forked from MeloNX/MeloNX
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Fix naming rule violations, remove redundant code and fix build issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Address review feedback --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
189 lines
4.7 KiB
C#
189 lines
4.7 KiB
C#
using Ryujinx.Audio.Renderer.Dsp.Command;
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using System.Diagnostics;
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namespace Ryujinx.Audio.Renderer.Server
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{
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/// <summary>
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/// <see cref="ICommandProcessingTimeEstimator"/> version 1.
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/// </summary>
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public class CommandProcessingTimeEstimatorVersion1 : ICommandProcessingTimeEstimator
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{
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private readonly uint _sampleCount;
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private readonly uint _bufferCount;
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public CommandProcessingTimeEstimatorVersion1(uint sampleCount, uint bufferCount)
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{
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_sampleCount = sampleCount;
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_bufferCount = bufferCount;
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}
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public uint Estimate(PerformanceCommand command)
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{
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return 1454;
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}
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public uint Estimate(ClearMixBufferCommand command)
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{
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return (uint)(_sampleCount * 0.83f * _bufferCount * 1.2f);
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}
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public uint Estimate(BiquadFilterCommand command)
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{
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return (uint)(_sampleCount * 58.0f * 1.2f);
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}
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public uint Estimate(MixRampGroupedCommand command)
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{
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int volumeCount = 0;
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for (int i = 0; i < command.MixBufferCount; i++)
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{
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if (command.Volume0[i] != 0.0f || command.Volume1[i] != 0.0f)
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{
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volumeCount++;
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}
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}
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return (uint)(_sampleCount * 14.4f * 1.2f * volumeCount);
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}
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public uint Estimate(MixRampCommand command)
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{
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return (uint)(_sampleCount * 14.4f * 1.2f);
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}
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public uint Estimate(DepopPrepareCommand command)
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{
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return 1080;
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}
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public uint Estimate(VolumeRampCommand command)
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{
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return (uint)(_sampleCount * 9.8f * 1.2f);
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}
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public uint Estimate(PcmInt16DataSourceCommandVersion1 command)
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{
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return (uint)(command.Pitch * 0.25f * 1.2f);
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}
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public uint Estimate(AdpcmDataSourceCommandVersion1 command)
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{
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return (uint)(command.Pitch * 0.46f * 1.2f);
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}
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public uint Estimate(DepopForMixBuffersCommand command)
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{
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return (uint)(_sampleCount * 8.9f * command.MixBufferCount);
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}
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public uint Estimate(CopyMixBufferCommand command)
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{
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// NOTE: Nintendo returns 0 here for some reasons even if it will generate a command like that on version 1.. maybe a mistake?
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return 0;
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}
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public uint Estimate(MixCommand command)
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{
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return (uint)(_sampleCount * 10.0f * 1.2f);
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}
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public uint Estimate(DelayCommand command)
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{
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return (uint)(_sampleCount * command.Parameter.ChannelCount * 202.5f);
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}
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public uint Estimate(ReverbCommand command)
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{
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Debug.Assert(command.Parameter.IsChannelCountValid());
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if (command.Enabled)
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{
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return (uint)(750 * _sampleCount * command.Parameter.ChannelCount * 1.2f);
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}
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return 0;
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}
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public uint Estimate(Reverb3dCommand command)
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{
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if (command.Enabled)
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{
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return (uint)(530 * _sampleCount * command.Parameter.ChannelCount * 1.2f);
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}
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return 0;
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}
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public uint Estimate(AuxiliaryBufferCommand command)
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{
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if (command.Enabled)
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{
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return 15956;
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}
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return 3765;
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}
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public uint Estimate(VolumeCommand command)
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{
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return (uint)(_sampleCount * 8.8f * 1.2f);
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}
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public uint Estimate(CircularBufferSinkCommand command)
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{
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return 55;
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}
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public uint Estimate(DownMixSurroundToStereoCommand command)
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{
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return 16108;
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}
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public uint Estimate(UpsampleCommand command)
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{
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return 357915;
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}
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public uint Estimate(DeviceSinkCommand command)
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{
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return 10042;
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}
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public uint Estimate(PcmFloatDataSourceCommandVersion1 command)
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{
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return 0;
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}
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public uint Estimate(DataSourceVersion2Command command)
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{
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return 0;
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}
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public uint Estimate(LimiterCommandVersion1 command)
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{
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return 0;
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}
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public uint Estimate(LimiterCommandVersion2 command)
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{
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return 0;
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}
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public uint Estimate(GroupedBiquadFilterCommand command)
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{
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return 0;
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}
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public uint Estimate(CaptureBufferCommand command)
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{
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return 0;
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}
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public uint Estimate(CompressorCommand command)
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{
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return 0;
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}
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}
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}
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