I had to do this in 2 steps don't ask
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@ -262,6 +262,7 @@ namespace Ryujinx.Ava.UI.Views.Input
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if (DataContext is not ControllerInputViewModel cVm) return;
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if (!cVm.Config.EnableLedChanging) return;
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if (cVm.Config.TurnOffLed) return;
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cVm.ParentModel.SelectedGamepad.SetLed(cVm.Config.LedColor.ToUInt32());
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}
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}
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