Logo
Explore Help
Sign In
C4ndyF1sh/LemoNX
1
0
Fork 0
You've already forked LemoNX
forked from MeloNX/MeloNX
Code Pull Requests Activity
LemoNX/Ryujinx.Graphics.Shader/CodeGen/Glsl
History
gdkchan d512ce122c
Initial tessellation shader support (#2534)
* Initial tessellation shader support

* Nits

* Re-arrange built-in table

* This is not needed anymore

* PR feedback
2021-10-18 18:38:04 -03:00
..
HelperFunctions
Use shader subgroup extensions if shader ballot is not supported (#2627)
2021-09-19 14:38:39 +02:00
Instructions
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
CodeGenContext.cs
Move shader resource descriptor creation out of the backend (#2290)
2021-05-19 23:15:26 +02:00
Declarations.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
DefaultNames.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
GlslGenerator.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
NumberFormatter.cs
Support single precision contants for double precision operations (#1673)
2020-11-06 18:54:13 +01:00
OperandManager.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
TypeConversion.cs
Support shader F32 to Bool reinterpretation (#1969)
2021-01-27 09:19:30 +01:00
Varying.cs
Initial transform feedback support (#1370)
2020-07-15 13:01:10 +10:00
Powered by Gitea Version: 1.23.7 Page: 92ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API