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MeloNX-fork/Ryujinx.Graphics.Gpu/Memory
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gdk 16d88c21fc Improved and simplified window texture presentation
2020-01-09 02:13:00 +01:00
..
Buffer.cs
Flush buffers on copies
2020-01-09 02:13:00 +01:00
BufferBounds.cs
Initial work
2020-01-09 02:13:00 +01:00
BufferManager.cs
Small optimizations on texture and sampler pool invalidation
2020-01-09 02:13:00 +01:00
IndexBuffer.cs
Initial work
2020-01-09 02:13:00 +01:00
IPhysicalMemory.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
IRange.cs
Initial work
2020-01-09 02:13:00 +01:00
MemoryAccessor.cs
Initial work
2020-01-09 02:13:00 +01:00
MemoryManager.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
RangeList.cs
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
2020-01-09 02:13:00 +01:00
ResourceName.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
VertexBuffer.cs
Initial work
2020-01-09 02:13:00 +01:00
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