{
  "Language": "简体中文",
  "MenuBarFileOpenApplet": "打开小程序",
  "MenuBarFileOpenAppletOpenMiiAppletToolTip": "打开独立的 Mii 小程序",
  "SettingsTabInputDirectMouseAccess": "直通鼠标操作",
  "SettingsTabSystemMemoryManagerMode": "内存管理模式：",
  "SettingsTabSystemMemoryManagerModeSoftware": "软件",
  "SettingsTabSystemMemoryManagerModeHost": "本机 (快速)",
  "SettingsTabSystemMemoryManagerModeHostUnchecked": "跳过检查的本机 (最快)",
  "SettingsTabSystemUseHypervisor": "使用 Hypervisor 虚拟化",
  "MenuBarFile": "文件",
  "MenuBarFileOpenFromFile": "加载文件",
  "MenuBarFileOpenUnpacked": "加载解包后的游戏",
  "MenuBarFileOpenEmuFolder": "打开 Ryujinx 文件夹",
  "MenuBarFileOpenLogsFolder": "打开日志文件夹",
  "MenuBarFileExit": "退出",
  "MenuBarOptions": "选项",
  "MenuBarOptionsToggleFullscreen": "切换全屏",
  "MenuBarOptionsStartGamesInFullscreen": "全屏模式启动游戏",
  "MenuBarOptionsStopEmulation": "停止模拟",
  "MenuBarOptionsSettings": "设置",
  "MenuBarOptionsManageUserProfiles": "管理用户账户",
  "MenuBarActions": "操作",
  "MenuBarOptionsSimulateWakeUpMessage": "模拟唤醒消息",
  "MenuBarActionsScanAmiibo": "扫描 Amiibo",
  "MenuBarTools": "工具",
  "MenuBarToolsInstallFirmware": "安装固件",
  "MenuBarFileToolsInstallFirmwareFromFile": "从 XCI 或 ZIP 安装固件",
  "MenuBarFileToolsInstallFirmwareFromDirectory": "从文件夹安装固件",
  "MenuBarToolsManageFileTypes": "管理文件扩展名",
  "MenuBarToolsInstallFileTypes": "关联文件扩展名",
  "MenuBarToolsUninstallFileTypes": "取消关联扩展名",
  "MenuBarHelp": "帮助",
  "MenuBarHelpCheckForUpdates": "检查更新",
  "MenuBarHelpAbout": "关于",
  "MenuSearch": "搜索…",
  "GameListHeaderFavorite": "收藏",
  "GameListHeaderIcon": "图标",
  "GameListHeaderApplication": "名称",
  "GameListHeaderDeveloper": "制作商",
  "GameListHeaderVersion": "版本",
  "GameListHeaderTimePlayed": "游玩时长",
  "GameListHeaderLastPlayed": "最近游玩",
  "GameListHeaderFileExtension": "扩展名",
  "GameListHeaderFileSize": "大小",
  "GameListHeaderPath": "路径",
  "GameListContextMenuOpenUserSaveDirectory": "打开用户存档目录",
  "GameListContextMenuOpenUserSaveDirectoryToolTip": "打开储存游戏存档的目录",
  "GameListContextMenuOpenDeviceSaveDirectory": "打开系统目录",
  "GameListContextMenuOpenDeviceSaveDirectoryToolTip": "打开包含游戏系统设置的目录",
  "GameListContextMenuOpenBcatSaveDirectory": "打开 BCAT 目录",
  "GameListContextMenuOpenBcatSaveDirectoryToolTip": "打开包含游戏 BCAT 数据的目录",
  "GameListContextMenuManageTitleUpdates": "管理游戏更新",
  "GameListContextMenuManageTitleUpdatesToolTip": "打开更新管理器",
  "GameListContextMenuManageDlc": "管理 DLC",
  "GameListContextMenuManageDlcToolTip": "打开 DLC 管理窗口",
  "GameListContextMenuOpenModsDirectory": "打开 MOD 目录",
  "GameListContextMenuOpenModsDirectoryToolTip": "打开存放游戏 MOD 的目录",
  "GameListContextMenuCacheManagement": "缓存管理",
  "GameListContextMenuCacheManagementPurgePptc": "清除已编译的 PPTC 文件",
  "GameListContextMenuCacheManagementPurgePptcToolTip": "仅删除 PPTC 转换后的文件，下次打开游戏时将根据 .info 文件重新生成 PPTC 文件。\n如想彻底清除缓存，请进入目录把 .info 文件一并删除",
  "GameListContextMenuCacheManagementPurgeShaderCache": "清除着色器缓存",
  "GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "删除游戏的着色器缓存",
  "GameListContextMenuCacheManagementOpenPptcDirectory": "打开 PPTC 目录",
  "GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "打开包含游戏 PPTC 缓存的目录",
  "GameListContextMenuCacheManagementOpenShaderCacheDirectory": "打开着色器缓存目录",
  "GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "打开包含游戏着色器缓存的目录",
  "GameListContextMenuExtractData": "提取数据",
  "GameListContextMenuExtractDataExeFS": "ExeFS",
  "GameListContextMenuExtractDataExeFSToolTip": "从游戏的当前状态中提取 ExeFS 分区 (包括更新)",
  "GameListContextMenuExtractDataRomFS": "RomFS",
  "GameListContextMenuExtractDataRomFSToolTip": "从游戏的当前状态中提取 RomFS 分区 (包括更新)",
  "GameListContextMenuExtractDataLogo": "图标",
  "GameListContextMenuExtractDataLogoToolTip": "从游戏的当前状态中提取图标 (包括更新)",
  "StatusBarGamesLoaded": "{0}/{1} 游戏加载完成",
  "StatusBarSystemVersion": "系统版本：{0}",
  "LinuxVmMaxMapCountDialogTitle": "检测到内存映射的限制过低",
  "LinuxVmMaxMapCountDialogTextPrimary": "你想要将 vm.max_map_count 的值增加到 {0} 吗",
  "LinuxVmMaxMapCountDialogTextSecondary": "有些游戏可能会试图创建超过当前允许的内存映射数量。当超过此限制时，Ryujinx会立即崩溃。",
  "LinuxVmMaxMapCountDialogButtonUntilRestart": "确定，关闭后重置",
  "LinuxVmMaxMapCountDialogButtonPersistent": "确定，永久保存",
  "LinuxVmMaxMapCountWarningTextPrimary": "内存映射的最大数量低于推荐值。",
  "LinuxVmMaxMapCountWarningTextSecondary": "vm.max_map_count ({0}) 的当前值小于 {1}。 有些游戏可能会试图创建超过当前允许的内存映射量。当大于此限制时，Ryujinx 会立即崩溃。\n\n你可以手动增加内存映射限制或者安装 pkexec，它可以辅助Ryujinx解决该问题。",
  "Settings": "设置",
  "SettingsTabGeneral": "用户界面",
  "SettingsTabGeneralGeneral": "常规",
  "SettingsTabGeneralEnableDiscordRichPresence": "启用 Discord 在线状态展示",
  "SettingsTabGeneralCheckUpdatesOnLaunch": "自动检查更新",
  "SettingsTabGeneralShowConfirmExitDialog": "显示 \"确认退出\" 对话框",
  "SettingsTabGeneralHideCursor": "隐藏鼠标指针：",
  "SettingsTabGeneralHideCursorNever": "从不",
  "SettingsTabGeneralHideCursorOnIdle": "自动隐藏",
  "SettingsTabGeneralHideCursorAlways": "始终",
  "SettingsTabGeneralGameDirectories": "游戏目录",
  "SettingsTabGeneralAdd": "添加",
  "SettingsTabGeneralRemove": "删除",
  "SettingsTabSystem": "系统",
  "SettingsTabSystemCore": "核心",
  "SettingsTabSystemSystemRegion": "系统区域：",
  "SettingsTabSystemSystemRegionJapan": "日本",
  "SettingsTabSystemSystemRegionUSA": "美国",
  "SettingsTabSystemSystemRegionEurope": "欧洲",
  "SettingsTabSystemSystemRegionAustralia": "澳大利亚",
  "SettingsTabSystemSystemRegionChina": "中国",
  "SettingsTabSystemSystemRegionKorea": "韩国",
  "SettingsTabSystemSystemRegionTaiwan": "台湾地区",
  "SettingsTabSystemSystemLanguage": "系统语言：",
  "SettingsTabSystemSystemLanguageJapanese": "日语",
  "SettingsTabSystemSystemLanguageAmericanEnglish": "美式英语",
  "SettingsTabSystemSystemLanguageFrench": "法语",
  "SettingsTabSystemSystemLanguageGerman": "德语",
  "SettingsTabSystemSystemLanguageItalian": "意大利语",
  "SettingsTabSystemSystemLanguageSpanish": "西班牙语",
  "SettingsTabSystemSystemLanguageChinese": "简体中文",
  "SettingsTabSystemSystemLanguageKorean": "韩语",
  "SettingsTabSystemSystemLanguageDutch": "荷兰语",
  "SettingsTabSystemSystemLanguagePortuguese": "葡萄牙语",
  "SettingsTabSystemSystemLanguageRussian": "俄语",
  "SettingsTabSystemSystemLanguageTaiwanese": "繁体中文（台湾）",
  "SettingsTabSystemSystemLanguageBritishEnglish": "英式英语",
  "SettingsTabSystemSystemLanguageCanadianFrench": "加拿大法语",
  "SettingsTabSystemSystemLanguageLatinAmericanSpanish": "拉美西班牙语",
  "SettingsTabSystemSystemLanguageSimplifiedChinese": "简体中文（推荐）",
  "SettingsTabSystemSystemLanguageTraditionalChinese": "繁体中文（推荐）",
  "SettingsTabSystemSystemTimeZone": "系统时区：",
  "SettingsTabSystemSystemTime": "系统时钟：",
  "SettingsTabSystemEnableVsync": "启用垂直同步",
  "SettingsTabSystemEnablePptc": "开启 PPTC 缓存",
  "SettingsTabSystemEnableFsIntegrityChecks": "文件系统完整性检查",
  "SettingsTabSystemAudioBackend": "音频后端：",
  "SettingsTabSystemAudioBackendDummy": "无",
  "SettingsTabSystemAudioBackendOpenAL": "OpenAL",
  "SettingsTabSystemAudioBackendSoundIO": "音频输入/输出",
  "SettingsTabSystemAudioBackendSDL2": "SDL2",
  "SettingsTabSystemHacks": "修正",
  "SettingsTabSystemHacksNote": "（会引起模拟器不稳定）",
  "SettingsTabSystemExpandDramSize": "使用开发机的内存布局",
  "SettingsTabSystemIgnoreMissingServices": "忽略缺失的服务",
  "SettingsTabGraphics": "图形",
  "SettingsTabGraphicsAPI": "图形 API",
  "SettingsTabGraphicsEnableShaderCache": "启用着色器缓存",
  "SettingsTabGraphicsAnisotropicFiltering": "各向异性过滤：",
  "SettingsTabGraphicsAnisotropicFilteringAuto": "自动",
  "SettingsTabGraphicsAnisotropicFiltering2x": "2x",
  "SettingsTabGraphicsAnisotropicFiltering4x": "4x",
  "SettingsTabGraphicsAnisotropicFiltering8x": "8x",
  "SettingsTabGraphicsAnisotropicFiltering16x": "16x",
  "SettingsTabGraphicsResolutionScale": "分辨率缩放：",
  "SettingsTabGraphicsResolutionScaleCustom": "自定义（不推荐）",
  "SettingsTabGraphicsResolutionScaleNative": "原生 (720p/1080p)",
  "SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
  "SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
  "SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p)",
  "SettingsTabGraphicsAspectRatio": "宽高比：",
  "SettingsTabGraphicsAspectRatio4x3": "4:3",
  "SettingsTabGraphicsAspectRatio16x9": "16:9",
  "SettingsTabGraphicsAspectRatio16x10": "16:10",
  "SettingsTabGraphicsAspectRatio21x9": "21:9",
  "SettingsTabGraphicsAspectRatio32x9": "32:9",
  "SettingsTabGraphicsAspectRatioStretch": "拉伸以适应窗口",
  "SettingsTabGraphicsDeveloperOptions": "开发者选项",
  "SettingsTabGraphicsShaderDumpPath": "图形着色器转储路径：",
  "SettingsTabLogging": "日志",
  "SettingsTabLoggingLogging": "日志",
  "SettingsTabLoggingEnableLoggingToFile": "保存日志为文件",
  "SettingsTabLoggingEnableStubLogs": "启用 Stub 日志",
  "SettingsTabLoggingEnableInfoLogs": "启用信息日志",
  "SettingsTabLoggingEnableWarningLogs": "启用警告日志",
  "SettingsTabLoggingEnableErrorLogs": "启用错误日志",
  "SettingsTabLoggingEnableTraceLogs": "启用跟踪日志",
  "SettingsTabLoggingEnableGuestLogs": "启用来宾日志",
  "SettingsTabLoggingEnableFsAccessLogs": "启用访问日志",
  "SettingsTabLoggingFsGlobalAccessLogMode": "全局访问日志模式：",
  "SettingsTabLoggingDeveloperOptions": "开发者选项",
  "SettingsTabLoggingDeveloperOptionsNote": "警告：会降低性能",
  "SettingsTabLoggingGraphicsBackendLogLevel": "图形后端日志级别：",
  "SettingsTabLoggingGraphicsBackendLogLevelNone": "无",
  "SettingsTabLoggingGraphicsBackendLogLevelError": "错误",
  "SettingsTabLoggingGraphicsBackendLogLevelPerformance": "减速",
  "SettingsTabLoggingGraphicsBackendLogLevelAll": "全部",
  "SettingsTabLoggingEnableDebugLogs": "启用调试日志",
  "SettingsTabInput": "输入",
  "SettingsTabInputEnableDockedMode": "主机模式",
  "SettingsTabInputDirectKeyboardAccess": "直通键盘控制",
  "SettingsButtonSave": "保存",
  "SettingsButtonClose": "取消",
  "SettingsButtonOk": "确定",
  "SettingsButtonCancel": "取消",
  "SettingsButtonApply": "应用",
  "ControllerSettingsPlayer": "玩家",
  "ControllerSettingsPlayer1": "玩家 1",
  "ControllerSettingsPlayer2": "玩家 2",
  "ControllerSettingsPlayer3": "玩家 3",
  "ControllerSettingsPlayer4": "玩家 4",
  "ControllerSettingsPlayer5": "玩家 5",
  "ControllerSettingsPlayer6": "玩家 6",
  "ControllerSettingsPlayer7": "玩家 7",
  "ControllerSettingsPlayer8": "玩家 8",
  "ControllerSettingsHandheld": "掌机模式",
  "ControllerSettingsInputDevice": "输入设备",
  "ControllerSettingsRefresh": "刷新",
  "ControllerSettingsDeviceDisabled": "关闭",
  "ControllerSettingsControllerType": "手柄类型",
  "ControllerSettingsControllerTypeHandheld": "掌机",
  "ControllerSettingsControllerTypeProController": "Pro 手柄",
  "ControllerSettingsControllerTypeJoyConPair": "JoyCon 组合",
  "ControllerSettingsControllerTypeJoyConLeft": "左 JoyCon",
  "ControllerSettingsControllerTypeJoyConRight": "右 JoyCon",
  "ControllerSettingsProfile": "预设",
  "ControllerSettingsProfileDefault": "默认布局",
  "ControllerSettingsLoad": "加载",
  "ControllerSettingsAdd": "新建",
  "ControllerSettingsRemove": "删除",
  "ControllerSettingsButtons": "按键",
  "ControllerSettingsButtonA": "A",
  "ControllerSettingsButtonB": "B",
  "ControllerSettingsButtonX": "X",
  "ControllerSettingsButtonY": "Y",
  "ControllerSettingsButtonPlus": "+",
  "ControllerSettingsButtonMinus": "-",
  "ControllerSettingsDPad": "方向键",
  "ControllerSettingsDPadUp": "上",
  "ControllerSettingsDPadDown": "下",
  "ControllerSettingsDPadLeft": "左",
  "ControllerSettingsDPadRight": "右",
  "ControllerSettingsStickButton": "按下摇杆",
  "ControllerSettingsStickUp": "上",
  "ControllerSettingsStickDown": "下",
  "ControllerSettingsStickLeft": "左",
  "ControllerSettingsStickRight": "右",
  "ControllerSettingsStickStick": "摇杆",
  "ControllerSettingsStickInvertXAxis": "反转 X 轴方向",
  "ControllerSettingsStickInvertYAxis": "反转 Y 轴方向",
  "ControllerSettingsStickDeadzone": "死区：",
  "ControllerSettingsLStick": "左摇杆",
  "ControllerSettingsRStick": "右摇杆",
  "ControllerSettingsTriggersLeft": "左扳机",
  "ControllerSettingsTriggersRight": "右扳机",
  "ControllerSettingsTriggersButtonsLeft": "左扳机键",
  "ControllerSettingsTriggersButtonsRight": "右扳机键",
  "ControllerSettingsTriggers": "扳机",
  "ControllerSettingsTriggerL": "L",
  "ControllerSettingsTriggerR": "R",
  "ControllerSettingsTriggerZL": "ZL",
  "ControllerSettingsTriggerZR": "ZR",
  "ControllerSettingsLeftSL": "SL",
  "ControllerSettingsLeftSR": "SR",
  "ControllerSettingsRightSL": "SL",
  "ControllerSettingsRightSR": "SR",
  "ControllerSettingsExtraButtonsLeft": "左背键",
  "ControllerSettingsExtraButtonsRight": "右背键",
  "ControllerSettingsMisc": "其他",
  "ControllerSettingsTriggerThreshold": "扳机阈值：",
  "ControllerSettingsMotion": "体感",
  "ControllerSettingsMotionUseCemuhookCompatibleMotion": "使用 CemuHook 体感协议",
  "ControllerSettingsMotionControllerSlot": "手柄：",
  "ControllerSettingsMotionMirrorInput": "镜像操作",
  "ControllerSettingsMotionRightJoyConSlot": "右JoyCon：",
  "ControllerSettingsMotionServerHost": "服务器Host：",
  "ControllerSettingsMotionGyroSensitivity": "陀螺仪敏感度：",
  "ControllerSettingsMotionGyroDeadzone": "陀螺仪死区：",
  "ControllerSettingsSave": "保存",
  "ControllerSettingsClose": "关闭",
  "UserProfilesSelectedUserProfile": "选择的用户账户：",
  "UserProfilesSaveProfileName": "保存名称",
  "UserProfilesChangeProfileImage": "更换头像",
  "UserProfilesAvailableUserProfiles": "现有账户：",
  "UserProfilesAddNewProfile": "新建账户",
  "UserProfilesDelete": "删除",
  "UserProfilesClose": "关闭",
  "ProfileNameSelectionWatermark": "选择昵称",
  "ProfileImageSelectionTitle": "选择头像",
  "ProfileImageSelectionHeader": "选择合适的头像图片",
  "ProfileImageSelectionNote": "您可以导入自定义头像，或从系统中选择头像",
  "ProfileImageSelectionImportImage": "导入图像文件",
  "ProfileImageSelectionSelectAvatar": "选择系统头像",
  "InputDialogTitle": "输入对话框",
  "InputDialogOk": "完成",
  "InputDialogCancel": "取消",
  "InputDialogAddNewProfileTitle": "选择用户名称",
  "InputDialogAddNewProfileHeader": "请输入账户名称",
  "InputDialogAddNewProfileSubtext": "(最大长度：{0})",
  "AvatarChoose": "选择头像",
  "AvatarSetBackgroundColor": "设置背景色",
  "AvatarClose": "关闭",
  "ControllerSettingsLoadProfileToolTip": "加载预设",
  "ControllerSettingsAddProfileToolTip": "新增预设",
  "ControllerSettingsRemoveProfileToolTip": "删除预设",
  "ControllerSettingsSaveProfileToolTip": "保存预设",
  "MenuBarFileToolsTakeScreenshot": "保存截图",
  "MenuBarFileToolsHideUi": "隐藏界面",
  "GameListContextMenuRunApplication": "运行应用",
  "GameListContextMenuToggleFavorite": "收藏",
  "GameListContextMenuToggleFavoriteToolTip": "标记喜爱的游戏",
  "SettingsTabGeneralTheme": "主题",
  "SettingsTabGeneralThemeCustomTheme": "自选主题路径",
  "SettingsTabGeneralThemeBaseStyle": "主题色调",
  "SettingsTabGeneralThemeBaseStyleDark": "暗黑",
  "SettingsTabGeneralThemeBaseStyleLight": "浅色",
  "SettingsTabGeneralThemeEnableCustomTheme": "使用自选主题界面",
  "ButtonBrowse": "浏览",
  "ControllerSettingsConfigureGeneral": "配置",
  "ControllerSettingsRumble": "震动",
  "ControllerSettingsRumbleStrongMultiplier": "强震动幅度",
  "ControllerSettingsRumbleWeakMultiplier": "弱震动幅度",
  "DialogMessageSaveNotAvailableMessage": "没有{0} [{1:x16}]的游戏存档",
  "DialogMessageSaveNotAvailableCreateSaveMessage": "是否创建该游戏的存档文件夹?",
  "DialogConfirmationTitle": "Ryujinx - 设置",
  "DialogUpdaterTitle": "Ryujinx - 更新",
  "DialogErrorTitle": "Ryujinx - 错误",
  "DialogWarningTitle": "Ryujinx - 警告",
  "DialogExitTitle": "Ryujinx - 关闭",
  "DialogErrorMessage": "Ryujinx 发生错误",
  "DialogExitMessage": "是否关闭 Ryujinx？",
  "DialogExitSubMessage": "未保存的进度将会丢失！",
  "DialogMessageCreateSaveErrorMessage": "创建特定的存档时出错：{0}",
  "DialogMessageFindSaveErrorMessage": "查找特定的存档时出错：{0}",
  "FolderDialogExtractTitle": "选择要解压到的文件夹",
  "DialogNcaExtractionMessage": "提取 {1} 的 {0} 分区...",
  "DialogNcaExtractionTitle": "Ryujinx - NCA分区提取",
  "DialogNcaExtractionMainNcaNotFoundErrorMessage": "提取失败。所选文件中不含主NCA文件",
  "DialogNcaExtractionCheckLogErrorMessage": "提取失败。请查看日志文件获取详情。",
  "DialogNcaExtractionSuccessMessage": "提取成功。",
  "DialogUpdaterConvertFailedMessage": "无法转换当前 Ryujinx 版本。",
  "DialogUpdaterCancelUpdateMessage": "更新取消！",
  "DialogUpdaterAlreadyOnLatestVersionMessage": "您使用的 Ryujinx 是最新版本。",
  "DialogUpdaterFailedToGetVersionMessage": "尝试从 Github 获取版本信息时无效。\n可能由于 GitHub Actions 正在编译新版本。请过一会再试。",
  "DialogUpdaterConvertFailedGithubMessage": "无法转换从 Github 接收到的 Ryujinx 版本。",
  "DialogUpdaterDownloadingMessage": "下载新版本中...",
  "DialogUpdaterExtractionMessage": "正在提取更新...",
  "DialogUpdaterRenamingMessage": "正在删除旧文件...",
  "DialogUpdaterAddingFilesMessage": "安装更新中...",
  "DialogUpdaterCompleteMessage": "更新成功！",
  "DialogUpdaterRestartMessage": "立即重启 Ryujinx 完成更新？",
  "DialogUpdaterArchNotSupportedMessage": "您运行的系统架构不受支持！",
  "DialogUpdaterArchNotSupportedSubMessage": "(仅支持 x64 系统)",
  "DialogUpdaterNoInternetMessage": "没有连接到互联网",
  "DialogUpdaterNoInternetSubMessage": "请确保互联网连接正常。",
  "DialogUpdaterDirtyBuildMessage": "不能更新非官方版本的 Ryujinx！",
  "DialogUpdaterDirtyBuildSubMessage": "如果希望使用受支持的版本，请您在 https://ryujinx.org/ 下载。",
  "DialogRestartRequiredMessage": "需要重启模拟器",
  "DialogThemeRestartMessage": "主题设置已保存。需要重新启动才能生效。",
  "DialogThemeRestartSubMessage": "您是否要重启？",
  "DialogFirmwareInstallEmbeddedMessage": "要安装游戏内置的固件吗？(固件 {0})",
  "DialogFirmwareInstallEmbeddedSuccessMessage": "未找到已安装的固件，但 Ryujinx 可以从现有的游戏安装固件{0}.\n模拟器现在可以运行。",
  "DialogFirmwareNoFirmwareInstalledMessage": "未安装固件",
  "DialogFirmwareInstalledMessage": "已安装固件 {0}",
  "DialogInstallFileTypesSuccessMessage": "关联文件类型成功！",
  "DialogInstallFileTypesErrorMessage": "关联文件类型失败。",
  "DialogUninstallFileTypesSuccessMessage": "成功解除文件类型关联！",
  "DialogUninstallFileTypesErrorMessage": "解除文件类型关联失败。",
  "DialogOpenSettingsWindowLabel": "打开设置窗口",
  "DialogControllerAppletTitle": "控制器小窗口",
  "DialogMessageDialogErrorExceptionMessage": "显示消息对话框时出错：{0}",
  "DialogSoftwareKeyboardErrorExceptionMessage": "显示软件键盘时出错：{0}",
  "DialogErrorAppletErrorExceptionMessage": "显示错误对话框时出错：{0}",
  "DialogUserErrorDialogMessage": "{0}: {1}",
  "DialogUserErrorDialogInfoMessage": "\n有关修复此错误的更多信息，可以遵循我们的设置指南。",
  "DialogUserErrorDialogTitle": "Ryujinx 错误 ({0})",
  "DialogAmiiboApiTitle": "Amiibo API",
  "DialogAmiiboApiFailFetchMessage": "从 API 获取信息时出错。",
  "DialogAmiiboApiConnectErrorMessage": "无法连接到 Amiibo API 服务器。服务器可能已关闭，或者您没有连接网络。",
  "DialogProfileInvalidProfileErrorMessage": "预设 {0} 与当前输入配置系统不兼容。",
  "DialogProfileDefaultProfileOverwriteErrorMessage": "默认预设不能被覆盖",
  "DialogProfileDeleteProfileTitle": "删除预设",
  "DialogProfileDeleteProfileMessage": "删除后不可恢复，确认删除吗？",
  "DialogWarning": "警告",
  "DialogPPTCDeletionMessage": "您即将删除：\n\n{0} 的 PPTC 缓存\n\n确定吗？",
  "DialogPPTCDeletionErrorMessage": "清除位于 {0} 的 PPTC 缓存时出错：{1}",
  "DialogShaderDeletionMessage": "您即将删除：\n\n{0} 的着色器缓存\n\n确定吗？",
  "DialogShaderDeletionErrorMessage": "清除位于 {0} 的着色器缓存时出错：{1}",
  "DialogRyujinxErrorMessage": "Ryujinx 遇到错误",
  "DialogInvalidTitleIdErrorMessage": "UI错误：所选游戏没有有效的标题ID",
  "DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "路径 {0} 找不到有效的系统固件。",
  "DialogFirmwareInstallerFirmwareInstallTitle": "固件 {0}",
  "DialogFirmwareInstallerFirmwareInstallMessage": "即将安装系统版本 {0} 。",
  "DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\n会替换当前系统版本 {0} 。",
  "DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\n是否确认继续？",
  "DialogFirmwareInstallerFirmwareInstallWaitMessage": "安装固件中...",
  "DialogFirmwareInstallerFirmwareInstallSuccessMessage": "成功安装系统版本 {0} 。",
  "DialogUserProfileDeletionWarningMessage": "删除后将没有可选择的用户账户",
  "DialogUserProfileDeletionConfirmMessage": "是否删除选择的账户",
  "DialogUserProfileUnsavedChangesTitle": "警告 - 未保存的更改",
  "DialogUserProfileUnsavedChangesMessage": "您为该用户做出的部分改动尚未保存。",
  "DialogUserProfileUnsavedChangesSubMessage": "是否舍弃这些改动？",
  "DialogControllerSettingsModifiedConfirmMessage": "目前的输入预设已更新",
  "DialogControllerSettingsModifiedConfirmSubMessage": "要保存吗？",
  "DialogLoadNcaErrorMessage": "{0}. 错误的文件：{1}",
  "DialogDlcNoDlcErrorMessage": "选择的文件不包含所选游戏的 DLC！",
  "DialogPerformanceCheckLoggingEnabledMessage": "您启用了跟踪日志，仅供开发人员使用。",
  "DialogPerformanceCheckLoggingEnabledConfirmMessage": "为了获得最佳性能，建议禁用跟踪日志记录。您是否要立即禁用？",
  "DialogPerformanceCheckShaderDumpEnabledMessage": "您启用了着色器转储，仅供开发人员使用。",
  "DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "为了获得最佳性能，建议禁用着色器转储。您是否要立即禁用？",
  "DialogLoadAppGameAlreadyLoadedMessage": "已有游戏正在运行",
  "DialogLoadAppGameAlreadyLoadedSubMessage": "请停止模拟或关闭程序，再启动另一个游戏。",
  "DialogUpdateAddUpdateErrorMessage": "选择的文件不包含所选游戏的更新！",
  "DialogSettingsBackendThreadingWarningTitle": "警告 - 后端多线程",
  "DialogSettingsBackendThreadingWarningMessage": "改变此选项后必须重启 Ryujinx 才能生效。\n\n取决于您的硬件，可能需要手动禁用驱动面板中的线程优化。",
  "SettingsTabGraphicsFeaturesOptions": "功能",
  "SettingsTabGraphicsBackendMultithreading": "多线程图形后端：",
  "CommonAuto": "自动(推荐)",
  "CommonOff": "关闭",
  "CommonOn": "打开",
  "InputDialogYes": "是",
  "InputDialogNo": "否",
  "DialogProfileInvalidProfileNameErrorMessage": "文件名包含无效字符，请重试。",
  "MenuBarOptionsPauseEmulation": "暂停",
  "MenuBarOptionsResumeEmulation": "继续",
  "AboutUrlTooltipMessage": "在浏览器中打开 Ryujinx 官网。",
  "AboutDisclaimerMessage": "Ryujinx 以任何方式与 Nintendo™ 及其任何商业伙伴都没有关联",
  "AboutAmiiboDisclaimerMessage": "我们的 Amiibo 模拟使用了\nAmiiboAPI (www.amiiboapi.com) ",
  "AboutPatreonUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Patreon 赞助页。",
  "AboutGithubUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 GitHub 代码库。",
  "AboutDiscordUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Discord 邀请链接。",
  "AboutTwitterUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Twitter 主页。",
  "AboutRyujinxAboutTitle": "关于：",
  "AboutRyujinxAboutContent": "Ryujinx 是一款 Nintendo Switch™ 模拟器。\n您可以在 Patreon 上赞助 Ryujinx。\n关注 Twitter 或 Discord 可以获取模拟器最新动态。\n如果您对开发感兴趣，欢迎来 GitHub 或 Discord 加入我们！",
  "AboutRyujinxMaintainersTitle": "由以下作者维护：",
  "AboutRyujinxMaintainersContentTooltipMessage": "在浏览器中打开贡献者页面",
  "AboutRyujinxSupprtersTitle": "感谢 Patreon 的赞助者：",
  "AmiiboSeriesLabel": "Amiibo 系列",
  "AmiiboCharacterLabel": "角色",
  "AmiiboScanButtonLabel": "扫描",
  "AmiiboOptionsShowAllLabel": "显示所有 Amiibo 系列",
  "AmiiboOptionsUsRandomTagLabel": "修复：使用随机标记的 UUID",
  "DlcManagerTableHeadingEnabledLabel": "启用",
  "DlcManagerTableHeadingTitleIdLabel": "游戏ID",
  "DlcManagerTableHeadingContainerPathLabel": "文件夹路径",
  "DlcManagerTableHeadingFullPathLabel": "完整路径",
  "DlcManagerRemoveAllButton": "全部删除",
  "DlcManagerEnableAllButton": "全部启用",
  "DlcManagerDisableAllButton": "全部禁用",
  "MenuBarOptionsChangeLanguage": "更改语言",
  "MenuBarShowFileTypes": "主页显示的文件类型",
  "CommonSort": "排序",
  "CommonShowNames": "显示名称",
  "CommonFavorite": "收藏",
  "OrderAscending": "从小到大",
  "OrderDescending": "从大到小",
  "SettingsTabGraphicsFeatures": "功能与增强",
  "ErrorWindowTitle": "错误窗口",
  "ToggleDiscordTooltip": "控制是否在 Discord 中显示您的游玩状态",
  "AddGameDirBoxTooltip": "输入要添加的游戏目录",
  "AddGameDirTooltip": "添加游戏目录到列表中",
  "RemoveGameDirTooltip": "移除选中的目录",
  "CustomThemeCheckTooltip": "使用自定义UI主题来更改模拟器的外观样式",
  "CustomThemePathTooltip": "自定义主题的目录",
  "CustomThemeBrowseTooltip": "查找自定义主题",
  "DockModeToggleTooltip": "启用 Switch 的主机模式。\n绝大多数游戏画质会提高，略微增加性能消耗。\n在掌机和主机模式切换的过程中，您可能需要重新设置手柄类型。",
  "DirectKeyboardTooltip": "开启 \"直连键盘访问(HID)支持\"\n（部分游戏可以使用您的键盘输入文字）",
  "DirectMouseTooltip": "开启 \"直连鼠标访问(HID)支持\"\n（部分游戏可以使用您的鼠标导航）",
  "RegionTooltip": "更改系统区域",
  "LanguageTooltip": "更改系统语言",
  "TimezoneTooltip": "更改系统时区",
  "TimeTooltip": "更改系统时钟",
  "VSyncToggleTooltip": "关闭后，小部分游戏可以超过60FPS帧率，以获得高帧率体验。\n但是可能出现软锁或读盘时间增加。\n如不确定，就请保持开启状态。",
  "PptcToggleTooltip": "缓存编译完成的游戏CPU指令。减少启动时间和卡顿，提高游戏响应速度。\n如不确定，就请保持开启状态。",
  "FsIntegrityToggleTooltip": "检查游戏文件内容的完整性。\n遇到损坏的文件则记录到日志文件，有助于排查错误。\n对性能没有影响。\n如不确定，就请保持开启状态。",
  "AudioBackendTooltip": "默认推荐SDL2，但每种音频后端对各类游戏兼容性不同，遇到音频问题可以尝试切换后端。",
  "MemoryManagerTooltip": "改变 Switch 内存映射到电脑内存的方式，会影响CPU性能消耗。",
  "MemoryManagerSoftwareTooltip": "使用软件内存页管理，最精确但是速度最慢。",
  "MemoryManagerHostTooltip": "直接映射内存页到电脑内存，使得即时编译效率更高。",
  "MemoryManagerUnsafeTooltip": "直接映射内存页，但不检查内存溢出，使得即时编译效率更高。\nRyujinx 可以访问任何位置的内存，因而相对不安全。\n此模式下只应运行您信任的游戏或软件(即官方游戏)。",
  "UseHypervisorTooltip": "使用 Hypervisor 虚拟机代替即时编译。在可用的情况下能大幅提高性能。但目前可能不稳定。",
  "DRamTooltip": "使用Switch开发机的内存布局。\n不会提高任何性能，某些高清纹理包或 4k 分辨率 MOD 可能需要此选项。\n如果不确定，请始终关闭该选项。",
  "IgnoreMissingServicesTooltip": "开启后，游戏会忽略未实现的系统服务，从而继续运行。\n少部分新发布的游戏由于使用新的未知系统服务，可能需要此选项来避免闪退。\n模拟器更新完善系统服务之后，则无需开启选项。\n如您的游戏已经正常运行，请保持此选项关闭。",
  "GraphicsBackendThreadingTooltip": "在第二个线程上执行图形后端命令。\n\n加速着色器编译，减少卡顿，提高 GPU 的性能。\n\n如果不确定，请设置为自动。",
  "GalThreadingTooltip": "在第二个线程上执行图形后端命令。\n\n加速着色器编译，减少卡顿，提高 GPU 的性能。\n\n如果不确定，请设置为自动。",
  "ShaderCacheToggleTooltip": "开启后，模拟器会保存编译完成的着色器到磁盘，减少游戏渲染新特效和场景时的卡顿。",
  "ResolutionScaleTooltip": "缩放渲染的分辨率",
  "ResolutionScaleEntryTooltip": "尽可能使用例如1.5的浮点倍数。非整数的倍率易引起 BUG。",
  "AnisotropyTooltip": "各向异性过滤等级。提高倾斜视角纹理的清晰度\n('自动'使用游戏默认的等级)",
  "AspectRatioTooltip": "渲染窗口的宽高比。",
  "ShaderDumpPathTooltip": "转储图形着色器的路径",
  "FileLogTooltip": "保存日志文件到硬盘。不会影响性能。",
  "StubLogTooltip": "在控制台中打印 stub 日志消息。不影响性能。",
  "InfoLogTooltip": "在控制台中打印信息日志消息。不影响性能。",
  "WarnLogTooltip": "在控制台中打印警告日志消息。不影响性能。",
  "ErrorLogTooltip": "打印控制台中的错误日志消息。不影响性能。",
  "TraceLogTooltip": "在控制台中打印跟踪日志消息。不影响性能。",
  "GuestLogTooltip": "在控制台中打印访客日志消息。不影响性能。",
  "FileAccessLogTooltip": "在控制台中打印文件访问日志信息。",
  "FSAccessLogModeTooltip": "启用访问日志输出到控制台。可能的模式为 0-3",
  "DeveloperOptionTooltip": "谨慎使用",
  "OpenGlLogLevel": "需要打开适当的日志等级",
  "DebugLogTooltip": "记录Debug消息",
  "LoadApplicationFileTooltip": "选择 Switch 支持的游戏格式并加载",
  "LoadApplicationFolderTooltip": "选择解包后的 Switch 游戏并加载",
  "OpenRyujinxFolderTooltip": "打开 Ryujinx 系统目录",
  "OpenRyujinxLogsTooltip": "打开日志存放的目录",
  "ExitTooltip": "关闭 Ryujinx",
  "OpenSettingsTooltip": "打开设置窗口",
  "OpenProfileManagerTooltip": "打开用户账户管理界面",
  "StopEmulationTooltip": "停止运行当前游戏并回到主界面",
  "CheckUpdatesTooltip": "检查 Ryujinx 新版本",
  "OpenAboutTooltip": "打开“关于”窗口",
  "GridSize": "网格尺寸",
  "GridSizeTooltip": "调整网格模式的大小",
  "SettingsTabSystemSystemLanguageBrazilianPortuguese": "巴西葡萄牙语",
  "AboutRyujinxContributorsButtonHeader": "查看所有参与者",
  "SettingsTabSystemAudioVolume": "音量：",
  "AudioVolumeTooltip": "调节音量",
  "SettingsTabSystemEnableInternetAccess": "允许网络访问/局域网模式",
  "EnableInternetAccessTooltip": "允许模拟的游戏进程访问互联网。\n当多个模拟器/真实的 Switch 连接到同一个局域网时，带有 LAN 模式的游戏可以相互通信。\n即使开启选项也无法访问 Nintendo 服务器。此外可能导致某些尝试联网的游戏崩溃。\n如果您不确定，请关闭该选项。",
  "GameListContextMenuManageCheatToolTip": "管理金手指",
  "GameListContextMenuManageCheat": "管理金手指",
  "ControllerSettingsStickRange": "范围：",
  "DialogStopEmulationTitle": "Ryujinx - 停止模拟",
  "DialogStopEmulationMessage": "是否确定停止模拟?",
  "SettingsTabCpu": "CPU",
  "SettingsTabAudio": "音频",
  "SettingsTabNetwork": "网络",
  "SettingsTabNetworkConnection": "网络连接",
  "SettingsTabCpuCache": "CPU 缓存",
  "SettingsTabCpuMemory": "CPU 内存",
  "DialogUpdaterFlatpakNotSupportedMessage": "请通过 FlatHub 更新 Ryujinx。",
  "UpdaterDisabledWarningTitle": "更新已禁用！",
  "GameListContextMenuOpenSdModsDirectory": "打开 Atmosphere MOD 目录",
  "GameListContextMenuOpenSdModsDirectoryToolTip": "打开适用于 Atmosphere 自制系统的 MOD 目录",
  "ControllerSettingsRotate90": "顺时针旋转 90°",
  "IconSize": "图标尺寸",
  "IconSizeTooltip": "更改游戏图标大小",
  "MenuBarOptionsShowConsole": "显示控制台",
  "ShaderCachePurgeError": "清除着色器缓存时出错：{0}: {1}",
  "UserErrorNoKeys": "找不到密钥",
  "UserErrorNoFirmware": "找不到固件",
  "UserErrorFirmwareParsingFailed": "固件解析错误",
  "UserErrorApplicationNotFound": "找不到应用程序",
  "UserErrorUnknown": "未知错误",
  "UserErrorUndefined": "未定义错误",
  "UserErrorNoKeysDescription": "Ryujinx 找不到 'prod.keys' 文件",
  "UserErrorNoFirmwareDescription": "Ryujinx 找不到任何已安装的固件",
  "UserErrorFirmwareParsingFailedDescription": "Ryujinx 无法解密选择的固件。这通常是由于使用了过旧的密钥。",
  "UserErrorApplicationNotFoundDescription": "Ryujinx 在选中路径找不到有效的应用程序。",
  "UserErrorUnknownDescription": "发生未知错误！",
  "UserErrorUndefinedDescription": "发生了未定义错误！此类错误不应出现，请联系开发人员！",
  "OpenSetupGuideMessage": "打开设置教程",
  "NoUpdate": "无更新",
  "TitleUpdateVersionLabel": "版本 {0}",
  "RyujinxInfo": "Ryujinx - 信息",
  "RyujinxConfirm": "Ryujinx - 确认",
  "FileDialogAllTypes": "全部类型",
  "Never": "从不",
  "SwkbdMinCharacters": "至少应为 {0} 个字长",
  "SwkbdMinRangeCharacters": "必须为 {0}-{1} 个字长",
  "SoftwareKeyboard": "软件键盘",
  "SoftwareKeyboardModeNumbersOnly": "只接受数字",
  "SoftwareKeyboardModeAlphabet": "只接受非中日韩文字",
  "SoftwareKeyboardModeASCII": "只接受 ASCII 符号",
  "DialogControllerAppletMessagePlayerRange": "游戏需要 {0} 个玩家并满足以下要求：\n\n手柄类型：{1}\n\n玩家类型：{2}\n\n{3} 请打开设置窗口，重新配置手柄输入；或者关闭返回。",
  "DialogControllerAppletMessage": "游戏需要刚好 {0} 个玩家并满足以下要求：\n\n手柄类型：{1}\n\n玩家类型：{2}\n\n{3} 请打开设置窗口，重新配置手柄输入；或者关闭返回。",
  "DialogControllerAppletDockModeSet": "目前处于主机模式，无法使用掌机操作方式",
  "UpdaterRenaming": "正在删除旧文件...",
  "UpdaterRenameFailed": "更新过程中无法重命名文件：{0}",
  "UpdaterAddingFiles": "安装更新中...",
  "UpdaterExtracting": "正在提取更新...",
  "UpdaterDownloading": "下载新版本中...",
  "Game": "游戏",
  "Docked": "主机模式",
  "Handheld": "掌机模式",
  "ConnectionError": "连接错误。",
  "AboutPageDeveloperListMore": "{0} 等开发者...",
  "ApiError": "API错误。",
  "LoadingHeading": "正在启动 {0}",
  "CompilingPPTC": "编译PPTC缓存中",
  "CompilingShaders": "编译着色器中",
  "AllKeyboards": "所有键盘",
  "OpenFileDialogTitle": "选择一个支持的文件以打开",
  "OpenFolderDialogTitle": "选择一个包含解包游戏的文件夹",
  "AllSupportedFormats": "所有支持的格式",
  "RyujinxUpdater": "Ryujinx 更新程序",
  "SettingsTabHotkeys": "快捷键",
  "SettingsTabHotkeysHotkeys": "键盘快捷键",
  "SettingsTabHotkeysToggleVsyncHotkey": "切换垂直同步：",
  "SettingsTabHotkeysScreenshotHotkey": "截屏：",
  "SettingsTabHotkeysShowUiHotkey": "隐藏 界面：",
  "SettingsTabHotkeysPauseHotkey": "暂停：",
  "SettingsTabHotkeysToggleMuteHotkey": "静音：",
  "ControllerMotionTitle": "体感操作设置",
  "ControllerRumbleTitle": "震动设置",
  "SettingsSelectThemeFileDialogTitle": "选择主题文件",
  "SettingsXamlThemeFile": "Xaml 主题文件",
  "AvatarWindowTitle": "管理账户 - 头像",
  "Amiibo": "Amiibo",
  "Unknown": "未知",
  "Usage": "扫描可获得",
  "Writable": "可写入",
  "SelectDlcDialogTitle": "选择 DLC 文件",
  "SelectUpdateDialogTitle": "选择更新文件",
  "UserProfileWindowTitle": "管理用户账户",
  "CheatWindowTitle": "金手指管理器",
  "DlcWindowTitle": "管理 {0} ({1}) 的 DLC",
  "UpdateWindowTitle": "游戏更新管理器",
  "CheatWindowHeading": "适用于 {0} [{1}] 的金手指",
  "BuildId": "游戏版本ID:",
  "DlcWindowHeading": "{0} 个适用于 {1} ({2}) 的 DLC",
  "UserProfilesEditProfile": "编辑选中账户",
  "Cancel": "取消",
  "Save": "保存",
  "Discard": "返回",
  "UserProfilesSetProfileImage": "选择头像",
  "UserProfileEmptyNameError": "必须输入名称",
  "UserProfileNoImageError": "请选择您的头像",
  "GameUpdateWindowHeading": "管理 {0} ({1}) 的更新",
  "SettingsTabHotkeysResScaleUpHotkey": "提高分辨率：",
  "SettingsTabHotkeysResScaleDownHotkey": "降低分辨率：",
  "UserProfilesName": "名称：",
  "UserProfilesUserId": "用户ID：",
  "SettingsTabGraphicsBackend": "图形后端",
  "SettingsTabGraphicsBackendTooltip": "显卡使用的图形后端",
  "SettingsEnableTextureRecompression": "启用纹理重压缩",
  "SettingsEnableTextureRecompressionTooltip": "压缩某些纹理以减少显存的使用。\n适合显存小于 4GiB 的 GPU 开启。\n如果您不确定，请保持此项关闭。",
  "SettingsTabGraphicsPreferredGpu": "首选 GPU",
  "SettingsTabGraphicsPreferredGpuTooltip": "选择 Vulkan API 使用的显卡。\n此选项不会影响 OpenGL API。\n如果您不确定，建议选择\"dGPU(独立显卡)\"。如果没有独立显卡，则无需改动此选项。",
  "SettingsAppRequiredRestartMessage": "Ryujinx 需要重启",
  "SettingsGpuBackendRestartMessage": "您修改了图形 API 或显卡设置。需要重新启动才能生效",
  "SettingsGpuBackendRestartSubMessage": "是否重启模拟器？",
  "RyujinxUpdaterMessage": "是否更新 Ryujinx 到最新的版本？",
  "SettingsTabHotkeysVolumeUpHotkey": "音量加：",
  "SettingsTabHotkeysVolumeDownHotkey": "音量减：",
  "SettingsEnableMacroHLE": "启用 HLE 宏",
  "SettingsEnableMacroHLETooltip": "GPU 宏代码的高级模拟。\n提高性能表现，但可能在某些游戏中引起图形错误。\n如果您不确定，请保持此项开启。",
  "SettingsEnableColorSpacePassthrough": "颜色空间穿透",
  "SettingsEnableColorSpacePassthroughTooltip": "指示 Vulkan 后端在不指定颜色空间的情况下传递颜色信息。对于具有宽色域显示器的用户来说，这可能会以颜色正确性为代价，产生更鲜艳的颜色。",
  "VolumeShort": "音量",
  "UserProfilesManageSaves": "管理存档",
  "DeleteUserSave": "确定删除这个游戏的存档吗？",
  "IrreversibleActionNote": "删除后不可恢复。",
  "SaveManagerHeading": "管理 {0} ({1}) 的存档",
  "SaveManagerTitle": "存档管理器",
  "Name": "名称",
  "Size": "大小",
  "Search": "搜索",
  "UserProfilesRecoverLostAccounts": "恢复丢失的账户",
  "Recover": "恢复",
  "UserProfilesRecoverHeading": "找到了这些用户的存档数据",
  "UserProfilesRecoverEmptyList": "没有可以恢复的配置文件",
  "GraphicsAATooltip": "将抗锯齿使用到游戏渲染中",
  "GraphicsAALabel": "抗锯齿：",
  "GraphicsScalingFilterLabel": "缩放过滤：",
  "GraphicsScalingFilterTooltip": "对帧缓冲区进行缩放",
  "GraphicsScalingFilterLevelLabel": "等级",
  "GraphicsScalingFilterLevelTooltip": "设置缩放过滤级别",
  "SmaaLow": "SMAA 低质量",
  "SmaaMedium": "SMAA 中质量",
  "SmaaHigh": "SMAA 高质量",
  "SmaaUltra": "SMAA 极致质量",
  "UserEditorTitle": "编辑用户",
  "UserEditorTitleCreate": "创建用户",
  "SettingsTabNetworkInterface": "网络接口：",
  "NetworkInterfaceTooltip": "用于局域网功能的网络接口",
  "NetworkInterfaceDefault": "默认",
  "PackagingShaders": "整合着色器中",
  "AboutChangelogButton": "在Github上查看更新日志",
  "AboutChangelogButtonTooltipMessage": "点击这里在您的默认浏览器中打开此版本的更新日志。"
}