gdkchan
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180ca8eeb7
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[GPU] Avoid drawing the frame buffer with alpha blend enabled, use correct blend enable register, clear the buffer before drawing
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2018-04-13 22:42:55 -03:00 |
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emmauss
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c58e867b0b
|
Add logclass, made changes to logging calls (#79)
* add logclass, made changes to logging calls
* made enum parsing case insensitive
* enable logclass on partial or complete match
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2018-04-13 22:02:24 -03:00 |
|
gdkchan
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ce12f21b82
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[HLE] Fix hid issues on some games
|
2018-04-13 17:39:45 -03:00 |
|
gdkchan
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6d474a72c1
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[GPU] Remove 1f in RCP instruction emitter on glsl decompiler
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2018-04-13 16:01:29 -03:00 |
|
gdkchan
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933ccc72aa
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[GPU] Do not use the f suffix on float contants on the shader glsl code
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2018-04-13 15:53:16 -03:00 |
|
gdkchan
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a0ed8de9c5
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Bump glsl version to support layout qualifier
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2018-04-13 15:36:12 -03:00 |
|
gdkchan
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fab16f9aae
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Fix for current framebuffer issues (#78)
[GPU] Fix some of the current framebuffer issues
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2018-04-13 15:12:58 -03:00 |
|
LDj3SNuD
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8fddc8351f
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Add TRN1 & TRN2 (vector) instructions. Add 4 simple tests (4S, 8B). (#77)
* Update AOpCodeTable.cs
* Update AInstEmitSimdMove.cs
* Update CpuTestSimdMove.cs
* Update AInstEmitSimdMove.cs
* Update CpuTestSimdMove.cs
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2018-04-12 11:52:00 -03:00 |
|
gdkchan
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29338dc446
|
[CPU] Speed up translation a little bit
|
2018-04-11 14:44:03 -03:00 |
|
gdkchan
|
74a02e1397
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[HLE/Service] Fix ToCalendarTimeWithMyRule (for real this time)
|
2018-04-10 21:18:20 -03:00 |
|
gdkchan
|
a15e282909
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[HLE/Service] Fix ToCalendarTimeWithMyRule
|
2018-04-10 21:16:27 -03:00 |
|
gdkchan
|
d8550b8cda
|
[CPU] Fix CNT instruction
|
2018-04-10 20:58:32 -03:00 |
|
gdkchan
|
27bde6d56f
|
[GPU] Add support for the BC4/5 texture formats
|
2018-04-10 18:54:50 -03:00 |
|
gdkchan
|
6fd8b6feff
|
Fix regression -- enable raw frame buffer rendering
|
2018-04-10 16:56:03 -03:00 |
|
gdkchan
|
38ea4de41f
|
[GPU] Add more shader instructions, add support for rgb565 textures
|
2018-04-10 16:50:32 -03:00 |
|
LDj3SNuD
|
00da90996b
|
Add A1B5G5R5 texture format. (#76)
* Update GalTextureFormat.cs
* Update TextureReader.cs
|
2018-04-08 18:08:36 -03:00 |
|
gdkchan
|
f09ff013f7
|
Remove line numbers from log
|
2018-04-08 17:38:27 -03:00 |
|
emmauss
|
a78ef6b2ea
|
log calling method in logs (#71)
|
2018-04-08 17:30:50 -03:00 |
|
gdkchan
|
f8d5cf37d4
|
Use correct pitch value when decoding linear swizzle textures
|
2018-04-08 17:09:41 -03:00 |
|
gdkchan
|
eacc7689ed
|
Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
|
2018-04-08 16:41:38 -03:00 |
|
LDj3SNuD
|
bad6d9b7a0
|
Add FMUL (scalar, by element) instruction; add FRECPE, FRECPS (scalar & vector) instructions. Add 5 simple tests. (#74)
* Update AOpCodeTable.cs
* Update AInstEmitSimdArithmetic.cs
* Update AInstEmitSimdHelper.cs
* Update CpuTestSimdArithmetic.cs
* Update AOpCodeTable.cs
* Update AInstEmitSimdArithmetic.cs
|
2018-04-08 16:08:57 -03:00 |
|
gdkchan
|
189387ffe5
|
[CPU] Fix CBZ/CBNZ with 32 bits operands
|
2018-04-06 17:22:26 -03:00 |
|
gdkchan
|
576da7ae32
|
[CPU] Fail early when the index/size of the vector is invalid
|
2018-04-06 15:39:39 -03:00 |
|
gdkchan
|
145598b736
|
Bump the maximum number of threads
|
2018-04-06 10:53:18 -03:00 |
|
gdkchan
|
91d43b31f0
|
Fix FRSQRTS and FCM* (scalar) instructions
|
2018-04-06 10:20:17 -03:00 |
|
gdkchan
|
66c4ef1cf3
|
Show service short name for unimplemented commands
|
2018-04-06 02:38:59 -03:00 |
|
gdkchan
|
f985d7bd27
|
Support the .romfs extension aswell
|
2018-04-06 02:02:13 -03:00 |
|
gdkchan
|
fe1d7c3c4d
|
Add FMLS (vector) instruction
|
2018-04-06 01:41:54 -03:00 |
|
gdkchan
|
3f995baf21
|
Fix typo
|
2018-04-06 01:07:51 -03:00 |
|
gdkchan
|
fe3609fb53
|
Fix possible regression on bsd
|
2018-04-06 01:06:34 -03:00 |
|
gdkchan
|
950f9debe6
|
Rename services with the official interface names
|
2018-04-06 01:01:52 -03:00 |
|
gdkchan
|
02f34e39e1
|
Add FRSQRTS and FCM* instructions
|
2018-04-05 23:28:12 -03:00 |
|
Merry
|
0c986ce8c5
|
Implement Frsqrte_S (#72)
* Implement Frsqrte_S
* Implement Frsqrte_V
* Add Frsqrte_S test
|
2018-04-05 20:36:19 -03:00 |
|
gdkchan
|
9b6b3eec0b
|
Color* should be an array in NvGpuIoctlZbcSetTable
|
2018-04-05 10:23:52 -03:00 |
|
Starlet
|
e813874291
|
[ServiceNvDrv] Add 0x4703 ([/dev/nvhost-ctrl-gpu] NvGpuIoctlZbcSetTable) (#70)
[ServiceNvDrv] Add 0x4703 ([/dev/nvhost-ctrl-gpu] NvGpuIoctlZbcSetTable)
|
2018-04-05 10:18:13 -03:00 |
|
Ac_K
|
a4faba14dd
|
Update README.md
|
2018-04-05 04:02:21 +02:00 |
|
gdkchan
|
7d9a869b2e
|
Add Faddp (vector) instruction
|
2018-04-04 22:13:10 -03:00 |
|
gdkchan
|
7f26877bc8
|
Fix GetAvailableLanguageCodes, stub ListAddOnContent and NvGpuAsIoctlRemap (0x4114)
|
2018-04-04 21:01:36 -03:00 |
|
gdkchan
|
02e74ca7f0
|
Stub ActivateKeyboard on Hid
|
2018-04-04 19:44:02 -03:00 |
|
gdkchan
|
98d0670524
|
Stub ActivateMouse on Hid
|
2018-04-04 19:39:47 -03:00 |
|
gdkchan
|
89862a7bfa
|
Remove useless spacing
|
2018-04-04 19:29:34 -03:00 |
|
emmauss
|
17d74d2643
|
stubs (#69)
|
2018-04-04 19:16:59 -03:00 |
|
gdkchan
|
21f6e3699e
|
HashSet is not thread safe, hopefully this fixes the CPU issue where it throws a exception on Add
|
2018-04-04 18:17:37 -03:00 |
|
gdkchan
|
cf7e8861d5
|
Add PRFM (unscaled) instruction
|
2018-04-04 18:10:20 -03:00 |
|
gdkchan
|
ac6e677798
|
Add FNEG (vector) instruction
|
2018-04-04 16:36:07 -03:00 |
|
gdkchan
|
73b744328a
|
Fix SvcGetThreadId
|
2018-04-04 16:07:44 -03:00 |
|
gdkchan
|
9e36cf2dbb
|
Fix 32-bits extended register instructions with 64-bits extensions
|
2018-03-30 23:32:06 -03:00 |
|
gdkchan
|
edbbc1dfec
|
Enable all ld/st (single structure) instructions
|
2018-03-30 18:06:02 -03:00 |
|
gdkchan
|
63c0199701
|
Fix EXT/Widening instruction carrying garbage values on some cases, fix ABD (it shouldn't accumulate, this is another variation of the instruction)
|
2018-03-30 17:37:31 -03:00 |
|
gdkchan
|
b84e1e0653
|
Add BIT instruction
|
2018-03-30 16:46:00 -03:00 |
|