// State class for the library using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.HOS.Services.Account.Acc; using Ryujinx.HLE.HOS; using Ryujinx.Input.HLE; using Ryujinx.HLE; using System; using System.Runtime.InteropServices; using Ryujinx.Common.Configuration; using LibHac.Tools.FsSystem; using Ryujinx.Graphics.GAL.Multithreading; using Ryujinx.Audio.Backends.Dummy; using Ryujinx.HLE.HOS.SystemState; using Ryujinx.Ui.Common.Configuration; using Ryujinx.Common.Logging; using Ryujinx.Audio.Integration; using Ryujinx.Audio.Backends.SDL2; using System.IO; using LibHac.Common.Keys; using LibHac.Common; using LibHac.Ns; using LibHac.Tools.Fs; using LibHac.Tools.FsSystem.NcaUtils; using LibHac.Fs.Fsa; using LibHac.FsSystem; using LibHac.Fs; using Path = System.IO.Path; using LibHac; using Ryujinx.Common.Configuration.Multiplayer; using Ryujinx.HLE.Loaders.Npdm; using Ryujinx.Common.Utilities; using System.Globalization; using Ryujinx.Ui.Common.Configuration.System; using Ryujinx.Common.Logging.Targets; using System.Collections.Generic; namespace LibRyujinx { public static partial class LibRyujinx { internal static IHardwareDeviceDriver AudioDriver { get; set; } = new DummyHardwareDeviceDriver(); private static readonly TitleUpdateMetadataJsonSerializerContext _titleSerializerContext = new(JsonHelper.GetDefaultSerializerOptions()); public static SwitchDevice? SwitchDevice { get; set; } [UnmanagedCallersOnly(EntryPoint = "initialize")] public static bool Initialize(IntPtr basePathPtr) { var path = Marshal.PtrToStringAnsi(basePathPtr); var res = Initialize(path); InitializeAudio(); return res; } public static bool Initialize(string? basePath, bool enableDebugLogs = false) { if (SwitchDevice != null) { return false; } try { AppDataManager.Initialize(basePath); ConfigurationState.Initialize(); LoggerModule.Initialize(); Logger.SetEnable(LogLevel.Debug, enableDebugLogs); Logger.SetEnable(LogLevel.Stub, false); Logger.SetEnable(LogLevel.Info, true); Logger.SetEnable(LogLevel.Warning, true); Logger.SetEnable(LogLevel.Error, true); Logger.SetEnable(LogLevel.Trace, false); Logger.SetEnable(LogLevel.Guest, true); Logger.SetEnable(LogLevel.AccessLog, false); Logger.AddTarget(new AsyncLogTargetWrapper( new FileLogTarget(AppDataManager.BaseDirPath, "file"), 1000, AsyncLogTargetOverflowAction.Block )); Logger.Notice.Print(LogClass.Application, "Initializing..."); Logger.Notice.Print(LogClass.Application, $"Using base path: {AppDataManager.BaseDirPath}"); SwitchDevice = new SwitchDevice(); } catch (Exception ex) { Console.WriteLine(ex); return false; } Logger.Notice.Print(LogClass.Application, "RyujinxAndroid is ready!"); return true; } public static void InitializeAudio() { AudioDriver = new SDL2HardwareDeviceDriver(); } public static GameStats GetGameStats() { if (SwitchDevice?.EmulationContext == null) return new GameStats(); var context = SwitchDevice.EmulationContext; return new GameStats { Fifo = context.Statistics.GetFifoPercent(), GameFps = context.Statistics.GetGameFrameRate(), GameTime = context.Statistics.GetGameFrameTime() }; } public static GameInfo? GetGameInfo(string? file) { if (string.IsNullOrWhiteSpace(file)) { return new GameInfo(); } Logger.Info?.Print(LogClass.Application, $"Getting game info for file: {file}"); using var stream = File.Open(file, FileMode.Open); return GetGameInfo(stream, file.ToLower().EndsWith("xci")); } public static GameInfo? GetGameInfo(Stream gameStream, bool isXci) { if (SwitchDevice == null) { Logger.Error?.Print(LogClass.Application, "SwitchDevice is not initialized."); return null; } var gameInfo = new GameInfo { FileSize = gameStream.Length * 0.000000000931, TitleName = "Unknown", TitleId = "0000000000000000", Developer = "Unknown", Version = "0", Icon = null, }; const Language TitleLanguage = Language.AmericanEnglish; BlitStruct controlHolder = new(1); try { try { IFileSystem pfs; bool isExeFs = false; if (isXci) { Xci xci = new(SwitchDevice.VirtualFileSystem.KeySet, gameStream.AsStorage()); pfs = xci.OpenPartition(XciPartitionType.Secure); } else { var pfsTemp = new PartitionFileSystem(); pfsTemp.Initialize(gameStream.AsStorage()).ThrowIfFailure(); pfs = pfsTemp; // If the NSP doesn't have a main NCA, decrement the number of applications found and then continue to the next application. bool hasMainNca = false; foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*")) { if (Path.GetExtension(fileEntry.FullPath).ToLower() == ".nca") { using UniqueRef ncaFile = new(); pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure(); Nca nca = new(SwitchDevice.VirtualFileSystem.KeySet, ncaFile.Get.AsStorage()); int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program); // Some main NCAs don't have a data partition, so check if the partition exists before opening it if (nca.Header.ContentType == NcaContentType.Program && !(nca.SectionExists(NcaSectionType.Data) && nca.Header.GetFsHeader(dataIndex).IsPatchSection())) { hasMainNca = true; break; } } else if (Path.GetFileNameWithoutExtension(fileEntry.FullPath) == "main") { isExeFs = true; } } if (!hasMainNca && !isExeFs) { return null; } } if (isExeFs) { using UniqueRef npdmFile = new(); Result result = pfs.OpenFile(ref npdmFile.Ref, "/main.npdm".ToU8Span(), OpenMode.Read); if (ResultFs.PathNotFound.Includes(result)) { Npdm npdm = new(npdmFile.Get.AsStream()); gameInfo.TitleName = npdm.TitleName; gameInfo.TitleId = npdm.Aci0.TitleId.ToString("x16"); } } else { GetControlFsAndTitleId(pfs, out IFileSystem? controlFs, out string? id); gameInfo.TitleId = id; if (controlFs == null) { Logger.Error?.Print(LogClass.Application, $"No control FS was returned. Unable to process game any further: {gameInfo.TitleName}"); return null; } // Check if there is an update available. if (IsUpdateApplied(gameInfo.TitleId, out IFileSystem? updatedControlFs)) { // Replace the original ControlFs by the updated one. controlFs = updatedControlFs; } ReadControlData(controlFs, controlHolder.ByteSpan); GetGameInformation(ref controlHolder.Value, out gameInfo.TitleName, out _, out gameInfo.Developer, out gameInfo.Version); // Read the icon from the ControlFS and store it as a byte array try { using UniqueRef icon = new(); controlFs?.OpenFile(ref icon.Ref, $"/icon_{TitleLanguage}.dat".ToU8Span(), OpenMode.Read).ThrowIfFailure(); using MemoryStream stream = new(); icon.Get.AsStream().CopyTo(stream); gameInfo.Icon = stream.ToArray(); } catch (HorizonResultException) { foreach (DirectoryEntryEx entry in controlFs.EnumerateEntries("/", "*")) { if (entry.Name == "control.nacp") { continue; } using var icon = new UniqueRef(); controlFs?.OpenFile(ref icon.Ref, entry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure(); using MemoryStream stream = new(); icon.Get.AsStream().CopyTo(stream); gameInfo.Icon = stream.ToArray(); if (gameInfo.Icon != null) { break; } } } } } catch (MissingKeyException exception) { Logger.Warning?.Print(LogClass.Application, $"Your key set is missing a key with the name: {exception.Name}"); } catch (InvalidDataException exception) { Logger.Warning?.Print(LogClass.Application, $"The header key is incorrect or missing and therefore the NCA header content type check has failed. {exception}"); } catch (Exception exception) { Logger.Warning?.Print(LogClass.Application, $"The gameStream encountered was not of a valid type. Error: {exception}"); return null; } } catch (IOException exception) { Logger.Warning?.Print(LogClass.Application, exception.Message); } void ReadControlData(IFileSystem? controlFs, Span outProperty) { using UniqueRef controlFile = new(); controlFs?.OpenFile(ref controlFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure(); controlFile.Get.Read(out _, 0, outProperty, ReadOption.None).ThrowIfFailure(); } void GetGameInformation(ref ApplicationControlProperty controlData, out string? titleName, out string titleId, out string? publisher, out string? version) { _ = Enum.TryParse(TitleLanguage.ToString(), out TitleLanguage desiredTitleLanguage); if (controlData.Title.ItemsRo.Length > (int)desiredTitleLanguage) { titleName = controlData.Title[(int)desiredTitleLanguage].NameString.ToString(); publisher = controlData.Title[(int)desiredTitleLanguage].PublisherString.ToString(); } else { titleName = null; publisher = null; } if (string.IsNullOrWhiteSpace(titleName)) { foreach (ref readonly var controlTitle in controlData.Title.ItemsRo) { if (!controlTitle.NameString.IsEmpty()) { titleName = controlTitle.NameString.ToString(); break; } } } if (string.IsNullOrWhiteSpace(publisher)) { foreach (ref readonly var controlTitle in controlData.Title.ItemsRo) { if (!controlTitle.PublisherString.IsEmpty()) { publisher = controlTitle.PublisherString.ToString(); break; } } } if (controlData.PresenceGroupId != 0) { titleId = controlData.PresenceGroupId.ToString("x16"); } else if (controlData.SaveDataOwnerId != 0) { titleId = controlData.SaveDataOwnerId.ToString(); } else if (controlData.AddOnContentBaseId != 0) { titleId = (controlData.AddOnContentBaseId - 0x1000).ToString("x16"); } else { titleId = "0000000000000000"; } version = controlData.DisplayVersionString.ToString(); } void GetControlFsAndTitleId(IFileSystem pfs, out IFileSystem? controlFs, out string? titleId) { if (SwitchDevice == null) { Logger.Error?.Print(LogClass.Application, "SwitchDevice is not initialized."); controlFs = null; titleId = null; return; } (_, _, Nca? controlNca) = GetGameData(SwitchDevice.VirtualFileSystem, pfs, 0); if (controlNca == null) { Logger.Warning?.Print(LogClass.Application, "Control NCA is null. Unable to load control FS."); } // Return the ControlFS controlFs = controlNca?.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None); titleId = controlNca?.Header.TitleId.ToString("x16"); } (Nca? mainNca, Nca? patchNca, Nca? controlNca) GetGameData(VirtualFileSystem fileSystem, IFileSystem pfs, int programIndex) { Nca? mainNca = null; Nca? patchNca = null; Nca? controlNca = null; fileSystem.ImportTickets(pfs); foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca")) { using var ncaFile = new UniqueRef(); Logger.Info?.Print(LogClass.Application, $"Loading file from PFS: {fileEntry.FullPath}"); pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure(); Nca nca = new(fileSystem.KeySet, ncaFile.Release().AsStorage()); int ncaProgramIndex = (int)(nca.Header.TitleId & 0xF); if (ncaProgramIndex != programIndex) { continue; } if (nca.Header.ContentType == NcaContentType.Program) { int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program); if (nca.SectionExists(NcaSectionType.Data) && nca.Header.GetFsHeader(dataIndex).IsPatchSection()) { patchNca = nca; } else { mainNca = nca; } } else if (nca.Header.ContentType == NcaContentType.Control) { controlNca = nca; } } return (mainNca, patchNca, controlNca); } bool IsUpdateApplied(string? titleId, out IFileSystem? updatedControlFs) { updatedControlFs = null; string? updatePath = "(unknown)"; if (SwitchDevice?.VirtualFileSystem == null) { Logger.Error?.Print(LogClass.Application, "SwitchDevice was not initialized."); return false; } try { (Nca? patchNca, Nca? controlNca) = GetGameUpdateData(SwitchDevice.VirtualFileSystem, titleId, 0, out updatePath); if (patchNca != null && controlNca != null) { updatedControlFs = controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None); return true; } } catch (InvalidDataException) { Logger.Warning?.Print(LogClass.Application, $"The header key is incorrect or missing and therefore the NCA header content type check has failed. Errored File: {updatePath}"); } catch (MissingKeyException exception) { Logger.Warning?.Print(LogClass.Application, $"Your key set is missing a key with the name: {exception.Name}. Errored File: {updatePath}"); } return false; } (Nca? patch, Nca? control) GetGameUpdateData(VirtualFileSystem fileSystem, string? titleId, int programIndex, out string? updatePath) { updatePath = null; if (ulong.TryParse(titleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdBase)) { // Clear the program index part. titleIdBase &= ~0xFUL; // Load update information if exists. string titleUpdateMetadataPath = Path.Combine(AppDataManager.GamesDirPath, titleIdBase.ToString("x16"), "updates.json"); if (File.Exists(titleUpdateMetadataPath)) { updatePath = JsonHelper.DeserializeFromFile(titleUpdateMetadataPath, _titleSerializerContext.TitleUpdateMetadata).Selected; if (File.Exists(updatePath)) { FileStream file = new(updatePath, FileMode.Open, FileAccess.Read); PartitionFileSystem nsp = new(); nsp.Initialize(file.AsStorage()).ThrowIfFailure(); return GetGameUpdateDataFromPartition(fileSystem, nsp, titleIdBase.ToString("x16"), programIndex); } } } return (null, null); } (Nca? patchNca, Nca? controlNca) GetGameUpdateDataFromPartition(VirtualFileSystem fileSystem, PartitionFileSystem pfs, string titleId, int programIndex) { Nca? patchNca = null; Nca? controlNca = null; fileSystem.ImportTickets(pfs); foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca")) { using var ncaFile = new UniqueRef(); pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure(); Nca nca = new(fileSystem.KeySet, ncaFile.Release().AsStorage()); int ncaProgramIndex = (int)(nca.Header.TitleId & 0xF); if (ncaProgramIndex != programIndex) { continue; } if ($"{nca.Header.TitleId.ToString("x16")[..^3]}000" != titleId) { break; } if (nca.Header.ContentType == NcaContentType.Program) { patchNca = nca; } else if (nca.Header.ContentType == NcaContentType.Control) { controlNca = nca; } } return (patchNca, controlNca); } return gameInfo; } public static string GetDlcTitleId(string path, string ncaPath) { if (File.Exists(path)) { using FileStream containerFile = File.OpenRead(path); PartitionFileSystem partitionFileSystem = new(); partitionFileSystem.Initialize(containerFile.AsStorage()).ThrowIfFailure(); SwitchDevice.VirtualFileSystem.ImportTickets(partitionFileSystem); using UniqueRef ncaFile = new(); partitionFileSystem.OpenFile(ref ncaFile.Ref, ncaPath.ToU8Span(), OpenMode.Read).ThrowIfFailure(); Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), ncaPath); if (nca != null) { return nca.Header.TitleId.ToString("X16"); } } return string.Empty; } private static Nca TryOpenNca(IStorage ncaStorage, string containerPath) { try { return new Nca(SwitchDevice.VirtualFileSystem.KeySet, ncaStorage); } catch (Exception ex) { } return null; } public static List GetDlcContentList(string path, ulong titleId) { if(!File.Exists(path)) return new List(); using FileStream containerFile = File.OpenRead(path); PartitionFileSystem partitionFileSystem = new(); partitionFileSystem.Initialize(containerFile.AsStorage()).ThrowIfFailure(); SwitchDevice.VirtualFileSystem.ImportTickets(partitionFileSystem); List paths = new List(); foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca")) { using var ncaFile = new UniqueRef(); partitionFileSystem.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure(); Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), path); if (nca == null) { continue; } if (nca.Header.ContentType == NcaContentType.PublicData) { if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != titleId) { break; } paths.Add(fileEntry.FullPath); } } return paths; } } public class SwitchDevice : IDisposable { private readonly SystemVersion _firmwareVersion; public VirtualFileSystem VirtualFileSystem { get; set; } public ContentManager ContentManager { get; set; } public AccountManager AccountManager { get; set; } public LibHacHorizonManager LibHacHorizonManager { get; set; } public UserChannelPersistence UserChannelPersistence { get; set; } public InputManager? InputManager { get; set; } public Switch? EmulationContext { get; set; } public void Dispose() { GC.SuppressFinalize(this); VirtualFileSystem.Dispose(); InputManager?.Dispose(); EmulationContext?.Dispose(); } public SwitchDevice() { VirtualFileSystem = VirtualFileSystem.CreateInstance(); LibHacHorizonManager = new LibHacHorizonManager(); LibHacHorizonManager.InitializeFsServer(VirtualFileSystem); LibHacHorizonManager.InitializeArpServer(); LibHacHorizonManager.InitializeBcatServer(); LibHacHorizonManager.InitializeSystemClients(); ContentManager = new ContentManager(VirtualFileSystem); AccountManager = new AccountManager(LibHacHorizonManager.RyujinxClient); UserChannelPersistence = new UserChannelPersistence(); _firmwareVersion = ContentManager.GetCurrentFirmwareVersion(); Logger.Notice.Print(LogClass.Application, $"System Firmware Version: {_firmwareVersion.VersionString}"); } public bool InitializeContext(bool isHostMapped, bool useNce, SystemLanguage systemLanguage, RegionCode regionCode, bool enableVsync, bool enableDockedMode, bool enablePtc, bool enableInternetAccess, string? timeZone, bool ignoreMissingServices) { if (LibRyujinx.Renderer == null) { return false; } var renderer = LibRyujinx.Renderer; BackendThreading threadingMode = LibRyujinx.GraphicsConfiguration.BackendThreading; bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading); if (threadedGAL) { renderer = new ThreadedRenderer(renderer); } HLEConfiguration configuration = new HLEConfiguration(VirtualFileSystem, LibHacHorizonManager, ContentManager, AccountManager, UserChannelPersistence, renderer, LibRyujinx.AudioDriver, //Audio MemoryConfiguration.MemoryConfiguration4GiB, null, systemLanguage, regionCode, enableVsync, enableDockedMode, enablePtc, enableInternetAccess, IntegrityCheckLevel.None, 0, 0, timeZone, isHostMapped ? MemoryManagerMode.HostMappedUnsafe : MemoryManagerMode.SoftwarePageTable, ignoreMissingServices, LibRyujinx.GraphicsConfiguration.AspectRatio, 100, useNce, "", MultiplayerMode.Disabled); EmulationContext = new Switch(configuration); return true; } internal void ReloadFileSystem() { VirtualFileSystem.ReloadKeySet(); ContentManager = new ContentManager(VirtualFileSystem); AccountManager = new AccountManager(LibHacHorizonManager.RyujinxClient); } internal void DisposeContext() { EmulationContext?.Dispose(); EmulationContext?.DisposeGpu(); EmulationContext = null; LibRyujinx.Renderer = null; } } public class GameInfo { public double FileSize; public string? TitleName; public string? TitleId; public string? Developer; public string? Version; public byte[]? Icon; } public class GameStats { public double Fifo; public double GameFps; public double GameTime; } }