Compare commits

...

23 Commits

Author SHA1 Message Date
Stossy11
e924da52ec add back SDL Window option 2025-03-01 21:31:33 +11:00
Stossy11
ea2eff15c6 New gitignore 2025-03-01 21:06:09 +11:00
Stossy11
c6ff0b60bf Adds pull #12 and changes version number 2025-03-01 21:03:07 +11:00
Stossy11
edc56316cc add iOS 15 support back, fix the need for SDL Window and more 2025-03-01 20:54:57 +11:00
Stossy11
8df465a959 implement an all-swift approach for detecting JIT (adds support for detecting JIT on iOS 18.4+), adds an easter egg, and more 2025-03-01 20:54:57 +11:00
527ac3fb23 Update README.md 2025-02-20 20:54:03 +00:00
8e60f6dc50 Update README.md 2025-02-19 07:42:45 +00:00
Stossy11
3b99631dfb Implement JIT Cache Regions and Add Handheld Input 2025-02-19 11:16:50 +11:00
cb33b04f2b Merge pull request 'GCController wrapper' (#6) from XITRIX/MeloNX:Controller-fix into XC-ios-ht
Reviewed-on: MeloNX/MeloNX#6
2025-02-17 01:20:48 +00:00
500f3d5b9e Fix for virtual controller detach | pass gamepad haptic engine 2025-02-17 00:39:04 +01:00
ac4e5d394e Hide non wrapped controllers 2025-02-17 00:39:03 +01:00
f2d078f80b GCController wrapper 2025-02-17 00:39:03 +01:00
004a81fa60 Merge pull request 'DLC manager implemented' (#11) from XITRIX/MeloNX:DLC-support into XC-ios-ht
Reviewed-on: MeloNX/MeloNX#11
2025-02-16 23:33:30 +00:00
ddf634ecb6 DLC manager implemented 2025-02-17 00:28:05 +01:00
Stossy11
cce876c6f5 Change version number 2025-02-17 07:40:56 +11:00
ebfb39c132 Merge pull request 'Correct device req + Add Xcode to compiling req' (#10) from C4ndyF1sh/MeloNX:device-req-and-compiling-req into XC-ios-ht
Reviewed-on: MeloNX/MeloNX#10
2025-02-16 20:15:56 +00:00
b3bb9cefcf Merge pull request 'Update manager fix' (#8) from XITRIX/MeloNX:Update-manager-fix into XC-ios-ht
Reviewed-on: MeloNX/MeloNX#8
2025-02-16 20:14:58 +00:00
8c54134699 Update Compile.md 2025-02-16 17:57:59 +00:00
e8537df246 Update README.md 2025-02-16 17:55:44 +00:00
8c6dd455f2 Game update path fix 2025-02-16 15:46:46 +01:00
2a7cfa5650 GameInfo UI enhancement 2025-02-16 13:52:12 +01:00
df2b17ddd6 UI enhancements 2025-02-16 13:41:57 +01:00
757fb1f6d1 Update manager fix 2025-02-16 13:41:57 +01:00
32 changed files with 1189 additions and 798 deletions

64
.gitignore vendored
View File

@ -176,3 +176,67 @@ PublishProfiles/
# Glade backup files # Glade backup files
*.glade~ *.glade~
src/MeloNX/MeloNX/Dependencies/Dynamic Libraries/Ryujinx.Headless.SDL2.dylib src/MeloNX/MeloNX/Dependencies/Dynamic Libraries/Ryujinx.Headless.SDL2.dylib
# SWIFT GITIGNORE
# Xcode
#
# gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore
## User settings
xcuserdata/
## Obj-C/Swift specific
*.hmap
## App packaging
*.ipa
*.dSYM.zip
*.dSYM
## Playgrounds
timeline.xctimeline
playground.xcworkspace
# Swift Package Manager
#
# Add this line if you want to avoid checking in source code from Swift Package Manager dependencies.
# Packages/
# Package.pins
# Package.resolved
# *.xcodeproj
#
# Xcode automatically generates this directory with a .xcworkspacedata file and xcuserdata
# hence it is not needed unless you have added a package configuration file to your project
# .swiftpm
.build/
# CocoaPods
#
# We recommend against adding the Pods directory to your .gitignore. However
# you should judge for yourself, the pros and cons are mentioned at:
# https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control
#
# Pods/
#
# Add this line if you want to avoid checking in source code from the Xcode workspace
# *.xcworkspace
# Carthage
#
# Add this line if you want to avoid checking in source code from Carthage dependencies.
# Carthage/Checkouts
Carthage/Build/
# fastlane
#
# It is recommended to not store the screenshots in the git repo.
# Instead, use fastlane to re-generate the screenshots whenever they are needed.
# For more information about the recommended setup visit:
# https://docs.fastlane.tools/best-practices/source-control/#source-control
fastlane/report.xml
fastlane/Preview.html
fastlane/screenshots/**/*.png
fastlane/test_output

View File

@ -5,6 +5,7 @@
Before you begin, ensure you have the following installed: Before you begin, ensure you have the following installed:
- [**.NET 8.0**](https://dotnet.microsoft.com/en-us/download/dotnet/8.0) - [**.NET 8.0**](https://dotnet.microsoft.com/en-us/download/dotnet/8.0)
- [**Xcode**](https://apps.apple.com/de/app/xcode/id497799835?l=en-GB&mt=12$0)
- A Mac running **macOS** - A Mac running **macOS**
## Compilation Steps ## Compilation Steps

View File

@ -19,12 +19,12 @@
# Compatibility # Compatibility
MeloNX works on iPhone X and later and iPad 7th Gen and later. Check out the Compatibility on the <a href="https://melonx.org/compatibility/" target="_blank">website</a>. MeloNX works on iPhone XS/XR and later and iPad 8th Gen and later. Check out the Compatibility on the <a href="https://melonx.org/compatibility/" target="_blank">website</a>.
# Usage # Usage
## FAQ ## FAQ
- MeloNX is made for iOS 17+, iOS 15 - 16 is supported but will have issues. - MeloNX is made for iOS 17+, on iOS 15 - 16 MeloNX can be installed but will have issues or may not work at all.
- MeloNX needs Xcode or a Paid Apple Developer Account. SideStore support may come soon (SideStore Side Issue) - MeloNX needs Xcode or a Paid Apple Developer Account. SideStore support may come soon (SideStore Side Issue)
- MeloNX needs JIT - MeloNX needs JIT
- Recommended Device: iPhone 15 Pro or newer. - Recommended Device: iPhone 15 Pro or newer.
@ -60,6 +60,8 @@ If having Issues installing firmware (Make sure your Keys are installed first)
### Xcode ### Xcode
**NOTE: These Xcode builds are nightly and may have unfinished features.**
1. **Compile Guide** 1. **Compile Guide**
- Visit the [guide here](https://git.743378673.xyz/MeloNX/MeloNX/src/branch/XC-ios-ht/Compile.md). - Visit the [guide here](https://git.743378673.xyz/MeloNX/MeloNX/src/branch/XC-ios-ht/Compile.md).

View File

@ -7,6 +7,7 @@ namespace ARMeilleure.Memory
public const int DefaultGranularity = 65536; // Mapping granularity in Windows. public const int DefaultGranularity = 65536; // Mapping granularity in Windows.
public IJitMemoryBlock Block { get; } public IJitMemoryBlock Block { get; }
public IJitMemoryAllocator Allocator { get; }
public IntPtr Pointer => Block.Pointer; public IntPtr Pointer => Block.Pointer;
@ -21,6 +22,7 @@ namespace ARMeilleure.Memory
granularity = DefaultGranularity; granularity = DefaultGranularity;
} }
Allocator = allocator;
Block = allocator.Reserve(maxSize); Block = allocator.Reserve(maxSize);
_maxSize = maxSize; _maxSize = maxSize;
_sizeGranularity = granularity; _sizeGranularity = granularity;

View File

@ -3,6 +3,7 @@ using ARMeilleure.CodeGen.Unwinding;
using ARMeilleure.Memory; using ARMeilleure.Memory;
using ARMeilleure.Native; using ARMeilleure.Native;
using Ryujinx.Memory; using Ryujinx.Memory;
using Ryujinx.Common.Logging;
using System; using System;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Collections.Generic; using System.Collections.Generic;
@ -18,7 +19,7 @@ namespace ARMeilleure.Translation.Cache
private static readonly int _pageMask = _pageSize - 4; private static readonly int _pageMask = _pageSize - 4;
private const int CodeAlignment = 4; // Bytes. private const int CodeAlignment = 4; // Bytes.
private const int CacheSize = 1024 * 1024 * 1024; private const int CacheSize = 128 * 1024 * 1024;
private const int CacheSizeIOS = 128 * 1024 * 1024; private const int CacheSizeIOS = 128 * 1024 * 1024;
private static ReservedRegion _jitRegion; private static ReservedRegion _jitRegion;
@ -31,6 +32,10 @@ namespace ARMeilleure.Translation.Cache
private static readonly object _lock = new(); private static readonly object _lock = new();
private static bool _initialized; private static bool _initialized;
private static readonly List<ReservedRegion> _jitRegions = new();
private static int _activeRegionIndex = 0;
[SupportedOSPlatform("windows")] [SupportedOSPlatform("windows")]
[LibraryImport("kernel32.dll", SetLastError = true)] [LibraryImport("kernel32.dll", SetLastError = true)]
public static partial IntPtr FlushInstructionCache(IntPtr hProcess, IntPtr lpAddress, UIntPtr dwSize); public static partial IntPtr FlushInstructionCache(IntPtr hProcess, IntPtr lpAddress, UIntPtr dwSize);
@ -49,7 +54,11 @@ namespace ARMeilleure.Translation.Cache
return; return;
} }
_jitRegion = new ReservedRegion(allocator, (ulong)(OperatingSystem.IsIOS() ? CacheSizeIOS : CacheSize)); var firstRegion = new ReservedRegion(allocator, CacheSize);
_jitRegions.Add(firstRegion);
_activeRegionIndex = 0;
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS() && !OperatingSystem.IsIOS()) if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS() && !OperatingSystem.IsIOS())
{ {
@ -60,7 +69,9 @@ namespace ARMeilleure.Translation.Cache
if (OperatingSystem.IsWindows()) if (OperatingSystem.IsWindows())
{ {
JitUnwindWindows.InstallFunctionTableHandler(_jitRegion.Pointer, CacheSize, _jitRegion.Pointer + Allocate(_pageSize)); JitUnwindWindows.InstallFunctionTableHandler(
firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
);
} }
_initialized = true; _initialized = true;
@ -73,7 +84,9 @@ namespace ARMeilleure.Translation.Cache
{ {
while (_deferredRxProtect.TryDequeue(out var result)) while (_deferredRxProtect.TryDequeue(out var result))
{ {
ReprotectAsExecutable(result.funcOffset, result.length); ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
ReprotectAsExecutable(targetRegion, result.funcOffset, result.length);
} }
} }
@ -87,21 +100,14 @@ namespace ARMeilleure.Translation.Cache
int funcOffset = Allocate(code.Length, deferProtect); int funcOffset = Allocate(code.Length, deferProtect);
IntPtr funcPtr = _jitRegion.Pointer + funcOffset; ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
IntPtr funcPtr = targetRegion.Pointer + funcOffset;
if (OperatingSystem.IsIOS()) if (OperatingSystem.IsIOS())
{ {
Marshal.Copy(code, 0, funcPtr, code.Length); Marshal.Copy(code, 0, funcPtr, code.Length);
if (deferProtect) ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
{ JitSupportDarwinAot.Invalidate(funcPtr, (ulong)code.Length);
_deferredRxProtect.Enqueue((funcOffset, code.Length));
}
else
{
ReprotectAsExecutable(funcOffset, code.Length);
JitSupportDarwinAot.Invalidate(funcPtr, (ulong)code.Length);
}
} }
else if (OperatingSystem.IsMacOS()&& RuntimeInformation.ProcessArchitecture == Architecture.Arm64) else if (OperatingSystem.IsMacOS()&& RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{ {
@ -115,9 +121,9 @@ namespace ARMeilleure.Translation.Cache
} }
else else
{ {
ReprotectAsWritable(funcOffset, code.Length); ReprotectAsWritable(targetRegion, funcOffset, code.Length);
Marshal.Copy(code, 0, funcPtr, code.Length); Marshal.Copy(code, 0, funcPtr, code.Length);
ReprotectAsExecutable(funcOffset, code.Length); ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64) if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
{ {
@ -139,41 +145,50 @@ namespace ARMeilleure.Translation.Cache
{ {
if (OperatingSystem.IsIOS()) if (OperatingSystem.IsIOS())
{ {
return; // return;
} }
lock (_lock) lock (_lock)
{ {
Debug.Assert(_initialized); foreach (var region in _jitRegions)
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
{ {
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size)); if (pointer.ToInt64() < region.Pointer.ToInt64() ||
_cacheEntries.RemoveAt(entryIndex); pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
{
continue;
}
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
{
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
_cacheEntries.RemoveAt(entryIndex);
}
return;
} }
} }
} }
private static void ReprotectAsWritable(int offset, int size) private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
{ {
int endOffs = offset + size; int endOffs = offset + size;
int regionStart = offset & ~_pageMask; int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask; int regionEnd = (endOffs + _pageMask) & ~_pageMask;
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart)); region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
} }
private static void ReprotectAsExecutable(int offset, int size) private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
{ {
int endOffs = offset + size; int endOffs = offset + size;
int regionStart = offset & ~_pageMask; int regionStart = offset & ~_pageMask;
int regionEnd = (endOffs + _pageMask) & ~_pageMask; int regionEnd = (endOffs + _pageMask) & ~_pageMask;
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart)); region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
} }
private static int Allocate(int codeSize, bool deferProtect = false) private static int Allocate(int codeSize, bool deferProtect = false)
@ -187,20 +202,35 @@ namespace ARMeilleure.Translation.Cache
alignment = 0x4000; alignment = 0x4000;
} }
int allocOffset = _cacheAllocator.Allocate(ref codeSize, alignment); for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
//DEBUG: Show JIT Memory Allocation
//Console.WriteLine($"{allocOffset:x8}: {codeSize:x8} {alignment:x8}");
if (allocOffset < 0)
{ {
throw new OutOfMemoryException("JIT Cache exhausted."); int allocOffset = _cacheAllocator.Allocate(ref codeSize, alignment);
if (allocOffset >= 0)
{
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
_activeRegionIndex = i;
return allocOffset;
}
} }
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize); int exhaustedRegion = _activeRegionIndex;
var newRegion = new ReservedRegion(_jitRegions[0].Allocator, CacheSize);
_jitRegions.Add(newRegion);
_activeRegionIndex = _jitRegions.Count - 1;
return allocOffset; int newRegionNumber = _activeRegionIndex;
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
int allocOffsetNew = _cacheAllocator.Allocate(ref codeSize, alignment);
if (allocOffsetNew < 0)
{
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
}
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
return allocOffsetNew;
} }
private static int AlignCodeSize(int codeSize, bool deferProtect = false) private static int AlignCodeSize(int codeSize, bool deferProtect = false)

View File

@ -83,7 +83,7 @@
4E80A99D2CD6F54700029585 /* MeloNXTests.xctest */ = {isa = PBXFileReference; explicitFileType = wrapper.cfbundle; includeInIndex = 0; path = MeloNXTests.xctest; sourceTree = BUILT_PRODUCTS_DIR; }; 4E80A99D2CD6F54700029585 /* MeloNXTests.xctest */ = {isa = PBXFileReference; explicitFileType = wrapper.cfbundle; includeInIndex = 0; path = MeloNXTests.xctest; sourceTree = BUILT_PRODUCTS_DIR; };
4E80A9A72CD6F54700029585 /* MeloNXUITests.xctest */ = {isa = PBXFileReference; explicitFileType = wrapper.cfbundle; includeInIndex = 0; path = MeloNXUITests.xctest; sourceTree = BUILT_PRODUCTS_DIR; }; 4E80A9A72CD6F54700029585 /* MeloNXUITests.xctest */ = {isa = PBXFileReference; explicitFileType = wrapper.cfbundle; includeInIndex = 0; path = MeloNXUITests.xctest; sourceTree = BUILT_PRODUCTS_DIR; };
4E80AA622CD7122800029585 /* GameController.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameController.framework; path = System/Library/Frameworks/GameController.framework; sourceTree = SDKROOT; }; 4E80AA622CD7122800029585 /* GameController.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameController.framework; path = System/Library/Frameworks/GameController.framework; sourceTree = SDKROOT; };
5650564A2D2A758600C8BB1E /* dotnet.xcconfig.example */ = {isa = PBXFileReference; lastKnownFileType = text; path = dotnet.xcconfig.example; sourceTree = "<group>"; }; 5650564A2D2A758600C8BB1E /* dotnet.xcconfig */ = {isa = PBXFileReference; lastKnownFileType = text.xcconfig; path = dotnet.xcconfig; sourceTree = "<group>"; };
BD43C6282D1B2514003BBC42 /* Ryujinx.Headless.SDL2.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; name = Ryujinx.Headless.SDL2.dylib; path = "MeloNX/Dependencies/Dynamic Libraries/Ryujinx.Headless.SDL2.dylib"; sourceTree = "<group>"; }; BD43C6282D1B2514003BBC42 /* Ryujinx.Headless.SDL2.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; name = Ryujinx.Headless.SDL2.dylib; path = "MeloNX/Dependencies/Dynamic Libraries/Ryujinx.Headless.SDL2.dylib"; sourceTree = "<group>"; };
/* End PBXFileReference section */ /* End PBXFileReference section */
@ -222,7 +222,7 @@
4E80A9842CD6F54500029585 = { 4E80A9842CD6F54500029585 = {
isa = PBXGroup; isa = PBXGroup;
children = ( children = (
5650564A2D2A758600C8BB1E /* dotnet.xcconfig.example */, 5650564A2D2A758600C8BB1E /* dotnet.xcconfig */,
BD43C6282D1B2514003BBC42 /* Ryujinx.Headless.SDL2.dylib */, BD43C6282D1B2514003BBC42 /* Ryujinx.Headless.SDL2.dylib */,
4E80A98F2CD6F54500029585 /* MeloNX */, 4E80A98F2CD6F54500029585 /* MeloNX */,
4E80A9A02CD6F54700029585 /* MeloNXTests */, 4E80A9A02CD6F54700029585 /* MeloNXTests */,
@ -260,7 +260,7 @@
buildConfigurationList = BD43C61E2D1B23AB003BBC42 /* Build configuration list for PBXLegacyTarget "Ryujinx" */; buildConfigurationList = BD43C61E2D1B23AB003BBC42 /* Build configuration list for PBXLegacyTarget "Ryujinx" */;
buildPhases = ( buildPhases = (
); );
buildToolPath = "$(DOTNET_PATH)"; buildToolPath = /usr/local/share/dotnet/dotnet;
buildWorkingDirectory = "$(SRCROOT)/../.."; buildWorkingDirectory = "$(SRCROOT)/../..";
dependencies = ( dependencies = (
); );
@ -666,6 +666,14 @@
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries", "$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries", "$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries", "$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
); );
GCC_OPTIMIZATION_LEVEL = fast; GCC_OPTIMIZATION_LEVEL = fast;
GENERATE_INFOPLIST_FILE = YES; GENERATE_INFOPLIST_FILE = YES;
@ -681,7 +689,7 @@
INFOPLIST_KEY_UIRequiresFullScreen = YES; INFOPLIST_KEY_UIRequiresFullScreen = YES;
INFOPLIST_KEY_UISupportedInterfaceOrientations = "UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight UIInterfaceOrientationPortrait UIInterfaceOrientationPortraitUpsideDown"; INFOPLIST_KEY_UISupportedInterfaceOrientations = "UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight UIInterfaceOrientationPortrait UIInterfaceOrientationPortraitUpsideDown";
INFOPLIST_KEY_UISupportsDocumentBrowser = YES; INFOPLIST_KEY_UISupportsDocumentBrowser = YES;
IPHONEOS_DEPLOYMENT_TARGET = 16.0; IPHONEOS_DEPLOYMENT_TARGET = 15.0;
LD_RUNPATH_SEARCH_PATHS = ( LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)", "$(inherited)",
"@executable_path/Frameworks", "@executable_path/Frameworks",
@ -737,8 +745,24 @@
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries", "$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries", "$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries", "$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
); );
MARKETING_VERSION = 1.1.0; MARKETING_VERSION = 1.3.0;
PRODUCT_BUNDLE_IDENTIFIER = com.stossy11.MeloNX; PRODUCT_BUNDLE_IDENTIFIER = com.stossy11.MeloNX;
PRODUCT_NAME = "$(TARGET_NAME)"; PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_EMIT_LOC_STRINGS = YES; SWIFT_EMIT_LOC_STRINGS = YES;
@ -790,6 +814,14 @@
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries", "$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries", "$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries", "$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
); );
GCC_OPTIMIZATION_LEVEL = fast; GCC_OPTIMIZATION_LEVEL = fast;
GENERATE_INFOPLIST_FILE = YES; GENERATE_INFOPLIST_FILE = YES;
@ -805,7 +837,7 @@
INFOPLIST_KEY_UIRequiresFullScreen = YES; INFOPLIST_KEY_UIRequiresFullScreen = YES;
INFOPLIST_KEY_UISupportedInterfaceOrientations = "UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight UIInterfaceOrientationPortrait UIInterfaceOrientationPortraitUpsideDown"; INFOPLIST_KEY_UISupportedInterfaceOrientations = "UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight UIInterfaceOrientationPortrait UIInterfaceOrientationPortraitUpsideDown";
INFOPLIST_KEY_UISupportsDocumentBrowser = YES; INFOPLIST_KEY_UISupportsDocumentBrowser = YES;
IPHONEOS_DEPLOYMENT_TARGET = 16.0; IPHONEOS_DEPLOYMENT_TARGET = 15.0;
LD_RUNPATH_SEARCH_PATHS = ( LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)", "$(inherited)",
"@executable_path/Frameworks", "@executable_path/Frameworks",
@ -861,8 +893,24 @@
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries", "$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries", "$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries", "$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
); );
MARKETING_VERSION = 1.1.0; MARKETING_VERSION = 1.3.0;
PRODUCT_BUNDLE_IDENTIFIER = com.stossy11.MeloNX; PRODUCT_BUNDLE_IDENTIFIER = com.stossy11.MeloNX;
PRODUCT_NAME = "$(TARGET_NAME)"; PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_EMIT_LOC_STRINGS = YES; SWIFT_EMIT_LOC_STRINGS = YES;

View File

@ -1,24 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>MeloNX.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>0</integer>
</dict>
<key>Ryujinx.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>1</integer>
</dict>
<key>com.Stossy11.MeloNX.RyujinxAg.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>2</integer>
</dict>
</dict>
</dict>
</plist>

View File

@ -1,24 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>MeloNX.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>0</integer>
</dict>
<key>Ryujinx.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>1</integer>
</dict>
<key>com.Stossy11.MeloNX.RyujinxAg.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>2</integer>
</dict>
</dict>
</dict>
</plist>

View File

@ -1,24 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>MeloNX.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>0</integer>
</dict>
<key>Ryujinx.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>3</integer>
</dict>
<key>com.Stossy11.MeloNX.RyujinxAg.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>4</integer>
</dict>
</dict>
</dict>
</plist>

View File

@ -1,40 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Bucket
uuid = "271EB822-2830-4016-A3D7-CA2DEBEDCD27"
type = "1"
version = "2.0">
<Breakpoints>
<BreakpointProxy
BreakpointExtensionID = "Xcode.Breakpoint.FileBreakpoint">
<BreakpointContent
uuid = "499F5405-B63B-4623-9332-1E44FC449FD0"
shouldBeEnabled = "No"
ignoreCount = "0"
continueAfterRunningActions = "No"
filePath = "MeloNX/Views/GamesList/GameListView.swift"
startingColumnNumber = "9223372036854775807"
endingColumnNumber = "9223372036854775807"
startingLineNumber = "309"
endingLineNumber = "309"
landmarkName = "loadGames()"
landmarkType = "7">
</BreakpointContent>
</BreakpointProxy>
<BreakpointProxy
BreakpointExtensionID = "Xcode.Breakpoint.FileBreakpoint">
<BreakpointContent
uuid = "0BB7C122-8933-48E8-ABA3-1ABB39594258"
shouldBeEnabled = "No"
ignoreCount = "0"
continueAfterRunningActions = "No"
filePath = "MeloNX/Models/Game.swift"
startingColumnNumber = "9223372036854775807"
endingColumnNumber = "9223372036854775807"
startingLineNumber = "37"
endingLineNumber = "37"
landmarkName = "createImage(from:)"
landmarkType = "7">
</BreakpointContent>
</BreakpointProxy>
</Breakpoints>
</Bucket>

View File

@ -1,42 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>MeloNX.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>0</integer>
</dict>
<key>Ryujinx.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>4</integer>
</dict>
<key>com.Stossy11.MeloNX.RyujinxAg.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>3</integer>
</dict>
</dict>
<key>SuppressBuildableAutocreation</key>
<dict>
<key>4E80A98C2CD6F54500029585</key>
<dict>
<key>primary</key>
<true/>
</dict>
<key>4E80A99C2CD6F54700029585</key>
<dict>
<key>primary</key>
<true/>
</dict>
<key>4E80A9A62CD6F54700029585</key>
<dict>
<key>primary</key>
<true/>
</dict>
</dict>
</dict>
</plist>

View File

@ -1,24 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>MeloNX.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>0</integer>
</dict>
<key>Ryujinx.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>2</integer>
</dict>
<key>com.Stossy11.MeloNX.RyujinxAg.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>1</integer>
</dict>
</dict>
</dict>
</plist>

View File

@ -14,8 +14,6 @@
#include <SDL2/SDL.h> #include <SDL2/SDL.h>
#include <SDL2/SDL_syswm.h> #include <SDL2/SDL_syswm.h>
#import "utils.h"
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
@ -31,8 +29,21 @@ struct GameInfo {
unsigned int ImageSize; unsigned int ImageSize;
}; };
struct DlcNcaListItem {
char Path[256];
unsigned long TitleId;
};
struct DlcNcaList {
bool success;
unsigned int size;
struct DlcNcaListItem* items;
};
extern struct GameInfo get_game_info(int, char*); extern struct GameInfo get_game_info(int, char*);
extern struct DlcNcaList get_dlc_nca_list(const char* titleIdPtr, const char* pathPtr);
void install_firmware(const char* inputPtr); void install_firmware(const char* inputPtr);
char* installed_firmware_version(); char* installed_firmware_version();
@ -43,8 +54,6 @@ int main_ryujinx_sdl(int argc, char **argv);
int get_current_fps(); int get_current_fps();
void set_title_update(const char* titleIdPtr, const char* updatePathPtr);
void initialize(); void initialize();
#ifdef __cplusplus #ifdef __cplusplus

View File

@ -5,15 +5,49 @@
// Created by Stossy11 on 10/02/2025. // Created by Stossy11 on 10/02/2025.
// //
import Foundation
func checkMemoryPermissions(at address: UnsafeRawPointer) -> Bool {
var region: vm_address_t = vm_address_t(UInt(bitPattern: address))
var regionSize: vm_size_t = 0
var info = vm_region_basic_info_64()
var infoCount = mach_msg_type_number_t(MemoryLayout<vm_region_basic_info_64>.size / MemoryLayout<integer_t>.size)
var objectName: mach_port_t = UInt32(MACH_PORT_NULL)
let result = withUnsafeMutablePointer(to: &info) {
$0.withMemoryRebound(to: integer_t.self, capacity: Int(infoCount)) {
vm_region_64(mach_task_self_, &region, &regionSize, VM_REGION_BASIC_INFO_64, $0, &infoCount, &objectName)
}
}
if result != KERN_SUCCESS {
print("Failed to reach \(address)")
return false
}
return info.protection & VM_PROT_EXECUTE != 0
}
func isJITEnabled() -> Bool { func isJITEnabled() -> Bool {
var flags: Int = 0 let pageSize = sysconf(_SC_PAGESIZE)
let code: [UInt32] = [0x52800540, 0xD65F03C0]
csops(getpid(), 0, &flags, sizeof(flags)) guard let jitMemory = mmap(nil, pageSize, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANON, -1, 0), jitMemory != MAP_FAILED else {
return (Int32(flags) & CS_DEBUGGED) != 0; return false
} }
func sizeof<T>(_ value: T) -> Int { defer {
return MemoryLayout<T>.size munmap(jitMemory, pageSize)
}
memcpy(jitMemory, code, code.count)
if mprotect(jitMemory, pageSize, PROT_READ | PROT_EXEC) != 0 {
return false
}
let checkMem = checkMemoryPermissions(at: jitMemory)
return checkMem
} }

View File

@ -1,27 +0,0 @@
#if __has_feature(modules)
@import UIKit;
@import Foundation;
#else
#import "UIKit/UIKit.h"
#import "Foundation/Foundation.h"
#endif
#define DISPATCH_ASYNC_START dispatch_async(dispatch_get_main_queue(), ^{
#define DISPATCH_ASYNC_CLOSE });
#define PT_TRACE_ME 0
extern int ptrace(int, pid_t, caddr_t, int);
#define CS_DEBUGGED 0x10000000
extern int csops(
pid_t pid,
unsigned int ops,
void *useraddr,
size_t usersize
);
extern BOOL getEntitlementValue(NSString *key);
extern BOOL isJITEnabled(void);
#define DLOG(format, ...) ShowAlert(@"DEBUG", [NSString stringWithFormat:@"\n %s [Line %d] \n %@", __PRETTY_FUNCTION__, __LINE__, [NSString stringWithFormat:format, ##__VA_ARGS__]])
void ShowAlert(NSString* title, NSString* message, _Bool* showok);

View File

@ -1,82 +0,0 @@
#import "utils.h"
typedef struct __SecTask * SecTaskRef;
extern CFTypeRef SecTaskCopyValueForEntitlement(
SecTaskRef task,
NSString* entitlement,
CFErrorRef _Nullable *error
)
__attribute__((weak_import));
extern SecTaskRef SecTaskCreateFromSelf(CFAllocatorRef allocator)
__attribute__((weak_import));
BOOL getEntitlementValue(NSString *key)
{
if (SecTaskCreateFromSelf == NULL || SecTaskCopyValueForEntitlement == NULL)
return NO;
SecTaskRef sec_task = SecTaskCreateFromSelf(NULL);
if(!sec_task) return NO;
CFTypeRef value = SecTaskCopyValueForEntitlement(sec_task, key, nil);
if (value != nil)
{
CFRelease(value);
}
CFRelease(sec_task);
return value != nil && [(__bridge id)value boolValue];
}
BOOL isJITEnabled(void)
{
if (getEntitlementValue(@"dynamic-codesigning"))
{
return YES;
}
int flags;
csops(getpid(), 0, &flags, sizeof(flags));
return (flags & CS_DEBUGGED) != 0;
}
void ShowAlert(NSString* title, NSString* message, _Bool* showok)
{
DISPATCH_ASYNC_START
UIWindow* mainWindow = [[UIApplication sharedApplication] windows].lastObject;
UIAlertController *alert = [UIAlertController alertControllerWithTitle:title
message:message
preferredStyle:UIAlertControllerStyleAlert];
if (showok) {
[alert addAction:[UIAlertAction actionWithTitle:@"ok!"
style:UIAlertActionStyleDefault
handler:nil]];
}
[mainWindow.rootViewController presentViewController:alert
animated:true
completion:nil];
DISPATCH_ASYNC_CLOSE
}
#import <UIKit/UIKit.h>
__attribute__((constructor)) static void entry(int argc, char **argv)
{
if (getEntitlementValue(@"com.apple.developer.kernel.increased-memory-limit")) {
NSLog(@"Entitlement Does Exist");
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
[defaults setBool:YES forKey:@"increased-memory-limit"];
[defaults synchronize]; // Ensure the value is saved immediately
}
if (getEntitlementValue(@"com.apple.developer.kernel.increased-debugging-memory-limit")) {
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
[defaults setBool:YES forKey:@"increased-debugging-memory-limit"];
[defaults synchronize]; // Ensure the value is saved immediately
}
if (getEntitlementValue(@"com.apple.developer.kernel.extended-virtual-addressing")) {
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
[defaults setBool:YES forKey:@"extended-virtual-addressing"];
[defaults synchronize]; // Ensure the value is saved immediately
}
}

View File

@ -0,0 +1,237 @@
//
// NativeController.swift
// MeloNX
//
// Created by XITRIX on 15/02/2025.
//
import CoreHaptics
import GameController
class NativeController: Hashable {
private var instanceID: SDL_JoystickID = -1
private var controller: OpaquePointer?
private var nativeController: GCController
private let controllerHaptics: CHHapticEngine?
public var controllername: String { "GC - \(nativeController.vendorName ?? "Unknown")" }
init(_ controller: GCController) {
nativeController = controller
controllerHaptics = nativeController.haptics?.createEngine(withLocality: .default)
try? controllerHaptics?.start()
setupHandheldController()
}
deinit {
cleanup()
}
private func setupHandheldController() {
if SDL_WasInit(Uint32(SDL_INIT_GAMECONTROLLER)) == 0 {
SDL_InitSubSystem(Uint32(SDL_INIT_GAMECONTROLLER))
}
var joystickDesc = SDL_VirtualJoystickDesc(
version: UInt16(SDL_VIRTUAL_JOYSTICK_DESC_VERSION),
type: Uint16(SDL_JOYSTICK_TYPE_GAMECONTROLLER.rawValue),
naxes: 6,
nbuttons: 15,
nhats: 1,
vendor_id: 0,
product_id: 0,
padding: 0,
button_mask: 0,
axis_mask: 0,
name: (controllername as NSString).utf8String,
userdata: Unmanaged.passUnretained(self).toOpaque(),
Update: { userdata in
// Update joystick state here
},
SetPlayerIndex: { userdata, playerIndex in
print("Player index set to \(playerIndex)")
},
Rumble: { userdata, lowFreq, highFreq in
print("Rumble with \(lowFreq), \(highFreq)")
guard let userdata else { return 0 }
let _self = Unmanaged<NativeController>.fromOpaque(userdata).takeUnretainedValue()
VirtualController.rumble(lowFreq: Float(lowFreq), highFreq: Float(highFreq), engine: _self.controllerHaptics)
return 0
},
RumbleTriggers: { userdata, leftRumble, rightRumble in
print("Trigger rumble with \(leftRumble), \(rightRumble)")
return 0
},
SetLED: { userdata, red, green, blue in
print("Set LED to RGB(\(red), \(green), \(blue))")
return 0
},
SendEffect: { userdata, data, size in
print("Effect sent with size \(size)")
return 0
}
)
instanceID = SDL_JoystickAttachVirtualEx(&joystickDesc)// SDL_JoystickAttachVirtual(SDL_JoystickType(SDL_JOYSTICK_TYPE_GAMECONTROLLER.rawValue), 6, 15, 1)
if instanceID < 0 {
print("Failed to create virtual joystick: \(String(cString: SDL_GetError()))")
return
}
// Open a game controller for the virtual joystick
let joystick = SDL_JoystickFromInstanceID(instanceID)
controller = SDL_GameControllerOpen(Int32(instanceID))
if controller == nil {
print("Failed to create virtual controller: \(String(cString: SDL_GetError()))")
return
}
if #available(iOS 16, *) {
guard let gamepad = nativeController.extendedGamepad
else { return }
setupButtonChangeListener(gamepad.buttonA, for: .B)
setupButtonChangeListener(gamepad.buttonB, for: .A)
setupButtonChangeListener(gamepad.buttonX, for: .Y)
setupButtonChangeListener(gamepad.buttonY, for: .X)
setupButtonChangeListener(gamepad.dpad.up, for: .dPadUp)
setupButtonChangeListener(gamepad.dpad.down, for: .dPadDown)
setupButtonChangeListener(gamepad.dpad.left, for: .dPadLeft)
setupButtonChangeListener(gamepad.dpad.right, for: .dPadRight)
setupButtonChangeListener(gamepad.leftShoulder, for: .leftShoulder)
setupButtonChangeListener(gamepad.rightShoulder, for: .rightShoulder)
gamepad.leftThumbstickButton.map { setupButtonChangeListener($0, for: .leftStick) }
gamepad.rightThumbstickButton.map { setupButtonChangeListener($0, for: .rightStick) }
setupButtonChangeListener(gamepad.buttonMenu, for: .start)
gamepad.buttonOptions.map { setupButtonChangeListener($0, for: .back) }
setupStickChangeListener(gamepad.leftThumbstick, for: .left)
setupStickChangeListener(gamepad.rightThumbstick, for: .right)
setupTriggerChangeListener(gamepad.leftTrigger, for: .left)
setupTriggerChangeListener(gamepad.rightTrigger, for: .right)
}
}
func setupButtonChangeListener(_ button: GCControllerButtonInput, for key: VirtualControllerButton) {
button.valueChangedHandler = { [unowned self] _, _, pressed in
setButtonState(pressed ? 1 : 0, for: key)
}
}
func setupStickChangeListener(_ button: GCControllerDirectionPad, for key: ThumbstickType) {
button.valueChangedHandler = { [unowned self] _, xValue, yValue in
let scaledX = Sint16(xValue * 32767.0)
let scaledY = -Sint16(yValue * 32767.0)
switch key {
case .left:
updateAxisValue(value: scaledX, forAxis: SDL_GameControllerAxis(SDL_CONTROLLER_AXIS_LEFTX.rawValue))
updateAxisValue(value: scaledY, forAxis: SDL_GameControllerAxis(SDL_CONTROLLER_AXIS_LEFTY.rawValue))
case .right:
updateAxisValue(value: scaledX, forAxis: SDL_GameControllerAxis(SDL_CONTROLLER_AXIS_RIGHTX.rawValue))
updateAxisValue(value: scaledY, forAxis: SDL_GameControllerAxis(SDL_CONTROLLER_AXIS_RIGHTY.rawValue))
}
}
}
func setupTriggerChangeListener(_ button: GCControllerButtonInput, for key: ThumbstickType) {
button.valueChangedHandler = { [unowned self] _, value, pressed in
// print("Value: \(value), Is pressed: \(pressed)")
let axis: SDL_GameControllerAxis = (key == .left) ? SDL_CONTROLLER_AXIS_TRIGGERLEFT : SDL_CONTROLLER_AXIS_TRIGGERRIGHT
let scaledValue = Sint16(value * 32767.0)
updateAxisValue(value: scaledValue, forAxis: axis)
}
}
static func rumble(lowFreq: Float, highFreq: Float) {
do {
// Low-frequency haptic pattern
let lowFreqPattern = try CHHapticPattern(events: [
CHHapticEvent(eventType: .hapticTransient, parameters: [
CHHapticEventParameter(parameterID: .hapticIntensity, value: lowFreq),
CHHapticEventParameter(parameterID: .hapticSharpness, value: 0.5)
], relativeTime: 0, duration: 0.2)
], parameters: [])
// High-frequency haptic pattern
let highFreqPattern = try CHHapticPattern(events: [
CHHapticEvent(eventType: .hapticTransient, parameters: [
CHHapticEventParameter(parameterID: .hapticIntensity, value: highFreq),
CHHapticEventParameter(parameterID: .hapticSharpness, value: 1.0)
], relativeTime: 0.2, duration: 0.2)
], parameters: [])
// Create and start the haptic engine
let engine = try CHHapticEngine()
try engine.start()
// Create and play the low-frequency player
let lowFreqPlayer = try engine.makePlayer(with: lowFreqPattern)
try lowFreqPlayer.start(atTime: 0)
// Create and play the high-frequency player after a short delay
let highFreqPlayer = try engine.makePlayer(with: highFreqPattern)
try highFreqPlayer.start(atTime: 0.2)
} catch {
print("Error creating haptic patterns: \(error)")
}
}
func updateAxisValue(value: Sint16, forAxis axis: SDL_GameControllerAxis) {
guard controller != nil else { return }
let joystick = SDL_JoystickFromInstanceID(instanceID)
SDL_JoystickSetVirtualAxis(joystick, axis.rawValue, value)
}
func thumbstickMoved(_ stick: ThumbstickType, x: Double, y: Double) {
let scaleFactor = 32767.0 / 160
let scaledX = Int16(min(32767.0, max(-32768.0, x * scaleFactor)))
let scaledY = Int16(min(32767.0, max(-32768.0, y * scaleFactor)))
if stick == .right {
updateAxisValue(value: scaledX, forAxis: SDL_GameControllerAxis(SDL_CONTROLLER_AXIS_RIGHTX.rawValue))
updateAxisValue(value: scaledY, forAxis: SDL_GameControllerAxis(SDL_CONTROLLER_AXIS_RIGHTY.rawValue))
} else { // ThumbstickType.left
updateAxisValue(value: scaledX, forAxis: SDL_GameControllerAxis(SDL_CONTROLLER_AXIS_LEFTX.rawValue))
updateAxisValue(value: scaledY, forAxis: SDL_GameControllerAxis(SDL_CONTROLLER_AXIS_LEFTY.rawValue))
}
}
func setButtonState(_ state: Uint8, for button: VirtualControllerButton) {
guard controller != nil else { return }
// print("Button: \(button.rawValue) {state: \(state)}")
if (button == .leftTrigger || button == .rightTrigger) && (state == 1 || state == 0) {
let axis: SDL_GameControllerAxis = (button == .leftTrigger) ? SDL_CONTROLLER_AXIS_TRIGGERLEFT : SDL_CONTROLLER_AXIS_TRIGGERRIGHT
let value: Int = (state == 1) ? 32767 : 0
updateAxisValue(value: Sint16(value), forAxis: axis)
} else {
let joystick = SDL_JoystickFromInstanceID(instanceID)
SDL_JoystickSetVirtualButton(joystick, Int32(button.rawValue), state)
}
}
func cleanup() {
if let controller {
SDL_JoystickDetachVirtual(instanceID)
SDL_GameControllerClose(controller)
self.controller = nil
}
}
func hash(into hasher: inout Hasher) {
hasher.combine(nativeController)
}
static func == (lhs: NativeController, rhs: NativeController) -> Bool {
lhs.nativeController == rhs.nativeController
}
}

View File

@ -78,7 +78,7 @@ class VirtualController {
} }
} }
static func rumble(lowFreq: Float, highFreq: Float) { static func rumble(lowFreq: Float, highFreq: Float, engine: CHHapticEngine? = nil) {
do { do {
// Low-frequency haptic pattern // Low-frequency haptic pattern
let lowFreqPattern = try CHHapticPattern(events: [ let lowFreqPattern = try CHHapticPattern(events: [
@ -96,9 +96,23 @@ class VirtualController {
], relativeTime: 0.2, duration: 0.2) ], relativeTime: 0.2, duration: 0.2)
], parameters: []) ], parameters: [])
// Create and start the haptic engine // Mutable engine
let engine = try CHHapticEngine() var engine = engine
try engine.start()
// If no engine passed, use device engine
if engine == nil {
// Create and start the haptic engine
if hapticEngine == nil {
hapticEngine = try CHHapticEngine()
try hapticEngine?.start()
}
engine = hapticEngine
}
guard let engine else {
return print("Error creating haptic patterns: hapticEngine is nil")
}
// Create and play the low-frequency player // Create and play the low-frequency player
let lowFreqPlayer = try engine.makePlayer(with: lowFreqPattern) let lowFreqPlayer = try engine.makePlayer(with: lowFreqPattern)
@ -113,6 +127,8 @@ class VirtualController {
} }
} }
private static var hapticEngine: CHHapticEngine?
func updateAxisValue(value: Sint16, forAxis axis: SDL_GameControllerAxis) { func updateAxisValue(value: Sint16, forAxis axis: SDL_GameControllerAxis) {
guard controller != nil else { return } guard controller != nil else { return }

View File

@ -77,6 +77,7 @@ class Ryujinx {
var disablevsync: Bool var disablevsync: Bool
var language: SystemLanguage var language: SystemLanguage
var regioncode: SystemRegionCode var regioncode: SystemRegionCode
var handHeldController: Bool
init(gamepath: String, init(gamepath: String,
@ -102,7 +103,8 @@ class Ryujinx {
disablePTC: Bool = false, disablePTC: Bool = false,
disablevsync: Bool = false, disablevsync: Bool = false,
language: SystemLanguage = .americanEnglish, language: SystemLanguage = .americanEnglish,
regioncode: SystemRegionCode = .usa regioncode: SystemRegionCode = .usa,
handHeldController: Bool = false
) { ) {
self.gamepath = gamepath self.gamepath = gamepath
self.inputids = inputids self.inputids = inputids
@ -128,6 +130,7 @@ class Ryujinx {
self.disablevsync = disablevsync self.disablevsync = disablevsync
self.language = language self.language = language
self.regioncode = regioncode self.regioncode = regioncode
self.handHeldController = handHeldController
} }
} }
@ -222,7 +225,7 @@ class Ryujinx {
print(error) print(error)
} }
} }
return games return games
} catch { } catch {
print("Error loading games from roms folder: \(error)") print("Error loading games from roms folder: \(error)")
@ -321,10 +324,14 @@ class Ryujinx {
args.append("--list-inputs-ids") args.append("--list-inputs-ids")
} }
// Append the input ids (limit to 4 just in case) // Append the input ids (limit to 8 (used to be 4) just in case)
if !config.inputids.isEmpty { if !config.inputids.isEmpty {
config.inputids.prefix(4).enumerated().forEach { index, inputId in config.inputids.prefix(8).enumerated().forEach { index, inputId in
args.append(contentsOf: ["--input-id-\(index + 1)", inputId]) if config.handHeldController {
args.append(contentsOf: ["\(index == 0 ? "--input-id-handheld" : "--input-id-\(index + 1)")", inputId])
} else {
args.append(contentsOf: ["--input-id-\(index + 1)", inputId])
}
} }
} }
@ -365,19 +372,30 @@ class Ryujinx {
self.firmwareversion = version self.firmwareversion = version
} }
} }
func getDlcNcaList(titleId: String, path: String) -> [DownloadableContentNca] {
func setTitleUpdate(titleId: String, updatePath: String) { guard let titleIdCString = titleId.cString(using: .utf8),
guard let titleIdPtr = titleId.cString(using: .utf8), let pathCString = path.cString(using: .utf8)
let updatePathPtr = updatePath.cString(using: .utf8)
else { else {
print("Invalid firmware path") print("Invalid path")
return return []
} }
set_title_update(titleIdPtr, updatePathPtr) let listPointer = get_dlc_nca_list(titleIdCString, pathCString)
print("DLC parcing success: \(listPointer.success)")
guard listPointer.success else { return [] }
let list = Array(UnsafeBufferPointer(start: listPointer.items, count: Int(listPointer.size)))
return list.map { item in
.init(fullPath: withUnsafePointer(to: item.Path) {
$0.withMemoryRebound(to: UInt8.self, capacity: MemoryLayout.size(ofValue: $0)) {
String(cString: $0)
}
}, titleId: item.TitleId, enabled: true)
}
} }
private func generateGamepadId(joystickIndex: Int32) -> String? { private func generateGamepadId(joystickIndex: Int32) -> String? {
let guid = SDL_JoystickGetDeviceGUID(joystickIndex) let guid = SDL_JoystickGetDeviceGUID(joystickIndex)
@ -466,23 +484,26 @@ class Ryujinx {
func repeatuntilfindLayer() { func repeatuntilfindLayer() {
DispatchQueue.global(qos: .background).async { Task { @MainActor in
while self.metalLayer == nil { while self.metalLayer == nil {
let layer = self.getMetalLayer(nil) let layer = self.getMetalLayer(nil)
if layer != nil { if layer != nil {
DispatchQueue.main.async { DispatchQueue.main.async {
self.metalLayer = layer self.metalLayer = layer
} }
self.metalLayer = layer
break break
} }
Thread.sleep(forTimeInterval: 0.1) Thread.sleep(forTimeInterval: 0.1)
try await Task.sleep(nanoseconds: 100_000_000)
} }
} }
} }
@MainActor
func getMetalLayer(_ window: OpaquePointer?) -> CAMetalLayer? { func getMetalLayer(_ window: OpaquePointer?) -> CAMetalLayer? {
var window = window var window = window
if window == nil { if window == nil {

View File

@ -9,7 +9,7 @@ import SwiftUI
import UniformTypeIdentifiers import UniformTypeIdentifiers
public struct Game: Identifiable, Equatable, Hashable { public struct Game: Identifiable, Equatable, Hashable {
public var id = UUID() public var id: URL { fileURL }
var containerFolder: URL var containerFolder: URL
var fileType: UTType var fileType: UTType

View File

@ -26,6 +26,7 @@ struct ContentView: View {
@State private var controllersList: [Controller] = [] @State private var controllersList: [Controller] = []
@State private var currentControllers: [Controller] = [] @State private var currentControllers: [Controller] = []
@State var onscreencontroller: Controller = Controller(id: "", name: "") @State var onscreencontroller: Controller = Controller(id: "", name: "")
@State var nativeControllers: [GCController: NativeController] = [:]
@State private var isVirtualControllerActive: Bool = false @State private var isVirtualControllerActive: Bool = false
@AppStorage("isVirtualController") var isVCA: Bool = true @AppStorage("isVirtualController") var isVCA: Bool = true
@ -50,31 +51,23 @@ struct ContentView: View {
private let animationDuration: Double = 1.0 private let animationDuration: Double = 1.0
@State private var isAnimating = false @State private var isAnimating = false
@State var isLoading = true @State var isLoading = true
// MARK: - Initialization // MARK: - Initialization
init() { init() {
let defaultConfig = loadSettings() ?? Ryujinx.Configuration(gamepath: "") let defaultConfig = loadSettings() ?? Ryujinx.Configuration(gamepath: "")
_config = State(initialValue: defaultConfig) _config = State(initialValue: defaultConfig)
let defaultSettings: [MoltenVKSettings] = [ let defaultSettings: [MoltenVKSettings] = [ // Default MoltenVK Settings.
// MoltenVKSettings(string: "MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS", value: "1"),
// MoltenVKSettings(string: "MVK_CONFIG_PREFILL_METAL_COMMAND_BUFFERS", value: "2"),
// Metal Private API isn't needed and causes more stutters
MoltenVKSettings(string: "MVK_USE_METAL_PRIVATE_API", value: "1"), MoltenVKSettings(string: "MVK_USE_METAL_PRIVATE_API", value: "1"),
MoltenVKSettings(string: "MVK_CONFIG_USE_METAL_PRIVATE_API", value: "1"), MoltenVKSettings(string: "MVK_CONFIG_USE_METAL_PRIVATE_API", value: "1"),
MoltenVKSettings(string: "MVK_DEBUG", value: "0"), MoltenVKSettings(string: "MVK_DEBUG", value: "0"),
MoltenVKSettings(string: "MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS", value: "0"), MoltenVKSettings(string: "MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS", value: "0"),
// MoltenVKSettings(string: "MVK_CONFIG_LOG_LEVEL", value: "0"), // Uses more ram but makes performance higher, may add an option in settings to change or enable / disable this value (default 64)
// MVK_CONFIG_LOG_LEVEL MoltenVKSettings(string: "MVK_CONFIG_MAX_ACTIVE_METAL_COMMAND_BUFFERS_PER_QUEUE", value: "128"),
//MVK_DEBUG
// Uses more ram but makes performance higher, may add an option in settings to change or enable / disable this value (default 64 or 192 depending on what i decide)
MoltenVKSettings(string: "MVK_CONFIG_MAX_ACTIVE_METAL_COMMAND_BUFFERS_PER_QUEUE", value: "1024"),
] ]
_settings = State(initialValue: defaultSettings) _settings = State(initialValue: defaultSettings)
print("JIT Enabled: \(isJITEnabled())")
initializeSDL() initializeSDL()
} }
@ -90,20 +83,6 @@ struct ContentView: View {
} else { } else {
ZStack { ZStack {
emulationView emulationView
.onAppear() {
// This is fro the old exiting game feature that didn't work properly. will look into it and figure out a better alternative
/*
Timer.scheduledTimer(withTimeInterval: 0.1, repeats: true) { timer in
timer.invalidate()
quits = quit
if quits {
quit = false
timer.invalidate()
}
}
*/
}
} }
} }
} else { } else {
@ -115,10 +94,10 @@ struct ContentView: View {
isAnimating = false isAnimating = false
} }
} else { } else {
VStack { EmulationView()
.onAppear() {
} isAnimating = false
}
} }
} }
} else { } else {
@ -152,6 +131,7 @@ struct ContentView: View {
queue: .main) { notification in queue: .main) { notification in
if let controller = notification.object as? GCController { if let controller = notification.object as? GCController {
print("Controller connected: \(controller.productCategory)") print("Controller connected: \(controller.productCategory)")
nativeControllers[controller] = .init(controller)
refreshControllersList() refreshControllersList()
} }
} }
@ -163,6 +143,8 @@ struct ContentView: View {
queue: .main) { notification in queue: .main) { notification in
if let controller = notification.object as? GCController { if let controller = notification.object as? GCController {
print("Controller disconnected: \(controller.productCategory)") print("Controller disconnected: \(controller.productCategory)")
nativeControllers[controller]?.cleanup()
nativeControllers[controller] = nil
refreshControllersList() refreshControllersList()
} }
} }
@ -193,14 +175,12 @@ struct ContentView: View {
let containerWidth = min(screenGeometry.size.width * 0.35, 350) let containerWidth = min(screenGeometry.size.width * 0.35, 350)
ZStack(alignment: .leading) { ZStack(alignment: .leading) {
// Background track
Rectangle() Rectangle()
.cornerRadius(10) .cornerRadius(10)
.frame(width: containerWidth, height: min(screenGeometry.size.height * 0.015, 12)) .frame(width: containerWidth, height: min(screenGeometry.size.height * 0.015, 12))
.foregroundColor(.gray.opacity(0.3)) .foregroundColor(.gray.opacity(0.3))
.shadow(color: .black.opacity(0.2), radius: 4, x: 0, y: 2) .shadow(color: .black.opacity(0.2), radius: 4, x: 0, y: 2)
// Animated loading bar
Rectangle() Rectangle()
.cornerRadius(10) .cornerRadius(10)
.frame(width: clumpWidth, height: min(screenGeometry.size.height * 0.015, 12)) .frame(width: clumpWidth, height: min(screenGeometry.size.height * 0.015, 12))
@ -268,15 +248,9 @@ struct ContentView: View {
)) ))
let isJIT = isJITEnabled() let isJIT = isJITEnabled()
if !isJIT {
if !isJIT, useTrollStore { useTrollStore ? askForJIT() : enableJITEB()
askForJIT()
} }
if !isJIT, jitStreamerEB {
enableJITEB()
}
} }
} }
@ -285,7 +259,7 @@ struct ContentView: View {
private func initializeSDL() { private func initializeSDL() {
setMoltenVKSettings() setMoltenVKSettings()
SDL_SetMainReady() // Sets SDL Ready SDL_SetMainReady() // Sets SDL Ready
SDL_iPhoneSetEventPump(SDL_TRUE) // Set iOS Event Pump to true (Check out SDL2 Documentation here) SDL_iPhoneSetEventPump(SDL_TRUE) // Set iOS Event Pump to true
SDL_Init(SdlInitFlags) // Initialises SDL2 SDL_Init(SdlInitFlags) // Initialises SDL2
initialize() initialize()
} }
@ -306,8 +280,9 @@ struct ContentView: View {
self.onscreencontroller = onscreen self.onscreencontroller = onscreen
} }
controllersList.removeAll(where: { $0.id == "0"}) controllersList.removeAll(where: { $0.id == "0" || (!$0.name.starts(with: "GC - ") && $0 != onscreencontroller) })
controllersList.mutableForEach { $0.name = $0.name.replacingOccurrences(of: "GC - ", with: "") }
currentControllers = [] currentControllers = []
if controllersList.count == 1 { if controllersList.count == 1 {
@ -322,27 +297,6 @@ struct ContentView: View {
} }
} }
func showAlert(title: String, message: String, showOk: Bool, completion: @escaping (Bool) -> Void) {
DispatchQueue.main.async {
if let mainWindow = UIApplication.shared.windows.last {
let alert = UIAlertController(title: title, message: message, preferredStyle: .alert)
if showOk {
let okAction = UIAlertAction(title: "OK", style: .default) { _ in
completion(true)
}
alert.addAction(okAction)
} else {
completion(false)
}
mainWindow.rootViewController?.present(alert, animated: true, completion: nil)
}
}
}
private func start(displayid: UInt32) { private func start(displayid: UInt32) {
@ -397,3 +351,10 @@ func loadSettings() -> Ryujinx.Configuration? {
} }
} }
extension Array {
@inlinable public mutating func mutableForEach(_ body: (inout Element) throws -> Void) rethrows {
for index in self.indices {
try body(&self[index])
}
}
}

View File

@ -14,45 +14,52 @@ struct GameInfoSheet: View {
var body: some View { var body: some View {
iOSNav { iOSNav {
VStack { List {
if let icon = game.icon { Section {}
Image(uiImage: icon) header: {
.resizable() VStack(alignment: .center) {
.aspectRatio(contentMode: .fit) if let icon = game.icon {
.frame(width: 250, height: 250) Image(uiImage: icon)
.cornerRadius(10) .resizable()
.padding() .aspectRatio(contentMode: .fit)
.contextMenu { .frame(width: 250, height: 250)
Button { .cornerRadius(10)
UIImageWriteToSavedPhotosAlbum(icon, nil, nil, nil) .padding()
} label: { .contextMenu {
Label("Save to Photos", systemImage: "square.and.arrow.down") Button {
} UIImageWriteToSavedPhotosAlbum(icon, nil, nil, nil)
} label: {
Label("Save to Photos", systemImage: "square.and.arrow.down")
}
}
} else {
Image(systemName: "questionmark.circle")
.resizable()
.aspectRatio(contentMode: .fit)
.frame(width: 150, height: 150)
.padding()
} }
} else { VStack(alignment: .center) {
Image(systemName: "questionmark.circle") Text("**\(game.titleName)** | \(game.titleId.capitalized)")
.resizable() .multilineTextAlignment(.center)
.aspectRatio(contentMode: .fit) Text(game.developer)
.frame(width: 150, height: 150) .font(.caption)
.padding() .foregroundStyle(.secondary)
} }
.padding(.vertical, 3)
VStack(alignment: .leading) {
VStack(alignment: .leading) {
Text("**\(game.titleName)** | \(game.titleId.capitalized)")
Text(game.developer)
.font(.caption)
.foregroundStyle(.secondary)
} }
.padding(.vertical, 3) .frame(maxWidth: .infinity)
}
VStack(alignment: .leading, spacing: 5) {
Text("Information") Section {
.font(.title2) HStack {
.bold() Text("**Version**")
Spacer()
Text("**Version:** \(game.version)") Text(game.version)
Text("**Title ID:** \(game.titleId)") .foregroundStyle(Color.secondary)
}
HStack {
Text("**Title ID**")
.contextMenu { .contextMenu {
Button { Button {
UIPasteboard.general.string = game.titleId UIPasteboard.general.string = game.titleId
@ -60,15 +67,32 @@ struct GameInfoSheet: View {
Text("Copy Title ID") Text("Copy Title ID")
} }
} }
Text("**Game Size:** \(fetchFileSize(for: game.fileURL) ?? 0) bytes") Spacer()
Text("**File Type:** .\(getFileType(game.fileURL))") Text(game.titleId)
Text("**Game URL:** \(trimGameURL(game.fileURL))") .foregroundStyle(Color.secondary)
} }
HStack {
Text("**Game Size**")
Spacer()
Text("\(fetchFileSize(for: game.fileURL) ?? 0) bytes")
.foregroundStyle(Color.secondary)
}
HStack {
Text("**File Type**")
Spacer()
Text(getFileType(game.fileURL))
.foregroundStyle(Color.secondary)
}
VStack(alignment: .leading, spacing: 4) {
Text("**Game URL**")
Text(trimGameURL(game.fileURL))
.foregroundStyle(Color.secondary)
}
} header: {
Text("Information")
} }
.headerProminence(.increased)
Spacer()
} }
.padding(.horizontal, 5)
.navigationTitle(game.titleName) .navigationTitle(game.titleName)
.navigationBarTitleDisplayMode(.inline) .navigationBarTitleDisplayMode(.inline)
.toolbar { .toolbar {
@ -103,10 +127,6 @@ struct GameInfoSheet: View {
} }
func getFileType(_ url: URL) -> String { func getFileType(_ url: URL) -> String {
let path = url.path url.pathExtension
if let range = path.range(of: ".") {
return String(path[range.upperBound...])
}
return "Unknown"
} }
} }

View File

@ -28,6 +28,7 @@ struct GameLibraryView: View {
@State var isSelectingGameFile = false @State var isSelectingGameFile = false
@State var isViewingGameInfo: Bool = false @State var isViewingGameInfo: Bool = false
@State var isSelectingGameUpdate: Bool = false @State var isSelectingGameUpdate: Bool = false
@State var isSelectingGameDLC: Bool = false
@State var gameInfo: Game? @State var gameInfo: Game?
var games: Binding<[Game]> { var games: Binding<[Game]> {
Binding( Binding(
@ -38,121 +39,107 @@ struct GameLibraryView: View {
var filteredGames: [Game] { var filteredGames: [Game] {
if searchText.isEmpty { if searchText.isEmpty {
return Ryujinx.shared.games return Ryujinx.shared.games.filter { game in
!realRecentGames.contains(where: { $0.fileURL == game.fileURL })
}
} }
return Ryujinx.shared.games.filter { return Ryujinx.shared.games.filter {
$0.titleName.localizedCaseInsensitiveContains(searchText) || $0.titleName.localizedCaseInsensitiveContains(searchText) ||
$0.developer.localizedCaseInsensitiveContains(searchText) $0.developer.localizedCaseInsensitiveContains(searchText)
} }
} }
var realRecentGames: [Game] {
let games = Ryujinx.shared.games
return recentGames.compactMap { recentGame in
games.first(where: { $0.fileURL == recentGame.fileURL })
}
}
var body: some View { var body: some View {
iOSNav { iOSNav {
ScrollView { List {
LazyVStack(alignment: .leading, spacing: 20) { if Ryujinx.shared.games.isEmpty {
if !isSearching { VStack(spacing: 16) {
Text("Games") Image(systemName: "gamecontroller.fill")
.font(.system(size: 34, weight: .bold)) .font(.system(size: 64))
.padding(.horizontal) .foregroundColor(.secondary.opacity(0.7))
.padding(.top, 12) .padding(.top, 60)
Text("No Games Found")
.font(.title2.bold())
.foregroundColor(.primary)
Text("Add ROM, Keys and Firmware to get started")
.font(.subheadline)
.foregroundColor(.secondary)
} }
.frame(maxWidth: .infinity)
if Ryujinx.shared.games.isEmpty { .padding(.top, 40)
VStack(spacing: 16) { } else {
Image(systemName: "gamecontroller.fill") if !isSearching && !realRecentGames.isEmpty {
.font(.system(size: 64)) Section {
.foregroundColor(.secondary.opacity(0.7)) ForEach(realRecentGames) { game in
.padding(.top, 60) GameListRow(game: game, startemu: $startemu, games: games, isViewingGameInfo: $isViewingGameInfo, isSelectingGameUpdate: $isSelectingGameUpdate, isSelectingGameDLC: $isSelectingGameDLC, gameInfo: $gameInfo)
Text("No Games Found") .swipeActions(edge: .trailing, allowsFullSwipe: true) {
.font(.title2.bold()) Button(role: .destructive) {
.foregroundColor(.primary) removeFromRecentGames(game)
Text("Add ROM, Keys and Firmware to get started") } label: {
.font(.subheadline) Label("Delete", systemImage: "trash")
.foregroundColor(.secondary) }
}
}
} header: {
Text("Recent")
}
Section {
ForEach(filteredGames) { game in
GameListRow(game: game, startemu: $startemu, games: games, isViewingGameInfo: $isViewingGameInfo, isSelectingGameUpdate: $isSelectingGameUpdate, isSelectingGameDLC: $isSelectingGameDLC, gameInfo: $gameInfo)
}
} header: {
Text("Others")
} }
.frame(maxWidth: .infinity)
.padding(.top, 40)
} else { } else {
if !isSearching && !recentGames.isEmpty { ForEach(filteredGames) { game in
VStack(alignment: .leading, spacing: 12) { GameListRow(game: game, startemu: $startemu, games: games, isViewingGameInfo: $isViewingGameInfo, isSelectingGameUpdate: $isSelectingGameUpdate, isSelectingGameDLC: $isSelectingGameDLC, gameInfo: $gameInfo)
Text("Recent")
.font(.title2.bold())
.padding(.horizontal)
ScrollView(.horizontal, showsIndicators: false) {
LazyHStack(spacing: 16) {
ForEach(recentGames) { game in
RecentGameCard(game: game, startemu: $startemu)
.onTapGesture {
addToRecentGames(game)
startemu = game
}
}
}
.padding(.horizontal)
}
}
VStack(alignment: .leading, spacing: 12) {
Text("All Games")
.font(.title2.bold())
.padding(.horizontal)
LazyVStack(spacing: 2) {
ForEach(filteredGames) { game in
GameListRow(game: game, startemu: $startemu, games: games, isViewingGameInfo: $isViewingGameInfo, isSelectingGameUpdate: $isSelectingGameUpdate, gameInfo: $gameInfo)
.onTapGesture {
addToRecentGames(game)
}
}
}
}
} else {
LazyVStack(spacing: 2) {
ForEach(filteredGames) { game in
GameListRow(game: game, startemu: $startemu, games: games, isViewingGameInfo: $isViewingGameInfo, isSelectingGameUpdate: $isSelectingGameUpdate, gameInfo: $gameInfo)
.onTapGesture {
addToRecentGames(game)
}
}
}
} }
} }
} }
.onAppear { }
loadRecentGames() .navigationTitle("Games")
.navigationBarTitleDisplayMode(.large)
let firmware = Ryujinx.shared.fetchFirmwareVersion() .onAppear {
firmwareversion = (firmware == "" ? "0" : firmware) loadRecentGames()
}
.fileImporter(isPresented: $firmwareInstaller, allowedContentTypes: [.item]) { result in let firmware = Ryujinx.shared.fetchFirmwareVersion()
switch result { firmwareversion = (firmware == "" ? "0" : firmware)
case .success(let url): }
do { .fileImporter(isPresented: $firmwareInstaller, allowedContentTypes: [.item]) { result in
let fun = url.startAccessingSecurityScopedResource() switch result {
let path = url.path case .success(let url):
do {
Ryujinx.shared.installFirmware(firmwarePath: path) let fun = url.startAccessingSecurityScopedResource()
let path = url.path
firmwareversion = (Ryujinx.shared.fetchFirmwareVersion() == "" ? "0" : Ryujinx.shared.fetchFirmwareVersion())
if fun { Ryujinx.shared.installFirmware(firmwarePath: path)
url.stopAccessingSecurityScopedResource()
} firmwareversion = (Ryujinx.shared.fetchFirmwareVersion() == "" ? "0" : Ryujinx.shared.fetchFirmwareVersion())
} if fun {
case .failure(let error): url.stopAccessingSecurityScopedResource()
print(error) }
} }
} case .failure(let error):
print(error)
}
} }
.toolbar { .toolbar {
ToolbarItem(placement: .topBarLeading) { ToolbarItem(placement: .topBarTrailing) {
Button { Button {
isSelectingGameFile.toggle() isSelectingGameFile.toggle()
} label: { } label: {
Image(systemName: "plus") Image(systemName: "plus")
} }
} }
ToolbarItem(placement: .topBarLeading) { ToolbarItem(placement: .topBarLeading) {
Menu { Menu {
Text("Firmware Version: \(firmwareversion)") Text("Firmware Version: \(firmwareversion)")
@ -214,9 +201,13 @@ struct GameLibraryView: View {
} }
} }
} }
.onChange(of: startemu) { game in
guard let game else { return }
addToRecentGames(game)
}
} }
.background(Color(.systemGroupedBackground))
.searchable(text: $searchText) .searchable(text: $searchText)
.animation(.easeInOut, value: searchText)
.onChange(of: searchText) { _ in .onChange(of: searchText) { _ in
isSearching = !searchText.isEmpty isSearching = !searchText.isEmpty
} }
@ -281,6 +272,9 @@ struct GameLibraryView: View {
.sheet(isPresented: $isSelectingGameUpdate) { .sheet(isPresented: $isSelectingGameUpdate) {
UpdateManagerSheet(game: $gameInfo) UpdateManagerSheet(game: $gameInfo)
} }
.sheet(isPresented: $isSelectingGameDLC) {
DLCManagerSheet(game: $gameInfo)
}
.sheet(isPresented: Binding( .sheet(isPresented: Binding(
get: { isViewingGameInfo && gameInfo != nil }, get: { isViewingGameInfo && gameInfo != nil },
set: { newValue in set: { newValue in
@ -296,10 +290,9 @@ struct GameLibraryView: View {
} }
} }
private func addToRecentGames(_ game: Game) { private func addToRecentGames(_ game: Game) {
recentGames.removeAll { $0.id == game.id } recentGames.removeAll { $0.titleId == game.titleId }
recentGames.insert(game, at: 0) recentGames.insert(game, at: 0)
if recentGames.count > 5 { if recentGames.count > 5 {
@ -308,7 +301,12 @@ struct GameLibraryView: View {
saveRecentGames() saveRecentGames()
} }
private func removeFromRecentGames(_ game: Game) {
recentGames.removeAll { $0.titleId == game.titleId }
saveRecentGames()
}
private func saveRecentGames() { private func saveRecentGames() {
do { do {
let encoder = JSONEncoder() let encoder = JSONEncoder()
@ -329,8 +327,7 @@ struct GameLibraryView: View {
} }
} }
// MARK: - Delete Game Function
// MARK: - Delete Game Function
func deleteGame(game: Game) { func deleteGame(game: Game) {
let fileManager = FileManager.default let fileManager = FileManager.default
do { do {
@ -343,7 +340,7 @@ struct GameLibraryView: View {
} }
} }
// MARK: -Game Model // MARK: - Game Model
extension Game: Codable { extension Game: Codable {
enum CodingKeys: String, CodingKey { enum CodingKeys: String, CodingKey {
case titleName, titleId, developer, version, fileURL case titleName, titleId, developer, version, fileURL
@ -372,65 +369,21 @@ extension Game: Codable {
} }
} }
// MARK: -Recent Game Card // MARK: - Game List Item
struct RecentGameCard: View {
let game: Game
@Binding var startemu: Game?
@Environment(\.colorScheme) var colorScheme
var body: some View {
Button(action: {
startemu = game
}) {
VStack(alignment: .leading, spacing: 8) {
if let icon = game.icon {
Image(uiImage: icon)
.resizable()
.aspectRatio(contentMode: .fill)
.frame(width: 140, height: 140)
.cornerRadius(12)
} else {
ZStack {
RoundedRectangle(cornerRadius: 12)
.fill(colorScheme == .dark ?
Color(.systemGray5) : Color(.systemGray6))
.frame(width: 140, height: 140)
Image(systemName: "gamecontroller.fill")
.font(.system(size: 40))
.foregroundColor(.gray)
}
}
VStack(alignment: .leading, spacing: 2) {
Text(game.titleName)
.font(.subheadline.bold())
.lineLimit(1)
Text(game.developer)
.font(.caption)
.foregroundColor(.secondary)
.lineLimit(1)
}
.padding(.horizontal, 4)
}
}
.buttonStyle(.plain)
}
}
// MARK: -Game List Item
struct GameListRow: View { struct GameListRow: View {
let game: Game let game: Game
@Binding var startemu: Game? @Binding var startemu: Game?
@Binding var games: [Game] // Add this binding @Binding var games: [Game] // Add this binding
@Binding var isViewingGameInfo: Bool @Binding var isViewingGameInfo: Bool
@Binding var isSelectingGameUpdate: Bool @Binding var isSelectingGameUpdate: Bool
@Binding var isSelectingGameDLC: Bool
@Binding var gameInfo: Game? @Binding var gameInfo: Game?
@State var gametoDelete: Game? @State var gametoDelete: Game?
@State var showGameDeleteConfirmation: Bool = false @State var showGameDeleteConfirmation: Bool = false
@Environment(\.colorScheme) var colorScheme @Environment(\.colorScheme) var colorScheme
@AppStorage("portal") var gamepo = false
var body: some View { var body: some View {
Button(action: { Button(action: {
startemu = game startemu = game
@ -447,7 +400,7 @@ struct GameListRow: View {
ZStack { ZStack {
RoundedRectangle(cornerRadius: 8) RoundedRectangle(cornerRadius: 8)
.fill(colorScheme == .dark ? .fill(colorScheme == .dark ?
Color(.systemGray5) : Color(.systemGray6)) Color(.systemGray5) : Color(.systemGray6))
.frame(width: 45, height: 45) .frame(width: 45, height: 45)
Image(systemName: "gamecontroller.fill") Image(systemName: "gamecontroller.fill")
@ -474,43 +427,54 @@ struct GameListRow: View {
.foregroundColor(.accentColor) .foregroundColor(.accentColor)
.opacity(0.8) .opacity(0.8)
} }
.padding(.horizontal) }
.padding(.vertical, 8) .contextMenu {
.background(Color(.systemBackground)) Section {
.contextMenu { Button {
Section { startemu = game
Button { } label: {
startemu = game Label("Play Now", systemImage: "play.fill")
} label: {
Label("Play Now", systemImage: "play.fill")
}
Button {
gameInfo = game
isViewingGameInfo.toggle()
} label: {
Label("Game Info", systemImage: "info.circle")
}
Button {
gameInfo = game
isSelectingGameUpdate.toggle()
} label: {
Label("Game Update Manager", systemImage: "chevron.up.circle")
}
} }
Section { Button {
Button(role: .destructive) { gameInfo = game
gametoDelete = game isViewingGameInfo.toggle()
showGameDeleteConfirmation.toggle()
} label: { if game.titleName.lowercased() == "portal" {
Label("Delete", systemImage: "trash") gamepo = true
} else if game.titleName.lowercased() == "portal 2" {
gamepo = true
} }
} label: {
Label("Game Info", systemImage: "info.circle")
}
}
Section {
Button {
gameInfo = game
isSelectingGameUpdate.toggle()
} label: {
Label("Game Update Manager", systemImage: "chevron.up.circle")
}
Button {
gameInfo = game
isSelectingGameDLC.toggle()
} label: {
Label("Game DLC Manager", systemImage: "plus.viewfinder")
}
}
Section {
Button(role: .destructive) {
gametoDelete = game
showGameDeleteConfirmation.toggle()
} label: {
Label("Delete", systemImage: "trash")
} }
} }
} }
.buttonStyle(.plain)
.confirmationDialog("Are you sure you want to delete this game?", isPresented: $showGameDeleteConfirmation) { .confirmationDialog("Are you sure you want to delete this game?", isPresented: $showGameDeleteConfirmation) {
Button("Delete", role: .destructive) { Button("Delete", role: .destructive) {
if let game = gametoDelete { if let game = gametoDelete {
@ -533,4 +497,3 @@ struct GameListRow: View {
} }
} }
} }

View File

@ -46,6 +46,7 @@ struct SettingsView: View {
@State private var showAnisotropicInfo = false @State private var showAnisotropicInfo = false
@State private var showControllerInfo = false @State private var showControllerInfo = false
@State private var searchText = "" @State private var searchText = ""
@AppStorage("portal") var gamepo = false
var filteredMemoryModes: [(String, String)] { var filteredMemoryModes: [(String, String)] {
guard !searchText.isEmpty else { return memoryManagerModes } guard !searchText.isEmpty else { return memoryManagerModes }
@ -272,42 +273,12 @@ struct SettingsView: View {
Text("Select input devices and on-screen controls to play with. ") Text("Select input devices and on-screen controls to play with. ")
} }
// Language and Region Settings
Section {
Picker(selection: $config.language) {
ForEach(SystemLanguage.allCases, id: \.self) { ratio in
Text(ratio.displayName).tag(ratio)
}
} label: {
labelWithIcon("Language", iconName: "character.bubble")
}
Picker(selection: $config.regioncode) {
ForEach(SystemRegionCode.allCases, id: \.self) { ratio in
Text(ratio.displayName).tag(ratio)
}
} label: {
labelWithIcon("Region", iconName: "globe")
}
// globe
} header: {
Text("Language and Region Settings")
.font(.title3.weight(.semibold))
.textCase(nil)
.headerProminence(.increased)
} footer: {
Text("Configure the System Language and the Region.")
}
// Input Settings // Input Settings
Section { Section {
Toggle(isOn: $config.macroHLE) {
Toggle(isOn: $config.listinputids) { labelWithIcon("Player 1 to Handheld Input", iconName: "formfitting.gamecontroller")
labelWithIcon("List Input IDs", iconName: "list.bullet") }.tint(.blue)
}
.tint(.blue)
Toggle(isOn: $ryuDemo) { Toggle(isOn: $ryuDemo) {
labelWithIcon("On-Screen Controller (Demo)", iconName: "hand.draw") labelWithIcon("On-Screen Controller (Demo)", iconName: "hand.draw")
@ -363,6 +334,35 @@ struct SettingsView: View {
Text("Configure input devices and on-screen controls for easier navigation and play.") Text("Configure input devices and on-screen controls for easier navigation and play.")
} }
// Language and Region Settings
Section {
Picker(selection: $config.language) {
ForEach(SystemLanguage.allCases, id: \.self) { ratio in
Text(ratio.displayName).tag(ratio)
}
} label: {
labelWithIcon("Language", iconName: "character.bubble")
}
Picker(selection: $config.regioncode) {
ForEach(SystemRegionCode.allCases, id: \.self) { ratio in
Text(ratio.displayName).tag(ratio)
}
} label: {
labelWithIcon("Region", iconName: "globe")
}
// globe
} header: {
Text("Language and Region Settings")
.font(.title3.weight(.semibold))
.textCase(nil)
.headerProminence(.increased)
} footer: {
Text("Configure the System Language and the Region.")
}
// CPU Mode // CPU Mode
Section { Section {
if filteredMemoryModes.isEmpty { if filteredMemoryModes.isEmpty {
@ -392,7 +392,7 @@ struct SettingsView: View {
.onAppear() { .onAppear() {
print("CPU Info: \(cpuInfo)") print("CPU Info: \(cpuInfo)")
} }
} else if getEntitlementValue("com.apple.private.hypervisor") { } else if checkAppEntitlement("com.apple.private.hypervisor") {
Toggle(isOn: $config.hypervisor) { Toggle(isOn: $config.hypervisor) {
labelWithIcon("Hypervisor", iconName: "bolt") labelWithIcon("Hypervisor", iconName: "bolt")
} }
@ -514,12 +514,25 @@ struct SettingsView: View {
// Info // Info
Section { Section {
let totalMemory = ProcessInfo.processInfo.physicalMemory let totalMemory = ProcessInfo.processInfo.physicalMemory
let model = getDeviceModel()
let deviceType = model.hasPrefix("iPad") ? "iPadOS" :
model.hasPrefix("iPhone") ? "iOS" :
"macOS"
let iconName = model.hasPrefix("iPad") ? "ipad.landscape" :
model.hasPrefix("iPhone") ? "iphone" :
"macwindow"
labelWithIcon("JIT Acquisition: \(isJITEnabled() ? "Acquired" : "Not Acquired" )", iconName: "bolt.fill") labelWithIcon("JIT Acquisition: \(isJITEnabled() ? "Acquired" : "Not Acquired" )", iconName: "bolt.fill")
labelWithIcon("Increased Memory Limit Entitlement: \(checkAppEntitlement("com.apple.developer.kernel.increased-memory-limit") ? "Enabled" : "Disabled")", iconName: "memorychip") labelWithIcon("Increased Memory Limit Entitlement: \(checkAppEntitlement("com.apple.developer.kernel.increased-memory-limit") ? "Enabled" : "Disabled")", iconName: "memorychip")
labelWithIcon("Device: \(getDeviceModel())", iconName: iconName)
labelWithIcon("Device Memory: \(String(format: "%.0f GB", Double(totalMemory) / 1_000_000_000))", iconName: "memorychip.fill") labelWithIcon("Device Memory: \(String(format: "%.0f GB", Double(totalMemory) / 1_000_000_000))", iconName: "memorychip.fill")
labelWithIcon("\(deviceType) \(UIDevice.current.systemVersion)", iconName: "applelogo")
} header: { } header: {
Text("Information") Text("Information")
.font(.title3.weight(.semibold)) .font(.title3.weight(.semibold))
@ -531,12 +544,10 @@ struct SettingsView: View {
// Advanced // Advanced
Section { Section {
if #unavailable(iOS 17) { Toggle(isOn: $windowCode) {
Toggle(isOn: $windowCode) { labelWithIcon("SDL Window", iconName: "macwindow.on.rectangle")
labelWithIcon("SDL Window", iconName: "macwindow.on.rectangle")
}
.tint(.blue)
} }
.tint(.blue)
DisclosureGroup { DisclosureGroup {
@ -589,9 +600,9 @@ struct SettingsView: View {
.headerProminence(.increased) .headerProminence(.increased)
} footer: { } footer: {
if #available(iOS 17, *) { if #available(iOS 17, *) {
Text("For advanced users. See page size or add custom arguments for experimental features. (Please don't touch this if you don't know what you're doing).") Text("For advanced users. See page size or add custom arguments for experimental features. (Please don't touch this if you don't know what you're doing). \n \n\(gamepo ? "the cake is a lie" : "")")
} else { } else {
Text("For advanced users. See page size or add custom arguments for experimental features. (Please don't touch this if you don't know what you're doing). If the emulation is not showing (you may hear audio in some games), try enabling \"SDL Window\"") Text("For advanced users. See page size or add custom arguments for experimental features. (Please don't touch this if you don't know what you're doing). If the emulation is not showing (you may hear audio in some games), try enabling \"SDL Window\" \n \n\(gamepo ? "the cake is a lie" : "")")
} }
} }
@ -620,6 +631,18 @@ struct SettingsView: View {
} }
} }
func getDeviceModel() -> String {
var systemInfo = utsname()
uname(&systemInfo)
let machineMirror = Mirror(reflecting: systemInfo.machine)
let identifier = machineMirror.children.reduce("") { identifier, element in
guard let value = element.value as? Int8, value != 0 else { return identifier }
return identifier + String(UnicodeScalar(UInt8(value)))
}
return identifier
}
func saveSettings() { func saveSettings() {
#if targetEnvironment(simulator) #if targetEnvironment(simulator)

View File

@ -0,0 +1,168 @@
//
// GameDLCManagerSheet.swift
// MeloNX
//
// Created by XITRIX on 16/02/2025.
//
import SwiftUI
import UniformTypeIdentifiers
struct DownloadableContentNca: Codable, Hashable {
var fullPath: String
var titleId: UInt
var enabled: Bool
enum CodingKeys: String, CodingKey {
case fullPath = "path"
case titleId = "title_id"
case enabled = "is_enabled"
}
}
struct DownloadableContentContainer: Codable, Hashable {
var containerPath: String
var downloadableContentNcaList: [DownloadableContentNca]
enum CodingKeys: String, CodingKey {
case containerPath = "path"
case downloadableContentNcaList = "dlc_nca_list"
}
}
struct DLCManagerSheet: View {
@Binding var game: Game!
@State private var isSelectingGameDLC = false
@State private var dlcs: [DownloadableContentContainer] = []
var body: some View {
NavigationView {
let withIndex = dlcs.enumerated().map { $0 }
List(withIndex, id: \.element.containerPath) { index, dlc in
Button(action: {
let toggle = dlcs[index].downloadableContentNcaList.first?.enabled ?? true
dlcs[index].downloadableContentNcaList.mutableForEach { $0.enabled = !toggle }
Self.saveDlcs(game, dlc: dlcs)
}) {
HStack {
Text((dlc.containerPath as NSString).lastPathComponent)
.foregroundStyle(Color(uiColor: .label))
Spacer()
if dlc.downloadableContentNcaList.first?.enabled == true {
Image(systemName: "checkmark.circle.fill")
.foregroundStyle(Color.accentColor)
.font(.system(size: 24))
} else {
Image(systemName: "circle")
.foregroundStyle(Color(uiColor: .secondaryLabel))
.font(.system(size: 24))
}
}
}
.contextMenu {
Button {
let path = URL.documentsDirectory.appendingPathComponent(dlc.containerPath)
try? FileManager.default.removeItem(atPath: path.path)
dlcs.remove(at: index)
Self.saveDlcs(game, dlc: dlcs)
} label: {
Text("Remove DLC")
}
}
}
.navigationTitle("\(game.titleName) DLCs")
.navigationBarTitleDisplayMode(.inline)
.toolbar {
Button("Add", systemImage: "plus") {
isSelectingGameDLC = true
}
}
}
.onAppear {
dlcs = Self.loadDlc(game)
}
.fileImporter(isPresented: $isSelectingGameDLC, allowedContentTypes: [.item], allowsMultipleSelection: true) { result in
switch result {
case .success(let urls):
for url in urls {
guard url.startAccessingSecurityScopedResource() else {
print("Failed to access security-scoped resource")
return
}
defer { url.stopAccessingSecurityScopedResource() }
do {
let fileManager = FileManager.default
let documentsDirectory = fileManager.urls(for: .documentDirectory, in: .userDomainMask).first!
let dlcDirectory = documentsDirectory.appendingPathComponent("dlc")
let romDlcDirectory = dlcDirectory.appendingPathComponent(game.titleId)
if !fileManager.fileExists(atPath: dlcDirectory.path) {
try fileManager.createDirectory(at: dlcDirectory, withIntermediateDirectories: true, attributes: nil)
}
if !fileManager.fileExists(atPath: romDlcDirectory.path) {
try fileManager.createDirectory(at: romDlcDirectory, withIntermediateDirectories: true, attributes: nil)
}
let dlcContent = Ryujinx.shared.getDlcNcaList(titleId: game.titleId, path: url.path)
guard !dlcContent.isEmpty else { return }
let destinationURL = romDlcDirectory.appendingPathComponent(url.lastPathComponent)
try? fileManager.copyItem(at: url, to: destinationURL)
let container = DownloadableContentContainer(
containerPath: Self.relativeDlcDirectoryPath(for: game, dlcPath: destinationURL),
downloadableContentNcaList: dlcContent
)
dlcs.append(container)
Self.saveDlcs(game, dlc: dlcs)
} catch {
print("Error copying game file: \(error)")
}
}
case .failure(let err):
print("File import failed: \(err.localizedDescription)")
}
}
}
}
private extension DLCManagerSheet {
static func loadDlc(_ game: Game) -> [DownloadableContentContainer] {
let jsonURL = dlcJsonPath(for: game)
guard let data = try? Data(contentsOf: jsonURL),
var result = try? JSONDecoder().decode([DownloadableContentContainer].self, from: data)
else { return [] }
result = result.filter { container in
let path = URL.documentsDirectory.appendingPathComponent(container.containerPath)
return FileManager.default.fileExists(atPath: path.path)
}
return result
}
static func saveDlcs(_ game: Game, dlc: [DownloadableContentContainer]) {
guard let data = try? JSONEncoder().encode(dlc) else { return }
try? data.write(to: dlcJsonPath(for: game))
}
static func relativeDlcDirectoryPath(for game: Game, dlcPath: URL) -> String {
"dlc/\(game.titleId)/\(dlcPath.lastPathComponent)"
}
static func dlcJsonPath(for game: Game) -> URL {
URL.documentsDirectory.appendingPathComponent("games").appendingPathComponent(game.titleId).appendingPathComponent("dlc.json")
}
}
extension URL {
@available(iOS, introduced: 15.0, deprecated: 16.0, message: "Use URL.documentsDirectory on iOS 16 and above")
static var documentsDirectory: URL {
let documentDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
return documentDirectory
}
}

View File

@ -15,39 +15,45 @@ struct UpdateManagerSheet: View {
@Binding var game: Game? @Binding var game: Game?
@State private var isSelectingGameUpdate = false @State private var isSelectingGameUpdate = false
@State private var jsonURL: URL? = nil @State private var jsonURL: URL? = nil
var body: some View { var body: some View {
NavigationView { NavigationView {
VStack { List(paths, id: \..self, selection: $selectedItem) { item in
List(paths, id: \..self) { item in Button(action: {
Button(action: { selectItem(item.lastPathComponent)
selectItem(item.lastPathComponent) }) {
}) { HStack {
HStack { Text(item.lastPathComponent)
Text(item.lastPathComponent) .foregroundStyle(Color(uiColor: .label))
if selectedItem == "\(game!.titleId)/\(item.lastPathComponent)" { Spacer()
Spacer() if selectedItem == "updates/\(game!.titleId)/\(item.lastPathComponent)" {
Image(systemName: "checkmark") Image(systemName: "checkmark.circle.fill")
} .foregroundStyle(Color.accentColor)
} .font(.system(size: 24))
} } else {
.contextMenu { Image(systemName: "circle")
Button { .foregroundStyle(Color(uiColor: .secondaryLabel))
removeUpdate(item) .font(.system(size: 24))
} label: {
Text("Remove Update")
} }
} }
} }
.contextMenu {
Button {
removeUpdate(item)
} label: {
Text("Remove Update")
}
}
} }
.onAppear() { .onAppear {
print(URL.documentsDirectory.appendingPathComponent("games").appendingPathComponent(game!.titleId).appendingPathComponent("updates.json")) print(URL.documentsDirectory.appendingPathComponent("games").appendingPathComponent(game!.titleId).appendingPathComponent("updates.json"))
loadJSON(URL.documentsDirectory.appendingPathComponent("games").appendingPathComponent(game!.titleId).appendingPathComponent("updates.json")) loadJSON(URL.documentsDirectory.appendingPathComponent("games").appendingPathComponent(game!.titleId).appendingPathComponent("updates.json"))
} }
.navigationTitle("\(game!.titleName) Updates") .navigationTitle("\(game!.titleName) Updates")
.navigationBarTitleDisplayMode(.inline)
.toolbar { .toolbar {
Button("+") { Button("Add", systemImage: "plus") {
isSelectingGameUpdate = true isSelectingGameUpdate = true
} }
} }
@ -80,7 +86,8 @@ struct UpdateManagerSheet: View {
let destinationURL = romUpdatedDirectory.appendingPathComponent(url.lastPathComponent) let destinationURL = romUpdatedDirectory.appendingPathComponent(url.lastPathComponent)
try? fileManager.copyItem(at: url, to: destinationURL) try? fileManager.copyItem(at: url, to: destinationURL)
Ryujinx.shared.setTitleUpdate(titleId: gameInfo.titleId, updatePath: "\(gameInfo.titleId)/" + url.lastPathComponent) items.append("updates/" + gameInfo.titleId + "/" + url.lastPathComponent)
selectItem(url.lastPathComponent)
Ryujinx.shared.games = Ryujinx.shared.loadGames() Ryujinx.shared.games = Ryujinx.shared.loadGames()
loadJSON(jsonURL!) loadJSON(jsonURL!)
} catch { } catch {
@ -93,7 +100,7 @@ struct UpdateManagerSheet: View {
} }
func removeUpdate(_ game: URL) { func removeUpdate(_ game: URL) {
let gameString = "\(self.game!.titleId)/\(game.lastPathComponent)" let gameString = "updates/\(self.game!.titleId)/\(game.lastPathComponent)"
paths.removeAll { $0 == game } paths.removeAll { $0 == game }
items.removeAll { $0 == gameString } items.removeAll { $0 == gameString }
@ -108,12 +115,13 @@ struct UpdateManagerSheet: View {
} }
saveJSON(selectedItem: selectedItem ?? "") saveJSON(selectedItem: selectedItem ?? "")
Ryujinx.shared.games = Ryujinx.shared.loadGames()
} }
func saveJSON(selectedItem: String) { func saveJSON(selectedItem: String?) {
guard let jsonURL = jsonURL else { return } guard let jsonURL = jsonURL else { return }
do { do {
let jsonDict = ["paths": items, "selected": selectedItem] as [String: Any] let jsonDict = ["paths": items, "selected": selectedItem ?? self.selectedItem ?? ""] as [String: Any]
let newData = try JSONSerialization.data(withJSONObject: jsonDict, options: .prettyPrinted) let newData = try JSONSerialization.data(withJSONObject: jsonDict, options: .prettyPrinted)
try newData.write(to: jsonURL) try newData.write(to: jsonURL)
} catch { } catch {
@ -122,26 +130,28 @@ struct UpdateManagerSheet: View {
} }
func loadJSON(_ json: URL) { func loadJSON(_ json: URL) {
self.jsonURL = json self.jsonURL = json
print("Failed to read JSO")
guard let jsonURL = jsonURL else { return } guard let jsonURL else { return }
print("Failed to read JSOK")
do { do {
let data = try Data(contentsOf: jsonURL) let data = try Data(contentsOf: jsonURL)
if let jsonDict = try JSONSerialization.jsonObject(with: data, options: []) as? [String: Any], if let jsonDict = try JSONSerialization.jsonObject(with: data, options: []) as? [String: Any],
let list = jsonDict["paths"] as? [String] { let list = jsonDict["paths"] as? [String]
var urls: [URL] = [] {
for path in list { let filteredList = list.filter { relativePath in
urls.append(URL.documentsDirectory.appendingPathComponent("updates").appendingPathComponent(path)) let path = URL.documentsDirectory.appendingPathComponent(relativePath)
return FileManager.default.fileExists(atPath: path.path)
} }
self.items = list let urls: [URL] = filteredList.map { relativePath in
self.paths = urls URL.documentsDirectory.appendingPathComponent(relativePath)
self.selectedItem = jsonDict["selected"] as? String }
items = filteredList
paths = urls
selectedItem = jsonDict["selected"] as? String
} }
} catch { } catch {
print("Failed to read JSON: \(error)") print("Failed to read JSON: \(error)")
@ -155,17 +165,17 @@ struct UpdateManagerSheet: View {
do { do {
let newData = try JSONSerialization.data(withJSONObject: defaultData, options: .prettyPrinted) let newData = try JSONSerialization.data(withJSONObject: defaultData, options: .prettyPrinted)
try newData.write(to: jsonURL) try newData.write(to: jsonURL)
self.items = [] items = []
self.selectedItem = "" selectedItem = ""
} catch { } catch {
print("Failed to create default JSON: \(error)") print("Failed to create default JSON: \(error)")
} }
} }
func selectItem(_ item: String) { func selectItem(_ item: String) {
let newSelection = "\(game!.titleId)/\(item)" let newSelection = "updates/\(game!.titleId)/\(item)"
guard let jsonURL = jsonURL else { return } guard let jsonURL else { return }
do { do {
let data = try Data(contentsOf: jsonURL) let data = try Data(contentsOf: jsonURL)
@ -175,17 +185,17 @@ struct UpdateManagerSheet: View {
jsonDict["selected"] = "" jsonDict["selected"] = ""
selectedItem = "" selectedItem = ""
} else { } else {
jsonDict["selected"] = newSelection jsonDict["selected"] = "\(newSelection)"
selectedItem = newSelection selectedItem = newSelection
} }
jsonDict["paths"] = items jsonDict["paths"] = items
let newData = try JSONSerialization.data(withJSONObject: jsonDict, options: .prettyPrinted) let newData = try JSONSerialization.data(withJSONObject: jsonDict, options: .prettyPrinted)
try newData.write(to: jsonURL) try newData.write(to: jsonURL)
Ryujinx.shared.games = Ryujinx.shared.loadGames()
} catch { } catch {
print("Failed to update JSON: \(error)") print("Failed to update JSON: \(error)")
} }
} }
} }

View File

@ -1,11 +0,0 @@
//
// dotnet.xcconfig
// MeloNX
//
// Created by June P on 12/25/24.
//
// Configuration settings file format documentation can be found at:
// https://help.apple.com/xcode/#/dev745c5c974
DOTNET_PATH = $(HOME)/.dotnet/dotnet

View File

@ -26,10 +26,16 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{ {
return $"lib{libraryName}.so.{version}"; return $"lib{libraryName}.so.{version}";
} }
else if (OperatingSystem.IsMacOS() || OperatingSystem.IsIOS()) // TODO: ffmpeg on ios else if (OperatingSystem.IsMacOS())
{ {
return $"lib{libraryName}.{version}.dylib"; return $"lib{libraryName}.{version}.dylib";
} }
else if (OperatingSystem.IsIOS())
{
string libName = $"lib{libraryName}.{version}.dylib";
Console.WriteLine($"[iOS] Required firmware library: {libName}");
return libName;
}
else else
{ {
throw new NotImplementedException($"Unsupported OS for FFmpeg: {RuntimeInformation.RuntimeIdentifier}"); throw new NotImplementedException($"Unsupported OS for FFmpeg: {RuntimeInformation.RuntimeIdentifier}");

View File

@ -9,10 +9,10 @@ namespace Ryujinx.Graphics.Vulkan.MoltenVK
[SupportedOSPlatform("ios")] [SupportedOSPlatform("ios")]
public static partial class MVKInitialization public static partial class MVKInitialization
{ {
[LibraryImport("MoltenVK.framework/MoltenVK")] [LibraryImport("libMoltenVK.dylib")]
private static partial Result vkGetMoltenVKConfigurationMVK(IntPtr unusedInstance, out MVKConfiguration config, in IntPtr configSize); private static partial Result vkGetMoltenVKConfigurationMVK(IntPtr unusedInstance, out MVKConfiguration config, in IntPtr configSize);
[LibraryImport("MoltenVK.framework/MoltenVK")] [LibraryImport("libMoltenVK.dylib")]
private static partial Result vkSetMoltenVKConfigurationMVK(IntPtr unusedInstance, in MVKConfiguration config, in IntPtr configSize); private static partial Result vkSetMoltenVKConfigurationMVK(IntPtr unusedInstance, in MVKConfiguration config, in IntPtr configSize);
public static void Initialize() public static void Initialize()

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@ -601,7 +601,7 @@ namespace Ryujinx.Graphics.Vulkan
if (supportsExtDynamicState) if (supportsExtDynamicState)
{ {
dynamicStates[8] = DynamicState.VertexInputBindingStrideExt; // dynamicStates[8] = DynamicState.VertexInputBindingStrideExt;
} }
var pipelineDynamicStateCreateInfo = new PipelineDynamicStateCreateInfo var pipelineDynamicStateCreateInfo = new PipelineDynamicStateCreateInfo

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@ -142,34 +142,95 @@ namespace Ryujinx.Headless.SDL2
return 0; return 0;
} }
[UnmanagedCallersOnly(EntryPoint = "set_title_update")] [UnmanagedCallersOnly(EntryPoint = "get_dlc_nca_list")]
public static unsafe void SetTitleUpdate(IntPtr titleIdPtr, IntPtr updatePathPtr) { public static unsafe DlcNcaList GetDlcNcaList(IntPtr titleIdPtr, IntPtr pathPtr)
{
var titleId = Marshal.PtrToStringAnsi(titleIdPtr); var titleId = Marshal.PtrToStringAnsi(titleIdPtr);
var updatePath = Marshal.PtrToStringAnsi(updatePathPtr); var containerPath = Marshal.PtrToStringAnsi(pathPtr);
string _updateJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, titleId, "updates.json");
TitleUpdateMetadata _titleUpdateWindowData; if (!File.Exists(containerPath))
{
if (File.Exists(_updateJsonPath)) { return new DlcNcaList { success = false };
_titleUpdateWindowData = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(_updateJsonPath, _titleSerializerContext.TitleUpdateMetadata);
_titleUpdateWindowData.Paths ??= new List<string>();
if (!_titleUpdateWindowData.Paths.Contains(updatePath)) {
_titleUpdateWindowData.Paths.Add(updatePath);
}
_titleUpdateWindowData.Selected = updatePath;
} else {
_titleUpdateWindowData = new TitleUpdateMetadata {
Selected = updatePath,
Paths = new List<string> { updatePath },
};
} }
JsonHelper.SerializeToFile(_updateJsonPath, _titleUpdateWindowData, _titleSerializerContext.TitleUpdateMetadata); using FileStream containerFile = File.OpenRead(containerPath);
PartitionFileSystem pfs = new();
pfs.Initialize(containerFile.AsStorage()).ThrowIfFailure();
bool containsDlc = false;
_virtualFileSystem.ImportTickets(pfs);
// TreeIter? parentIter = null;
List<DlcNcaListItem> listItems = new();
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
{
using var ncaFile = new UniqueRef<IFile>();
pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryCreateNca(ncaFile.Get.AsStorage(), containerPath);
if (nca == null)
{
continue;
}
if (nca.Header.ContentType == NcaContentType.PublicData)
{
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000).ToString("x16") != titleId)
{
break;
}
Logger.Warning?.Print(LogClass.Application, $"ContainerPath: {containerPath}");
Logger.Warning?.Print(LogClass.Application, $"TitleId: {nca.Header.TitleId}");
Logger.Warning?.Print(LogClass.Application, $"fileEntry.FullPath: {fileEntry.FullPath}");
// parentIter ??= ((TreeStore)_dlcTreeView.Model).AppendValues(true, "", containerPath);
// ((TreeStore)_dlcTreeView.Model).AppendValues(parentIter.Value, true, nca.Header.TitleId.ToString("X16"), fileEntry.FullPath);
DlcNcaListItem item = new();
CopyStringToFixedArray(fileEntry.FullPath, item.Path, 256);
item.TitleId = nca.Header.TitleId;
listItems.Add(item);
containsDlc = true;
}
}
if (!containsDlc)
{
return new DlcNcaList { success = false };
// GtkDialog.CreateErrorDialog("The specified file does not contain DLC for the selected title!");
}
var list = new DlcNcaList { success = true, size = (uint) listItems.Count };
DlcNcaListItem[] items = listItems.ToArray();
fixed (DlcNcaListItem* p = &items[0])
{
list.items = p;
}
return list;
} }
private static Nca TryCreateNca(IStorage ncaStorage, string containerPath)
{
try
{
return new Nca(_virtualFileSystem.KeySet, ncaStorage);
}
catch (Exception exception)
{
// ignored
}
return null;
}
[UnmanagedCallersOnly(EntryPoint = "get_current_fps")] [UnmanagedCallersOnly(EntryPoint = "get_current_fps")]
public static unsafe int GetFPS() public static unsafe int GetFPS()
@ -258,7 +319,7 @@ namespace Ryujinx.Headless.SDL2
var result = Parser.Default.ParseArguments<Options>(args) var result = Parser.Default.ParseArguments<Options>(args)
.WithParsed(options => .WithParsed(options =>
{ {
Load(options); // Load is called with the parsed options Load(options);
}) })
.WithNotParsed(errors => errors.Output()); .WithNotParsed(errors => errors.Output());
@ -751,7 +812,8 @@ namespace Ryujinx.Headless.SDL2
if (File.Exists(titleUpdateMetadataPath)) if (File.Exists(titleUpdateMetadataPath))
{ {
updatePath = JsonHelper.DeserializeFromFile(titleUpdateMetadataPath, _titleSerializerContext.TitleUpdateMetadata).Selected; string updatePathRelative = JsonHelper.DeserializeFromFile(titleUpdateMetadataPath, _titleSerializerContext.TitleUpdateMetadata).Selected;
updatePath = Path.Combine(AppDataManager.BaseDirPath, updatePathRelative);
if (File.Exists(updatePath)) if (File.Exists(updatePath))
{ {
@ -1517,6 +1579,19 @@ namespace Ryujinx.Headless.SDL2
public byte[]? Icon; public byte[]? Icon;
} }
public unsafe struct DlcNcaListItem
{
public fixed byte Path[256];
public ulong TitleId;
}
public unsafe struct DlcNcaList
{
public bool success;
public uint size;
public unsafe DlcNcaListItem* items;
}
public unsafe struct GameInfoNative public unsafe struct GameInfoNative
{ {
public ulong FileSize; public ulong FileSize;
@ -1564,14 +1639,13 @@ namespace Ryujinx.Headless.SDL2
ImageData = null; ImageData = null;
} }
} }
private static void CopyStringToFixedArray(string source, byte* destination, int length)
{
var span = new Span<byte>(destination, length);
span.Clear();
Encoding.UTF8.GetBytes(source, span);
}
} }
private static unsafe void CopyStringToFixedArray(string source, byte* destination, int length)
{
var span = new Span<byte>(destination, length);
span.Clear();
Encoding.UTF8.GetBytes(source, span);
}
} }
} }