Added custom setting function for each game

This commit is contained in:
Vova 2025-02-06 20:12:56 +10:00
parent 131fe71205
commit 2640f083b6
22 changed files with 776 additions and 104 deletions

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@ -10,9 +10,9 @@ env:
POWERSHELL_TELEMETRY_OPTOUT: 1 POWERSHELL_TELEMETRY_OPTOUT: 1
DOTNET_CLI_TELEMETRY_OPTOUT: 1 DOTNET_CLI_TELEMETRY_OPTOUT: 1
RYUJINX_BASE_VERSION: "1.2" RYUJINX_BASE_VERSION: "1.2"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release" RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "master"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryubing" RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Goodfeat"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx" RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx_alt"
RELEASE: 1 RELEASE: 1
jobs: jobs:

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@ -10,6 +10,7 @@ using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Linq; using System.Linq;
using System.Threading; using System.Threading;
using VSyncMode = Ryujinx.Common.Configuration.VSyncMode;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{ {

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@ -582,6 +582,10 @@ namespace Ryujinx.Ava
Rainbow.Disable(); Rainbow.Disable();
Rainbow.Reset(); Rainbow.Reset();
//Reload settings when the game is turned off
//(resets custom settings if there were any)
Program.ReloadConfig();
_isStopped = true; _isStopped = true;
Stop(); Stop();
} }

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@ -1,7 +1,8 @@
<Styles <Styles
xmlns="https://github.com/avaloniaui" xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia" xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:windowing="clr-namespace:FluentAvalonia.UI.Windowing;assembly=FluentAvalonia"> xmlns:windowing="clr-namespace:FluentAvalonia.UI.Windowing;assembly=FluentAvalonia">
<Design.PreviewWith> <Design.PreviewWith>
<Border Height="2000" <Border Height="2000"
@ -30,7 +31,8 @@
<Button <Button
Name="btnRem" Name="btnRem"
HorizontalAlignment="Right" HorizontalAlignment="Right"
Content="Add" /> Content="Add"
Classes="red"/>
<TextBox <TextBox
Width="100" Width="100"
VerticalAlignment="Center" VerticalAlignment="Center"
@ -41,7 +43,12 @@
</StackPanel> </StackPanel>
</Grid> </Grid>
<ui:NumberBox Value="1" /> <ui:NumberBox Value="1" />
<MenuItem
IconSource="Settings"
Header="123 0000"
ToolTip.Tip="What this"/>
</StackPanel> </StackPanel>
</Border> </Border>
</Design.PreviewWith> </Design.PreviewWith>
<Style Selector="DropDownButton"> <Style Selector="DropDownButton">
@ -373,6 +380,16 @@
<Setter Property="Background" <Setter Property="Background"
Value="{DynamicResource AppListHoverBackgroundColor}" /> Value="{DynamicResource AppListHoverBackgroundColor}" />
</Style> </Style>
<Style Selector="Button.red /template/ ContentPresenter">
<Setter Property="CornerRadius" Value="4"/>
<Setter Property="Background" Value="red"/>
<Setter Property="Foreground" Value="White"/>
</Style>
<Style Selector="Button.red:pointerover /template/ ContentPresenter">
<Setter Property="CornerRadius" Value="4"/>
<Setter Property="Background" Value="{DynamicResource WarningBackgroundColor}" />
<Setter Property="Foreground" Value="White"/>
</Style>
<Styles.Resources> <Styles.Resources>
<SolidColorBrush x:Key="ThemeAccentColorBrush" <SolidColorBrush x:Key="ThemeAccentColorBrush"
Color="{DynamicResource SystemAccentColor}" /> Color="{DynamicResource SystemAccentColor}" />

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@ -1,4 +1,4 @@
<ResourceDictionary xmlns="https://github.com/avaloniaui" <ResourceDictionary xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<ResourceDictionary.ThemeDictionaries> <ResourceDictionary.ThemeDictionaries>
<ResourceDictionary x:Key="Default"> <ResourceDictionary x:Key="Default">
@ -12,11 +12,13 @@
<Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color> <Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color>
<Color x:Key="AppListBackgroundColor">#b3ffffff</Color> <Color x:Key="AppListBackgroundColor">#b3ffffff</Color>
<Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color> <Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color>
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
<Color x:Key="SecondaryTextColor">#A0000000</Color> <Color x:Key="SecondaryTextColor">#A0000000</Color>
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color> <Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
<Color x:Key="Switch">#FF2EEAC9</Color> <Color x:Key="Switch">#FF2EEAC9</Color>
<Color x:Key="Unbounded">#FFFF4554</Color> <Color x:Key="Unbounded">#FFFF4554</Color>
<Color x:Key="Custom">#6483F5</Color> <Color x:Key="Custom">#6483F5</Color>
<Color x:Key="Warning">#800080</Color>
</ResourceDictionary> </ResourceDictionary>
<ResourceDictionary x:Key="Light"> <ResourceDictionary x:Key="Light">
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush" <SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
@ -29,11 +31,13 @@
<Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color> <Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color>
<Color x:Key="AppListBackgroundColor">#b3ffffff</Color> <Color x:Key="AppListBackgroundColor">#b3ffffff</Color>
<Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color> <Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color>
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
<Color x:Key="SecondaryTextColor">#A0000000</Color> <Color x:Key="SecondaryTextColor">#A0000000</Color>
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color> <Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
<Color x:Key="Switch">#13c3a4</Color> <Color x:Key="Switch">#13c3a4</Color>
<Color x:Key="Unbounded">#FFFF4554</Color> <Color x:Key="Unbounded">#FFFF4554</Color>
<Color x:Key="Custom">#6483F5</Color> <Color x:Key="Custom">#6483F5</Color>
<Color x:Key="Warning">#800080</Color>
</ResourceDictionary> </ResourceDictionary>
<ResourceDictionary x:Key="Dark"> <ResourceDictionary x:Key="Dark">
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush" <SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
@ -46,11 +50,13 @@
<Color x:Key="MenuFlyoutPresenterBorderColor">#3D3D3D</Color> <Color x:Key="MenuFlyoutPresenterBorderColor">#3D3D3D</Color>
<Color x:Key="AppListBackgroundColor">#0FFFFFFF</Color> <Color x:Key="AppListBackgroundColor">#0FFFFFFF</Color>
<Color x:Key="AppListHoverBackgroundColor">#1EFFFFFF</Color> <Color x:Key="AppListHoverBackgroundColor">#1EFFFFFF</Color>
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
<Color x:Key="SecondaryTextColor">#A0FFFFFF</Color> <Color x:Key="SecondaryTextColor">#A0FFFFFF</Color>
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color> <Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
<Color x:Key="Switch">#FF2EEAC9</Color> <Color x:Key="Switch">#FF2EEAC9</Color>
<Color x:Key="Unbounded">#FFFF4554</Color> <Color x:Key="Unbounded">#FFFF4554</Color>
<Color x:Key="Custom">#6483F5</Color> <Color x:Key="Custom">#6483F5</Color>
<Color x:Key="Warning">#FFA500</Color>
</ResourceDictionary> </ResourceDictionary>
</ResourceDictionary.ThemeDictionaries> </ResourceDictionary.ThemeDictionaries>
</ResourceDictionary> </ResourceDictionary>

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@ -2747,6 +2747,31 @@
"zh_TW": "在 macOS 的應用程式資料夾中建立捷徑,啟動選取的應用程式" "zh_TW": "在 macOS 的應用程式資料夾中建立捷徑,啟動選取的應用程式"
} }
}, },
{
"ID": "EditGameConfigurationToolTip",
"Translations": {
"ar_SA": "ينشئ تكوينًا مستقلًا للعبة الحالية",
"de_DE": "Erstellt eine unabhängige Konfiguration für das aktuelle Spiel",
"el_GR": "Δημιουργεί μια ανεξάρτητη διαμόρφωση για το τρέχον παιχνίδι",
"en_US": "Creates an independent configuration for the current game",
"es_ES": "Crea una configuración independiente para el juego actual",
"fr_FR": "Crée une configuration indépendante pour le jeu en cours",
"he_IL": "יוצר תצורה עצמאית למשחק הנוכחי",
"it_IT": "Crea una configurazione indipendente per il gioco attuale",
"ja_JP": "現在のゲーム用の独立した設定を作成します",
"ko_KR": "현재 게임에 대한 독립적인 설정을 생성합니다",
"no_NO": "Oppretter en uavhengig konfigurasjon for det gjeldende spillet",
"pl_PL": "Tworzy niezależną konfigurację dla bieżącej gry",
"pt_BR": "Cria uma configuração independente para o jogo atual",
"ru_RU": "Создает независимую конфигурацию для текущей игры",
"sv_SE": "Skapar en oberoende konfiguration för det aktuella spelet",
"th_TH": "สร้างการกำหนดค่าที่เป็นอิสระสำหรับเกมปัจจุบัน",
"tr_TR": "Mevcut oyun için bağımsız bir yapılandırma oluşturur",
"uk_UA": "Створює незалежну конфігурацію для поточної гри",
"zh_CN": "为当前游戏创建独立的配置",
"zh_TW": "為當前遊戲創建獨立的配置"
}
},
{ {
"ID": "GameListContextMenuShowCompatEntry", "ID": "GameListContextMenuShowCompatEntry",
"Translations": { "Translations": {

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@ -23,6 +23,7 @@ using System.Collections.Generic;
using System.IO; using System.IO;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Threading.Tasks; using System.Threading.Tasks;
using static System.Runtime.InteropServices.JavaScript.JSType;
namespace Ryujinx.Ava namespace Ryujinx.Ava
{ {
@ -32,6 +33,7 @@ namespace Ryujinx.Ava
public static double DesktopScaleFactor { get; set; } = 1.0; public static double DesktopScaleFactor { get; set; } = 1.0;
public static string Version { get; private set; } public static string Version { get; private set; }
public static string ConfigurationPath { get; private set; } public static string ConfigurationPath { get; private set; }
public static string GlobalConfigurationPath { get; private set; }
public static bool PreviewerDetached { get; private set; } public static bool PreviewerDetached { get; private set; }
public static bool UseHardwareAcceleration { get; private set; } public static bool UseHardwareAcceleration { get; private set; }
@ -155,11 +157,42 @@ namespace Ryujinx.Ava
} }
} }
public static void ReloadGameConfig(string gamedir)
{
if (File.Exists(gamedir))
{
ConfigurationPath = gamedir;
}
}
public static string GetDirGameUserConfig(string gameId, bool rememberGlobalDir = false, bool changeFolderForGame = false)
{
string gameDir = Path.Combine(AppDataManager.GamesDirPath, gameId, ReleaseInformation.ConfigName);
// Should load with the game if there is a custom setting for the game
if (rememberGlobalDir)
{
GlobalConfigurationPath = ConfigurationPath;
}
if (changeFolderForGame)
{
ConfigurationPath = gameDir;
}
return gameDir;
}
public static void ReloadConfig() public static void ReloadConfig()
{ {
//It is necessary that when a user setting appears, the global setting remains available
GlobalConfigurationPath = null;
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName); string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName); string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
// Now load the configuration as the other subsystems are now registered // Now load the configuration as the other subsystems are now registered
if (File.Exists(localConfigurationPath)) if (File.Exists(localConfigurationPath))
{ {
@ -232,8 +265,35 @@ namespace Ryujinx.Ava
_ => ConfigurationState.Instance.HideCursor, _ => ConfigurationState.Instance.HideCursor,
}; };
// Check if memoryManagerMode was overridden.
if (CommandLineState.OverrideMemoryManagerMode is not null)
if (Enum.TryParse(CommandLineState.OverrideMemoryManagerMode, true, out MemoryManagerMode result))
{
ConfigurationState.Instance.System.MemoryManagerMode.Value = result;
}
// Check if hardware-acceleration was overridden. // Check if PPTC was overridden.
if (CommandLineState.OverridePPTC is not null)
if (Enum.TryParse(CommandLineState.OverridePPTC, true, out bool result))
{
ConfigurationState.Instance.System.EnablePtc.Value = result;
}
// Check if region was overridden.
if (CommandLineState.OverrideSystemRegion is not null)
if (Enum.TryParse(CommandLineState.OverrideSystemRegion, true, out Ryujinx.HLE.HOS.SystemState.RegionCode result))
{
ConfigurationState.Instance.System.Region.Value = (Utilities.Configuration.System.Region)result;
}
//Check if language was overridden.
if (CommandLineState.OverrideSystemLanguage is not null)
if (Enum.TryParse(CommandLineState.OverrideSystemLanguage, true, out Ryujinx.HLE.HOS.SystemState.SystemLanguage result))
{
ConfigurationState.Instance.System.Language.Value = (Utilities.Configuration.System.Language)result;
}
// Check if hardware-acceleration was overridden. MemoryManagerMode ( outdated! )
if (CommandLineState.OverrideHardwareAcceleration != null) if (CommandLineState.OverrideHardwareAcceleration != null)
UseHardwareAcceleration = CommandLineState.OverrideHardwareAcceleration.Value; UseHardwareAcceleration = CommandLineState.OverrideHardwareAcceleration.Value;
} }

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@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers> <RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<OutputType>Exe</OutputType> <OutputType>Exe</OutputType>
@ -172,5 +172,10 @@
<ItemGroup> <ItemGroup>
<Folder Include="Assets\Fonts\Mono\" /> <Folder Include="Assets\Fonts\Mono\" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<Compile Update="UI\Windows\UserConfigWindows.axaml.cs">
<DependentUpon>UserConfigWindows.axaml</DependentUpon>
</Compile>
</ItemGroup>
</Project> </Project>

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@ -19,6 +19,11 @@
Header="{ext:Locale GameListContextMenuCreateShortcut}" Header="{ext:Locale GameListContextMenuCreateShortcut}"
Icon="{ext:Icon fa-solid fa-bookmark}" Icon="{ext:Icon fa-solid fa-bookmark}"
ToolTip.Tip="{OnPlatform Default={ext:Locale GameListContextMenuCreateShortcutToolTip}, macOS={ext:Locale GameListContextMenuCreateShortcutToolTipMacOS}}" /> ToolTip.Tip="{OnPlatform Default={ext:Locale GameListContextMenuCreateShortcutToolTip}, macOS={ext:Locale GameListContextMenuCreateShortcutToolTipMacOS}}" />
<MenuItem
Click="EditGameConfiguration_Click"
Header="Edit Game Configuration"
Icon="{ext:Icon fa-solid fa-gear}"
ToolTip.Tip="{ext:Locale EditGameConfigurationToolTip}" />
<MenuItem <MenuItem
IsVisible="{Binding HasCompatibilityEntry}" IsVisible="{Binding HasCompatibilityEntry}"
Click="OpenApplicationCompatibility_Click" Click="OpenApplicationCompatibility_Click"

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@ -13,6 +13,7 @@ using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities; using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.Compat; using Ryujinx.Ava.Utilities.Compat;
using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Helper; using Ryujinx.Common.Helper;
using Ryujinx.HLE.HOS; using Ryujinx.HLE.HOS;
@ -36,6 +37,21 @@ namespace Ryujinx.Ava.UI.Controls
AvaloniaXamlLoader.Load(this); AvaloniaXamlLoader.Load(this);
} }
public void ToggleUserControl_Click(object sender, RoutedEventArgs args)
{
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
return;
viewModel.SelectedApplication.Favorite = !viewModel.SelectedApplication.Favorite;
ApplicationLibrary.LoadAndSaveMetaData(viewModel.SelectedApplication.IdString, appMetadata =>
{
appMetadata.Favorite = viewModel.SelectedApplication.Favorite;
});
viewModel.RefreshView();
}
public void ToggleFavorite_Click(object sender, RoutedEventArgs args) public void ToggleFavorite_Click(object sender, RoutedEventArgs args)
{ {
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel }) if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
@ -387,6 +403,20 @@ namespace Ryujinx.Ava.UI.Controls
); );
} }
public async void EditGameConfiguration_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
{
await new UserConfigWindows(viewModel).ShowDialog((Window)viewModel.TopLevel);
//just checking for file presence
viewModel.SelectedApplication.UserConfig = File.Exists(Program.GetDirGameUserConfig(viewModel.SelectedApplication.IdString,false,false));
viewModel.RefreshView();
}
}
public async void OpenApplicationCompatibility_Click(object sender, RoutedEventArgs args) public async void OpenApplicationCompatibility_Click(object sender, RoutedEventArgs args)
{ {
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel }) if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })

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@ -73,12 +73,18 @@
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Stretch" VerticalAlignment="Stretch"
IsVisible="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).ShowNames}"> IsVisible="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).ShowNames}">
<StackPanel HorizontalAlignment="Center" VerticalAlignment="Center">
<TextBlock <TextBlock
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{Binding Name}" Text="{Binding Name}"
TextAlignment="Center" TextAlignment="Center"
TextWrapping="Wrap" /> TextWrapping="Wrap" />
<TextBlock
IsVisible="{Binding UserConfig}"
Text="User Config"
TextAlignment="Center"
TextWrapping="Wrap"
Foreground="{DynamicResource Warning}" />
</StackPanel>
</Panel> </Panel>
</Grid> </Grid>
</Border> </Border>
@ -86,10 +92,28 @@
Margin="5,5,0,0" Margin="5,5,0,0"
HorizontalAlignment="Left" HorizontalAlignment="Left"
VerticalAlignment="Top" VerticalAlignment="Top"
FontSize="16" FontSize="18"
Foreground="{DynamicResource FavoriteApplicationIconColor}" Foreground="{DynamicResource FavoriteApplicationIconColor}"
IsVisible="{Binding Favorite}" IsVisible="{Binding Favorite}"
Symbol="StarFilled" /> Symbol="StarFilled" />
<Grid IsVisible="{Binding !$parent[UserControl].((viewModels:MainWindowViewModel)DataContext).ShowNames}">
<Border
Margin="15,35,5,15"
HorizontalAlignment="Left"
VerticalAlignment="Bottom"
Width="90"
Height="20"
CornerRadius="4"
IsVisible="{Binding UserConfig}"
Background="{DynamicResource ThemeContentBackgroundColor}">
<TextBlock
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="User Config"
TextAlignment="Center"
TextWrapping="Wrap" />
</Border>
</Grid>
</Grid> </Grid>
</DataTemplate> </DataTemplate>
</ListBox.ItemTemplate> </ListBox.ItemTemplate>

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@ -145,6 +145,13 @@
Text="{Binding Converter={x:Static helpers:MultiplayerInfoConverter.Instance}}" Text="{Binding Converter={x:Static helpers:MultiplayerInfoConverter.Instance}}"
TextAlignment="Start" TextAlignment="Start"
TextWrapping="Wrap"/> TextWrapping="Wrap"/>
<TextBlock
HorizontalAlignment="Stretch"
IsVisible="{Binding UserConfig}"
Text="User Config"
TextAlignment="Start"
TextWrapping="Wrap"
Foreground="{DynamicResource Warning}" />
</StackPanel> </StackPanel>
<StackPanel <StackPanel
Grid.Column="4" Grid.Column="4"

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@ -4,6 +4,7 @@ using Avalonia.Input.Platform;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.Compat; using Ryujinx.Ava.Utilities.Compat;
using System; using System;
@ -42,6 +43,19 @@ namespace Ryujinx.Ava.UI.Controls
await CompatibilityList.Show((string)playabilityLabel.Tag); await CompatibilityList.Show((string)playabilityLabel.Tag);
} }
public async void EditGameConfiguration_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
{
await new UserConfigWindows(viewModel).ShowDialog((Window)viewModel.TopLevel);
//viewModel.SelectedApplication.UserConfig = File.Exists(Program.GetDirGameUserConfig(viewModel.SelectedApplication.IdString));
viewModel.RefreshView();
}
}
private async void IdString_OnClick(object sender, RoutedEventArgs e) private async void IdString_OnClick(object sender, RoutedEventArgs e)
{ {
if (DataContext is not MainWindowViewModel mwvm) if (DataContext is not MainWindowViewModel mwvm)

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@ -1540,6 +1540,14 @@ namespace Ryujinx.Ava.UI.ViewModels
#if RELEASE #if RELEASE
await PerformanceCheck(); await PerformanceCheck();
#endif #endif
// If a configuration is found in the "/games/xxxxxxxxxxxxxx" folder, the program will load the user setting.
string gameDir = Program.GetDirGameUserConfig(application.IdBaseString, true, true);
if (ConfigurationFileFormat.TryLoad(gameDir, out ConfigurationFileFormat configurationFileFormat))
{
//Program.GetDirGameUserConfig(application.IdBaseString, false);
ConfigurationState.Instance.Load(configurationFileFormat, gameDir, application.IdBaseString);
}
Logger.RestartTime(); Logger.RestartTime();
@ -1585,6 +1593,7 @@ namespace Ryujinx.Ava.UI.ViewModels
Thread gameThread = new(InitializeGame) { Name = "GUI.WindowThread" }; Thread gameThread = new(InitializeGame) { Name = "GUI.WindowThread" };
gameThread.Start(); gameThread.Start();
} }
public void SwitchToRenderer(bool startFullscreen) => public void SwitchToRenderer(bool startFullscreen) =>

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@ -1,8 +1,10 @@
using Avalonia.Collections; using Avalonia.Collections;
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Media.Imaging;
using Avalonia.Threading; using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel; using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input; using CommunityToolkit.Mvvm.Input;
using Humanizer;
using LibHac.Tools.FsSystem; using LibHac.Tools.FsSystem;
using Ryujinx.Audio.Backends.OpenAL; using Ryujinx.Audio.Backends.OpenAL;
using Ryujinx.Audio.Backends.SDL2; using Ryujinx.Audio.Backends.SDL2;
@ -26,6 +28,7 @@ using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
using System.IO;
using System.Linq; using System.Linq;
using System.Net.NetworkInformation; using System.Net.NetworkInformation;
using System.Threading.Tasks; using System.Threading.Tasks;
@ -67,6 +70,49 @@ namespace Ryujinx.Ava.UI.ViewModels
[ObservableProperty] private string _ldnServer; [ObservableProperty] private string _ldnServer;
public SettingsHacksViewModel DirtyHacks { get; } public SettingsHacksViewModel DirtyHacks { get; }
public string GamePath { get; }
public string GameName { get; }
private Bitmap _gameIcon;
private string _gameTitle;
private string _gameId;
public Bitmap GameIcon
{
get => _gameIcon;
set
{
if (_gameIcon != value)
{
_gameIcon = value;
}
}
}
public string GameTitle
{
get => _gameTitle;
set
{
if (_gameTitle != value)
{
_gameTitle = value;
}
}
}
public string GameId
{
get => _gameId;
set
{
if (_gameId != value)
{
_gameId = value;
}
}
}
public int ResolutionScale public int ResolutionScale
{ {
@ -342,6 +388,37 @@ namespace Ryujinx.Ava.UI.ViewModels
} }
} }
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager, string gamePath, string gameName, string gameId, byte[] gameIconData) : this()
{
_virtualFileSystem = virtualFileSystem;
_contentManager = contentManager;
if (gameIconData != null && gameIconData.Length > 0)
{
using (var ms = new MemoryStream(gameIconData))
{
GameIcon = new Bitmap(ms);
}
}
GameTitle = gameName;
GameId = gameId;
string gameDir = Program.GetDirGameUserConfig(gameId,false,true);
if (ConfigurationFileFormat.TryLoad(gameDir, out ConfigurationFileFormat configurationFileFormat))
{
ConfigurationState.Instance.Load(configurationFileFormat, gameDir, gameId);
LoadCurrentConfiguration(); // Needed to load custom configuration
}
if (Program.PreviewerDetached)
{
Task.Run(LoadTimeZones);
DirtyHacks = new SettingsHacksViewModel(this);
}
}
public SettingsViewModel() public SettingsViewModel()
{ {
GameDirectories = []; GameDirectories = [];
@ -468,6 +545,8 @@ namespace Ryujinx.Ava.UI.ViewModels
{ {
ConfigurationState config = ConfigurationState.Instance; ConfigurationState config = ConfigurationState.Instance;
if (string.IsNullOrEmpty(GameId))
{
// User Interface // User Interface
EnableDiscordIntegration = config.EnableDiscordIntegration; EnableDiscordIntegration = config.EnableDiscordIntegration;
CheckUpdatesOnStart = config.CheckUpdatesOnStart; CheckUpdatesOnStart = config.CheckUpdatesOnStart;
@ -489,6 +568,7 @@ namespace Ryujinx.Ava.UI.ViewModels
"Dark" => 2, "Dark" => 2,
_ => 0 _ => 0
}; };
}
// Input // Input
EnableDockedMode = config.System.EnableDockedMode; EnableDockedMode = config.System.EnableDockedMode;
@ -569,7 +649,7 @@ namespace Ryujinx.Ava.UI.ViewModels
LdnServer = config.Multiplayer.LdnServer; LdnServer = config.Multiplayer.LdnServer;
} }
public void SaveSettings() public void SaveSettings2()
{ {
ConfigurationState config = ConfigurationState.Instance; ConfigurationState config = ConfigurationState.Instance;
@ -583,12 +663,12 @@ namespace Ryujinx.Ava.UI.ViewModels
if (GameDirectoryChanged) if (GameDirectoryChanged)
{ {
config.UI.GameDirs.Value = [..GameDirectories]; config.UI.GameDirs.Value = [.. GameDirectories];
} }
if (AutoloadDirectoryChanged) if (AutoloadDirectoryChanged)
{ {
config.UI.AutoloadDirs.Value = [..AutoloadDirectories]; config.UI.AutoloadDirs.Value = [.. AutoloadDirectories];
} }
config.UI.BaseStyle.Value = BaseStyleIndex switch config.UI.BaseStyle.Value = BaseStyleIndex switch
@ -599,6 +679,50 @@ namespace Ryujinx.Ava.UI.ViewModels
_ => "Auto" _ => "Auto"
}; };
if (!string.IsNullOrEmpty(GameId))
{
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
}
else
{
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
}
}
public void SaveSettings()
{
ConfigurationState config = ConfigurationState.Instance;
if (string.IsNullOrEmpty(GameId))
{
// User Interface
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
config.ShowConfirmExit.Value = ShowConfirmExit;
config.RememberWindowState.Value = RememberWindowState;
config.ShowTitleBar.Value = ShowTitleBar;
config.HideCursor.Value = (HideCursorMode)HideCursor;
if (GameDirectoryChanged)
{
config.UI.GameDirs.Value = [.. GameDirectories];
}
if (AutoloadDirectoryChanged)
{
config.UI.AutoloadDirs.Value = [.. AutoloadDirectories];
}
config.UI.BaseStyle.Value = BaseStyleIndex switch
{
0 => "Auto",
1 => "Light",
2 => "Dark",
_ => "Auto"
};
}
// Input // Input
config.System.EnableDockedMode.Value = EnableDockedMode; config.System.EnableDockedMode.Value = EnableDockedMode;
config.Hid.EnableKeyboard.Value = EnableKeyboard; config.Hid.EnableKeyboard.Value = EnableKeyboard;
@ -693,8 +817,10 @@ namespace Ryujinx.Ava.UI.ViewModels
config.Hacks.EnableShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelayEnabled; config.Hacks.EnableShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelayEnabled;
config.Hacks.ShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelay; config.Hacks.ShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelay;
config.ToFileFormat().SaveConfig(Program.ConfigurationPath); config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
MainWindow.UpdateGraphicsConfig(); MainWindow.UpdateGraphicsConfig();
RyujinxApp.MainWindow.ViewModel.VSyncModeSettingChanged(); RyujinxApp.MainWindow.ViewModel.VSyncModeSettingChanged();
@ -705,15 +831,38 @@ namespace Ryujinx.Ava.UI.ViewModels
} }
private static void RevertIfNotSaved() private static void RevertIfNotSaved()
{
// maybe this is an unnecessary check(all options need to be tested)
if (string.IsNullOrEmpty(Program.GlobalConfigurationPath))
{ {
Program.ReloadConfig(); Program.ReloadConfig();
} }
}
public void ApplyButton() public void ApplyButton()
{ {
SaveSettings(); SaveSettings();
} }
public void DeleteConfigGame()
{
string gameDir = Program.GetDirGameUserConfig(GameId,false,false);
if (File.Exists(gameDir))
{
File.Delete(gameDir);
}
RevertIfNotSaved();
CloseWindow?.Invoke();
}
public void SaveUserConfig()
{
SaveSettings();
RevertIfNotSaved();
CloseWindow?.Invoke();
}
public void OkButton() public void OkButton()
{ {
SaveSettings(); SaveSettings();

View File

@ -0,0 +1,139 @@
<window:StyleableAppWindow
x:Class="Ryujinx.Ava.UI.Windows.UserConfigWindows"
xmlns="https://github.com/avaloniaui"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:settings="clr-namespace:Ryujinx.Ava.UI.Views.Settings"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
Width="1100"
Height="768"
MinWidth="800"
MinHeight="480"
WindowStartupLocation="CenterOwner"
x:DataType="viewModels:SettingsViewModel"
mc:Ignorable="d"
Focusable="True">
<Design.DataContext>
<viewModels:SettingsViewModel />
</Design.DataContext>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" MinWidth="600" RowDefinitions="Auto,*,Auto">
<ContentPresenter
x:Name="ContentPresenter"
Grid.Row="1"
IsVisible="False"
KeyboardNavigation.IsTabStop="False"/>
<Grid Name="Pages" IsVisible="False" Grid.Row="2">
<settings:SettingsSystemView Name="SystemPage" />
<settings:SettingsCPUView Name="CpuPage" />
<settings:SettingsGraphicsView Name="GraphicsPage" />
<settings:SettingsAudioView Name="AudioPage" />
<settings:SettingsNetworkView Name="NetworkPage" />
<settings:SettingsLoggingView Name="LoggingPage" />
<settings:SettingsHacksView Name="HacksPage" />
</Grid>
<ui:NavigationView
Grid.Row="1"
IsSettingsVisible="False"
Name="NavPanel"
IsBackEnabled="False"
PaneDisplayMode="Left"
Margin="2,10,10,0"
VerticalAlignment="Stretch"
HorizontalAlignment="Stretch"
OpenPaneLength="200"
IsPaneToggleButtonVisible="False">
<!-- For image -->
<ui:NavigationView.PaneHeader>
<Grid HorizontalAlignment="Center" VerticalAlignment="Center">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="5"/>
</Grid.RowDefinitions>
<TextBlock Text="{Binding GameId}"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Margin="0,0,0,10"
TextAlignment="Center" Grid.Row="0" />
<Image Source="{Binding GameIcon}"
Width="160"
Height="160"
Grid.Row="1"
Margin="0,0,0,10"
HorizontalAlignment="Center" />
<TextBlock Text="{Binding GameTitle}"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Margin="0,0,0,10"
TextAlignment="Center" Grid.Row="2" />
<Separator Height="1" Grid.Row="3" Margin="0,0,0,10" HorizontalAlignment="Stretch"/>
</Grid>
</ui:NavigationView.PaneHeader>
<ui:NavigationView.MenuItems>
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabSystem}"
Tag="SystemPage"
IconSource="Settings" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabCpu}"
Tag="CpuPage">
<ui:NavigationViewItem.IconSource>
<ui:FontIconSource
FontFamily="avares://Ryujinx/Assets/Fonts#Segoe Fluent Icons"
Glyph="{helpers:GlyphValueConverter Chip}" />
</ui:NavigationViewItem.IconSource>
</ui:NavigationViewItem>
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabGraphics}"
Tag="GraphicsPage"
IconSource="Image" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabAudio}"
IconSource="Audio"
Tag="AudioPage" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabNetwork}"
Tag="NetworkPage"
IconSource="Globe" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabLogging}"
Tag="LoggingPage"
IconSource="Document" />
<ui:NavigationViewItem
IsVisible="{Binding ShowDirtyHacks}"
Content="Dirty Hacks"
Tag="HacksPage"
IconSource="Code" />
</ui:NavigationView.MenuItems>
</ui:NavigationView>
<ReversibleStackPanel
Grid.Row="2"
Margin="10"
Spacing="10"
Orientation="Horizontal"
HorizontalAlignment="Right"
ReverseOrder="{x:Static helper:RunningPlatform.IsMacOS}">
<Button
Content="{ext:Locale SettingsButtonSave}"
Command="{Binding SaveUserConfig}" />
<Button
HotKey="Escape"
Content="{ext:Locale SettingsButtonClose}"
Command="{Binding CancelButton}" />
<Button
Content="{ext:Locale UserProfilesDelete}"
Command="{Binding DeleteConfigGame}"
Classes="red"/>
</ReversibleStackPanel>
</Grid>
</window:StyleableAppWindow>

View File

@ -0,0 +1,108 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Shapes;
using Avalonia.Input;
using Avalonia.Media.Imaging;
using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls;
using Projektanker.Icons.Avalonia;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common.Configuration;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.Input;
using System;
using System.IO;
using System.Linq;
using Key = Avalonia.Input.Key;
namespace Ryujinx.Ava.UI.Windows
{
public partial class UserConfigWindows : StyleableAppWindow
{
internal readonly SettingsViewModel ViewModel;
public UserConfigWindows(MainWindowViewModel viewModel)
{
Title = RyujinxApp.FormatTitle(LocaleKeys.Settings);
DataContext = ViewModel = new SettingsViewModel(
viewModel.VirtualFileSystem,
viewModel.ContentManager,
viewModel.SelectedApplication.Path,
viewModel.SelectedApplication.Name,
viewModel.SelectedApplication.IdString,
viewModel.SelectedApplication.Icon);
ViewModel.CloseWindow += Close;
InitializeComponent();
Load();
#if DEBUG
this.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Alt));
#endif
}
private void Load()
{
Pages.Children.Clear();
NavPanel.SelectionChanged += NavPanelOnSelectionChanged;
NavPanel.SelectedItem = NavPanel.MenuItems.ElementAt(0);
}
private void NavPanelOnSelectionChanged(object sender, NavigationViewSelectionChangedEventArgs e)
{
if (e.SelectedItem is NavigationViewItem navItem && navItem.Tag is not null)
{
switch (navItem.Tag.ToString())
{
//case nameof(InputPage):
// NavPanel.Content = InputPage;
// break;
case nameof(SystemPage):
SystemPage.ViewModel = ViewModel;
NavPanel.Content = SystemPage;
break;
case nameof(CpuPage):
NavPanel.Content = CpuPage;
break;
case nameof(GraphicsPage):
NavPanel.Content = GraphicsPage;
break;
case nameof(AudioPage):
NavPanel.Content = AudioPage;
break;
case nameof(NetworkPage):
NetworkPage.ViewModel = ViewModel;
NavPanel.Content = NetworkPage;
break;
case nameof(LoggingPage):
NavPanel.Content = LoggingPage;
break;
case nameof(HacksPage):
HacksPage.DataContext = ViewModel;
NavPanel.Content = HacksPage;
break;
default:
throw new NotImplementedException();
}
}
}
protected override void OnClosing(WindowClosingEventArgs e)
{
base.OnClosing(e);
}
}
}

View File

@ -21,6 +21,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public class ApplicationData public class ApplicationData
{ {
public bool Favorite { get; set; } public bool Favorite { get; set; }
public bool UserConfig { get; set; }
public byte[] Icon { get; set; } public byte[] Icon { get; set; }
public string Name { get; set; } = "Unknown"; public string Name { get; set; } = "Unknown";

View File

@ -533,6 +533,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
data.Favorite = appMetadata.Favorite; data.Favorite = appMetadata.Favorite;
data.TimePlayed = appMetadata.TimePlayed; data.TimePlayed = appMetadata.TimePlayed;
data.LastPlayed = appMetadata.LastPlayed; data.LastPlayed = appMetadata.LastPlayed;
data.UserConfig = File.Exists(Program.GetDirGameUserConfig(data.IdBaseString, false, false)); // just check for file presence
} }
data.FileExtension = Path.GetExtension(applicationPath).TrimStart('.').ToUpper(); data.FileExtension = Path.GetExtension(applicationPath).TrimStart('.').ToUpper();

View File

@ -6,11 +6,15 @@ namespace Ryujinx.Ava.Utilities
public static class CommandLineState public static class CommandLineState
{ {
public static string[] Arguments { get; private set; } public static string[] Arguments { get; private set; }
public static int CountArguments { get; private set; }
public static bool? OverrideDockedMode { get; private set; } public static bool? OverrideDockedMode { get; private set; }
public static bool? OverrideHardwareAcceleration { get; private set; } public static bool? OverrideHardwareAcceleration { get; private set; }
public static string OverrideGraphicsBackend { get; private set; } public static string OverrideGraphicsBackend { get; private set; }
public static string OverrideBackendThreading { get; private set; } public static string OverrideBackendThreading { get; private set; }
public static string OverridePPTC { get; private set; }
public static string OverrideMemoryManagerMode { get; private set; }
public static string OverrideSystemRegion { get; private set; }
public static string OverrideSystemLanguage { get; private set; }
public static string OverrideHideCursor { get; private set; } public static string OverrideHideCursor { get; private set; }
public static string BaseDirPathArg { get; private set; } public static string BaseDirPathArg { get; private set; }
public static string Profile { get; private set; } public static string Profile { get; private set; }
@ -19,6 +23,11 @@ namespace Ryujinx.Ava.Utilities
public static bool StartFullscreenArg { get; private set; } public static bool StartFullscreenArg { get; private set; }
public static bool HideAvailableUpdates { get; private set; } public static bool HideAvailableUpdates { get; private set; }
public static void ArgumentsClean()
{
}
public static void ParseArguments(string[] args) public static void ParseArguments(string[] args)
{ {
List<string> arguments = []; List<string> arguments = [];
@ -28,6 +37,11 @@ namespace Ryujinx.Ava.Utilities
{ {
string arg = args[i]; string arg = args[i];
if (arg.Contains("-") || arg.Contains("--"))
{
CountArguments++;
}
switch (arg) switch (arg)
{ {
case "-r": case "-r":
@ -85,6 +99,47 @@ namespace Ryujinx.Ava.Utilities
OverrideBackendThreading = args[++i]; OverrideBackendThreading = args[++i];
break; break;
case "--pptc":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverridePPTC = args[++i];
break;
case "-m":
case "--memory-manager-mode":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverrideMemoryManagerMode = args[++i];
break;
case "--system-region":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverrideSystemRegion = args[++i];
break;
case "--system-language":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverrideSystemLanguage = args[++i];
break;
case "-i": case "-i":
case "--application-id": case "--application-id":
LaunchApplicationId = args[++i]; LaunchApplicationId = args[++i];

View File

@ -18,9 +18,15 @@ namespace Ryujinx.Ava.Utilities.Configuration
{ {
public partial class ConfigurationState public partial class ConfigurationState
{ {
public void Load(ConfigurationFileFormat cff, string configurationFilePath) public void Load(ConfigurationFileFormat cff, string configurationFilePath, string gameId="")
{ {
bool configurationFileUpdated = false; bool configurationFileUpdated = false;
bool LoadSetting = true;
if (!string.IsNullOrEmpty(gameId))
{
LoadSetting = false;
}
if (cff.Version is < 0 or > ConfigurationFileFormat.CurrentVersion) if (cff.Version is < 0 or > ConfigurationFileFormat.CurrentVersion)
{ {
@ -43,13 +49,13 @@ namespace Ryujinx.Ava.Utilities.Configuration
configurationFileUpdated = true; configurationFileUpdated = true;
} }
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration; EnableDiscordIntegration.Value = LoadSetting ? cff.EnableDiscordIntegration : EnableDiscordIntegration.Value;
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart; CheckUpdatesOnStart.Value = LoadSetting ? cff.CheckUpdatesOnStart : CheckUpdatesOnStart.Value;
ShowConfirmExit.Value = cff.ShowConfirmExit; ShowConfirmExit.Value = LoadSetting ? cff.ShowConfirmExit : ShowConfirmExit.Value;
RememberWindowState.Value = cff.RememberWindowState; RememberWindowState.Value = LoadSetting ? cff.RememberWindowState : RememberWindowState.Value;
ShowTitleBar.Value = cff.ShowTitleBar; ShowTitleBar.Value = LoadSetting ? cff.ShowTitleBar : ShowTitleBar.Value;
EnableHardwareAcceleration.Value = cff.EnableHardwareAcceleration; EnableHardwareAcceleration.Value = LoadSetting ? cff.EnableHardwareAcceleration : EnableHardwareAcceleration.Value;
HideCursor.Value = cff.HideCursor; HideCursor.Value = LoadSetting ? cff.HideCursor : HideCursor.Value;
Logger.EnableFileLog.Value = cff.EnableFileLog; Logger.EnableFileLog.Value = cff.EnableFileLog;
Logger.EnableDebug.Value = cff.LoggingEnableDebug; Logger.EnableDebug.Value = cff.LoggingEnableDebug;
@ -100,41 +106,42 @@ namespace Ryujinx.Ava.Utilities.Configuration
System.IgnoreApplet.Value = cff.IgnoreApplet; System.IgnoreApplet.Value = cff.IgnoreApplet;
System.UseHypervisor.Value = cff.UseHypervisor; System.UseHypervisor.Value = cff.UseHypervisor;
UI.GuiColumns.FavColumn.Value = cff.GuiColumns.FavColumn; UI.GuiColumns.FavColumn.Value = LoadSetting ? cff.GuiColumns.FavColumn : UI.GuiColumns.FavColumn.Value;
UI.GuiColumns.IconColumn.Value = cff.GuiColumns.IconColumn; UI.GuiColumns.IconColumn.Value = LoadSetting ? cff.GuiColumns.IconColumn : UI.GuiColumns.IconColumn.Value;
UI.GuiColumns.AppColumn.Value = cff.GuiColumns.AppColumn; UI.GuiColumns.AppColumn.Value = LoadSetting ? cff.GuiColumns.AppColumn : UI.GuiColumns.AppColumn.Value;
UI.GuiColumns.DevColumn.Value = cff.GuiColumns.DevColumn; UI.GuiColumns.DevColumn.Value = LoadSetting ? cff.GuiColumns.DevColumn : UI.GuiColumns.DevColumn.Value;
UI.GuiColumns.VersionColumn.Value = cff.GuiColumns.VersionColumn; UI.GuiColumns.VersionColumn.Value = LoadSetting ? cff.GuiColumns.VersionColumn : UI.GuiColumns.VersionColumn.Value;
UI.GuiColumns.TimePlayedColumn.Value = cff.GuiColumns.TimePlayedColumn; UI.GuiColumns.TimePlayedColumn.Value = LoadSetting ? cff.GuiColumns.TimePlayedColumn : UI.GuiColumns.TimePlayedColumn.Value;
UI.GuiColumns.LastPlayedColumn.Value = cff.GuiColumns.LastPlayedColumn; UI.GuiColumns.LastPlayedColumn.Value = LoadSetting ? cff.GuiColumns.LastPlayedColumn : UI.GuiColumns.LastPlayedColumn.Value;
UI.GuiColumns.FileExtColumn.Value = cff.GuiColumns.FileExtColumn; UI.GuiColumns.FileExtColumn.Value = LoadSetting ? cff.GuiColumns.FileExtColumn : UI.GuiColumns.FileExtColumn.Value;
UI.GuiColumns.FileSizeColumn.Value = cff.GuiColumns.FileSizeColumn; UI.GuiColumns.FileSizeColumn.Value = LoadSetting ? cff.GuiColumns.FileSizeColumn : UI.GuiColumns.FileSizeColumn.Value;
UI.GuiColumns.PathColumn.Value = cff.GuiColumns.PathColumn; UI.GuiColumns.PathColumn.Value = LoadSetting ? cff.GuiColumns.PathColumn : UI.GuiColumns.PathColumn.Value;
UI.ColumnSort.SortColumnId.Value = cff.ColumnSort.SortColumnId; UI.ColumnSort.SortColumnId.Value = LoadSetting ? cff.ColumnSort.SortColumnId : UI.ColumnSort.SortColumnId.Value;
UI.ColumnSort.SortAscending.Value = cff.ColumnSort.SortAscending; UI.ColumnSort.SortAscending.Value = LoadSetting ? cff.ColumnSort.SortAscending : UI.ColumnSort.SortAscending.Value;
UI.GameDirs.Value = cff.GameDirs; UI.GameDirs.Value = LoadSetting ? cff.GameDirs : UI.GameDirs.Value;
UI.AutoloadDirs.Value = cff.AutoloadDirs ?? []; UI.AutoloadDirs.Value = LoadSetting ? (cff.AutoloadDirs ?? []) : UI.AutoloadDirs.Value;
UI.ShownFileTypes.NSP.Value = cff.ShownFileTypes.NSP; UI.ShownFileTypes.NSP.Value = LoadSetting ? cff.ShownFileTypes.NSP : UI.ShownFileTypes.NSP.Value;
UI.ShownFileTypes.PFS0.Value = cff.ShownFileTypes.PFS0; UI.ShownFileTypes.PFS0.Value = LoadSetting ? cff.ShownFileTypes.PFS0 : UI.ShownFileTypes.PFS0.Value;
UI.ShownFileTypes.XCI.Value = cff.ShownFileTypes.XCI; UI.ShownFileTypes.XCI.Value = LoadSetting ? cff.ShownFileTypes.XCI : UI.ShownFileTypes.XCI.Value;
UI.ShownFileTypes.NCA.Value = cff.ShownFileTypes.NCA; UI.ShownFileTypes.NCA.Value = LoadSetting ? cff.ShownFileTypes.NCA : UI.ShownFileTypes.NCA.Value;
UI.ShownFileTypes.NRO.Value = cff.ShownFileTypes.NRO; UI.ShownFileTypes.NRO.Value = LoadSetting ? cff.ShownFileTypes.NRO : UI.ShownFileTypes.NRO.Value;
UI.ShownFileTypes.NSO.Value = cff.ShownFileTypes.NSO; UI.ShownFileTypes.NSO.Value = LoadSetting ? cff.ShownFileTypes.NSO : UI.ShownFileTypes.NSO.Value;
UI.LanguageCode.Value = cff.LanguageCode; UI.LanguageCode.Value = LoadSetting ? cff.LanguageCode : UI.LanguageCode.Value;
UI.BaseStyle.Value = cff.BaseStyle; UI.BaseStyle.Value = LoadSetting ? cff.BaseStyle : UI.BaseStyle.Value;
UI.GameListViewMode.Value = cff.GameListViewMode; UI.GameListViewMode.Value = LoadSetting ? cff.GameListViewMode : UI.GameListViewMode.Value;
UI.ShowNames.Value = cff.ShowNames; UI.ShowNames.Value = LoadSetting ? cff.ShowNames : UI.ShowNames.Value;
UI.IsAscendingOrder.Value = cff.IsAscendingOrder; UI.IsAscendingOrder.Value = LoadSetting ? cff.IsAscendingOrder : UI.IsAscendingOrder.Value;
UI.GridSize.Value = cff.GridSize; UI.GridSize.Value = LoadSetting ? cff.GridSize : UI.GridSize.Value;
UI.ApplicationSort.Value = cff.ApplicationSort; UI.ApplicationSort.Value = LoadSetting ? cff.ApplicationSort : UI.ApplicationSort.Value;
UI.StartFullscreen.Value = cff.StartFullscreen; UI.StartFullscreen.Value = LoadSetting ? cff.StartFullscreen : UI.StartFullscreen.Value;
UI.StartNoUI.Value = cff.StartNoUI; UI.StartNoUI.Value = LoadSetting ? cff.StartNoUI : UI.StartNoUI.Value;
UI.ShowConsole.Value = cff.ShowConsole; UI.ShowConsole.Value = LoadSetting ? cff.ShowConsole : UI.ShowConsole.Value;
UI.WindowStartup.WindowSizeWidth.Value = cff.WindowStartup.WindowSizeWidth; UI.WindowStartup.WindowSizeWidth.Value = LoadSetting ? cff.WindowStartup.WindowSizeWidth : UI.WindowStartup.WindowSizeWidth.Value;
UI.WindowStartup.WindowSizeHeight.Value = cff.WindowStartup.WindowSizeHeight; UI.WindowStartup.WindowSizeHeight.Value = LoadSetting ? cff.WindowStartup.WindowSizeHeight : UI.WindowStartup.WindowSizeHeight.Value;
UI.WindowStartup.WindowPositionX.Value = cff.WindowStartup.WindowPositionX; UI.WindowStartup.WindowPositionX.Value = LoadSetting ? cff.WindowStartup.WindowPositionX : UI.WindowStartup.WindowPositionX.Value;
UI.WindowStartup.WindowPositionY.Value = cff.WindowStartup.WindowPositionY; UI.WindowStartup.WindowPositionY.Value = LoadSetting ? cff.WindowStartup.WindowPositionY : UI.WindowStartup.WindowPositionY.Value;
UI.WindowStartup.WindowMaximized.Value = cff.WindowStartup.WindowMaximized; UI.WindowStartup.WindowMaximized.Value = LoadSetting ? cff.WindowStartup.WindowMaximized : UI.WindowStartup.WindowMaximized.Value;
Hid.EnableKeyboard.Value = cff.EnableKeyboard; Hid.EnableKeyboard.Value = cff.EnableKeyboard;
Hid.EnableMouse.Value = cff.EnableMouse; Hid.EnableMouse.Value = cff.EnableMouse;

View File

@ -12,7 +12,7 @@ namespace Ryujinx.Ava.Utilities
public static class ShortcutHelper public static class ShortcutHelper
{ {
[SupportedOSPlatform("windows")] [SupportedOSPlatform("windows")]
private static void CreateShortcutWindows(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string cleanedAppName, string desktopPath) private static void CreateShortcutWindows(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string cleanedAppName, string desktopPath, string args = "")
{ {
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, AppDomain.CurrentDomain.FriendlyName + ".exe"); string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, AppDomain.CurrentDomain.FriendlyName + ".exe");
iconPath += ".ico"; iconPath += ".ico";
@ -22,13 +22,13 @@ namespace Ryujinx.Ava.Utilities
image.Resize(new SKImageInfo(128, 128), SKFilterQuality.High); image.Resize(new SKImageInfo(128, 128), SKFilterQuality.High);
SaveBitmapAsIcon(image, iconPath); SaveBitmapAsIcon(image, iconPath);
Shortcut shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath, applicationId), iconPath, 0); Shortcut shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath, applicationId, args), iconPath, 0);
shortcut.StringData.NameString = cleanedAppName; shortcut.StringData.NameString = cleanedAppName;
shortcut.WriteToFile(Path.Combine(desktopPath, cleanedAppName + ".lnk")); shortcut.WriteToFile(Path.Combine(desktopPath, cleanedAppName + ".lnk"));
} }
[SupportedOSPlatform("linux")] [SupportedOSPlatform("linux")]
private static void CreateShortcutLinux(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string desktopPath, string cleanedAppName) private static void CreateShortcutLinux(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string desktopPath, string cleanedAppName, string args = "")
{ {
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx.sh"); string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx.sh");
string desktopFile = EmbeddedResources.ReadAllText("Ryujinx/Assets/ShortcutFiles/shortcut-template.desktop"); string desktopFile = EmbeddedResources.ReadAllText("Ryujinx/Assets/ShortcutFiles/shortcut-template.desktop");
@ -40,11 +40,11 @@ namespace Ryujinx.Ava.Utilities
data.SaveTo(file); data.SaveTo(file);
using StreamWriter outputFile = new(Path.Combine(desktopPath, cleanedAppName + ".desktop")); using StreamWriter outputFile = new(Path.Combine(desktopPath, cleanedAppName + ".desktop"));
outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath, applicationId)}"); outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath, applicationId, args)}");
} }
[SupportedOSPlatform("macos")] [SupportedOSPlatform("macos")]
private static void CreateShortcutMacos(string appFilePath, string applicationId, byte[] iconData, string desktopPath, string cleanedAppName) private static void CreateShortcutMacos(string appFilePath, string applicationId, byte[] iconData, string desktopPath, string cleanedAppName, string args = "")
{ {
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx"); string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx");
string plistFile = EmbeddedResources.ReadAllText("Ryujinx/Assets/ShortcutFiles/shortcut-template.plist"); string plistFile = EmbeddedResources.ReadAllText("Ryujinx/Assets/ShortcutFiles/shortcut-template.plist");
@ -63,7 +63,7 @@ namespace Ryujinx.Ava.Utilities
string scriptPath = Path.Combine(scriptFolderPath, ScriptName); string scriptPath = Path.Combine(scriptFolderPath, ScriptName);
using StreamWriter scriptFile = new(scriptPath); using StreamWriter scriptFile = new(scriptPath);
scriptFile.Write(shortcutScript, basePath, GetArgsString(appFilePath, applicationId)); scriptFile.Write(shortcutScript, basePath, GetArgsString(appFilePath, applicationId, args));
// Set execute permission // Set execute permission
FileInfo fileInfo = new(scriptPath); FileInfo fileInfo = new(scriptPath);
@ -87,7 +87,7 @@ namespace Ryujinx.Ava.Utilities
outputFile.Write(plistFile, ScriptName, cleanedAppName, IconName); outputFile.Write(plistFile, ScriptName, cleanedAppName, IconName);
} }
public static void CreateAppShortcut(string applicationFilePath, string applicationName, string applicationId, byte[] iconData) public static void CreateAppShortcut(string applicationFilePath, string applicationName, string applicationId, byte[] iconData, string args = "")
{ {
string desktopPath = Environment.GetFolderPath(Environment.SpecialFolder.DesktopDirectory); string desktopPath = Environment.GetFolderPath(Environment.SpecialFolder.DesktopDirectory);
string cleanedAppName = string.Join("_", applicationName.Split(Path.GetInvalidFileNameChars())); string cleanedAppName = string.Join("_", applicationName.Split(Path.GetInvalidFileNameChars()));
@ -96,7 +96,7 @@ namespace Ryujinx.Ava.Utilities
{ {
string iconPath = Path.Combine(AppDataManager.BaseDirPath, "games", applicationId, "app"); string iconPath = Path.Combine(AppDataManager.BaseDirPath, "games", applicationId, "app");
CreateShortcutWindows(applicationFilePath, applicationId, iconData, iconPath, cleanedAppName, desktopPath); CreateShortcutWindows(applicationFilePath, applicationId, iconData, iconPath, cleanedAppName, desktopPath, args);
return; return;
} }
@ -106,14 +106,14 @@ namespace Ryujinx.Ava.Utilities
string iconPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".local", "share", "icons", "Ryujinx"); string iconPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".local", "share", "icons", "Ryujinx");
Directory.CreateDirectory(iconPath); Directory.CreateDirectory(iconPath);
CreateShortcutLinux(applicationFilePath, applicationId, iconData, Path.Combine(iconPath, applicationId), desktopPath, cleanedAppName); CreateShortcutLinux(applicationFilePath, applicationId, iconData, Path.Combine(iconPath, applicationId), desktopPath, cleanedAppName, args);
return; return;
} }
if (OperatingSystem.IsMacOS()) if (OperatingSystem.IsMacOS())
{ {
CreateShortcutMacos(applicationFilePath, applicationId, iconData, desktopPath, cleanedAppName); CreateShortcutMacos(applicationFilePath, applicationId, iconData, desktopPath, cleanedAppName, args);
return; return;
} }
@ -121,7 +121,7 @@ namespace Ryujinx.Ava.Utilities
throw new NotImplementedException("Shortcut support has not been implemented yet for this OS."); throw new NotImplementedException("Shortcut support has not been implemented yet for this OS.");
} }
private static string GetArgsString(string appFilePath, string applicationId) private static string GetArgsString(string appFilePath, string applicationId, string config = "")
{ {
// args are first defined as a list, for easier adjustments in the future // args are first defined as a list, for easier adjustments in the future
List<string> argsList = []; List<string> argsList = [];
@ -132,6 +132,11 @@ namespace Ryujinx.Ava.Utilities
argsList.Add($"\"{CommandLineState.BaseDirPathArg}\""); argsList.Add($"\"{CommandLineState.BaseDirPathArg}\"");
} }
if (!string.IsNullOrEmpty(config))
{
argsList.Add(config);
}
if (appFilePath.ToLower().EndsWith(".xci")) if (appFilePath.ToLower().EndsWith(".xci"))
{ {
argsList.Add("--application-id"); argsList.Add("--application-id");