1
0
forked from MeloNX/MeloNX
MeloNX/src/Ryujinx/Ui/Applet/GtkHostUiHandler.cs
TSRBerry 0684b00b3c
[Ryujinx] Address dotnet-format issues (#5395)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA1806 and a few CA1854 warnings

* Address dotnet format CA1822 warnings

* Make dotnet format succeed in style mode

* Address dotnet format CA2208 warnings properly

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Another rebase, another dotnet format run

* Run dotnet format whitespace after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix build issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Second dotnet format pass

* Update src/Ryujinx/Modules/Updater/Updater.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas and improve formatting

* Fix formatting and naming issues

* Rename nvStutterWorkaround to nvidiaStutterWorkaround

* Use using declarations and extend resource lifetimes

* Fix GTK issues

* Add formatting for generated files

* Add trailing commas

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-07-02 00:25:07 +02:00

201 lines
6.5 KiB
C#

using Gtk;
using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types;
using Ryujinx.HLE.Ui;
using Ryujinx.Ui.Widgets;
using System;
using System.Threading;
namespace Ryujinx.Ui.Applet
{
internal class GtkHostUiHandler : IHostUiHandler
{
private readonly Window _parent;
public IHostUiTheme HostUiTheme { get; }
public GtkHostUiHandler(Window parent)
{
_parent = parent;
HostUiTheme = new GtkHostUiTheme(parent);
}
public bool DisplayMessageDialog(ControllerAppletUiArgs args)
{
string playerCount = args.PlayerCountMin == args.PlayerCountMax ? $"exactly {args.PlayerCountMin}" : $"{args.PlayerCountMin}-{args.PlayerCountMax}";
string message = $"Application requests <b>{playerCount}</b> player(s) with:\n\n"
+ $"<tt><b>TYPES:</b> {args.SupportedStyles}</tt>\n\n"
+ $"<tt><b>PLAYERS:</b> {string.Join(", ", args.SupportedPlayers)}</tt>\n\n"
+ (args.IsDocked ? "Docked mode set. <tt>Handheld</tt> is also invalid.\n\n" : "")
+ "<i>Please reconfigure Input now and then press OK.</i>";
return DisplayMessageDialog("Controller Applet", message);
}
public bool DisplayMessageDialog(string title, string message)
{
ManualResetEvent dialogCloseEvent = new(false);
bool okPressed = false;
Application.Invoke(delegate
{
MessageDialog msgDialog = null;
try
{
msgDialog = new MessageDialog(_parent, DialogFlags.DestroyWithParent, MessageType.Info, ButtonsType.Ok, null)
{
Title = title,
Text = message,
UseMarkup = true,
};
msgDialog.SetDefaultSize(400, 0);
msgDialog.Response += (object o, ResponseArgs args) =>
{
if (args.ResponseId == ResponseType.Ok)
{
okPressed = true;
}
dialogCloseEvent.Set();
msgDialog?.Dispose();
};
msgDialog.Show();
}
catch (Exception ex)
{
GtkDialog.CreateErrorDialog($"Error displaying Message Dialog: {ex}");
dialogCloseEvent.Set();
}
});
dialogCloseEvent.WaitOne();
return okPressed;
}
public bool DisplayInputDialog(SoftwareKeyboardUiArgs args, out string userText)
{
ManualResetEvent dialogCloseEvent = new(false);
bool okPressed = false;
bool error = false;
string inputText = args.InitialText ?? "";
Application.Invoke(delegate
{
try
{
var swkbdDialog = new SwkbdAppletDialog(_parent)
{
Title = "Software Keyboard",
Text = args.HeaderText,
SecondaryText = args.SubtitleText,
};
swkbdDialog.InputEntry.Text = inputText;
swkbdDialog.InputEntry.PlaceholderText = args.GuideText;
swkbdDialog.OkButton.Label = args.SubmitText;
swkbdDialog.SetInputLengthValidation(args.StringLengthMin, args.StringLengthMax);
swkbdDialog.SetInputValidation(args.KeyboardMode);
if (swkbdDialog.Run() == (int)ResponseType.Ok)
{
inputText = swkbdDialog.InputEntry.Text;
okPressed = true;
}
swkbdDialog.Dispose();
}
catch (Exception ex)
{
error = true;
GtkDialog.CreateErrorDialog($"Error displaying Software Keyboard: {ex}");
}
finally
{
dialogCloseEvent.Set();
}
});
dialogCloseEvent.WaitOne();
userText = error ? null : inputText;
return error || okPressed;
}
public void ExecuteProgram(HLE.Switch device, ProgramSpecifyKind kind, ulong value)
{
device.Configuration.UserChannelPersistence.ExecuteProgram(kind, value);
((MainWindow)_parent).RendererWidget?.Exit();
}
public bool DisplayErrorAppletDialog(string title, string message, string[] buttons)
{
ManualResetEvent dialogCloseEvent = new(false);
bool showDetails = false;
Application.Invoke(delegate
{
try
{
ErrorAppletDialog msgDialog = new(_parent, DialogFlags.DestroyWithParent, MessageType.Error, buttons)
{
Title = title,
Text = message,
UseMarkup = true,
WindowPosition = WindowPosition.CenterAlways,
};
msgDialog.SetDefaultSize(400, 0);
msgDialog.Response += (object o, ResponseArgs args) =>
{
if (buttons != null)
{
if (buttons.Length > 1)
{
if (args.ResponseId != (ResponseType)(buttons.Length - 1))
{
showDetails = true;
}
}
}
dialogCloseEvent.Set();
msgDialog?.Dispose();
};
msgDialog.Show();
}
catch (Exception ex)
{
GtkDialog.CreateErrorDialog($"Error displaying ErrorApplet Dialog: {ex}");
dialogCloseEvent.Set();
}
});
dialogCloseEvent.WaitOne();
return showDetails;
}
public IDynamicTextInputHandler CreateDynamicTextInputHandler()
{
return new GtkDynamicTextInputHandler(_parent);
}
}
}