Code refinement. Added UI menu to user settings
Added markers to menu for settings related to global settings
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parent
af00ca6ed8
commit
24867ec9b6
@ -46,6 +46,8 @@
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<MenuItem
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Header="123 0000"
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ToolTip.Tip="What this"/>
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<TextBlock
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Classes="globalConfigMarker"/>
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</StackPanel>
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</Border>
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@ -337,6 +339,14 @@
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<Setter Property="Margin"
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Value="0,5,0,0" />
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</Style>
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<Style Selector="TextBlock.globalConfigMarker" >
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<Setter Property="Foreground" Value="SeaGreen"/>
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<Setter Property="Margin" Value="5,0,0,0"/>
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<Setter Property="VerticalAlignment" Value="Center"/>
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<Setter Property="Text" Value="(Global)"/>
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</Style>
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<Style Selector="StackPanel.globalConfigMarker">
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</Style>
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<Style Selector="ContextMenu">
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<Setter Property="BorderBrush"
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Value="{DynamicResource MenuFlyoutPresenterBorderBrush}" />
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@ -389,6 +399,9 @@
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<Setter Property="Background" Value="{DynamicResource WarningBackgroundColor}" />
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<Setter Property="Foreground" Value="White"/>
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</Style>
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<Styles.Resources>
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<SolidColorBrush x:Key="ThemeAccentColorBrush"
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Color="{DynamicResource SystemAccentColor}" />
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@ -169,6 +169,11 @@ namespace Ryujinx.Ava
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public static string GetDirGameUserConfig(string gameId, bool rememberGlobalDir = false, bool changeFolderForGame = false)
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{
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if (string.IsNullOrEmpty(gameId))
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{
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return "";
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}
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string gameDir = Path.Combine(AppDataManager.GamesDirPath, gameId, ReleaseInformation.ConfigName);
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// Should load with the game if there is a custom setting for the game
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@ -81,6 +81,8 @@ namespace Ryujinx.Ava.UI.ViewModels
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public string GamePath => _gamePath;
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public string GameTitle => _gameTitle;
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public string GameId => _gameId;
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public bool IsGameTitleNotNull => !string.IsNullOrEmpty(GameTitle);
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public double PanelOpacity => IsGameTitleNotNull ? 0.5 : 1;
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public int ResolutionScale
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{
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@ -422,10 +424,8 @@ namespace Ryujinx.Ava.UI.ViewModels
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{
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Task.Run(LoadAvailableGpus);
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if (!noLoadGlobalConfig)// Default is false, but loading custom config avoids double call
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{
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// if (!noLoadGlobalConfig)// Default is false, but loading custom config avoids double call
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LoadCurrentConfiguration();
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}
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DirtyHacks = new SettingsHacksViewModel(this);
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}
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@ -536,10 +536,6 @@ namespace Ryujinx.Ava.UI.ViewModels
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{
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ConfigurationState config = ConfigurationState.Instance;
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//It is necessary that the data is used from the global configuration file
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if (string.IsNullOrEmpty(GameId))
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{
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// User Interface
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EnableDiscordIntegration = config.EnableDiscordIntegration;
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CheckUpdatesOnStart = config.CheckUpdatesOnStart;
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@ -564,8 +560,6 @@ namespace Ryujinx.Ava.UI.ViewModels
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_ => 0
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};
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}
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// Input
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EnableDockedMode = config.System.EnableDockedMode;
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EnableKeyboard = config.Hid.EnableKeyboard;
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@ -585,6 +579,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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DateTime currentDateTime = currentHostDateTime.Add(systemDateTimeOffset);
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CurrentDate = currentDateTime.Date;
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CurrentTime = currentDateTime.TimeOfDay;
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MatchSystemTime = config.System.MatchSystemTime;
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EnableCustomVSyncInterval = config.Graphics.EnableCustomVSyncInterval;
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@ -649,7 +644,6 @@ namespace Ryujinx.Ava.UI.ViewModels
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public void SaveSettings()
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{
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ConfigurationState config = ConfigurationState.Instance;
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bool userConfigFile = string.IsNullOrEmpty(GameId);
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// User Interface
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config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
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@ -663,7 +657,6 @@ namespace Ryujinx.Ava.UI.ViewModels
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config.UI.GameDirs.Value = [.. GameDirectories];
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config.UI.AutoloadDirs.Value = [.. AutoloadDirectories];
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config.UI.BaseStyle.Value = BaseStyleIndex switch
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{
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0 => "Auto",
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@ -771,10 +764,8 @@ namespace Ryujinx.Ava.UI.ViewModels
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config.Hacks.EnableShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelayEnabled;
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config.Hacks.ShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelay;
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config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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MainWindow.UpdateGraphicsConfig();
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RyujinxApp.MainWindow.ViewModel.VSyncModeSettingChanged();
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@ -162,6 +162,8 @@
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ValueMemberBinding="{Binding Mode=OneWay, Converter={x:Static helpers:TimeZoneConverter.Instance}}" />
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</StackPanel>
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<StackPanel
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IsEnabled="{Binding !IsGameTitleNotNull}"
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Opacity="{Binding PanelOpacity}"
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Margin="0,0,0,10"
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Orientation="Horizontal">
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<TextBlock
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@ -175,8 +177,11 @@
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SelectedDate="{Binding CurrentDate}"
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ToolTip.Tip="{ext:Locale TimeTooltip}"
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Width="350" />
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<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
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</StackPanel>
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<StackPanel
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IsEnabled="{Binding !IsGameTitleNotNull}"
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Opacity="{Binding PanelOpacity}"
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Margin="250,0,0,10"
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Orientation="Horizontal">
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<TimePicker
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@ -186,8 +191,12 @@
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SelectedTime="{Binding CurrentTime}"
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Width="350"
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ToolTip.Tip="{ext:Locale TimeTooltip}" />
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<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
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</StackPanel>
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<StackPanel Orientation="Horizontal">
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<StackPanel
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IsEnabled="{Binding !IsGameTitleNotNull}"
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Opacity="{Binding PanelOpacity}"
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Orientation="Horizontal">
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<TextBlock
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VerticalAlignment="Center"
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Text="{ext:Locale SettingsTabSystemSystemTimeMatch}"
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@ -197,6 +206,7 @@
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VerticalAlignment="Center"
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IsChecked="{Binding MatchSystemTime}"
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ToolTip.Tip="{ext:Locale MatchTimeTooltip}"/>
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<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
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</StackPanel>
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<Separator />
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<StackPanel Margin="0,10,0,10"
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@ -26,21 +26,47 @@
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Spacing="10">
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<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralGeneral}" />
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<StackPanel Margin="10,0,0,0" Orientation="Vertical">
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<CheckBox IsChecked="{Binding EnableDiscordIntegration}">
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<CheckBox
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IsEnabled="{Binding !IsGameTitleNotNull}"
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Opacity="{Binding PanelOpacity}"
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IsChecked="{Binding EnableDiscordIntegration}">
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<StackPanel Orientation="Horizontal">
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<TextBlock VerticalAlignment="Center"
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ToolTip.Tip="{ext:Locale ToggleDiscordTooltip}"
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Text="{ext:Locale SettingsTabGeneralEnableDiscordRichPresence}" />
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<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}" />
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</StackPanel>
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</CheckBox>
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<CheckBox IsChecked="{Binding ShowConfirmExit}">
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<CheckBox
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IsEnabled="{Binding !IsGameTitleNotNull}"
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Opacity="{Binding PanelOpacity}"
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IsChecked="{Binding ShowConfirmExit}">
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<StackPanel Orientation="Horizontal">
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<TextBlock Text="{ext:Locale SettingsTabGeneralShowConfirmExitDialog}" />
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<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}" />
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</StackPanel>
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</CheckBox>
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<CheckBox IsChecked="{Binding RememberWindowState}">
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<CheckBox
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IsEnabled="{Binding !IsGameTitleNotNull}"
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Opacity="{Binding PanelOpacity}"
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IsChecked="{Binding RememberWindowState}">
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<StackPanel Orientation="Horizontal">
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<TextBlock Text="{ext:Locale SettingsTabGeneralRememberWindowState}" />
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<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}" />
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</StackPanel>
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</CheckBox>
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<CheckBox IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
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<CheckBox
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IsEnabled="{Binding !IsGameTitleNotNull}"
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Opacity="{Binding PanelOpacity}"
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IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
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<StackPanel Orientation="Horizontal">
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<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
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<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}" />
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</StackPanel>
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</CheckBox>
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<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
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<StackPanel
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Margin="0, 15, 0, 0"
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Orientation="Horizontal">
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<TextBlock VerticalAlignment="Center"
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Text="{ext:Locale SettingsTabGeneralFocusLossType}"
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Width="150" />
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@ -64,7 +90,11 @@
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</ComboBoxItem>
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</ComboBox>
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</StackPanel>
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<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
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<StackPanel
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IsEnabled="{Binding !IsGameTitleNotNull}"
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Opacity="{Binding PanelOpacity}"
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Margin="0, 15, 0, 0"
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Orientation="Horizontal">
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<TextBlock VerticalAlignment="Center"
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Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunch}"
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Width="150" />
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@ -81,8 +111,11 @@
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<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunchBackground}" />
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</ComboBoxItem>
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</ComboBox>
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<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
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</StackPanel>
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<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
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<StackPanel
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Margin="0, 15, 0, 0"
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Orientation="Horizontal">
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<TextBlock VerticalAlignment="Center"
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Text="{ext:Locale SettingsTabGeneralHideCursor}"
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Width="150" />
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@ -100,7 +133,11 @@
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</ComboBoxItem>
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</ComboBox>
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</StackPanel>
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<StackPanel Margin="0, 15, 0, 10" Orientation="Horizontal">
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<StackPanel
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IsEnabled="{Binding !IsGameTitleNotNull}"
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Opacity="{Binding PanelOpacity}"
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Margin="0, 15, 0, 10"
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Orientation="Horizontal">
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<TextBlock
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VerticalAlignment="Center"
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Text="{ext:Locale SettingsTabGeneralTheme}"
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@ -118,11 +155,18 @@
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<TextBlock Text="{ext:Locale SettingsTabGeneralThemeDark}" />
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</ComboBoxItem>
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</ComboBox>
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<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
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</StackPanel>
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<TextBlock Foreground="{DynamicResource SecondaryTextColor}" Text="{ext:Locale SettingsTabGeneralAutoloadNote}" />
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</StackPanel>
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<Separator Height="1" />
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<StackPanel Orientation="Horizontal">
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<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralGameDirectories}" />
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<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
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</StackPanel>
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<StackPanel
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IsEnabled="{Binding !IsGameTitleNotNull}"
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Opacity="{Binding PanelOpacity}"
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Margin="10,0,0,0"
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HorizontalAlignment="Stretch"
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Orientation="Vertical"
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@ -172,10 +216,15 @@
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</StackPanel>
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<Separator Height="1" />
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<StackPanel Orientation="Vertical" Spacing="5">
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<StackPanel Orientation="Horizontal">
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<TextBlock Classes="h1" Text="{ext:Locale SettingsTabGeneralAutoloadDirectories}" />
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<TextBlock Classes="globalConfigMarker" IsVisible="{Binding IsGameTitleNotNull}"/>
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</StackPanel>
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<TextBlock Foreground="{DynamicResource SecondaryTextColor}" Text="{ext:Locale SettingsTabGeneralAutoloadNote}" />
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</StackPanel>
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<StackPanel
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IsEnabled="{Binding !IsGameTitleNotNull}"
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Opacity="{Binding PanelOpacity}"
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Margin="10,0,0,0"
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HorizontalAlignment="Stretch"
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Orientation="Vertical"
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@ -29,6 +29,7 @@
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IsVisible="False"
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KeyboardNavigation.IsTabStop="False"/>
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<Grid Name="Pages" IsVisible="False" Grid.Row="2">
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<settings:SettingsUiView Name="UiPage" />
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<settings:SettingsInputView Name="InputPage" />
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<settings:SettingsSystemView Name="SystemPage" />
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<settings:SettingsCPUView Name="CpuPage" />
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@ -80,6 +81,11 @@
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</ui:NavigationView.PaneHeader>
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<ui:NavigationView.MenuItems>
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<ui:NavigationViewItem
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IsSelected="True"
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Content="{ext:Locale SettingsTabGeneral}"
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Tag="UiPage"
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IconSource="New" />
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<ui:NavigationViewItem
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Content="{ext:Locale SettingsTabInput}"
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Tag="InputPage"
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@ -143,7 +149,7 @@
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IsVisible="{Binding !IsGameRunning}"
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Content="{ext:Locale UserProfilesDelete}"
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Command="{Binding DeleteConfigGame}"
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Classes="red"/>
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Classes="global"/>
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</ReversibleStackPanel>
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</Grid>
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</window:StyleableAppWindow>
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@ -75,6 +75,10 @@ namespace Ryujinx.Ava.UI.Windows
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{
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switch (navItem.Tag.ToString())
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{
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case nameof(UiPage):
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UiPage.ViewModel = ViewModel;
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NavPanel.Content = UiPage;
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break;
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case nameof(InputPage):
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NavPanel.Content = InputPage;
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break;
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@ -53,12 +53,12 @@ namespace Ryujinx.Ava.Utilities.Configuration
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EnableDiscordIntegration.Value = shouldLoadFromFile ? cff.EnableDiscordIntegration : EnableDiscordIntegration.Value; // Get from global config only
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CheckUpdatesOnStart.Value = shouldLoadFromFile ? cff.CheckUpdatesOnStart : CheckUpdatesOnStart.Value; // Get from global config only
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UpdateCheckerType.Value = shouldLoadFromFile ? cff.UpdateCheckerType : UpdateCheckerType.Value; // Get from global config only
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FocusLostActionType.Value = shouldLoadFromFile ? cff.FocusLostActionType : FocusLostActionType.Value; // Get from global config only
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FocusLostActionType.Value = cff.FocusLostActionType;
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ShowConfirmExit.Value = shouldLoadFromFile ? cff.ShowConfirmExit : ShowConfirmExit.Value; // Get from global config only
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RememberWindowState.Value = shouldLoadFromFile ? cff.RememberWindowState : RememberWindowState.Value; // Get from global config only
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ShowTitleBar.Value = shouldLoadFromFile ? cff.ShowTitleBar : ShowTitleBar.Value; // Get from global config only
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EnableHardwareAcceleration.Value = shouldLoadFromFile ? cff.EnableHardwareAcceleration : EnableHardwareAcceleration.Value; // Get from global config only
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HideCursor.Value = shouldLoadFromFile ? cff.HideCursor : HideCursor.Value; // Get from global config only
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HideCursor.Value = cff.HideCursor;
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Logger.EnableFileLog.Value = cff.EnableFileLog;
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Logger.EnableDebug.Value = cff.LoggingEnableDebug;
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