Compare commits

...

46 Commits

Author SHA1 Message Date
5009474e14 Change Compiler flag. to Os. It Doesnt change performance anymore (Smaller file size) 2025-03-09 16:05:36 -07:00
9d5b89f113 Update README.md 2025-03-09 11:30:35 +00:00
Stossy11
93af19e200 Fix Super Mario 3D World 2025-03-09 13:22:18 +11:00
Stossy11
172f364f62 Fix Contorller. 2025-03-09 10:14:53 +11:00
Stossy11
05666c918d Fix dependency 2025-03-09 09:10:37 +11:00
b45af91523 Merge pull request 'Feat: Implement Latest Ryujinx core into MeloNX' (#18) from melo-latest-ryu into XC-ios-ht
Reviewed-on: MeloNX/MeloNX#18
2025-03-08 21:40:32 +00:00
Stossy11
0bfca4c488 Fix controller and logging 2025-03-09 08:00:08 +11:00
Stossy11
14ce5102fb Fix emulation 2025-03-08 21:06:46 +11:00
Stossy11
12ab8bc3e2 Merge Latest Ryujinx (Unstable) 2025-03-08 10:13:40 +11:00
aaefc0a9e5 Update Compile.md 2025-03-07 20:58:23 +00:00
2dd31138fe Update README.md 2025-03-07 12:09:51 +00:00
0c835b064d Update Compile.md 2025-03-07 02:29:11 +00:00
a1ca0b99a4 Update Compile.md 2025-03-07 01:41:43 +00:00
Fen
7b67ffb39a revert 4a901d3cba22e0606e5cb0208a1cad95c4198db7
revert Popular demand....
2025-03-07 01:25:52 +00:00
Fen
4a901d3cba Popular demand.... 2025-03-07 01:19:21 +00:00
Stossy11
6a8722e23b Make MeloNX compiling all in the xcode project 2025-03-06 19:05:11 +11:00
Stossy11
85ad96109e FIx Memory being +1 GB 2025-03-06 12:50:08 +11:00
Stossy11
ebe1d183ef Fix Mii maker 2025-03-06 12:09:38 +11:00
Stossy11
6345e6421d Fix Version Number 2025-03-06 11:58:46 +11:00
Stossy11
8ca88def54 Rewrite Display Code and more 2025-03-06 11:57:43 +11:00
e372f6eb35 Merge pull request 'Update ReadMe to have accurate information' (#14) from TechGuy/MeloNX:XC-ios-ht into XC-ios-ht
Reviewed-on: MeloNX/MeloNX#14
2025-03-04 07:15:10 +00:00
76b82243a7 Update README.md 2025-03-04 07:09:00 +00:00
Stossy11
e924da52ec add back SDL Window option 2025-03-01 21:31:33 +11:00
Stossy11
ea2eff15c6 New gitignore 2025-03-01 21:06:09 +11:00
Stossy11
c6ff0b60bf Adds pull #12 and changes version number 2025-03-01 21:03:07 +11:00
Stossy11
edc56316cc add iOS 15 support back, fix the need for SDL Window and more 2025-03-01 20:54:57 +11:00
Stossy11
8df465a959 implement an all-swift approach for detecting JIT (adds support for detecting JIT on iOS 18.4+), adds an easter egg, and more 2025-03-01 20:54:57 +11:00
527ac3fb23 Update README.md 2025-02-20 20:54:03 +00:00
8e60f6dc50 Update README.md 2025-02-19 07:42:45 +00:00
Stossy11
3b99631dfb Implement JIT Cache Regions and Add Handheld Input 2025-02-19 11:16:50 +11:00
cb33b04f2b Merge pull request 'GCController wrapper' (#6) from XITRIX/MeloNX:Controller-fix into XC-ios-ht
Reviewed-on: MeloNX/MeloNX#6
2025-02-17 01:20:48 +00:00
500f3d5b9e Fix for virtual controller detach | pass gamepad haptic engine 2025-02-17 00:39:04 +01:00
ac4e5d394e Hide non wrapped controllers 2025-02-17 00:39:03 +01:00
f2d078f80b GCController wrapper 2025-02-17 00:39:03 +01:00
004a81fa60 Merge pull request 'DLC manager implemented' (#11) from XITRIX/MeloNX:DLC-support into XC-ios-ht
Reviewed-on: MeloNX/MeloNX#11
2025-02-16 23:33:30 +00:00
ddf634ecb6 DLC manager implemented 2025-02-17 00:28:05 +01:00
Stossy11
cce876c6f5 Change version number 2025-02-17 07:40:56 +11:00
ebfb39c132 Merge pull request 'Correct device req + Add Xcode to compiling req' (#10) from C4ndyF1sh/MeloNX:device-req-and-compiling-req into XC-ios-ht
Reviewed-on: MeloNX/MeloNX#10
2025-02-16 20:15:56 +00:00
b3bb9cefcf Merge pull request 'Update manager fix' (#8) from XITRIX/MeloNX:Update-manager-fix into XC-ios-ht
Reviewed-on: MeloNX/MeloNX#8
2025-02-16 20:14:58 +00:00
8c54134699 Update Compile.md 2025-02-16 17:57:59 +00:00
e8537df246 Update README.md 2025-02-16 17:55:44 +00:00
8c6dd455f2 Game update path fix 2025-02-16 15:46:46 +01:00
2a7cfa5650 GameInfo UI enhancement 2025-02-16 13:52:12 +01:00
df2b17ddd6 UI enhancements 2025-02-16 13:41:57 +01:00
757fb1f6d1 Update manager fix 2025-02-16 13:41:57 +01:00
Stossy11
e741039304 Add Entitlement Checker and Memory 2025-02-16 17:29:09 +11:00
1294 changed files with 51955 additions and 22854 deletions

View File

@ -17,8 +17,8 @@ tab_width = 4
end_of_line = lf
insert_final_newline = true
# JSON files
[*.json]
# Markdown, JSON, YAML, props and csproj files
[*.{md,json,yml,props,csproj}]
# Indentation and spacing
indent_size = 2
@ -259,12 +259,12 @@ dotnet_diagnostic.CA1861.severity = none
# Disable "Prefer using 'string.Equals(string, StringComparison)' to perform a case-insensitive comparison, but keep in mind that this might cause subtle changes in behavior, so make sure to conduct thorough testing after applying the suggestion, or if culturally sensitive comparison is not required, consider using 'StringComparison.OrdinalIgnoreCase'"
dotnet_diagnostic.CA1862.severity = none
[src/Ryujinx.HLE/HOS/Services/**.cs]
# Disable "mark members as static" rule for services
[src/Ryujinx/UI/ViewModels/**.cs]
# Disable "mark members as static" rule for ViewModels
dotnet_diagnostic.CA1822.severity = none
[src/Ryujinx.Ava/UI/ViewModels/**.cs]
# Disable "mark members as static" rule for ViewModels
[src/Ryujinx.HLE/HOS/Services/**.cs]
# Disable "mark members as static" rule for services
dotnet_diagnostic.CA1822.severity = none
[src/Ryujinx.Tests/Cpu/*.cs]

View File

@ -23,7 +23,7 @@ body:
attributes:
label: Log file
description: A log file will help our developers to better diagnose and fix the issue.
placeholder: Logs files can be found under "Logs" folder in Ryujinx program folder. You can drag and drop the log on to the text area
placeholder: Logs files can be found under "Logs" folder in Ryujinx program folder. They can also be accessed by opening Ryujinx, then going to File > Open Logs Folder. You can drag and drop the log on to the text area (do not copy paste).
validations:
required: true
- type: input
@ -83,4 +83,4 @@ body:
- Additional info about your environment:
- Any other information relevant to your issue.
validations:
required: false
required: false

View File

@ -1,6 +1,7 @@
name: Feature Request
description: Suggest a new feature for Ryujinx.
title: "[Feature Request]"
labels: enhancement
body:
- type: textarea
id: overview

View File

@ -7,18 +7,34 @@ updates:
labels:
- "infra"
reviewers:
- marysaka
- TSRBerry
commit-message:
prefix: "ci"
- package-ecosystem: nuget
directory: /
open-pull-requests-limit: 5
open-pull-requests-limit: 10
schedule:
interval: daily
labels:
- "infra"
reviewers:
- marysaka
- TSRBerry
commit-message:
prefix: nuget
groups:
Avalonia:
patterns:
- "*Avalonia*"
Silk.NET:
patterns:
- "Silk.NET*"
OpenTK:
patterns:
- "OpenTK*"
SixLabors:
patterns:
- "SixLabors*"
NUnit:
patterns:
- "NUnit*"

2
.github/labeler.yml vendored
View File

@ -20,7 +20,7 @@ gpu:
gui:
- changed-files:
- any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.Ui.Common/**', 'src/Ryujinx.Ui.LocaleGenerator/**', 'src/Ryujinx.Ava/**']
- any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.UI.Common/**', 'src/Ryujinx.UI.LocaleGenerator/**', 'src/Ryujinx.Gtk3/**']
horizon:
- changed-files:

View File

@ -1,31 +1,24 @@
audio:
- marysaka
cpu:
- gdkchan
- riperiperi
- marysaka
- LDj3SNuD
gpu:
- gdkchan
- riperiperi
- marysaka
gui:
- Ack77
- emmauss
- TSRBerry
- marysaka
horizon:
- gdkchan
- Ack77
- marysaka
- TSRBerry
infra:
- marysaka
- TSRBerry
default:

View File

@ -10,28 +10,17 @@ env:
jobs:
build:
name: ${{ matrix.OS_NAME }} (${{ matrix.configuration }})
runs-on: ${{ matrix.os }}
name: ${{ matrix.platform.name }} (${{ matrix.configuration }})
runs-on: ${{ matrix.platform.os }}
timeout-minutes: 45
strategy:
matrix:
os: [ubuntu-latest, macOS-latest, windows-latest]
configuration: [Debug, Release]
include:
- os: ubuntu-latest
OS_NAME: Linux x64
DOTNET_RUNTIME_IDENTIFIER: linux-x64
RELEASE_ZIP_OS_NAME: linux_x64
- os: macOS-latest
OS_NAME: macOS x64
DOTNET_RUNTIME_IDENTIFIER: osx-x64
RELEASE_ZIP_OS_NAME: osx_x64
- os: windows-latest
OS_NAME: Windows x64
DOTNET_RUNTIME_IDENTIFIER: win-x64
RELEASE_ZIP_OS_NAME: win_x64
platform:
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
- { name: osx-x64, os: macos-13, zip_os_name: osx_x64 }
fail-fast: false
steps:
@ -40,7 +29,7 @@ jobs:
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Overwrite csc problem matcher
run: echo "::add-matcher::.github/csc.json"
@ -49,6 +38,16 @@ jobs:
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
shell: bash
- name: Change config filename
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Change config filename for macOS
run: sed -r -i '' 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: github.event_name == 'pull_request' && matrix.platform.os == 'macos-13'
- name: Build
run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER
@ -58,46 +57,47 @@ jobs:
commands: dotnet test --no-build -c "${{ matrix.configuration }}"
timeout-minutes: 10
retry-codes: 139
if: matrix.platform.name != 'linux-arm64'
- name: Publish Ryujinx
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained true
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained true
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Publish Ryujinx.Headless.SDL2
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained true
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained true
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Publish Ryujinx.Ava
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Ava --self-contained true
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
- name: Publish Ryujinx.Gtk3
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_gtk -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Gtk3 --self-contained true
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Set executable bit
run: |
chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh
chmod +x ./publish_sdl2_headless/Ryujinx.Headless.SDL2 ./publish_sdl2_headless/Ryujinx.sh
chmod +x ./publish_ava/Ryujinx.Ava ./publish_ava/Ryujinx.sh
if: github.event_name == 'pull_request' && matrix.os == 'ubuntu-latest'
chmod +x ./publish_gtk/Ryujinx.Gtk3 ./publish_gtk/Ryujinx.sh
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4
with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
path: publish
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Upload Ryujinx.Headless.SDL2 artifact
uses: actions/upload-artifact@v4
with:
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
path: publish_sdl2_headless
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
- name: Upload Ryujinx.Ava artifact
- name: Upload Ryujinx.Gtk3 artifact
uses: actions/upload-artifact@v4
with:
name: ava-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
path: publish_ava
if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
name: gtk-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
path: publish_gtk
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
build_macos:
name: macOS Universal (${{ matrix.configuration }})
@ -135,19 +135,24 @@ jobs:
id: git_short_hash
run: echo "result=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
- name: Publish macOS Ryujinx.Ava
- name: Change config filename
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
if: github.event_name == 'pull_request'
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
./distribution/macos/create_macos_build_ava.sh . publish_tmp publish ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
- name: Publish macOS Ryujinx.Headless.SDL2
run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
- name: Upload Ryujinx.Ava artifact
- name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4
with:
name: ava-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
path: "publish_ava/*.tar.gz"
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
path: "publish/*.tar.gz"
if: github.event_name == 'pull_request'
- name: Upload Ryujinx.Headless.SDL2 artifact

View File

@ -8,7 +8,7 @@ on:
- '!.github/**'
- '!*.yml'
- '!*.config'
- '!README.md'
- '!*.md'
- '.github/workflows/*.yml'
permissions:

View File

@ -51,38 +51,76 @@ jobs:
- name: Restore Nuget packages
# With .NET 8.0.100, Microsoft.NET.ILLink.Tasks isn't restored by default and only seems to appears when publishing.
# So we just publish to grab the dependencies
run: dotnet publish -c Release -r linux-x64 Ryujinx/${{ env.RYUJINX_PROJECT_FILE }} --self-contained
run: |
dotnet publish -c Release -r linux-x64 Ryujinx/${{ env.RYUJINX_PROJECT_FILE }} --self-contained
dotnet publish -c Release -r linux-arm64 Ryujinx/${{ env.RYUJINX_PROJECT_FILE }} --self-contained
- name: Generate nuget_sources.json
shell: python
run: |
import hashlib
from pathlib import Path
import base64
import binascii
import json
import os
import urllib.request
sources = []
for path in Path(os.environ['NUGET_PACKAGES']).glob('**/*.nupkg.sha512'):
name = path.parent.parent.name
version = path.parent.name
filename = '{}.{}.nupkg'.format(name, version)
url = 'https://api.nuget.org/v3-flatcontainer/{}/{}/{}'.format(name, version, filename)
with path.open() as fp:
sha512 = binascii.hexlify(base64.b64decode(fp.read())).decode('ascii')
def create_source_from_external(name, version):
full_dir_path = Path(os.environ["NUGET_PACKAGES"]).joinpath(name).joinpath(version)
os.makedirs(full_dir_path, exist_ok=True)
sources.append({
'type': 'file',
'url': url,
'sha512': sha512,
'dest': os.environ['NUGET_SOURCES_DESTDIR'],
'dest-filename': filename,
})
filename = "{}.{}.nupkg".format(name, version)
url = "https://api.nuget.org/v3-flatcontainer/{}/{}/{}".format(
name, version, filename
)
with open('flathub/nuget_sources.json', 'w') as fp:
json.dump(sources, fp, indent=4)
print(f"Processing {url}...")
response = urllib.request.urlopen(url)
sha512 = hashlib.sha512(response.read()).hexdigest()
return {
"type": "file",
"url": url,
"sha512": sha512,
"dest": os.environ["NUGET_SOURCES_DESTDIR"],
"dest-filename": filename,
}
has_added_x64_apphost = False
for path in Path(os.environ["NUGET_PACKAGES"]).glob("**/*.nupkg.sha512"):
name = path.parent.parent.name
version = path.parent.name
filename = "{}.{}.nupkg".format(name, version)
url = "https://api.nuget.org/v3-flatcontainer/{}/{}/{}".format(
name, version, filename
)
with path.open() as fp:
sha512 = binascii.hexlify(base64.b64decode(fp.read())).decode("ascii")
sources.append(
{
"type": "file",
"url": url,
"sha512": sha512,
"dest": os.environ["NUGET_SOURCES_DESTDIR"],
"dest-filename": filename,
}
)
# .NET will not add current installed application host to the list, force inject it here.
if not has_added_x64_apphost and name.startswith('microsoft.netcore.app.host'):
sources.append(create_source_from_external("microsoft.netcore.app.host.linux-x64", version))
has_added_x64_apphost = True
with open("flathub/nuget_sources.json", "w") as fp:
json.dump(sources, fp, indent=4)
- name: Update flatpak metadata
id: metadata

41
.github/workflows/mako.yml vendored Normal file
View File

@ -0,0 +1,41 @@
name: Mako
on:
discussion:
types: [created, edited, answered, unanswered, category_changed]
discussion_comment:
types: [created, edited]
gollum:
issue_comment:
types: [created, edited]
issues:
types: [opened, edited, reopened, pinned, milestoned, demilestoned, assigned, unassigned, labeled, unlabeled]
pull_request_target:
types: [opened, edited, reopened, synchronize, ready_for_review, assigned, unassigned]
jobs:
tasks:
name: Run Ryujinx tasks
permissions:
actions: read
contents: read
discussions: write
issues: write
pull-requests: write
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
if: github.event_name == 'pull_request_target'
with:
# Ensure we pin the source origin as pull_request_target run under forks.
fetch-depth: 0
repository: Ryujinx/Ryujinx
ref: master
- name: Run Mako command
uses: Ryujinx/Ryujinx-Mako@master
with:
command: exec-ryujinx-tasks
args: --event-name "${{ github.event_name }}" --event-path "${{ github.event_path }}" -w "${{ github.workspace }}" "${{ github.repository }}" "${{ github.run_id }}"
app_id: ${{ secrets.MAKO_APP_ID }}
private_key: ${{ secrets.MAKO_PRIVATE_KEY }}
installation_id: ${{ secrets.MAKO_INSTALLATION_ID }}

View File

@ -39,24 +39,24 @@ jobs:
return core.error(`No artifacts found`);
}
let body = `Download the artifacts for this pull request:\n`;
let hidden_avalonia_artifacts = `\n\n <details><summary>Experimental GUI (Avalonia)</summary>\n`;
let hidden_gtk_artifacts = `\n\n <details><summary>Old GUI (GTK3)</summary>\n`;
let hidden_headless_artifacts = `\n\n <details><summary>GUI-less (SDL2)</summary>\n`;
let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`;
for (const art of artifacts) {
if(art.name.includes('Debug')) {
hidden_debug_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} else if(art.name.includes('ava-ryujinx')) {
hidden_avalonia_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} else if(art.name.includes('gtk-ryujinx')) {
hidden_gtk_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} else if(art.name.includes('sdl2-ryujinx-headless')) {
hidden_headless_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} else {
body += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
}
}
hidden_avalonia_artifacts += `\n</details>`;
hidden_gtk_artifacts += `\n</details>`;
hidden_headless_artifacts += `\n</details>`;
hidden_debug_artifacts += `\n</details>`;
body += hidden_avalonia_artifacts;
body += hidden_gtk_artifacts;
body += hidden_headless_artifacts;
body += hidden_debug_artifacts;

View File

@ -21,27 +21,8 @@ jobs:
repository: Ryujinx/Ryujinx
ref: master
- name: Checkout Ryujinx-Mako
uses: actions/checkout@v4
with:
repository: Ryujinx/Ryujinx-Mako
ref: master
path: '.ryujinx-mako'
- name: Setup Ryujinx-Mako
uses: ./.ryujinx-mako/.github/actions/setup-mako
- name: Update labels based on changes
uses: actions/labeler@v5
with:
sync-labels: true
dot: true
- name: Assign reviewers
run: |
poetry -n -C .ryujinx-mako run ryujinx-mako update-reviewers ${{ github.repository }} ${{ github.event.pull_request.number }} .github/reviewers.yml
shell: bash
env:
MAKO_APP_ID: ${{ secrets.MAKO_APP_ID }}
MAKO_PRIVATE_KEY: ${{ secrets.MAKO_PRIVATE_KEY }}
MAKO_INSTALLATION_ID: ${{ secrets.MAKO_INSTALLATION_ID }}

View File

@ -10,7 +10,7 @@ on:
- '*.yml'
- '*.json'
- '*.config'
- 'README.md'
- '*.md'
concurrency: release
@ -44,30 +44,34 @@ jobs:
sha: context.sha
})
- name: Create release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
tag: ${{ steps.version_info.outputs.build_version }}
body: "For more information about this release please check out the official [Changelog](https://github.com/Ryujinx/Ryujinx/wiki/Changelog)."
omitBodyDuringUpdate: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}
release:
name: Release ${{ matrix.OS_NAME }}
runs-on: ${{ matrix.os }}
name: Release for ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
timeout-minutes: ${{ fromJSON(vars.JOB_TIMEOUT) }}
strategy:
matrix:
os: [ ubuntu-latest, windows-latest ]
include:
- os: ubuntu-latest
OS_NAME: Linux x64
DOTNET_RUNTIME_IDENTIFIER: linux-x64
RELEASE_ZIP_OS_NAME: linux_x64
- os: windows-latest
OS_NAME: Windows x64
DOTNET_RUNTIME_IDENTIFIER: win-x64
RELEASE_ZIP_OS_NAME: win_x64
platform:
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
steps:
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v4
with:
global-json-file: global.json
- name: Overwrite csc problem matcher
run: echo "::add-matcher::.github/csc.json"
@ -85,6 +89,7 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
- name: Create output dir
@ -92,42 +97,36 @@ jobs:
- name: Publish
run: |
dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_gtk/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true
dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true
dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Ava --self-contained true
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true
- name: Packing Windows builds
if: matrix.os == 'windows-latest'
if: matrix.platform.os == 'windows-latest'
run: |
pushd publish_gtk
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
pushd publish_ava
cp publish/Ryujinx.exe publish/Ryujinx.Ava.exe
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
7z a ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd
pushd publish_sdl2_headless
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
popd
pushd publish_ava
7z a ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd
shell: bash
- name: Packing Linux builds
if: matrix.os == 'ubuntu-latest'
if: matrix.platform.os == 'ubuntu-latest'
run: |
pushd publish_gtk
chmod +x publish/Ryujinx.sh publish/Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish
pushd publish_ava
cp publish/Ryujinx publish/Ryujinx.Ava
chmod +x publish/Ryujinx.sh publish/Ryujinx.Ava publish/Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
tar -czvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd
pushd publish_sdl2_headless
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish
popd
pushd publish_ava
chmod +x publish/Ryujinx.sh publish/Ryujinx.Ava
tar -czvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd
shell: bash
@ -186,12 +185,13 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
- name: Publish macOS Ryujinx.Ava
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
- name: Publish macOS Ryujinx.Headless.SDL2
run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release

64
.gitignore vendored
View File

@ -176,3 +176,67 @@ PublishProfiles/
# Glade backup files
*.glade~
src/MeloNX/MeloNX/Dependencies/Dynamic Libraries/Ryujinx.Headless.SDL2.dylib
# SWIFT GITIGNORE
# Xcode
#
# gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore
## User settings
xcuserdata/
## Obj-C/Swift specific
*.hmap
## App packaging
*.ipa
*.dSYM.zip
*.dSYM
## Playgrounds
timeline.xctimeline
playground.xcworkspace
# Swift Package Manager
#
# Add this line if you want to avoid checking in source code from Swift Package Manager dependencies.
# Packages/
# Package.pins
# Package.resolved
# *.xcodeproj
#
# Xcode automatically generates this directory with a .xcworkspacedata file and xcuserdata
# hence it is not needed unless you have added a package configuration file to your project
# .swiftpm
.build/
# CocoaPods
#
# We recommend against adding the Pods directory to your .gitignore. However
# you should judge for yourself, the pros and cons are mentioned at:
# https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control
#
# Pods/
#
# Add this line if you want to avoid checking in source code from the Xcode workspace
# *.xcworkspace
# Carthage
#
# Add this line if you want to avoid checking in source code from Carthage dependencies.
# Carthage/Checkouts
Carthage/Build/
# fastlane
#
# It is recommended to not store the screenshots in the git repo.
# Instead, use fastlane to re-generate the screenshots whenever they are needed.
# For more information about the recommended setup visit:
# https://docs.fastlane.tools/best-practices/source-control/#source-control
fastlane/report.xml
fastlane/Preview.html
fastlane/screenshots/**/*.png
fastlane/test_output

View File

@ -5,29 +5,23 @@
Before you begin, ensure you have the following installed:
- [**.NET 8.0**](https://dotnet.microsoft.com/en-us/download/dotnet/8.0)
- [**Xcode**](https://apps.apple.com/de/app/xcode/id497799835?l=en-GB&mt=12$0)
- A Mac running **macOS**
## Compilation Steps
### 1. Clone the Repository and Build Ryujinx
Open a terminal and run:
Open a terminal and run (your password will not be shown in the 2nd command):
```sh
git clone https://git.743378673.xyz/MeloNX/MeloNX.git
cd MeloNX
./compile.sh
```
You may need to run this command if compilation fails, then run the `./compile.sh` command again (You will need to put in your user password. Your password will not be shown at all.)
```
sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer
```
However, if you only need to update MeloNX, make sure you have cd into the directory then run this then skip to step 5
However, if you only need to update MeloNX, make sure you have cd into the directory then run this
```
git pull
./compile.sh
```
### 2. Open the Xcode Project
@ -40,13 +34,7 @@ src/MeloNX/MeloNX.xcodeproj
Double-click to open it in **Xcode**.
### 3. Configure the Project Settings
- In **Xcode**, select the **MeloNX** project.
- Under the **General** tab, find `Ryujinx.Headless.SDL2.dylib`.
- Set its **Embed setting** to **"Embed & Sign"**.
### 4. Configure Signing & Capabilities
### 3. Configure Signing & Capabilities
- In **Xcode**, go to **Signing & Capabilities**.
- Set the **Team** to your **Apple Developer account** (free or paid).
@ -58,23 +46,31 @@ Double-click to open it in **Xcode**.
*(Replace `<your-name>` with your actual name or identifier.)*
### 5. Connect Your Device
### 4. Connect Your Device
Ensure your **iPhone/iPad** is **connected** and **selected** (Next to MeloNX with the arrow) in Xcode.
- You may need to install the iOS SDK. it will say next to MeloNX with the arrow saying "iOS XX Not Installed (GET)"
- You will be need to press GET and wait for it to finish downloading and installing
- Then you will be able to select your device and Build and Run.
Make Sure you do **NOT** select the Simulator. (Which is the Generic names and the ones with the non-coloured icons, e.g. "iPhone 16 Pro")
### Make Sure you do **NOT** select the Simulator. (Which is the Generic names and the ones with the non-coloured icons, e.g. "iPhone 16 Pro")
### 6. Build and Run
### 6. Configure the Project Settings
Click the **Run (▶️) button** in Xcode to compile MeloNX and wait it will fail with Undefined Symbol(s) the first time, Thats normal.
- When it fails the first time, do this:
- In **Xcode**, select the **MeloNX** project.
- Under the **General** tab, find `Ryujinx.Headless.SDL2.dylib`.
- Set its **Embed setting** to **"Embed & Sign"**.
### 5. Build and Run
Click the **Run (▶️) button** in Xcode to compile and launch MeloNX.
- When running on your device, Click the **Spray Can Button** below the Run button
- Right Click where it says "> MeloNX PID XXXX"
- Press Detach in the Context Menu.
---
Now you're all set! 🚀 If you encounter issues, please join the discord at https://melonx.org
```
Now you're all set! 🚀 If you encounter issues, please join the discord at https://melonx.org

View File

@ -3,52 +3,50 @@
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
</PropertyGroup>
<ItemGroup>
<PackageVersion Include="Avalonia" Version="11.0.5" />
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.5" />
<PackageVersion Include="Avalonia.Desktop" Version="11.0.5" />
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.5" />
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.5" />
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.3" />
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.3" />
<PackageVersion Include="Avalonia" Version="11.0.10" />
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.10" />
<PackageVersion Include="Avalonia.Desktop" Version="11.0.10" />
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.10" />
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.10" />
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.18" />
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.18" />
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
<PackageVersion Include="Concentus" Version="1.1.7" />
<PackageVersion Include="Concentus" Version="2.2.0" />
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageVersion Include="DynamicData" Version="7.14.2" />
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.4" />
<PackageVersion Include="DynamicData" Version="9.0.4" />
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
<PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" />
<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
<PackageVersion Include="jp2masa.Avalonia.Flexbox" Version="0.3.0-beta.4" />
<PackageVersion Include="LibHac" Version="0.19.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.7.0" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="2.3.2" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.0.1" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" />
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
<PackageVersion Include="NetCoreServer" Version="7.0.0" />
<PackageVersion Include="NetCoreServer" Version="8.0.7" />
<PackageVersion Include="NUnit" Version="3.13.3" />
<PackageVersion Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageVersion Include="OpenTK.Core" Version="4.8.1" />
<PackageVersion Include="OpenTK.Graphics" Version="4.8.1" />
<PackageVersion Include="OpenTK.Audio.OpenAL" Version="4.8.1" />
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.1" />
<PackageVersion Include="OpenTK.Core" Version="4.8.2" />
<PackageVersion Include="OpenTK.Graphics" Version="4.8.2" />
<PackageVersion Include="OpenTK.Audio.OpenAL" Version="4.8.2" />
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.2" />
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build13" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.3" />
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.GtkSharp" Version="3.24.24.59-ryujinx" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.28.1-build28" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.22.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.22.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.22.0" />
<PackageVersion Include="SixLabors.ImageSharp" Version="1.0.4" />
<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
<PackageVersion Include="SPB" Version="0.0.4-build28" />
<PackageVersion Include="System.Drawing.Common" Version="8.0.0" />
<PackageVersion Include="System.IdentityModel.Tokens.Jwt" Version="7.0.3" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.21.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.21.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.21.0" />
<PackageVersion Include="SkiaSharp" Version="2.88.7" />
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.7" />
<PackageVersion Include="SPB" Version="0.0.4-build32" />
<PackageVersion Include="System.IO.Hashing" Version="8.0.0" />
<PackageVersion Include="System.Management" Version="8.0.0" />
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
</ItemGroup>
</Project>
</Project>

View File

@ -6,6 +6,9 @@
<h1 align="center">MeloNX</h1>
## Documentation
If you are planning to contribute or just want to learn more about this project please read through our [documentation](docs/README.md).
<p align="center">
@ -19,12 +22,12 @@
# Compatibility
MeloNX works on iPhone X and later and iPad 7th Gen and later. Check out the Compatibility on the <a href="https://melonx.org/compatibility/" target="_blank">website</a>.
MeloNX works on iPhone XS/XR and later and iPad 8th Gen and later. Check out the Compatibility on the <a href="https://melonx.org/compatibility/" target="_blank">website</a>.
# Usage
## FAQ
- MeloNX is made for iOS 17+, iOS 15 - 16 is supported but will have issues.
- MeloNX is made for iOS 17+, on iOS 15 - 16 MeloNX can be installed but may have issues or not work at all.
- MeloNX needs Xcode or a Paid Apple Developer Account. SideStore support may come soon (SideStore Side Issue)
- MeloNX needs JIT
- Recommended Device: iPhone 15 Pro or newer.
@ -60,6 +63,8 @@ If having Issues installing firmware (Make sure your Keys are installed first)
### Xcode
**NOTE: These Xcode builds are nightly and may have unfinished features.**
1. **Compile Guide**
- Visit the [guide here](https://git.743378673.xyz/MeloNX/MeloNX/src/branch/XC-ios-ht/Compile.md).
@ -94,12 +99,11 @@ If having Issues installing firmware (Make sure your Keys are installed first)
- **Input**
We currently have support for keyboard, touch input, JoyCon input support, and nearly all controllers.
Motion controls are natively supported in most cases; for dual-JoyCon motion support, DS4Windows or BetterJoy are currently required.
In all scenarios, you can set up everything inside the input configuration menu.
Motion controls are not natively supported for now.
- **DLC & Modifications**
MeloNX does not support add-on content/downloadable content.
MeloNX supports DLC + Game Update Add-ons.
Mods (romfs, exefs, and runtime mods such as cheats) are supported;
- **Configuration**

View File

@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.1.32228.430
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "src\Ryujinx\Ryujinx.csproj", "{074045D4-3ED2-4711-9169-E385F2BFB5A0}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Gtk3", "src\Ryujinx.Gtk3\Ryujinx.Gtk3.csproj", "{074045D4-3ED2-4711-9169-E385F2BFB5A0}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests", "src\Ryujinx.Tests\Ryujinx.Tests.csproj", "{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}"
EndProject
@ -69,9 +69,9 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Headless.SDL2", "sr
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Ava", "src\Ryujinx.Ava\Ryujinx.Ava.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "src\Ryujinx\Ryujinx.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Ui.Common", "src\Ryujinx.Ui.Common\Ryujinx.Ui.Common.csproj", "{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.UI.Common", "src\Ryujinx.UI.Common\Ryujinx.UI.Common.csproj", "{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Generators", "src\Ryujinx.Horizon.Generators\Ryujinx.Horizon.Generators.csproj", "{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}"
EndProject
@ -79,7 +79,7 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Vulkan", "
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Spv.Generator", "src\Spv.Generator\Spv.Generator.csproj", "{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Ui.LocaleGenerator", "src\Ryujinx.Ui.LocaleGenerator\Ryujinx.Ui.LocaleGenerator.csproj", "{77D01AD9-2C98-478E-AE1D-8F7100738FB4}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.UI.LocaleGenerator", "src\Ryujinx.UI.LocaleGenerator\Ryujinx.UI.LocaleGenerator.csproj", "{77D01AD9-2C98-478E-AE1D-8F7100738FB4}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Common", "src\Ryujinx.Horizon.Common\Ryujinx.Horizon.Common.csproj", "{77F96ECE-4952-42DB-A528-DED25572A573}"
EndProject
@ -87,6 +87,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon", "src\Ryuj
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Kernel.Generators", "src\Ryujinx.Horizon.Kernel.Generators\Ryujinx.Horizon.Kernel.Generators.csproj", "{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "src\Ryujinx.HLE.Generators\Ryujinx.HLE.Generators.csproj", "{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -249,6 +251,10 @@ Global
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7F55A45D-4E1D-4A36-ADD3-87F29A285AA2}.Release|Any CPU.Build.0 = Release|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -4,6 +4,8 @@
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForOtherTypes/@EntryValue">UseExplicitType</s:String>
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForSimpleTypes/@EntryValue">UseExplicitType</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=TypesAndNamespaces/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb"&gt;&lt;ExtraRule Prefix="I" Suffix="" Style="AaBb" /&gt;&lt;/Policy&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=a0b4bc4d_002Dd13b_002D4a37_002Db37e_002Dc9c6864e4302/@EntryIndexedValue">&lt;Policy&gt;&lt;Descriptor Staticness="Any" AccessRightKinds="Any" Description="Types and namespaces"&gt;&lt;ElementKinds&gt;&lt;Kind Name="NAMESPACE" /&gt;&lt;Kind Name="CLASS" /&gt;&lt;Kind Name="STRUCT" /&gt;&lt;Kind Name="ENUM" /&gt;&lt;Kind Name="DELEGATE" /&gt;&lt;/ElementKinds&gt;&lt;/Descriptor&gt;&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb"&gt;&lt;ExtraRule Prefix="I" Suffix="" Style="AaBb" /&gt;&lt;/Policy&gt;&lt;/Policy&gt;</s:String>
<s:Boolean x:Key="/Default/Environment/SettingsMigration/IsMigratorApplied/=JetBrains_002EReSharper_002EPsi_002ECSharp_002ECodeStyle_002ESettingsUpgrade_002EPredefinedNamingRulesToUserRulesUpgrade/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=ASET/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Astc/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Luma/@EntryIndexedValue">True</s:Boolean>

View File

@ -1,6 +1,5 @@
#!/bin/bash
# Define the destination directory (hardcoded)
DESTINATION_DIR="src/MeloNX/Dependencies/Dynamic\ Libraries/Ryujinx.Headless.SDL2.dylib"

44
distribution/ios/get_dotnet.sh Executable file
View File

@ -0,0 +1,44 @@
#!/bin/bash
XCCONFIG_FILE="${SRCROOT}/MeloNX.xcconfig"
# Define the common paths to search for dotnet, including user-specific directories
SEARCH_PATHS=(
"/usr/local/share/dotnet"
"/usr/local/bin"
"/usr/bin"
"/bin"
"/opt"
"/Library/Frameworks"
"$HOME/.dotnet"
"$HOME/Developer"
)
# Initialize DOTNET_PATH as empty
DOTNET_PATH=""
# Search in the defined paths
for path in "${SEARCH_PATHS[@]}"; do
if [ -d "$path" ]; then
DOTNET_PATH=$(find "$path" -name dotnet -type f -print -quit 2>/dev/null)
if [ -n "$DOTNET_PATH" ]; then
break
fi
fi
done
# Check if the path was found
if [ -z "$DOTNET_PATH" ]; then
echo "Error: dotnet path not found."
exit 1
fi
echo "dotnet path: $DOTNET_PATH"
# Escape the path for sed
ESCAPED_PATH=$(echo "$DOTNET_PATH" | sed 's/\//\\\//g')
# Update the xcconfig file
sed -i '' "s/^DOTNET = .*/DOTNET = $ESCAPED_PATH/g" "$XCCONFIG_FILE"
echo "Updated MeloNX.xcconfig with DOTNET path: $DOTNET_PATH"

View File

@ -0,0 +1,38 @@
#!/bin/bash
GITEA_URL="https://git.743378673.xyz/"
REPO="MeloNX"
XCCONFIG_FILE="${SRCROOT}/MeloNX.xcconfig"
INCREMENT_PATCH=false
# Check for --patch argument
if [[ "$1" == "--patch" ]]; then
INCREMENT_PATCH=true
fi
# Fetch latest tag from Gitea
LATEST_VERSION=$(curl -s "${GITEA_URL}/api/v1/repos/${REPO}/${REPO}/tags" | jq -r '.[].name' | sort -V | tail -n1)
if [ -z "$LATEST_VERSION" ]; then
echo "Error: Could not fetch latest tag from Gitea"
exit 1
fi
echo "Latest version: $LATEST_VERSION"
# Split version into major, minor, and patch
IFS='.' read -r MAJOR MINOR PATCH <<< "$LATEST_VERSION"
# Increment version based on argument
if $INCREMENT_PATCH; then
NEW_VERSION="$MAJOR.$MINOR.$((PATCH + 1))"
else
NEW_VERSION="$MAJOR.$((MINOR + 1)).0"
fi
echo "New version: $NEW_VERSION"
sed -i '' "s/^VERSION = $LATEST_VERSION$/VERSION = $NEW_VERSION/g" "$XCCONFIG_FILE"
echo "Updated MeloNX.xcconfig with version $NEW_VERSION"

View File

@ -4,7 +4,7 @@ Name=Ryujinx
Type=Application
Icon=Ryujinx
Exec=Ryujinx.sh %f
Comment=Plays Nintendo Switch applications
Comment=A Nintendo Switch Emulator
GenericName=Nintendo Switch Emulator
Terminal=false
Categories=Game;Emulator;

15
distribution/linux/Ryujinx.sh Normal file → Executable file
View File

@ -1,20 +1,23 @@
#!/bin/sh
SCRIPT_DIR=$(dirname "$(realpath "$0")")
RYUJINX_BIN="Ryujinx"
if [ -f "$SCRIPT_DIR/Ryujinx.Ava" ]; then
RYUJINX_BIN="Ryujinx.Ava"
fi
if [ -f "$SCRIPT_DIR/Ryujinx.Headless.SDL2" ]; then
RYUJINX_BIN="Ryujinx.Headless.SDL2"
fi
if [ -f "$SCRIPT_DIR/Ryujinx" ]; then
RYUJINX_BIN="Ryujinx"
fi
if [ -z "$RYUJINX_BIN" ]; then
exit 1
fi
COMMAND="env DOTNET_EnableAlternateStackCheck=1"
if command -v gamemoderun > /dev/null 2>&1; then
COMMAND="$COMMAND gamemoderun"
fi
$COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@"
exec $COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@"

View File

@ -14,8 +14,8 @@ mkdir "$APP_BUNDLE_DIRECTORY/Contents/Frameworks"
mkdir "$APP_BUNDLE_DIRECTORY/Contents/MacOS"
mkdir "$APP_BUNDLE_DIRECTORY/Contents/Resources"
# Copy executables first
cp "$PUBLISH_DIRECTORY/Ryujinx.Ava" "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx"
# Copy executable and nsure executable can be executed
cp "$PUBLISH_DIRECTORY/Ryujinx" "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx"
chmod u+x "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx"
# Then all libraries

View File

@ -22,9 +22,9 @@ EXTRA_ARGS=$8
if [ "$VERSION" == "1.1.0" ];
then
RELEASE_TAR_FILE_NAME=test-ava-ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.app.tar
RELEASE_TAR_FILE_NAME=ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.app.tar
else
RELEASE_TAR_FILE_NAME=test-ava-ryujinx-$VERSION-macos_universal.app.tar
RELEASE_TAR_FILE_NAME=ryujinx-$VERSION-macos_universal.app.tar
fi
ARM64_APP_BUNDLE="$TEMP_DIRECTORY/output_arm64/Ryujinx.app"
@ -38,9 +38,9 @@ mkdir -p "$TEMP_DIRECTORY"
DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" --self-contained true $EXTRA_ARGS)
dotnet restore
dotnet build -c "$CONFIGURATION" src/Ryujinx.Ava
dotnet publish -c "$CONFIGURATION" -r osx-arm64 -o "$TEMP_DIRECTORY/publish_arm64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx.Ava
dotnet publish -c "$CONFIGURATION" -r osx-x64 -o "$TEMP_DIRECTORY/publish_x64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx.Ava
dotnet build -c "$CONFIGURATION" src/Ryujinx
dotnet publish -c "$CONFIGURATION" -r osx-arm64 -o "$TEMP_DIRECTORY/publish_arm64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx
dotnet publish -c "$CONFIGURATION" -r osx-x64 -o "$TEMP_DIRECTORY/publish_x64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx
# Get rid of the support library for ARMeilleure for x64 (that's only for arm64)
rm -rf "$TEMP_DIRECTORY/publish_x64/libarmeilleure-jitsupport.dylib"
@ -108,6 +108,13 @@ tar --exclude "Ryujinx.app/Contents/MacOS/Ryujinx" -cvf "$RELEASE_TAR_FILE_NAME"
python3 "$BASE_DIR/distribution/misc/add_tar_exec.py" "$RELEASE_TAR_FILE_NAME" "Ryujinx.app/Contents/MacOS/Ryujinx" "Ryujinx.app/Contents/MacOS/Ryujinx"
gzip -9 < "$RELEASE_TAR_FILE_NAME" > "$RELEASE_TAR_FILE_NAME.gz"
rm "$RELEASE_TAR_FILE_NAME"
# Create legacy update package for Avalonia to not left behind old testers.
if [ "$VERSION" != "1.1.0" ];
then
cp $RELEASE_TAR_FILE_NAME.gz test-ava-ryujinx-$VERSION-macos_universal.app.tar.gz
fi
popd
echo "Done"

View File

@ -0,0 +1,8 @@
#!/bin/sh
launch_arch="$(uname -m)"
if [ "$(sysctl -in sysctl.proc_translated)" = "1" ]
then
launch_arch="arm64"
fi
arch -$launch_arch {0} {1}

View File

@ -33,8 +33,3 @@ Project Docs
=================
To be added. Many project files will contain basic XML docs for key functions and classes in the meantime.
Other Information
=================
- N/A

View File

@ -237,7 +237,7 @@ namespace ARMeilleure.CodeGen.Arm64
long originalPosition = _stream.Position;
_stream.Seek(0, SeekOrigin.Begin);
_stream.Read(code, 0, code.Length);
_stream.ReadExactly(code, 0, code.Length);
_stream.Seek(originalPosition, SeekOrigin.Begin);
RelocInfo relocInfo;

View File

@ -251,7 +251,20 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
}
}
int selectedReg = GetHighestValueIndex(freePositions);
// If this is a copy destination variable, we prefer the register used for the copy source.
// If the register is available, then the copy can be eliminated later as both source
// and destination will use the same register.
int selectedReg;
if (current.TryGetCopySourceRegister(out int preferredReg) && freePositions[preferredReg] >= current.GetEnd())
{
selectedReg = preferredReg;
}
else
{
selectedReg = GetHighestValueIndex(freePositions);
}
int selectedNextUse = freePositions[selectedReg];
// Intervals starts and ends at odd positions, unless they span an entire
@ -431,7 +444,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
}
}
private static int GetHighestValueIndex(Span<int> span)
private static int GetHighestValueIndex(ReadOnlySpan<int> span)
{
int highest = int.MinValue;
@ -798,12 +811,12 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
// The "visited" state is stored in the MSB of the local's value.
const ulong VisitedMask = 1ul << 63;
bool IsVisited(Operand local)
static bool IsVisited(Operand local)
{
return (local.GetValueUnsafe() & VisitedMask) != 0;
}
void SetVisited(Operand local)
static void SetVisited(Operand local)
{
local.GetValueUnsafe() |= VisitedMask;
}
@ -826,9 +839,25 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
{
dest.NumberLocal(_intervals.Count);
_intervals.Add(new LiveInterval(dest));
LiveInterval interval = new LiveInterval(dest);
_intervals.Add(interval);
SetVisited(dest);
// If this is a copy (or copy-like operation), set the copy source interval as well.
// This is used for register preferencing later on, which allows the copy to be eliminated
// in some cases.
if (node.Instruction == Instruction.Copy || node.Instruction == Instruction.ZeroExtend32)
{
Operand source = node.GetSource(0);
if (source.Kind == OperandKind.LocalVariable &&
source.GetLocalNumber() > 0 &&
(node.Instruction == Instruction.Copy || source.Type == OperandType.I32))
{
interval.SetCopySource(_intervals[source.GetLocalNumber()]);
}
}
}
}
}

View File

@ -19,6 +19,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
public LiveRange CurrRange;
public LiveInterval Parent;
public LiveInterval CopySource;
public UseList Uses;
public LiveIntervalList Children;
@ -37,6 +38,7 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
private ref LiveRange CurrRange => ref _data->CurrRange;
private ref LiveRange PrevRange => ref _data->PrevRange;
private ref LiveInterval Parent => ref _data->Parent;
private ref LiveInterval CopySource => ref _data->CopySource;
private ref UseList Uses => ref _data->Uses;
private ref LiveIntervalList Children => ref _data->Children;
@ -78,6 +80,25 @@ namespace ARMeilleure.CodeGen.RegisterAllocators
Register = register;
}
public void SetCopySource(LiveInterval copySource)
{
CopySource = copySource;
}
public bool TryGetCopySourceRegister(out int copySourceRegIndex)
{
if (CopySource._data != null)
{
copySourceRegIndex = CopySource.Register.Index;
return true;
}
copySourceRegIndex = 0;
return false;
}
public void Reset()
{
PrevRange = default;

View File

@ -1444,7 +1444,7 @@ namespace ARMeilleure.CodeGen.X86
Span<byte> buffer = new byte[jump.JumpPosition - _stream.Position];
_stream.Read(buffer);
_stream.ReadExactly(buffer);
_stream.Seek(ReservedBytesForJump, SeekOrigin.Current);
codeStream.Write(buffer);

View File

@ -517,7 +517,10 @@ namespace ARMeilleure.Decoders
SetA64("0x00111100>>>xxx100111xxxxxxxxxx", InstName.Sqrshrn_V, InstEmit.Sqrshrn_V, OpCodeSimdShImm.Create);
SetA64("0111111100>>>xxx100011xxxxxxxxxx", InstName.Sqrshrun_S, InstEmit.Sqrshrun_S, OpCodeSimdShImm.Create);
SetA64("0x10111100>>>xxx100011xxxxxxxxxx", InstName.Sqrshrun_V, InstEmit.Sqrshrun_V, OpCodeSimdShImm.Create);
SetA64("010111110>>>>xxx011101xxxxxxxxxx", InstName.Sqshl_Si, InstEmit.Sqshl_Si, OpCodeSimdShImm.Create);
SetA64("0>001110<<1xxxxx010011xxxxxxxxxx", InstName.Sqshl_V, InstEmit.Sqshl_V, OpCodeSimdReg.Create);
SetA64("0000111100>>>xxx011101xxxxxxxxxx", InstName.Sqshl_Vi, InstEmit.Sqshl_Vi, OpCodeSimdShImm.Create);
SetA64("010011110>>>>xxx011101xxxxxxxxxx", InstName.Sqshl_Vi, InstEmit.Sqshl_Vi, OpCodeSimdShImm.Create);
SetA64("0101111100>>>xxx100101xxxxxxxxxx", InstName.Sqshrn_S, InstEmit.Sqshrn_S, OpCodeSimdShImm.Create);
SetA64("0x00111100>>>xxx100101xxxxxxxxxx", InstName.Sqshrn_V, InstEmit.Sqshrn_V, OpCodeSimdShImm.Create);
SetA64("0111111100>>>xxx100001xxxxxxxxxx", InstName.Sqshrun_S, InstEmit.Sqshrun_S, OpCodeSimdShImm.Create);
@ -743,6 +746,7 @@ namespace ARMeilleure.Decoders
SetA32("<<<<01101000xxxxxxxxxxxxxx01xxxx", InstName.Pkh, InstEmit32.Pkh, OpCode32AluRsImm.Create);
SetA32("11110101xx01xxxx1111xxxxxxxxxxxx", InstName.Pld, InstEmit32.Nop, OpCode32.Create);
SetA32("11110111xx01xxxx1111xxxxxxx0xxxx", InstName.Pld, InstEmit32.Nop, OpCode32.Create);
SetA32("<<<<01100010xxxxxxxx11110001xxxx", InstName.Qadd16, InstEmit32.Qadd16, OpCode32AluReg.Create);
SetA32("<<<<011011111111xxxx11110011xxxx", InstName.Rbit, InstEmit32.Rbit, OpCode32AluReg.Create);
SetA32("<<<<011010111111xxxx11110011xxxx", InstName.Rev, InstEmit32.Rev, OpCode32AluReg.Create);
SetA32("<<<<011010111111xxxx11111011xxxx", InstName.Rev16, InstEmit32.Rev16, OpCode32AluReg.Create);
@ -819,6 +823,10 @@ namespace ARMeilleure.Decoders
SetA32("<<<<00000100xxxxxxxxxxxx1001xxxx", InstName.Umaal, InstEmit32.Umaal, OpCode32AluUmull.Create);
SetA32("<<<<0000101xxxxxxxxxxxxx1001xxxx", InstName.Umlal, InstEmit32.Umlal, OpCode32AluUmull.Create);
SetA32("<<<<0000100xxxxxxxxxxxxx1001xxxx", InstName.Umull, InstEmit32.Umull, OpCode32AluUmull.Create);
SetA32("<<<<01100110xxxxxxxx11110001xxxx", InstName.Uqadd16, InstEmit32.Uqadd16, OpCode32AluReg.Create);
SetA32("<<<<01100110xxxxxxxx11111001xxxx", InstName.Uqadd8, InstEmit32.Uqadd8, OpCode32AluReg.Create);
SetA32("<<<<01100110xxxxxxxx11110111xxxx", InstName.Uqsub16, InstEmit32.Uqsub16, OpCode32AluReg.Create);
SetA32("<<<<01100110xxxxxxxx11111111xxxx", InstName.Uqsub8, InstEmit32.Uqsub8, OpCode32AluReg.Create);
SetA32("<<<<0110111xxxxxxxxxxxxxxx01xxxx", InstName.Usat, InstEmit32.Usat, OpCode32Sat.Create);
SetA32("<<<<01101110xxxxxxxx11110011xxxx", InstName.Usat16, InstEmit32.Usat16, OpCode32Sat16.Create);
SetA32("<<<<01100101xxxxxxxx11111111xxxx", InstName.Usub8, InstEmit32.Usub8, OpCode32AluReg.Create);
@ -872,6 +880,7 @@ namespace ARMeilleure.Decoders
SetVfp("<<<<11100x10xxxxxxxx101xx1x0xxxx", InstName.Vnmul, InstEmit32.Vnmul_S, OpCode32SimdRegS.Create, OpCode32SimdRegS.CreateT32);
SetVfp("111111101x1110xxxxxx101x01x0xxxx", InstName.Vrint, InstEmit32.Vrint_RM, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
SetVfp("<<<<11101x110110xxxx101x11x0xxxx", InstName.Vrint, InstEmit32.Vrint_Z, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
SetVfp("<<<<11101x110110xxxx101x01x0xxxx", InstName.Vrintr, InstEmit32.Vrintr_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
SetVfp("<<<<11101x110111xxxx101x01x0xxxx", InstName.Vrintx, InstEmit32.Vrintx_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
SetVfp("<<<<11101x110001xxxx101x11x0xxxx", InstName.Vsqrt, InstEmit32.Vsqrt_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
SetVfp("111111100xxxxxxxxxxx101xx0x0xxxx", InstName.Vsel, InstEmit32.Vsel, OpCode32SimdSel.Create, OpCode32SimdSel.CreateT32);
@ -992,6 +1001,7 @@ namespace ARMeilleure.Decoders
SetAsimd("1111001x1x000xxxxxxx<<x10x01xxxx", InstName.Vorr, InstEmit32.Vorr_II, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32);
SetAsimd("111100100x<<xxxxxxxx1011x0x1xxxx", InstName.Vpadd, InstEmit32.Vpadd_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("111100110x00xxxxxxxx1101x0x0xxxx", InstName.Vpadd, InstEmit32.Vpadd_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("111100111x11<<00xxxx0110xxx0xxxx", InstName.Vpadal, InstEmit32.Vpadal, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
SetAsimd("111100111x11<<00xxxx0010xxx0xxxx", InstName.Vpaddl, InstEmit32.Vpaddl, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
SetAsimd("1111001x0x<<xxxxxxxx1010x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("111100110x00xxxxxxxx1111x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
@ -1002,6 +1012,8 @@ namespace ARMeilleure.Decoders
SetAsimd("111100100x10xxxxxxxx1011xxx0xxxx", InstName.Vqdmulh, InstEmit32.Vqdmulh, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("111100111x11<<10xxxx00101xx0xxx0", InstName.Vqmovn, InstEmit32.Vqmovn, OpCode32SimdMovn.Create, OpCode32SimdMovn.CreateT32);
SetAsimd("111100111x11<<10xxxx001001x0xxx0", InstName.Vqmovun, InstEmit32.Vqmovun, OpCode32SimdMovn.Create, OpCode32SimdMovn.CreateT32);
SetAsimd("111100110x01xxxxxxxx1011xxx0xxxx", InstName.Vqrdmulh, InstEmit32.Vqrdmulh, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("111100110x10xxxxxxxx1011xxx0xxxx", InstName.Vqrdmulh, InstEmit32.Vqrdmulh, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("1111001x1x>>>xxxxxxx100101x1xxx0", InstName.Vqrshrn, InstEmit32.Vqrshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
SetAsimd("111100111x>>>xxxxxxx100001x1xxx0", InstName.Vqrshrun, InstEmit32.Vqrshrun, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
SetAsimd("1111001x1x>>>xxxxxxx100100x1xxx0", InstName.Vqshrn, InstEmit32.Vqshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
@ -1023,8 +1035,10 @@ namespace ARMeilleure.Decoders
SetAsimd("111100101x>>>xxxxxxx0101>xx1xxxx", InstName.Vshl, InstEmit32.Vshl, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
SetAsimd("1111001x0xxxxxxxxxxx0100xxx0xxxx", InstName.Vshl, InstEmit32.Vshl_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("1111001x1x>>>xxxxxxx101000x1xxxx", InstName.Vshll, InstEmit32.Vshll, OpCode32SimdShImmLong.Create, OpCode32SimdShImmLong.CreateT32); // A1 encoding.
SetAsimd("111100111x11<<10xxxx001100x0xxxx", InstName.Vshll, InstEmit32.Vshll2, OpCode32SimdMovn.Create, OpCode32SimdMovn.CreateT32); // A2 encoding.
SetAsimd("1111001x1x>>>xxxxxxx0000>xx1xxxx", InstName.Vshr, InstEmit32.Vshr, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
SetAsimd("111100101x>>>xxxxxxx100000x1xxx0", InstName.Vshrn, InstEmit32.Vshrn, OpCode32SimdShImmNarrow.Create, OpCode32SimdShImmNarrow.CreateT32);
SetAsimd("111100111x>>>xxxxxxx0101>xx1xxxx", InstName.Vsli, InstEmit32.Vsli_I, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
SetAsimd("1111001x1x>>>xxxxxxx0001>xx1xxxx", InstName.Vsra, InstEmit32.Vsra, OpCode32SimdShImm.Create, OpCode32SimdShImm.CreateT32);
SetAsimd("111101001x00xxxxxxxx0000xxx0xxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
SetAsimd("111101001x00xxxxxxxx0100xx0xxxxx", InstName.Vst1, InstEmit32.Vst1, OpCode32SimdMemSingle.Create, OpCode32SimdMemSingle.CreateT32);
@ -1049,6 +1063,7 @@ namespace ARMeilleure.Decoders
SetAsimd("111100100x10xxxxxxxx1101xxx0xxxx", InstName.Vsub, InstEmit32.Vsub_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("1111001x1x<<xxxxxxx00010x0x0xxxx", InstName.Vsubl, InstEmit32.Vsubl_I, OpCode32SimdRegLong.Create, OpCode32SimdRegLong.CreateT32);
SetAsimd("1111001x1x<<xxxxxxx00011x0x0xxxx", InstName.Vsubw, InstEmit32.Vsubw_I, OpCode32SimdRegWide.Create, OpCode32SimdRegWide.CreateT32);
SetAsimd("111100111x110010xxxx00000xx0xxxx", InstName.Vswp, InstEmit32.Vswp, OpCode32Simd.Create, OpCode32Simd.CreateT32);
SetAsimd("111100111x11xxxxxxxx10xxxxx0xxxx", InstName.Vtbl, InstEmit32.Vtbl, OpCode32SimdTbl.Create, OpCode32SimdTbl.CreateT32);
SetAsimd("111100111x11<<10xxxx00001xx0xxxx", InstName.Vtrn, InstEmit32.Vtrn, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
SetAsimd("111100100x<<xxxxxxxx1000xxx1xxxx", InstName.Vtst, InstEmit32.Vtst, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);

View File

@ -2,6 +2,8 @@ using ARMeilleure.Decoders;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.State;
using ARMeilleure.Translation;
using System;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using static ARMeilleure.Instructions.InstEmitAluHelper;
using static ARMeilleure.Instructions.InstEmitHelper;
@ -19,6 +21,12 @@ namespace ARMeilleure.Instructions
Operand n = GetAluN(context);
Operand m = GetAluM(context, setCarry: false);
if (op.Rn == RegisterAlias.Aarch32Pc && op is OpCodeT32AluImm12)
{
// For ADR, PC is always 4 bytes aligned, even in Thumb mode.
n = context.BitwiseAnd(n, Const(~3u));
}
Operand res = context.Add(n, m);
if (ShouldSetFlags(context))
@ -284,6 +292,16 @@ namespace ARMeilleure.Instructions
EmitAluStore(context, res);
}
public static void Qadd16(ArmEmitterContext context)
{
OpCode32AluReg op = (OpCode32AluReg)context.CurrOp;
SetIntA32(context, op.Rd, EmitSigned16BitPair(context, GetIntA32(context, op.Rn), GetIntA32(context, op.Rm), (d, n, m) =>
{
EmitSaturateRange(context, d, context.Add(n, m), 16, unsigned: false, setQ: false);
}));
}
public static void Rbit(ArmEmitterContext context)
{
Operand m = GetAluM(context);
@ -467,6 +485,12 @@ namespace ARMeilleure.Instructions
Operand n = GetAluN(context);
Operand m = GetAluM(context, setCarry: false);
if (op.Rn == RegisterAlias.Aarch32Pc && op is OpCodeT32AluImm12)
{
// For ADR, PC is always 4 bytes aligned, even in Thumb mode.
n = context.BitwiseAnd(n, Const(~3u));
}
Operand res = context.Subtract(n, m);
if (ShouldSetFlags(context))
@ -546,6 +570,46 @@ namespace ARMeilleure.Instructions
EmitHsub8(context, unsigned: true);
}
public static void Uqadd16(ArmEmitterContext context)
{
OpCode32AluReg op = (OpCode32AluReg)context.CurrOp;
SetIntA32(context, op.Rd, EmitUnsigned16BitPair(context, GetIntA32(context, op.Rn), GetIntA32(context, op.Rm), (d, n, m) =>
{
EmitSaturateUqadd(context, d, context.Add(n, m), 16);
}));
}
public static void Uqadd8(ArmEmitterContext context)
{
OpCode32AluReg op = (OpCode32AluReg)context.CurrOp;
SetIntA32(context, op.Rd, EmitUnsigned8BitPair(context, GetIntA32(context, op.Rn), GetIntA32(context, op.Rm), (d, n, m) =>
{
EmitSaturateUqadd(context, d, context.Add(n, m), 8);
}));
}
public static void Uqsub16(ArmEmitterContext context)
{
OpCode32AluReg op = (OpCode32AluReg)context.CurrOp;
SetIntA32(context, op.Rd, EmitUnsigned16BitPair(context, GetIntA32(context, op.Rn), GetIntA32(context, op.Rm), (d, n, m) =>
{
EmitSaturateUqsub(context, d, context.Subtract(n, m), 16);
}));
}
public static void Uqsub8(ArmEmitterContext context)
{
OpCode32AluReg op = (OpCode32AluReg)context.CurrOp;
SetIntA32(context, op.Rd, EmitUnsigned8BitPair(context, GetIntA32(context, op.Rn), GetIntA32(context, op.Rm), (d, n, m) =>
{
EmitSaturateUqsub(context, d, context.Subtract(n, m), 8);
}));
}
public static void Usat(ArmEmitterContext context)
{
OpCode32Sat op = (OpCode32Sat)context.CurrOp;
@ -922,6 +986,251 @@ namespace ARMeilleure.Instructions
}
}
private static void EmitSaturateRange(ArmEmitterContext context, Operand result, Operand value, uint saturateTo, bool unsigned, bool setQ = true)
{
Debug.Assert(saturateTo <= 32);
Debug.Assert(!unsigned || saturateTo < 32);
if (!unsigned && saturateTo == 32)
{
// No saturation possible for this case.
context.Copy(result, value);
return;
}
else if (saturateTo == 0)
{
// Result is always zero if we saturate 0 bits.
context.Copy(result, Const(0));
return;
}
Operand satValue;
if (unsigned)
{
// Negative values always saturate (to zero).
// So we must always ignore the sign bit when masking, so that the truncated value will differ from the original one.
satValue = context.BitwiseAnd(value, Const((int)(uint.MaxValue >> (32 - (int)saturateTo))));
}
else
{
satValue = context.ShiftLeft(value, Const(32 - (int)saturateTo));
satValue = context.ShiftRightSI(satValue, Const(32 - (int)saturateTo));
}
// If the result is 0, the values are equal and we don't need saturation.
Operand lblNoSat = Label();
context.BranchIfFalse(lblNoSat, context.Subtract(value, satValue));
// Saturate and set Q flag.
if (unsigned)
{
if (saturateTo == 31)
{
// Only saturation case possible when going from 32 bits signed to 32 or 31 bits unsigned
// is when the signed input is negative, as all positive values are representable on a 31 bits range.
satValue = Const(0);
}
else
{
satValue = context.ShiftRightSI(value, Const(31));
satValue = context.BitwiseNot(satValue);
satValue = context.ShiftRightUI(satValue, Const(32 - (int)saturateTo));
}
}
else
{
if (saturateTo == 1)
{
satValue = context.ShiftRightSI(value, Const(31));
}
else
{
satValue = Const(uint.MaxValue >> (33 - (int)saturateTo));
satValue = context.BitwiseExclusiveOr(satValue, context.ShiftRightSI(value, Const(31)));
}
}
if (setQ)
{
SetFlag(context, PState.QFlag, Const(1));
}
context.Copy(result, satValue);
Operand lblExit = Label();
context.Branch(lblExit);
context.MarkLabel(lblNoSat);
context.Copy(result, value);
context.MarkLabel(lblExit);
}
private static void EmitSaturateUqadd(ArmEmitterContext context, Operand result, Operand value, uint saturateTo)
{
Debug.Assert(saturateTo <= 32);
if (saturateTo == 32)
{
// No saturation possible for this case.
context.Copy(result, value);
return;
}
else if (saturateTo == 0)
{
// Result is always zero if we saturate 0 bits.
context.Copy(result, Const(0));
return;
}
// If the result is 0, the values are equal and we don't need saturation.
Operand lblNoSat = Label();
context.BranchIfFalse(lblNoSat, context.ShiftRightUI(value, Const((int)saturateTo)));
// Saturate.
context.Copy(result, Const(uint.MaxValue >> (32 - (int)saturateTo)));
Operand lblExit = Label();
context.Branch(lblExit);
context.MarkLabel(lblNoSat);
context.Copy(result, value);
context.MarkLabel(lblExit);
}
private static void EmitSaturateUqsub(ArmEmitterContext context, Operand result, Operand value, uint saturateTo)
{
Debug.Assert(saturateTo <= 32);
if (saturateTo == 32)
{
// No saturation possible for this case.
context.Copy(result, value);
return;
}
else if (saturateTo == 0)
{
// Result is always zero if we saturate 0 bits.
context.Copy(result, Const(0));
return;
}
// If the result is 0, the values are equal and we don't need saturation.
Operand lblNoSat = Label();
context.BranchIf(lblNoSat, value, Const(0), Comparison.GreaterOrEqual);
// Saturate.
// Assumes that the value can only underflow, since this is only used for unsigned subtraction.
context.Copy(result, Const(0));
Operand lblExit = Label();
context.Branch(lblExit);
context.MarkLabel(lblNoSat);
context.Copy(result, value);
context.MarkLabel(lblExit);
}
private static Operand EmitSigned16BitPair(ArmEmitterContext context, Operand rn, Operand rm, Action<Operand, Operand, Operand> elementAction)
{
Operand tempD = context.AllocateLocal(OperandType.I32);
Operand tempN = context.SignExtend16(OperandType.I32, rn);
Operand tempM = context.SignExtend16(OperandType.I32, rm);
elementAction(tempD, tempN, tempM);
Operand tempD2 = context.ZeroExtend16(OperandType.I32, tempD);
tempN = context.ShiftRightSI(rn, Const(16));
tempM = context.ShiftRightSI(rm, Const(16));
elementAction(tempD, tempN, tempM);
return context.BitwiseOr(tempD2, context.ShiftLeft(tempD, Const(16)));
}
private static Operand EmitUnsigned16BitPair(ArmEmitterContext context, Operand rn, Operand rm, Action<Operand, Operand, Operand> elementAction)
{
Operand tempD = context.AllocateLocal(OperandType.I32);
Operand tempN = context.ZeroExtend16(OperandType.I32, rn);
Operand tempM = context.ZeroExtend16(OperandType.I32, rm);
elementAction(tempD, tempN, tempM);
Operand tempD2 = context.ZeroExtend16(OperandType.I32, tempD);
tempN = context.ShiftRightUI(rn, Const(16));
tempM = context.ShiftRightUI(rm, Const(16));
elementAction(tempD, tempN, tempM);
return context.BitwiseOr(tempD2, context.ShiftLeft(tempD, Const(16)));
}
private static Operand EmitSigned8BitPair(ArmEmitterContext context, Operand rn, Operand rm, Action<Operand, Operand, Operand> elementAction)
{
return Emit8BitPair(context, rn, rm, elementAction, unsigned: false);
}
private static Operand EmitUnsigned8BitPair(ArmEmitterContext context, Operand rn, Operand rm, Action<Operand, Operand, Operand> elementAction)
{
return Emit8BitPair(context, rn, rm, elementAction, unsigned: true);
}
private static Operand Emit8BitPair(ArmEmitterContext context, Operand rn, Operand rm, Action<Operand, Operand, Operand> elementAction, bool unsigned)
{
Operand tempD = context.AllocateLocal(OperandType.I32);
Operand result = default;
for (int b = 0; b < 4; b++)
{
Operand nByte = b != 0 ? context.ShiftRightUI(rn, Const(b * 8)) : rn;
Operand mByte = b != 0 ? context.ShiftRightUI(rm, Const(b * 8)) : rm;
if (unsigned)
{
nByte = context.ZeroExtend8(OperandType.I32, nByte);
mByte = context.ZeroExtend8(OperandType.I32, mByte);
}
else
{
nByte = context.SignExtend8(OperandType.I32, nByte);
mByte = context.SignExtend8(OperandType.I32, mByte);
}
elementAction(tempD, nByte, mByte);
if (b == 0)
{
result = context.ZeroExtend8(OperandType.I32, tempD);
}
else if (b < 3)
{
result = context.BitwiseOr(result, context.ShiftLeft(context.ZeroExtend8(OperandType.I32, tempD), Const(b * 8)));
}
else
{
result = context.BitwiseOr(result, context.ShiftLeft(tempD, Const(24)));
}
}
return result;
}
private static void EmitAluStore(ArmEmitterContext context, Operand value)
{
IOpCode32Alu op = (IOpCode32Alu)context.CurrOp;

View File

@ -403,19 +403,25 @@ namespace ARMeilleure.Instructions
{
return EmitHostMappedPointer(context, address);
}
else if (context.Memory.Type == MemoryManagerType.HostTracked)
else if (context.Memory.Type.IsHostTracked())
{
if (address.Type == OperandType.I32)
{
address = context.ZeroExtend32(OperandType.I64, address);
}
if (context.Memory.Type == MemoryManagerType.HostTracked)
{
Operand mask = Const(ulong.MaxValue >> (64 - context.Memory.AddressSpaceBits));
address = context.BitwiseAnd(address, mask);
}
Operand ptBase = !context.HasPtc
? Const(context.Memory.PageTablePointer.ToInt64())
: Const(context.Memory.PageTablePointer.ToInt64(), Ptc.PageTableSymbol);
Operand ptOffset = context.ShiftRightUI(address, Const(PageBits));
if (ptOffset.Type == OperandType.I32)
{
ptOffset = context.ZeroExtend32(OperandType.I64, ptOffset);
}
return context.Add(address, context.Load(OperandType.I64, context.Add(ptBase, context.ShiftLeft(ptOffset, Const(3)))));
}

View File

@ -2426,7 +2426,11 @@ namespace ARMeilleure.Instructions
}
else if (Optimizations.FastFP && Optimizations.UseSse41 && sizeF == 0)
{
Operand res = EmitSse41Round32Exp8OpF(context, context.AddIntrinsic(Intrinsic.X86Rsqrtss, GetVec(op.Rn)), scalar: true);
// RSQRTSS handles subnormals as zero, which differs from Arm, so we can't use it here.
Operand res = context.AddIntrinsic(Intrinsic.X86Sqrtss, GetVec(op.Rn));
res = context.AddIntrinsic(Intrinsic.X86Rcpss, res);
res = EmitSse41Round32Exp8OpF(context, res, scalar: true);
context.Copy(GetVec(op.Rd), context.VectorZeroUpper96(res));
}
@ -2451,7 +2455,11 @@ namespace ARMeilleure.Instructions
}
else if (Optimizations.FastFP && Optimizations.UseSse41 && sizeF == 0)
{
Operand res = EmitSse41Round32Exp8OpF(context, context.AddIntrinsic(Intrinsic.X86Rsqrtps, GetVec(op.Rn)), scalar: false);
// RSQRTPS handles subnormals as zero, which differs from Arm, so we can't use it here.
Operand res = context.AddIntrinsic(Intrinsic.X86Sqrtps, GetVec(op.Rn));
res = context.AddIntrinsic(Intrinsic.X86Rcpps, res);
res = EmitSse41Round32Exp8OpF(context, res, scalar: false);
if (op.RegisterSize == RegisterSize.Simd64)
{

View File

@ -1115,6 +1115,13 @@ namespace ARMeilleure.Instructions
}
}
public static void Vpadal(ArmEmitterContext context)
{
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
EmitVectorPairwiseTernaryLongOpI32(context, (op1, op2, op3) => context.Add(context.Add(op1, op2), op3), op.Opc != 1);
}
public static void Vpaddl(ArmEmitterContext context)
{
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
@ -1239,6 +1246,33 @@ namespace ARMeilleure.Instructions
EmitVectorUnaryNarrowOp32(context, (op1) => EmitSatQ(context, op1, 8 << op.Size, signedSrc: true, signedDst: false), signed: true);
}
public static void Vqrdmulh(ArmEmitterContext context)
{
OpCode32SimdReg op = (OpCode32SimdReg)context.CurrOp;
int eSize = 8 << op.Size;
EmitVectorBinaryOpI32(context, (op1, op2) =>
{
if (op.Size == 2)
{
op1 = context.SignExtend32(OperandType.I64, op1);
op2 = context.SignExtend32(OperandType.I64, op2);
}
Operand res = context.Multiply(op1, op2);
res = context.Add(res, Const(res.Type, 1L << (eSize - 2)));
res = context.ShiftRightSI(res, Const(eSize - 1));
res = EmitSatQ(context, res, eSize, signedSrc: true, signedDst: true);
if (op.Size == 2)
{
res = context.ConvertI64ToI32(res);
}
return res;
}, signed: true);
}
public static void Vqsub(ArmEmitterContext context)
{
OpCode32SimdReg op = (OpCode32SimdReg)context.CurrOp;

View File

@ -578,6 +578,22 @@ namespace ARMeilleure.Instructions
}
}
// VRINTR (floating-point).
public static void Vrintr_S(ArmEmitterContext context)
{
if (Optimizations.UseAdvSimd)
{
InstEmitSimdHelper32Arm64.EmitScalarUnaryOpF32(context, Intrinsic.Arm64FrintiS);
}
else
{
EmitScalarUnaryOpF32(context, (op1) =>
{
return EmitRoundByRMode(context, op1);
});
}
}
// VRINTZ (floating-point).
public static void Vrint_Z(ArmEmitterContext context)
{

View File

@ -673,6 +673,35 @@ namespace ARMeilleure.Instructions
context.Copy(GetVecA32(op.Qd), res);
}
public static void EmitVectorPairwiseTernaryLongOpI32(ArmEmitterContext context, Func3I emit, bool signed)
{
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
int elems = op.GetBytesCount() >> op.Size;
int pairs = elems >> 1;
Operand res = GetVecA32(op.Qd);
for (int index = 0; index < pairs; index++)
{
int pairIndex = index * 2;
Operand m1 = EmitVectorExtract32(context, op.Qm, op.Im + pairIndex, op.Size, signed);
Operand m2 = EmitVectorExtract32(context, op.Qm, op.Im + pairIndex + 1, op.Size, signed);
if (op.Size == 2)
{
m1 = signed ? context.SignExtend32(OperandType.I64, m1) : context.ZeroExtend32(OperandType.I64, m1);
m2 = signed ? context.SignExtend32(OperandType.I64, m2) : context.ZeroExtend32(OperandType.I64, m2);
}
Operand d1 = EmitVectorExtract32(context, op.Qd, op.Id + index, op.Size + 1, signed);
res = EmitVectorInsert(context, res, emit(m1, m2, d1), op.Id + index, op.Size + 1);
}
context.Copy(GetVecA32(op.Qd), res);
}
// Narrow
public static void EmitVectorUnaryNarrowOp32(ArmEmitterContext context, Func1I emit, bool signed = false)

View File

@ -191,6 +191,26 @@ namespace ARMeilleure.Instructions
context.Copy(GetVecA32(op.Qd), res);
}
public static void Vswp(ArmEmitterContext context)
{
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
if (op.Q)
{
Operand temp = context.Copy(GetVecA32(op.Qd));
context.Copy(GetVecA32(op.Qd), GetVecA32(op.Qm));
context.Copy(GetVecA32(op.Qm), temp);
}
else
{
Operand temp = ExtractScalar(context, OperandType.I64, op.Vd);
InsertScalar(context, op.Vd, ExtractScalar(context, OperandType.I64, op.Vm));
InsertScalar(context, op.Vm, temp);
}
}
public static void Vtbl(ArmEmitterContext context)
{
OpCode32SimdTbl op = (OpCode32SimdTbl)context.CurrOp;

View File

@ -116,7 +116,7 @@ namespace ARMeilleure.Instructions
}
else if (shift >= eSize)
{
if ((op.RegisterSize == RegisterSize.Simd64))
if (op.RegisterSize == RegisterSize.Simd64)
{
Operand res = context.VectorZeroUpper64(GetVec(op.Rd));
@ -359,6 +359,16 @@ namespace ARMeilleure.Instructions
}
}
public static void Sqshl_Si(ArmEmitterContext context)
{
EmitShlImmOp(context, signedDst: true, ShlRegFlags.Signed | ShlRegFlags.Scalar | ShlRegFlags.Saturating);
}
public static void Sqshl_Vi(ArmEmitterContext context)
{
EmitShlImmOp(context, signedDst: true, ShlRegFlags.Signed | ShlRegFlags.Saturating);
}
public static void Sqshrn_S(ArmEmitterContext context)
{
if (Optimizations.UseAdvSimd)
@ -1593,6 +1603,99 @@ namespace ARMeilleure.Instructions
Saturating = 1 << 3,
}
private static void EmitShlImmOp(ArmEmitterContext context, bool signedDst, ShlRegFlags flags = ShlRegFlags.None)
{
bool scalar = flags.HasFlag(ShlRegFlags.Scalar);
bool signed = flags.HasFlag(ShlRegFlags.Signed);
bool saturating = flags.HasFlag(ShlRegFlags.Saturating);
OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;
Operand res = context.VectorZero();
int elems = !scalar ? op.GetBytesCount() >> op.Size : 1;
for (int index = 0; index < elems; index++)
{
Operand ne = EmitVectorExtract(context, op.Rn, index, op.Size, signed);
Operand e = !saturating
? EmitShlImm(context, ne, GetImmShl(op), op.Size)
: EmitShlImmSatQ(context, ne, GetImmShl(op), op.Size, signed, signedDst);
res = EmitVectorInsert(context, res, e, index, op.Size);
}
context.Copy(GetVec(op.Rd), res);
}
private static Operand EmitShlImm(ArmEmitterContext context, Operand op, int shiftLsB, int size)
{
int eSize = 8 << size;
Debug.Assert(op.Type == OperandType.I64);
Debug.Assert(eSize == 8 || eSize == 16 || eSize == 32 || eSize == 64);
Operand res = context.AllocateLocal(OperandType.I64);
if (shiftLsB >= eSize)
{
Operand shl = context.ShiftLeft(op, Const(shiftLsB));
context.Copy(res, shl);
}
else
{
Operand zeroL = Const(0L);
context.Copy(res, zeroL);
}
return res;
}
private static Operand EmitShlImmSatQ(ArmEmitterContext context, Operand op, int shiftLsB, int size, bool signedSrc, bool signedDst)
{
int eSize = 8 << size;
Debug.Assert(op.Type == OperandType.I64);
Debug.Assert(eSize == 8 || eSize == 16 || eSize == 32 || eSize == 64);
Operand lblEnd = Label();
Operand res = context.Copy(context.AllocateLocal(OperandType.I64), op);
if (shiftLsB >= eSize)
{
context.Copy(res, signedSrc
? EmitSignedSignSatQ(context, op, size)
: EmitUnsignedSignSatQ(context, op, size));
}
else
{
Operand shl = context.ShiftLeft(op, Const(shiftLsB));
if (eSize == 64)
{
Operand sarOrShr = signedSrc
? context.ShiftRightSI(shl, Const(shiftLsB))
: context.ShiftRightUI(shl, Const(shiftLsB));
context.Copy(res, shl);
context.BranchIf(lblEnd, sarOrShr, op, Comparison.Equal);
context.Copy(res, signedSrc
? EmitSignedSignSatQ(context, op, size)
: EmitUnsignedSignSatQ(context, op, size));
}
else
{
context.Copy(res, signedSrc
? EmitSignedSrcSatQ(context, shl, size, signedDst)
: EmitUnsignedSrcSatQ(context, shl, size, signedDst));
}
}
context.MarkLabel(lblEnd);
return res;
}
private static void EmitShlRegOp(ArmEmitterContext context, ShlRegFlags flags = ShlRegFlags.None)
{
bool scalar = flags.HasFlag(ShlRegFlags.Scalar);

View File

@ -106,6 +106,38 @@ namespace ARMeilleure.Instructions
context.Copy(GetVecA32(op.Qd), res);
}
public static void Vshll2(ArmEmitterContext context)
{
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
Operand res = context.VectorZero();
int elems = op.GetBytesCount() >> op.Size;
for (int index = 0; index < elems; index++)
{
Operand me = EmitVectorExtract32(context, op.Qm, op.Im + index, op.Size, !op.U);
if (op.Size == 2)
{
if (op.U)
{
me = context.ZeroExtend32(OperandType.I64, me);
}
else
{
me = context.SignExtend32(OperandType.I64, me);
}
}
me = context.ShiftLeft(me, Const(8 << op.Size));
res = EmitVectorInsert(context, res, me, index, op.Size + 1);
}
context.Copy(GetVecA32(op.Qd), res);
}
public static void Vshr(ArmEmitterContext context)
{
OpCode32SimdShImm op = (OpCode32SimdShImm)context.CurrOp;
@ -130,6 +162,36 @@ namespace ARMeilleure.Instructions
EmitVectorUnaryNarrowOp32(context, (op1) => context.ShiftRightUI(op1, Const(shift)));
}
public static void Vsli_I(ArmEmitterContext context)
{
OpCode32SimdShImm op = (OpCode32SimdShImm)context.CurrOp;
int shift = op.Shift;
int eSize = 8 << op.Size;
ulong mask = shift != 0 ? ulong.MaxValue >> (64 - shift) : 0UL;
Operand res = GetVec(op.Qd);
int elems = op.GetBytesCount() >> op.Size;
for (int index = 0; index < elems; index++)
{
Operand me = EmitVectorExtractZx(context, op.Qm, op.Im + index, op.Size);
Operand neShifted = context.ShiftLeft(me, Const(shift));
Operand de = EmitVectorExtractZx(context, op.Qd, op.Id + index, op.Size);
Operand deMasked = context.BitwiseAnd(de, Const(mask));
Operand e = context.BitwiseOr(neShifted, deMasked);
res = EmitVectorInsert(context, res, e, op.Id + index, op.Size);
}
context.Copy(GetVec(op.Qd), res);
}
public static void Vsra(ArmEmitterContext context)
{
OpCode32SimdShImm op = (OpCode32SimdShImm)context.CurrOp;

View File

@ -384,7 +384,9 @@ namespace ARMeilleure.Instructions
Sqrshrn_V,
Sqrshrun_S,
Sqrshrun_V,
Sqshl_Si,
Sqshl_V,
Sqshl_Vi,
Sqshrn_S,
Sqshrn_V,
Sqshrun_S,
@ -525,6 +527,7 @@ namespace ARMeilleure.Instructions
Pld,
Pop,
Push,
Qadd16,
Rev,
Revsh,
Rsb,
@ -569,6 +572,10 @@ namespace ARMeilleure.Instructions
Umaal,
Umlal,
Umull,
Uqadd16,
Uqadd8,
Uqsub16,
Uqsub8,
Usat,
Usat16,
Usub8,
@ -635,6 +642,7 @@ namespace ARMeilleure.Instructions
Vorn,
Vorr,
Vpadd,
Vpadal,
Vpaddl,
Vpmax,
Vpmin,
@ -642,6 +650,7 @@ namespace ARMeilleure.Instructions
Vqdmulh,
Vqmovn,
Vqmovun,
Vqrdmulh,
Vqrshrn,
Vqrshrun,
Vqshrn,
@ -654,6 +663,7 @@ namespace ARMeilleure.Instructions
Vrintm,
Vrintn,
Vrintp,
Vrintr,
Vrintx,
Vrshr,
Vrshrn,
@ -662,6 +672,7 @@ namespace ARMeilleure.Instructions
Vshll,
Vshr,
Vshrn,
Vsli,
Vst1,
Vst2,
Vst3,
@ -678,6 +689,7 @@ namespace ARMeilleure.Instructions
Vsub,
Vsubl,
Vsubw,
Vswp,
Vtbl,
Vtrn,
Vtst,

View File

@ -91,54 +91,54 @@ namespace ARMeilleure.Instructions
#region "Read"
public static byte ReadByte(ulong address)
{
return GetMemoryManager().ReadTracked<byte>(address);
return GetMemoryManager().ReadGuest<byte>(address);
}
public static ushort ReadUInt16(ulong address)
{
return GetMemoryManager().ReadTracked<ushort>(address);
return GetMemoryManager().ReadGuest<ushort>(address);
}
public static uint ReadUInt32(ulong address)
{
return GetMemoryManager().ReadTracked<uint>(address);
return GetMemoryManager().ReadGuest<uint>(address);
}
public static ulong ReadUInt64(ulong address)
{
return GetMemoryManager().ReadTracked<ulong>(address);
return GetMemoryManager().ReadGuest<ulong>(address);
}
public static V128 ReadVector128(ulong address)
{
return GetMemoryManager().ReadTracked<V128>(address);
return GetMemoryManager().ReadGuest<V128>(address);
}
#endregion
#region "Write"
public static void WriteByte(ulong address, byte value)
{
GetMemoryManager().Write(address, value);
GetMemoryManager().WriteGuest(address, value);
}
public static void WriteUInt16(ulong address, ushort value)
{
GetMemoryManager().Write(address, value);
GetMemoryManager().WriteGuest(address, value);
}
public static void WriteUInt32(ulong address, uint value)
{
GetMemoryManager().Write(address, value);
GetMemoryManager().WriteGuest(address, value);
}
public static void WriteUInt64(ulong address, ulong value)
{
GetMemoryManager().Write(address, value);
GetMemoryManager().WriteGuest(address, value);
}
public static void WriteVector128(ulong address, V128 value)
{
GetMemoryManager().Write(address, value);
GetMemoryManager().WriteGuest(address, value);
}
#endregion

View File

@ -4,7 +4,5 @@ namespace ARMeilleure.Memory
{
IJitMemoryBlock Allocate(ulong size);
IJitMemoryBlock Reserve(ulong size);
ulong GetPageSize();
}
}

View File

@ -28,6 +28,17 @@ namespace ARMeilleure.Memory
/// <returns>The data</returns>
T ReadTracked<T>(ulong va) where T : unmanaged;
/// <summary>
/// Reads data from CPU mapped memory, from guest code. (with read tracking)
/// </summary>
/// <typeparam name="T">Type of the data being read</typeparam>
/// <param name="va">Virtual address of the data in memory</param>
/// <returns>The data</returns>
T ReadGuest<T>(ulong va) where T : unmanaged
{
return ReadTracked<T>(va);
}
/// <summary>
/// Writes data to CPU mapped memory.
/// </summary>
@ -36,6 +47,17 @@ namespace ARMeilleure.Memory
/// <param name="value">Data to be written</param>
void Write<T>(ulong va, T value) where T : unmanaged;
/// <summary>
/// Writes data to CPU mapped memory, from guest code.
/// </summary>
/// <typeparam name="T">Type of the data being written</typeparam>
/// <param name="va">Virtual address to write the data into</param>
/// <param name="value">Data to be written</param>
void WriteGuest<T>(ulong va, T value) where T : unmanaged
{
Write(va, value);
}
/// <summary>
/// Gets a read-only span of data from CPU mapped memory.
/// </summary>

View File

@ -35,18 +35,29 @@ namespace ARMeilleure.Memory
/// Allows invalid access from JIT code to the rest of the program, but is faster.
/// </summary>
HostMappedUnsafe,
/// <summary>
/// High level implementation using a software flat page table for address translation
/// without masking the address and no support for handling invalid or non-contiguous memory access.
/// </summary>
HostTrackedUnsafe,
}
static class MemoryManagerTypeExtensions
public static class MemoryManagerTypeExtensions
{
public static bool IsHostMapped(this MemoryManagerType type)
{
return type == MemoryManagerType.HostMapped || type == MemoryManagerType.HostMappedUnsafe;
}
public static bool IsHostTracked(this MemoryManagerType type)
{
return type == MemoryManagerType.HostTracked || type == MemoryManagerType.HostTrackedUnsafe;
}
public static bool IsHostMappedOrTracked(this MemoryManagerType type)
{
return type == MemoryManagerType.HostTracked || type == MemoryManagerType.HostMapped || type == MemoryManagerType.HostMappedUnsafe;
return type.IsHostMapped() || type.IsHostTracked();
}
}
}

View File

@ -7,6 +7,7 @@ namespace ARMeilleure.Memory
public const int DefaultGranularity = 65536; // Mapping granularity in Windows.
public IJitMemoryBlock Block { get; }
public IJitMemoryAllocator Allocator { get; }
public IntPtr Pointer => Block.Pointer;
@ -21,6 +22,7 @@ namespace ARMeilleure.Memory
granularity = DefaultGranularity;
}
Allocator = allocator;
Block = allocator.Reserve(maxSize);
_maxSize = maxSize;
_sizeGranularity = granularity;

View File

@ -1,63 +1,14 @@
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Memory;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation;
using ARMeilleure.Translation.Cache;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
namespace ARMeilleure.Signal
{
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct SignalHandlerRange
public static class NativeSignalHandlerGenerator
{
public int IsActive;
public nuint RangeAddress;
public nuint RangeEndAddress;
public IntPtr ActionPointer;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct SignalHandlerConfig
{
/// <summary>
/// The byte offset of the faulting address in the SigInfo or ExceptionRecord struct.
/// </summary>
public int StructAddressOffset;
/// <summary>
/// The byte offset of the write flag in the SigInfo or ExceptionRecord struct.
/// </summary>
public int StructWriteOffset;
/// <summary>
/// The sigaction handler that was registered before this one. (unix only)
/// </summary>
public nuint UnixOldSigaction;
/// <summary>
/// The type of the previous sigaction. True for the 3 argument variant. (unix only)
/// </summary>
public int UnixOldSigaction3Arg;
public SignalHandlerRange Range0;
public SignalHandlerRange Range1;
public SignalHandlerRange Range2;
public SignalHandlerRange Range3;
public SignalHandlerRange Range4;
public SignalHandlerRange Range5;
public SignalHandlerRange Range6;
public SignalHandlerRange Range7;
}
public static class NativeSignalHandler
{
private delegate void UnixExceptionHandler(int sig, IntPtr info, IntPtr ucontext);
[UnmanagedFunctionPointer(CallingConvention.Winapi)]
private delegate int VectoredExceptionHandler(IntPtr exceptionInfo);
private const int MaxTrackedRanges = 8;
public const int MaxTrackedRanges = 8;
private const int StructAddressOffset = 0;
private const int StructWriteOffset = 4;
@ -70,124 +21,7 @@ namespace ARMeilleure.Signal
private const uint EXCEPTION_ACCESS_VIOLATION = 0xc0000005;
private static ulong _pageSize;
private static ulong _pageMask;
private static readonly IntPtr _handlerConfig;
private static IntPtr _signalHandlerPtr;
private static IntPtr _signalHandlerHandle;
private static readonly object _lock = new();
private static bool _initialized;
static NativeSignalHandler()
{
_handlerConfig = Marshal.AllocHGlobal(Unsafe.SizeOf<SignalHandlerConfig>());
ref SignalHandlerConfig config = ref GetConfigRef();
config = new SignalHandlerConfig();
}
public static void Initialize(IJitMemoryAllocator allocator)
{
JitCache.Initialize(allocator);
}
public static void InitializeSignalHandler(ulong pageSize, Func<IntPtr, IntPtr, IntPtr> customSignalHandlerFactory = null)
{
if (_initialized)
{
return;
}
lock (_lock)
{
if (_initialized)
{
return;
}
_pageSize = pageSize;
_pageMask = pageSize - 1;
ref SignalHandlerConfig config = ref GetConfigRef();
if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS() || OperatingSystem.IsIOS())
{
_signalHandlerPtr = Marshal.GetFunctionPointerForDelegate(GenerateUnixSignalHandler(_handlerConfig));
if (customSignalHandlerFactory != null)
{
_signalHandlerPtr = customSignalHandlerFactory(UnixSignalHandlerRegistration.GetSegfaultExceptionHandler().sa_handler, _signalHandlerPtr);
}
var old = UnixSignalHandlerRegistration.RegisterExceptionHandler(_signalHandlerPtr);
config.UnixOldSigaction = (nuint)(ulong)old.sa_handler;
config.UnixOldSigaction3Arg = old.sa_flags & 4;
}
else
{
config.StructAddressOffset = 40; // ExceptionInformation1
config.StructWriteOffset = 32; // ExceptionInformation0
_signalHandlerPtr = Marshal.GetFunctionPointerForDelegate(GenerateWindowsSignalHandler(_handlerConfig));
if (customSignalHandlerFactory != null)
{
_signalHandlerPtr = customSignalHandlerFactory(IntPtr.Zero, _signalHandlerPtr);
}
_signalHandlerHandle = WindowsSignalHandlerRegistration.RegisterExceptionHandler(_signalHandlerPtr);
}
_initialized = true;
}
}
private static unsafe ref SignalHandlerConfig GetConfigRef()
{
return ref Unsafe.AsRef<SignalHandlerConfig>((void*)_handlerConfig);
}
public static unsafe bool AddTrackedRegion(nuint address, nuint endAddress, IntPtr action)
{
var ranges = &((SignalHandlerConfig*)_handlerConfig)->Range0;
for (int i = 0; i < MaxTrackedRanges; i++)
{
if (ranges[i].IsActive == 0)
{
ranges[i].RangeAddress = address;
ranges[i].RangeEndAddress = endAddress;
ranges[i].ActionPointer = action;
ranges[i].IsActive = 1;
return true;
}
}
return false;
}
public static unsafe bool RemoveTrackedRegion(nuint address)
{
var ranges = &((SignalHandlerConfig*)_handlerConfig)->Range0;
for (int i = 0; i < MaxTrackedRanges; i++)
{
if (ranges[i].IsActive == 1 && ranges[i].RangeAddress == address)
{
ranges[i].IsActive = 0;
return true;
}
}
return false;
}
private static Operand EmitGenericRegionCheck(EmitterContext context, IntPtr signalStructPtr, Operand faultAddress, Operand isWrite)
private static Operand EmitGenericRegionCheck(EmitterContext context, IntPtr signalStructPtr, Operand faultAddress, Operand isWrite, int rangeStructSize)
{
Operand inRegionLocal = context.AllocateLocal(OperandType.I32);
context.Copy(inRegionLocal, Const(0));
@ -196,7 +30,7 @@ namespace ARMeilleure.Signal
for (int i = 0; i < MaxTrackedRanges; i++)
{
ulong rangeBaseOffset = (ulong)(RangeOffset + i * Unsafe.SizeOf<SignalHandlerRange>());
ulong rangeBaseOffset = (ulong)(RangeOffset + i * rangeStructSize);
Operand nextLabel = Label();
@ -210,13 +44,12 @@ namespace ARMeilleure.Signal
// Is the fault address within this tracked region?
Operand inRange = context.BitwiseAnd(
context.ICompare(faultAddress, rangeAddress, Comparison.GreaterOrEqualUI),
context.ICompare(faultAddress, rangeEndAddress, Comparison.LessUI)
);
context.ICompare(faultAddress, rangeEndAddress, Comparison.LessUI));
// Only call tracking if in range.
context.BranchIfFalse(nextLabel, inRange, BasicBlockFrequency.Cold);
Operand offset = context.BitwiseAnd(context.Subtract(faultAddress, rangeAddress), Const(~_pageMask));
Operand offset = context.Subtract(faultAddress, rangeAddress);
// Call the tracking action, with the pointer's relative offset to the base address.
Operand trackingActionPtr = context.Load(OperandType.I64, Const((ulong)signalStructPtr + rangeBaseOffset + 20));
@ -227,8 +60,10 @@ namespace ARMeilleure.Signal
// Tracking action should be non-null to call it, otherwise assume false return.
context.BranchIfFalse(skipActionLabel, trackingActionPtr);
Operand result = context.Call(trackingActionPtr, OperandType.I32, offset, Const(_pageSize), isWrite);
context.Copy(inRegionLocal, result);
Operand result = context.Call(trackingActionPtr, OperandType.I64, offset, Const(1UL), isWrite);
context.Copy(inRegionLocal, context.ICompareNotEqual(result, Const(0UL)));
GenerateFaultAddressPatchCode(context, faultAddress, result);
context.MarkLabel(skipActionLabel);
@ -269,8 +104,7 @@ namespace ARMeilleure.Signal
Operand esr = context.Load(OperandType.I64, context.Add(ctxPtr, Const(EsrOffset)));
return context.BitwiseAnd(esr, Const(0x40ul));
}
if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
else if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
{
const ulong ErrOffset = 4; // __es.__err
Operand err = context.Load(OperandType.I64, context.Add(ctxPtr, Const(ErrOffset)));
@ -310,8 +144,7 @@ namespace ARMeilleure.Signal
Operand esr = context.Load(OperandType.I64, context.Add(auxPtr, Const(8ul)));
return context.BitwiseAnd(esr, Const(0x40ul));
}
if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
else if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
{
const int ErrOffset = 192; // uc_mcontext.gregs[REG_ERR]
Operand err = context.Load(OperandType.I64, context.Add(ucontextPtr, Const(ErrOffset)));
@ -322,7 +155,7 @@ namespace ARMeilleure.Signal
throw new PlatformNotSupportedException();
}
private static UnixExceptionHandler GenerateUnixSignalHandler(IntPtr signalStructPtr)
public static byte[] GenerateUnixSignalHandler(IntPtr signalStructPtr, int rangeStructSize)
{
EmitterContext context = new();
@ -335,7 +168,7 @@ namespace ARMeilleure.Signal
Operand isWrite = context.ICompareNotEqual(writeFlag, Const(0L)); // Normalize to 0/1.
Operand isInRegion = EmitGenericRegionCheck(context, signalStructPtr, faultAddress, isWrite);
Operand isInRegion = EmitGenericRegionCheck(context, signalStructPtr, faultAddress, isWrite, rangeStructSize);
Operand endLabel = Label();
@ -367,10 +200,10 @@ namespace ARMeilleure.Signal
OperandType[] argTypes = new OperandType[] { OperandType.I32, OperandType.I64, OperandType.I64 };
return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<UnixExceptionHandler>();
return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Code;
}
private static VectoredExceptionHandler GenerateWindowsSignalHandler(IntPtr signalStructPtr)
public static byte[] GenerateWindowsSignalHandler(IntPtr signalStructPtr, int rangeStructSize)
{
EmitterContext context = new();
@ -399,7 +232,7 @@ namespace ARMeilleure.Signal
Operand isWrite = context.ICompareNotEqual(writeFlag, Const(0L)); // Normalize to 0/1.
Operand isInRegion = EmitGenericRegionCheck(context, signalStructPtr, faultAddress, isWrite);
Operand isInRegion = EmitGenericRegionCheck(context, signalStructPtr, faultAddress, isWrite, rangeStructSize);
Operand endLabel = Label();
@ -421,7 +254,88 @@ namespace ARMeilleure.Signal
OperandType[] argTypes = new OperandType[] { OperandType.I64 };
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Map<VectoredExceptionHandler>();
return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq, RuntimeInformation.ProcessArchitecture).Code;
}
private static void GenerateFaultAddressPatchCode(EmitterContext context, Operand faultAddress, Operand newAddress)
{
if (RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{
if (SupportsFaultAddressPatchingForHostOs())
{
Operand lblSkip = Label();
context.BranchIf(lblSkip, faultAddress, newAddress, Comparison.Equal);
Operand ucontextPtr = context.LoadArgument(OperandType.I64, 2);
Operand pcCtxAddress = default;
ulong baseRegsOffset = 0;
if (OperatingSystem.IsLinux())
{
pcCtxAddress = context.Add(ucontextPtr, Const(440UL));
baseRegsOffset = 184UL;
}
else if (OperatingSystem.IsMacOS() || OperatingSystem.IsIOS())
{
ucontextPtr = context.Load(OperandType.I64, context.Add(ucontextPtr, Const(48UL)));
pcCtxAddress = context.Add(ucontextPtr, Const(272UL));
baseRegsOffset = 16UL;
}
Operand pc = context.Load(OperandType.I64, pcCtxAddress);
Operand reg = GetAddressRegisterFromArm64Instruction(context, pc);
Operand reg64 = context.ZeroExtend32(OperandType.I64, reg);
Operand regCtxAddress = context.Add(ucontextPtr, context.Add(context.ShiftLeft(reg64, Const(3)), Const(baseRegsOffset)));
Operand regAddress = context.Load(OperandType.I64, regCtxAddress);
Operand addressDelta = context.Subtract(regAddress, faultAddress);
context.Store(regCtxAddress, context.Add(newAddress, addressDelta));
context.MarkLabel(lblSkip);
}
}
}
private static Operand GetAddressRegisterFromArm64Instruction(EmitterContext context, Operand pc)
{
Operand inst = context.Load(OperandType.I32, pc);
Operand reg = context.AllocateLocal(OperandType.I32);
Operand isSysInst = context.ICompareEqual(context.BitwiseAnd(inst, Const(0xFFF80000)), Const(0xD5080000));
Operand lblSys = Label();
Operand lblEnd = Label();
context.BranchIfTrue(lblSys, isSysInst, BasicBlockFrequency.Cold);
context.Copy(reg, context.BitwiseAnd(context.ShiftRightUI(inst, Const(5)), Const(0x1F)));
context.Branch(lblEnd);
context.MarkLabel(lblSys);
context.Copy(reg, context.BitwiseAnd(inst, Const(0x1F)));
context.MarkLabel(lblEnd);
return reg;
}
public static bool SupportsFaultAddressPatchingForHost()
{
return SupportsFaultAddressPatchingForHostArch() && SupportsFaultAddressPatchingForHostOs();
}
private static bool SupportsFaultAddressPatchingForHostArch()
{
return RuntimeInformation.ProcessArchitecture == Architecture.Arm64;
}
private static bool SupportsFaultAddressPatchingForHostOs()
{
return OperatingSystem.IsLinux() || OperatingSystem.IsMacOS() || OperatingSystem.IsIOS();
}
}
}

View File

@ -2,7 +2,7 @@ using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation;
using Ryujinx.Common.Memory.PartialUnmaps;
using System;
using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
namespace ARMeilleure.Signal
@ -10,8 +10,28 @@ namespace ARMeilleure.Signal
/// <summary>
/// Methods to handle signals caused by partial unmaps. See the structs for C# implementations of the methods.
/// </summary>
internal static class WindowsPartialUnmapHandler
internal static partial class WindowsPartialUnmapHandler
{
[LibraryImport("kernel32.dll", SetLastError = true, EntryPoint = "LoadLibraryA")]
private static partial IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string lpFileName);
[LibraryImport("kernel32.dll", SetLastError = true)]
private static partial IntPtr GetProcAddress(IntPtr hModule, [MarshalAs(UnmanagedType.LPStr)] string procName);
private static IntPtr _getCurrentThreadIdPtr;
public static IntPtr GetCurrentThreadIdFunc()
{
if (_getCurrentThreadIdPtr == IntPtr.Zero)
{
IntPtr handle = LoadLibrary("kernel32.dll");
_getCurrentThreadIdPtr = GetProcAddress(handle, "GetCurrentThreadId");
}
return _getCurrentThreadIdPtr;
}
public static Operand EmitRetryFromAccessViolation(EmitterContext context)
{
IntPtr partialRemapStatePtr = PartialUnmapState.GlobalState;
@ -20,7 +40,7 @@ namespace ARMeilleure.Signal
// Get the lock first.
EmitNativeReaderLockAcquire(context, IntPtr.Add(partialRemapStatePtr, PartialUnmapState.PartialUnmapLockOffset));
IntPtr getCurrentThreadId = WindowsSignalHandlerRegistration.GetCurrentThreadIdFunc();
IntPtr getCurrentThreadId = GetCurrentThreadIdFunc();
Operand threadId = context.Call(Const((ulong)getCurrentThreadId), OperandType.I32);
Operand threadIndex = EmitThreadLocalMapIntGetOrReserve(context, localCountsPtr, threadId, Const(0));
@ -137,17 +157,6 @@ namespace ARMeilleure.Signal
return context.Add(structsPtr, context.SignExtend32(OperandType.I64, offset));
}
#pragma warning disable IDE0051 // Remove unused private member
private static void EmitThreadLocalMapIntRelease(EmitterContext context, IntPtr threadLocalMapPtr, Operand threadId, Operand index)
{
Operand offset = context.Multiply(index, Const(sizeof(int)));
Operand idsPtr = Const((ulong)IntPtr.Add(threadLocalMapPtr, ThreadLocalMap<int>.ThreadIdsOffset));
Operand idPtr = context.Add(idsPtr, context.SignExtend32(OperandType.I64, offset));
context.CompareAndSwap(idPtr, threadId, Const(0));
}
#pragma warning restore IDE0051
private static void EmitAtomicAddI32(EmitterContext context, Operand ptr, Operand additive)
{
Operand loop = Label();

View File

@ -1,44 +0,0 @@
using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.Signal
{
unsafe partial class WindowsSignalHandlerRegistration
{
[LibraryImport("kernel32.dll")]
private static partial IntPtr AddVectoredExceptionHandler(uint first, IntPtr handler);
[LibraryImport("kernel32.dll")]
private static partial ulong RemoveVectoredExceptionHandler(IntPtr handle);
[LibraryImport("kernel32.dll", SetLastError = true, EntryPoint = "LoadLibraryA")]
private static partial IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string lpFileName);
[LibraryImport("kernel32.dll", SetLastError = true)]
private static partial IntPtr GetProcAddress(IntPtr hModule, [MarshalAs(UnmanagedType.LPStr)] string procName);
private static IntPtr _getCurrentThreadIdPtr;
public static IntPtr RegisterExceptionHandler(IntPtr action)
{
return AddVectoredExceptionHandler(1, action);
}
public static bool RemoveExceptionHandler(IntPtr handle)
{
return RemoveVectoredExceptionHandler(handle) != 0;
}
public static IntPtr GetCurrentThreadIdFunc()
{
if (_getCurrentThreadIdPtr == IntPtr.Zero)
{
IntPtr handle = LoadLibrary("kernel32.dll");
_getCurrentThreadIdPtr = GetProcAddress(handle, "GetCurrentThreadId");
}
return _getCurrentThreadIdPtr;
}
}
}

View File

@ -3,6 +3,7 @@ using ARMeilleure.CodeGen.Unwinding;
using ARMeilleure.Memory;
using ARMeilleure.Native;
using Ryujinx.Memory;
using Ryujinx.Common.Logging;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
@ -18,49 +19,70 @@ namespace ARMeilleure.Translation.Cache
private static readonly int _pageMask = _pageSize - 4;
private const int CodeAlignment = 4; // Bytes.
private const int CacheSize = 1024 * 1024 * 1024;
private const int CacheSize = 128 * 1024 * 1024;
private const int CacheSizeIOS = 128 * 1024 * 1024;
private static ReservedRegion _jitRegion;
private static JitCacheInvalidation _jitCacheInvalidator;
private static CacheMemoryAllocator _cacheAllocator;
private static List<CacheMemoryAllocator> _cacheAllocators = [];
private static readonly List<CacheEntry> _cacheEntries = new();
private static readonly object _lock = new();
private static bool _initialized;
private static readonly List<ReservedRegion> _jitRegions = new();
private static int _activeRegionIndex = 0;
[SupportedOSPlatform("windows")]
[LibraryImport("kernel32.dll", SetLastError = true)]
public static partial IntPtr FlushInstructionCache(IntPtr hProcess, IntPtr lpAddress, UIntPtr dwSize);
public static void Initialize(IJitMemoryAllocator allocator)
{
if (_initialized)
{
return;
}
lock (_lock)
{
if (_initialized)
{
return;
if (OperatingSystem.IsWindows())
{
// JitUnwindWindows.RemoveFunctionTableHandler(
// _jitRegions[0].Pointer);
}
for (int i = 0; i < _jitRegions.Count; i++)
{
_jitRegions[i].Dispose();
}
_jitRegions.Clear();
_cacheAllocators.Clear();
}
else
{
_initialized = true;
}
_jitRegion = new ReservedRegion(allocator, (ulong)(OperatingSystem.IsIOS() ? CacheSizeIOS : CacheSize));
_activeRegionIndex = 0;
var firstRegion = new ReservedRegion(allocator, CacheSize);
_jitRegions.Add(firstRegion);
CacheMemoryAllocator firstCacheAllocator = new(CacheSize);
_cacheAllocators.Add(firstCacheAllocator);
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS() && !OperatingSystem.IsIOS())
{
_jitCacheInvalidator = new JitCacheInvalidation(allocator);
}
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
if (OperatingSystem.IsWindows())
{
JitUnwindWindows.InstallFunctionTableHandler(_jitRegion.Pointer, CacheSize, _jitRegion.Pointer + Allocate(_pageSize));
JitUnwindWindows.InstallFunctionTableHandler(
firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
);
}
_initialized = true;
@ -73,7 +95,9 @@ namespace ARMeilleure.Translation.Cache
{
while (_deferredRxProtect.TryDequeue(out var result))
{
ReprotectAsExecutable(result.funcOffset, result.length);
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
ReprotectAsExecutable(targetRegion, result.funcOffset, result.length);
}
}
@ -87,7 +111,8 @@ namespace ARMeilleure.Translation.Cache
int funcOffset = Allocate(code.Length, deferProtect);
IntPtr funcPtr = _jitRegion.Pointer + funcOffset;
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
IntPtr funcPtr = targetRegion.Pointer + funcOffset;
if (OperatingSystem.IsIOS())
{
@ -98,8 +123,7 @@ namespace ARMeilleure.Translation.Cache
}
else
{
ReprotectAsExecutable(funcOffset, code.Length);
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
JitSupportDarwinAot.Invalidate(funcPtr, (ulong)code.Length);
}
}
@ -115,9 +139,9 @@ namespace ARMeilleure.Translation.Cache
}
else
{
ReprotectAsWritable(funcOffset, code.Length);
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
Marshal.Copy(code, 0, funcPtr, code.Length);
ReprotectAsExecutable(funcOffset, code.Length);
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{
@ -139,41 +163,50 @@ namespace ARMeilleure.Translation.Cache
{
if (OperatingSystem.IsIOS())
{
return;
// return;
}
lock (_lock)
{
Debug.Assert(_initialized);
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
foreach (var region in _jitRegions)
{
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
_cacheEntries.RemoveAt(entryIndex);
if (pointer.ToInt64() < region.Pointer.ToInt64() ||
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
{
continue;
}
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
{
_cacheAllocators[_activeRegionIndex].Free(funcOffset, AlignCodeSize(entry.Size));
_cacheEntries.RemoveAt(entryIndex);
}
return;
}
}
}
private static void ReprotectAsWritable(int offset, int size)
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
{
int endOffs = offset + size;
int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
}
private static void ReprotectAsExecutable(int offset, int size)
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
{
int endOffs = offset + size;
int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
}
private static int Allocate(int codeSize, bool deferProtect = false)
@ -187,20 +220,33 @@ namespace ARMeilleure.Translation.Cache
alignment = 0x4000;
}
int allocOffset = _cacheAllocator.Allocate(ref codeSize, alignment);
int allocOffset = _cacheAllocators[_activeRegionIndex].Allocate(ref codeSize, alignment);
//DEBUG: Show JIT Memory Allocation
//Console.WriteLine($"{allocOffset:x8}: {codeSize:x8} {alignment:x8}");
if (allocOffset < 0)
if (allocOffset >= 0)
{
throw new OutOfMemoryException("JIT Cache exhausted.");
_jitRegions[_activeRegionIndex].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
return allocOffset;
}
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
int exhaustedRegion = _activeRegionIndex;
var newRegion = new ReservedRegion(_jitRegions[0].Allocator, CacheSize);
_jitRegions.Add(newRegion);
_activeRegionIndex = _jitRegions.Count - 1;
return allocOffset;
int newRegionNumber = _activeRegionIndex;
Logger.Info?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {_activeRegionIndex} ({((long)(_activeRegionIndex + 1) * CacheSize)} Total Allocation).");
_cacheAllocators.Add(new CacheMemoryAllocator(CacheSize));
int allocOffsetNew = _cacheAllocators[_activeRegionIndex].Allocate(ref codeSize, alignment);
if (allocOffsetNew < 0)
{
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
}
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
return allocOffsetNew;
}
private static int AlignCodeSize(int codeSize, bool deferProtect = false)

View File

@ -11,7 +11,7 @@ namespace ARMeilleure.Translation
private int[] _postOrderMap;
public int LocalsCount { get; private set; }
public BasicBlock Entry { get; }
public BasicBlock Entry { get; private set; }
public IntrusiveList<BasicBlock> Blocks { get; }
public BasicBlock[] PostOrderBlocks => _postOrderBlocks;
public int[] PostOrderMap => _postOrderMap;
@ -34,6 +34,15 @@ namespace ARMeilleure.Translation
return result;
}
public void UpdateEntry(BasicBlock newEntry)
{
newEntry.AddSuccessor(Entry);
Entry = newEntry;
Blocks.AddFirst(newEntry);
Update();
}
public void Update()
{
RemoveUnreachableBlocks(Blocks);

View File

@ -30,7 +30,7 @@ namespace ARMeilleure.Translation.PTC
private const string OuterHeaderMagicString = "PTCohd\0\0";
private const string InnerHeaderMagicString = "PTCihd\0\0";
private const uint InternalVersion = 5518; //! To be incremented manually for each change to the ARMeilleure project.
private const uint InternalVersion = 6950; //! To be incremented manually for each change to the ARMeilleure project.
private const string ActualDir = "0";
private const string BackupDir = "1";
@ -858,8 +858,14 @@ namespace ARMeilleure.Translation.PTC
Stopwatch sw = Stopwatch.StartNew();
threads.ForEach((thread) => thread.Start());
threads.ForEach((thread) => thread.Join());
foreach (var thread in threads)
{
thread.Start();
}
foreach (var thread in threads)
{
thread.Join();
}
threads.Clear();

View File

@ -89,6 +89,17 @@ namespace ARMeilleure.Translation
public static void RunPass(ControlFlowGraph cfg, ExecutionMode mode)
{
if (cfg.Entry.Predecessors.Count != 0)
{
// We expect the entry block to have no predecessors.
// This is required because we have a implicit context load at the start of the function,
// but if there is a jump to the start of the function, the context load would trash the modified values.
// Here we insert a new entry block that will jump to the existing entry block.
BasicBlock newEntry = new BasicBlock(cfg.Blocks.Count);
cfg.UpdateEntry(newEntry);
}
// Compute local register inputs and outputs used inside blocks.
RegisterMask[] localInputs = new RegisterMask[cfg.Blocks.Count];
RegisterMask[] localOutputs = new RegisterMask[cfg.Blocks.Count];
@ -201,7 +212,7 @@ namespace ARMeilleure.Translation
// The only block without any predecessor should be the entry block.
// It always needs a context load as it is the first block to run.
if (block.Predecessors.Count == 0 || hasContextLoad)
if (block == cfg.Entry || hasContextLoad)
{
long vecMask = globalInputs[block.Index].VecMask;
long intMask = globalInputs[block.Index].IntMask;

View File

@ -57,9 +57,6 @@ namespace ARMeilleure.Translation
private Thread[] _backgroundTranslationThreads;
private volatile int _threadCount;
// FIXME: Remove this once the init logic of the emulator will be redone.
public static readonly ManualResetEvent IsReadyForTranslation = new(false);
public Translator(IJitMemoryAllocator allocator, IMemoryManager memory, bool for64Bits)
{
_allocator = allocator;
@ -79,11 +76,6 @@ namespace ARMeilleure.Translation
Stubs = new TranslatorStubs(FunctionTable);
FunctionTable.Fill = (ulong)Stubs.SlowDispatchStub;
if (memory.Type.IsHostMappedOrTracked())
{
NativeSignalHandler.InitializeSignalHandler(allocator.GetPageSize());
}
}
public IPtcLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled)
@ -105,8 +97,6 @@ namespace ARMeilleure.Translation
{
if (Interlocked.Increment(ref _threadCount) == 1)
{
IsReadyForTranslation.WaitOne();
if (_ptc.State == PtcState.Enabled)
{
Debug.Assert(Functions.Count == 0);

View File

@ -80,7 +80,10 @@ namespace ARMeilleure.Translation
return true;
}
Monitor.Wait(Sync);
if (!_disposed)
{
Monitor.Wait(Sync);
}
}
}

View File

@ -1,11 +1,13 @@
//
// dotnet.xcconfig
// MeloNX.xcconfig
// MeloNX
//
// Created by June P on 12/25/24.
// Created by Stossy11 on 06/03/2025.
//
// Configuration settings file format documentation can be found at:
// https://help.apple.com/xcode/#/dev745c5c974
DOTNET_PATH = $(HOME)/.dotnet/dotnet
VERSION = 1.5.0
DOTNET = /usr/local/share/dotnet/dotnet

View File

@ -25,6 +25,7 @@
/* Begin PBXBuildFile section */
4E0DED342D05695D00FEF007 /* SwiftUIJoystick in Frameworks */ = {isa = PBXBuildFile; productRef = 4E0DED332D05695D00FEF007 /* SwiftUIJoystick */; };
4E12B23C2D797CFA00FB2271 /* MeloNX.xcconfig in Resources */ = {isa = PBXBuildFile; fileRef = 4E12B23B2D797CFA00FB2271 /* MeloNX.xcconfig */; };
4E8A80772D5FDD2D0041B48F /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 4E80AA622CD7122800029585 /* GameController.framework */; };
4EA5AE822D16807500AD0B9F /* SwiftSVG in Frameworks */ = {isa = PBXBuildFile; productRef = 4EA5AE812D16807500AD0B9F /* SwiftSVG */; };
CA8F9C322D3F5AB200D7E586 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 4E80AA622CD7122800029585 /* GameController.framework */; };
@ -45,6 +46,13 @@
remoteGlobalIDString = 4E80A98C2CD6F54500029585;
remoteInfo = MeloNX;
};
4EE019E62D7CF7D600B7D583 /* PBXContainerItemProxy */ = {
isa = PBXContainerItemProxy;
containerPortal = 4E80A9852CD6F54500029585 /* Project object */;
proxyType = 1;
remoteGlobalIDString = BD43C6212D1B248D003BBC42;
remoteInfo = com.Stossy11.MeloNX.RyujinxAg;
};
BD43C6252D1B249E003BBC42 /* PBXContainerItemProxy */ = {
isa = PBXContainerItemProxy;
containerPortal = 4E80A9852CD6F54500029585 /* Project object */;
@ -78,12 +86,12 @@
/* End PBXCopyFilesBuildPhase section */
/* Begin PBXFileReference section */
4E12B23B2D797CFA00FB2271 /* MeloNX.xcconfig */ = {isa = PBXFileReference; lastKnownFileType = text.xcconfig; path = MeloNX.xcconfig; sourceTree = "<group>"; };
4E7023A52D5A98E2002C7183 /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = System/Library/Frameworks/UIKit.framework; sourceTree = SDKROOT; };
4E80A98D2CD6F54500029585 /* MeloNX.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = MeloNX.app; sourceTree = BUILT_PRODUCTS_DIR; };
4E80A99D2CD6F54700029585 /* MeloNXTests.xctest */ = {isa = PBXFileReference; explicitFileType = wrapper.cfbundle; includeInIndex = 0; path = MeloNXTests.xctest; sourceTree = BUILT_PRODUCTS_DIR; };
4E80A9A72CD6F54700029585 /* MeloNXUITests.xctest */ = {isa = PBXFileReference; explicitFileType = wrapper.cfbundle; includeInIndex = 0; path = MeloNXUITests.xctest; sourceTree = BUILT_PRODUCTS_DIR; };
4E80AA622CD7122800029585 /* GameController.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameController.framework; path = System/Library/Frameworks/GameController.framework; sourceTree = SDKROOT; };
5650564A2D2A758600C8BB1E /* dotnet.xcconfig.example */ = {isa = PBXFileReference; lastKnownFileType = text; path = dotnet.xcconfig.example; sourceTree = "<group>"; };
BD43C6282D1B2514003BBC42 /* Ryujinx.Headless.SDL2.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; name = Ryujinx.Headless.SDL2.dylib; path = "MeloNX/Dependencies/Dynamic Libraries/Ryujinx.Headless.SDL2.dylib"; sourceTree = "<group>"; };
/* End PBXFileReference section */
@ -222,7 +230,7 @@
4E80A9842CD6F54500029585 = {
isa = PBXGroup;
children = (
5650564A2D2A758600C8BB1E /* dotnet.xcconfig.example */,
4E12B23B2D797CFA00FB2271 /* MeloNX.xcconfig */,
BD43C6282D1B2514003BBC42 /* Ryujinx.Headless.SDL2.dylib */,
4E80A98F2CD6F54500029585 /* MeloNX */,
4E80A9A02CD6F54700029585 /* MeloNXTests */,
@ -260,7 +268,7 @@
buildConfigurationList = BD43C61E2D1B23AB003BBC42 /* Build configuration list for PBXLegacyTarget "Ryujinx" */;
buildPhases = (
);
buildToolPath = "$(DOTNET_PATH)";
buildToolPath = "$(DOTNET)";
buildWorkingDirectory = "$(SRCROOT)/../..";
dependencies = (
);
@ -286,6 +294,7 @@
buildRules = (
);
dependencies = (
4EE019E72D7CF7D600B7D583 /* PBXTargetDependency */,
);
fileSystemSynchronizedGroups = (
4E80A98F2CD6F54500029585 /* MeloNX */,
@ -406,6 +415,7 @@
isa = PBXResourcesBuildPhase;
buildActionMask = 2147483647;
files = (
4E12B23C2D797CFA00FB2271 /* MeloNX.xcconfig in Resources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@ -482,6 +492,11 @@
target = 4E80A98C2CD6F54500029585 /* MeloNX */;
targetProxy = 4E80A9A82CD6F54700029585 /* PBXContainerItemProxy */;
};
4EE019E72D7CF7D600B7D583 /* PBXTargetDependency */ = {
isa = PBXTargetDependency;
target = BD43C6212D1B248D003BBC42 /* com.Stossy11.MeloNX.RyujinxAg */;
targetProxy = 4EE019E62D7CF7D600B7D583 /* PBXContainerItemProxy */;
};
BD43C6262D1B249E003BBC42 /* PBXTargetDependency */ = {
isa = PBXTargetDependency;
target = BD43C61D2D1B23AB003BBC42 /* Ryujinx */;
@ -492,6 +507,7 @@
/* Begin XCBuildConfiguration section */
4E80A9AF2CD6F54700029585 /* Debug */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = 4E12B23B2D797CFA00FB2271 /* MeloNX.xcconfig */;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ASSETCATALOG_COMPILER_GENERATE_SWIFT_ASSET_SYMBOL_EXTENSIONS = YES;
@ -561,6 +577,7 @@
};
4E80A9B02CD6F54700029585 /* Release */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = 4E12B23B2D797CFA00FB2271 /* MeloNX.xcconfig */;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ASSETCATALOG_COMPILER_GENERATE_SWIFT_ASSET_SYMBOL_EXTENSIONS = YES;
@ -626,6 +643,7 @@
};
4E80A9B22CD6F54700029585 /* Debug */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = 4E12B23B2D797CFA00FB2271 /* MeloNX.xcconfig */;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
@ -666,8 +684,34 @@
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
);
GCC_OPTIMIZATION_LEVEL = fast;
GCC_OPTIMIZATION_LEVEL = s;
GENERATE_INFOPLIST_FILE = YES;
INFOPLIST_FILE = MeloNX/Info.plist;
INFOPLIST_KEY_GCSupportsControllerUserInteraction = YES;
@ -681,7 +725,7 @@
INFOPLIST_KEY_UIRequiresFullScreen = YES;
INFOPLIST_KEY_UISupportedInterfaceOrientations = "UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight UIInterfaceOrientationPortrait UIInterfaceOrientationPortraitUpsideDown";
INFOPLIST_KEY_UISupportsDocumentBrowser = YES;
IPHONEOS_DEPLOYMENT_TARGET = 16.0;
IPHONEOS_DEPLOYMENT_TARGET = 15.0;
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
"@executable_path/Frameworks",
@ -737,8 +781,60 @@
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
);
MARKETING_VERSION = 1.1.0;
MARKETING_VERSION = "$(VERSION)";
PRODUCT_BUNDLE_IDENTIFIER = com.stossy11.MeloNX;
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_EMIT_LOC_STRINGS = YES;
@ -750,6 +846,7 @@
};
4E80A9B32CD6F54700029585 /* Release */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = 4E12B23B2D797CFA00FB2271 /* MeloNX.xcconfig */;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
@ -790,8 +887,34 @@
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
);
GCC_OPTIMIZATION_LEVEL = fast;
GCC_OPTIMIZATION_LEVEL = s;
GENERATE_INFOPLIST_FILE = YES;
INFOPLIST_FILE = MeloNX/Info.plist;
INFOPLIST_KEY_GCSupportsControllerUserInteraction = YES;
@ -805,7 +928,7 @@
INFOPLIST_KEY_UIRequiresFullScreen = YES;
INFOPLIST_KEY_UISupportedInterfaceOrientations = "UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight UIInterfaceOrientationPortrait UIInterfaceOrientationPortraitUpsideDown";
INFOPLIST_KEY_UISupportsDocumentBrowser = YES;
IPHONEOS_DEPLOYMENT_TARGET = 16.0;
IPHONEOS_DEPLOYMENT_TARGET = 15.0;
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
"@executable_path/Frameworks",
@ -861,8 +984,60 @@
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
);
MARKETING_VERSION = 1.1.0;
MARKETING_VERSION = "$(VERSION)";
PRODUCT_BUNDLE_IDENTIFIER = com.stossy11.MeloNX;
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_EMIT_LOC_STRINGS = YES;
@ -874,6 +1049,7 @@
};
4E80A9B52CD6F54700029585 /* Debug */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = 4E12B23B2D797CFA00FB2271 /* MeloNX.xcconfig */;
buildSettings = {
BUNDLE_LOADER = "$(TEST_HOST)";
CODE_SIGN_STYLE = Automatic;
@ -893,6 +1069,7 @@
};
4E80A9B62CD6F54700029585 /* Release */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = 4E12B23B2D797CFA00FB2271 /* MeloNX.xcconfig */;
buildSettings = {
BUNDLE_LOADER = "$(TEST_HOST)";
CODE_SIGN_STYLE = Automatic;
@ -912,6 +1089,7 @@
};
4E80A9B82CD6F54700029585 /* Debug */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = 4E12B23B2D797CFA00FB2271 /* MeloNX.xcconfig */;
buildSettings = {
CODE_SIGN_STYLE = Automatic;
CURRENT_PROJECT_VERSION = 1;
@ -929,6 +1107,7 @@
};
4E80A9B92CD6F54700029585 /* Release */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = 4E12B23B2D797CFA00FB2271 /* MeloNX.xcconfig */;
buildSettings = {
CODE_SIGN_STYLE = Automatic;
CURRENT_PROJECT_VERSION = 1;
@ -946,7 +1125,9 @@
};
BD43C61F2D1B23AB003BBC42 /* Debug */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = 4E12B23B2D797CFA00FB2271 /* MeloNX.xcconfig */;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
CODE_SIGN_STYLE = Automatic;
DEBUGGING_SYMBOLS = YES;
DEBUG_INFORMATION_FORMAT = dwarf;
@ -962,7 +1143,9 @@
};
BD43C6202D1B23AB003BBC42 /* Release */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = 4E12B23B2D797CFA00FB2271 /* MeloNX.xcconfig */;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
CODE_SIGN_STYLE = Automatic;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
DEVELOPMENT_TEAM = 95J8WZ4TN8;
@ -974,6 +1157,7 @@
};
BD43C6232D1B248D003BBC42 /* Debug */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = 4E12B23B2D797CFA00FB2271 /* MeloNX.xcconfig */;
buildSettings = {
CODE_SIGN_STYLE = Automatic;
DEVELOPMENT_TEAM = 95J8WZ4TN8;
@ -983,6 +1167,7 @@
};
BD43C6242D1B248D003BBC42 /* Release */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = 4E12B23B2D797CFA00FB2271 /* MeloNX.xcconfig */;
buildSettings = {
CODE_SIGN_STYLE = Automatic;
DEVELOPMENT_TEAM = 95J8WZ4TN8;

View File

@ -100,5 +100,15 @@
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
<PreActions>
<ExecutionAction
ActionType = "Xcode.IDEStandardExecutionActionsCore.ExecutionActionType.ShellScriptAction">
<ActionContent
title = "Run Script"
scriptText = "REPO_DIR=&quot;$(cd &quot;${SRCROOT}/../../&quot; &amp;&amp; pwd)&quot;&#10;SCRIPT_PATH=&quot;$REPO_DIR/distribution/ios/set_current_version.sh&quot;&#10;&#10;sh &quot;${SCRIPT_PATH}&quot;&#10;"
shellToInvoke = "/bin/bash">
</ActionContent>
</ExecutionAction>
</PreActions>
</ArchiveAction>
</Scheme>

View File

@ -0,0 +1,86 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1620"
version = "1.7">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES"
buildArchitectures = "Automatic">
<PreActions>
<ExecutionAction
ActionType = "Xcode.IDEStandardExecutionActionsCore.ExecutionActionType.ShellScriptAction">
<ActionContent
title = "Run Script"
scriptText = "REPO_DIR=&quot;$(cd &quot;${SRCROOT}/../../&quot; &amp;&amp; pwd)&quot;&#10;SCRIPT_PATH=&quot;$REPO_DIR/distribution/ios/get_dotnet.sh&quot;&#10;&#10;sh &quot;${SCRIPT_PATH}&quot;&#10;"
shellToInvoke = "/bin/bash">
<EnvironmentBuildable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "BD43C61D2D1B23AB003BBC42"
BuildableName = "Ryujinx"
BlueprintName = "Ryujinx"
ReferencedContainer = "container:MeloNX.xcodeproj">
</BuildableReference>
</EnvironmentBuildable>
</ActionContent>
</ExecutionAction>
</PreActions>
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "BD43C61D2D1B23AB003BBC42"
BuildableName = "Ryujinx"
BlueprintName = "Ryujinx"
ReferencedContainer = "container:MeloNX.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
shouldAutocreateTestPlan = "YES">
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "BD43C61D2D1B23AB003BBC42"
BuildableName = "Ryujinx"
BlueprintName = "Ryujinx"
ReferencedContainer = "container:MeloNX.xcodeproj">
</BuildableReference>
</MacroExpansion>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

View File

@ -1,24 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>MeloNX.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>0</integer>
</dict>
<key>Ryujinx.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>1</integer>
</dict>
<key>com.Stossy11.MeloNX.RyujinxAg.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>2</integer>
</dict>
</dict>
</dict>
</plist>

View File

@ -1,24 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>MeloNX.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>0</integer>
</dict>
<key>Ryujinx.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>1</integer>
</dict>
<key>com.Stossy11.MeloNX.RyujinxAg.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>2</integer>
</dict>
</dict>
</dict>
</plist>

View File

@ -1,24 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>MeloNX.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>0</integer>
</dict>
<key>Ryujinx.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>3</integer>
</dict>
<key>com.Stossy11.MeloNX.RyujinxAg.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>4</integer>
</dict>
</dict>
</dict>
</plist>

View File

@ -1,40 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Bucket
uuid = "271EB822-2830-4016-A3D7-CA2DEBEDCD27"
type = "1"
version = "2.0">
<Breakpoints>
<BreakpointProxy
BreakpointExtensionID = "Xcode.Breakpoint.FileBreakpoint">
<BreakpointContent
uuid = "499F5405-B63B-4623-9332-1E44FC449FD0"
shouldBeEnabled = "No"
ignoreCount = "0"
continueAfterRunningActions = "No"
filePath = "MeloNX/Views/GamesList/GameListView.swift"
startingColumnNumber = "9223372036854775807"
endingColumnNumber = "9223372036854775807"
startingLineNumber = "309"
endingLineNumber = "309"
landmarkName = "loadGames()"
landmarkType = "7">
</BreakpointContent>
</BreakpointProxy>
<BreakpointProxy
BreakpointExtensionID = "Xcode.Breakpoint.FileBreakpoint">
<BreakpointContent
uuid = "0BB7C122-8933-48E8-ABA3-1ABB39594258"
shouldBeEnabled = "No"
ignoreCount = "0"
continueAfterRunningActions = "No"
filePath = "MeloNX/Models/Game.swift"
startingColumnNumber = "9223372036854775807"
endingColumnNumber = "9223372036854775807"
startingLineNumber = "37"
endingLineNumber = "37"
landmarkName = "createImage(from:)"
landmarkType = "7">
</BreakpointContent>
</BreakpointProxy>
</Breakpoints>
</Bucket>

View File

@ -1,42 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>MeloNX.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>0</integer>
</dict>
<key>Ryujinx.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>4</integer>
</dict>
<key>com.Stossy11.MeloNX.RyujinxAg.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>3</integer>
</dict>
</dict>
<key>SuppressBuildableAutocreation</key>
<dict>
<key>4E80A98C2CD6F54500029585</key>
<dict>
<key>primary</key>
<true/>
</dict>
<key>4E80A99C2CD6F54700029585</key>
<dict>
<key>primary</key>
<true/>
</dict>
<key>4E80A9A62CD6F54700029585</key>
<dict>
<key>primary</key>
<true/>
</dict>
</dict>
</dict>
</plist>

View File

@ -1,24 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>MeloNX.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>0</integer>
</dict>
<key>Ryujinx.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>2</integer>
</dict>
<key>com.Stossy11.MeloNX.RyujinxAg.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>1</integer>
</dict>
</dict>
</dict>
</plist>

View File

@ -29,29 +29,29 @@ func SecTaskCopyValuesForEntitlements(
_ error: UnsafeMutablePointer<Unmanaged<CFError>?>?
) -> CFDictionary?
func checkAppEntitlements(_ ents: [String]) -> [String: Any]? {
func checkAppEntitlements(_ ents: [String]) -> [String: Any] {
guard let task = SecTaskCreateFromSelf(nil) else {
print("Failed to create SecTask")
return nil
return [:]
}
guard let entitlements = SecTaskCopyValuesForEntitlements(task, ents as CFArray, nil) else {
print("Failed to get entitlements")
return nil
return [:]
}
return entitlements as? [String: Any]
return (entitlements as? [String: Any]) ?? [:]
}
func checkAppEntitlement(_ ent: String) -> Bool? {
func checkAppEntitlement(_ ent: String) -> Bool {
guard let task = SecTaskCreateFromSelf(nil) else {
print("Failed to create SecTask")
return nil
return false
}
guard let entitlements = SecTaskCopyValueForEntitlement(task, ent as NSString, nil) else {
print("Failed to get entitlements")
return nil
return false
}
return entitlements.boolValue != nil && entitlements.boolValue

View File

@ -14,8 +14,6 @@
#include <SDL2/SDL.h>
#include <SDL2/SDL_syswm.h>
#import "utils.h"
#ifdef __cplusplus
extern "C" {
@ -31,21 +29,40 @@ struct GameInfo {
unsigned int ImageSize;
};
struct DlcNcaListItem {
char Path[256];
unsigned long TitleId;
};
struct DlcNcaList {
bool success;
unsigned int size;
struct DlcNcaListItem* items;
};
extern struct GameInfo get_game_info(int, char*);
extern struct DlcNcaList get_dlc_nca_list(const char* titleIdPtr, const char* pathPtr);
void install_firmware(const char* inputPtr);
char* installed_firmware_version();
void set_native_window(void *layerPtr);
void stop_emulation();
void initialize();
int main_ryujinx_sdl(int argc, char **argv);
int get_current_fps();
void set_title_update(const char* titleIdPtr, const char* updatePathPtr);
void touch_began(float x, float y, int index);
void initialize();
void touch_moved(float x, float y, int index);
void touch_ended(int index);
#ifdef __cplusplus
}

View File

@ -5,15 +5,60 @@
// Created by Stossy11 on 10/02/2025.
//
import Foundation
@_silgen_name("csops")
func csops(pid: Int32, ops: Int32, useraddr: UnsafeMutableRawPointer?, usersize: Int32) -> Int32
func isJITEnabled() -> Bool {
var flags: Int = 0
csops(getpid(), 0, &flags, sizeof(flags))
return (Int32(flags) & CS_DEBUGGED) != 0;
if checkAppEntitlement("dynamic-codesigning") {
return allocateTest()
}
return csops(pid: getpid(), ops: 0, useraddr: &flags, usersize: Int32(MemoryLayout.size(ofValue: flags))) == 0 && (flags & Int(CS_DEBUGGED)) != 0 ? allocateTest() : false
}
func sizeof<T>(_ value: T) -> Int {
return MemoryLayout<T>.size
func checkMemoryPermissions(at address: UnsafeRawPointer) -> Bool {
var region: vm_address_t = vm_address_t(UInt(bitPattern: address))
var regionSize: vm_size_t = 0
var info = vm_region_basic_info_64()
var infoCount = mach_msg_type_number_t(MemoryLayout<vm_region_basic_info_64>.size / MemoryLayout<integer_t>.size)
var objectName: mach_port_t = UInt32(MACH_PORT_NULL)
let result = withUnsafeMutablePointer(to: &info) {
$0.withMemoryRebound(to: integer_t.self, capacity: Int(infoCount)) {
vm_region_64(mach_task_self_, &region, &regionSize, VM_REGION_BASIC_INFO_64, $0, &infoCount, &objectName)
}
}
if result != KERN_SUCCESS {
print("Failed to reach \(address)")
return false
}
return info.protection & VM_PROT_EXECUTE != 0
}
func allocateTest() -> Bool {
let pageSize = sysconf(_SC_PAGESIZE)
let code: [UInt32] = [0x52800540, 0xD65F03C0]
guard let jitMemory = mmap(nil, pageSize, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANON, -1, 0), jitMemory != MAP_FAILED else {
return false
}
defer {
munmap(jitMemory, pageSize)
}
memcpy(jitMemory, code, code.count)
if mprotect(jitMemory, pageSize, PROT_READ | PROT_EXEC) != 0 {
return false
}
let checkMem = checkMemoryPermissions(at: jitMemory)
return checkMem
}

View File

@ -11,6 +11,7 @@ func enableJITEB() {
guard let bundleID = Bundle.main.bundleIdentifier else {
return
}
let address = URL(string: "http://[fd00::]:9172/launch_app/\(bundleID)")!
let task = URLSession.shared.dataTask(with: address) { data, response, error in

View File

@ -1,27 +0,0 @@
#if __has_feature(modules)
@import UIKit;
@import Foundation;
#else
#import "UIKit/UIKit.h"
#import "Foundation/Foundation.h"
#endif
#define DISPATCH_ASYNC_START dispatch_async(dispatch_get_main_queue(), ^{
#define DISPATCH_ASYNC_CLOSE });
#define PT_TRACE_ME 0
extern int ptrace(int, pid_t, caddr_t, int);
#define CS_DEBUGGED 0x10000000
extern int csops(
pid_t pid,
unsigned int ops,
void *useraddr,
size_t usersize
);
extern BOOL getEntitlementValue(NSString *key);
extern BOOL isJITEnabled(void);
#define DLOG(format, ...) ShowAlert(@"DEBUG", [NSString stringWithFormat:@"\n %s [Line %d] \n %@", __PRETTY_FUNCTION__, __LINE__, [NSString stringWithFormat:format, ##__VA_ARGS__]])
void ShowAlert(NSString* title, NSString* message, _Bool* showok);

View File

@ -1,82 +0,0 @@
#import "utils.h"
typedef struct __SecTask * SecTaskRef;
extern CFTypeRef SecTaskCopyValueForEntitlement(
SecTaskRef task,
NSString* entitlement,
CFErrorRef _Nullable *error
)
__attribute__((weak_import));
extern SecTaskRef SecTaskCreateFromSelf(CFAllocatorRef allocator)
__attribute__((weak_import));
BOOL getEntitlementValue(NSString *key)
{
if (SecTaskCreateFromSelf == NULL || SecTaskCopyValueForEntitlement == NULL)
return NO;
SecTaskRef sec_task = SecTaskCreateFromSelf(NULL);
if(!sec_task) return NO;
CFTypeRef value = SecTaskCopyValueForEntitlement(sec_task, key, nil);
if (value != nil)
{
CFRelease(value);
}
CFRelease(sec_task);
return value != nil && [(__bridge id)value boolValue];
}
BOOL isJITEnabled(void)
{
if (getEntitlementValue(@"dynamic-codesigning"))
{
return YES;
}
int flags;
csops(getpid(), 0, &flags, sizeof(flags));
return (flags & CS_DEBUGGED) != 0;
}
void ShowAlert(NSString* title, NSString* message, _Bool* showok)
{
DISPATCH_ASYNC_START
UIWindow* mainWindow = [[UIApplication sharedApplication] windows].lastObject;
UIAlertController *alert = [UIAlertController alertControllerWithTitle:title
message:message
preferredStyle:UIAlertControllerStyleAlert];
if (showok) {
[alert addAction:[UIAlertAction actionWithTitle:@"ok!"
style:UIAlertActionStyleDefault
handler:nil]];
}
[mainWindow.rootViewController presentViewController:alert
animated:true
completion:nil];
DISPATCH_ASYNC_CLOSE
}
#import <UIKit/UIKit.h>
__attribute__((constructor)) static void entry(int argc, char **argv)
{
if (getEntitlementValue(@"com.apple.developer.kernel.increased-memory-limit")) {
NSLog(@"Entitlement Does Exist");
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
[defaults setBool:YES forKey:@"increased-memory-limit"];
[defaults synchronize]; // Ensure the value is saved immediately
}
if (getEntitlementValue(@"com.apple.developer.kernel.increased-debugging-memory-limit")) {
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
[defaults setBool:YES forKey:@"increased-debugging-memory-limit"];
[defaults synchronize]; // Ensure the value is saved immediately
}
if (getEntitlementValue(@"com.apple.developer.kernel.extended-virtual-addressing")) {
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
[defaults setBool:YES forKey:@"extended-virtual-addressing"];
[defaults synchronize]; // Ensure the value is saved immediately
}
}

View File

@ -0,0 +1,237 @@
//
// NativeController.swift
// MeloNX
//
// Created by XITRIX on 15/02/2025.
//
import CoreHaptics
import GameController
class NativeController: Hashable {
private var instanceID: SDL_JoystickID = -1
private var controller: OpaquePointer?
private var nativeController: GCController
private let controllerHaptics: CHHapticEngine?
public var controllername: String { "GC - \(nativeController.vendorName ?? "Unknown")" }
init(_ controller: GCController) {
nativeController = controller
controllerHaptics = nativeController.haptics?.createEngine(withLocality: .default)
try? controllerHaptics?.start()
setupHandheldController()
}
deinit {
cleanup()
}
private func setupHandheldController() {
if SDL_WasInit(Uint32(SDL_INIT_GAMECONTROLLER)) == 0 {
SDL_InitSubSystem(Uint32(SDL_INIT_GAMECONTROLLER))
}
var joystickDesc = SDL_VirtualJoystickDesc(
version: UInt16(SDL_VIRTUAL_JOYSTICK_DESC_VERSION),
type: Uint16(SDL_JOYSTICK_TYPE_GAMECONTROLLER.rawValue),
naxes: 6,
nbuttons: 15,
nhats: 1,
vendor_id: 0,
product_id: 0,
padding: 0,
button_mask: 0,
axis_mask: 0,
name: (controllername as NSString).utf8String,
userdata: Unmanaged.passUnretained(self).toOpaque(),
Update: { userdata in
// Update joystick state here
},
SetPlayerIndex: { userdata, playerIndex in
print("Player index set to \(playerIndex)")
},
Rumble: { userdata, lowFreq, highFreq in
print("Rumble with \(lowFreq), \(highFreq)")
guard let userdata else { return 0 }
let _self = Unmanaged<NativeController>.fromOpaque(userdata).takeUnretainedValue()
VirtualController.rumble(lowFreq: Float(lowFreq), highFreq: Float(highFreq), engine: _self.controllerHaptics)
return 0
},
RumbleTriggers: { userdata, leftRumble, rightRumble in
print("Trigger rumble with \(leftRumble), \(rightRumble)")
return 0
},
SetLED: { userdata, red, green, blue in
print("Set LED to RGB(\(red), \(green), \(blue))")
return 0
},
SendEffect: { userdata, data, size in
print("Effect sent with size \(size)")
return 0
}
)
instanceID = SDL_JoystickAttachVirtualEx(&joystickDesc)// SDL_JoystickAttachVirtual(SDL_JoystickType(SDL_JOYSTICK_TYPE_GAMECONTROLLER.rawValue), 6, 15, 1)
if instanceID < 0 {
print("Failed to create virtual joystick: \(String(cString: SDL_GetError()))")
return
}
// Open a game controller for the virtual joystick
let joystick = SDL_JoystickFromInstanceID(instanceID)
controller = SDL_GameControllerOpen(Int32(instanceID))
if controller == nil {
print("Failed to create virtual controller: \(String(cString: SDL_GetError()))")
return
}
if #available(iOS 16, *) {
guard let gamepad = nativeController.extendedGamepad
else { return }
setupButtonChangeListener(gamepad.buttonA, for: .A)
setupButtonChangeListener(gamepad.buttonB, for: .B)
setupButtonChangeListener(gamepad.buttonX, for: .X)
setupButtonChangeListener(gamepad.buttonY, for: .Y)
setupButtonChangeListener(gamepad.dpad.up, for: .dPadUp)
setupButtonChangeListener(gamepad.dpad.down, for: .dPadDown)
setupButtonChangeListener(gamepad.dpad.left, for: .dPadLeft)
setupButtonChangeListener(gamepad.dpad.right, for: .dPadRight)
setupButtonChangeListener(gamepad.leftShoulder, for: .leftShoulder)
setupButtonChangeListener(gamepad.rightShoulder, for: .rightShoulder)
gamepad.leftThumbstickButton.map { setupButtonChangeListener($0, for: .leftStick) }
gamepad.rightThumbstickButton.map { setupButtonChangeListener($0, for: .rightStick) }
setupButtonChangeListener(gamepad.buttonMenu, for: .start)
gamepad.buttonOptions.map { setupButtonChangeListener($0, for: .back) }
setupStickChangeListener(gamepad.leftThumbstick, for: .left)
setupStickChangeListener(gamepad.rightThumbstick, for: .right)
setupTriggerChangeListener(gamepad.leftTrigger, for: .left)
setupTriggerChangeListener(gamepad.rightTrigger, for: .right)
}
}
func setupButtonChangeListener(_ button: GCControllerButtonInput, for key: VirtualControllerButton) {
button.valueChangedHandler = { [unowned self] _, _, pressed in
setButtonState(pressed ? 1 : 0, for: key)
}
}
func setupStickChangeListener(_ button: GCControllerDirectionPad, for key: ThumbstickType) {
button.valueChangedHandler = { [unowned self] _, xValue, yValue in
let scaledX = Sint16(xValue * 32767.0)
let scaledY = -Sint16(yValue * 32767.0)
switch key {
case .left:
updateAxisValue(value: scaledX, forAxis: SDL_GameControllerAxis(SDL_CONTROLLER_AXIS_LEFTX.rawValue))
updateAxisValue(value: scaledY, forAxis: SDL_GameControllerAxis(SDL_CONTROLLER_AXIS_LEFTY.rawValue))
case .right:
updateAxisValue(value: scaledX, forAxis: SDL_GameControllerAxis(SDL_CONTROLLER_AXIS_RIGHTX.rawValue))
updateAxisValue(value: scaledY, forAxis: SDL_GameControllerAxis(SDL_CONTROLLER_AXIS_RIGHTY.rawValue))
}
}
}
func setupTriggerChangeListener(_ button: GCControllerButtonInput, for key: ThumbstickType) {
button.valueChangedHandler = { [unowned self] _, value, pressed in
// print("Value: \(value), Is pressed: \(pressed)")
let axis: SDL_GameControllerAxis = (key == .left) ? SDL_CONTROLLER_AXIS_TRIGGERLEFT : SDL_CONTROLLER_AXIS_TRIGGERRIGHT
let scaledValue = Sint16(value * 32767.0)
updateAxisValue(value: scaledValue, forAxis: axis)
}
}
static func rumble(lowFreq: Float, highFreq: Float) {
do {
// Low-frequency haptic pattern
let lowFreqPattern = try CHHapticPattern(events: [
CHHapticEvent(eventType: .hapticTransient, parameters: [
CHHapticEventParameter(parameterID: .hapticIntensity, value: lowFreq),
CHHapticEventParameter(parameterID: .hapticSharpness, value: 0.5)
], relativeTime: 0, duration: 0.2)
], parameters: [])
// High-frequency haptic pattern
let highFreqPattern = try CHHapticPattern(events: [
CHHapticEvent(eventType: .hapticTransient, parameters: [
CHHapticEventParameter(parameterID: .hapticIntensity, value: highFreq),
CHHapticEventParameter(parameterID: .hapticSharpness, value: 1.0)
], relativeTime: 0.2, duration: 0.2)
], parameters: [])
// Create and start the haptic engine
let engine = try CHHapticEngine()
try engine.start()
// Create and play the low-frequency player
let lowFreqPlayer = try engine.makePlayer(with: lowFreqPattern)
try lowFreqPlayer.start(atTime: 0)
// Create and play the high-frequency player after a short delay
let highFreqPlayer = try engine.makePlayer(with: highFreqPattern)
try highFreqPlayer.start(atTime: 0.2)
} catch {
print("Error creating haptic patterns: \(error)")
}
}
func updateAxisValue(value: Sint16, forAxis axis: SDL_GameControllerAxis) {
guard controller != nil else { return }
let joystick = SDL_JoystickFromInstanceID(instanceID)
SDL_JoystickSetVirtualAxis(joystick, axis.rawValue, value)
}
func thumbstickMoved(_ stick: ThumbstickType, x: Double, y: Double) {
let scaleFactor = 32767.0 / 160
let scaledX = Int16(min(32767.0, max(-32768.0, x * scaleFactor)))
let scaledY = Int16(min(32767.0, max(-32768.0, y * scaleFactor)))
if stick == .right {
updateAxisValue(value: scaledX, forAxis: SDL_GameControllerAxis(SDL_CONTROLLER_AXIS_RIGHTX.rawValue))
updateAxisValue(value: scaledY, forAxis: SDL_GameControllerAxis(SDL_CONTROLLER_AXIS_RIGHTY.rawValue))
} else { // ThumbstickType.left
updateAxisValue(value: scaledX, forAxis: SDL_GameControllerAxis(SDL_CONTROLLER_AXIS_LEFTX.rawValue))
updateAxisValue(value: scaledY, forAxis: SDL_GameControllerAxis(SDL_CONTROLLER_AXIS_LEFTY.rawValue))
}
}
func setButtonState(_ state: Uint8, for button: VirtualControllerButton) {
guard controller != nil else { return }
// print("Button: \(button.rawValue) {state: \(state)}")
if (button == .leftTrigger || button == .rightTrigger) && (state == 1 || state == 0) {
let axis: SDL_GameControllerAxis = (button == .leftTrigger) ? SDL_CONTROLLER_AXIS_TRIGGERLEFT : SDL_CONTROLLER_AXIS_TRIGGERRIGHT
let value: Int = (state == 1) ? 32767 : 0
updateAxisValue(value: Sint16(value), forAxis: axis)
} else {
let joystick = SDL_JoystickFromInstanceID(instanceID)
SDL_JoystickSetVirtualButton(joystick, Int32(button.rawValue), state)
}
}
func cleanup() {
if let controller {
SDL_JoystickDetachVirtual(instanceID)
SDL_GameControllerClose(controller)
self.controller = nil
}
}
func hash(into hasher: inout Hasher) {
hasher.combine(nativeController)
}
static func == (lhs: NativeController, rhs: NativeController) -> Bool {
lhs.nativeController == rhs.nativeController
}
}

View File

@ -45,7 +45,9 @@ class VirtualController {
},
Rumble: { userdata, lowFreq, highFreq in
print("Rumble with \(lowFreq), \(highFreq)")
VirtualController.rumble(lowFreq: Float(lowFreq), highFreq: Float(highFreq))
if UIDevice.current.userInterfaceIdiom == .phone {
VirtualController.rumble(lowFreq: Float(lowFreq), highFreq: Float(highFreq))
}
return 0
},
RumbleTriggers: { userdata, leftRumble, rightRumble in
@ -78,9 +80,8 @@ class VirtualController {
}
}
static func rumble(lowFreq: Float, highFreq: Float) {
static func rumble(lowFreq: Float, highFreq: Float, engine: CHHapticEngine? = nil) {
do {
// Low-frequency haptic pattern
let lowFreqPattern = try CHHapticPattern(events: [
CHHapticEvent(eventType: .hapticTransient, parameters: [
CHHapticEventParameter(parameterID: .hapticIntensity, value: lowFreq),
@ -88,7 +89,7 @@ class VirtualController {
], relativeTime: 0, duration: 0.2)
], parameters: [])
// High-frequency haptic pattern
let highFreqPattern = try CHHapticPattern(events: [
CHHapticEvent(eventType: .hapticTransient, parameters: [
CHHapticEventParameter(parameterID: .hapticIntensity, value: highFreq),
@ -96,23 +97,34 @@ class VirtualController {
], relativeTime: 0.2, duration: 0.2)
], parameters: [])
// Create and start the haptic engine
let engine = try CHHapticEngine()
try engine.start()
var engine = engine
if engine == nil {
if hapticEngine == nil {
hapticEngine = try CHHapticEngine()
try hapticEngine?.start()
}
engine = hapticEngine
}
guard let engine else {
return print("Error creating haptic patterns: hapticEngine is nil")
}
// Create and play the low-frequency player
let lowFreqPlayer = try engine.makePlayer(with: lowFreqPattern)
try lowFreqPlayer.start(atTime: 0)
// Create and play the high-frequency player after a short delay
let highFreqPlayer = try engine.makePlayer(with: highFreqPattern)
try highFreqPlayer.start(atTime: 0.2)
try highFreqPlayer.start(atTime: 0)
} catch {
print("Error creating haptic patterns: \(error)")
}
}
private static var hapticEngine: CHHapticEngine?
func updateAxisValue(value: Sint16, forAxis axis: SDL_GameControllerAxis) {
guard controller != nil else { return }
@ -162,10 +174,10 @@ class VirtualController {
}
enum VirtualControllerButton: Int {
case B
case A
case Y
case B
case X
case Y
case back
case guide
case start

View File

@ -1,104 +0,0 @@
//
// Untitled.swift
// MeloNX
//
// Created by Stossy11 on 28/11/2024.
//
import Foundation
import GameController
import UIKit
import SwiftUI
var theWindow: UIWindow? = nil
extension UIWindow {
// Makes the SDLWindow use the current WindowScene instead of making its own window.
// Also waits for the window to append the on-screen controller
@objc func wdb_makeKeyAndVisible() {
let enabled = UserDefaults.standard.bool(forKey: "oldWindowCode")
if #unavailable(iOS 17.0), enabled {
self.windowScene = (UIApplication.shared.connectedScenes.first! as! UIWindowScene)
}
self.wdb_makeKeyAndVisible()
theWindow = self
if #available(iOS 17, *) {
Ryujinx.shared.repeatuntilfindLayer()
} else if UserDefaults.standard.bool(forKey: "isVirtualController") && enabled {
waitForController()
}
}
}
// MARK: - iOS 16 and below Only
var hostingController: UIHostingController<ControllerView>?
func waitForController() {
guard let window = theWindow else { return }
// Function to search for an existing UIHostingController with ControllerView
func findGCControllerView(in view: UIView) -> UIHostingController<ControllerView>? {
if let hostingVC = view.next as? UIHostingController<ControllerView> {
return hostingVC
}
for subview in view.subviews {
if let found = findGCControllerView(in: subview) {
return found
}
}
return nil
}
let controllerView = ControllerView()
let newHostingController = UIHostingController(rootView: controllerView)
hostingController = newHostingController
let containerView = newHostingController.view!
containerView.backgroundColor = .clear
containerView.frame = window.bounds
containerView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
// Timer for controller
Timer.scheduledTimer(withTimeInterval: 0.1, repeats: true) { timer in
if findGCControllerView(in: window) == nil {
// Adds Virtual Controller Subview
window.addSubview(containerView)
window.bringSubviewToFront(containerView)
if let sdlWindow = SDL_GetWindowFromID(1) {
SDL_SetWindowPosition(sdlWindow, 0, 0)
}
timer.invalidate()
}
}
}
class TransparentHostingContainerView: UIView {
override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
// Check if the point is within the subviews of this container
let view = super.hitTest(point, with: event)
print(view)
// Return nil if the touch is outside visible content (passes through to views below)
return view === self ? nil : view
}
}
// Patches makeKeyAndVisible to wdb_makeKeyAndVisible
func patchMakeKeyAndVisible() {
let uiwindowClass = UIWindow.self
if let m1 = class_getInstanceMethod(uiwindowClass, #selector(UIWindow.makeKeyAndVisible)),
let m2 = class_getInstanceMethod(uiwindowClass, #selector(UIWindow.wdb_makeKeyAndVisible)) {
method_exchangeImplementations(m1, m2)
}
}

View File

@ -8,6 +8,8 @@
import Foundation
import SwiftUI
import GameController
import MetalKit
import Metal
struct Controller: Identifiable, Hashable {
var id: String
@ -37,7 +39,8 @@ class Ryujinx {
@Published var controllerMap: [Controller] = []
@Published var metalLayer: CAMetalLayer? = nil
@Published var firmwareversion = "0"
@Published var emulationUIView = UIView()
@Published var emulationUIView: MeloMTKView? = nil
@Published var config: Ryujinx.Configuration? = nil
@Published var games: [Game] = []
@Published var defMLContentSize: CGFloat?
@ -77,6 +80,7 @@ class Ryujinx {
var disablevsync: Bool
var language: SystemLanguage
var regioncode: SystemRegionCode
var handHeldController: Bool
init(gamepath: String,
@ -102,7 +106,8 @@ class Ryujinx {
disablePTC: Bool = false,
disablevsync: Bool = false,
language: SystemLanguage = .americanEnglish,
regioncode: SystemRegionCode = .usa
regioncode: SystemRegionCode = .usa,
handHeldController: Bool = false
) {
self.gamepath = gamepath
self.inputids = inputids
@ -128,6 +133,7 @@ class Ryujinx {
self.disablevsync = disablevsync
self.language = language
self.regioncode = regioncode
self.handHeldController = handHeldController
}
}
@ -137,9 +143,11 @@ class Ryujinx {
throw RyujinxError.alreadyRunning
}
isRunning = true
self.config = config
RunLoop.current.perform {
RunLoop.current.perform { [self] in
isRunning = true
let url = URL(string: config.gamepath)
@ -153,15 +161,17 @@ class Ryujinx {
var argvPtrs = cArgs
// Start the emulation
let result = main_ryujinx_sdl(Int32(args.count), &argvPtrs)
if result != 0 {
self.isRunning = false
if let accessing, accessing {
url!.stopAccessingSecurityScopedResource()
}
if isRunning {
let result = main_ryujinx_sdl(Int32(args.count), &argvPtrs)
throw RyujinxError.executionError(code: result)
if result != 0 {
self.isRunning = false
if let accessing, accessing {
url!.stopAccessingSecurityScopedResource()
}
throw RyujinxError.executionError(code: result)
}
}
} catch {
self.isRunning = false
@ -177,6 +187,11 @@ class Ryujinx {
}
isRunning = false
self.emulationUIView = nil
self.metalLayer = nil
stop_emulation()
}
var running: Bool {
@ -222,7 +237,7 @@ class Ryujinx {
print(error)
}
}
return games
} catch {
print("Error loading games from roms folder: \(error)")
@ -321,19 +336,29 @@ class Ryujinx {
args.append("--list-inputs-ids")
}
// Append the input ids (limit to 4 just in case)
// Append the input ids (limit to 8 (used to be 4) just in case)
if !config.inputids.isEmpty {
config.inputids.prefix(4).enumerated().forEach { index, inputId in
args.append(contentsOf: ["--input-id-\(index + 1)", inputId])
config.inputids.prefix(8).enumerated().forEach { index, inputId in
if config.handHeldController {
args.append(contentsOf: ["\(index == 0 ? "--input-id-handheld" : "--input-id-\(index + 1)")", inputId])
} else {
args.append(contentsOf: ["--input-id-\(index + 1)", inputId])
}
}
}
// Apped any additional arguments
args.append(contentsOf: config.additionalArgs)
return args
}
func checkIfKeysImported() -> Bool {
let keysDirectory = URL.documentsDirectory.appendingPathComponent("system")
let keysFile = keysDirectory.appendingPathComponent("prod.keys")
return FileManager.default.fileExists(atPath: keysFile.path)
}
func fetchFirmwareVersion() -> String {
do {
let firmwareVersionPointer = installed_firmware_version()
@ -365,19 +390,30 @@ class Ryujinx {
self.firmwareversion = version
}
}
func setTitleUpdate(titleId: String, updatePath: String) {
guard let titleIdPtr = titleId.cString(using: .utf8),
let updatePathPtr = updatePath.cString(using: .utf8)
func getDlcNcaList(titleId: String, path: String) -> [DownloadableContentNca] {
guard let titleIdCString = titleId.cString(using: .utf8),
let pathCString = path.cString(using: .utf8)
else {
print("Invalid firmware path")
return
print("Invalid path")
return []
}
set_title_update(titleIdPtr, updatePathPtr)
let listPointer = get_dlc_nca_list(titleIdCString, pathCString)
print("DLC parcing success: \(listPointer.success)")
guard listPointer.success else { return [] }
let list = Array(UnsafeBufferPointer(start: listPointer.items, count: Int(listPointer.size)))
return list.map { item in
.init(fullPath: withUnsafePointer(to: item.Path) {
$0.withMemoryRebound(to: UInt8.self, capacity: MemoryLayout.size(ofValue: $0)) {
String(cString: $0)
}
}, titleId: item.TitleId, enabled: true)
}
}
private func generateGamepadId(joystickIndex: Int32) -> String? {
let guid = SDL_JoystickGetDeviceGUID(joystickIndex)
@ -466,23 +502,22 @@ class Ryujinx {
func repeatuntilfindLayer() {
DispatchQueue.global(qos: .background).async {
Task { @MainActor in
while self.metalLayer == nil {
let layer = self.getMetalLayer(nil)
if layer != nil {
DispatchQueue.main.async {
self.metalLayer = layer
}
self.metalLayer = layer
break
}
Thread.sleep(forTimeInterval: 0.1)
}
}
}
@MainActor
func getMetalLayer(_ window: OpaquePointer?) -> CAMetalLayer? {
var window = window
if window == nil {

View File

@ -9,7 +9,7 @@ import SwiftUI
import UniformTypeIdentifiers
public struct Game: Identifiable, Equatable, Hashable {
public var id = UUID()
public var id: URL { fileURL }
var containerFolder: URL
var fileType: UTType

View File

@ -1,39 +0,0 @@
//
// MetalView.swift
// MeloNX
//
// Created by Stossy11 on 09/02/2025.
//
import SwiftUI
import MetalKit
struct MetalView: UIViewRepresentable {
var airplay: Bool = Air.shared.connected // just in case :3
func makeUIView(context: Context) -> UIView {
let metalLayer = Ryujinx.shared.metalLayer!
var view = UIView()
metalLayer.frame = view.bounds
if airplay {
metalLayer.contentsScale = view.contentScaleFactor
} else {
Ryujinx.shared.emulationUIView.contentScaleFactor = metalLayer.contentsScale // Right size and Fix Touch :3
}
Ryujinx.shared.emulationUIView = view
if !Ryujinx.shared.emulationUIView.subviews.contains(where: { $0 == metalLayer }) {
Ryujinx.shared.emulationUIView.layer.addSublayer(metalLayer)
}
return Ryujinx.shared.emulationUIView
}
func updateUIView(_ uiView: UIView, context: Context) {
// nothin
}
}

View File

@ -1,112 +0,0 @@
//
// GameInfoSheet.swift
// MeloNX
//
// Created by Bella on 08/02/2025.
//
import SwiftUI
struct GameInfoSheet: View {
let game: Game
@Environment(\.dismiss) var dismiss
var body: some View {
iOSNav {
VStack {
if let icon = game.icon {
Image(uiImage: icon)
.resizable()
.aspectRatio(contentMode: .fit)
.frame(width: 250, height: 250)
.cornerRadius(10)
.padding()
.contextMenu {
Button {
UIImageWriteToSavedPhotosAlbum(icon, nil, nil, nil)
} label: {
Label("Save to Photos", systemImage: "square.and.arrow.down")
}
}
} else {
Image(systemName: "questionmark.circle")
.resizable()
.aspectRatio(contentMode: .fit)
.frame(width: 150, height: 150)
.padding()
}
VStack(alignment: .leading) {
VStack(alignment: .leading) {
Text("**\(game.titleName)** | \(game.titleId.capitalized)")
Text(game.developer)
.font(.caption)
.foregroundStyle(.secondary)
}
.padding(.vertical, 3)
VStack(alignment: .leading, spacing: 5) {
Text("Information")
.font(.title2)
.bold()
Text("**Version:** \(game.version)")
Text("**Title ID:** \(game.titleId)")
.contextMenu {
Button {
UIPasteboard.general.string = game.titleId
} label: {
Text("Copy Title ID")
}
}
Text("**Game Size:** \(fetchFileSize(for: game.fileURL) ?? 0) bytes")
Text("**File Type:** .\(getFileType(game.fileURL))")
Text("**Game URL:** \(trimGameURL(game.fileURL))")
}
}
Spacer()
}
.padding(.horizontal, 5)
.navigationTitle(game.titleName)
.navigationBarTitleDisplayMode(.inline)
.toolbar {
ToolbarItem(placement: .navigationBarTrailing) {
Button("Done") {
dismiss()
}
}
}
}
}
func fetchFileSize(for gamePath: URL) -> UInt64? {
let fileManager = FileManager.default
do {
let attributes = try fileManager.attributesOfItem(atPath: gamePath.path)
if let size = attributes[FileAttributeKey.size] as? UInt64 {
return size
}
} catch {
print("Error getting file size: \(error)")
}
return nil
}
func trimGameURL(_ url: URL) -> String {
let path = url.path
if let range = path.range(of: "/roms/") {
return String(path[range.lowerBound...])
}
return path
}
func getFileType(_ url: URL) -> String {
let path = url.path
if let range = path.range(of: ".") {
return String(path[range.upperBound...])
}
return "Unknown"
}
}

View File

@ -1,100 +0,0 @@
//
// LogEntry.swift
// MeloNX
//
// Created by Stossy11 on 09/02/2025.
//
import SwiftUI
struct LogEntry: Identifiable, Equatable {
let id = UUID()
let text: String
static func == (lhs: LogEntry, rhs: LogEntry) -> Bool {
return lhs.id == rhs.id && lhs.text == rhs.text
}
}
struct LogViewer: View {
@State private var logs: [LogEntry] = []
@State private var latestLogFilePath: String?
var body: some View {
VStack {
Spacer()
VStack {
ForEach(logs) { log in
Text(log.text)
.padding(4)
.background(Color.black.opacity(0.7))
.foregroundColor(.white)
.cornerRadius(8)
.transition(.move(edge: .top).combined(with: .opacity))
.animation(.easeOut(duration: 2), value: logs)
}
}
.frame(maxWidth: .infinity)
.padding()
}
.edgesIgnoringSafeArea(.all)
.onAppear {
findNewestLogFile()
}
}
func findNewestLogFile() {
let logsDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first?.appendingPathComponent("logs")
guard let directory = logsDirectory else { return }
do {
let logFiles = try FileManager.default.contentsOfDirectory(at: directory, includingPropertiesForKeys: [.contentModificationDateKey], options: .skipsHiddenFiles)
// Sort files by modification date (newest first)
let sortedFiles = logFiles.sorted {
(try? $0.resourceValues(forKeys: [.contentModificationDateKey]).contentModificationDate) ?? Date.distantPast >
(try? $1.resourceValues(forKeys: [.contentModificationDateKey]).contentModificationDate) ?? Date.distantPast
}
if let newestLogFile = sortedFiles.first {
latestLogFilePath = newestLogFile.path
startReadingLogFile()
}
} catch {
print("Error reading log files: \(error)")
}
}
func startReadingLogFile() {
guard let path = latestLogFilePath else { return }
let fileHandle = try? FileHandle(forReadingAtPath: path)
fileHandle?.seekToEndOfFile()
NotificationCenter.default.addObserver(forName: .NSFileHandleDataAvailable, object: fileHandle, queue: .main) { _ in
if let data = fileHandle?.availableData, !data.isEmpty {
if let logLine = String(data: data, encoding: .utf8)?.trimmingCharacters(in: .whitespacesAndNewlines) {
DispatchQueue.main.async {
withAnimation {
logs.append(LogEntry(text: logLine))
}
// Remove old logs after a delay
DispatchQueue.main.asyncAfter(deadline: .now() + 3) {
withAnimation {
removelogfirst()
}
}
}
}
}
fileHandle?.waitForDataInBackgroundAndNotify()
}
fileHandle?.waitForDataInBackgroundAndNotify()
}
func removelogfirst() {
logs.removeFirst()
}
}

View File

@ -26,6 +26,7 @@ struct ContentView: View {
@State private var controllersList: [Controller] = []
@State private var currentControllers: [Controller] = []
@State var onscreencontroller: Controller = Controller(id: "", name: "")
@State var nativeControllers: [GCController: NativeController] = [:]
@State private var isVirtualControllerActive: Bool = false
@AppStorage("isVirtualController") var isVCA: Bool = true
@ -43,89 +44,105 @@ struct ContentView: View {
@State var quits: Bool = false
@AppStorage("MVK_CONFIG_PREFILL_METAL_COMMAND_BUFFERS") var mVKPreFillBuffer: Bool = true
@AppStorage("MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS") var syncqsubmits: Bool = true
@AppStorage("ignoreJIT") var ignoreJIT: Bool = false
// Loading Animation
@AppStorage("showlogsloading") var showlogsloading: Bool = true
@State private var clumpOffset: CGFloat = -100
private let clumpWidth: CGFloat = 100
private let animationDuration: Double = 1.0
@State private var isAnimating = false
@State var isLoading = true
@State var jitNotEnabled = false
// MARK: - Initialization
init() {
let defaultConfig = loadSettings() ?? Ryujinx.Configuration(gamepath: "")
_config = State(initialValue: defaultConfig)
var defaultConfig = loadSettings()
if defaultConfig == nil {
saveSettings(config: .init(gamepath: ""))
defaultConfig = loadSettings()
}
let defaultSettings: [MoltenVKSettings] = [
// MoltenVKSettings(string: "MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS", value: "1"),
// MoltenVKSettings(string: "MVK_CONFIG_PREFILL_METAL_COMMAND_BUFFERS", value: "2"),
// Metal Private API isn't needed and causes more stutters
_config = State(initialValue: defaultConfig!)
let defaultSettings: [MoltenVKSettings] = [ // Default MoltenVK Settings.
MoltenVKSettings(string: "MVK_USE_METAL_PRIVATE_API", value: "1"),
MoltenVKSettings(string: "MVK_CONFIG_USE_METAL_PRIVATE_API", value: "1"),
MoltenVKSettings(string: "MVK_DEBUG", value: "0"),
MoltenVKSettings(string: "MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS", value: "0"),
// MoltenVKSettings(string: "MVK_CONFIG_LOG_LEVEL", value: "0"),
// MVK_CONFIG_LOG_LEVEL
//MVK_DEBUG
// Uses more ram but makes performance higher, may add an option in settings to change or enable / disable this value (default 64 or 192 depending on what i decide)
MoltenVKSettings(string: "MVK_CONFIG_MAX_ACTIVE_METAL_COMMAND_BUFFERS_PER_QUEUE", value: "1024"),
MoltenVKSettings(string: "MVK_CONFIG_LOG_LEVEL", value: "0"),
MoltenVKSettings(string: "MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS", value: "1"),
// MoltenVKSettings(string: "MVK_CONFIG_PREFILL_METAL_COMMAND_BUFFERS", value: "0"),
// Uses more ram but makes performance higher, may add an option in settings to change or enable / disable this value (default 64)
MoltenVKSettings(string: "MVK_CONFIG_MAX_ACTIVE_METAL_COMMAND_BUFFERS_PER_QUEUE", value: "512"),
]
_settings = State(initialValue: defaultSettings)
print("JIT Enabled: \(isJITEnabled())")
initializeSDL()
}
// MARK: - Body
var body: some View {
if game != nil, quits == false {
if isLoading {
if Air.shared.connected {
Text("")
.onAppear() {
Air.play(AnyView(emulationView))
}
} else {
ZStack {
emulationView
.onAppear() {
// This is fro the old exiting game feature that didn't work properly. will look into it and figure out a better alternative
/*
Timer.scheduledTimer(withTimeInterval: 0.1, repeats: true) { timer in
timer.invalidate()
quits = quit
if quits {
quit = false
timer.invalidate()
}
}
*/
}
}
}
} else {
// This is when the game starts to stop the animation
if game != nil, !jitNotEnabled {
// This is when the game starts to stop the animation
ZStack {
if #available(iOS 16, *) {
EmulationView()
EmulationView(startgame: $game)
.persistentSystemOverlays(.hidden)
.onAppear() {
isAnimating = false
}
} else {
VStack {
EmulationView(startgame: $game)
}
if isLoading {
ZStack {
Color.black
.opacity(0.8)
emulationView
.ignoresSafeArea(.all)
}
.edgesIgnoringSafeArea(.all)
.ignoresSafeArea(.all)
}
}
} else if game != nil, ignoreJIT {
ZStack {
if #available(iOS 16, *) {
EmulationView(startgame: $game)
.persistentSystemOverlays(.hidden)
} else {
EmulationView(startgame: $game)
}
if isLoading {
ZStack {
Color.black
.opacity(0.8)
emulationView
.ignoresSafeArea(.all)
}
.edgesIgnoringSafeArea(.all)
.ignoresSafeArea(.all)
}
}
} else if game != nil {
Text("")
.sheet(isPresented: $jitNotEnabled) {
JITPopover() {
jitNotEnabled = false
}
.interactiveDismissDisabled()
}
} else {
// This is the main menu view that includes the Settings and the Game Selector
mainMenuView
.onAppear() {
quits = false
loadSettings()
isLoading = true
initControllerObservers() // This initializes the Controller Observers that refreshes the controller list when a new controller connecvts.
}
@ -152,6 +169,7 @@ struct ContentView: View {
queue: .main) { notification in
if let controller = notification.object as? GCController {
print("Controller connected: \(controller.productCategory)")
nativeControllers[controller] = .init(controller)
refreshControllersList()
}
}
@ -163,6 +181,8 @@ struct ContentView: View {
queue: .main) { notification in
if let controller = notification.object as? GCController {
print("Controller disconnected: \(controller.productCategory)")
nativeControllers[controller]?.cleanup()
nativeControllers[controller] = nil
refreshControllersList()
}
}
@ -193,14 +213,12 @@ struct ContentView: View {
let containerWidth = min(screenGeometry.size.width * 0.35, 350)
ZStack(alignment: .leading) {
// Background track
Rectangle()
.cornerRadius(10)
.frame(width: containerWidth, height: min(screenGeometry.size.height * 0.015, 12))
.foregroundColor(.gray.opacity(0.3))
.shadow(color: .black.opacity(0.2), radius: 4, x: 0, y: 2)
// Animated loading bar
Rectangle()
.cornerRadius(10)
.frame(width: clumpWidth, height: min(screenGeometry.size.height * 0.015, 12))
@ -224,12 +242,14 @@ struct ContentView: View {
if get_current_fps() != 0 {
withAnimation {
isLoading = false
isAnimating = false
}
isAnimating = false
timer.invalidate()
}
print(get_current_fps())
}
}
}
@ -244,6 +264,11 @@ struct ContentView: View {
y: screenGeometry.size.height * 0.5
)
}
if showlogsloading {
LogFileView(isfps: true)
.frame(alignment: .topLeading)
}
}
}
@ -267,16 +292,10 @@ struct ContentView: View {
}
))
let isJIT = isJITEnabled()
if !isJIT, useTrollStore {
askForJIT()
jitNotEnabled = !isJITEnabled()
if jitNotEnabled {
useTrollStore ? askForJIT() : jitStreamerEB ? enableJITEB() : print("no JIT")
}
if !isJIT, jitStreamerEB {
enableJITEB()
}
}
}
@ -285,13 +304,12 @@ struct ContentView: View {
private func initializeSDL() {
setMoltenVKSettings()
SDL_SetMainReady() // Sets SDL Ready
SDL_iPhoneSetEventPump(SDL_TRUE) // Set iOS Event Pump to true (Check out SDL2 Documentation here)
SDL_iPhoneSetEventPump(SDL_TRUE) // Set iOS Event Pump to true
SDL_Init(SdlInitFlags) // Initialises SDL2
initialize()
}
private func setupEmulation() {
patchMakeKeyAndVisible()
isVCA = (currentControllers.first(where: { $0 == onscreencontroller }) != nil)
DispatchQueue.main.async {
@ -306,8 +324,9 @@ struct ContentView: View {
self.onscreencontroller = onscreen
}
controllersList.removeAll(where: { $0.id == "0"})
controllersList.removeAll(where: { $0.id == "0" || (!$0.name.starts(with: "GC - ") && $0 != onscreencontroller) })
controllersList.mutableForEach { $0.name = $0.name.replacingOccurrences(of: "GC - ", with: "") }
currentControllers = []
if controllersList.count == 1 {
@ -322,27 +341,6 @@ struct ContentView: View {
}
}
func showAlert(title: String, message: String, showOk: Bool, completion: @escaping (Bool) -> Void) {
DispatchQueue.main.async {
if let mainWindow = UIApplication.shared.windows.last {
let alert = UIAlertController(title: title, message: message, preferredStyle: .alert)
if showOk {
let okAction = UIAlertAction(title: "OK", style: .default) { _ in
completion(true)
}
alert.addAction(okAction)
} else {
completion(false)
}
mainWindow.rootViewController?.present(alert, animated: true, completion: nil)
}
}
}
private func start(displayid: UInt32) {
@ -365,6 +363,7 @@ struct ContentView: View {
config.inputids.append("0")
}
do {
try Ryujinx.shared.start(with: config)
} catch {
@ -382,18 +381,10 @@ struct ContentView: View {
}
}
// MARK: - Helper Functions
func loadSettings() -> Ryujinx.Configuration? {
guard let jsonString = UserDefaults.standard.string(forKey: "config"),
let data = jsonString.data(using: .utf8) else {
return nil
}
do {
return try JSONDecoder().decode(Ryujinx.Configuration.self, from: data)
} catch {
print("Failed to load settings: \(error)")
return nil
extension Array {
@inlinable public mutating func mutableForEach(_ body: (inout Element) throws -> Void) rethrows {
for index in self.indices {
try body(&self[index])
}
}
}

View File

@ -11,29 +11,10 @@ import SwiftUIJoystick
import CoreMotion
struct ControllerView: View {
@AppStorage("performacehud") var performacehud: Bool = false
@AppStorage("quit") var quit: Bool = false
var body: some View {
GeometryReader { geometry in
if geometry.size.height > geometry.size.width && UIDevice.current.userInterfaceIdiom != .pad {
VStack {
if performacehud {
HStack {
PerformanceOverlayView()
Spacer()
// Button("Stop emulation") {
// DispatchQueue.main.async {
// stop_emulation()
// quit = true
// }
// }
}
}
Spacer()
VStack {
@ -67,21 +48,6 @@ struct ControllerView: View {
} else {
// could be landscape
VStack {
if performacehud {
HStack {
PerformanceOverlayView()
Spacer()
// Button("Stop emulation") {
// DispatchQueue.main.async {
// stop_emulation()
// quit = true
// }
// }
}
}
Spacer()
VStack {

View File

@ -9,15 +9,22 @@ import SwiftUI
// Emulation View
struct EmulationView: View {
@AppStorage("performacehud") var performacehud: Bool = false
@AppStorage("isVirtualController") var isVCA: Bool = true
@AppStorage("showScreenShotButton") var ssb: Bool = false
@AppStorage("showlogsgame") var showlogsgame: Bool = false
@State var isPresentedThree: Bool = false
@State var isAirplaying = Air.shared.connected
@Binding var startgame: Game?
@Environment(\.scenePhase) var scenePhase
var body: some View {
ZStack {
if isAirplaying {
Text("")
TouchView()
.ignoresSafeArea()
.edgesIgnoringSafeArea(.all)
.onAppear {
Air.play(AnyView(MetalView().ignoresSafeArea()))
}
@ -33,16 +40,35 @@ struct EmulationView: View {
ControllerView() // Virtual Controller
}
if ssb {
Group {
VStack {
Group {
VStack {
HStack {
if performacehud, !showlogsgame {
PerformanceOverlayView()
}
Spacer()
if performacehud, showlogsgame {
PerformanceOverlayView()
}
}
HStack {
if showlogsgame, get_current_fps() != 0 {
LogFileView(isfps: false)
}
Spacer()
}
Spacer()
if ssb {
HStack {
Button {
if let screenshot = Ryujinx.shared.emulationUIView.screenshot() {
if let screenshot = Ryujinx.shared.emulationUIView?.screenshot() {
UIImageWriteToSavedPhotosAlbum(screenshot, nil, nil, nil)
}
} label: {
@ -52,9 +78,12 @@ struct EmulationView: View {
.padding()
Spacer()
}
}
}
}
}

View File

@ -0,0 +1,154 @@
//
// MeloMTKView.swift
// MeloNX
//
// Created by Stossy11 on 03/03/2025.
//
import MetalKit
import UIKit
class MeloMTKView: MTKView {
private var activeTouches: [UITouch] = []
private var ignoredTouches: Set<UITouch> = []
private let baseWidth: CGFloat = 1280
private let baseHeight: CGFloat = 720
private var aspectRatio: AspectRatio = .fixed16x9
func setAspectRatio(_ ratio: AspectRatio) {
self.aspectRatio = ratio
}
private func scaleToTargetResolution(_ location: CGPoint) -> CGPoint? {
let viewWidth = self.frame.width
let viewHeight = self.frame.height
var scaleX: CGFloat
var scaleY: CGFloat
var offsetX: CGFloat = 0
var offsetY: CGFloat = 0
var targetAspect: CGFloat
switch aspectRatio {
case .fixed4x3:
targetAspect = 4.0 / 3.0
case .fixed16x9:
targetAspect = 16.0 / 9.0
case .fixed16x10:
targetAspect = 16.0 / 10.0
case .fixed21x9:
targetAspect = 21.0 / 9.0
case .fixed32x9:
targetAspect = 32.0 / 9.0
case .stretched:
scaleX = baseWidth / viewWidth
scaleY = baseHeight / viewHeight
let adjustedX = location.x
let adjustedY = location.y
let scaledX = max(0, min(adjustedX * scaleX, baseWidth))
let scaledY = max(0, min(adjustedY * scaleY, baseHeight))
return CGPoint(x: scaledX, y: scaledY)
}
let viewAspect = viewWidth / viewHeight
if viewAspect > targetAspect {
let scaledWidth = viewHeight * targetAspect
offsetX = (viewWidth - scaledWidth) / 2
scaleX = baseWidth / scaledWidth
scaleY = baseHeight / viewHeight
} else {
let scaledHeight = viewWidth / targetAspect
offsetY = (viewHeight - scaledHeight) / 2
scaleX = baseWidth / viewWidth
scaleY = baseHeight / scaledHeight
}
if location.x < offsetX || location.x > (viewWidth - offsetX) ||
location.y < offsetY || location.y > (viewHeight - offsetY) {
return nil
}
let adjustedX = location.x - offsetX
let adjustedY = location.y - offsetY
let scaledX = max(0, min(adjustedX * scaleX, baseWidth))
let scaledY = max(0, min(adjustedY * scaleY, baseHeight))
return CGPoint(x: scaledX, y: scaledY)
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesBegan(touches, with: event)
setAspectRatio(Ryujinx.shared.config?.aspectRatio ?? .fixed16x9)
for touch in touches {
let location = touch.location(in: self)
if scaleToTargetResolution(location) == nil {
ignoredTouches.insert(touch)
continue
}
activeTouches.append(touch)
let index = activeTouches.firstIndex(of: touch)!
let scaledLocation = scaleToTargetResolution(location)!
print("Touch began at: \(scaledLocation) and \(self.aspectRatio)")
touch_began(Float(scaledLocation.x), Float(scaledLocation.y), Int32(index))
}
}
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesEnded(touches, with: event)
setAspectRatio(Ryujinx.shared.config?.aspectRatio ?? .fixed16x9)
for touch in touches {
if ignoredTouches.contains(touch) {
ignoredTouches.remove(touch)
continue
}
if let index = activeTouches.firstIndex(of: touch) {
activeTouches.remove(at: index)
print("Touch ended for index \(index)")
touch_ended(Int32(index))
}
}
}
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesMoved(touches, with: event)
setAspectRatio(Ryujinx.shared.config?.aspectRatio ?? .fixed16x9)
for touch in touches {
if ignoredTouches.contains(touch) {
continue
}
let location = touch.location(in: self)
guard let scaledLocation = scaleToTargetResolution(location) else {
if let index = activeTouches.firstIndex(of: touch) {
activeTouches.remove(at: index)
print("Touch left active area, removed index \(index)")
touch_ended(Int32(index))
}
continue
}
if let index = activeTouches.firstIndex(of: touch) {
print("Touch moved to: \(scaledLocation)")
touch_moved(Float(scaledLocation.x), Float(scaledLocation.y), Int32(index))
}
}
}
}

View File

@ -0,0 +1,49 @@
//
// MetalView.swift
// MeloNX
//
// Created by Stossy11 on 09/02/2025.
//
import SwiftUI
import MetalKit
struct MetalView: UIViewRepresentable {
var airplay: Bool = Air.shared.connected // just in case :3
func makeUIView(context: Context) -> UIView {
if Ryujinx.shared.emulationUIView == nil {
var view = MeloMTKView()
guard let metalLayer = view.layer as? CAMetalLayer else {
fatalError("[Swift] Error: MTKView's layer is not a CAMetalLayer")
}
metalLayer.device = MTLCreateSystemDefaultDevice()
let layerPtr = Unmanaged.passUnretained(metalLayer).toOpaque()
set_native_window(layerPtr)
Ryujinx.shared.emulationUIView = view
Ryujinx.shared.metalLayer = metalLayer
return view
}
let uiview = UIView()
uiview.layer.addSublayer(Ryujinx.shared.metalLayer!)
uiview.contentScaleFactor = Ryujinx.shared.metalLayer!.contentsScale
return uiview
}
func updateUIView(_ uiView: UIView, context: Context) {
// nothin
}
}

View File

@ -0,0 +1,18 @@
//
// TouchView.swift
// MeloNX
//
// Created by Stossy11 on 05/03/2025.
//
import SwiftUI
import MetalKit
struct TouchView: UIViewRepresentable {
func makeUIView(context: Context) -> UIView {
var view = MeloMTKView()
return view
}
func updateUIView(_ uiView: UIView, context: Context) {}
}

View File

@ -0,0 +1,132 @@
//
// GameInfoSheet.swift
// MeloNX
//
// Created by Bella on 08/02/2025.
//
import SwiftUI
struct GameInfoSheet: View {
let game: Game
@Environment(\.dismiss) var dismiss
var body: some View {
iOSNav {
List {
Section {}
header: {
VStack(alignment: .center) {
if let icon = game.icon {
Image(uiImage: icon)
.resizable()
.aspectRatio(contentMode: .fit)
.frame(width: 250, height: 250)
.cornerRadius(10)
.padding()
.contextMenu {
Button {
UIImageWriteToSavedPhotosAlbum(icon, nil, nil, nil)
} label: {
Label("Save to Photos", systemImage: "square.and.arrow.down")
}
}
} else {
Image(systemName: "questionmark.circle")
.resizable()
.aspectRatio(contentMode: .fit)
.frame(width: 150, height: 150)
.padding()
}
VStack(alignment: .center) {
Text("**\(game.titleName)** | \(game.titleId.capitalized)")
.multilineTextAlignment(.center)
Text(game.developer)
.font(.caption)
.foregroundStyle(.secondary)
}
.padding(.vertical, 3)
}
.frame(maxWidth: .infinity)
}
Section {
HStack {
Text("**Version**")
Spacer()
Text(game.version)
.foregroundStyle(Color.secondary)
}
HStack {
Text("**Title ID**")
.contextMenu {
Button {
UIPasteboard.general.string = game.titleId
} label: {
Text("Copy Title ID")
}
}
Spacer()
Text(game.titleId)
.foregroundStyle(Color.secondary)
}
HStack {
Text("**Game Size**")
Spacer()
Text("\(fetchFileSize(for: game.fileURL) ?? 0) bytes")
.foregroundStyle(Color.secondary)
}
HStack {
Text("**File Type**")
Spacer()
Text(getFileType(game.fileURL))
.foregroundStyle(Color.secondary)
}
VStack(alignment: .leading, spacing: 4) {
Text("**Game URL**")
Text(trimGameURL(game.fileURL))
.foregroundStyle(Color.secondary)
}
} header: {
Text("Information")
}
.headerProminence(.increased)
}
.navigationTitle(game.titleName)
.navigationBarTitleDisplayMode(.inline)
.toolbar {
ToolbarItem(placement: .navigationBarTrailing) {
Button("Done") {
dismiss()
}
}
}
}
}
func fetchFileSize(for gamePath: URL) -> UInt64? {
let fileManager = FileManager.default
do {
let attributes = try fileManager.attributesOfItem(atPath: gamePath.path)
if let size = attributes[FileAttributeKey.size] as? UInt64 {
return size
}
} catch {
print("Error getting file size: \(error)")
}
return nil
}
func trimGameURL(_ url: URL) -> String {
let path = url.path
if let range = path.range(of: "/roms/") {
return String(path[range.lowerBound...])
}
return path
}
func getFileType(_ url: URL) -> String {
url.pathExtension
}
}

View File

@ -28,6 +28,7 @@ struct GameLibraryView: View {
@State var isSelectingGameFile = false
@State var isViewingGameInfo: Bool = false
@State var isSelectingGameUpdate: Bool = false
@State var isSelectingGameDLC: Bool = false
@State var gameInfo: Game?
var games: Binding<[Game]> {
Binding(
@ -38,121 +39,109 @@ struct GameLibraryView: View {
var filteredGames: [Game] {
if searchText.isEmpty {
return Ryujinx.shared.games
return Ryujinx.shared.games.filter { game in
!realRecentGames.contains(where: { $0.fileURL == game.fileURL })
}
}
return Ryujinx.shared.games.filter {
$0.titleName.localizedCaseInsensitiveContains(searchText) ||
$0.developer.localizedCaseInsensitiveContains(searchText)
}
}
var realRecentGames: [Game] {
let games = Ryujinx.shared.games
return recentGames.compactMap { recentGame in
games.first(where: { $0.fileURL == recentGame.fileURL })
}
}
var body: some View {
iOSNav {
ScrollView {
LazyVStack(alignment: .leading, spacing: 20) {
if !isSearching {
Text("Games")
.font(.system(size: 34, weight: .bold))
.padding(.horizontal)
.padding(.top, 12)
List {
if Ryujinx.shared.games.isEmpty {
VStack(spacing: 16) {
Image(systemName: "gamecontroller.fill")
.font(.system(size: 64))
.foregroundColor(.secondary.opacity(0.7))
.padding(.top, 60)
Text("No Games Found")
.font(.title2.bold())
.foregroundColor(.primary)
Text("Add ROM, Keys and Firmware to get started")
.font(.subheadline)
.foregroundColor(.secondary)
}
if Ryujinx.shared.games.isEmpty {
VStack(spacing: 16) {
Image(systemName: "gamecontroller.fill")
.font(.system(size: 64))
.foregroundColor(.secondary.opacity(0.7))
.padding(.top, 60)
Text("No Games Found")
.font(.title2.bold())
.foregroundColor(.primary)
Text("Add ROM, Keys and Firmware to get started")
.font(.subheadline)
.foregroundColor(.secondary)
.frame(maxWidth: .infinity)
.padding(.top, 40)
} else {
if !isSearching && !realRecentGames.isEmpty {
Section {
ForEach(realRecentGames) { game in
GameListRow(game: game, startemu: $startemu, games: games, isViewingGameInfo: $isViewingGameInfo, isSelectingGameUpdate: $isSelectingGameUpdate, isSelectingGameDLC: $isSelectingGameDLC, gameInfo: $gameInfo)
.swipeActions(edge: .trailing, allowsFullSwipe: true) {
Button(role: .destructive) {
removeFromRecentGames(game)
} label: {
Label("Delete", systemImage: "trash")
}
}
}
} header: {
Text("Recent")
}
Section {
ForEach(filteredGames) { game in
GameListRow(game: game, startemu: $startemu, games: games, isViewingGameInfo: $isViewingGameInfo, isSelectingGameUpdate: $isSelectingGameUpdate, isSelectingGameDLC: $isSelectingGameDLC, gameInfo: $gameInfo)
}
} header: {
Text("Others")
}
.frame(maxWidth: .infinity)
.padding(.top, 40)
} else {
if !isSearching && !recentGames.isEmpty {
VStack(alignment: .leading, spacing: 12) {
Text("Recent")
.font(.title2.bold())
.padding(.horizontal)
ScrollView(.horizontal, showsIndicators: false) {
LazyHStack(spacing: 16) {
ForEach(recentGames) { game in
RecentGameCard(game: game, startemu: $startemu)
.onTapGesture {
addToRecentGames(game)
startemu = game
}
}
}
.padding(.horizontal)
}
}
VStack(alignment: .leading, spacing: 12) {
Text("All Games")
.font(.title2.bold())
.padding(.horizontal)
LazyVStack(spacing: 2) {
ForEach(filteredGames) { game in
GameListRow(game: game, startemu: $startemu, games: games, isViewingGameInfo: $isViewingGameInfo, isSelectingGameUpdate: $isSelectingGameUpdate, gameInfo: $gameInfo)
.onTapGesture {
addToRecentGames(game)
}
}
}
}
} else {
LazyVStack(spacing: 2) {
ForEach(filteredGames) { game in
GameListRow(game: game, startemu: $startemu, games: games, isViewingGameInfo: $isViewingGameInfo, isSelectingGameUpdate: $isSelectingGameUpdate, gameInfo: $gameInfo)
.onTapGesture {
addToRecentGames(game)
}
}
}
ForEach(filteredGames) { game in
GameListRow(game: game, startemu: $startemu, games: games, isViewingGameInfo: $isViewingGameInfo, isSelectingGameUpdate: $isSelectingGameUpdate, isSelectingGameDLC: $isSelectingGameDLC, gameInfo: $gameInfo)
}
}
}
.onAppear {
loadRecentGames()
let firmware = Ryujinx.shared.fetchFirmwareVersion()
firmwareversion = (firmware == "" ? "0" : firmware)
}
.fileImporter(isPresented: $firmwareInstaller, allowedContentTypes: [.item]) { result in
switch result {
case .success(let url):
do {
let fun = url.startAccessingSecurityScopedResource()
let path = url.path
Ryujinx.shared.installFirmware(firmwarePath: path)
firmwareversion = (Ryujinx.shared.fetchFirmwareVersion() == "" ? "0" : Ryujinx.shared.fetchFirmwareVersion())
if fun {
url.stopAccessingSecurityScopedResource()
}
}
case .failure(let error):
print(error)
}
}
}
.navigationTitle("Games")
.navigationBarTitleDisplayMode(.large)
.onAppear {
loadRecentGames()
let firmware = Ryujinx.shared.fetchFirmwareVersion()
firmwareversion = (firmware == "" ? "0" : firmware)
}
.fileImporter(isPresented: $firmwareInstaller, allowedContentTypes: [.item]) { result in
switch result {
case .success(let url):
do {
let fun = url.startAccessingSecurityScopedResource()
let path = url.path
Ryujinx.shared.installFirmware(firmwarePath: path)
firmwareversion = (Ryujinx.shared.fetchFirmwareVersion() == "" ? "0" : Ryujinx.shared.fetchFirmwareVersion())
if fun {
url.stopAccessingSecurityScopedResource()
}
}
case .failure(let error):
print(error)
}
}
.toolbar {
ToolbarItem(placement: .topBarLeading) {
ToolbarItem(placement: .topBarTrailing) {
Button {
isSelectingGameFile.toggle()
isSelectingGameFile = true
isImporting = true
} label: {
Image(systemName: "plus")
}
}
ToolbarItem(placement: .topBarLeading) {
Menu {
Text("Firmware Version: \(firmwareversion)")
@ -184,16 +173,17 @@ struct GameLibraryView: View {
} label: {
Text("Mii Maker")
}
Button {
DispatchQueue.main.async {
isImporting.toggle()
}
} label: {
Text("Open game from system")
}
}
}
Button {
isSelectingGameFile = false
isImporting = true
} label: {
Text("Open Game")
}
Button {
let documentsUrl = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
var sharedurl = documentsUrl.absoluteString.replacingOccurrences(of: "file://", with: "shareddocuments://")
@ -214,73 +204,82 @@ struct GameLibraryView: View {
}
}
}
.onChange(of: startemu) { game in
guard let game else { return }
addToRecentGames(game)
}
}
.background(Color(.systemGroupedBackground))
.searchable(text: $searchText)
.animation(.easeInOut, value: searchText)
.onChange(of: searchText) { _ in
isSearching = !searchText.isEmpty
}
.fileImporter(isPresented: $isImporting, allowedContentTypes: [.zip, .folder, .nsp, .xci]) { result in
switch result {
case .success(let url):
guard url.startAccessingSecurityScopedResource() else {
print("Failed to access security-scoped resource")
return
}
defer { url.stopAccessingSecurityScopedResource() }
do {
let handle = try FileHandle(forReadingFrom: url)
let fileExtension = (url.pathExtension as NSString).utf8String
let extensionPtr = UnsafeMutablePointer<CChar>(mutating: fileExtension)
var gameInfo = get_game_info(handle.fileDescriptor, extensionPtr)
let game = Game.convertGameInfoToGame(gameInfo: gameInfo, url: url)
DispatchQueue.main.async {
startemu = game
.fileImporter(isPresented: $isImporting, allowedContentTypes: [.folder, .nsp, .xci, .zip, .item]) { result in
if isSelectingGameFile {
switch result {
case .success(let url):
guard url.startAccessingSecurityScopedResource() else {
print("Failed to access security-scoped resource")
return
}
} catch {
print(error)
}
case .failure(let err):
print("File import failed: \(err.localizedDescription)")
}
}
.fileImporter(isPresented: $isSelectingGameFile, allowedContentTypes: [.nsp, .xci, .zip, .folder]) { result in
switch result {
case .success(let url):
guard url.startAccessingSecurityScopedResource() else {
print("Failed to access security-scoped resource")
return
}
defer { url.stopAccessingSecurityScopedResource() }
do {
let fileManager = FileManager.default
let documentsDirectory = fileManager.urls(for: .documentDirectory, in: .userDomainMask).first!
let romsDirectory = documentsDirectory.appendingPathComponent("roms")
defer { url.stopAccessingSecurityScopedResource() }
if !fileManager.fileExists(atPath: romsDirectory.path) {
try fileManager.createDirectory(at: romsDirectory, withIntermediateDirectories: true, attributes: nil)
do {
let fileManager = FileManager.default
let documentsDirectory = fileManager.urls(for: .documentDirectory, in: .userDomainMask).first!
let romsDirectory = documentsDirectory.appendingPathComponent("roms")
if !fileManager.fileExists(atPath: romsDirectory.path) {
try fileManager.createDirectory(at: romsDirectory, withIntermediateDirectories: true, attributes: nil)
}
let destinationURL = romsDirectory.appendingPathComponent(url.lastPathComponent)
try fileManager.copyItem(at: url, to: destinationURL)
Ryujinx.shared.games = Ryujinx.shared.loadGames()
} catch {
print("Error copying game file: \(error)")
}
case .failure(let err):
print("File import failed: \(err.localizedDescription)")
}
} else {
switch result {
case .success(let url):
guard url.startAccessingSecurityScopedResource() else {
print("Failed to access security-scoped resource")
return
}
let destinationURL = romsDirectory.appendingPathComponent(url.lastPathComponent)
try fileManager.copyItem(at: url, to: destinationURL)
do {
let handle = try FileHandle(forReadingFrom: url)
let fileExtension = (url.pathExtension as NSString).utf8String
let extensionPtr = UnsafeMutablePointer<CChar>(mutating: fileExtension)
var gameInfo = get_game_info(handle.fileDescriptor, extensionPtr)
let game = Game.convertGameInfoToGame(gameInfo: gameInfo, url: url)
DispatchQueue.main.async {
startemu = game
}
} catch {
print(error)
}
Ryujinx.shared.games = Ryujinx.shared.loadGames()
} catch {
print("Error copying game file: \(error)")
case .failure(let err):
print("File import failed: \(err.localizedDescription)")
}
case .failure(let err):
print("File import failed: \(err.localizedDescription)")
}
}
.sheet(isPresented: $isSelectingGameUpdate) {
UpdateManagerSheet(game: $gameInfo)
}
.sheet(isPresented: $isSelectingGameDLC) {
DLCManagerSheet(game: $gameInfo)
}
.sheet(isPresented: Binding(
get: { isViewingGameInfo && gameInfo != nil },
set: { newValue in
@ -296,10 +295,9 @@ struct GameLibraryView: View {
}
}
private func addToRecentGames(_ game: Game) {
recentGames.removeAll { $0.id == game.id }
recentGames.removeAll { $0.titleId == game.titleId }
recentGames.insert(game, at: 0)
if recentGames.count > 5 {
@ -308,7 +306,12 @@ struct GameLibraryView: View {
saveRecentGames()
}
private func removeFromRecentGames(_ game: Game) {
recentGames.removeAll { $0.titleId == game.titleId }
saveRecentGames()
}
private func saveRecentGames() {
do {
let encoder = JSONEncoder()
@ -329,8 +332,7 @@ struct GameLibraryView: View {
}
}
// MARK: - Delete Game Function
// MARK: - Delete Game Function
func deleteGame(game: Game) {
let fileManager = FileManager.default
do {
@ -343,7 +345,7 @@ struct GameLibraryView: View {
}
}
// MARK: -Game Model
// MARK: - Game Model
extension Game: Codable {
enum CodingKeys: String, CodingKey {
case titleName, titleId, developer, version, fileURL
@ -372,65 +374,21 @@ extension Game: Codable {
}
}
// MARK: -Recent Game Card
struct RecentGameCard: View {
let game: Game
@Binding var startemu: Game?
@Environment(\.colorScheme) var colorScheme
var body: some View {
Button(action: {
startemu = game
}) {
VStack(alignment: .leading, spacing: 8) {
if let icon = game.icon {
Image(uiImage: icon)
.resizable()
.aspectRatio(contentMode: .fill)
.frame(width: 140, height: 140)
.cornerRadius(12)
} else {
ZStack {
RoundedRectangle(cornerRadius: 12)
.fill(colorScheme == .dark ?
Color(.systemGray5) : Color(.systemGray6))
.frame(width: 140, height: 140)
Image(systemName: "gamecontroller.fill")
.font(.system(size: 40))
.foregroundColor(.gray)
}
}
VStack(alignment: .leading, spacing: 2) {
Text(game.titleName)
.font(.subheadline.bold())
.lineLimit(1)
Text(game.developer)
.font(.caption)
.foregroundColor(.secondary)
.lineLimit(1)
}
.padding(.horizontal, 4)
}
}
.buttonStyle(.plain)
}
}
// MARK: -Game List Item
// MARK: - Game List Item
struct GameListRow: View {
let game: Game
@Binding var startemu: Game?
@Binding var games: [Game] // Add this binding
@Binding var isViewingGameInfo: Bool
@Binding var isSelectingGameUpdate: Bool
@Binding var isSelectingGameDLC: Bool
@Binding var gameInfo: Game?
@State var gametoDelete: Game?
@State var showGameDeleteConfirmation: Bool = false
@Environment(\.colorScheme) var colorScheme
@AppStorage("portal") var gamepo = false
var body: some View {
Button(action: {
startemu = game
@ -447,7 +405,7 @@ struct GameListRow: View {
ZStack {
RoundedRectangle(cornerRadius: 8)
.fill(colorScheme == .dark ?
Color(.systemGray5) : Color(.systemGray6))
Color(.systemGray5) : Color(.systemGray6))
.frame(width: 45, height: 45)
Image(systemName: "gamecontroller.fill")
@ -474,43 +432,54 @@ struct GameListRow: View {
.foregroundColor(.accentColor)
.opacity(0.8)
}
.padding(.horizontal)
.padding(.vertical, 8)
.background(Color(.systemBackground))
.contextMenu {
Section {
Button {
startemu = game
} label: {
Label("Play Now", systemImage: "play.fill")
}
Button {
gameInfo = game
isViewingGameInfo.toggle()
} label: {
Label("Game Info", systemImage: "info.circle")
}
Button {
gameInfo = game
isSelectingGameUpdate.toggle()
} label: {
Label("Game Update Manager", systemImage: "chevron.up.circle")
}
}
.contextMenu {
Section {
Button {
startemu = game
} label: {
Label("Play Now", systemImage: "play.fill")
}
Section {
Button(role: .destructive) {
gametoDelete = game
showGameDeleteConfirmation.toggle()
} label: {
Label("Delete", systemImage: "trash")
Button {
gameInfo = game
isViewingGameInfo.toggle()
if game.titleName.lowercased() == "portal" {
gamepo = true
} else if game.titleName.lowercased() == "portal 2" {
gamepo = true
}
} label: {
Label("Game Info", systemImage: "info.circle")
}
}
Section {
Button {
gameInfo = game
isSelectingGameUpdate.toggle()
} label: {
Label("Game Update Manager", systemImage: "chevron.up.circle")
}
Button {
gameInfo = game
isSelectingGameDLC.toggle()
} label: {
Label("Game DLC Manager", systemImage: "plus.viewfinder")
}
}
Section {
Button(role: .destructive) {
gametoDelete = game
showGameDeleteConfirmation.toggle()
} label: {
Label("Delete", systemImage: "trash")
}
}
}
.buttonStyle(.plain)
.confirmationDialog("Are you sure you want to delete this game?", isPresented: $showGameDeleteConfirmation) {
Button("Delete", role: .destructive) {
if let game = gametoDelete {
@ -533,4 +502,3 @@ struct GameListRow: View {
}
}
}

View File

@ -0,0 +1,44 @@
//
// JITPopover.swift
// MeloNX
//
// Created by Stossy11 on 05/03/2025.
//
import SwiftUI
struct JITPopover: View {
var onJITEnabled: () -> Void
@Environment(\.dismiss) var dismiss
@State var isJIT: Bool = false
var body: some View {
VStack(spacing: 10) {
Image(systemName: "cpu.fill")
.font(.largeTitle)
.foregroundColor(.blue)
Text("Waiting for JIT")
.font(.headline)
.foregroundColor(.primary)
Text("JIT (Just-In-Time) compilation allows MeloNX to run code at as fast as possible by translating it dynamically. This is necessary for running this emulator.")
.font(.footnote)
.foregroundColor(.secondary)
.multilineTextAlignment(.center)
.padding()
}
.padding()
.onAppear {
Timer.scheduledTimer(withTimeInterval: 0.5, repeats: true) { _ in
isJIT = isJITEnabled()
if isJIT {
dismiss()
onJITEnabled()
}
}
}
}
}

View File

@ -0,0 +1,117 @@
//
// LogEntry.swift
// MeloNX
//
// Created by Stossy11 on 09/02/2025.
//
import SwiftUI
struct LogFileView: View {
@State private var logs: [String] = []
@State private var showingLogs = false
public var isfps: Bool
private let fileManager = FileManager.default
private let maxDisplayLines = 10
private var dateFormatter: DateFormatter {
let formatter = DateFormatter()
formatter.dateFormat = "yyyy-MM-dd_HH-mm-ss"
return formatter
}
var body: some View {
VStack(alignment: .leading, spacing: 4) {
ForEach(logs.suffix(maxDisplayLines), id: \.self) { log in
Text(log)
.font(.caption)
.foregroundColor(.white)
.padding(4)
.background(Color.black.opacity(0.7))
.cornerRadius(4)
.transition(.opacity)
}
}
.onAppear {
startLogFileWatching()
}
.onChange(of: logs) { newLogs in
print("Logs updated: \(newLogs.count) entries")
}
}
private func getLatestLogFile() -> URL? {
let logsDirectory = URL.documentsDirectory.appendingPathComponent("Logs")
let currentDate = Date()
do {
try fileManager.createDirectory(at: logsDirectory, withIntermediateDirectories: true)
let logFiles = try fileManager.contentsOfDirectory(at: logsDirectory, includingPropertiesForKeys: [.creationDateKey])
.filter {
let filename = $0.lastPathComponent
guard filename.hasPrefix("MeloNX_") && filename.hasSuffix(".log") else {
return false
}
let dateString = filename.replacingOccurrences(of: "MeloNX_", with: "").replacingOccurrences(of: ".log", with: "")
guard let logDate = dateFormatter.date(from: dateString) else {
return false
}
return Calendar.current.isDate(logDate, inSameDayAs: currentDate)
}
let sortedLogFiles = logFiles.sorted {
$0.lastPathComponent > $1.lastPathComponent
}
return sortedLogFiles.first
} catch {
print("Error finding log files: \(error)")
return nil
}
}
private func readLatestLogFile() {
guard let logFileURL = getLatestLogFile() else {
print("no logs?")
return
}
print(logFileURL)
do {
let logContents = try String(contentsOf: logFileURL)
let allLines = logContents.components(separatedBy: .newlines)
DispatchQueue.global(qos: .userInteractive).async {
self.logs = Array(allLines)
}
} catch {
print("Error reading log file: \(error)")
}
}
private func startLogFileWatching() {
showingLogs = true
self.readLatestLogFile()
Timer.scheduledTimer(withTimeInterval: 0.05, repeats: true) { timer in
if showingLogs {
self.readLatestLogFile()
}
if isfps {
if get_current_fps() != 0 {
stopLogFileWatching()
timer.invalidate()
}
}
}
}
private func stopLogFileWatching() {
showingLogs = false
}
}

View File

@ -42,10 +42,17 @@ struct SettingsView: View {
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
@AppStorage("hasbeenfinished") var finishedStorage: Bool = false
@AppStorage("showlogsloading") var showlogsloading: Bool = true
@AppStorage("showlogsgame") var showlogsgame: Bool = false
@State private var showResolutionInfo = false
@State private var showAnisotropicInfo = false
@State private var showControllerInfo = false
@State private var searchText = ""
@AppStorage("portal") var gamepo = false
var filteredMemoryModes: [(String, String)] {
guard !searchText.isEmpty else { return memoryManagerModes }
@ -272,42 +279,12 @@ struct SettingsView: View {
Text("Select input devices and on-screen controls to play with. ")
}
// Language and Region Settings
Section {
Picker(selection: $config.language) {
ForEach(SystemLanguage.allCases, id: \.self) { ratio in
Text(ratio.displayName).tag(ratio)
}
} label: {
labelWithIcon("Language", iconName: "character.bubble")
}
Picker(selection: $config.regioncode) {
ForEach(SystemRegionCode.allCases, id: \.self) { ratio in
Text(ratio.displayName).tag(ratio)
}
} label: {
labelWithIcon("Region", iconName: "globe")
}
// globe
} header: {
Text("Language and Region Settings")
.font(.title3.weight(.semibold))
.textCase(nil)
.headerProminence(.increased)
} footer: {
Text("Configure the System Language and the Region.")
}
// Input Settings
Section {
Toggle(isOn: $config.listinputids) {
labelWithIcon("List Input IDs", iconName: "list.bullet")
}
.tint(.blue)
Toggle(isOn: $config.handHeldController) {
labelWithIcon("Player 1 to Handheld Input", iconName: "formfitting.gamecontroller")
}.tint(.blue)
Toggle(isOn: $ryuDemo) {
labelWithIcon("On-Screen Controller (Demo)", iconName: "hand.draw")
@ -363,6 +340,35 @@ struct SettingsView: View {
Text("Configure input devices and on-screen controls for easier navigation and play.")
}
// Language and Region Settings
Section {
Picker(selection: $config.language) {
ForEach(SystemLanguage.allCases, id: \.self) { ratio in
Text(ratio.displayName).tag(ratio)
}
} label: {
labelWithIcon("Language", iconName: "character.bubble")
}
Picker(selection: $config.regioncode) {
ForEach(SystemRegionCode.allCases, id: \.self) { ratio in
Text(ratio.displayName).tag(ratio)
}
} label: {
labelWithIcon("Region", iconName: "globe")
}
// globe
} header: {
Text("Language and Region Settings")
.font(.title3.weight(.semibold))
.textCase(nil)
.headerProminence(.increased)
} footer: {
Text("Configure the System Language and the Region.")
}
// CPU Mode
Section {
if filteredMemoryModes.isEmpty {
@ -382,23 +388,23 @@ struct SettingsView: View {
labelWithIcon("Disable PTC", iconName: "cpu")
}.tint(.blue)
if let cpuInfo = getCPUInfo(), cpuInfo.hasPrefix("Apple M") {
if let gpuInfo = getGPUInfo(), gpuInfo.hasPrefix("Apple M") {
if #available (iOS 16.4, *) {
Toggle(isOn: .constant(false)) {
labelWithIcon("Hypervisor", iconName: "bolt.fill")
labelWithIcon("Hypervisor", iconName: "bolt")
}
.tint(.blue)
.disabled(true)
.onAppear() {
print("CPU Info: \(cpuInfo)")
print("CPU Info: \(gpuInfo)")
}
} else if getEntitlementValue("com.apple.private.hypervisor") {
} else if checkAppEntitlement("com.apple.private.hypervisor") {
Toggle(isOn: $config.hypervisor) {
labelWithIcon("Hypervisor", iconName: "bolt.fill")
labelWithIcon("Hypervisor", iconName: "bolt")
}
.tint(.blue)
.onAppear() {
print("CPU Info: \(cpuInfo)")
print("CPU Info: \(gpuInfo)")
}
}
}
@ -489,6 +495,14 @@ struct SettingsView: View {
}
DisclosureGroup {
Toggle(isOn: $showlogsloading) {
labelWithIcon("Show logs while loading", iconName: "text.alignleft")
}.tint(.blue)
Toggle(isOn: $showlogsgame) {
labelWithIcon("Show logs in-game", iconName: "text.line.magnify")
}.tint(.blue)
Toggle(isOn: $config.debuglogs) {
labelWithIcon("Debug Logs", iconName: "exclamationmark.bubble")
}
@ -511,17 +525,43 @@ struct SettingsView: View {
Text("Enable trace and debug logs for advanced troubleshooting (Note: This degrades performance),\nEnable Screenshot Button for better screenshots\nand Enable TrollStore for automatic TrollStore JIT.")
}
// Advanced
// Info
Section {
let totalMemory = ProcessInfo.processInfo.physicalMemory
let model = getDeviceModel()
let deviceType = model.hasPrefix("iPad") ? "iPadOS" :
model.hasPrefix("iPhone") ? "iOS" :
"macOS"
let iconName = model.hasPrefix("iPad") ? "ipad.landscape" :
model.hasPrefix("iPhone") ? "iphone" :
"macwindow"
labelWithIcon("JIT Acquisition: \(isJITEnabled() ? "Acquired" : "Not Acquired" )", iconName: "bolt.fill")
if #unavailable(iOS 17) {
Toggle(isOn: $windowCode) {
labelWithIcon("SDL Window", iconName: "macwindow.on.rectangle")
}
.tint(.blue)
labelWithIcon("Increased Memory Limit Entitlement: \(checkAppEntitlement("com.apple.developer.kernel.increased-memory-limit") ? "Enabled" : "Disabled")", iconName: "memorychip")
labelWithIcon("Device: \(getDeviceModel())", iconName: iconName)
if ProcessInfo.processInfo.isiOSAppOnMac {
labelWithIcon("Memory: \(String(format: "%.0f GB", Double(totalMemory) / (1024 * 1024 * 1024)))", iconName: "memorychip.fill")
} else {
labelWithIcon("Device Memory: \(String(format: "%.0f GB", Double(totalMemory) / (1024 * 1024 * 1024)))", iconName: "memorychip.fill")
}
labelWithIcon("\(deviceType) \(UIDevice.current.systemVersion)", iconName: "applelogo")
} header: {
Text("Information")
.font(.title3.weight(.semibold))
.textCase(nil)
.headerProminence(.increased)
} footer: {
Text("Shows info about Memory, Entitlement and JIT.")
}
// Advanced
Section {
DisclosureGroup {
Toggle(isOn: $mVKPreFillBuffer) {
@ -540,6 +580,10 @@ struct SettingsView: View {
}
Toggle(isOn: $ignoreJIT) {
labelWithIcon("Ignore JIT Popup", iconName: "cpu")
}.tint(.blue)
TextField("Additional Arguments", text: Binding(
get: {
config.additionalArgs.joined(separator: " ")
@ -553,12 +597,13 @@ struct SettingsView: View {
.textInputAutocapitalization(.none)
.disableAutocorrection(true)
Button {
Ryujinx.shared.removeFirmware()
finishedStorage = false
} label: {
Text("Remove Firmware")
Text("Show Setup")
.font(.body)
}
@ -572,11 +617,7 @@ struct SettingsView: View {
.textCase(nil)
.headerProminence(.increased)
} footer: {
if #available(iOS 17, *) {
Text("For advanced users. See page size or add custom arguments for experimental features. (Please don't touch this if you don't know what you're doing).")
} else {
Text("For advanced users. See page size or add custom arguments for experimental features. (Please don't touch this if you don't know what you're doing). If the emulation is not showing (you may hear audio in some games), try enabling \"SDL Window\"")
}
Text("For advanced users. See page size or add custom arguments for experimental features. (Please don't touch this if you don't know what you're doing). \n \n\(gamepo ? "the cake is a lie" : "")")
}
}
@ -587,6 +628,8 @@ struct SettingsView: View {
.onAppear {
if let configs = loadSettings() {
self.config = configs
} else {
saveSettings()
}
}
.onChange(of: config) { _ in
@ -605,23 +648,22 @@ struct SettingsView: View {
}
func saveSettings() {
#if targetEnvironment(simulator)
print("Saving Settings")
#else
do {
let encoder = JSONEncoder()
encoder.outputFormatting = .prettyPrinted
let data = try encoder.encode(config)
let jsonString = String(data: data, encoding: .utf8)
UserDefaults.standard.set(jsonString, forKey: "config")
} catch {
print("Failed to save settings: \(error)")
}
#endif
MeloNX.saveSettings(config: config)
}
func getCPUInfo() -> String? {
func getDeviceModel() -> String {
var systemInfo = utsname()
uname(&systemInfo)
let machineMirror = Mirror(reflecting: systemInfo.machine)
let identifier = machineMirror.children.reduce("") { identifier, element in
guard let value = element.value as? Int8, value != 0 else { return identifier }
return identifier + String(UnicodeScalar(UInt8(value)))
}
return identifier
}
func getGPUInfo() -> String? {
let device = MTLCreateSystemDefaultDevice()
let gpu = device?.name
@ -630,29 +672,6 @@ struct SettingsView: View {
}
// Original loadSettings function assumed to exist
func loadSettings() -> Ryujinx.Configuration? {
#if targetEnvironment(simulator)
print("Running on Simulator")
return Ryujinx.Configuration(gamepath: "")
#else
guard let jsonString = UserDefaults.standard.string(forKey: "config"),
let data = jsonString.data(using: .utf8) else {
return nil
}
do {
let decoder = JSONDecoder()
let configs = try decoder.decode(Ryujinx.Configuration.self, from: data)
return configs
} catch {
print("Failed to load settings: \(error)")
return nil
}
#endif
}
@ViewBuilder
private func labelWithIcon(_ text: String, iconName: String, flipimage: Bool? = nil) -> some View {
HStack(spacing: 8) {
@ -685,7 +704,7 @@ struct SVGView: UIViewRepresentable {
func makeUIView(context: Context) -> UIView {
var svgName = svgName
var hammock = UIView()
let hammock = UIView()
if svgName.hasSuffix(".svg") {
svgName.removeLast(4)
@ -693,7 +712,7 @@ struct SVGView: UIViewRepresentable {
let svgLayer = UIView(SVGNamed: svgName) { svgLayer in
_ = UIView(svgNamed: svgName) { svgLayer in
svgLayer.fillColor = UIColor(color).cgColor // Apply the provided color
svgLayer.resizeToFit(hammock.frame)
hammock.layer.addSublayer(svgLayer)
@ -709,3 +728,38 @@ struct SVGView: UIViewRepresentable {
}
}
}
func saveSettings(config: Ryujinx.Configuration) {
do {
let encoder = JSONEncoder()
encoder.outputFormatting = .prettyPrinted
let data = try encoder.encode(config)
let fileURL = URL.documentsDirectory.appendingPathComponent("config.json")
try data.write(to: fileURL)
print("Settings saved to: \(fileURL.path)")
} catch {
print("Failed to save settings: \(error)")
}
}
func loadSettings() -> Ryujinx.Configuration? {
do {
let fileURL = URL.documentsDirectory.appendingPathComponent("config.json")
guard FileManager.default.fileExists(atPath: fileURL.path) else {
print("Config file does not exist at: \(fileURL.path)")
return nil
}
let data = try Data(contentsOf: fileURL)
let decoder = JSONDecoder()
let configs = try decoder.decode(Ryujinx.Configuration.self, from: data)
return configs
} catch {
print("Failed to load settings: \(error)")
return nil
}
}

View File

@ -0,0 +1,168 @@
//
// GameDLCManagerSheet.swift
// MeloNX
//
// Created by XITRIX on 16/02/2025.
//
import SwiftUI
import UniformTypeIdentifiers
struct DownloadableContentNca: Codable, Hashable {
var fullPath: String
var titleId: UInt
var enabled: Bool
enum CodingKeys: String, CodingKey {
case fullPath = "path"
case titleId = "title_id"
case enabled = "is_enabled"
}
}
struct DownloadableContentContainer: Codable, Hashable {
var containerPath: String
var downloadableContentNcaList: [DownloadableContentNca]
enum CodingKeys: String, CodingKey {
case containerPath = "path"
case downloadableContentNcaList = "dlc_nca_list"
}
}
struct DLCManagerSheet: View {
@Binding var game: Game!
@State private var isSelectingGameDLC = false
@State private var dlcs: [DownloadableContentContainer] = []
var body: some View {
NavigationView {
let withIndex = dlcs.enumerated().map { $0 }
List(withIndex, id: \.element.containerPath) { index, dlc in
Button(action: {
let toggle = dlcs[index].downloadableContentNcaList.first?.enabled ?? true
dlcs[index].downloadableContentNcaList.mutableForEach { $0.enabled = !toggle }
Self.saveDlcs(game, dlc: dlcs)
}) {
HStack {
Text((dlc.containerPath as NSString).lastPathComponent)
.foregroundStyle(Color(uiColor: .label))
Spacer()
if dlc.downloadableContentNcaList.first?.enabled == true {
Image(systemName: "checkmark.circle.fill")
.foregroundStyle(Color.accentColor)
.font(.system(size: 24))
} else {
Image(systemName: "circle")
.foregroundStyle(Color(uiColor: .secondaryLabel))
.font(.system(size: 24))
}
}
}
.contextMenu {
Button {
let path = URL.documentsDirectory.appendingPathComponent(dlc.containerPath)
try? FileManager.default.removeItem(atPath: path.path)
dlcs.remove(at: index)
Self.saveDlcs(game, dlc: dlcs)
} label: {
Text("Remove DLC")
}
}
}
.navigationTitle("\(game.titleName) DLCs")
.navigationBarTitleDisplayMode(.inline)
.toolbar {
Button("Add", systemImage: "plus") {
isSelectingGameDLC = true
}
}
}
.onAppear {
dlcs = Self.loadDlc(game)
}
.fileImporter(isPresented: $isSelectingGameDLC, allowedContentTypes: [.item], allowsMultipleSelection: true) { result in
switch result {
case .success(let urls):
for url in urls {
guard url.startAccessingSecurityScopedResource() else {
print("Failed to access security-scoped resource")
return
}
defer { url.stopAccessingSecurityScopedResource() }
do {
let fileManager = FileManager.default
let documentsDirectory = fileManager.urls(for: .documentDirectory, in: .userDomainMask).first!
let dlcDirectory = documentsDirectory.appendingPathComponent("dlc")
let romDlcDirectory = dlcDirectory.appendingPathComponent(game.titleId)
if !fileManager.fileExists(atPath: dlcDirectory.path) {
try fileManager.createDirectory(at: dlcDirectory, withIntermediateDirectories: true, attributes: nil)
}
if !fileManager.fileExists(atPath: romDlcDirectory.path) {
try fileManager.createDirectory(at: romDlcDirectory, withIntermediateDirectories: true, attributes: nil)
}
let dlcContent = Ryujinx.shared.getDlcNcaList(titleId: game.titleId, path: url.path)
guard !dlcContent.isEmpty else { return }
let destinationURL = romDlcDirectory.appendingPathComponent(url.lastPathComponent)
try? fileManager.copyItem(at: url, to: destinationURL)
let container = DownloadableContentContainer(
containerPath: Self.relativeDlcDirectoryPath(for: game, dlcPath: destinationURL),
downloadableContentNcaList: dlcContent
)
dlcs.append(container)
Self.saveDlcs(game, dlc: dlcs)
} catch {
print("Error copying game file: \(error)")
}
}
case .failure(let err):
print("File import failed: \(err.localizedDescription)")
}
}
}
}
private extension DLCManagerSheet {
static func loadDlc(_ game: Game) -> [DownloadableContentContainer] {
let jsonURL = dlcJsonPath(for: game)
guard let data = try? Data(contentsOf: jsonURL),
var result = try? JSONDecoder().decode([DownloadableContentContainer].self, from: data)
else { return [] }
result = result.filter { container in
let path = URL.documentsDirectory.appendingPathComponent(container.containerPath)
return FileManager.default.fileExists(atPath: path.path)
}
return result
}
static func saveDlcs(_ game: Game, dlc: [DownloadableContentContainer]) {
guard let data = try? JSONEncoder().encode(dlc) else { return }
try? data.write(to: dlcJsonPath(for: game))
}
static func relativeDlcDirectoryPath(for game: Game, dlcPath: URL) -> String {
"dlc/\(game.titleId)/\(dlcPath.lastPathComponent)"
}
static func dlcJsonPath(for game: Game) -> URL {
URL.documentsDirectory.appendingPathComponent("games").appendingPathComponent(game.titleId).appendingPathComponent("dlc.json")
}
}
extension URL {
@available(iOS, introduced: 15.0, deprecated: 16.0, message: "Use URL.documentsDirectory on iOS 16 and above")
static var documentsDirectory: URL {
let documentDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
return documentDirectory
}
}

View File

@ -15,39 +15,45 @@ struct UpdateManagerSheet: View {
@Binding var game: Game?
@State private var isSelectingGameUpdate = false
@State private var jsonURL: URL? = nil
var body: some View {
NavigationView {
VStack {
List(paths, id: \..self) { item in
Button(action: {
selectItem(item.lastPathComponent)
}) {
HStack {
Text(item.lastPathComponent)
if selectedItem == "\(game!.titleId)/\(item.lastPathComponent)" {
Spacer()
Image(systemName: "checkmark")
}
}
}
.contextMenu {
Button {
removeUpdate(item)
} label: {
Text("Remove Update")
List(paths, id: \..self, selection: $selectedItem) { item in
Button(action: {
selectItem(item.lastPathComponent)
}) {
HStack {
Text(item.lastPathComponent)
.foregroundStyle(Color(uiColor: .label))
Spacer()
if selectedItem == "updates/\(game!.titleId)/\(item.lastPathComponent)" {
Image(systemName: "checkmark.circle.fill")
.foregroundStyle(Color.accentColor)
.font(.system(size: 24))
} else {
Image(systemName: "circle")
.foregroundStyle(Color(uiColor: .secondaryLabel))
.font(.system(size: 24))
}
}
}
.contextMenu {
Button {
removeUpdate(item)
} label: {
Text("Remove Update")
}
}
}
.onAppear() {
.onAppear {
print(URL.documentsDirectory.appendingPathComponent("games").appendingPathComponent(game!.titleId).appendingPathComponent("updates.json"))
loadJSON(URL.documentsDirectory.appendingPathComponent("games").appendingPathComponent(game!.titleId).appendingPathComponent("updates.json"))
}
.navigationTitle("\(game!.titleName) Updates")
.navigationBarTitleDisplayMode(.inline)
.toolbar {
Button("+") {
Button("Add", systemImage: "plus") {
isSelectingGameUpdate = true
}
}
@ -80,7 +86,8 @@ struct UpdateManagerSheet: View {
let destinationURL = romUpdatedDirectory.appendingPathComponent(url.lastPathComponent)
try? fileManager.copyItem(at: url, to: destinationURL)
Ryujinx.shared.setTitleUpdate(titleId: gameInfo.titleId, updatePath: "\(gameInfo.titleId)/" + url.lastPathComponent)
items.append("updates/" + gameInfo.titleId + "/" + url.lastPathComponent)
selectItem(url.lastPathComponent)
Ryujinx.shared.games = Ryujinx.shared.loadGames()
loadJSON(jsonURL!)
} catch {
@ -93,7 +100,7 @@ struct UpdateManagerSheet: View {
}
func removeUpdate(_ game: URL) {
let gameString = "\(self.game!.titleId)/\(game.lastPathComponent)"
let gameString = "updates/\(self.game!.titleId)/\(game.lastPathComponent)"
paths.removeAll { $0 == game }
items.removeAll { $0 == gameString }
@ -108,12 +115,13 @@ struct UpdateManagerSheet: View {
}
saveJSON(selectedItem: selectedItem ?? "")
Ryujinx.shared.games = Ryujinx.shared.loadGames()
}
func saveJSON(selectedItem: String) {
func saveJSON(selectedItem: String?) {
guard let jsonURL = jsonURL else { return }
do {
let jsonDict = ["paths": items, "selected": selectedItem] as [String: Any]
let jsonDict = ["paths": items, "selected": selectedItem ?? self.selectedItem ?? ""] as [String: Any]
let newData = try JSONSerialization.data(withJSONObject: jsonDict, options: .prettyPrinted)
try newData.write(to: jsonURL)
} catch {
@ -122,26 +130,28 @@ struct UpdateManagerSheet: View {
}
func loadJSON(_ json: URL) {
self.jsonURL = json
print("Failed to read JSO")
guard let jsonURL = jsonURL else { return }
print("Failed to read JSOK")
guard let jsonURL else { return }
do {
let data = try Data(contentsOf: jsonURL)
if let jsonDict = try JSONSerialization.jsonObject(with: data, options: []) as? [String: Any],
let list = jsonDict["paths"] as? [String] {
var urls: [URL] = []
for path in list {
urls.append(URL.documentsDirectory.appendingPathComponent("updates").appendingPathComponent(path))
let list = jsonDict["paths"] as? [String]
{
let filteredList = list.filter { relativePath in
let path = URL.documentsDirectory.appendingPathComponent(relativePath)
return FileManager.default.fileExists(atPath: path.path)
}
self.items = list
self.paths = urls
self.selectedItem = jsonDict["selected"] as? String
let urls: [URL] = filteredList.map { relativePath in
URL.documentsDirectory.appendingPathComponent(relativePath)
}
items = filteredList
paths = urls
selectedItem = jsonDict["selected"] as? String
}
} catch {
print("Failed to read JSON: \(error)")
@ -155,17 +165,17 @@ struct UpdateManagerSheet: View {
do {
let newData = try JSONSerialization.data(withJSONObject: defaultData, options: .prettyPrinted)
try newData.write(to: jsonURL)
self.items = []
self.selectedItem = ""
items = []
selectedItem = ""
} catch {
print("Failed to create default JSON: \(error)")
}
}
func selectItem(_ item: String) {
let newSelection = "\(game!.titleId)/\(item)"
guard let jsonURL = jsonURL else { return }
let newSelection = "updates/\(game!.titleId)/\(item)"
guard let jsonURL else { return }
do {
let data = try Data(contentsOf: jsonURL)
@ -175,17 +185,17 @@ struct UpdateManagerSheet: View {
jsonDict["selected"] = ""
selectedItem = ""
} else {
jsonDict["selected"] = newSelection
jsonDict["selected"] = "\(newSelection)"
selectedItem = newSelection
}
jsonDict["paths"] = items
let newData = try JSONSerialization.data(withJSONObject: jsonDict, options: .prettyPrinted)
try newData.write(to: jsonURL)
Ryujinx.shared.games = Ryujinx.shared.loadGames()
} catch {
print("Failed to update JSON: \(error)")
}
}
}

Some files were not shown because too many files have changed in this diff Show More