Merge branch 'master' into master

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FluffyOMC 2025-02-08 01:38:20 -05:00 committed by GitHub
commit 09b225e928
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13 changed files with 299 additions and 54 deletions

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@ -1,5 +1,6 @@
using MsgPack; using MsgPack;
using Ryujinx.Horizon.Common; using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Prepo.Types;
using Ryujinx.Memory; using Ryujinx.Memory;
using System; using System;
using System.Threading; using System.Threading;
@ -8,7 +9,7 @@ namespace Ryujinx.Horizon
{ {
public static class HorizonStatic public static class HorizonStatic
{ {
internal static void HandlePlayReport(MessagePackObject report) => internal static void HandlePlayReport(PlayReport report) =>
new Thread(() => PlayReport?.Invoke(report)) new Thread(() => PlayReport?.Invoke(report))
{ {
Name = "HLE.PlayReportEvent", Name = "HLE.PlayReportEvent",
@ -16,7 +17,7 @@ namespace Ryujinx.Horizon
Priority = ThreadPriority.AboveNormal Priority = ThreadPriority.AboveNormal
}.Start(); }.Start();
public static event Action<MessagePackObject> PlayReport; public static event Action<PlayReport> PlayReport;
[field: ThreadStatic] [field: ThreadStatic]
public static HorizonOptions Options { get; private set; } public static HorizonOptions Options { get; private set; }

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@ -1,4 +1,3 @@
using Gommon;
using MsgPack; using MsgPack;
using MsgPack.Serialization; using MsgPack.Serialization;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
@ -12,19 +11,12 @@ using Ryujinx.Horizon.Sdk.Sf;
using Ryujinx.Horizon.Sdk.Sf.Hipc; using Ryujinx.Horizon.Sdk.Sf.Hipc;
using System; using System;
using System.Text; using System.Text;
using System.Threading;
using ApplicationId = Ryujinx.Horizon.Sdk.Ncm.ApplicationId; using ApplicationId = Ryujinx.Horizon.Sdk.Ncm.ApplicationId;
namespace Ryujinx.Horizon.Prepo.Ipc namespace Ryujinx.Horizon.Prepo.Ipc
{ {
partial class PrepoService : IPrepoService partial class PrepoService : IPrepoService
{ {
enum PlayReportKind
{
Normal,
System,
}
private readonly ArpApi _arp; private readonly ArpApi _arp;
private readonly PrepoServicePermissionLevel _permissionLevel; private readonly PrepoServicePermissionLevel _permissionLevel;
private ulong _systemSessionId; private ulong _systemSessionId;
@ -200,6 +192,13 @@ namespace Ryujinx.Horizon.Prepo.Ipc
StringBuilder builder = new(); StringBuilder builder = new();
MessagePackObject deserializedReport = MessagePackSerializer.UnpackMessagePackObject(reportBuffer.ToArray()); MessagePackObject deserializedReport = MessagePackSerializer.UnpackMessagePackObject(reportBuffer.ToArray());
PlayReport playReport = new()
{
Kind = playReportKind,
Room = gameRoom,
ReportData = deserializedReport
};
builder.AppendLine(); builder.AppendLine();
builder.AppendLine("PlayReport log:"); builder.AppendLine("PlayReport log:");
builder.AppendLine($" Kind: {playReportKind}"); builder.AppendLine($" Kind: {playReportKind}");
@ -209,10 +208,12 @@ namespace Ryujinx.Horizon.Prepo.Ipc
if (pid != 0) if (pid != 0)
{ {
builder.AppendLine($" Pid: {pid}"); builder.AppendLine($" Pid: {pid}");
playReport.Pid = pid;
} }
else else
{ {
builder.AppendLine($" ApplicationId: {applicationId}"); builder.AppendLine($" ApplicationId: {applicationId}");
playReport.AppId = applicationId;
} }
Result result = _arp.GetApplicationInstanceId(out ulong applicationInstanceId, pid); Result result = _arp.GetApplicationInstanceId(out ulong applicationInstanceId, pid);
@ -223,17 +224,20 @@ namespace Ryujinx.Horizon.Prepo.Ipc
_arp.GetApplicationLaunchProperty(out ApplicationLaunchProperty applicationLaunchProperty, applicationInstanceId).AbortOnFailure(); _arp.GetApplicationLaunchProperty(out ApplicationLaunchProperty applicationLaunchProperty, applicationInstanceId).AbortOnFailure();
playReport.Version = applicationLaunchProperty.Version;
builder.AppendLine($" ApplicationVersion: {applicationLaunchProperty.Version}"); builder.AppendLine($" ApplicationVersion: {applicationLaunchProperty.Version}");
if (!userId.IsNull) if (!userId.IsNull)
{ {
builder.AppendLine($" UserId: {userId}"); builder.AppendLine($" UserId: {userId}");
playReport.UserId = userId;
} }
builder.AppendLine($" Room: {gameRoom}"); builder.AppendLine($" Room: {gameRoom}");
builder.AppendLine($" Report: {MessagePackObjectFormatter.Format(deserializedReport)}"); builder.AppendLine($" Report: {MessagePackObjectFormatter.Format(deserializedReport)}");
HorizonStatic.HandlePlayReport(deserializedReport); HorizonStatic.HandlePlayReport(playReport);
Logger.Info?.Print(LogClass.ServicePrepo, builder.ToString()); Logger.Info?.Print(LogClass.ServicePrepo, builder.ToString());

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@ -0,0 +1,24 @@
using MsgPack;
using Ryujinx.Horizon.Sdk.Account;
using Ryujinx.Horizon.Sdk.Ncm;
namespace Ryujinx.Horizon.Prepo.Types
{
public struct PlayReport
{
public PlayReportKind Kind { get; init; }
public string Room { get; init; }
public MessagePackObject ReportData { get; init; }
public ApplicationId? AppId;
public ulong? Pid;
public uint Version;
public Uid? UserId;
}
public enum PlayReportKind
{
Normal,
System,
}
}

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@ -23696,6 +23696,56 @@
"zh_CN": "选择一个要解压的 DLC", "zh_CN": "选择一个要解压的 DLC",
"zh_TW": "" "zh_TW": ""
} }
},
{
"ID": "GameInfoRpcImage",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Rich Presence Image",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GameInfoRpcDynamic",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Dynamic Rich Presence",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
} }
] ]
} }

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@ -10,6 +10,8 @@ using Ryujinx.Common.Logging;
using Ryujinx.HLE; using Ryujinx.HLE;
using Ryujinx.HLE.Loaders.Processes; using Ryujinx.HLE.Loaders.Processes;
using Ryujinx.Horizon; using Ryujinx.Horizon;
using Ryujinx.Horizon.Prepo.Types;
using System.Linq;
using System.Text; using System.Text;
namespace Ryujinx.Ava namespace Ryujinx.Ava
@ -37,6 +39,9 @@ namespace Ryujinx.Ava
private static RichPresence _discordPresencePlaying; private static RichPresence _discordPresencePlaying;
private static ApplicationMetadata _currentApp; private static ApplicationMetadata _currentApp;
public static bool HasAssetImage(string titleId) => TitleIDs.DiscordGameAssetKeys.ContainsIgnoreCase(titleId);
public static bool HasAnalyzer(string titleId) => PlayReports.Analyzer.TitleIds.ContainsIgnoreCase(titleId);
public static void Initialize() public static void Initialize()
{ {
_discordPresenceMain = new RichPresence _discordPresenceMain = new RichPresence
@ -120,7 +125,7 @@ namespace Ryujinx.Ava
_currentApp = null; _currentApp = null;
} }
private static void HandlePlayReport(MessagePackObject playReport) private static void HandlePlayReport(PlayReport playReport)
{ {
if (_discordClient is null) return; if (_discordClient is null) return;
if (!TitleIDs.CurrentApplication.Value.HasValue) return; if (!TitleIDs.CurrentApplication.Value.HasValue) return;

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@ -4,6 +4,7 @@
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers" xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:ext="using:Ryujinx.Ava.Common.Markup" xmlns:ext="using:Ryujinx.Ava.Common.Markup"
xmlns:viewModels="using:Ryujinx.Ava.UI.ViewModels" xmlns:viewModels="using:Ryujinx.Ava.UI.ViewModels"
xmlns:ui="using:FluentAvalonia.UI.Controls"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450" mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Controls.ApplicationDataView" x:Class="Ryujinx.Ava.UI.Controls.ApplicationDataView"
@ -85,6 +86,49 @@
</StackPanel> </StackPanel>
</Grid> </Grid>
<Separator Margin="0, 10, 0, 10" Height="1" BorderBrush="Gray" Background="Gray" /> <Separator Margin="0, 10, 0, 10" Height="1" BorderBrush="Gray" Background="Gray" />
<StackPanel Orientation="Vertical" Spacing="5">
<StackPanel Orientation="Horizontal" Spacing="5">
<ui:SymbolIcon Foreground="ForestGreen" Symbol="Checkmark" IsVisible="{Binding AppData.HasRichPresenceAsset}"/>
<TextBlock
Foreground="ForestGreen"
HorizontalAlignment="Stretch"
IsVisible="{Binding AppData.HasRichPresenceAsset}"
Text="{ext:Locale GameInfoRpcImage}"
TextAlignment="Start"
TextWrapping="Wrap" >
</TextBlock>
<ui:SymbolIcon Foreground="Red" Symbol="Cancel" IsVisible="{Binding !AppData.HasRichPresenceAsset}"/>
<TextBlock
Foreground="Red"
HorizontalAlignment="Stretch"
IsVisible="{Binding !AppData.HasRichPresenceAsset}"
Text="{ext:Locale GameInfoRpcImage}"
TextAlignment="Start"
TextWrapping="Wrap" >
</TextBlock>
</StackPanel>
<StackPanel Orientation="Horizontal" Spacing="5">
<ui:SymbolIcon Foreground="ForestGreen" Symbol="Checkmark" IsVisible="{Binding AppData.HasDynamicRichPresenceSupport}"/>
<TextBlock
Foreground="ForestGreen"
HorizontalAlignment="Stretch"
IsVisible="{Binding AppData.HasDynamicRichPresenceSupport}"
Text="{ext:Locale GameInfoRpcDynamic}"
TextAlignment="Start"
TextWrapping="Wrap" >
</TextBlock>
<ui:SymbolIcon Foreground="Red" Symbol="Cancel" IsVisible="{Binding !AppData.HasDynamicRichPresenceSupport}"/>
<TextBlock
Foreground="Red"
HorizontalAlignment="Stretch"
IsVisible="{Binding !AppData.HasDynamicRichPresenceSupport}"
Text="{ext:Locale GameInfoRpcDynamic}"
TextAlignment="Start"
TextWrapping="Wrap" >
</TextBlock>
</StackPanel>
</StackPanel>
<Separator Margin="0, 10, 0, 10" Height="1" BorderBrush="Gray" Background="Gray" />
<TextBlock <TextBlock
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
IsVisible="{Binding AppData.HasLdnGames}" IsVisible="{Binding AppData.HasLdnGames}"

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@ -18,7 +18,7 @@ namespace Ryujinx.Ava.UI.Helpers
LocaleKeys.CompatibilityListNothing or LocaleKeys.CompatibilityListNothing or
LocaleKeys.CompatibilityListBoots or LocaleKeys.CompatibilityListBoots or
LocaleKeys.CompatibilityListMenus => Brushes.Red, LocaleKeys.CompatibilityListMenus => Brushes.Red,
LocaleKeys.CompatibilityListIngame => Brushes.Yellow, LocaleKeys.CompatibilityListIngame => Brushes.DarkOrange,
_ => Brushes.ForestGreen _ => Brushes.ForestGreen
}; };

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@ -64,6 +64,9 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public bool HasLdnGames => PlayerCount != 0 && GameCount != 0; public bool HasLdnGames => PlayerCount != 0 && GameCount != 0;
public bool HasRichPresenceAsset => DiscordIntegrationModule.HasAssetImage(IdString);
public bool HasDynamicRichPresenceSupport => DiscordIntegrationModule.HasAnalyzer(IdString);
public TimeSpan TimePlayed { get; set; } public TimeSpan TimePlayed { get; set; }
public DateTime? LastPlayed { get; set; } public DateTime? LastPlayed { get; set; }
public string FileExtension { get; set; } public string FileExtension { get; set; }

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@ -3,6 +3,7 @@ using MsgPack;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Globalization; using System.Globalization;
using System.Linq; using System.Linq;
@ -15,6 +16,10 @@ namespace Ryujinx.Ava.Utilities.PlayReport
{ {
private readonly List<GameSpec> _specs = []; private readonly List<GameSpec> _specs = [];
public string[] TitleIds => Specs.SelectMany(x => x.TitleIds).ToArray();
public IReadOnlyList<GameSpec> Specs => new ReadOnlyCollection<GameSpec>(_specs);
/// <summary> /// <summary>
/// Add an analysis spec matching a specific game by title ID, with the provided spec configuration. /// Add an analysis spec matching a specific game by title ID, with the provided spec configuration.
/// </summary> /// </summary>
@ -80,7 +85,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <summary> /// <summary>
/// Runs the configured <see cref="GameSpec.FormatterSpec"/> for the specified game title ID. /// Runs the configured <see cref="FormatterSpec"/> for the specified game title ID.
/// </summary> /// </summary>
/// <param name="runningGameId">The game currently running.</param> /// <param name="runningGameId">The game currently running.</param>
/// <param name="appMeta">The Application metadata information, including localized game name and play time information.</param> /// <param name="appMeta">The Application metadata information, including localized game name and play time information.</param>
@ -89,10 +94,10 @@ namespace Ryujinx.Ava.Utilities.PlayReport
public FormattedValue Format( public FormattedValue Format(
string runningGameId, string runningGameId,
ApplicationMetadata appMeta, ApplicationMetadata appMeta,
MessagePackObject playReport Horizon.Prepo.Types.PlayReport playReport
) )
{ {
if (!playReport.IsDictionary) if (!playReport.ReportData.IsDictionary)
return FormattedValue.Unhandled; return FormattedValue.Unhandled;
if (!_specs.TryGetFirst(s => runningGameId.EqualsAnyIgnoreCase(s.TitleIds), out GameSpec spec)) if (!_specs.TryGetFirst(s => runningGameId.EqualsAnyIgnoreCase(s.TitleIds), out GameSpec spec))
@ -100,10 +105,14 @@ namespace Ryujinx.Ava.Utilities.PlayReport
foreach (FormatterSpec formatSpec in spec.SimpleValueFormatters.OrderBy(x => x.Priority)) foreach (FormatterSpec formatSpec in spec.SimpleValueFormatters.OrderBy(x => x.Priority))
{ {
if (!playReport.AsDictionary().TryGetValue(formatSpec.ReportKey, out MessagePackObject valuePackObject)) if (!playReport.ReportData.AsDictionary().TryGetValue(formatSpec.ReportKey, out MessagePackObject valuePackObject))
continue; continue;
return formatSpec.Formatter(new Value { Application = appMeta, PackedValue = valuePackObject }); return formatSpec.Formatter(new SingleValue(valuePackObject)
{
Application = appMeta,
PlayReport = playReport
});
} }
foreach (MultiFormatterSpec formatSpec in spec.MultiValueFormatters.OrderBy(x => x.Priority)) foreach (MultiFormatterSpec formatSpec in spec.MultiValueFormatters.OrderBy(x => x.Priority))
@ -111,7 +120,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
List<MessagePackObject> packedObjects = []; List<MessagePackObject> packedObjects = [];
foreach (var reportKey in formatSpec.ReportKeys) foreach (var reportKey in formatSpec.ReportKeys)
{ {
if (!playReport.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject)) if (!playReport.ReportData.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
continue; continue;
packedObjects.Add(valuePackObject); packedObjects.Add(valuePackObject);
@ -120,23 +129,30 @@ namespace Ryujinx.Ava.Utilities.PlayReport
if (packedObjects.Count != formatSpec.ReportKeys.Length) if (packedObjects.Count != formatSpec.ReportKeys.Length)
return FormattedValue.Unhandled; return FormattedValue.Unhandled;
return formatSpec.Formatter(packedObjects return formatSpec.Formatter(new MultiValue(packedObjects)
.Select(packObject => new Value { Application = appMeta, PackedValue = packObject }) {
.ToArray()); Application = appMeta,
PlayReport = playReport
});
} }
foreach (SparseMultiFormatterSpec formatSpec in spec.SparseMultiValueFormatters.OrderBy(x => x.Priority)) foreach (SparseMultiFormatterSpec formatSpec in spec.SparseMultiValueFormatters.OrderBy(x => x.Priority))
{ {
Dictionary<string, Value> packedObjects = []; Dictionary<string, MessagePackObject> packedObjects = [];
foreach (var reportKey in formatSpec.ReportKeys) foreach (var reportKey in formatSpec.ReportKeys)
{ {
if (!playReport.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject)) if (!playReport.ReportData.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
continue; continue;
packedObjects.Add(reportKey, new Value { Application = appMeta, PackedValue = valuePackObject }); packedObjects.Add(reportKey, valuePackObject);
} }
return formatSpec.Formatter(packedObjects); return formatSpec.Formatter(
new SparseMultiValue(packedObjects)
{
Application = appMeta,
PlayReport = playReport
});
} }
return FormattedValue.Unhandled; return FormattedValue.Unhandled;

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@ -1,6 +1,4 @@
using System.Collections.Generic; namespace Ryujinx.Ava.Utilities.PlayReport
namespace Ryujinx.Ava.Utilities.PlayReport
{ {
/// <summary> /// <summary>
/// The delegate type that powers single value formatters.<br/> /// The delegate type that powers single value formatters.<br/>
@ -12,7 +10,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <br/> /// <br/>
/// OR a signal to reset the value that the caller is using the <see cref="Analyzer"/> for. /// OR a signal to reset the value that the caller is using the <see cref="Analyzer"/> for.
/// </summary> /// </summary>
public delegate FormattedValue ValueFormatter(Value value); public delegate FormattedValue ValueFormatter(SingleValue value);
/// <summary> /// <summary>
/// The delegate type that powers multiple value formatters.<br/> /// The delegate type that powers multiple value formatters.<br/>
@ -24,7 +22,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <br/> /// <br/>
/// OR a signal to reset the value that the caller is using the <see cref="Analyzer"/> for. /// OR a signal to reset the value that the caller is using the <see cref="Analyzer"/> for.
/// </summary> /// </summary>
public delegate FormattedValue MultiValueFormatter(Value[] value); public delegate FormattedValue MultiValueFormatter(MultiValue value);
/// <summary> /// <summary>
/// The delegate type that powers multiple value formatters. /// The delegate type that powers multiple value formatters.
@ -38,5 +36,5 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <br/> /// <br/>
/// OR a signal to reset the value that the caller is using the <see cref="Analyzer"/> for. /// OR a signal to reset the value that the caller is using the <see cref="Analyzer"/> for.
/// </summary> /// </summary>
public delegate FormattedValue SparseMultiValueFormatter(Dictionary<string, Value> values); public delegate FormattedValue SparseMultiValueFormatter(SparseMultiValue value);
} }

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@ -0,0 +1,87 @@
using MsgPack;
using Ryujinx.Ava.Utilities.AppLibrary;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Utilities.PlayReport
{
public abstract class MatchedValue<T>
{
public MatchedValue(T matched)
{
Matched = matched;
}
/// <summary>
/// The currently running application's <see cref="ApplicationMetadata"/>.
/// </summary>
public ApplicationMetadata Application { get; init; }
/// <summary>
/// The entire play report.
/// </summary>
public Horizon.Prepo.Types.PlayReport PlayReport { get; init; }
/// <summary>
/// The matched value from the Play Report.
/// </summary>
public T Matched { get; init; }
}
/// <summary>
/// The input data to a <see cref="ValueFormatter"/>,
/// containing the currently running application's <see cref="ApplicationMetadata"/>,
/// and the matched <see cref="MessagePackObject"/> from the Play Report.
/// </summary>
public class SingleValue : MatchedValue<Value>
{
public SingleValue(Value matched) : base(matched)
{
}
public static implicit operator SingleValue(MessagePackObject mpo) => new(mpo);
}
/// <summary>
/// The input data to a <see cref="MultiValueFormatter"/>,
/// containing the currently running application's <see cref="ApplicationMetadata"/>,
/// and the matched <see cref="MessagePackObject"/>s from the Play Report.
/// </summary>
public class MultiValue : MatchedValue<Value[]>
{
public MultiValue(Value[] matched) : base(matched)
{
}
public MultiValue(IEnumerable<MessagePackObject> matched) : base(Value.ConvertPackedObjects(matched))
{
}
public static implicit operator MultiValue(List<MessagePackObject> matched)
=> new(matched.Select(x => new Value(x)).ToArray());
}
/// <summary>
/// The input data to a <see cref="SparseMultiValueFormatter"/>,
/// containing the currently running application's <see cref="ApplicationMetadata"/>,
/// and the matched <see cref="MessagePackObject"/>s from the Play Report.
/// </summary>
public class SparseMultiValue : MatchedValue<Dictionary<string, Value>>
{
public SparseMultiValue(Dictionary<string, Value> matched) : base(matched)
{
}
public SparseMultiValue(Dictionary<string, MessagePackObject> matched) : base(Value.ConvertPackedObjectMap(matched))
{
}
public static implicit operator SparseMultiValue(Dictionary<string, MessagePackObject> matched)
=> new(matched
.ToDictionary(
x => x.Key,
x => new Value(x.Value)
)
);
}
}

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@ -39,28 +39,28 @@
.AddValueFormatter("team_circle", PokemonSVUnionCircle) .AddValueFormatter("team_circle", PokemonSVUnionCircle)
); );
private static FormattedValue BreathOfTheWild_MasterMode(Value value) private static FormattedValue BreathOfTheWild_MasterMode(SingleValue value)
=> value.BoxedValue is 1 ? "Playing Master Mode" : FormattedValue.ForceReset; => value.Matched.BoxedValue is 1 ? "Playing Master Mode" : FormattedValue.ForceReset;
private static FormattedValue TearsOfTheKingdom_CurrentField(Value value) => private static FormattedValue TearsOfTheKingdom_CurrentField(SingleValue value) =>
value.DoubleValue switch value.Matched.DoubleValue switch
{ {
> 800d => "Exploring the Sky Islands", > 800d => "Exploring the Sky Islands",
< -201d => "Exploring the Depths", < -201d => "Exploring the Depths",
_ => "Roaming Hyrule" _ => "Roaming Hyrule"
}; };
private static FormattedValue SuperMarioOdyssey_AssistMode(Value value) private static FormattedValue SuperMarioOdyssey_AssistMode(SingleValue value)
=> value.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode"; => value.Matched.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
private static FormattedValue SuperMarioOdysseyChina_AssistMode(Value value) private static FormattedValue SuperMarioOdysseyChina_AssistMode(SingleValue value)
=> value.BoxedValue is 1 ? "Playing in 帮助模式" : "Playing in 普通模式"; => value.Matched.BoxedValue is 1 ? "Playing in 帮助模式" : "Playing in 普通模式";
private static FormattedValue SuperMario3DWorldOrBowsersFury(Value value) private static FormattedValue SuperMario3DWorldOrBowsersFury(SingleValue value)
=> value.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury"; => value.Matched.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
private static FormattedValue MarioKart8Deluxe_Mode(Value value) private static FormattedValue MarioKart8Deluxe_Mode(SingleValue value)
=> value.StringValue switch => value.Matched.StringValue switch
{ {
// Single Player // Single Player
"Single" => "Single Player", "Single" => "Single Player",
@ -87,11 +87,11 @@
_ => FormattedValue.ForceReset _ => FormattedValue.ForceReset
}; };
private static FormattedValue PokemonSVUnionCircle(Value value) private static FormattedValue PokemonSVUnionCircle(SingleValue value)
=> value.BoxedValue is 0 ? "Playing Alone" : "Playing in a group"; => value.Matched.BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
private static FormattedValue PokemonSVArea(Value value) private static FormattedValue PokemonSVArea(SingleValue value)
=> value.StringValue switch => value.Matched.StringValue switch
{ {
// Base Game Locations // Base Game Locations
"a_w01" => "South Area One", "a_w01" => "South Area One",

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@ -1,6 +1,8 @@
using MsgPack; using MsgPack;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
using System; using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Utilities.PlayReport namespace Ryujinx.Ava.Utilities.PlayReport
{ {
@ -9,12 +11,12 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// containing the currently running application's <see cref="ApplicationMetadata"/>, /// containing the currently running application's <see cref="ApplicationMetadata"/>,
/// and the matched <see cref="MessagePackObject"/> from the Play Report. /// and the matched <see cref="MessagePackObject"/> from the Play Report.
/// </summary> /// </summary>
public class Value public readonly struct Value
{ {
/// <summary> public Value(MessagePackObject packedValue)
/// The currently running application's <see cref="ApplicationMetadata"/>. {
/// </summary> PackedValue = packedValue;
public ApplicationMetadata Application { get; init; } }
/// <summary> /// <summary>
/// The matched value from the Play Report. /// The matched value from the Play Report.
@ -37,6 +39,17 @@ namespace Ryujinx.Ava.Utilities.PlayReport
: boxed.ToString(); : boxed.ToString();
} }
public static implicit operator Value(MessagePackObject matched) => new(matched);
public static Value[] ConvertPackedObjects(IEnumerable<MessagePackObject> packObjects)
=> packObjects.Select(packObject => new Value(packObject)).ToArray();
public static Dictionary<string, Value> ConvertPackedObjectMap(Dictionary<string, MessagePackObject> packObjects)
=> packObjects.ToDictionary(
x => x.Key,
x => new Value(x.Value)
);
#region AsX accessors #region AsX accessors
public bool BooleanValue => PackedValue.AsBoolean(); public bool BooleanValue => PackedValue.AsBoolean();