Commit Graph

  • 7e9011673b
    Use a basic cubic interpolation for the audren upsampler (#3129) riperiperi 2022-02-17 19:19:29 +00:00
  • 741db8e43d
    amadeus: Fix PCMFloat datasource command v1 (#3127) Mary 2022-02-16 23:55:40 +01:00
  • 3bd357045f
    Do not allow render targets not explicitly written by the fragment shader to be modified (#3063) gdkchan 2022-02-16 19:15:39 -03:00
  • ab5d77c0c4
    amadeus: Fix limiter correctness (#3126) Mary 2022-02-16 21:38:45 +01:00
  • 7bfb5f79b8
    When copying linear textures, DMA should ignore region X/Y (#3121) gdkchan 2022-02-16 07:13:45 -03:00
  • 8cc2479825
    Adjusting how deadzones are calculated (#3079) skrek 2022-02-16 02:06:52 -08:00
  • 8f35345729
    Use Enum and Delegate.CreateDelegate generic overloads (#3111) Berkan Diler 2022-02-13 14:50:07 +01:00
  • ce71f9144e
    InstEmitMemory32: Literal loads always have word-aligned PC (#3104) merry 2022-02-11 20:51:03 +00:00
  • f861f0bca2
    Fix missing geometry shader passthrough inputs (#3106) gdkchan 2022-02-11 15:52:20 -03:00
  • 571496d243
    Ship SoundIO library only for the specified runtime (#3103) edisionnano 2022-02-11 01:15:13 +02:00
  • c3c3914ed3
    Add a limit on the number of uses a constant may have (#3097) gdkchan 2022-02-09 17:42:47 -03:00
  • 6dffe0fad4
    misc: Make PID unsigned long instead of long (#3043) Mary 2022-02-09 21:18:07 +01:00
  • 86b37d0ff7
    ARMeilleure: A32: Implement SHSUB8 and UHSUB8 (#3089) merry 2022-02-08 09:46:42 +00:00
  • 863c581190
    fix headless sdl2 option string (#3093) wss445566 2022-02-07 18:50:51 +08:00
  • 5c3112aaeb
    Convert the bool to a lowercase string (#3080) edisionnano 2022-02-06 17:52:39 +02:00
  • 88d3ffb97c
    ARMeilleure: A32: Implement SHADD8 (#3086) merry 2022-02-06 15:25:45 +00:00
  • 222b1ad7da
    ARMeilleure: OpCodeTable: Add CMN (RsReg) (#3087) merry 2022-02-06 01:01:05 +00:00
  • d317cfd639
    Try to ensure save data always has a valid owner ID (#3057) Alex Barney 2022-02-02 14:49:49 -07:00
  • 76b9041adf
    Fix the pronunciation of Ryujinx (#3059) Alex Barney 2022-01-31 10:34:21 -07:00
  • b944941733
    Fix bug that could cause depth buffer to be missing after clear (#3067) gdkchan 2022-01-31 00:11:43 -03:00
  • 0dddcd012c
    Remove Appveyor from Readme and SLN (#3026) VocalFan 2022-01-30 10:41:22 -05:00
  • bd412afb9f
    Fix small precision error on CPU reciprocal estimate instructions (#3061) gdkchan 2022-01-29 19:59:34 -03:00
  • 20ce37dee6
    kernel: A bit of refactoring and fix GetThreadContext3 correctness (#3042) Mary 2022-01-29 22:18:03 +01:00
  • c52158b733
    Add timestamp to 16-byte/4-word semaphore releases. (#3049) riperiperi 2022-01-27 21:50:32 +00:00
  • fd6d3ec88f
    Fix res scale parameters not being updated in vertex shader (#3046) riperiperi 2022-01-27 17:17:13 +00:00
  • 0a0a95fd81
    Convert Octal-Mode to Decimal (#3041) edisionnano 2022-01-26 00:31:04 +02:00
  • 26019c7d06 Fix regression on PR builds version number since new release system Mary 2022-01-24 18:49:14 +01:00
  • f3bfd799e1
    Fix calls passing V128 values on Linux (#3034) gdkchan 2022-01-24 07:23:24 -03:00
  • b2ebbe8b22
    amadeus: Fix possible device sink input out of bound (#3032) Mary 2022-01-23 23:36:31 +01:00
  • 4910b214f5
    Set _vibrationPermitted to True by default (#2985) Mary 2022-01-23 12:24:55 +01:00
  • 42c75dbb8f
    Add support for BC1/2/3 decompression (for 3D textures) (#2987) gdkchan 2022-01-22 15:23:00 -03:00
  • 8117f6a979 Address comment from gdkchan: we are starting at 1.1.3 now Mary 2022-01-22 18:05:30 +01:00
  • 23000eeb9a Add new release system Mary 2022-01-22 17:56:09 +01:00
  • 646d4dd5c7
    Fix deadlock for GPU counter report when 0 draws are done (#3019) riperiperi 2022-01-21 22:19:15 +00:00
  • f0824fde9f
    Add host CPU memory barriers for DMB/DSB and ordered load/store (#3015) gdkchan 2022-01-21 12:47:34 -03:00
  • 7e967d796c
    Stop using glTransformFeedbackVaryings and use explicit layout on the shader (#3012) gdkchan 2022-01-21 12:35:21 -03:00
  • 0e59573f2b
    Add capability for BGRA formats (#3011) gdkchan 2022-01-20 08:37:21 -03:00
  • 60f7cba30a
    Implement FCVTNS (Scalar GP) (#2953) sharmander 2022-01-19 20:21:44 -05:00
  • b27183b806
    Readme overhaul (#2988) Ayato (Shahil) 2022-01-18 13:43:12 -08:00
  • fb853f13e9
    Scale scissor used for clears (#3002) gdkchan 2022-01-16 20:23:00 -03:00
  • 929a97d432
    kernel: Fix deadlock when pinning in interrupt handler (#2999) Mary 2022-01-16 13:21:44 +01:00
  • bd215e447d
    Fix return type mismatch on 32-bit titles (#3000) gdkchan 2022-01-16 08:39:43 -03:00
  • 3fa7ef21b4
    ssl: Implement SSL connectivity (#2961) Mary 2022-01-13 23:29:04 +01:00
  • 366fe2dbb2
    bsd: Revamp API and make socket abstract (#2960) Mary 2022-01-12 19:31:08 +01:00
  • d300a5a45b
    sfdnsres: Fix serialization issues (#2992) Mary 2022-01-12 17:43:00 +01:00
  • f4bbc019b9
    Update to LibHac 0.15.0 (#2986) Alex Barney 2022-01-12 04:22:19 -07:00
  • 6e0799580f
    Fix render target clear when sizes mismatch (#2994) gdkchan 2022-01-11 16:15:17 -03:00
  • ef24c8983d
    Fix adjacent 3d texture slices being detected as Incompatible Overlaps (#2993) riperiperi 2022-01-11 08:37:40 +00:00
  • 275275f7ac
    account: Rework LoadIdTokenCache to auto generate a random JWT token (#2991) Mary 2022-01-11 09:22:20 +01:00
  • e32a19520b
    sfdnsres: Block communication attempt with NPLN servers (#2990) Mary 2022-01-11 08:58:57 +01:00
  • 7f6b3d234a
    Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#2972) gdkchan 2022-01-10 12:08:00 -03:00
  • 952c6e4d45
    Fix sampled multisample image size (#2984) gdkchan 2022-01-10 04:45:25 -03:00
  • cda659955c
    Texture Sync, incompatible overlap handling, data flush improvements. (#2971) riperiperi 2022-01-09 16:28:48 +00:00
  • 4864648e72
    Return error on DNS resolution when guest internet access is disabled (#2983) gdkchan 2022-01-08 20:18:09 -03:00
  • 79adba4402
    Add support for render scale to vertex stage. (#2763) riperiperi 2022-01-08 17:48:48 +00:00
  • e5f7ff1eee
    CPU - Implement FCVTMS (Vector) (#2937) sharmander 2022-01-04 14:45:28 -05:00
  • 60f03cb78a
    sfdnsres: Implement NSD resolution (#2962) Mary 2022-01-03 22:12:50 +01:00
  • e24be5edfc
    fix build id case issue for enabled cheats (#2970) Emmanuel Hansen 2022-01-03 20:28:57 +00:00
  • 686757105c
    Implement analog stick range modifier (#2783) MutantAura 2022-01-03 11:49:29 +00:00
  • 16c649934f
    ffmpeg: Add extra checks and error messages (#2951) Ac_K 2022-01-03 12:38:21 +01:00
  • e98abf1820
    Add Cheat Manager (#2964) Emmanuel Hansen 2022-01-03 08:39:43 +00:00
  • dc8a1d5cba
    misc: Improve DNS blacklist for Nintendo servers (#2963) Mary 2022-01-03 08:57:03 +01:00
  • 15131d4350
    Force crop when presentation cached texture size mismatches (#2957) gdkchan 2021-12-31 12:00:42 -03:00
  • c05c8e09d4
    Add support for the R4G4 texture format (#2956) gdkchan 2021-12-30 13:10:54 -03:00
  • 1485780d90
    Fix A1B5G5R5 format for good (#2955) gdkchan 2021-12-30 10:00:34 -03:00
  • b4f8ae7a75
    friend: Stub IsFriendListCacheAvailable and EnsureFriendListAvailable (#2949) Ac_K 2021-12-30 11:42:22 +01:00
  • 512cce6ed3
    am: Stub SetMediaPlaybackStateForApplication (#2952) Ac_K 2021-12-30 11:25:46 +01:00
  • e96ef6d532
    kernel: Implement thread pinning support (#2840) Mary 2021-12-30 10:55:06 +01:00
  • 8544b1445b
    Improve SocketOption handling (#2946) gdkchan 2021-12-29 11:04:38 -03:00
  • 322c14ee31
    hid: A little cleanup (#2950) Ac_K 2021-12-29 14:49:10 +01:00
  • ef39b2ebdd
    Flip scissor box when the YNegate bit is set (#2941) gdkchan 2021-12-28 08:37:23 -03:00
  • 6dacc4c577
    Fix GetHostByNameRequestWithOptions and GetHostByAddrRequestWithOptions (#2943) gdkchan 2021-12-28 08:22:58 -03:00
  • f65d01b5d3
    Use minimum stream sample count on SDL2 audio backend (#2948) gdkchan 2021-12-27 18:25:21 -03:00
  • ac57dd5d75
    Fix wrong title language (#2933) gdkchan 2021-12-27 18:10:49 -03:00
  • a87f7f2029
    Fix DMA copy fast path line size when xCount < stride (#2942) gdkchan 2021-12-26 13:05:26 -03:00
  • 7c7bf30ad3
    Fix missing default value of audio volume. (#2939) sharmander 2021-12-26 10:54:26 -05:00
  • 451673ada5
    Fix I2M texture copies when line length is not a multiple of 4 (#2938) gdkchan 2021-12-26 12:39:07 -03:00
  • 0b1185284c
    Fix GetAddrInfoWithOptions and some sockets issues (#2936) gdkchan 2021-12-26 11:17:13 -03:00
  • c0056546e7
    Fix bug causing an audio buffer to be enqueued more than once (#2940) gdkchan 2021-12-26 10:48:18 -03:00
  • 0205b1d7f6 Revert "sdl2: Update to Ryujinx.SDL2-CS 2.0.19 (#2907)" Mary 2021-12-24 00:03:23 +01:00
  • a438a4bc16
    Remove PortRemoteClosed warning (#2928) gdkchan 2021-12-23 14:43:30 -03:00
  • 3aa22a1408
    misc: Update SPB to 0.0.4-build17 (#2903) Mary 2021-12-23 18:31:06 +01:00
  • 5dae02cfcb
    sdl2: Update to Ryujinx.SDL2-CS 2.0.19 (#2907) Mary 2021-12-23 18:11:32 +01:00
  • aa932a6df1
    Update to LibHac v0.14.3 (#2925) Alex Barney 2021-12-23 09:55:50 -07:00
  • cb43cc7e32
    UI - Add Volume Controls + Mute Toggle (F2) (#2871) sharmander 2021-12-23 11:33:56 -05:00
  • e7c2dc8ec3
    Fix for texture pool not being updated when it should + buffer texture related fixes (#2911) gdkchan 2021-12-19 11:50:44 -03:00
  • 521a07e612
    Add support for releasing a semaphore to DmaClass (#2926) riperiperi 2021-12-19 14:32:52 +00:00
  • e24949ca2c
    Implement CSDB instruction (#2927) gdkchan 2021-12-19 11:19:05 -03:00
  • 267b248c13
    Using more intense lossless compression. (#2811) VocalFan 2021-12-19 07:50:34 -05:00
  • 2a8e02ecfb
    Remove debug configuration and schema (#2920) Mary 2021-12-15 17:40:08 +01:00
  • 2b08ceb9c1
    Remove unused empty Ryujinx.Audio.Backends project (#2919) Mary 2021-12-14 22:05:25 +01:00
  • 265b3145a3
    misc: Sync Config.json default debug config (#2904) Mary 2021-12-12 23:12:57 +01:00
  • 119a3a1887
    Fix SUATOM and other texture shader instructions with RZ dest (#2885) gdkchan 2021-12-08 18:36:09 -03:00
  • 00c69f2098
    Remove usage of Mono.Posix.NETStandard accross all projects (#2906) Mary 2021-12-08 22:24:26 +01:00
  • bc4e70b6fa
    Move texture anisotropy check to SetInfo (#2843) riperiperi 2021-12-08 21:09:36 +00:00
  • 650cc41c02
    Implement remaining shader double-precision instructions (#2845) gdkchan 2021-12-08 17:54:12 -03:00
  • a0aa87366c
    misc: Fix alsoft.ini being present on Linux releases (#2902) Mary 2021-12-08 21:43:02 +01:00
  • 3e2f89b4fd
    Implement UHADD8 instruction (#2908) Piyachet Kanda 2021-12-09 03:05:59 +07:00
  • acc0b0f313
    Fix FLO.SH shader instruction with a input of 0 (#2876) gdkchan 2021-12-05 09:25:05 -03:00
  • 2ab777885b
    kernel: Improve GetInfo readability and update to 13.0.0 (#2900) Mary 2021-12-05 00:23:26 +01:00