forked from MeloNX/MeloNX
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA1822 warnings * Make dotnet format succeed in style mode * Address dotnet format CA2208 warnings properly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format whitespace after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix build issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Second dotnet format pass * Update src/Ryujinx/Modules/Updater/Updater.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas and improve formatting * Fix formatting and naming issues * Rename nvStutterWorkaround to nvidiaStutterWorkaround * Use using declarations and extend resource lifetimes * Fix GTK issues * Add formatting for generated files * Add trailing commas --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
136 lines
4.5 KiB
C#
136 lines
4.5 KiB
C#
using Gdk;
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using System;
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using System.Runtime.InteropServices;
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using System.Runtime.Versioning;
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namespace Ryujinx.Ui.Helper
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{
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public delegate void UpdateBoundsCallbackDelegate(Window window);
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[SupportedOSPlatform("macos")]
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static partial class MetalHelper
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{
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private const string LibObjCImport = "/usr/lib/libobjc.A.dylib";
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private readonly struct Selector
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{
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public readonly IntPtr NativePtr;
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public unsafe Selector(string value)
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{
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int size = System.Text.Encoding.UTF8.GetMaxByteCount(value.Length);
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byte* data = stackalloc byte[size];
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fixed (char* pValue = value)
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{
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System.Text.Encoding.UTF8.GetBytes(pValue, value.Length, data, size);
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}
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NativePtr = sel_registerName(data);
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}
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public static implicit operator Selector(string value) => new(value);
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}
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private static unsafe IntPtr GetClass(string value)
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{
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int size = System.Text.Encoding.UTF8.GetMaxByteCount(value.Length);
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byte* data = stackalloc byte[size];
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fixed (char* pValue = value)
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{
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System.Text.Encoding.UTF8.GetBytes(pValue, value.Length, data, size);
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}
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return objc_getClass(data);
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}
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private struct NsPoint
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{
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public double X;
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public double Y;
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public NsPoint(double x, double y)
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{
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X = x;
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Y = y;
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}
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}
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private struct NsRect
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{
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public NsPoint Pos;
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public NsPoint Size;
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public NsRect(double x, double y, double width, double height)
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{
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Pos = new NsPoint(x, y);
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Size = new NsPoint(width, height);
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}
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}
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public static IntPtr GetMetalLayer(Display display, Window window, out IntPtr nsView, out UpdateBoundsCallbackDelegate updateBounds)
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{
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nsView = gdk_quartz_window_get_nsview(window.Handle);
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// Create a new CAMetalLayer.
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IntPtr layerClass = GetClass("CAMetalLayer");
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IntPtr metalLayer = IntPtr_objc_msgSend(layerClass, "alloc");
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objc_msgSend(metalLayer, "init");
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// Create a child NSView to render into.
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IntPtr nsViewClass = GetClass("NSView");
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IntPtr child = IntPtr_objc_msgSend(nsViewClass, "alloc");
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objc_msgSend(child, "init", new NsRect());
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// Add it as a child.
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objc_msgSend(nsView, "addSubview:", child);
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// Make its renderer our metal layer.
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objc_msgSend(child, "setWantsLayer:", (byte)1);
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objc_msgSend(child, "setLayer:", metalLayer);
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objc_msgSend(metalLayer, "setContentsScale:", (double)display.GetMonitorAtWindow(window).ScaleFactor);
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// Set the frame position/location.
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updateBounds = (Window window) =>
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{
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window.GetPosition(out int x, out int y);
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int width = window.Width;
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int height = window.Height;
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objc_msgSend(child, "setFrame:", new NsRect(x, y, width, height));
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};
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updateBounds(window);
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return metalLayer;
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}
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[LibraryImport(LibObjCImport)]
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private static unsafe partial IntPtr sel_registerName(byte* data);
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[LibraryImport(LibObjCImport)]
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private static unsafe partial IntPtr objc_getClass(byte* data);
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[LibraryImport(LibObjCImport)]
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private static partial void objc_msgSend(IntPtr receiver, Selector selector);
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[LibraryImport(LibObjCImport)]
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private static partial void objc_msgSend(IntPtr receiver, Selector selector, byte value);
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[LibraryImport(LibObjCImport)]
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private static partial void objc_msgSend(IntPtr receiver, Selector selector, IntPtr value);
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[LibraryImport(LibObjCImport)]
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private static partial void objc_msgSend(IntPtr receiver, Selector selector, NsRect point);
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[LibraryImport(LibObjCImport)]
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private static partial void objc_msgSend(IntPtr receiver, Selector selector, double value);
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[LibraryImport(LibObjCImport, EntryPoint = "objc_msgSend")]
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private static partial IntPtr IntPtr_objc_msgSend(IntPtr receiver, Selector selector);
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[LibraryImport("libgdk-3.0.dylib")]
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private static partial IntPtr gdk_quartz_window_get_nsview(IntPtr gdkWindow);
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}
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}
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