diff --git a/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs b/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs index d01eebf3a..47e96abce 100644 --- a/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs +++ b/src/Ryujinx.Graphics.Vulkan/ShaderCollection.cs @@ -116,8 +116,10 @@ namespace Ryujinx.Graphics.Vulkan Stages = stages; + bool hasBatchedTextureSamplerBug = gd.Vendor == Vendor.Qualcomm; + ClearSegments = BuildClearSegments(resourceLayout.Sets); - BindingSegments = BuildBindingSegments(resourceLayout.SetUsages); + BindingSegments = BuildBindingSegments(resourceLayout.SetUsages, hasBatchedTextureSamplerBug); _compileTask = Task.CompletedTask; _firstBackgroundUse = false; @@ -189,7 +191,7 @@ namespace Ryujinx.Graphics.Vulkan return segments; } - private static ResourceBindingSegment[][] BuildBindingSegments(ReadOnlyCollection setUsages) + private static ResourceBindingSegment[][] BuildBindingSegments(ReadOnlyCollection setUsages, bool hasBatchedTextureSamplerBug) { ResourceBindingSegment[][] segments = new ResourceBindingSegment[setUsages.Count][]; @@ -206,7 +208,9 @@ namespace Ryujinx.Graphics.Vulkan if (currentUsage.Binding + currentCount != usage.Binding || currentUsage.Type != usage.Type || - currentUsage.Stages != usage.Stages) + (currentUsage.Type == ResourceType.TextureAndSampler && hasBatchedTextureSamplerBug) || + currentUsage.Stages != usage.Stages || + currentUsage.Access != usage.Access) { if (currentCount != 0) {