diff --git a/src/Ryujinx.Input.SDL2/SDL2Gamepad.cs b/src/Ryujinx.Input.SDL2/SDL2Gamepad.cs index 4f2160cf2..0f6602181 100644 --- a/src/Ryujinx.Input.SDL2/SDL2Gamepad.cs +++ b/src/Ryujinx.Input.SDL2/SDL2Gamepad.cs @@ -111,7 +111,8 @@ namespace Ryujinx.Input.SDL2 byte green = (byte)(packedRgb >> 8); byte blue = (byte)(packedRgb % 256); - SDL_GameControllerSetLED(_gamepadHandle, red, green, blue); + if (SDL_GameControllerSetLED(_gamepadHandle, red, green, blue) != 0) + Logger.Error?.Print(LogClass.Hid, "LED is not supported on this game controller."); } private GamepadFeaturesFlag GetFeaturesFlag()