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@ -83,7 +83,7 @@ namespace Ryujinx.BuildValidationTasks
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if (isGitRunner && encounteredIssue)
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throw new JsonException("1 or more locales are invalid!");
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JsonSerializerOptions jsonOptions = new JsonSerializerOptions()
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JsonSerializerOptions jsonOptions = new()
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{
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WriteIndented = true,
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NewLine = "\n",
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@ -24,7 +24,7 @@ namespace Ryujinx.Headless
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if (NeedsOverride(nameof(EnableKeyboard)))
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EnableKeyboard = configurationState.Hid.EnableKeyboard;
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if (NeedsOverride(nameof(EnableMouse)))
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EnableMouse = configurationState.Hid.EnableMouse;
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@ -39,40 +39,40 @@ namespace Ryujinx.Headless
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if (NeedsOverride(nameof(DisableFsIntegrityChecks)))
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DisableFsIntegrityChecks = configurationState.System.EnableFsIntegrityChecks;
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if (NeedsOverride(nameof(FsGlobalAccessLogMode)))
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FsGlobalAccessLogMode = configurationState.System.FsGlobalAccessLogMode;
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if (NeedsOverride(nameof(VSyncMode)))
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VSyncMode = configurationState.Graphics.VSyncMode;
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if (NeedsOverride(nameof(CustomVSyncInterval)))
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CustomVSyncInterval = configurationState.Graphics.CustomVSyncInterval;
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if (NeedsOverride(nameof(DisableShaderCache)))
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DisableShaderCache = !configurationState.Graphics.EnableShaderCache;
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if (NeedsOverride(nameof(EnableTextureRecompression)))
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EnableTextureRecompression = configurationState.Graphics.EnableTextureRecompression;
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if (NeedsOverride(nameof(DisableDockedMode)))
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DisableDockedMode = !configurationState.System.EnableDockedMode;
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if (NeedsOverride(nameof(SystemLanguage)))
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SystemLanguage = (SystemLanguage)(int)configurationState.System.Language.Value;
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if (NeedsOverride(nameof(SystemRegion)))
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SystemRegion = (RegionCode)(int)configurationState.System.Region.Value;
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if (NeedsOverride(nameof(SystemTimeZone)))
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SystemTimeZone = configurationState.System.TimeZone;
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if (NeedsOverride(nameof(SystemTimeOffset)))
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SystemTimeOffset = configurationState.System.SystemTimeOffset;
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if (NeedsOverride(nameof(MemoryManagerMode)))
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MemoryManagerMode = configurationState.System.MemoryManagerMode;
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if (NeedsOverride(nameof(AudioVolume)))
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AudioVolume = configurationState.System.AudioVolume;
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@ -81,28 +81,28 @@ namespace Ryujinx.Headless
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if (NeedsOverride(nameof(MultiplayerLanInterfaceId)))
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MultiplayerLanInterfaceId = configurationState.Multiplayer.LanInterfaceId;
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if (NeedsOverride(nameof(DisableFileLog)))
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DisableFileLog = !configurationState.Logger.EnableFileLog;
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if (NeedsOverride(nameof(LoggingEnableDebug)))
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LoggingEnableDebug = configurationState.Logger.EnableDebug;
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if (NeedsOverride(nameof(LoggingDisableStub)))
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LoggingDisableStub = !configurationState.Logger.EnableStub;
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if (NeedsOverride(nameof(LoggingDisableInfo)))
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LoggingDisableInfo = !configurationState.Logger.EnableInfo;
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if (NeedsOverride(nameof(LoggingDisableWarning)))
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LoggingDisableWarning = !configurationState.Logger.EnableWarn;
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if (NeedsOverride(nameof(LoggingDisableError)))
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LoggingDisableError = !configurationState.Logger.EnableError;
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if (NeedsOverride(nameof(LoggingEnableTrace)))
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LoggingEnableTrace = configurationState.Logger.EnableTrace;
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if (NeedsOverride(nameof(LoggingDisableGuest)))
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LoggingDisableGuest = !configurationState.Logger.EnableGuest;
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@ -114,45 +114,45 @@ namespace Ryujinx.Headless
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if (NeedsOverride(nameof(ResScale)))
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ResScale = configurationState.Graphics.ResScale;
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if (NeedsOverride(nameof(MaxAnisotropy)))
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MaxAnisotropy = configurationState.Graphics.MaxAnisotropy;
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if (NeedsOverride(nameof(AspectRatio)))
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AspectRatio = configurationState.Graphics.AspectRatio;
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if (NeedsOverride(nameof(BackendThreading)))
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BackendThreading = configurationState.Graphics.BackendThreading;
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if (NeedsOverride(nameof(DisableMacroHLE)))
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DisableMacroHLE = !configurationState.Graphics.EnableMacroHLE;
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if (NeedsOverride(nameof(GraphicsShadersDumpPath)))
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GraphicsShadersDumpPath = configurationState.Graphics.ShadersDumpPath;
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if (NeedsOverride(nameof(GraphicsBackend)))
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GraphicsBackend = configurationState.Graphics.GraphicsBackend;
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if (NeedsOverride(nameof(AntiAliasing)))
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AntiAliasing = configurationState.Graphics.AntiAliasing;
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if (NeedsOverride(nameof(ScalingFilter)))
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ScalingFilter = configurationState.Graphics.ScalingFilter;
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if (NeedsOverride(nameof(ScalingFilterLevel)))
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ScalingFilterLevel = configurationState.Graphics.ScalingFilterLevel;
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if (NeedsOverride(nameof(DramSize)))
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DramSize = configurationState.System.DramSize;
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if (NeedsOverride(nameof(IgnoreMissingServices)))
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IgnoreMissingServices = configurationState.System.IgnoreMissingServices;
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if (NeedsOverride(nameof(IgnoreControllerApplet)))
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IgnoreControllerApplet = configurationState.IgnoreApplet;
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return;
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bool NeedsOverride(string argKey) => originalArgs.None(arg => arg.TrimStart('-').EqualsIgnoreCase(OptionName(argKey)));
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}
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@ -179,15 +179,15 @@ namespace Ryujinx.Headless
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}
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return;
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bool NeedsOverride(string argKey) => originalArgs.None(arg => arg.TrimStart('-').EqualsIgnoreCase(OptionName(argKey)));
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}
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private static string OptionName(string propertyName) =>
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typeof(Options)!.GetProperty(propertyName)!.GetCustomAttribute<OptionAttribute>()!.LongName;
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// General
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[Option("use-main-config", Required = false, Default = false, HelpText = "Use the settings from what was configured via the UI.")]
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public bool InheritConfig { get; set; }
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@ -410,7 +410,7 @@ namespace Ryujinx.Headless
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[Option("ignore-missing-services", Required = false, Default = false, HelpText = "Enable ignoring missing services.")]
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public bool IgnoreMissingServices { get; set; }
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[Option("ignore-controller-applet", Required = false, Default = false, HelpText = "Enable ignoring the controller applet when your game loses connection to your controller.")]
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public bool IgnoreControllerApplet { get; set; }
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@ -419,6 +419,6 @@ namespace Ryujinx.Headless
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[Value(0, MetaName = "input", HelpText = "Input to load.", Required = true)]
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public string InputPath { get; set; }
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public SafeDictionary<PlayerIndex, InputConfig> InheritedInputConfigs = new();
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public SafeDictionary<PlayerIndex, InputConfig> InheritedInputConfigs = [];
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}
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}
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@ -382,7 +382,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
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EnablePtc.LogChangesToValue(nameof(EnablePtc));
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EnableLowPowerPtc = new ReactiveObject<bool>();
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EnableLowPowerPtc.LogChangesToValue(nameof(EnableLowPowerPtc));
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EnableLowPowerPtc.Event += (_, evnt)
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EnableLowPowerPtc.Event += (_, evnt)
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=> Optimizations.LowPower = evnt.NewValue;
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EnableInternetAccess = new ReactiveObject<bool>();
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EnableInternetAccess.LogChangesToValue(nameof(EnableInternetAccess));
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@ -626,11 +626,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
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/// Show toggles for dirty hacks in the UI.
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/// </summary>
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public ReactiveObject<bool> ShowDirtyHacks { get; private set; }
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public ReactiveObject<bool> Xc2MenuSoftlockFix { get; private set; }
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public ReactiveObject<bool> EnableShaderTranslationDelay { get; private set; }
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public ReactiveObject<int> ShaderTranslationDelay { get; private set; }
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public HacksSection()
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@ -645,15 +645,15 @@ namespace Ryujinx.Ava.Utilities.Configuration
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private void HackChanged(object sender, ReactiveEventArgs<bool> rxe)
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{
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if (!ShowDirtyHacks)
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if (!ShowDirtyHacks)
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return;
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var newHacks = EnabledHacks.Select(x => x.Hack)
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.JoinToString(", ");
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if (newHacks != _lastHackCollection)
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{
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RyuLogger.Info?.Print(LogClass.Configuration,
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RyuLogger.Info?.Print(LogClass.Configuration,
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$"EnabledDirtyHacks set to: [{newHacks}]", "LogValueChange");
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_lastHackCollection = newHacks;
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@ -667,14 +667,14 @@ namespace Ryujinx.Ava.Utilities.Configuration
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get
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{
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List<EnabledDirtyHack> enabledHacks = [];
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if (Xc2MenuSoftlockFix)
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Apply(DirtyHack.Xc2MenuSoftlockFix);
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if (EnableShaderTranslationDelay)
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Apply(DirtyHack.ShaderTranslationDelay, ShaderTranslationDelay);
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return enabledHacks.ToArray();
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return [.. enabledHacks];
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void Apply(DirtyHack hack, int value = 0)
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{
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@ -718,7 +718,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
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/// The Multiplayer section
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/// </summary>
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public MultiplayerSection Multiplayer { get; private set; }
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/// <summary>
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/// The Dirty Hacks section
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/// </summary>
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