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MeloNX-fork/Ryujinx.Graphics.Gpu/Shader/DiskCache
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gdkchan de06ffb0f7
Fix shaders with global memory access from unknown locations (#4029)
* Fix shaders with global memory access from unknown locations

* Shader cache version bump
2022-12-06 01:09:24 +00:00
..
BackgroundDiskCacheWriter.cs
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
BinarySerializer.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
CompressionAlgorithm.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheCommon.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheGpuAccessor.cs
GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847)
2022-11-17 18:47:41 +01:00
DiskCacheGuestStorage.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
DiskCacheHostStorage.cs
Fix shaders with global memory access from unknown locations (#4029)
2022-12-06 01:09:24 +00:00
DiskCacheLoadException.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheLoadResult.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheOutputStreams.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
GuestCodeAndCbData.cs
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
ParallelDiskCacheLoader.cs
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
ShaderBinarySerializer.cs
Fix shader cache on Vulkan when geometry shaders are inserted (#3868)
2022-11-19 10:24:23 +01:00
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