1
0
forked from MeloNX/MeloNX
riperiperi 38be18ef2a
Fix intel view copy workaround. ()
The texture target must be taken from the storage rather than the view, when using the storage handle for the copy.
2021-04-17 22:16:28 +02:00

15 lines
280 B
C#

using Ryujinx.Graphics.GAL;
namespace Ryujinx.Graphics.OpenGL.Image
{
interface ITextureInfo
{
ITextureInfo Storage { get; }
int Handle { get; }
int FirstLayer => 0;
int FirstLevel => 0;
TextureCreateInfo Info { get; }
}
}