": return "iPhone 13 mini"
case "iPhone14,5": return "iPhone 13"
case "iPhone14,2": return "iPhone 13 Pro"
case "iPhone14,3": return "iPhone 13 Pro Max"
case "iPhone14,7": return "iPhone 14"
case "iPhone14,8": return "iPhone 14 Plus"
case "iPhone15,2": return "iPhone 14 Pro"
case "iPhone15,3": return "iPhone 14 Pro Max"
case "iPhone15,4": return "iPhone 15"
case "iPhone15,5": return "iPhone 15 Plus"
case "iPhone16,1": return "iPhone 15 Pro"
case "iPhone16,2": return "iPhone 15 Pro Max"
case "iPhone17,3": return "iPhone 16"
case "iPhone17,4": return "iPhone 16 Plus"
case "iPhone17,1": return "iPhone 16 Pro"
case "iPhone17,2": return "iPhone 16 Pro Max"
case "iPhone17,5": return "iPhone 16e"
case "iPhone8,4": return "iPhone SE"
case "iPhone12,8": return "iPhone SE (2nd generation)"
case "iPhone14,6": return "iPhone SE (3rd generation)"
case "iPad2,1", "iPad2,2", "iPad2,3", "iPad2,4": return "iPad 2"
case "iPad3,1", "iPad3,2", "iPad3,3": return "iPad (3rd generation)"
case "iPad3,4", "iPad3,5", "iPad3,6": return "iPad (4th generation)"
case "iPad6,11", "iPad6,12": return "iPad (5th generation)"
case "iPad7,5", "iPad7,6": return "iPad (6th generation)"
case "iPad7,11", "iPad7,12": return "iPad (7th generation)"
case "iPad11,6", "iPad11,7": return "iPad (8th generation)"
case "iPad12,1", "iPad12,2": return "iPad (9th generation)"
case "iPad13,18", "iPad13,19": return "iPad (10th generation)"
case "iPad4,1", "iPad4,2", "iPad4,3": return "iPad Air"
case "iPad5,3", "iPad5,4": return "iPad Air 2"
case "iPad11,3", "iPad11,4": return "iPad Air (3rd generation)"
case "iPad13,1", "iPad13,2": return "iPad Air (4th generation)"
case "iPad13,16", "iPad13,17": return "iPad Air (5th generation)"
case "iPad14,8", "iPad14,9": return "iPad Air (11-inch) (M2)"
case "iPad14,10", "iPad14,11": return "iPad Air (13-inch) (M2)"
case "iPad2,5", "iPad2,6", "iPad2,7": return "iPad mini"
case "iPad4,4", "iPad4,5", "iPad4,6": return "iPad mini 2"
case "iPad4,7", "iPad4,8", "iPad4,9": return "iPad mini 3"
case "iPad5,1", "iPad5,2": return "iPad mini 4"
case "iPad11,1", "iPad11,2": return "iPad mini (5th generation)"
case "iPad14,1", "iPad14,2": return "iPad mini (6th generation)"
case "iPad16,1", "iPad16,2": return "iPad mini (A17 Pro)"
case "iPad6,3", "iPad6,4": return "iPad Pro (9.7-inch)"
case "iPad7,3", "iPad7,4": return "iPad Pro (10.5-inch)"
case "iPad8,1", "iPad8,2", "iPad8,3", "iPad8,4": return "iPad Pro (11-inch) (1st generation)"
case "iPad8,9", "iPad8,10": return "iPad Pro (11-inch) (2nd generation)"
case "iPad13,4", "iPad13,5", "iPad13,6", "iPad13,7": return "iPad Pro (11-inch) (3rd generation)"
case "iPad14,3", "iPad14,4": return "iPad Pro (11-inch) (4th generation)"
case "iPad16,3", "iPad16,4": return "iPad Pro (11-inch) (M4)"
case "iPad6,7", "iPad6,8": return "iPad Pro (12.9-inch) (1st generation)"
case "iPad7,1", "iPad7,2": return "iPad Pro (12.9-inch) (2nd generation)"
case "iPad8,5", "iPad8,6", "iPad8,7", "iPad8,8": return "iPad Pro (12.9-inch) (3rd generation)"
case "iPad8,11", "iPad8,12": return "iPad Pro (12.9-inch) (4th generation)"
case "iPad13,8", "iPad13,9", "iPad13,10", "iPad13,11":return "iPad Pro (12.9-inch) (5th generation)"
case "iPad14,5", "iPad14,6": return "iPad Pro (12.9-inch) (6th generation)"
case "iPad16,5", "iPad16,6": return "iPad Pro (13-inch) (M4)"
case "AppleTV5,3": return "Apple TV"
case "AppleTV6,2": return "Apple TV 4K"
case "AudioAccessory1,1": return "HomePod"
case "AudioAccessory5,1": return "HomePod mini"
case "i386", "x86_64", "arm64": return "Simulator \(mapToDevice(identifier: ProcessInfo().environment["SIMULATOR_MODEL_IDENTIFIER"] ?? "iOS"))"
default: return identifier
}
#elseif os(tvOS)
switch identifier {
case "AppleTV5,3": return "Apple TV 4"
case "AppleTV6,2", "AppleTV11,1", "AppleTV14,1": return "Apple TV 4K"
case "i386", "x86_64": return "Simulator \(mapToDevice(identifier: ProcessInfo().environment["SIMULATOR_MODEL_IDENTIFIER"] ?? "tvOS"))"
default: return identifier
}
#elseif os(visionOS)
switch identifier {
case "RealityDevice14,1": return "Apple Vision Pro"
default: return identifier
}
#endif
}
return mapToDevice(identifier: identifier)
}()
}

View File

@ -32,10 +32,10 @@ struct LaunchGameIntentDef: AppIntent {
let ryujinx = Ryujinx.shared.games let ryujinx = Ryujinx.shared.games
let name = findClosestGameName(input: gameName, games: ryujinx.flatMap(\.titleName)) let name = findClosestGameName(input: gameName, games: ryujinx.compactMap(\.titleName))
let urlString = "melonx://game?name=\(name ?? gameName)" let urlString = "melonx://game?name=\(name ?? gameName)"
print(urlString) // print(urlString)
if let url = URL(string: urlString) { if let url = URL(string: urlString) {
UIApplication.shared.open(url, options: [:], completionHandler: nil) UIApplication.shared.open(url, options: [:], completionHandler: nil)
} }

View File

@ -57,28 +57,21 @@ public struct Game: Identifiable, Equatable, Hashable {
gameTemp.icon = UIImage(data: imageData) gameTemp.icon = UIImage(data: imageData)
} else { } else {
print("Invalid image size.") // print("Invalid image size.")
} }
return gameTemp return gameTemp
} }
func createImage(from gameInfo: GameInfo) -> UIImage? { func createImage(from gameInfo: GameInfo) -> UIImage? {
// Access the struct
let gameInfoValue = gameInfo let gameInfoValue = gameInfo
// Get the image data
let imageSize = Int(gameInfoValue.ImageSize) let imageSize = Int(gameInfoValue.ImageSize)
guard imageSize > 0, imageSize <= 1024 * 1024 else { guard imageSize > 0, imageSize <= 1024 * 1024 else {
print("Invalid image size.") // print("Invalid image size.")
return nil return nil
} }
// Convert the ImageData byte array to Swift's Data
let imageData = Data(bytes: gameInfoValue.ImageData, count: imageSize) let imageData = Data(bytes: gameInfoValue.ImageData, count: imageSize)
// Create a UIImage (or NSImage on macOS)
print(imageData)
return UIImage(data: imageData) return UIImage(data: imageData)
} }
} }

View File

@ -0,0 +1,38 @@
//
// LatestVersionResponse.swift
// MeloNX
//
// Created by Bella on 12/03/2025.
//
struct LatestVersionResponse: Codable {
let version_number: String
let version_number_stripped: String
let changelog: String
let download_link: String
#if DEBUG
static let example1 = LatestVersionResponse(
version_number: "1.0.0",
version_number_stripped: "100",
changelog: """
- Rewrite Display Code (SDL isn't used for display anymore)
- Add New Onboarding / Setup
- Better Performance
- Remove "SDL Window" option in settings
- Fix JIT Cache Regions
- Fix how JIT is detected in Settings
- Fix ABYX being swapped on controller.
- Settings are now a config.json file
- Fix Performance Overlay not showing when Virtual Controller is hidden
- Add displaying logs when Loading or in-game
- Fix Launching games from outside of the roms folder
- Add Waiting for JIT popup
- Fix spesific Games
- Added Back Herobrine ("You were supposed to be the hero, Bryan")
""",
download_link: "https://example.com"
)
#endif
}

View File

@ -6,12 +6,11 @@
// //
import SwiftUI import SwiftUI
// import SDL2
import GameController import GameController
import Darwin import Darwin
import UIKit import UIKit
import MetalKit import MetalKit
// import SDL import CoreLocation
struct MoltenVKSettings: Codable, Hashable { struct MoltenVKSettings: Codable, Hashable {
let string: String let string: String
@ -19,6 +18,8 @@ struct MoltenVKSettings: Codable, Hashable {
} }
struct ContentView: View { struct ContentView: View {
// MARK: - Properties
// Games // Games
@State private var game: Game? @State private var game: Game?
@ -37,6 +38,7 @@ struct ContentView: View {
// JIT // JIT
@AppStorage("jitStreamerEB") var jitStreamerEB: Bool = false @AppStorage("jitStreamerEB") var jitStreamerEB: Bool = false
@AppStorage("stikJIT") var stikJIT: Bool = false
// Other Configuration // Other Configuration
@State var isMK8: Bool = false @State var isMK8: Bool = false
@ -53,262 +55,255 @@ struct ContentView: View {
private let animationDuration: Double = 1.0 private let animationDuration: Double = 1.0
@State private var isAnimating = false @State private var isAnimating = false
@State var isLoading = true @State var isLoading = true
@State var jitNotEnabled = false @StateObject var ryujinx = Ryujinx.shared
// MARK: - SDL
var sdlInitFlags: UInt32 = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_VIDEO
// MARK: - Initialization // MARK: - Initialization
init() { init() {
var defaultConfig = loadSettings() var defaultConfig = loadSettings()
if defaultConfig == nil { if defaultConfig == nil {
saveSettings(config: .init(gamepath: "")) saveSettings(config: .init(gamepath: ""))
defaultConfig = loadSettings() defaultConfig = loadSettings()
} }
_config = State(initialValue: defaultConfig!) _config = State(initialValue: defaultConfig!)
let defaultSettings: [MoltenVKSettings] = [ // Default MoltenVK Settings. let defaultSettings: [MoltenVKSettings] = [
MoltenVKSettings(string: "MVK_USE_METAL_PRIVATE_API", value: "1"), MoltenVKSettings(string: "MVK_USE_METAL_PRIVATE_API", value: "1"),
MoltenVKSettings(string: "MVK_CONFIG_USE_METAL_PRIVATE_API", value: "1"), MoltenVKSettings(string: "MVK_CONFIG_USE_METAL_PRIVATE_API", value: "1"),
MoltenVKSettings(string: "MVK_DEBUG", value: "0"), MoltenVKSettings(string: "MVK_DEBUG", value: "0"),
MoltenVKSettings(string: "MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS", value: "0"), MoltenVKSettings(string: "MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS", value: "0"),
MoltenVKSettings(string: "MVK_CONFIG_PREFILL_METAL_COMMAND_BUFFERS", value: "0"), MoltenVKSettings(string: "MVK_CONFIG_PREFILL_METAL_COMMAND_BUFFERS", value: "0"),
// Uses more ram but makes performance higher, may add an option in settings to change or enable / disable this value (default 64)
MoltenVKSettings(string: "MVK_CONFIG_MAX_ACTIVE_METAL_COMMAND_BUFFERS_PER_QUEUE", value: "512"), MoltenVKSettings(string: "MVK_CONFIG_MAX_ACTIVE_METAL_COMMAND_BUFFERS_PER_QUEUE", value: "512"),
] ]
_settings = State(initialValue: defaultSettings) _settings = State(initialValue: defaultSettings)
// print(SDL_CONTROLLER_BUTTON_LEFTSTICK.rawValue)
initializeSDL() initializeSDL()
} }
// MARK: - Body // MARK: - Body
var body: some View { var body: some View {
if game != nil, !jitNotEnabled { if game != nil && (ryujinx.jitenabled || ignoreJIT) {
// This is when the game starts to stop the animation gameView
ZStack { } else if game != nil && !ryujinx.jitenabled {
if #available(iOS 16, *) { jitErrorView
EmulationView(startgame: $game)
.persistentSystemOverlays(.hidden)
} else {
EmulationView(startgame: $game)
}
if isLoading {
ZStack {
Color.black
.opacity(0.8)
emulationView
.ignoresSafeArea(.all)
}
.edgesIgnoringSafeArea(.all)
.ignoresSafeArea(.all)
}
}
} else if game != nil, ignoreJIT {
ZStack {
if #available(iOS 16, *) {
EmulationView(startgame: $game)
.persistentSystemOverlays(.hidden)
} else {
EmulationView(startgame: $game)
}
if isLoading {
ZStack {
Color.black
.opacity(0.8)
emulationView
.ignoresSafeArea(.all)
}
.edgesIgnoringSafeArea(.all)
.ignoresSafeArea(.all)
}
}
} else if game != nil {
Text("")
.sheet(isPresented: $jitNotEnabled) {
JITPopover() {
jitNotEnabled = false
}
.interactiveDismissDisabled()
}
} else { } else {
// This is the main menu view that includes the Settings and the Game Selector
mainMenuView mainMenuView
.onAppear() {
quits = false
loadSettings()
isLoading = true
initControllerObservers() // This initializes the Controller Observers that refreshes the controller list when a new controller connecvts.
}
.onOpenURL() { url in
if let components = URLComponents(url: url, resolvingAgainstBaseURL: true),
components.host == "game" {
if let text = components.queryItems?.first(where: { $0.name == "id" })?.value {
game = Ryujinx.shared.games.first(where: { $0.titleId == text })
} else if let text = components.queryItems?.first(where: { $0.name == "name" })?.value {
game = Ryujinx.shared.games.first(where: { $0.titleName == text })
}
}
}
} }
} }
// MARK: - View Components
private var gameView: some View {
ZStack {
if #available(iOS 16, *) {
EmulationView(startgame: $game)
.persistentSystemOverlays(.hidden)
} else {
EmulationView(startgame: $game)
}
if isLoading {
ZStack {
Color.black.opacity(0.8)
emulationView.ignoresSafeArea(.all)
}
.edgesIgnoringSafeArea(.all)
.ignoresSafeArea(.all)
}
}
}
private var jitErrorView: some View {
Text("")
.fullScreenCover(isPresented:Binding(
get: { !ryujinx.jitenabled },
set: { newValue in
ryujinx.jitenabled = newValue
ryujinx.ryuIsJITEnabled()
})
) {
JITPopover() {
ryujinx.jitenabled = false
}
// .interactiveDismissDisabled()
}
}
private var mainMenuView: some View {
MainTabView(
startemu: $game,
config: $config,
MVKconfig: $settings,
controllersList: $controllersList,
currentControllers: $currentControllers,
onscreencontroller: $onscreencontroller
)
.onAppear {
quits = false
let _ = loadSettings()
isLoading = true
Timer.scheduledTimer(withTimeInterval: 1, repeats: false) { _ in
refreshControllersList()
}
// print(MTLHud.shared.isEnabled)
initControllerObservers()
Air.play(AnyView(
ControllerListView(game: $game)
))
checkJitStatus()
}
.onOpenURL { url in
handleDeepLink(url)
}
}
private var emulationView: some View {
GeometryReader { screenGeometry in
ZStack {
gameLoadingContent(screenGeometry: screenGeometry)
HStack{
VStack {
if showlogsloading {
LogFileView(isfps: true)
.frame(alignment: .topLeading)
}
Spacer()
}
Spacer()
}
}
}
}
// MARK: - Helper Methods
private func gameLoadingContent(screenGeometry: GeometryProxy) -> some View {
HStack(spacing: screenGeometry.size.width * 0.04) {
if let icon = game?.icon {
Image(uiImage: icon)
.resizable()
.frame(
width: min(screenGeometry.size.width * 0.25, 250),
height: min(screenGeometry.size.width * 0.25, 250)
)
.clipShape(RoundedRectangle(cornerRadius: 16))
.shadow(color: .black.opacity(0.5), radius: 10, x: 0, y: 5)
}
VStack(alignment: .leading, spacing: screenGeometry.size.height * 0.015) {
Text("Loading \(game?.titleName ?? "Game")")
.font(.system(size: min(screenGeometry.size.width * 0.04, 32)))
.foregroundColor(.white)
loadingProgressBar(screenGeometry: screenGeometry)
}
}
.padding(.horizontal, screenGeometry.size.width * 0.06)
.padding(.vertical, screenGeometry.size.height * 0.05)
.position(
x: screenGeometry.size.width / 2,
y: screenGeometry.size.height * 0.5
)
}
private func loadingProgressBar(screenGeometry: GeometryProxy) -> some View {
GeometryReader { geometry in
let containerWidth = min(screenGeometry.size.width * 0.35, 350)
ZStack(alignment: .leading) {
Rectangle()
.cornerRadius(10)
.frame(width: containerWidth, height: min(screenGeometry.size.height * 0.015, 12))
.foregroundColor(.gray.opacity(0.3))
.shadow(color: .black.opacity(0.2), radius: 4, x: 0, y: 2)
Rectangle()
.cornerRadius(10)
.frame(width: clumpWidth, height: min(screenGeometry.size.height * 0.015, 12))
.foregroundColor(.blue)
.shadow(color: .blue.opacity(0.5), radius: 4, x: 0, y: 2)
.offset(x: isAnimating ? containerWidth : -clumpWidth)
.animation(
Animation.linear(duration: 1.0)
.repeatForever(autoreverses: false),
value: isAnimating
)
}
.clipShape(RoundedRectangle(cornerRadius: 16))
.onAppear {
isAnimating = true
setupEmulation()
Timer.scheduledTimer(withTimeInterval: 0.5, repeats: true) { timer in
if get_current_fps() != 0 {
withAnimation {
isLoading = false
isAnimating = false
}
timer.invalidate()
}
}
}
}
.frame(height: min(screenGeometry.size.height * 0.015, 12))
.frame(width: min(screenGeometry.size.width * 0.35, 350))
}
private func initializeSDL() {
setMoltenVKSettings()
SDL_SetMainReady()
SDL_iPhoneSetEventPump(SDL_TRUE)
SDL_Init(sdlInitFlags)
initialize()
}
private func initControllerObservers() { private func initControllerObservers() {
NotificationCenter.default.addObserver( NotificationCenter.default.addObserver(
forName: .GCControllerDidConnect, forName: .GCControllerDidConnect,
object: nil, object: nil,
queue: .main) { notification in queue: .main
if let controller = notification.object as? GCController { ) { notification in
print("Controller connected: \(controller.productCategory)") if let controller = notification.object as? GCController {
nativeControllers[controller] = .init(controller) // print("Controller connected: \(controller.productCategory)")
refreshControllersList() nativeControllers[controller] = .init(controller)
} refreshControllersList()
}
} }
NotificationCenter.default.addObserver( NotificationCenter.default.addObserver(
forName: .GCControllerDidDisconnect, forName: .GCControllerDidDisconnect,
object: nil, object: nil,
queue: .main) { notification in queue: .main
if let controller = notification.object as? GCController { ) { notification in
print("Controller disconnected: \(controller.productCategory)") if let controller = notification.object as? GCController {
nativeControllers[controller]?.cleanup() // print("Controller disconnected: \(controller.productCategory)")
nativeControllers[controller] = nil nativeControllers[controller]?.cleanup()
refreshControllersList() nativeControllers[controller] = nil
} refreshControllersList()
}
}
// MARK: - View Components
private var emulationView: some View {
GeometryReader { screenGeometry in
ZStack {
HStack(spacing: screenGeometry.size.width * 0.04) {
if let icon = game?.icon {
Image(uiImage: icon)
.resizable()
.frame(
width: min(screenGeometry.size.width * 0.25, 250),
height: min(screenGeometry.size.width * 0.25, 250)
)
.clipShape(RoundedRectangle(cornerRadius: 16))
.shadow(color: .black.opacity(0.5), radius: 10, x: 0, y: 5)
}
VStack(alignment: .leading, spacing: screenGeometry.size.height * 0.015) {
Text("Loading \(game?.titleName ?? "Game")")
.font(.system(size: min(screenGeometry.size.width * 0.04, 32)))
.foregroundColor(.white)
GeometryReader { geometry in
let containerWidth = min(screenGeometry.size.width * 0.35, 350)
ZStack(alignment: .leading) {
Rectangle()
.cornerRadius(10)
.frame(width: containerWidth, height: min(screenGeometry.size.height * 0.015, 12))
.foregroundColor(.gray.opacity(0.3))
.shadow(color: .black.opacity(0.2), radius: 4, x: 0, y: 2)
Rectangle()
.cornerRadius(10)
.frame(width: clumpWidth, height: min(screenGeometry.size.height * 0.015, 12))
.foregroundColor(.blue)
.shadow(color: .blue.opacity(0.5), radius: 4, x: 0, y: 2)
.offset(x: isAnimating ? containerWidth : -clumpWidth)
.animation(
Animation.linear(duration: 1.0)
.repeatForever(autoreverses: false),
value: isAnimating
)
}
.clipShape(RoundedRectangle(cornerRadius: 16))
.onAppear {
isAnimating = true
setupEmulation()
Timer.scheduledTimer(withTimeInterval: 0.5, repeats: true) { timer in
if get_current_fps() != 0 {
withAnimation {
isLoading = false
isAnimating = false
}
timer.invalidate()
}
}
}
}
.frame(height: min(screenGeometry.size.height * 0.015, 12))
.frame(width: min(screenGeometry.size.width * 0.35, 350))
}
}
.padding(.horizontal, screenGeometry.size.width * 0.06)
.padding(.vertical, screenGeometry.size.height * 0.05)
.position(
x: screenGeometry.size.width / 2,
y: screenGeometry.size.height * 0.5
)
}
if showlogsloading {
LogFileView(isfps: true)
.frame(alignment: .topLeading)
} }
} }
} }
private var mainMenuView: some View {
MainTabView(startemu: $game, config: $config, MVKconfig: $settings, controllersList: $controllersList, currentControllers: $currentControllers, onscreencontroller: $onscreencontroller)
.onAppear() {
Timer.scheduledTimer(withTimeInterval: 1, repeats: false) { timer in
refreshControllersList()
}
Air.play(AnyView(
VStack {
Image(systemName: "gamecontroller")
.font(.system(size: 300))
.foregroundColor(.gray)
.padding(.bottom, 10)
Text("Select Game")
.font(.system(size: 150))
.bold()
}
))
jitNotEnabled = !isJITEnabled()
if jitNotEnabled {
useTrollStore ? askForJIT() : jitStreamerEB ? enableJITEB() : print("no JIT")
}
}
}
// MARK: - Helper Methods
var SdlInitFlags: uint = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_VIDEO; // Initialises SDL2 for Events, Game Controller, Joystick, Audio and Video.
private func initializeSDL() {
setMoltenVKSettings()
SDL_SetMainReady() // Sets SDL Ready
SDL_iPhoneSetEventPump(SDL_TRUE) // Set iOS Event Pump to true
SDL_Init(SdlInitFlags) // Initialises SDL2
initialize()
}
private func setupEmulation() { private func setupEmulation() {
refreshControllersList()
isVCA = (currentControllers.first(where: { $0 == onscreencontroller }) != nil) isVCA = (currentControllers.first(where: { $0 == onscreencontroller }) != nil)
DispatchQueue.main.async { DispatchQueue.main.async {
@ -317,67 +312,114 @@ struct ContentView: View {
} }
private func refreshControllersList() { private func refreshControllersList() {
controllersList = Ryujinx.shared.getConnectedControllers() controllersList = ryujinx.getConnectedControllers()
if let onscreen = controllersList.first(where: { $0.name == Ryujinx.shared.virtualController.controllername }) { if let onscreen = controllersList.first(where: { $0.name == ryujinx.virtualController.controllername }) {
self.onscreencontroller = onscreen self.onscreencontroller = onscreen
} }
controllersList.removeAll(where: { $0.id == "0" || (!$0.name.starts(with: "GC - ") && $0 != onscreencontroller) }) controllersList.removeAll(where: { $0.id == "0" || (!$0.name.starts(with: "GC - ") && $0 != onscreencontroller) })
controllersList.mutableForEach { $0.name = $0.name.replacingOccurrences(of: "GC - ", with: "") } controllersList.mutableForEach { $0.name = $0.name.replacingOccurrences(of: "GC - ", with: "") }
currentControllers = []
if controllersList.count == 1 { if !currentControllers.isEmpty, !(currentControllers.count == 1) {
let controller = controllersList[0] var currentController: [Controller] = []
currentControllers.append(controller)
} else if (controllersList.count - 1) >= 1 { if currentController.count == 1 {
for controller in controllersList { currentController.append(controllersList[0])
if controller.id != onscreencontroller.id && !currentControllers.contains(where: { $0.id == controller.id }) { } else if (controllersList.count - 1) >= 1 {
currentControllers.append(controller) for controller in controllersList {
if controller.id != onscreencontroller.id && !currentControllers.contains(where: { $0.id == controller.id }) {
currentController.append(controller)
}
}
}
if currentController == currentControllers {
currentControllers = []
currentControllers = currentController
}
} else {
currentControllers = []
if controllersList.count == 1 {
currentControllers.append(controllersList[0])
} else if (controllersList.count - 1) >= 1 {
for controller in controllersList {
if controller.id != onscreencontroller.id && !currentControllers.contains(where: { $0.id == controller.id }) {
currentControllers.append(controller)
}
} }
} }
} }
} }
private func start(displayid: UInt32) { private func start(displayid: UInt32) {
guard let game else { return } guard let game else { return }
config.gamepath = game.fileURL.path config.gamepath = game.fileURL.path
config.inputids = Array(Set(currentControllers.map(\.id))) config.inputids = Array(Set(currentControllers.map(\.id)))
if mVKPreFillBuffer { configureEnvironmentVariables()
let setting = MoltenVKSettings(string: "MVK_CONFIG_PREFILL_METAL_COMMAND_BUFFERS", value: "2")
setenv(setting.string, setting.value, 1)
}
if syncqsubmits {
let setting = MoltenVKSettings(string: "MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS", value: "2")
setenv(setting.string, setting.value, 1)
}
if config.inputids.isEmpty { if config.inputids.isEmpty {
config.inputids.append("0") config.inputids.append("0")
} }
do { do {
try Ryujinx.shared.start(with: config) try ryujinx.start(with: config)
} catch { } catch {
print("Error: \(error.localizedDescription)") // print("Error: \(error.localizedDescription)")
} }
} }
private func configureEnvironmentVariables() {
if mVKPreFillBuffer {
mVKPreFillBuffer = false
// setenv("MVK_CONFIG_PREFILL_METAL_COMMAND_BUFFERS", "2", 1)
}
if syncqsubmits {
setenv("MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS", "1", 1)
}
}
// Sets MoltenVK Environment Variables
private func setMoltenVKSettings() { private func setMoltenVKSettings() {
settings.forEach { setting in settings.forEach { setting in
setenv(setting.string, setting.value, 1) setenv(setting.string, setting.value, 1)
} }
} }
private func checkJitStatus() {
ryujinx.ryuIsJITEnabled()
if jitStreamerEB {
jitStreamerEB = false // byee jitstreamer eb
}
if !ryujinx.jitenabled {
if useTrollStore {
askForJIT()
} else if stikJIT {
enableJITStik()
} else if jitStreamerEB {
enableJITEB()
} else {
// print("no JIT")
}
}
}
private func handleDeepLink(_ url: URL) {
if let components = URLComponents(url: url, resolvingAgainstBaseURL: true),
components.host == "game" {
DispatchQueue.main.async {
if let text = components.queryItems?.first(where: { $0.name == "id" })?.value {
game = ryujinx.games.first(where: { $0.titleId == text })
} else if let text = components.queryItems?.first(where: { $0.name == "name" })?.value {
game = ryujinx.games.first(where: { $0.titleName == text })
}
}
}
}
} }
extension Array { extension Array {
@ -387,3 +429,136 @@ extension Array {
} }
} }
} }
class LocationManager: NSObject, CLLocationManagerDelegate {
private var locationManager: CLLocationManager
static let sharedInstance = LocationManager()
private override init() {
locationManager = CLLocationManager()
super.init()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.pausesLocationUpdatesAutomatically = false
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
// print("wow")
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
print("Location manager failed with: \(error)")
}
func locationManagerDidChangeAuthorization(_ manager: CLLocationManager) {
if manager.authorizationStatus == .denied {
print("Location services are disabled in settings.")
} else {
startUpdatingLocation()
}
}
func stop() {
if UserDefaults.standard.bool(forKey: "location-enabled") {
locationManager.stopUpdatingLocation()
}
}
func startUpdatingLocation() {
if UserDefaults.standard.bool(forKey: "location-enabled") {
locationManager.requestAlwaysAuthorization()
locationManager.allowsBackgroundLocationUpdates = true
locationManager.startUpdatingLocation()
}
}
}
struct ControllerListView: View {
@State private var selectedIndex = 0
@Binding var game: Game?
@ObservedObject private var ryujinx = Ryujinx.shared
var body: some View {
List(ryujinx.games.indices, id: \.self) { index in
let game = ryujinx.games[index]
HStack(spacing: 16) {
// Game Icon
Group {
if let icon = game.icon {
Image(uiImage: icon)
.resizable()
.aspectRatio(contentMode: .fill)
} else {
ZStack {
RoundedRectangle(cornerRadius: 10)
Image(systemName: "gamecontroller.fill")
.font(.system(size: 24))
.foregroundColor(.gray)
}
}
}
.frame(width: 55, height: 55)
.cornerRadius(10)
// Game Info
VStack(alignment: .leading, spacing: 4) {
Text(game.titleName)
.font(.system(size: 16, weight: .medium))
.foregroundColor(.primary)
HStack(spacing: 4) {
Text(game.developer)
if !game.version.isEmpty && game.version != "0" {
Text("")
Text("v\(game.version)")
}
}
.font(.system(size: 14))
.foregroundColor(.secondary)
}
Spacer()
}
.background(selectedIndex == index ? Color.blue.opacity(0.3) : .clear)
}
.onAppear(perform: setupControllerObservers)
}
private func setupControllerObservers() {
let dpadHandler: GCControllerDirectionPadValueChangedHandler = { _, _, yValue in
if yValue == 1.0 {
selectedIndex = max(0, selectedIndex - 1)
} else if yValue == -1.0 {
selectedIndex = min(ryujinx.games.count - 1, selectedIndex + 1)
}
}
for controller in GCController.controllers() {
print("Controller connected: \(controller.vendorName ?? "Unknown")")
controller.playerIndex = .index1
controller.microGamepad?.dpad.valueChangedHandler = dpadHandler
controller.extendedGamepad?.dpad.valueChangedHandler = dpadHandler
controller.extendedGamepad?.buttonA.pressedChangedHandler = { _, _, pressed in
if pressed {
print("A button pressed")
game = ryujinx.games[selectedIndex]
}
}
}
NotificationCenter.default.addObserver(
forName: .GCControllerDidConnect,
object: nil,
queue: .main
) { _ in
setupControllerObservers()
}
}
}

View File

@ -7,105 +7,172 @@
import SwiftUI import SwiftUI
import GameController import GameController
import SwiftUIJoystick
import CoreMotion import CoreMotion
struct ControllerView: View { struct ControllerView: View {
// MARK: - Properties
@AppStorage("On-ScreenControllerScale") private var controllerScale: Double = 1.0
@AppStorage("stick-button") private var stickButton = false
@State private var isPortrait = true
@State var hideDpad = false
@State var hideABXY = false
@Environment(\.verticalSizeClass) var verticalSizeClass
// MARK: - Body
var body: some View { var body: some View {
GeometryReader { geometry in Group {
if geometry.size.height > geometry.size.width && UIDevice.current.userInterfaceIdiom != .pad { let isPad = UIDevice.current.userInterfaceIdiom == .pad
VStack {
Spacer()
VStack {
HStack {
VStack {
ShoulderButtonsViewLeft()
ZStack {
Joystick()
DPadView()
}
}
Spacer()
VStack {
ShoulderButtonsViewRight()
ZStack {
Joystick(iscool: true) // hope this works
ABXYView()
}
}
}
HStack {
ButtonView(button: .start) // Adding the + button
.padding(.horizontal, 40)
ButtonView(button: .back) // Adding the - button
.padding(.horizontal, 40)
}
}
}
if isPortrait && !isPad {
portraitLayout
} else { } else {
// could be landscape landscapeLayout
VStack {
Spacer()
VStack {
HStack {
// gotta fuckin add + and - now
VStack {
ShoulderButtonsViewLeft()
ZStack {
Joystick()
DPadView()
}
}
HStack {
// Spacer()
VStack {
// Spacer()
ButtonView(button: .back) // Adding the - button
}
Spacer()
VStack {
// Spacer()
ButtonView(button: .start) // Adding the + button
}
// Spacer()
}
VStack {
ShoulderButtonsViewRight()
ZStack {
Joystick(iscool: true) // hope this work s
ABXYView()
}
}
}
}
// .padding(.bottom, geometry.size.height / 11) // also extremally broken (
}
} }
} }
.padding() .padding()
.onChange(of: verticalSizeClass) { _ in
updateOrientation()
}
.onAppear(perform: updateOrientation)
}
// MARK: - Layouts
private var portraitLayout: some View {
VStack {
Spacer()
VStack(spacing: 20) {
HStack(spacing: 30) {
VStack(spacing: 15) {
ShoulderButtonsViewLeft()
ZStack {
JoystickController(showBackground: $hideDpad)
if !hideDpad {
DPadView()
.animation(.easeInOut(duration: 0.2), value: hideDpad)
}
}
}
VStack(spacing: 15) {
ShoulderButtonsViewRight()
ZStack {
JoystickController(iscool: true, showBackground: $hideABXY)
if !hideABXY {
ABXYView()
.animation(.easeInOut(duration: 0.2), value: hideABXY)
}
}
}
}
HStack(spacing: 60) {
HStack {
ButtonView(button: .leftStick)
.padding()
ButtonView(button: .start)
}
HStack {
ButtonView(button: .back)
ButtonView(button: .rightStick)
.padding()
}
}
}
}
}
private var landscapeLayout: some View {
VStack {
Spacer()
HStack {
VStack(spacing: 20) {
ShoulderButtonsViewLeft()
ZStack {
JoystickController(showBackground: $hideDpad)
if !hideDpad {
DPadView()
.animation(.easeInOut(duration: 0.2), value: hideDpad)
}
}
}
Spacer()
centerButtons
Spacer()
VStack(spacing: 20) {
ShoulderButtonsViewRight()
ZStack {
JoystickController(iscool: true, showBackground: $hideABXY)
if !hideABXY {
ABXYView()
.animation(.easeInOut(duration: 0.2), value: hideABXY)
}
}
}
}
}
}
private var centerButtons: some View {
Group {
if stickButton {
VStack {
HStack(spacing: 50) {
ButtonView(button: .leftStick)
.padding()
Spacer()
ButtonView(button: .rightStick)
.padding()
}
.padding(.top, 30)
HStack(spacing: 50) {
ButtonView(button: .back)
Spacer()
ButtonView(button: .start)
}
}
.padding(.bottom, 20)
} else {
HStack(spacing: 50) {
ButtonView(button: .back)
Spacer()
ButtonView(button: .start)
}
.padding(.bottom, 20)
}
}
}
// MARK: - Methods
private func updateOrientation() {
if let windowScene = UIApplication.shared.connectedScenes.first as? UIWindowScene,
let window = windowScene.windows.first {
isPortrait = window.bounds.size.height > window.bounds.size.width
}
} }
} }
struct ShoulderButtonsViewLeft: View { struct ShoulderButtonsViewLeft: View {
@State var width: CGFloat = 160 @State private var width: CGFloat = 160
@State var height: CGFloat = 20 @State private var height: CGFloat = 20
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0 @AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
var body: some View { var body: some View {
HStack { HStack(spacing: 20) {
ButtonView(button: .leftTrigger) ButtonView(button: .leftTrigger)
.padding(.horizontal)
ButtonView(button: .leftShoulder) ButtonView(button: .leftShoulder)
.padding(.horizontal)
} }
.frame(width: width, height: height) .frame(width: width, height: height)
.onAppear() { .onAppear {
if UIDevice.current.systemName.contains("iPadOS") { if UIDevice.current.systemName.contains("iPadOS") {
width *= 1.2 width *= 1.2
height *= 1.2 height *= 1.2
@ -118,19 +185,17 @@ struct ShoulderButtonsViewLeft: View {
} }
struct ShoulderButtonsViewRight: View { struct ShoulderButtonsViewRight: View {
@State var width: CGFloat = 160 @State private var width: CGFloat = 160
@State var height: CGFloat = 20 @State private var height: CGFloat = 20
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0 @AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
var body: some View { var body: some View {
HStack { HStack(spacing: 20) {
ButtonView(button: .rightShoulder) ButtonView(button: .rightShoulder)
.padding(.horizontal)
ButtonView(button: .rightTrigger) ButtonView(button: .rightTrigger)
.padding(.horizontal)
} }
.frame(width: width, height: height) .frame(width: width, height: height)
.onAppear() { .onAppear {
if UIDevice.current.systemName.contains("iPadOS") { if UIDevice.current.systemName.contains("iPadOS") {
width *= 1.2 width *= 1.2
height *= 1.2 height *= 1.2
@ -143,21 +208,21 @@ struct ShoulderButtonsViewRight: View {
} }
struct DPadView: View { struct DPadView: View {
@State var size: CGFloat = 145 @State private var size: CGFloat = 145
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0 @AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
var body: some View { var body: some View {
VStack { VStack(spacing: 7) {
ButtonView(button: .dPadUp) ButtonView(button: .dPadUp)
HStack { HStack(spacing: 22) {
ButtonView(button: .dPadLeft) ButtonView(button: .dPadLeft)
Spacer(minLength: 20) Spacer(minLength: 22)
ButtonView(button: .dPadRight) ButtonView(button: .dPadRight)
} }
ButtonView(button: .dPadDown) ButtonView(button: .dPadDown)
.padding(.horizontal)
} }
.frame(width: size, height: size) .frame(width: size, height: size)
.onAppear() { .onAppear {
if UIDevice.current.systemName.contains("iPadOS") { if UIDevice.current.systemName.contains("iPadOS") {
size *= 1.2 size *= 1.2
} }
@ -168,22 +233,21 @@ struct DPadView: View {
} }
struct ABXYView: View { struct ABXYView: View {
@State var size: CGFloat = 145 @State private var size: CGFloat = 145
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0 @AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
var body: some View { var body: some View {
VStack { VStack(spacing: 7) {
ButtonView(button: .X) ButtonView(button: .X)
HStack { HStack(spacing: 22) {
ButtonView(button: .Y) ButtonView(button: .Y)
Spacer(minLength: 20) Spacer(minLength: 22)
ButtonView(button: .A) ButtonView(button: .A)
} }
ButtonView(button: .B) ButtonView(button: .B)
.padding(.horizontal)
} }
.frame(width: size, height: size) .frame(width: size, height: size)
.onAppear() { .onAppear {
if UIDevice.current.systemName.contains("iPadOS") { if UIDevice.current.systemName.contains("iPadOS") {
size *= 1.2 size *= 1.2
} }
@ -195,58 +259,109 @@ struct ABXYView: View {
struct ButtonView: View { struct ButtonView: View {
var button: VirtualControllerButton var button: VirtualControllerButton
@State var width: CGFloat = 45 @State private var width: CGFloat = 45
@State var height: CGFloat = 45 @State private var height: CGFloat = 45
@State var isPressed = false @State private var isPressed = false
@AppStorage("onscreenhandheld") var onscreenjoy: Bool = false @AppStorage("onscreenhandheld") var onscreenjoy: Bool = false
@Environment(\.colorScheme) var colorScheme
@Environment(\.presentationMode) var presentationMode @Environment(\.presentationMode) var presentationMode
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0 @AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
@State private var debounceTimer: Timer?
var body: some View { var body: some View {
Image(systemName: buttonText) Image(systemName: buttonText)
.resizable() .resizable()
.scaledToFit()
.frame(width: width, height: height) .frame(width: width, height: height)
.foregroundColor(colorScheme == .dark ? Color.gray : Color.gray) .foregroundColor(true ? Color.white.opacity(0.5) : Color.black.opacity(0.5))
.opacity(isPressed ? 0.4 : 0.7) .background(
Group {
if !button.isTrigger && button != .leftStick && button != .rightStick {
Circle()
.fill(true ? Color.gray.opacity(0.4) : Color.gray.opacity(0.3))
.frame(width: width * 1.25, height: height * 1.25)
} else if button == .leftStick || button == .rightStick {
Image(systemName: buttonText)
.resizable()
.scaledToFit()
.frame(width: width * 1.25, height: height * 1.25)
.foregroundColor(true ? Color.gray.opacity(0.4) : Color.gray.opacity(0.3))
} else if button.isTrigger {
Image(systemName: "" + String(turntobutton(buttonText)))
.resizable()
.scaledToFit()
.frame(width: width * 1.25, height: height * 1.25)
.foregroundColor(true ? Color.gray.opacity(0.4) : Color.gray.opacity(0.3))
}
}
)
.opacity(isPressed ? 0.6 : 1.0)
.gesture( .gesture(
DragGesture(minimumDistance: 0) DragGesture(minimumDistance: 0)
.onChanged { _ in .onChanged { _ in
if !self.isPressed { handleButtonPress()
self.isPressed = true
Ryujinx.shared.virtualController.setButtonState(1, for: button)
Haptics.shared.play(.heavy)
}
} }
.onEnded { _ in .onEnded { _ in
self.isPressed = false handleButtonRelease()
Ryujinx.shared.virtualController.setButtonState(0, for: button)
} }
) )
.onAppear() { .onAppear {
if button == .leftTrigger || button == .rightTrigger || button == .leftShoulder || button == .rightShoulder { configureSizeForButton()
width = 65
}
if button == .back || button == .start || button == .guide {
width = 35
height = 35
}
if UIDevice.current.systemName.contains("iPadOS") {
width *= 1.2
height *= 1.2
}
width *= CGFloat(controllerScale)
height *= CGFloat(controllerScale)
} }
} }
private func turntobutton(_ string: String) -> String {
var sting = string
if string.hasPrefix("zl") || string.hasPrefix("zr") {
sting = String(string.dropFirst(3))
} else {
sting = String(string.dropFirst(2))
}
sting = sting.replacingOccurrences(of: "rectangle", with: "button")
sting = sting.replacingOccurrences(of: ".fill", with: ".horizontal.fill")
return sting
}
private func handleButtonPress() {
if !isPressed {
isPressed = true
debounceTimer?.invalidate()
Ryujinx.shared.virtualController.setButtonState(1, for: button)
Haptics.shared.play(.medium)
}
}
private func handleButtonRelease() {
if isPressed {
isPressed = false
debounceTimer = Timer.scheduledTimer(withTimeInterval: 0.05, repeats: false) { _ in
Ryujinx.shared.virtualController.setButtonState(0, for: button)
}
}
}
private func configureSizeForButton() {
if button.isTrigger {
width = 70
height = 40
} else if button.isSmall {
width = 35
height = 35
}
// Adjust for iPad
if UIDevice.current.systemName.contains("iPadOS") {
width *= 1.2
height *= 1.2
}
width *= CGFloat(controllerScale)
height *= CGFloat(controllerScale)
}
private var buttonText: String { private var buttonText: String {
switch button { switch button {
@ -258,6 +373,10 @@ struct ButtonView: View {
return "x.circle.fill" return "x.circle.fill"
case .Y: case .Y:
return "y.circle.fill" return "y.circle.fill"
case .leftStick:
return "l.joystick.press.down.fill"
case .rightStick:
return "r.joystick.press.down.fill"
case .dPadUp: case .dPadUp:
return "arrowtriangle.up.circle.fill" return "arrowtriangle.up.circle.fill"
case .dPadDown: case .dPadDown:
@ -267,7 +386,7 @@ struct ButtonView: View {
case .dPadRight: case .dPadRight:
return "arrowtriangle.right.circle.fill" return "arrowtriangle.right.circle.fill"
case .leftTrigger: case .leftTrigger:
return"zl.rectangle.roundedtop.fill" return "zl.rectangle.roundedtop.fill"
case .rightTrigger: case .rightTrigger:
return "zr.rectangle.roundedtop.fill" return "zr.rectangle.roundedtop.fill"
case .leftShoulder: case .leftShoulder:
@ -275,16 +394,11 @@ struct ButtonView: View {
case .rightShoulder: case .rightShoulder:
return "r.rectangle.roundedbottom.fill" return "r.rectangle.roundedbottom.fill"
case .start: case .start:
return "plus.circle.fill" // System symbol for + return "plus.circle.fill"
case .back: case .back:
return "minus.circle.fill" // System symbol for - return "minus.circle.fill"
case .guide: case .guide:
return "house.circle.fill" return "house.circle.fill"
// This should be all the cases
default:
return ""
} }
} }
} }

View File

@ -15,7 +15,6 @@ class Haptics {
private init() { } private init() { }
func play(_ feedbackStyle: UIImpactFeedbackGenerator.FeedbackStyle) { func play(_ feedbackStyle: UIImpactFeedbackGenerator.FeedbackStyle) {
print("haptics")
UIImpactFeedbackGenerator(style: feedbackStyle).impactOccurred() UIImpactFeedbackGenerator(style: feedbackStyle).impactOccurred()
} }

View File

@ -0,0 +1,87 @@
//
// Joystick.swift
// MeloNX
//
// Created by Stossy11 on 21/03/2025.
//
import SwiftUI
struct Joystick: View {
@Binding var position: CGPoint
@State var joystickSize: CGFloat
var boundarySize: CGFloat
@State private var offset: CGSize = .zero
@Binding var showBackground: Bool
let sensitivity: CGFloat = 1.5
var dragGesture: some Gesture {
DragGesture()
.onChanged { value in
withAnimation(.easeIn) {
showBackground = true
}
let translation = value.translation
let distance = sqrt(translation.width * translation.width + translation.height * translation.height)
let maxRadius = (boundarySize - joystickSize) / 2
let extendedRadius = maxRadius + (joystickSize / 2)
if distance <= extendedRadius {
offset = translation
} else {
let angle = atan2(translation.height, translation.width)
offset = CGSize(width: cos(angle) * extendedRadius, height: sin(angle) * extendedRadius)
}
position = CGPoint(
x: max(-1, min(1, (offset.width / extendedRadius) * sensitivity)),
y: max(-1, min(1, (offset.height / extendedRadius) * sensitivity))
)
}
.onEnded { _ in
offset = .zero
position = .zero
withAnimation(.easeOut) {
showBackground = false
}
}
}
var body: some View {
ZStack {
Circle()
.fill(Color.clear.opacity(0))
.frame(width: boundarySize, height: boundarySize)
if showBackground {
Circle()
.fill(Color.gray.opacity(0.4))
.frame(width: boundarySize, height: boundarySize)
.animation(.easeInOut(duration: 0.1), value: showBackground)
}
Circle()
.fill(Color.white.opacity(0.5))
.frame(width: joystickSize, height: joystickSize)
.background(
Circle()
.fill(Color.gray.opacity(0.3))
.frame(width: joystickSize * 1.25, height: joystickSize * 1.25)
)
.offset(offset)
.gesture(dragGesture)
}
.frame(width: boundarySize, height: boundarySize)
.onChange(of: showBackground) { newValue in
if newValue {
joystickSize *= 1.4
} else {
joystickSize = (boundarySize * 0.2)
}
}
}
}

View File

@ -7,13 +7,13 @@
// //
import SwiftUI import SwiftUI
import SwiftUIJoystick
public struct Joystick: View { struct JoystickController: View {
@State var iscool: Bool? = nil @State var iscool: Bool? = nil
@Environment(\.colorScheme) var colorScheme
@ObservedObject public var joystickMonitor = JoystickMonitor() @Binding var showBackground: Bool
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0 @AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
@State var position: CGPoint = CGPoint(x: 0, y: 0)
var dragDiameter: CGFloat { var dragDiameter: CGFloat {
var selfs = CGFloat(160) var selfs = CGFloat(160)
selfs *= controllerScale selfs *= controllerScale
@ -23,34 +23,21 @@ public struct Joystick: View {
return selfs return selfs
} }
private let shape: JoystickShape = .circle
public var body: some View { public var body: some View {
VStack{ VStack {
JoystickBuilder( Joystick(position: $position, joystickSize: dragDiameter * 0.2, boundarySize: dragDiameter, showBackground: $showBackground)
monitor: self.joystickMonitor, .onChange(of: position) { newValue in
width: self.dragDiameter, let scaledX = Float(newValue.x)
shape: .circle, let scaledY = Float(newValue.y) // my dumbass broke this by having -y instead of y :/
background: { // print("Joystick Position: (\(scaledX), \(scaledY))")
Text("")
.hidden()
},
foreground: {
Circle().fill(Color.gray)
.opacity(0.7)
},
locksInPlace: false)
.onChange(of: self.joystickMonitor.xyPoint) { newValue in
let scaledX = Float(newValue.x)
let scaledY = Float(newValue.y) // my dumbass broke this by having -y instead of y :/
print("Joystick Position: (\(scaledX), \(scaledY))")
if iscool != nil { if iscool != nil {
Ryujinx.shared.virtualController.thumbstickMoved(.right, x: newValue.x, y: newValue.y) Ryujinx.shared.virtualController.thumbstickMoved(.right, x: newValue.x, y: newValue.y)
} else { } else {
Ryujinx.shared.virtualController.thumbstickMoved(.left, x: newValue.x, y: newValue.y) Ryujinx.shared.virtualController.thumbstickMoved(.left, x: newValue.x, y: newValue.y)
}
} }
}
} }
} }
} }

View File

@ -58,7 +58,7 @@ public class Air {
} }
@objc func didConnect(sender: NSNotification) { @objc func didConnect(sender: NSNotification) {
print("AirKit - Connect") // print("AirKit - Connect")
self.connected = true self.connected = true
guard let screen: UIScreen = sender.object as? UIScreen else { return } guard let screen: UIScreen = sender.object as? UIScreen else { return }
add(screen: screen) { success in add(screen: screen) { success in
@ -69,35 +69,35 @@ public class Air {
func add(screen: UIScreen, completion: @escaping (Bool) -> ()) { func add(screen: UIScreen, completion: @escaping (Bool) -> ()) {
print("AirKit - Add Screen") // print("AirKit - Add Screen")
airScreen = screen airScreen = screen
airWindow = UIWindow(frame: airScreen!.bounds) airWindow = UIWindow(frame: airScreen!.bounds)
guard let viewController: UIViewController = hostingController else { guard let viewController: UIViewController = hostingController else {
print("AirKit - Add - Failed: Hosting Controller Not Found") // print("AirKit - Add - Failed: Hosting Controller Not Found")
completion(false) completion(false)
return return
} }
findWindowScene(for: airScreen!) { windowScene in findWindowScene(for: airScreen!) { windowScene in
guard let airWindowScene: UIWindowScene = windowScene else { guard let airWindowScene: UIWindowScene = windowScene else {
print("AirKit - Add - Failed: Window Scene Not Found") // print("AirKit - Add - Failed: Window Scene Not Found")
completion(false) completion(false)
return return
} }
self.airWindow?.rootViewController = viewController self.airWindow?.rootViewController = viewController
self.airWindow?.windowScene = airWindowScene self.airWindow?.windowScene = airWindowScene
self.airWindow?.isHidden = false self.airWindow?.isHidden = false
print("AirKit - Add Screen - Done") // print("AirKit - Add Screen - Done")
completion(true) completion(true)
} }
} }
func findWindowScene(for screen: UIScreen, shouldRecurse: Bool = true, completion: @escaping (UIWindowScene?) -> ()) { func findWindowScene(for screen: UIScreen, shouldRecurse: Bool = true, completion: @escaping (UIWindowScene?) -> ()) {
print("AirKit - Find Window Scene") // print("AirKit - Find Window Scene")
var matchingWindowScene: UIWindowScene? = nil var matchingWindowScene: UIWindowScene? = nil
let scenes = UIApplication.shared.connectedScenes let scenes = UIApplication.shared.connectedScenes
for scene in scenes { for scene in scenes {
@ -120,23 +120,23 @@ public class Air {
} }
@objc func didDisconnect() { @objc func didDisconnect() {
print("AirKit - Disconnect") // print("AirKit - Disconnect")
remove() remove()
connected = false connected = false
} }
func remove() { func remove() {
print("AirKit - Remove") // print("AirKit - Remove")
airWindow = nil airWindow = nil
airScreen = nil airScreen = nil
} }
@objc func didBecomeActive() { @objc func didBecomeActive() {
print("AirKit - App Active") // print("AirKit - App Active")
} }
@objc func willResignActive() { @objc func willResignActive() {
print("AirKit - App Inactive") // print("AirKit - App Inactive")
} }

View File

@ -4,7 +4,7 @@ import SwiftUI
public extension View { public extension View {
func airPlay() -> some View { func airPlay() -> some View {
print("AirKit - airPlay") // print("AirKit - airPlay")
Air.play(AnyView(self)) Air.play(AnyView(self))
return self return self
} }

View File

@ -19,6 +19,9 @@ struct EmulationView: View {
@Binding var startgame: Game? @Binding var startgame: Game?
@Environment(\.scenePhase) var scenePhase @Environment(\.scenePhase) var scenePhase
@State private var isInBackground = false
@AppStorage("location-enabled") var locationenabled: Bool = false
var body: some View { var body: some View {
ZStack { ZStack {
if isAirplaying { if isAirplaying {
@ -26,7 +29,7 @@ struct EmulationView: View {
.ignoresSafeArea() .ignoresSafeArea()
.edgesIgnoringSafeArea(.all) .edgesIgnoringSafeArea(.all)
.onAppear { .onAppear {
Air.play(AnyView(MetalView().ignoresSafeArea())) Air.play(AnyView(MetalView().ignoresSafeArea().edgesIgnoringSafeArea(.all)))
} }
} else { } else {
MetalView() // The Emulation View MetalView() // The Emulation View
@ -88,12 +91,26 @@ struct EmulationView: View {
} }
} }
.onAppear { .onAppear {
LocationManager.sharedInstance.startUpdatingLocation()
Air.shared.connectionCallbacks.append { cool in Air.shared.connectionCallbacks.append { cool in
DispatchQueue.main.async { DispatchQueue.main.async {
isAirplaying = cool isAirplaying = cool
print(cool) // print(cool)
} }
} }
} }
.onChange(of: scenePhase) { newPhase in
// Detect when the app enters the background
if newPhase == .background {
stop_emulation(true)
isInBackground = true
} else if newPhase == .active {
stop_emulation(false)
isInBackground = false
} else if newPhase == .inactive {
stop_emulation(true)
isInBackground = true
}
}
} }
} }

View File

@ -100,7 +100,7 @@ class MeloMTKView: MTKView {
let index = activeTouches.firstIndex(of: touch)! let index = activeTouches.firstIndex(of: touch)!
let scaledLocation = scaleToTargetResolution(location)! let scaledLocation = scaleToTargetResolution(location)!
print("Touch began at: \(scaledLocation) and \(self.aspectRatio)") // // print("Touch began at: \(scaledLocation) and \(self.aspectRatio)")
touch_began(Float(scaledLocation.x), Float(scaledLocation.y), Int32(index)) touch_began(Float(scaledLocation.x), Float(scaledLocation.y), Int32(index))
} }
} }
@ -119,7 +119,7 @@ class MeloMTKView: MTKView {
if let index = activeTouches.firstIndex(of: touch) { if let index = activeTouches.firstIndex(of: touch) {
activeTouches.remove(at: index) activeTouches.remove(at: index)
print("Touch ended for index \(index)") // // print("Touch ended for index \(index)")
touch_ended(Int32(index)) touch_ended(Int32(index))
} }
} }
@ -139,14 +139,14 @@ class MeloMTKView: MTKView {
guard let scaledLocation = scaleToTargetResolution(location) else { guard let scaledLocation = scaleToTargetResolution(location) else {
if let index = activeTouches.firstIndex(of: touch) { if let index = activeTouches.firstIndex(of: touch) {
activeTouches.remove(at: index) activeTouches.remove(at: index)
print("Touch left active area, removed index \(index)") // // print("Touch left active area, removed index \(index)")
touch_ended(Int32(index)) touch_ended(Int32(index))
} }
continue continue
} }
if let index = activeTouches.firstIndex(of: touch) { if let index = activeTouches.firstIndex(of: touch) {
print("Touch moved to: \(scaledLocation)") // // print("Touch moved to: \(scaledLocation)")
touch_moved(Float(scaledLocation.x), Float(scaledLocation.y), Int32(index)) touch_moved(Float(scaledLocation.x), Float(scaledLocation.y), Int32(index))
} }
} }

View File

@ -15,7 +15,7 @@ struct MetalView: UIViewRepresentable {
func makeUIView(context: Context) -> UIView { func makeUIView(context: Context) -> UIView {
if Ryujinx.shared.emulationUIView == nil { if Ryujinx.shared.emulationUIView == nil {
var view = MeloMTKView() let view = MeloMTKView()
guard let metalLayer = view.layer as? CAMetalLayer else { guard let metalLayer = view.layer as? CAMetalLayer else {
fatalError("[Swift] Error: MTKView's layer is not a CAMetalLayer") fatalError("[Swift] Error: MTKView's layer is not a CAMetalLayer")
@ -34,13 +34,19 @@ struct MetalView: UIViewRepresentable {
return view return view
} }
let uiview = UIView() if Double(UIDevice.current.systemVersion)! < 17.0 {
uiview.layer.addSublayer(Ryujinx.shared.metalLayer!) let uiview = MTKView()
let layer = Ryujinx.shared.metalLayer!
uiview.contentScaleFactor = Ryujinx.shared.metalLayer!.contentsScale layer.frame = uiview.bounds
return uiview uiview.layer.addSublayer(layer)
return uiview
} else {
return Ryujinx.shared.emulationUIView!
}
} }
func updateUIView(_ uiView: UIView, context: Context) { func updateUIView(_ uiView: UIView, context: Context) {

View File

@ -10,7 +10,7 @@ import MetalKit
struct TouchView: UIViewRepresentable { struct TouchView: UIViewRepresentable {
func makeUIView(context: Context) -> UIView { func makeUIView(context: Context) -> UIView {
var view = MeloMTKView() let view = MeloMTKView()
return view return view
} }

View File

@ -0,0 +1,44 @@
//
// GameRequirementsCache.swift
// MeloNX
//
// Created by Stossy11 on 21/03/2025.
//
import Foundation
class GameCompatibiliryCache {
static let shared = GameCompatibiliryCache()
private let cacheKey = "gameRequirementsCache"
private let timestampKey = "gameRequirementsCacheTimestamp"
private let cacheDuration: TimeInterval = Double.random(in: 3...5) * 24 * 60 * 60 // Randomly pick 3-5 days
func getCachedData() -> [GameRequirements]? {
guard let cachedData = UserDefaults.standard.data(forKey: cacheKey),
let timestamp = UserDefaults.standard.object(forKey: timestampKey) as? Date else {
return nil
}
let timeElapsed = Date().timeIntervalSince(timestamp)
if timeElapsed > cacheDuration {
clearCache()
return nil
}
return try? JSONDecoder().decode([GameRequirements].self, from: cachedData)
}
func setCachedData(_ data: [GameRequirements]) {
if let encodedData = try? JSONEncoder().encode(data) {
UserDefaults.standard.set(encodedData, forKey: cacheKey)
UserDefaults.standard.set(Date(), forKey: timestampKey)
}
}
func clearCache() {
UserDefaults.standard.removeObject(forKey: cacheKey)
UserDefaults.standard.removeObject(forKey: timestampKey)
}
}

View File

@ -10,7 +10,7 @@ import SwiftUI
struct GameInfoSheet: View { struct GameInfoSheet: View {
let game: Game let game: Game
@Environment(\.dismiss) var dismiss @Environment(\.presentationMode) var presentationMode
var body: some View { var body: some View {
iOSNav { iOSNav {
@ -44,7 +44,7 @@ struct GameInfoSheet: View {
.multilineTextAlignment(.center) .multilineTextAlignment(.center)
Text(game.developer) Text(game.developer)
.font(.caption) .font(.caption)
.foregroundStyle(.secondary) .foregroundColor(.secondary)
} }
.padding(.vertical, 3) .padding(.vertical, 3)
} }
@ -56,7 +56,7 @@ struct GameInfoSheet: View {
Text("**Version**") Text("**Version**")
Spacer() Spacer()
Text(game.version) Text(game.version)
.foregroundStyle(Color.secondary) .foregroundColor(Color.secondary)
} }
HStack { HStack {
Text("**Title ID**") Text("**Title ID**")
@ -69,36 +69,36 @@ struct GameInfoSheet: View {
} }
Spacer() Spacer()
Text(game.titleId) Text(game.titleId)
.foregroundStyle(Color.secondary) .foregroundColor(Color.secondary)
} }
HStack { HStack {
Text("**Game Size**") Text("**Game Size**")
Spacer() Spacer()
Text("\(fetchFileSize(for: game.fileURL) ?? 0) bytes") Text("\(fetchFileSize(for: game.fileURL) ?? 0) bytes")
.foregroundStyle(Color.secondary) .foregroundColor(Color.secondary)
} }
HStack { HStack {
Text("**File Type**") Text("**File Type**")
Spacer() Spacer()
Text(getFileType(game.fileURL)) Text(getFileType(game.fileURL))
.foregroundStyle(Color.secondary) .foregroundColor(Color.secondary)
} }
VStack(alignment: .leading, spacing: 4) { VStack(alignment: .leading, spacing: 4) {
Text("**Game URL**") Text("**Game URL**")
Text(trimGameURL(game.fileURL)) Text(trimGameURL(game.fileURL))
.foregroundStyle(Color.secondary) .foregroundColor(Color.secondary)
} }
} header: { } header: {
Text("Information") Text("Information")
} }
.headerProminence(.increased) // .headerProminence(.increased)
} }
.navigationTitle(game.titleName) .navigationTitle(game.titleName)
.navigationBarTitleDisplayMode(.inline) .navigationBarTitleDisplayMode(.inline)
.toolbar { .toolbar {
ToolbarItem(placement: .navigationBarTrailing) { ToolbarItem(placement: .cancellationAction) {
Button("Done") { Button("Dismiss") {
dismiss() presentationMode.wrappedValue.dismiss()
} }
} }
} }
@ -113,7 +113,7 @@ struct GameInfoSheet: View {
return size return size
} }
} catch { } catch {
print("Error getting file size: \(error)") // print("Error getting file size: \(error)")
} }
return nil return nil
} }

File diff suppressed because it is too large Load Diff

View File

@ -9,7 +9,7 @@ import SwiftUI
struct JITPopover: View { struct JITPopover: View {
var onJITEnabled: () -> Void var onJITEnabled: () -> Void
@Environment(\.dismiss) var dismiss @Environment(\.presentationMode) var presentationMode
@State var isJIT: Bool = false @State var isJIT: Bool = false
var body: some View { var body: some View {
@ -35,8 +35,10 @@ struct JITPopover: View {
if isJIT { if isJIT {
dismiss() presentationMode.wrappedValue.dismiss()
onJITEnabled() onJITEnabled()
Ryujinx.shared.ryuIsJITEnabled()
} }
} }
} }

View File

@ -6,25 +6,20 @@
// //
import SwiftUI import SwiftUI
import Combine
struct LogFileView: View { struct LogFileView: View {
@State private var logs: [String] = [] @StateObject var logsModel = LogViewModel()
@State private var showingLogs = false @State private var showingLogs = false
public var isfps: Bool public var isfps: Bool
private let fileManager = FileManager.default private let fileManager = FileManager.default
private let maxDisplayLines = 10 private let maxDisplayLines = 4
private var dateFormatter: DateFormatter {
let formatter = DateFormatter()
formatter.dateFormat = "yyyy-MM-dd_HH-mm-ss"
return formatter
}
var body: some View { var body: some View {
VStack(alignment: .leading, spacing: 4) { VStack(alignment: .leading, spacing: 4) {
ForEach(logs.suffix(maxDisplayLines), id: \.self) { log in ForEach(logsModel.logs.suffix(maxDisplayLines), id: \.self) { log in
Text(log) Text(log)
.font(.caption) .font(.caption)
.foregroundColor(.white) .foregroundColor(.white)
@ -34,84 +29,38 @@ struct LogFileView: View {
.transition(.opacity) .transition(.opacity)
} }
} }
.onAppear { .padding()
startLogFileWatching()
}
.onChange(of: logs) { newLogs in
print("Logs updated: \(newLogs.count) entries")
}
}
private func getLatestLogFile() -> URL? {
let logsDirectory = URL.documentsDirectory.appendingPathComponent("Logs")
let currentDate = Date()
do {
try fileManager.createDirectory(at: logsDirectory, withIntermediateDirectories: true)
let logFiles = try fileManager.contentsOfDirectory(at: logsDirectory, includingPropertiesForKeys: [.creationDateKey])
.filter {
let filename = $0.lastPathComponent
guard filename.hasPrefix("Ryujinx_ios_") && filename.hasSuffix(".log") else {
return false
}
let dateString = filename.replacingOccurrences(of: "Ryujinx_ios_", with: "").replacingOccurrences(of: ".log", with: "")
guard let logDate = dateFormatter.date(from: dateString) else {
return false
}
return Calendar.current.isDate(logDate, inSameDayAs: currentDate)
}
let sortedLogFiles = logFiles.sorted {
$0.lastPathComponent > $1.lastPathComponent
}
return sortedLogFiles.first
} catch {
print("Error finding log files: \(error)")
return nil
}
}
private func readLatestLogFile() {
guard let logFileURL = getLatestLogFile() else {
print("no logs?")
return
}
print(logFileURL)
do {
let logContents = try String(contentsOf: logFileURL)
let allLines = logContents.components(separatedBy: .newlines)
DispatchQueue.global(qos: .userInteractive).async {
self.logs = Array(allLines)
}
} catch {
print("Error reading log file: \(error)")
}
}
private func startLogFileWatching() {
showingLogs = true
self.readLatestLogFile()
Timer.scheduledTimer(withTimeInterval: 0.05, repeats: true) { timer in
if showingLogs {
self.readLatestLogFile()
}
if isfps {
if get_current_fps() != 0 {
stopLogFileWatching()
timer.invalidate()
}
}
}
} }
private func stopLogFileWatching() { private func stopLogFileWatching() {
showingLogs = false showingLogs = false
} }
} }
class LogViewModel: ObservableObject {
@Published var logs: [String] = []
private var cancellables = Set<AnyCancellable>()
init() {
_ = LogCapture.shared
NotificationCenter.default.publisher(for: .newLogCaptured)
.receive(on: RunLoop.main)
.sink { [weak self] _ in
self?.updateLogs()
}
.store(in: &cancellables)
updateLogs()
}
func updateLogs() {
logs = LogCapture.shared.capturedLogs
}
func clearLogs() {
LogCapture.shared.capturedLogs = []
updateLogs()
}
}

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