MeloNX-fork/src/Ryujinx.Audio/Renderer/Server/CommandProcessingTimeEstimatorVersion1.cs
TSRBerry 515fc32b21
[Ryujinx.Audio] Address dotnet-format issues (#5362)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Fix naming rule violations, remove redundant code and fix build issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Address review feedback

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-07-02 01:27:18 +02:00

189 lines
4.7 KiB
C#

using Ryujinx.Audio.Renderer.Dsp.Command;
using System.Diagnostics;
namespace Ryujinx.Audio.Renderer.Server
{
/// <summary>
/// <see cref="ICommandProcessingTimeEstimator"/> version 1.
/// </summary>
public class CommandProcessingTimeEstimatorVersion1 : ICommandProcessingTimeEstimator
{
private readonly uint _sampleCount;
private readonly uint _bufferCount;
public CommandProcessingTimeEstimatorVersion1(uint sampleCount, uint bufferCount)
{
_sampleCount = sampleCount;
_bufferCount = bufferCount;
}
public uint Estimate(PerformanceCommand command)
{
return 1454;
}
public uint Estimate(ClearMixBufferCommand command)
{
return (uint)(_sampleCount * 0.83f * _bufferCount * 1.2f);
}
public uint Estimate(BiquadFilterCommand command)
{
return (uint)(_sampleCount * 58.0f * 1.2f);
}
public uint Estimate(MixRampGroupedCommand command)
{
int volumeCount = 0;
for (int i = 0; i < command.MixBufferCount; i++)
{
if (command.Volume0[i] != 0.0f || command.Volume1[i] != 0.0f)
{
volumeCount++;
}
}
return (uint)(_sampleCount * 14.4f * 1.2f * volumeCount);
}
public uint Estimate(MixRampCommand command)
{
return (uint)(_sampleCount * 14.4f * 1.2f);
}
public uint Estimate(DepopPrepareCommand command)
{
return 1080;
}
public uint Estimate(VolumeRampCommand command)
{
return (uint)(_sampleCount * 9.8f * 1.2f);
}
public uint Estimate(PcmInt16DataSourceCommandVersion1 command)
{
return (uint)(command.Pitch * 0.25f * 1.2f);
}
public uint Estimate(AdpcmDataSourceCommandVersion1 command)
{
return (uint)(command.Pitch * 0.46f * 1.2f);
}
public uint Estimate(DepopForMixBuffersCommand command)
{
return (uint)(_sampleCount * 8.9f * command.MixBufferCount);
}
public uint Estimate(CopyMixBufferCommand command)
{
// NOTE: Nintendo returns 0 here for some reasons even if it will generate a command like that on version 1.. maybe a mistake?
return 0;
}
public uint Estimate(MixCommand command)
{
return (uint)(_sampleCount * 10.0f * 1.2f);
}
public uint Estimate(DelayCommand command)
{
return (uint)(_sampleCount * command.Parameter.ChannelCount * 202.5f);
}
public uint Estimate(ReverbCommand command)
{
Debug.Assert(command.Parameter.IsChannelCountValid());
if (command.Enabled)
{
return (uint)(750 * _sampleCount * command.Parameter.ChannelCount * 1.2f);
}
return 0;
}
public uint Estimate(Reverb3dCommand command)
{
if (command.Enabled)
{
return (uint)(530 * _sampleCount * command.Parameter.ChannelCount * 1.2f);
}
return 0;
}
public uint Estimate(AuxiliaryBufferCommand command)
{
if (command.Enabled)
{
return 15956;
}
return 3765;
}
public uint Estimate(VolumeCommand command)
{
return (uint)(_sampleCount * 8.8f * 1.2f);
}
public uint Estimate(CircularBufferSinkCommand command)
{
return 55;
}
public uint Estimate(DownMixSurroundToStereoCommand command)
{
return 16108;
}
public uint Estimate(UpsampleCommand command)
{
return 357915;
}
public uint Estimate(DeviceSinkCommand command)
{
return 10042;
}
public uint Estimate(PcmFloatDataSourceCommandVersion1 command)
{
return 0;
}
public uint Estimate(DataSourceVersion2Command command)
{
return 0;
}
public uint Estimate(LimiterCommandVersion1 command)
{
return 0;
}
public uint Estimate(LimiterCommandVersion2 command)
{
return 0;
}
public uint Estimate(GroupedBiquadFilterCommand command)
{
return 0;
}
public uint Estimate(CaptureBufferCommand command)
{
return 0;
}
public uint Estimate(CompressorCommand command)
{
return 0;
}
}
}