some changes™

This commit is contained in:
Stossy11 2025-04-28 19:16:15 +10:00
parent 90859393a3
commit bff023563b
26 changed files with 562 additions and 269 deletions

View File

@ -0,0 +1,15 @@
{
"originHash" : "fedf09a893a63378a2e53f631cd833ae83a0c9ee7338eb8d153b04fd34aaf805",
"pins" : [
{
"identity" : "swiftsvg",
"kind" : "remoteSourceControl",
"location" : "https://github.com/mchoe/SwiftSVG",
"state" : {
"branch" : "master",
"revision" : "88b9ee086b29019e35f6f49c8e30e5552eb8fa9d"
}
}
],
"version" : 3
}

View File

@ -50,7 +50,9 @@ char* installed_firmware_version();
void set_native_window(void *layerPtr);
void stop_emulation(bool shouldPause);
void pause_emulation(bool shouldPause);
void stop_emulation();
void initialize();

View File

@ -119,7 +119,7 @@ struct iOSNav<Content: View>: View {
class Ryujinx : ObservableObject {
private var isRunning = false
@Published var isRunning = false
let virtualController = VirtualController()
@ -147,6 +147,22 @@ class Ryujinx : ObservableObject {
self.games = loadGames()
}
func runloop(_ cool: @escaping () -> Void) {
if UserDefaults.standard.bool(forKey: "runOnMainThread") {
RunLoop.main.perform {
cool()
}
} else {
thread = Thread {
cool()
}
thread.qualityOfService = .userInteractive
thread.name = "MeloNX"
thread.start()
}
}
public struct Configuration : Codable, Equatable {
var gamepath: String
var inputids: [String]
@ -238,7 +254,7 @@ class Ryujinx : ObservableObject {
self.config = config
thread = Thread { [self] in
runloop { [self] in
isRunning = true
@ -299,10 +315,6 @@ class Ryujinx : ObservableObject {
}
}
}
thread.qualityOfService = .userInteractive
thread.name = "MeloNX"
thread.start()
}
func saveArrayAsTextFile(strings: [String], filePath: String) {
@ -374,10 +386,6 @@ class Ryujinx : ObservableObject {
thread.cancel()
}
var running: Bool {
return isRunning
}
func loadGames() -> [Game] {
let fileManager = FileManager.default
@ -468,6 +476,7 @@ class Ryujinx : ObservableObject {
args.append(contentsOf: ["--aspect-ratio", config.aspectRatio.rawValue])
if config.nintendoinput {
args.append("--correct-controller")
}

View File

@ -0,0 +1,27 @@
//
// ToggleButtonsState.swift
// MeloNX
//
// Created by Stossy11 on 12/04/2025.
//
struct ToggleButtonsState: Codable, Equatable {
var toggle1: Bool
var toggle2: Bool
var toggle3: Bool
var toggle4: Bool
init() {
self = .default
}
init(toggle1: Bool, toggle2: Bool, toggle3: Bool, toggle4: Bool) {
self.toggle1 = toggle1
self.toggle2 = toggle2
self.toggle3 = toggle3
self.toggle4 = toggle4
}
static let `default` = ToggleButtonsState(toggle1: false, toggle2: false, toggle3: false, toggle4: false)
}

View File

@ -0,0 +1,47 @@
//
// AppCodableStorage.swift
// MeloNX
//
// Created by Stossy11 on 12/04/2025.
//
import SwiftUI
@propertyWrapper
struct AppCodableStorage<Value: Codable & Equatable>: DynamicProperty {
@State private var value: Value
private let key: String
private let defaultValue: Value
private let storage: UserDefaults
init(wrappedValue defaultValue: Value, _ key: String, store: UserDefaults = .standard) {
self._value = State(initialValue: {
if let data = store.data(forKey: key),
let decoded = try? JSONDecoder().decode(Value.self, from: data) {
return decoded
}
return defaultValue
}())
self.key = key
self.defaultValue = defaultValue
self.storage = store
}
var wrappedValue: Value {
get { value }
nonmutating set {
value = newValue
if let data = try? JSONEncoder().encode(newValue) {
storage.set(data, forKey: key)
}
}
}
var projectedValue: Binding<Value> {
Binding(
get: { self.wrappedValue },
set: { newValue in self.wrappedValue = newValue }
)
}
}

View File

@ -0,0 +1,125 @@
//
// FileImporter.swift
// MeloNX
//
// Created by Stossy11 on 17/04/2025.
//
import SwiftUI
import UniformTypeIdentifiers
class FileImporterManager: ObservableObject {
static let shared = FileImporterManager()
private init() {}
func importFiles(types: [UTType], allowMultiple: Bool = false, completion: @escaping (Result<[URL], Error>) -> Void) {
let id = "\(Unmanaged.passUnretained(completion as AnyObject).toOpaque())"
DispatchQueue.main.async {
NotificationCenter.default.post(
name: .importFiles,
object: nil,
userInfo: [
"id": id,
"types": types,
"allowMultiple": allowMultiple,
"completion": completion
]
)
}
}
}
extension Notification.Name {
static let importFiles = Notification.Name("importFiles")
}
struct FileImporterView: ViewModifier {
@State private var isImporterPresented: [String: Bool] = [:]
@State private var activeImporters: [String: ImporterConfig] = [:]
struct ImporterConfig {
let types: [UTType]
let allowMultiple: Bool
let completion: (Result<[URL], Error>) -> Void
}
func body(content: Content) -> some View {
content
.background(
ForEach(Array(activeImporters.keys), id: \.self) { id in
if let config = activeImporters[id] {
FileImporterWrapper(
isPresented: Binding(
get: { isImporterPresented[id] ?? false },
set: { isImporterPresented[id] = $0 }
),
id: id,
config: config,
onCompletion: { success in
if success {
DispatchQueue.main.async {
activeImporters.removeValue(forKey: id)
}
}
}
)
}
}
)
.onReceive(NotificationCenter.default.publisher(for: .importFiles)) { notification in
guard let userInfo = notification.userInfo,
let id = userInfo["id"] as? String,
let types = userInfo["types"] as? [UTType],
let allowMultiple = userInfo["allowMultiple"] as? Bool,
let completion = userInfo["completion"] as? ((Result<[URL], Error>) -> Void) else {
return
}
let config = ImporterConfig(
types: types,
allowMultiple: allowMultiple,
completion: completion
)
activeImporters[id] = config
DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
isImporterPresented[id] = true
}
}
}
}
struct FileImporterWrapper: View {
@Binding var isPresented: Bool
let id: String
let config: FileImporterView.ImporterConfig
let onCompletion: (Bool) -> Void
var body: some View {
Text("wow")
.hidden()
.fileImporter(
isPresented: $isPresented,
allowedContentTypes: config.types,
allowsMultipleSelection: config.allowMultiple
) { result in
switch result {
case .success(let urls):
config.completion(.success(urls))
case .failure(let error):
config.completion(.failure(error))
}
onCompletion(true)
}
}
}
extension View {
func withFileImporter() -> some View {
self.modifier(FileImporterView())
}
}

View File

@ -70,11 +70,11 @@ struct ControllerView: View {
HStack {
ButtonView(button: .leftStick)
.padding()
ButtonView(button: .start)
ButtonView(button: .back)
}
HStack {
ButtonView(button: .back)
ButtonView(button: .start)
ButtonView(button: .rightStick)
.padding()
}
@ -257,148 +257,180 @@ struct ABXYView: View {
}
}
struct ButtonView: View {
var button: VirtualControllerButton
@State private var width: CGFloat = 45
@State private var height: CGFloat = 45
@State private var isPressed = false
@AppStorage("onscreenhandheld") var onscreenjoy: Bool = false
@Environment(\.presentationMode) var presentationMode
@AppStorage("On-ScreenControllerScale") var controllerScale: Double = 1.0
@State private var debounceTimer: Timer?
@Environment(\.presentationMode) var presentationMode
@AppCodableStorage("toggleButtons") var toggleButtons = ToggleButtonsState()
@State private var istoggle = false
@State private var isPressed = false
@State private var toggleState = false
@State private var size: CGSize = .zero
var body: some View {
Image(systemName: buttonText)
.resizable()
.scaledToFit()
.frame(width: width, height: height)
.foregroundColor(true ? Color.white.opacity(0.5) : Color.black.opacity(0.5))
Circle()
.foregroundStyle(.clear.opacity(0))
.overlay {
Image(systemName: buttonConfig.iconName)
.resizable()
.scaledToFit()
.frame(width: size.width, height: size.height)
.foregroundStyle(.white)
.opacity(isPressed ? 0.6 : 1.0)
.allowsHitTesting(false)
}
.frame(width: size.width, height: size.height)
.background(
Group {
if !button.isTrigger && button != .leftStick && button != .rightStick {
Circle()
.fill(true ? Color.gray.opacity(0.4) : Color.gray.opacity(0.3))
.frame(width: width * 1.25, height: height * 1.25)
} else if button == .leftStick || button == .rightStick {
Image(systemName: buttonText)
.resizable()
.scaledToFit()
.frame(width: width * 1.25, height: height * 1.25)
.foregroundColor(true ? Color.gray.opacity(0.4) : Color.gray.opacity(0.3))
} else if button.isTrigger {
Image(systemName: "" + String(turntobutton(buttonText)))
.resizable()
.scaledToFit()
.frame(width: width * 1.25, height: height * 1.25)
.foregroundColor(true ? Color.gray.opacity(0.4) : Color.gray.opacity(0.3))
}
}
buttonBackground
)
.opacity(isPressed ? 0.6 : 1.0)
.gesture(
DragGesture(minimumDistance: 0)
.onChanged { _ in
handleButtonPress()
}
.onEnded { _ in
handleButtonRelease()
}
.onChanged { _ in handleButtonPress() }
.onEnded { _ in handleButtonRelease() }
)
.onAppear {
configureSizeForButton()
istoggle = (toggleButtons.toggle1 && button == .A) || (toggleButtons.toggle2 && button == .B) || (toggleButtons.toggle3 && button == .X) || (toggleButtons.toggle4 && button == .Y)
size = calculateButtonSize()
}
.onChange(of: controllerScale) { _ in
size = calculateButtonSize()
}
}
private func turntobutton(_ string: String) -> String {
var sting = string
if string.hasPrefix("zl") || string.hasPrefix("zr") {
sting = String(string.dropFirst(3))
} else {
sting = String(string.dropFirst(2))
private var buttonBackground: some View {
Group {
if !button.isTrigger && button != .leftStick && button != .rightStick {
Circle()
.fill(Color.gray.opacity(0.4))
.frame(width: size.width * 1.25, height: size.height * 1.25)
} else if button == .leftStick || button == .rightStick {
Image(systemName: buttonConfig.iconName)
.resizable()
.scaledToFit()
.frame(width: size.width * 1.25, height: size.height * 1.25)
.foregroundColor(Color.gray.opacity(0.4))
} else if button.isTrigger {
Image(systemName: convertTriggerIconToButton(buttonConfig.iconName))
.resizable()
.scaledToFit()
.frame(width: size.width * 1.25, height: size.height * 1.25)
.foregroundColor(Color.gray.opacity(0.4))
}
}
}
private func convertTriggerIconToButton(_ iconName: String) -> String {
if iconName.hasPrefix("zl") || iconName.hasPrefix("zr") {
var converted = String(iconName.dropFirst(3))
converted = converted.replacingOccurrences(of: "rectangle", with: "button")
converted = converted.replacingOccurrences(of: ".fill", with: ".horizontal.fill")
return converted
} else {
var converted = String(iconName.dropFirst(2))
converted = converted.replacingOccurrences(of: "rectangle", with: "button")
converted = converted.replacingOccurrences(of: ".fill", with: ".horizontal.fill")
return converted
}
sting = sting.replacingOccurrences(of: "rectangle", with: "button")
sting = sting.replacingOccurrences(of: ".fill", with: ".horizontal.fill")
return sting
}
private func handleButtonPress() {
if !isPressed {
guard !isPressed || istoggle else { return }
if istoggle {
toggleState.toggle()
isPressed = toggleState
let value = toggleState ? 1 : 0
Ryujinx.shared.virtualController.setButtonState(Uint8(value), for: button)
Haptics.shared.play(.medium)
} else {
isPressed = true
debounceTimer?.invalidate()
Ryujinx.shared.virtualController.setButtonState(1, for: button)
Haptics.shared.play(.medium)
}
}
private func handleButtonRelease() {
if isPressed {
isPressed = false
debounceTimer = Timer.scheduledTimer(withTimeInterval: 0.05, repeats: false) { _ in
Ryujinx.shared.virtualController.setButtonState(0, for: button)
}
if istoggle { return }
guard isPressed else { return }
isPressed = false
DispatchQueue.global(qos: .background).asyncAfter(deadline: .now() + 0.05) {
Ryujinx.shared.virtualController.setButtonState(0, for: button)
}
}
private func configureSizeForButton() {
private func calculateButtonSize() -> CGSize {
let baseWidth: CGFloat
let baseHeight: CGFloat
if button.isTrigger {
width = 70
height = 40
baseWidth = 70
baseHeight = 40
} else if button.isSmall {
width = 35
height = 35
baseWidth = 35
baseHeight = 35
} else {
baseWidth = 45
baseHeight = 45
}
// Adjust for iPad
if UIDevice.current.systemName.contains("iPadOS") {
width *= 1.2
height *= 1.2
}
let deviceMultiplier = UIDevice.current.userInterfaceIdiom == .pad ? 1.2 : 1.0
let scaleMultiplier = CGFloat(controllerScale)
width *= CGFloat(controllerScale)
height *= CGFloat(controllerScale)
return CGSize(
width: baseWidth * deviceMultiplier * scaleMultiplier,
height: baseHeight * deviceMultiplier * scaleMultiplier
)
}
private var buttonText: String {
// Centralized button configuration
private var buttonConfig: ButtonConfiguration {
switch button {
case .A:
return "a.circle.fill"
return ButtonConfiguration(iconName: "a.circle.fill")
case .B:
return "b.circle.fill"
return ButtonConfiguration(iconName: "b.circle.fill")
case .X:
return "x.circle.fill"
return ButtonConfiguration(iconName: "x.circle.fill")
case .Y:
return "y.circle.fill"
return ButtonConfiguration(iconName: "y.circle.fill")
case .leftStick:
return "l.joystick.press.down.fill"
return ButtonConfiguration(iconName: "l.joystick.press.down.fill")
case .rightStick:
return "r.joystick.press.down.fill"
return ButtonConfiguration(iconName: "r.joystick.press.down.fill")
case .dPadUp:
return "arrowtriangle.up.circle.fill"
return ButtonConfiguration(iconName: "arrowtriangle.up.circle.fill")
case .dPadDown:
return "arrowtriangle.down.circle.fill"
return ButtonConfiguration(iconName: "arrowtriangle.down.circle.fill")
case .dPadLeft:
return "arrowtriangle.left.circle.fill"
return ButtonConfiguration(iconName: "arrowtriangle.left.circle.fill")
case .dPadRight:
return "arrowtriangle.right.circle.fill"
return ButtonConfiguration(iconName: "arrowtriangle.right.circle.fill")
case .leftTrigger:
return "zl.rectangle.roundedtop.fill"
return ButtonConfiguration(iconName: "zl.rectangle.roundedtop.fill")
case .rightTrigger:
return "zr.rectangle.roundedtop.fill"
return ButtonConfiguration(iconName: "zr.rectangle.roundedtop.fill")
case .leftShoulder:
return "l.rectangle.roundedbottom.fill"
return ButtonConfiguration(iconName: "l.rectangle.roundedbottom.fill")
case .rightShoulder:
return "r.rectangle.roundedbottom.fill"
return ButtonConfiguration(iconName: "r.rectangle.roundedbottom.fill")
case .start:
return "plus.circle.fill"
return ButtonConfiguration(iconName: "plus.circle.fill")
case .back:
return "minus.circle.fill"
return ButtonConfiguration(iconName: "minus.circle.fill")
case .guide:
return "house.circle.fill"
return ButtonConfiguration(iconName: "house.circle.fill")
}
}
struct ButtonConfiguration {
let iconName: String
}
}

View File

@ -65,28 +65,27 @@ struct EmulationView: View {
Spacer()
}
Spacer()
if ssb {
HStack {
Button {
if let screenshot = Ryujinx.shared.emulationUIView?.screenshot() {
UIImageWriteToSavedPhotosAlbum(screenshot, nil, nil, nil)
Image(systemName: "arrow.left.circle")
.resizable()
.frame(width: 50, height: 50)
.onTapGesture {
startgame = nil
stop_emulation()
try? Ryujinx.shared.stop()
}
} label: {
Image(systemName: "square.and.arrow.up")
}
.frame(width: UIDevice.current.systemName.contains("iPadOS") ? 60 * 1.2 : 45, height: UIDevice.current.systemName.contains("iPadOS") ? 60 * 1.2 : 45)
.padding()
.padding()
Spacer()
}
}
Spacer()
}
}
}
@ -102,13 +101,13 @@ struct EmulationView: View {
.onChange(of: scenePhase) { newPhase in
// Detect when the app enters the background
if newPhase == .background {
stop_emulation(true)
pause_emulation(true)
isInBackground = true
} else if newPhase == .active {
stop_emulation(false)
pause_emulation(false)
isInBackground = false
} else if newPhase == .inactive {
stop_emulation(true)
pause_emulation(true)
isInBackground = true
}
}

View File

@ -87,40 +87,48 @@ class MeloMTKView: MTKView {
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesBegan(touches, with: event)
let disabled = UserDefaults.standard.bool(forKey: "disableTouch")
setAspectRatio(Ryujinx.shared.config?.aspectRatio ?? .fixed16x9)
for touch in touches {
let location = touch.location(in: self)
if scaleToTargetResolution(location) == nil {
ignoredTouches.insert(touch)
continue
if !disabled {
for touch in touches {
let location = touch.location(in: self)
if scaleToTargetResolution(location) == nil {
ignoredTouches.insert(touch)
continue
}
activeTouches.append(touch)
let index = activeTouches.firstIndex(of: touch)!
let scaledLocation = scaleToTargetResolution(location)!
// // print("Touch began at: \(scaledLocation) and \(self.aspectRatio)")
touch_began(Float(scaledLocation.x), Float(scaledLocation.y), Int32(index))
}
activeTouches.append(touch)
let index = activeTouches.firstIndex(of: touch)!
let scaledLocation = scaleToTargetResolution(location)!
// // print("Touch began at: \(scaledLocation) and \(self.aspectRatio)")
touch_began(Float(scaledLocation.x), Float(scaledLocation.y), Int32(index))
}
}
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesEnded(touches, with: event)
let disabled = UserDefaults.standard.bool(forKey: "disableTouch")
setAspectRatio(Ryujinx.shared.config?.aspectRatio ?? .fixed16x9)
for touch in touches {
if ignoredTouches.contains(touch) {
ignoredTouches.remove(touch)
continue
}
if let index = activeTouches.firstIndex(of: touch) {
activeTouches.remove(at: index)
if !disabled {
for touch in touches {
if ignoredTouches.contains(touch) {
ignoredTouches.remove(touch)
continue
}
// // print("Touch ended for index \(index)")
touch_ended(Int32(index))
if let index = activeTouches.firstIndex(of: touch) {
activeTouches.remove(at: index)
// // print("Touch ended for index \(index)")
touch_ended(Int32(index))
}
}
}
}
@ -128,26 +136,30 @@ class MeloMTKView: MTKView {
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesMoved(touches, with: event)
let disabled = UserDefaults.standard.bool(forKey: "disableTouch")
setAspectRatio(Ryujinx.shared.config?.aspectRatio ?? .fixed16x9)
for touch in touches {
if ignoredTouches.contains(touch) {
continue
}
let location = touch.location(in: self)
guard let scaledLocation = scaleToTargetResolution(location) else {
if let index = activeTouches.firstIndex(of: touch) {
activeTouches.remove(at: index)
// // print("Touch left active area, removed index \(index)")
touch_ended(Int32(index))
if !disabled {
for touch in touches {
if ignoredTouches.contains(touch) {
continue
}
let location = touch.location(in: self)
guard let scaledLocation = scaleToTargetResolution(location) else {
if let index = activeTouches.firstIndex(of: touch) {
activeTouches.remove(at: index)
// // print("Touch left active area, removed index \(index)")
touch_ended(Int32(index))
}
continue
}
if let index = activeTouches.firstIndex(of: touch) {
// // print("Touch moved to: \(scaledLocation)")
touch_moved(Float(scaledLocation.x), Float(scaledLocation.y), Int32(index))
}
continue
}
if let index = activeTouches.firstIndex(of: touch) {
// // print("Touch moved to: \(scaledLocation)")
touch_moved(Float(scaledLocation.x), Float(scaledLocation.y), Int32(index))
}
}
}

View File

@ -45,7 +45,7 @@ struct ContentView: View {
@AppStorage("quit") var quit: Bool = false
@State var quits: Bool = false
@AppStorage("MVK_CONFIG_PREFILL_METAL_COMMAND_BUFFERS") var mVKPreFillBuffer: Bool = true
@AppStorage("MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS") var syncqsubmits: Bool = true
@AppStorage("MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS") var syncqsubmits: Bool = false
@AppStorage("ignoreJIT") var ignoreJIT: Bool = false
// Loading Animation

View File

@ -78,10 +78,7 @@ struct GameLibraryView: View {
// Game list
if Ryujinx.shared.games.isEmpty {
EmptyGameLibraryView(
isSelectingGameFile: $isSelectingGameFile,
isImporting: $isImporting
)
EmptyGameLibraryView(isSelectingGameFile: $isSelectingGameFile)
} else {
gameListView
.animation(.easeInOut(duration: 0.3), value: searchText)
@ -174,11 +171,29 @@ struct GameLibraryView: View {
.onChange(of: searchText) { _ in
isSearching = !searchText.isEmpty
}
.fileImporter(isPresented: $isImporting, allowedContentTypes: [.folder, .nsp, .xci, .zip, .item]) { result in
handleFileImport(result: result)
.onChange(of: isImporting) { newValue in
if newValue {
FileImporterManager.shared.importFiles(types: [.nsp, .xci, .item]) { result in
isImporting = false
handleRunningGame(result: result)
}
}
}
.fileImporter(isPresented: $firmwareInstaller, allowedContentTypes: [.item]) { result in
handleFirmwareImport(result: result)
.onChange(of: isSelectingGameFile) { newValue in
if newValue {
FileImporterManager.shared.importFiles(types: [.nsp, .xci, .item]) { result in
isImporting = false
handleAddingGame(result: result)
}
}
}
.onChange(of: firmwareInstaller) { newValue in
if newValue {
FileImporterManager.shared.importFiles(types: [.folder, .zip]) { result in
isImporting = false
handleFirmwareImport(result: result)
}
}
}
.sheet(isPresented: $isSelectingGameUpdate) {
UpdateManagerSheet(game: $gameInfo)
@ -361,68 +376,72 @@ struct GameLibraryView: View {
// MARK: - Import Handlers
private func handleFileImport(result: Result<URL, Error>) {
if isSelectingGameFile {
switch result {
case .success(let url):
guard url.startAccessingSecurityScopedResource() else {
// print("Failed to access security-scoped resource")
return
}
defer { url.stopAccessingSecurityScopedResource() }
do {
let fileManager = FileManager.default
let documentsDirectory = fileManager.urls(for: .documentDirectory, in: .userDomainMask).first!
let romsDirectory = documentsDirectory.appendingPathComponent("roms")
if !fileManager.fileExists(atPath: romsDirectory.path) {
try fileManager.createDirectory(at: romsDirectory, withIntermediateDirectories: true, attributes: nil)
}
let destinationURL = romsDirectory.appendingPathComponent(url.lastPathComponent)
try fileManager.copyItem(at: url, to: destinationURL)
Ryujinx.shared.games = Ryujinx.shared.loadGames()
} catch {
// print("Error copying game file: \(error)")
}
case .failure(let err):
print("File import failed: \(err.localizedDescription)")
private func handleAddingGame(result: Result<[URL], Error>) {
switch result {
case .success(let urls):
guard let url = urls.first, url.startAccessingSecurityScopedResource() else {
// print("Failed to access security-scoped resource")
return
}
} else {
switch result {
case .success(let url):
guard url.startAccessingSecurityScopedResource() else {
// print("Failed to access security-scoped resource")
return
defer { url.stopAccessingSecurityScopedResource() }
do {
let fileManager = FileManager.default
let documentsDirectory = fileManager.urls(for: .documentDirectory, in: .userDomainMask).first!
let romsDirectory = documentsDirectory.appendingPathComponent("roms")
if !fileManager.fileExists(atPath: romsDirectory.path) {
try fileManager.createDirectory(at: romsDirectory, withIntermediateDirectories: true, attributes: nil)
}
do {
let handle = try FileHandle(forReadingFrom: url)
let fileExtension = (url.pathExtension as NSString).utf8String
let extensionPtr = UnsafeMutablePointer<CChar>(mutating: fileExtension)
let gameInfo = get_game_info(handle.fileDescriptor, extensionPtr)
let game = Game.convertGameInfoToGame(gameInfo: gameInfo, url: url)
DispatchQueue.main.async {
startemu = game
}
} catch {
// print(error)
}
let destinationURL = romsDirectory.appendingPathComponent(url.lastPathComponent)
try fileManager.copyItem(at: url, to: destinationURL)
case .failure(let err):
print("File import failed: \(err.localizedDescription)")
Ryujinx.shared.games = Ryujinx.shared.loadGames()
} catch {
// print("Error copying game file: \(error)")
}
case .failure(let err):
print("File import failed: \(err.localizedDescription)")
}
}
private func handleFirmwareImport(result: Result<URL, Error>) {
private func handleRunningGame(result: Result<[URL], Error>) {
switch result {
case .success(let urls):
guard let url = urls.first, url.startAccessingSecurityScopedResource() else {
// print("Failed to access security-scoped resource")
return
}
do {
let handle = try FileHandle(forReadingFrom: url)
let fileExtension = (url.pathExtension as NSString).utf8String
let extensionPtr = UnsafeMutablePointer<CChar>(mutating: fileExtension)
let gameInfo = get_game_info(handle.fileDescriptor, extensionPtr)
let game = Game.convertGameInfoToGame(gameInfo: gameInfo, url: url)
DispatchQueue.main.async {
startemu = game
}
} catch {
// print(error)
}
case .failure(let err):
print("File import failed: \(err.localizedDescription)")
}
}
private func handleFirmwareImport(result: Result<[URL], Error>) {
switch result {
case .success(let url):
guard let url = url.first else {
return
}
do {
let fun = url.startAccessingSecurityScopedResource()
let path = url.path
@ -527,7 +546,6 @@ extension Game: Codable {
// MARK: - Empty Library View
struct EmptyGameLibraryView: View {
@Binding var isSelectingGameFile: Bool
@Binding var isImporting: Bool
var body: some View {
VStack(spacing: 24) {
@ -550,7 +568,6 @@ struct EmptyGameLibraryView: View {
Button {
isSelectingGameFile = true
isImporting = true
} label: {
Label("Add Game", systemImage: "plus")
.font(.headline)

View File

@ -57,6 +57,13 @@ struct SettingsView: View {
@AppStorage("HideButtons") var hideButtonsJoy = false
@AppStorage("checkForUpdate") var checkForUpdate: Bool = true
@AppStorage("disableTouch") var disableTouch = false
@AppStorage("runOnMainThread") var runOnMainThread = false
@AppCodableStorage("toggleButtons") var toggleButtons = ToggleButtonsState()
@State private var showResolutionInfo = false
@State private var showAnisotropicInfo = false
@ -480,6 +487,16 @@ struct SettingsView: View {
Divider()
SettingsToggle(isOn: $swapBandA, icon: "rectangle.2.swap", label: "Swap Face Buttons (Physical Controller)")
Divider()
DisclosureGroup("Toggle Buttons") {
SettingsToggle(isOn: $toggleButtons.toggle1, icon: "circle.grid.cross.right.filled", label: "Toggle A")
SettingsToggle(isOn: $toggleButtons.toggle2, icon: "circle.grid.cross.down.filled", label: "Toggle B")
SettingsToggle(isOn: $toggleButtons.toggle3, icon: "circle.grid.cross.up.filled", label: "Toggle X")
SettingsToggle(isOn: $toggleButtons.toggle4, icon: "circle.grid.cross.left.filled", label: "Toggle Y")
}
.padding(.vertical, 6)
}
}
@ -727,6 +744,10 @@ struct SettingsView: View {
// Advanced toggles card
SettingsCard {
VStack(spacing: 4) {
SettingsToggle(isOn: $runOnMainThread, icon: "square.stack.3d.up", label: "Run Core on Main Thread")
Divider()
SettingsToggle(isOn: $config.dfsIntegrityChecks, icon: "checkmark.shield", label: "Disable FS Integrity Checks")
Divider()
@ -837,8 +858,13 @@ struct SettingsView: View {
SettingsSection(title: "Miscellaneous Options") {
SettingsCard {
VStack(spacing: 4) {
// Disable Touch card
SettingsToggle(isOn: $disableTouch, icon: "rectangle.and.hand.point.up.left.filled", label: "Disable Touch")
Divider()
// Screenshot button card
SettingsToggle(isOn: $ssb, icon: "square.and.arrow.up", label: "Screenshot Button")
SettingsToggle(isOn: $ssb, icon: "arrow.left.circle", label: "Exit Button")
Divider()

View File

@ -34,10 +34,15 @@ struct MeloNXApp: App {
@AppStorage("location-enabled") var locationenabled: Bool = false
@AppStorage("checkForUpdate") var checkForUpdate: Bool = true
@AppStorage("runOnMainThread") var runOnMainThread = false
@AppStorage("autoJIT") var autoJIT = false
var body: some Scene {
WindowGroup {
if finishedStorage {
ContentView()
.withFileImporter()
.onAppear {
if checkForUpdate {
checkLatestVersion()
@ -59,10 +64,8 @@ struct MeloNXApp: App {
} else {
SetupView(finished: $finished)
.onChange(of: finished) { newValue in
withAnimation {
withAnimation {
finishedStorage = newValue
}
withAnimation(.easeOut) {
finishedStorage = newValue
}
}
}

View File

@ -286,16 +286,6 @@ namespace Ryujinx.Headless.SDL2
{
_contentManager = new ContentManager(_virtualFileSystem);
}
if (_accountManager == null)
{
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, "");
}
if (_userChannelPersistence == null)
{
_userChannelPersistence = new UserChannelPersistence();
}
}
static void Main(string[] args)
@ -402,8 +392,8 @@ namespace Ryujinx.Headless.SDL2
return String.Empty;
}
[UnmanagedCallersOnly(EntryPoint = "stop_emulation")]
public static void StopEmulation(bool shouldPause)
[UnmanagedCallersOnly(EntryPoint = "pause_emulation")]
public static void PauseEmulation(bool shouldPause)
{
if (_window != null)
{
@ -422,6 +412,15 @@ namespace Ryujinx.Headless.SDL2
}
}
[UnmanagedCallersOnly(EntryPoint = "stop_emulation")]
public static void StopEmulation()
{
if (_window != null)
{
_window.Exit();
}
}
[UnmanagedCallersOnly(EntryPoint = "get_game_info")]
public static GameInfoNative GetGameInfoNative(int descriptor, IntPtr extensionPtr)
{
@ -1134,42 +1133,22 @@ namespace Ryujinx.Headless.SDL2
static void Load(Options option)
{
_libHacHorizonManager = new LibHacHorizonManager();
_libHacHorizonManager.InitializeFsServer(_virtualFileSystem);
_libHacHorizonManager.InitializeArpServer();
_libHacHorizonManager.InitializeBcatServer();
_libHacHorizonManager.InitializeSystemClients();
if (_virtualFileSystem == null)
_contentManager = new ContentManager(_virtualFileSystem);
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, option.UserProfile);
_userChannelPersistence = new UserChannelPersistence();
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
if (OperatingSystem.IsIOS())
{
_virtualFileSystem = VirtualFileSystem.CreateInstance();
}
if (_libHacHorizonManager == null)
{
_libHacHorizonManager = new LibHacHorizonManager();
_libHacHorizonManager.InitializeFsServer(_virtualFileSystem);
_libHacHorizonManager.InitializeArpServer();
_libHacHorizonManager.InitializeBcatServer();
_libHacHorizonManager.InitializeSystemClients();
}
if (_contentManager == null)
{
_contentManager = new ContentManager(_virtualFileSystem);
}
if (_accountManager == null)
{
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, option.UserProfile);
}
if (_userChannelPersistence == null)
{
_userChannelPersistence = new UserChannelPersistence();
}
if (_inputManager == null)
{
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
}
if (OperatingSystem.IsIOS()) {
Logger.Info?.Print(LogClass.Application, $"Current Device: {option.DisplayName} ({option.DeviceModel}) {Environment.OSVersion.Version}");
Logger.Info?.Print(LogClass.Application, $"Increased Memory Limit: {option.MemoryEnt}");
}