[Bug] Glitched textures in TOTK after 1.6.0 update #22
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Description of the issue
When playing TOTK after the MeloNX 1.6.0 update, there seem to be more graphical glitches in the environment textures. I cleared the cache after updating and applied the same update (1.2.1) in both situations. A bit less problematic thing is that it seemed to me that the initial stutters were bigger in 1.6.0 compared to 1.5.0, but I didn’t record a video of that.
The photo with normal terrain is MeloNX 1.5.0, and the one with glitched terrain is 1.6.0.
Reproduction steps
Log file
Not relevant in this case (if needed, I can send them later but I don’t think they’ll help)
OS
iPasOS
Ryujinx version
Latest
Game version
1.2.1
CPU
M2
GPU
TBD
RAM
8gb
List of applied mods
none
Additional context?
Device: m2 iPad Pro 8gb
Install method: TrollStore
iPadOS: 16.6.1
Known issue, but the problem is that it seems to make performance better and lowers ram usage
Then at least an option, with an explanation about what it does, that would enable or disable this optimization would be nice