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MeloNX/Ryujinx.Graphics.Vic
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gdkchan cb250162cb
Accelerate NVDEC VIC surface read/write and colorspace conversion with Arm64 HW intrinsics (#4351)
* Accelerate NVDEC VIC surface read/write and colorspace conversion with Arm64 HW intrinsics

* Improve ReadNv12 x86 SSE path
2023-02-07 02:38:54 +00:00
..
Image
Accelerate NVDEC VIC surface read/write and colorspace conversion with Arm64 HW intrinsics (#4351)
2023-02-07 02:38:54 +00:00
Types
IPC refactor part 3+4: New server HIPC message processor (#4188)
2023-01-04 23:15:45 +01:00
Blender.cs
Accelerate NVDEC VIC surface read/write and colorspace conversion with Arm64 HW intrinsics (#4351)
2023-02-07 02:38:54 +00:00
Rectangle.cs
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
ResourceManager.cs
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
Ryujinx.Graphics.Vic.csproj
infra: Migrate to .NET 7 (#3795)
2022-11-09 20:22:43 +01:00
Scaler.cs
Support NVDEC H264 interlaced video decoding and VIC deinterlacing (#3225)
2022-03-23 17:09:32 -03:00
VicDevice.cs
Fix VIC out of bounds copy (#3386)
2022-06-17 12:01:52 -03:00
VicRegisters.cs
NVDEC (H264): Use separate contexts per channel and decode frames in DTS order (#2671)
2021-09-29 00:43:40 +02:00
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