using System.Collections.Generic; namespace Ryujinx.UI.App.Common { public struct LdnGameData { public string Id { get; set; } public int PlayerCount { get; set; } public int MaxPlayerCount { get; set; } public string GameName { get; set; } public string TitleId { get; set; } public string Mode { get; set; } public string Status { get; set; } public IEnumerable Players { get; set; } } }