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MeloNX-fork/Ryujinx.Graphics.GAL/Multithreading
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riperiperi 43b4b34376
Implement Viewport Transform Disable (#3328)
* Initial implementation (no specialization)

* Use specialization

* Fix render scale, increase code gen version

* Revert accidental change

* Address Feedback
2022-05-12 10:47:13 -03:00
..
Commands
Implement Viewport Transform Disable (#3328)
2022-05-12 10:47:13 -03:00
Model
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
Resources
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
BufferMap.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
CommandHelper.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
CommandType.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
SyncMap.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
ThreadedHelpers.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
ThreadedPipeline.cs
Implement Viewport Transform Disable (#3328)
2022-05-12 10:47:13 -03:00
ThreadedRenderer.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
ThreadedWindow.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
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