Logo
Explore Help
Sign In
Axoled/MeloNX-fork
1
0
Fork 0
You've already forked MeloNX-fork
forked from MeloNX/MeloNX
Code Pull Requests Actions Packages Releases Activity
MeloNX-fork/Ryujinx.Graphics.Shader/Translation
History
gdkchan e93ca84b14
Better IPA shader instruction implementation (#1082)
* Fix varying interpolation on fragment shader

* Some nits

* Alignment
2020-04-03 11:20:47 +11:00
..
Optimizations
Initial support for double precision shader instructions. (#963)
2020-03-03 15:02:08 +01:00
AttributeConsts.cs
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
2020-01-09 02:13:00 +01:00
ControlFlowGraph.cs
Initial work
2020-01-09 02:13:00 +01:00
Dominance.cs
Initial work
2020-01-09 02:13:00 +01:00
EmitterContext.cs
Better IPA shader instruction implementation (#1082)
2020-04-03 11:20:47 +11:00
EmitterContextInsts.cs
Initial support for double precision shader instructions. (#963)
2020-03-03 15:02:08 +01:00
GlobalMemory.cs
Support compute uniform buffers emulated with global memory (#924)
2020-02-11 01:10:05 +01:00
Lowering.cs
Initial support for double precision shader instructions. (#963)
2020-03-03 15:02:08 +01:00
ShaderConfig.cs
Better IPA shader instruction implementation (#1082)
2020-04-03 11:20:47 +11:00
ShaderHeader.cs
Better IPA shader instruction implementation (#1082)
2020-04-03 11:20:47 +11:00
Ssa.cs
Initial work
2020-01-09 02:13:00 +01:00
TranslationFlags.cs
Address PR feedback
2020-01-09 02:13:00 +01:00
Translator.cs
Remove output interpolation qualifier (#1070)
2020-04-02 12:24:55 +11:00
TranslatorCallbacks.cs
Address PR feedback
2020-01-09 02:13:00 +01:00
Powered by Gitea Version: 1.23.7 Page: 92ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API