704 Commits

Author SHA1 Message Date
Thomas Guillemard
65b3da01b7 Some improvements for nvnflinger (#555)
* Initial fixes for last release of libnx

For now, the framebuffer aren't okay but it will not crash/

* Improve code reaadability in NvFlinger parsing

* Make surfaces access more userfriendly

* Add ColorFormat

* Fix code style in ColorFormat.cs

* Add multiple framebuffer support in nvnflinger

This fix libnx console rendering

* Move ReadStruct/WriteStruct to Ryujinx.Common

* fix the last nit

* Fix inverted color for R5G6B5

Also add some other format that libnx might uses.

* Remove hardcoded BlockHeight in nvflinger
2019-01-05 22:26:16 +01:00
Alex Barney
d528bcda0d Update to LibHac 0.2.0 (#549)
* Update to LibHac 0.2.0

* Changes based on feedback
2019-01-05 01:41:49 +01:00
BaronKiko
6b535588c5 Quad to triangle optimization (#552)
* Fix minor bug with ordering leading to incorrect ordering

* Converts quads and quadstrips to triangle

* A new line for emmaus

* Refactor to remove Ib from quadhelper methods

* 20 extra brackets...
2019-01-01 15:08:15 -02:00
gdkchan
8beb7d11d5 This kind of thing drives me crazy 2019-01-01 14:01:44 -03:00
emmauss
a3698ca097 fix wrong contenttype (#553) 2018-12-30 15:36:35 +02:00
WilliamWsyHK
030a86e5a1 System Language can be configurable. (#535) 2018-12-27 17:08:34 +02:00
HorrorTroll
b7e119fb9e Add RG16 Sint (#517) 2018-12-27 13:05:54 +02:00
gdkchan
bfc19ae143 Do not attempt to read unused attribute, fix attributes count (#520) 2018-12-26 17:29:50 -02:00
LDj3SNuD
72b667ac0d Fix Frecpe_S/V and Frsqrte_S/V (full FP emu.). Add Sse Opt. & SoftFloat Impl. for Fcmeq/ge/gt/le/lt_S/V (Reg & Zero), Faddp_S/V, Fmaxp_V, Fminp_V Inst.; add Sse Opt. for Shll_V, S/Ushll_V Inst.; improve Sse Opt. for Xtn_V Inst.. Add Tests. (#543)
* Update Optimizations.cs

* Update InstEmitSimdShift.cs

* Update InstEmitSimdHelper.cs

* Update InstEmitSimdArithmetic.cs

* Update InstEmitSimdMove.cs

* Update SoftFloat.cs

* Update InstEmitSimdCmp.cs

* Update CpuTestSimdShImm.cs

* Update CpuTestSimd.cs

* Update CpuTestSimdReg.cs

* Nit.

* Update SoftFloat.cs

* Update InstEmitSimdArithmetic.cs

* Update InstEmitSimdHelper.cs

* Update CpuTestSimd.cs

* Explicit some implicit casts.

* Simplify some powers; nits.

* Update OpCodeTable.cs

* Update InstEmitSimdArithmetic.cs

* Update CpuTestSimdReg.cs

* Update InstEmitSimdArithmetic.cs
2018-12-26 15:11:36 -02:00
Thomas Guillemard
154c154048 Fix issues with compressed NSO without a section (#548)
* Fix issues with compressed NSO without a section

Avoid trying to decompress something that doesn't exist

* don't use the lengths of the buffer directly
2018-12-22 15:42:48 -02:00
gdkchan
71378256ad Refactor SVC handler (#540)
* Refactor SVC handler

* Get rid of KernelErr

* Split kernel code files into multiple folders
2018-12-18 03:33:36 -02:00
Dudejoe870
1b8f9b4b10 Update the Readme (#546)
* Update the Readme (finally)

* Address Feedback

Move default button mappings to CONFIG.MD
Change "Ryujinx solution folder" to "Ryujinx project folder"
Re-word the help section
Get rid of "(RC1)" on the .NET Core download link

* Update discord link
2018-12-17 22:34:23 -02:00
Thomas Guillemard
c45c93fb05 Move MaxUboSize definition (#530)
* Move MaxUboSize definition

This fix a crash on Ryujinx.ShaderTools caused by the absence of an
OpenGL context.

* Use a constant for the value in ShaderTools

* Address comments
2018-12-17 22:32:12 -02:00
MS-DOS1999
0831a71a54 Add Frintz_S/V opcode and unit test, correction of some unit tests (#523)
* Add Frintz_S/V opcode and unit test, correction of some unit tests

* --test

* fix code style issue

* delete tab
2018-12-17 22:29:47 -02:00
Roderick Sieben
f7c654a6a3 Optimized memory modified check (#538)
* Optimized memory modified check

This was initially in some cases more expensive than plainly sending the data. Now it should have way better performance.

* Small refactoring

* renamed InvalidAccessEventArgs
* Renamed PtPageBits

* Removed ValueRange(set)

They are currently unused and won't be likely to be used in the near future
2018-12-11 23:48:54 -02:00
gdkchan
e2d93b7714 Misc. CPU improvements (#519)
* Fix and simplify TranslatorCache

* Fix some assignment alignments, remove some unused usings

* Changes to ILEmitter, separate it from ILEmitterCtx

* Rename ILEmitter to ILMethodBuilder

* Rename LdrLit and *_Fix opcodes

* Revert TranslatorCache impl to the more performant one, fix a few issues with it

* Allow EmitOpCode to be called even after everything has been emitted

* Make Emit and AdvanceOpCode private, simplify it a bit now that it starts emiting from the entry point

* Remove unneeded temp use

* Add missing exit call on TestExclusive

* Use better hash

* Implement the == and != operators
2018-12-10 22:58:52 -02:00
emmauss
7adf242291 Fix homebrew input (#528)
* fix homebrew input
2018-12-07 22:59:38 +02:00
HorrorTroll
93977c262b Fix InitializeOld & add FinalizeOld, SetAndWaitOld, GetOld on mm:u (#521)
* Fix mm:u

* Align some missing

* Fix some uncorrect code
2018-12-07 13:19:10 -02:00
Alex Barney
75bc12eb43 Adjust naming conventions and general refactoring in HLE Project (#527)
* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Apply previous refactorings to the merged code
2018-12-06 09:16:24 -02:00
gdkchan
58b3358f18 Revert "Adjust naming conventions and general refactoring in HLE Project (#490)" (#526)
This reverts commit 0bbda57e435c871811dbf823f04322c14f5abda9.
2018-12-04 22:52:39 -02:00
Alex Barney
0bbda57e43 Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Remove unneeded property setters
2018-12-04 18:23:37 -02:00
gdkchan
28c2c91a52 NVDEC implementation using FFmpeg (#443)
* Initial nvdec implementation using FFmpeg

* Fix swapped channels on the video decoder and the G8R8 texture format

* Fix texture samplers not being set properly (regression)

* Rebased

* Remove unused code introduced on the rebase

* Add support for RGBA8 output format on the video image composer

* Correct spacing

* Some fixes for rebase and other tweaks

* Allow size mismatch on frame copy

* Get rid of GetHostAddress calls on VDec
2018-12-03 00:38:47 -02:00
LDj3SNuD
2a4d099bbf Fix Sshl_V; Add S/Uqrshl_V, S/Uqshl_V, S/Urshl_V; Add Tests. (#516)
* Update OpCodeTable.cs

* Update InstEmitSimdShift.cs

* Update SoftFallback.cs

* Update CpuTestSimdReg.cs

* Nit.

* Update SoftFallback.cs

* Update Optimizations.cs

* Update InstEmitSimdLogical.cs

* Update InstEmitSimdArithmetic.cs
2018-12-01 22:34:43 -02:00
jduncanator
238db2ff37 Normalize all the line endings (#518) 2018-11-29 00:01:19 -02:00
gdkchan
f3e43b1882 Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503)
* Add support for bigger UBOs, fix sRGB regression, small improvement to the 2D copy engine

* Break into multiple lines

* Read fractions for source/step values on the 2d copy engine aswell

* Use fixed point math for more speed

* Fix reinterpret when texture sizes are different
2018-11-28 21:09:44 -02:00
gdkchan
9157fb44ff Better process implementation (#491)
* Initial implementation of KProcess

* Some improvements to the memory manager, implement back guest stack trace printing

* Better GetInfo implementation, improve checking in some places with information from process capabilities

* Allow the cpu to read/write from the correct memory locations for accesses crossing a page boundary

* Change long -> ulong for address/size on memory related methods to avoid unnecessary casts

* Attempt at implementing ldr:ro with new KProcess

* Allow BSS with size 0 on ldr:ro

* Add checking for memory block slab heap usage, return errors if full, exit gracefully

* Use KMemoryBlockSize const from KMemoryManager

* Allow all methods to read from non-contiguous locations

* Fix for TransactParcelAuto

* Address PR feedback, additionally fix some small issues related to the KIP loader and implement SVCs GetProcessId, GetProcessList, GetSystemInfo, CreatePort and ManageNamedPort

* Fix wrong check for source pages count from page list on MapPhysicalMemory

* Fix some issues with UnloadNro on ldr:ro
2018-11-28 20:18:09 -02:00
HorrorTroll
17906de800 Add RGBA16 Unorm (#513) 2018-11-23 12:21:45 -02:00
jduncanator
b0ae99407d GPU: Allow depth textures to be loaded (#511)
Allow depth textures to be loaded when their component types do not match.
2018-11-21 04:27:33 -02:00
Ac_K
e2f9e7eb90 Clean LM string (#512)
* Update ILogger.cs

* Update ILogger.cs

remove optionnal args

* Change to interpolated strings
2018-11-21 04:27:18 -02:00
emmauss
0975f80081 Support other switch controller types (#487)
* Make controllers modular, support changing controller type

* return readable events

* signal hid events

* fix style
2018-11-20 01:01:36 +01:00
emmauss
c6de4b43f8 fix typo (#509) 2018-11-19 10:04:33 +01:00
HorrorTroll
5a7faf2f2f Add BGRA8 Srgb (#505) 2018-11-19 02:07:09 -02:00
jduncanator
bd0f4c875b Audio: Track and Call ReleaseCallbacks in the Dummy Audio Output (#508)
We need to signal the guest process when buffers are released to avoid a softlock.
2018-11-19 02:24:15 +01:00
jduncanator
8a61955978 ContentServices: Handle null LocationEntry Path in VerifyContentType (#506)
When `LocationEntry.ContentPath` is `null`, we can always return `false` as it can't possibly be a valid `ContentType`
2018-11-19 01:20:17 +01:00
emmauss
5b24ecc170 Implement ContentManager and related services (#438)
* Implement contentmanager and related services

* small changes

* read system firmware version from nand

* add pfs support, write directoryentry info for romfs files

* add file check in fsp-srv:8

* add support for open fs of internal files

* fix filename when accessing pfs

* use switch style paths for contentpath

* close nca after verifying type

* removed publishing profiles, align directory entry

* fix style

* lots of style fixes

* yasf(yet another style fix)

* yasf(yet another style fix) plus symbols

* enforce path check on every fs access

* change enum type to default

* fix typo
2018-11-18 17:37:41 -02:00
LDj3SNuD
a080ce2bd9 Add Sse Opt. for S/Umax_V, S/Umin_V, S/Uaddw_V, S/Usubw_V, Fabs_S/V, Fneg_S/V Inst.; for Fcvtl_V, Fcvtn_V Inst.; and for Fcmp_S Inst.. Add/Improve other Sse Opt.. Add Tests. (#496)
* Update CpuTest.cs

* Update CpuTestSimd.cs

* Update CpuTestSimdReg.cs

* Update InstEmitSimdCmp.cs

* Update SoftFloat.cs

* Update InstEmitAluHelper.cs

* Update InstEmitSimdArithmetic.cs

* Update InstEmitSimdHelper.cs

* Update VectorHelper.cs

* Update InstEmitSimdCvt.cs

* Update InstEmitSimdArithmetic.cs

* Update CpuTestSimd.cs

* Update InstEmitSimdArithmetic.cs

* Update OpCodeTable.cs

* Update InstEmitSimdArithmetic.cs

* Update InstEmitSimdCmp.cs

* Update InstEmitSimdCvt.cs

* Update CpuTestSimd.cs

* Update CpuTestSimdReg.cs

* Create CpuTestSimdFcond.cs

* Update OpCodeTable.cs

* Update InstEmitSimdMove.cs

* Update CpuTestSimdIns.cs

* Create CpuTestSimdExt.cs

* Nit.

* Update PackageReference.
2018-11-18 00:41:16 -02:00
gdkchan
873b4e0d30 Enable SRGB framebuffers by default (#502) 2018-11-17 05:10:51 +01:00
gdkchan
fa1fc404a1 Improved GPU command lists decoding (#499)
* Better implementation of the DMA pusher, misc fixes

* Remove some debug code

* Correct RGBX8 format

* Add support for linked Texture Sampler Control

* Attempt to fix upside down screen issue
2018-11-17 05:01:31 +01:00
gdkchan
4c524cc3f5 HwOpus service implementation (#201)
* Started to implement the hwopus service

* Write outputs on decode method, some basic error handling

* Fix buffer size read from header and check

* Fix order of values
2018-11-17 04:36:49 +01:00
jduncanator
77569ad35b Audio: Properly implements audio fallback for SoundIO (#500)
* Audio: Properly implements audio fallback for SoundIO

Given some drivers have issues with SoundIO (for the time being), this attempts to detect if SoundIO can open the default audio device, and then return false in IsSupported if it can't.

* Audio: Handle the backend disconnected event

libsoundio panics by default when a backend disconnects, this catches that event and gracefully handles it.

* Audio: Fix styling nits

* Audio: Fix nits

Because Ac_K. 😫
2018-11-17 04:35:15 +01:00
GalladeGuy
2323ba3c29 Get rid of the link to Ryujinx-Settings (#501) 2018-11-17 04:33:38 +01:00
jduncanator
9ba763ce0b Implement libsoundio as an alternative audio backend (#406)
* Audio: Implement libsoundio as an alternative audio backend

libsoundio will be preferred over OpenAL if it is available on the machine. If neither are available, it will fallback to a dummy audio renderer that outputs no sound.

* Audio: Fix SoundIoRingBuffer documentation

* Audio: Unroll and optimize the audio write callback

Copying one sample at a time is slow, this unrolls the most common audio channel layouts and manually copies the bytes between source and destination. This is over 2x faster than calling CopyBlockUnaligned every sample.

* Audio: Optimize the write callback further

This dramatically reduces the audio buffer copy time. When the sample size is one of handled sample sizes the buffer copy operation is almost 10x faster than CopyBlockAligned.

This works by copying full samples at a time, rather than the individual bytes that make up the sample. This allows for 2x or 4x faster copy operations depending on sample size.

* Audio: Fix typo in Stereo write callback

* Audio: Fix Surround (5.1) audio write callback

* Audio: Update Documentation

* Audio: Use built-in Unsafe.SizeOf<T>()

Built-in `SizeOf<T>()` is 10x faster than our `TypeSize<T>` helper. This also helps reduce code surface area.

* Audio: Keep fixed buffer style consistent

* Audio: Address styling nits

* Audio: More style nits

* Audio: Add additional documentation

* Audio: Move libsoundio bindings internal

As per discussion, moving the libsoundio native bindings into Ryujinx.Audio

* Audio: Bump Target Framework back up to .NET Core 2.1

* Audio: Remove voice mixing optimizations.

Leaves Saturation optimizations in place.
2018-11-15 03:22:50 +01:00
gdkchan
76a89013b9 Force cache to remove entries when memory usage exceeds a given threshold (#492) 2018-11-14 23:22:02 +01:00
gdkchan
30881afe0c Initialize blend registers with default values (#497) 2018-11-14 22:50:31 +01:00
Ac_K
637bcbc298 Add BGR5A1 Image Format (#495)
* Add `BGR5A1` to ImageUtils.cs

Add `BGR5A1` Image Format.

* Add BGR5A1 to OGLEnumConverter.cs
2018-11-11 02:27:06 -02:00
Ac_K
cd6d288f55 Update ImageUtils.cs (#494)
Fix `GalImageFormat.D32S8` definition.
2018-11-09 16:41:40 -02:00
gdkchan
ef1b013f85 Fix BLR when the source reg is X30 (#493) 2018-11-09 16:41:20 -02:00
gdkchan
e1de72283f Implment common and independent blend properly (fixes #458) (#485)
* Implment common and independent blend properly

* Nits
2018-11-01 01:22:24 -03:00
LDj3SNuD
c1d70a4ff6 Add Flush-to-zero mode (input, output) to FP instructions (slow paths); update FP Tests. Update Naming Conventions for Tests project. (#489)
* Update SoftFloat.cs

* Update SoftFallback.cs

* Update InstEmitSimdShift.cs

* Update InstEmitSimdCvt.cs

* Update InstEmitSimdArithmetic.cs

* Update CryptoHelper.cs

* Update CpuTestSimd.cs

* Update CpuTestSimdReg.cs

* Update CpuThreadState.cs

* Update OpCodeTable.cs

* Add files via upload

* Nit.

* Remove unused using. Nit.

* Remove unused using. FZ update.

* Nit.

* Remove unused using.
2018-11-01 01:22:09 -03:00
Alex Barney
09639845fc Update libhac. Load tickets from XCI files (#476) 2018-10-30 23:34:27 -03:00