Merge branch 'master' into master
This commit is contained in:
commit
30e790ced4
4
.github/workflows/canary.yml
vendored
4
.github/workflows/canary.yml
vendored
@ -29,7 +29,7 @@ env:
|
|||||||
jobs:
|
jobs:
|
||||||
tag:
|
tag:
|
||||||
name: Create tag
|
name: Create tag
|
||||||
runs-on: ubuntu-20.04
|
runs-on: ubuntu-24.04
|
||||||
steps:
|
steps:
|
||||||
- name: Get version info
|
- name: Get version info
|
||||||
id: version_info
|
id: version_info
|
||||||
@ -202,7 +202,7 @@ jobs:
|
|||||||
|
|
||||||
macos_release:
|
macos_release:
|
||||||
name: Release MacOS universal
|
name: Release MacOS universal
|
||||||
runs-on: ubuntu-20.04
|
runs-on: ubuntu-24.04
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
|
4
.github/workflows/release.yml
vendored
4
.github/workflows/release.yml
vendored
@ -18,7 +18,7 @@ env:
|
|||||||
jobs:
|
jobs:
|
||||||
tag:
|
tag:
|
||||||
name: Create tag
|
name: Create tag
|
||||||
runs-on: ubuntu-20.04
|
runs-on: ubuntu-24.04
|
||||||
steps:
|
steps:
|
||||||
- name: Get version info
|
- name: Get version info
|
||||||
id: version_info
|
id: version_info
|
||||||
@ -183,7 +183,7 @@ jobs:
|
|||||||
|
|
||||||
macos_release:
|
macos_release:
|
||||||
name: Release MacOS universal
|
name: Release MacOS universal
|
||||||
runs-on: ubuntu-20.04
|
runs-on: ubuntu-24.04
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
|
@ -39,12 +39,12 @@
|
|||||||
<p align="center">
|
<p align="center">
|
||||||
Click below to join the Discord:
|
Click below to join the Discord:
|
||||||
<br>
|
<br>
|
||||||
<a href="https://discord.gg/dHPrkBkkyA">
|
<a href="https://discord.gg/PEuzjrFXUA">
|
||||||
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryubing&logo=discord&logoColor=white" alt="Discord">
|
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryubing&logo=discord&logoColor=white" alt="Discord">
|
||||||
</a>
|
</a>
|
||||||
<br>
|
<br>
|
||||||
<br>
|
<br>
|
||||||
<img src="https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/docs/shell.png">
|
<img src="https://raw.githubusercontent.com/Ryubing/Ryujinx/refs/heads/master/docs/shell.png">
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
## Usage
|
## Usage
|
||||||
|
@ -332,6 +332,7 @@
|
|||||||
0100E680149DC000,"Arcaea",,playable,2023-03-16 19:31:21
|
0100E680149DC000,"Arcaea",,playable,2023-03-16 19:31:21
|
||||||
01003C2010C78000,"Archaica: The Path Of Light",crash,nothing,2020-10-16 13:22:26
|
01003C2010C78000,"Archaica: The Path Of Light",crash,nothing,2020-10-16 13:22:26
|
||||||
01004DA012976000,"Area 86",,playable,2020-12-16 16:45:52
|
01004DA012976000,"Area 86",,playable,2020-12-16 16:45:52
|
||||||
|
01008d8006a6a000,"Arena of Valor",crash,boots,2025-02-03 22:19:34
|
||||||
0100691013C46000,"ARIA CHRONICLE",,playable,2022-11-16 13:50:55
|
0100691013C46000,"ARIA CHRONICLE",,playable,2022-11-16 13:50:55
|
||||||
0100D4A00B284000,"ARK: Survival Evolved",gpu;nvdec;online-broken;UE4;ldn-untested,ingame,2024-04-16 00:53:56
|
0100D4A00B284000,"ARK: Survival Evolved",gpu;nvdec;online-broken;UE4;ldn-untested,ingame,2024-04-16 00:53:56
|
||||||
0100C56012C96000,"Arkanoid vs. Space Invaders",services,ingame,2021-01-21 12:50:30
|
0100C56012C96000,"Arkanoid vs. Space Invaders",services,ingame,2021-01-21 12:50:30
|
||||||
@ -426,6 +427,7 @@
|
|||||||
0100E48013A34000,"Balan Wonderworld Demo",gpu;services;UE4;demo,ingame,2023-02-16 20:05:07
|
0100E48013A34000,"Balan Wonderworld Demo",gpu;services;UE4;demo,ingame,2023-02-16 20:05:07
|
||||||
0100CD801CE5E000,"Balatro",,ingame,2024-04-21 02:01:53
|
0100CD801CE5E000,"Balatro",,ingame,2024-04-21 02:01:53
|
||||||
010010A00DA48000,"Baldur's Gate and Baldur's Gate II: Enhanced Editions",32-bit,playable,2022-09-12 23:52:15
|
010010A00DA48000,"Baldur's Gate and Baldur's Gate II: Enhanced Editions",32-bit,playable,2022-09-12 23:52:15
|
||||||
|
0100fd1014726000,"Baldur's Gate: Dark Alliance",ldn-untested,ingame,2025-02-03 22:21:00
|
||||||
0100BC400FB64000,"Balthazar's Dream",,playable,2022-09-13 00:13:22
|
0100BC400FB64000,"Balthazar's Dream",,playable,2022-09-13 00:13:22
|
||||||
01008D30128E0000,"Bamerang",,playable,2022-10-26 00:29:39
|
01008D30128E0000,"Bamerang",,playable,2022-10-26 00:29:39
|
||||||
010013C010C5C000,"Banner of the Maid",,playable,2021-06-14 15:23:37
|
010013C010C5C000,"Banner of the Maid",,playable,2021-06-14 15:23:37
|
||||||
@ -528,6 +530,7 @@
|
|||||||
01005950022EC000,"Blade Strangers",nvdec,playable,2022-07-17 19:02:43
|
01005950022EC000,"Blade Strangers",nvdec,playable,2022-07-17 19:02:43
|
||||||
0100DF0011A6A000,"Bladed Fury",,playable,2022-10-26 11:36:26
|
0100DF0011A6A000,"Bladed Fury",,playable,2022-10-26 11:36:26
|
||||||
0100CFA00CC74000,"Blades of Time",deadlock;online,boots,2022-07-17 19:19:58
|
0100CFA00CC74000,"Blades of Time",deadlock;online,boots,2022-07-17 19:19:58
|
||||||
|
01003d700dd8a000,"Blades",,boots,2025-02-03 22:22:00
|
||||||
01006CC01182C000,"Blair Witch",nvdec;UE4,playable,2022-10-01 14:06:16
|
01006CC01182C000,"Blair Witch",nvdec;UE4,playable,2022-10-01 14:06:16
|
||||||
010039501405E000,"Blanc",gpu;slow,ingame,2023-02-22 14:00:13
|
010039501405E000,"Blanc",gpu;slow,ingame,2023-02-22 14:00:13
|
||||||
0100698009C6E000,"Blasphemous",nvdec,playable,2021-03-01 12:15:31
|
0100698009C6E000,"Blasphemous",nvdec,playable,2021-03-01 12:15:31
|
||||||
@ -955,7 +958,7 @@
|
|||||||
010012800EBAE000,"Disney TSUM TSUM FESTIVAL",crash,menus,2020-07-14 14:05:28
|
010012800EBAE000,"Disney TSUM TSUM FESTIVAL",crash,menus,2020-07-14 14:05:28
|
||||||
01009740120FE000,"DISTRAINT 2",,playable,2020-09-03 16:08:12
|
01009740120FE000,"DISTRAINT 2",,playable,2020-09-03 16:08:12
|
||||||
010075B004DD2000,"DISTRAINT: Deluxe Edition",,playable,2020-06-15 23:42:24
|
010075B004DD2000,"DISTRAINT: Deluxe Edition",,playable,2020-06-15 23:42:24
|
||||||
010027400CDC6000,"Divinity: Original Sin 2 - Definitive Edition",services;crash;online-broken;regression,menus,2023-08-13 17:20:03
|
010027400CDC6000,"Divinity: Original Sin 2 - Definitive Edition",services;crash;online-broken;regression,ingame,2025-02-03 22:12:30
|
||||||
01001770115C8000,"Dodo Peak",nvdec;UE4,playable,2022-10-04 16:13:05
|
01001770115C8000,"Dodo Peak",nvdec;UE4,playable,2022-10-04 16:13:05
|
||||||
010077B0100DA000,"Dogurai",,playable,2020-10-04 02:40:16
|
010077B0100DA000,"Dogurai",,playable,2020-10-04 02:40:16
|
||||||
010048100D51A000,"Dokapon Up! Mugen no Roulette",gpu;Needs Update,menus,2022-12-08 19:39:10
|
010048100D51A000,"Dokapon Up! Mugen no Roulette",gpu;Needs Update,menus,2022-12-08 19:39:10
|
||||||
@ -1246,7 +1249,7 @@
|
|||||||
0100A6B00D4EC000,"Furwind",,playable,2021-02-19 19:44:08
|
0100A6B00D4EC000,"Furwind",,playable,2021-02-19 19:44:08
|
||||||
0100ECE00C0C4000,"Fury Unleashed",crash;services,ingame,2020-10-18 11:52:40
|
0100ECE00C0C4000,"Fury Unleashed",crash;services,ingame,2020-10-18 11:52:40
|
||||||
010070000ED9E000,"Fury Unleashed Demo",,playable,2020-10-08 20:09:21
|
010070000ED9E000,"Fury Unleashed Demo",,playable,2020-10-08 20:09:21
|
||||||
0100E1F013674000,"FUSER™",nvdec;UE4,playable,2022-10-17 20:58:32
|
0100E1F013674000,"FUSER™",nvdec;UE4;slow;gpu,ingame,2025-02-12 16:03:00
|
||||||
0100A7A015E4C000,"Fushigi no Gensokyo Lotus Labyrinth",Needs Update;audio;gpu;nvdec,ingame,2021-01-20 15:30:02
|
0100A7A015E4C000,"Fushigi no Gensokyo Lotus Labyrinth",Needs Update;audio;gpu;nvdec,ingame,2021-01-20 15:30:02
|
||||||
01003C300B274000,"Futari de! Nyanko Daisensou",,playable,2024-01-05 22:26:52
|
01003C300B274000,"Futari de! Nyanko Daisensou",,playable,2024-01-05 22:26:52
|
||||||
010055801134E000,"FUZE Player",online-broken;vulkan-backend-bug,ingame,2022-10-18 12:23:53
|
010055801134E000,"FUZE Player",online-broken;vulkan-backend-bug,ingame,2022-10-18 12:23:53
|
||||||
@ -1654,7 +1657,7 @@
|
|||||||
0100A73006E74000,"Legendary Eleven",,playable,2021-06-08 12:09:03
|
0100A73006E74000,"Legendary Eleven",,playable,2021-06-08 12:09:03
|
||||||
0100A7700B46C000,"Legendary Fishing",online,playable,2021-04-14 15:08:46
|
0100A7700B46C000,"Legendary Fishing",online,playable,2021-04-14 15:08:46
|
||||||
0100739018020000,"LEGO® 2K Drive",gpu;ldn-works,ingame,2024-04-09 02:05:12
|
0100739018020000,"LEGO® 2K Drive",gpu;ldn-works,ingame,2024-04-09 02:05:12
|
||||||
01003A30012C0000,"LEGO® CITY Undercover",nvdec,playable,2024-09-30 08:44:27
|
010085500130a000,"LEGO® CITY Undercover",nvdec,playable,2024-09-30 08:44:27
|
||||||
010070D009FEC000,"LEGO® DC Super-Villains",,playable,2021-05-27 18:10:37
|
010070D009FEC000,"LEGO® DC Super-Villains",,playable,2021-05-27 18:10:37
|
||||||
010052A00B5D2000,"LEGO® Harry Potter™ Collection",crash,ingame,2024-01-31 10:28:07
|
010052A00B5D2000,"LEGO® Harry Potter™ Collection",crash,ingame,2024-01-31 10:28:07
|
||||||
010073C01AF34000,"LEGO® Horizon Adventures™",vulkan-backend-bug;opengl-backend-bug;UE4,ingame,2025-01-07 04:24:56
|
010073C01AF34000,"LEGO® Horizon Adventures™",vulkan-backend-bug;opengl-backend-bug;UE4,ingame,2025-01-07 04:24:56
|
||||||
@ -1913,6 +1916,7 @@
|
|||||||
010073E008E6E000,"Mugsters",,playable,2021-01-28 17:57:17
|
010073E008E6E000,"Mugsters",,playable,2021-01-28 17:57:17
|
||||||
0100A8400471A000,"MUJO",,playable,2020-05-08 16:31:04
|
0100A8400471A000,"MUJO",,playable,2020-05-08 16:31:04
|
||||||
0100211005E94000,"Mulaka",,playable,2021-01-28 18:07:20
|
0100211005E94000,"Mulaka",,playable,2021-01-28 18:07:20
|
||||||
|
01008e2013fb4000,"Multi Quiz",ldn-untested,ingame,2025-02-03 22:26:00
|
||||||
010038B00B9AE000,"Mummy Pinball",,playable,2022-08-05 16:08:11
|
010038B00B9AE000,"Mummy Pinball",,playable,2022-08-05 16:08:11
|
||||||
01008E200C5C2000,"Muse Dash",,playable,2020-06-06 14:41:29
|
01008E200C5C2000,"Muse Dash",,playable,2020-06-06 14:41:29
|
||||||
010035901046C000,"Mushroom Quest",,playable,2020-05-17 13:07:08
|
010035901046C000,"Mushroom Quest",,playable,2020-05-17 13:07:08
|
||||||
@ -2028,6 +2032,7 @@
|
|||||||
010003C00B868000,"Ninjin: Clash of Carrots",online-broken,playable,2024-07-10 05:12:26
|
010003C00B868000,"Ninjin: Clash of Carrots",online-broken,playable,2024-07-10 05:12:26
|
||||||
0100746010E4C000,"NinNinDays",,playable,2022-11-20 15:17:29
|
0100746010E4C000,"NinNinDays",,playable,2022-11-20 15:17:29
|
||||||
0100C9A00ECE6000,"Nintendo 64™ – Nintendo Switch Online",gpu;vulkan,ingame,2024-04-23 20:21:07
|
0100C9A00ECE6000,"Nintendo 64™ – Nintendo Switch Online",gpu;vulkan,ingame,2024-04-23 20:21:07
|
||||||
|
0100e0601c632000,"Nintendo 64™ – Nintendo Switch Online: MATURE 17+",,ingame,2025-02-03 22:27:00
|
||||||
0100D870045B6000,"Nintendo Entertainment System™ - Nintendo Switch Online",online,playable,2022-07-01 15:45:06
|
0100D870045B6000,"Nintendo Entertainment System™ - Nintendo Switch Online",online,playable,2022-07-01 15:45:06
|
||||||
0100C4B0034B2000,"Nintendo Labo Toy-Con 01 Variety Kit",gpu,ingame,2022-08-07 12:56:07
|
0100C4B0034B2000,"Nintendo Labo Toy-Con 01 Variety Kit",gpu,ingame,2022-08-07 12:56:07
|
||||||
01001E9003502000,"Nintendo Labo Toy-Con 03 Vehicle Kit",services;crash,menus,2022-08-03 17:20:11
|
01001E9003502000,"Nintendo Labo Toy-Con 03 Vehicle Kit",services;crash,menus,2022-08-03 17:20:11
|
||||||
@ -2058,7 +2063,7 @@
|
|||||||
010002700C34C000,"Numbala",,playable,2020-05-11 12:01:07
|
010002700C34C000,"Numbala",,playable,2020-05-11 12:01:07
|
||||||
010020500C8C8000,"Number Place 10000",gpu,menus,2021-11-24 09:14:23
|
010020500C8C8000,"Number Place 10000",gpu,menus,2021-11-24 09:14:23
|
||||||
010003701002C000,"Nurse Love Syndrome",,playable,2022-10-13 10:05:22
|
010003701002C000,"Nurse Love Syndrome",,playable,2022-10-13 10:05:22
|
||||||
0000000000000000,"nx-hbmenu",Needs Update;homebrew,boots,2024-04-06 22:05:32
|
,"nx-hbmenu",Needs Update;homebrew,boots,2024-04-06 22:05:32
|
||||||
,"nxquake2",services;crash;homebrew,nothing,2022-08-04 23:14:04
|
,"nxquake2",services;crash;homebrew,nothing,2022-08-04 23:14:04
|
||||||
010049F00EC30000,"Nyan Cat: Lost in Space",online,playable,2021-06-12 13:22:03
|
010049F00EC30000,"Nyan Cat: Lost in Space",online,playable,2021-06-12 13:22:03
|
||||||
01002E6014FC4000,"O---O",,playable,2022-10-29 12:12:14
|
01002E6014FC4000,"O---O",,playable,2022-10-29 12:12:14
|
||||||
@ -2466,7 +2471,7 @@
|
|||||||
0100AFE00DDAC000,"Royal Roads",,playable,2020-11-17 12:54:38
|
0100AFE00DDAC000,"Royal Roads",,playable,2020-11-17 12:54:38
|
||||||
0100E2C00B414000,"RPG Maker MV",nvdec,playable,2021-01-05 20:12:01
|
0100E2C00B414000,"RPG Maker MV",nvdec,playable,2021-01-05 20:12:01
|
||||||
01005CD015986000,"rRootage Reloaded",,playable,2022-08-05 23:20:18
|
01005CD015986000,"rRootage Reloaded",,playable,2022-08-05 23:20:18
|
||||||
0000000000000000,"RSDKv5u",homebrew,ingame,2024-04-01 16:25:34
|
,"RSDKv5u",homebrew,ingame,2024-04-01 16:25:34
|
||||||
010009B00D33C000,"Rugby Challenge 4",slow;online-broken;UE4,playable,2022-10-06 12:45:53
|
010009B00D33C000,"Rugby Challenge 4",slow;online-broken;UE4,playable,2022-10-06 12:45:53
|
||||||
01006EC00F2CC000,"RUINER",UE4,playable,2022-10-03 14:11:33
|
01006EC00F2CC000,"RUINER",UE4,playable,2022-10-03 14:11:33
|
||||||
010074F00DE4A000,"Run the Fan",,playable,2021-02-27 13:36:28
|
010074F00DE4A000,"Run the Fan",,playable,2021-02-27 13:36:28
|
||||||
@ -2475,6 +2480,7 @@
|
|||||||
010081C0191D8000,"Rune Factory 3 Special",,playable,2023-10-15 08:32:49
|
010081C0191D8000,"Rune Factory 3 Special",,playable,2023-10-15 08:32:49
|
||||||
010051D00E3A4000,"Rune Factory 4 Special",32-bit;crash;nvdec,ingame,2023-05-06 08:49:17
|
010051D00E3A4000,"Rune Factory 4 Special",32-bit;crash;nvdec,ingame,2023-05-06 08:49:17
|
||||||
010014D01216E000,"Rune Factory 5 (JP)",gpu,ingame,2021-06-01 12:00:36
|
010014D01216E000,"Rune Factory 5 (JP)",gpu,ingame,2021-06-01 12:00:36
|
||||||
|
010071E0145F8000,"Rustler",,playable,2025-02-10 20:17:12
|
||||||
0100E21013908000,"RWBY: Grimm Eclipse - Definitive Edition",online-broken,playable,2022-11-03 10:44:01
|
0100E21013908000,"RWBY: Grimm Eclipse - Definitive Edition",online-broken,playable,2022-11-03 10:44:01
|
||||||
010012C0060F0000,"RXN -Raijin-",nvdec,playable,2021-01-10 16:05:43
|
010012C0060F0000,"RXN -Raijin-",nvdec,playable,2021-01-10 16:05:43
|
||||||
0100B8B012ECA000,"S.N.I.P.E.R. - Hunter Scope",,playable,2021-04-19 15:58:09
|
0100B8B012ECA000,"S.N.I.P.E.R. - Hunter Scope",,playable,2021-04-19 15:58:09
|
||||||
@ -2532,7 +2538,7 @@
|
|||||||
0100C3E00B700000,"SEGA AGES Space Harrier",,playable,2021-01-11 12:57:40
|
0100C3E00B700000,"SEGA AGES Space Harrier",,playable,2021-01-11 12:57:40
|
||||||
010054400D2E6000,"SEGA AGES Virtua Racing",online-broken,playable,2023-01-29 17:08:39
|
010054400D2E6000,"SEGA AGES Virtua Racing",online-broken,playable,2023-01-29 17:08:39
|
||||||
01001E700AC60000,"SEGA AGES Wonder Boy: Monster Land",online,playable,2021-05-05 16:28:25
|
01001E700AC60000,"SEGA AGES Wonder Boy: Monster Land",online,playable,2021-05-05 16:28:25
|
||||||
0100B3C014BDA000,"SEGA Genesis™ – Nintendo Switch Online",crash;regression,nothing,2022-04-11 07:27:21
|
0100B3C014BDA000,"SEGA Genesis™ – Nintendo Switch Online",crash;regression,ingame,2025-02-03 22:13:30
|
||||||
0100F7300B24E000,"SEGA Mega Drive Classics",online,playable,2021-01-05 11:08:00
|
0100F7300B24E000,"SEGA Mega Drive Classics",online,playable,2021-01-05 11:08:00
|
||||||
01009840046BC000,"Semispheres",,playable,2021-01-06 23:08:31
|
01009840046BC000,"Semispheres",,playable,2021-01-06 23:08:31
|
||||||
0100D1800D902000,"SENRAN KAGURA Peach Ball",,playable,2021-06-03 15:12:10
|
0100D1800D902000,"SENRAN KAGURA Peach Ball",,playable,2021-06-03 15:12:10
|
||||||
@ -2668,10 +2674,10 @@
|
|||||||
01004F401BEBE000,"Song of Nunu: A League of Legends Story",,ingame,2024-07-12 18:53:44
|
01004F401BEBE000,"Song of Nunu: A League of Legends Story",,ingame,2024-07-12 18:53:44
|
||||||
0100E5400BF94000,"Songbird Symphony",,playable,2021-02-27 02:44:04
|
0100E5400BF94000,"Songbird Symphony",,playable,2021-02-27 02:44:04
|
||||||
010031D00A604000,"Songbringer",,playable,2020-06-22 10:42:02
|
010031D00A604000,"Songbringer",,playable,2020-06-22 10:42:02
|
||||||
0000000000000000,"Sonic 1 (2013)",crash;homebrew,ingame,2024-04-06 18:31:20
|
,"Sonic 1 (2013)",crash;homebrew,ingame,2024-04-06 18:31:20
|
||||||
0000000000000000,"Sonic 2 (2013)",crash;homebrew,ingame,2024-04-01 16:25:30
|
,"Sonic 2 (2013)",crash;homebrew,ingame,2024-04-01 16:25:30
|
||||||
0000000000000000,"Sonic A.I.R",homebrew,ingame,2024-04-01 16:25:32
|
,"Sonic A.I.R",homebrew,ingame,2024-04-01 16:25:32
|
||||||
0000000000000000,"Sonic CD",crash;homebrew,ingame,2024-04-01 16:25:31
|
,"Sonic CD",crash;homebrew,ingame,2024-04-01 16:25:31
|
||||||
010040E0116B8000,"Sonic Colors: Ultimate",,playable,2022-11-12 21:24:26
|
010040E0116B8000,"Sonic Colors: Ultimate",,playable,2022-11-12 21:24:26
|
||||||
01001270012B6000,"SONIC FORCES™",,playable,2024-07-28 13:11:21
|
01001270012B6000,"SONIC FORCES™",,playable,2024-07-28 13:11:21
|
||||||
01004AD014BF0000,"Sonic Frontiers",gpu;deadlock;amd-vendor-bug;intel-vendor-bug,ingame,2024-09-05 09:18:53
|
01004AD014BF0000,"Sonic Frontiers",gpu;deadlock;amd-vendor-bug;intel-vendor-bug,ingame,2024-09-05 09:18:53
|
||||||
@ -2688,7 +2694,7 @@
|
|||||||
0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05
|
0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05
|
||||||
010047B010260000,"Space Pioneer",,playable,2022-10-20 12:24:37
|
010047B010260000,"Space Pioneer",,playable,2022-10-20 12:24:37
|
||||||
010010A009830000,"Space Ribbon",,playable,2022-08-15 17:17:10
|
010010A009830000,"Space Ribbon",,playable,2022-08-15 17:17:10
|
||||||
0000000000000000,"SpaceCadetPinball",homebrew,ingame,2024-04-18 19:30:04
|
,"SpaceCadetPinball",homebrew,ingame,2024-04-18 19:30:04
|
||||||
0100D9B0041CE000,"Spacecats with Lasers",,playable,2022-08-15 17:22:44
|
0100D9B0041CE000,"Spacecats with Lasers",,playable,2022-08-15 17:22:44
|
||||||
010034800FB60000,"Spaceland",,playable,2020-11-01 14:31:56
|
010034800FB60000,"Spaceland",,playable,2020-11-01 14:31:56
|
||||||
010028D0045CE000,"Sparkle 2",,playable,2020-10-19 11:51:39
|
010028D0045CE000,"Sparkle 2",,playable,2020-10-19 11:51:39
|
||||||
@ -2833,7 +2839,7 @@
|
|||||||
0100000000010000,"Super Mario Odyssey™",nvdec;intel-vendor-bug;mac-bug,playable,2024-08-25 01:32:34
|
0100000000010000,"Super Mario Odyssey™",nvdec;intel-vendor-bug;mac-bug,playable,2024-08-25 01:32:34
|
||||||
010036B0034E4000,"Super Mario Party™",gpu;Needs Update;ldn-works,ingame,2024-06-21 05:10:16
|
010036B0034E4000,"Super Mario Party™",gpu;Needs Update;ldn-works,ingame,2024-06-21 05:10:16
|
||||||
0100BC0018138000,"Super Mario RPG™",gpu;audio;nvdec,ingame,2024-06-19 17:43:42
|
0100BC0018138000,"Super Mario RPG™",gpu;audio;nvdec,ingame,2024-06-19 17:43:42
|
||||||
0000000000000000,"Super Mario World",homebrew,boots,2024-06-13 01:40:31
|
,"Super Mario World",homebrew,boots,2024-06-13 01:40:31
|
||||||
010049900F546000,"Super Mario™ 3D All-Stars",services-horizon;slow;vulkan;amd-vendor-bug,ingame,2024-05-07 02:38:16
|
010049900F546000,"Super Mario™ 3D All-Stars",services-horizon;slow;vulkan;amd-vendor-bug,ingame,2024-05-07 02:38:16
|
||||||
010028600EBDA000,"Super Mario™ 3D World + Bowser’s Fury",ldn-works,playable,2024-07-31 10:45:37
|
010028600EBDA000,"Super Mario™ 3D World + Bowser’s Fury",ldn-works,playable,2024-07-31 10:45:37
|
||||||
01004F8006A78000,"Super Meat Boy",services,playable,2020-04-02 23:10:07
|
01004F8006A78000,"Super Meat Boy",services,playable,2020-04-02 23:10:07
|
||||||
@ -2964,6 +2970,7 @@
|
|||||||
0100C38004DCC000,"The Flame In The Flood: Complete Edition",gpu;nvdec;UE4,ingame,2022-08-22 16:23:49
|
0100C38004DCC000,"The Flame In The Flood: Complete Edition",gpu;nvdec;UE4,ingame,2022-08-22 16:23:49
|
||||||
010007700D4AC000,"The Forbidden Arts",,playable,2021-01-26 16:26:24
|
010007700D4AC000,"The Forbidden Arts",,playable,2021-01-26 16:26:24
|
||||||
010030700CBBC000,"The friends of Ringo Ishikawa",,playable,2022-08-22 16:33:17
|
010030700CBBC000,"The friends of Ringo Ishikawa",,playable,2022-08-22 16:33:17
|
||||||
|
0100b620139d8000,"The Game of Life 2",ldn-untested,ingame,2025-02-03 22:30:00
|
||||||
01006350148DA000,"The Gardener and the Wild Vines",gpu,ingame,2024-04-29 16:32:10
|
01006350148DA000,"The Gardener and the Wild Vines",gpu,ingame,2024-04-29 16:32:10
|
||||||
0100B13007A6A000,"The Gardens Between",,playable,2021-01-29 16:16:53
|
0100B13007A6A000,"The Gardens Between",,playable,2021-01-29 16:16:53
|
||||||
010036E00FB20000,"The Great Ace Attorney Chronicles",,playable,2023-06-22 21:26:29
|
010036E00FB20000,"The Great Ace Attorney Chronicles",,playable,2023-06-22 21:26:29
|
||||||
@ -2981,6 +2988,8 @@
|
|||||||
010015D003EE4000,"The Jackbox Party Pack 2",online-working,playable,2022-08-22 18:23:40
|
010015D003EE4000,"The Jackbox Party Pack 2",online-working,playable,2022-08-22 18:23:40
|
||||||
0100CC80013D6000,"The Jackbox Party Pack 3",slow;online-working,playable,2022-08-22 18:41:06
|
0100CC80013D6000,"The Jackbox Party Pack 3",slow;online-working,playable,2022-08-22 18:41:06
|
||||||
0100E1F003EE8000,"The Jackbox Party Pack 4",online-working,playable,2022-08-22 18:56:34
|
0100E1F003EE8000,"The Jackbox Party Pack 4",online-working,playable,2022-08-22 18:56:34
|
||||||
|
01006fe0096ac000,"The Jackbox Party Pack 5",slow;online-working,ingame,2025-02-14 05:32:00
|
||||||
|
01005a400db52000,"The Jackbox Party Pack 6",slow;online-working,ingame,2025-02-14 05:26:00
|
||||||
010052C00B184000,"The Journey Down: Chapter One",nvdec,playable,2021-02-24 13:32:41
|
010052C00B184000,"The Journey Down: Chapter One",nvdec,playable,2021-02-24 13:32:41
|
||||||
01006BC00B188000,"The Journey Down: Chapter Three",nvdec,playable,2021-02-24 13:45:27
|
01006BC00B188000,"The Journey Down: Chapter Three",nvdec,playable,2021-02-24 13:45:27
|
||||||
01009AB00B186000,"The Journey Down: Chapter Two",nvdec,playable,2021-02-24 13:32:13
|
01009AB00B186000,"The Journey Down: Chapter Two",nvdec,playable,2021-02-24 13:32:13
|
||||||
@ -3159,6 +3168,7 @@
|
|||||||
010055E00CA68000,"Trine 4: The Nightmare Prince",gpu,nothing,2025-01-07 05:47:46
|
010055E00CA68000,"Trine 4: The Nightmare Prince",gpu,nothing,2025-01-07 05:47:46
|
||||||
0100D9000A930000,"Trine Enchanted Edition",ldn-untested;nvdec,playable,2021-06-03 11:28:15
|
0100D9000A930000,"Trine Enchanted Edition",ldn-untested;nvdec,playable,2021-06-03 11:28:15
|
||||||
01002D7010A54000,"Trinity Trigger",crash,ingame,2023-03-03 03:09:09
|
01002D7010A54000,"Trinity Trigger",crash,ingame,2023-03-03 03:09:09
|
||||||
|
010020700a5e0000,"TRIVIAL PURSUIT Live!",ldn-untested,ingame,2025-02-03 22:35:00
|
||||||
0100868013FFC000,"TRIVIAL PURSUIT Live! 2",,boots,2022-12-19 00:04:33
|
0100868013FFC000,"TRIVIAL PURSUIT Live! 2",,boots,2022-12-19 00:04:33
|
||||||
0100F78002040000,"Troll and I™",gpu;nvdec,ingame,2021-06-04 16:58:50
|
0100F78002040000,"Troll and I™",gpu;nvdec,ingame,2021-06-04 16:58:50
|
||||||
0100145011008000,"Trollhunters: Defenders of Arcadia",gpu;nvdec,ingame,2020-11-30 13:27:09
|
0100145011008000,"Trollhunters: Defenders of Arcadia",gpu;nvdec,ingame,2020-11-30 13:27:09
|
||||||
@ -3208,6 +3218,7 @@
|
|||||||
0100AB2010B4C000,"Unlock The King",,playable,2020-09-01 13:58:27
|
0100AB2010B4C000,"Unlock The King",,playable,2020-09-01 13:58:27
|
||||||
0100A3E011CB0000,"Unlock the King 2",,playable,2021-06-15 20:43:55
|
0100A3E011CB0000,"Unlock the King 2",,playable,2021-06-15 20:43:55
|
||||||
01005AA00372A000,"UNO® for Nintendo Switch",nvdec;ldn-untested,playable,2022-07-28 14:49:47
|
01005AA00372A000,"UNO® for Nintendo Switch",nvdec;ldn-untested,playable,2022-07-28 14:49:47
|
||||||
|
0100b6e012ebe000,"UNO",ldn-untested,ingame,2025-02-03 22:40:00
|
||||||
0100E5D00CC0C000,"Unravel Two",nvdec,playable,2024-05-23 15:45:05
|
0100E5D00CC0C000,"Unravel Two",nvdec,playable,2024-05-23 15:45:05
|
||||||
010001300CC4A000,"Unruly Heroes",,playable,2021-01-07 18:09:31
|
010001300CC4A000,"Unruly Heroes",,playable,2021-01-07 18:09:31
|
||||||
0100B410138C0000,"Unspottable",,playable,2022-10-25 19:28:49
|
0100B410138C0000,"Unspottable",,playable,2022-10-25 19:28:49
|
||||||
@ -3372,6 +3383,7 @@
|
|||||||
0100F47016F26000,"Yomawari 3",,playable,2022-05-10 08:26:51
|
0100F47016F26000,"Yomawari 3",,playable,2022-05-10 08:26:51
|
||||||
010012F00B6F2000,"Yomawari: The Long Night Collection",,playable,2022-09-03 14:36:59
|
010012F00B6F2000,"Yomawari: The Long Night Collection",,playable,2022-09-03 14:36:59
|
||||||
0100CC600ABB2000,"Yonder: The Cloud Catcher Chronicles (Retail Only)",,playable,2021-01-28 14:06:25
|
0100CC600ABB2000,"Yonder: The Cloud Catcher Chronicles (Retail Only)",,playable,2021-01-28 14:06:25
|
||||||
|
0100534009ff2000,"Yonder: The Cloud Catcher Chronicles",,playable,2025-02-03 22:19:13
|
||||||
0100BE50042F6000,"Yono and the Celestial Elephants",,playable,2021-01-28 18:23:58
|
0100BE50042F6000,"Yono and the Celestial Elephants",,playable,2021-01-28 18:23:58
|
||||||
0100F110029C8000,"Yooka-Laylee",,playable,2021-01-28 14:21:45
|
0100F110029C8000,"Yooka-Laylee",,playable,2021-01-28 14:21:45
|
||||||
010022F00DA66000,"Yooka-Laylee and the Impossible Lair",,playable,2021-03-05 17:32:21
|
010022F00DA66000,"Yooka-Laylee and the Impossible Lair",,playable,2021-03-05 17:32:21
|
||||||
|
|
@ -7,6 +7,7 @@ namespace ARMeilleure.Memory
|
|||||||
public const int DefaultGranularity = 65536; // Mapping granularity in Windows.
|
public const int DefaultGranularity = 65536; // Mapping granularity in Windows.
|
||||||
|
|
||||||
public IJitMemoryBlock Block { get; }
|
public IJitMemoryBlock Block { get; }
|
||||||
|
public IJitMemoryAllocator Allocator { get; }
|
||||||
|
|
||||||
public nint Pointer => Block.Pointer;
|
public nint Pointer => Block.Pointer;
|
||||||
|
|
||||||
@ -21,6 +22,7 @@ namespace ARMeilleure.Memory
|
|||||||
granularity = DefaultGranularity;
|
granularity = DefaultGranularity;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Allocator = allocator;
|
||||||
Block = allocator.Reserve(maxSize);
|
Block = allocator.Reserve(maxSize);
|
||||||
_maxSize = maxSize;
|
_maxSize = maxSize;
|
||||||
_sizeGranularity = granularity;
|
_sizeGranularity = granularity;
|
||||||
|
@ -2,6 +2,8 @@ using ARMeilleure.CodeGen;
|
|||||||
using ARMeilleure.CodeGen.Unwinding;
|
using ARMeilleure.CodeGen.Unwinding;
|
||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
using ARMeilleure.Native;
|
using ARMeilleure.Native;
|
||||||
|
using Humanizer;
|
||||||
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@ -18,9 +20,8 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
private static readonly int _pageMask = _pageSize - 1;
|
private static readonly int _pageMask = _pageSize - 1;
|
||||||
|
|
||||||
private const int CodeAlignment = 4; // Bytes.
|
private const int CodeAlignment = 4; // Bytes.
|
||||||
private const int CacheSize = 2047 * 1024 * 1024;
|
private const int CacheSize = 256 * 1024 * 1024;
|
||||||
|
|
||||||
private static ReservedRegion _jitRegion;
|
|
||||||
private static JitCacheInvalidation _jitCacheInvalidator;
|
private static JitCacheInvalidation _jitCacheInvalidator;
|
||||||
|
|
||||||
private static CacheMemoryAllocator _cacheAllocator;
|
private static CacheMemoryAllocator _cacheAllocator;
|
||||||
@ -30,6 +31,9 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
private static readonly Lock _lock = new();
|
private static readonly Lock _lock = new();
|
||||||
private static bool _initialized;
|
private static bool _initialized;
|
||||||
|
|
||||||
|
private static readonly List<ReservedRegion> _jitRegions = new();
|
||||||
|
private static int _activeRegionIndex = 0;
|
||||||
|
|
||||||
[SupportedOSPlatform("windows")]
|
[SupportedOSPlatform("windows")]
|
||||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||||
public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
|
public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
|
||||||
@ -48,7 +52,9 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_jitRegion = new ReservedRegion(allocator, CacheSize);
|
ReservedRegion firstRegion = new(allocator, CacheSize);
|
||||||
|
_jitRegions.Add(firstRegion);
|
||||||
|
_activeRegionIndex = 0;
|
||||||
|
|
||||||
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
||||||
{
|
{
|
||||||
@ -59,7 +65,9 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
|
|
||||||
if (OperatingSystem.IsWindows())
|
if (OperatingSystem.IsWindows())
|
||||||
{
|
{
|
||||||
JitUnwindWindows.InstallFunctionTableHandler(_jitRegion.Pointer, CacheSize, _jitRegion.Pointer + Allocate(_pageSize));
|
JitUnwindWindows.InstallFunctionTableHandler(
|
||||||
|
firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
_initialized = true;
|
_initialized = true;
|
||||||
@ -75,8 +83,8 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
Debug.Assert(_initialized);
|
Debug.Assert(_initialized);
|
||||||
|
|
||||||
int funcOffset = Allocate(code.Length);
|
int funcOffset = Allocate(code.Length);
|
||||||
|
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
|
||||||
nint funcPtr = _jitRegion.Pointer + funcOffset;
|
nint funcPtr = targetRegion.Pointer + funcOffset;
|
||||||
|
|
||||||
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||||
{
|
{
|
||||||
@ -90,9 +98,9 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ReprotectAsWritable(funcOffset, code.Length);
|
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
|
||||||
Marshal.Copy(code, 0, funcPtr, code.Length);
|
Marshal.Copy(code, 0, funcPtr, code.Length);
|
||||||
ReprotectAsExecutable(funcOffset, code.Length);
|
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
|
||||||
|
|
||||||
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||||
{
|
{
|
||||||
@ -116,51 +124,82 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
{
|
{
|
||||||
Debug.Assert(_initialized);
|
Debug.Assert(_initialized);
|
||||||
|
|
||||||
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
|
foreach (ReservedRegion region in _jitRegions)
|
||||||
|
{
|
||||||
|
if (pointer.ToInt64() < region.Pointer.ToInt64() ||
|
||||||
|
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
|
||||||
|
|
||||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||||
{
|
{
|
||||||
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
||||||
_cacheEntries.RemoveAt(entryIndex);
|
_cacheEntries.RemoveAt(entryIndex);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void ReprotectAsWritable(int offset, int size)
|
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
|
||||||
{
|
{
|
||||||
int endOffs = offset + size;
|
int endOffs = offset + size;
|
||||||
|
|
||||||
int regionStart = offset & ~_pageMask;
|
int regionStart = offset & ~_pageMask;
|
||||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||||
|
|
||||||
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void ReprotectAsExecutable(int offset, int size)
|
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
|
||||||
{
|
{
|
||||||
int endOffs = offset + size;
|
int endOffs = offset + size;
|
||||||
|
|
||||||
int regionStart = offset & ~_pageMask;
|
int regionStart = offset & ~_pageMask;
|
||||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||||
|
|
||||||
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int Allocate(int codeSize)
|
private static int Allocate(int codeSize)
|
||||||
{
|
{
|
||||||
codeSize = AlignCodeSize(codeSize);
|
codeSize = AlignCodeSize(codeSize);
|
||||||
|
|
||||||
|
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
|
||||||
|
{
|
||||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||||
|
|
||||||
if (allocOffset < 0)
|
if (allocOffset >= 0)
|
||||||
{
|
{
|
||||||
throw new OutOfMemoryException("JIT Cache exhausted.");
|
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||||
}
|
_activeRegionIndex = i;
|
||||||
|
|
||||||
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
|
||||||
|
|
||||||
return allocOffset;
|
return allocOffset;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int exhaustedRegion = _activeRegionIndex;
|
||||||
|
var newRegion = new ReservedRegion(_jitRegions[0].Allocator, CacheSize);
|
||||||
|
_jitRegions.Add(newRegion);
|
||||||
|
_activeRegionIndex = _jitRegions.Count - 1;
|
||||||
|
|
||||||
|
int newRegionNumber = _activeRegionIndex;
|
||||||
|
|
||||||
|
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
|
||||||
|
|
||||||
|
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
|
||||||
|
|
||||||
|
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
|
||||||
|
if (allocOffsetNew < 0)
|
||||||
|
{
|
||||||
|
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
|
||||||
|
}
|
||||||
|
|
||||||
|
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
|
||||||
|
return allocOffsetNew;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
private static int AlignCodeSize(int codeSize)
|
private static int AlignCodeSize(int codeSize)
|
||||||
{
|
{
|
||||||
@ -184,6 +223,8 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
public static bool TryFind(int offset, out CacheEntry entry, out int entryIndex)
|
public static bool TryFind(int offset, out CacheEntry entry, out int entryIndex)
|
||||||
{
|
{
|
||||||
lock (_lock)
|
lock (_lock)
|
||||||
|
{
|
||||||
|
foreach (ReservedRegion _ in _jitRegions)
|
||||||
{
|
{
|
||||||
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
|
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
|
||||||
|
|
||||||
@ -199,6 +240,7 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
entry = default;
|
entry = default;
|
||||||
entryIndex = 0;
|
entryIndex = 0;
|
||||||
|
@ -144,17 +144,15 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
|
|
||||||
public List<ulong> GetBlacklistedFunctions()
|
public List<ulong> GetBlacklistedFunctions()
|
||||||
{
|
{
|
||||||
List<ulong> funcs = new List<ulong>();
|
List<ulong> funcs = [];
|
||||||
|
|
||||||
foreach (var profiledFunc in ProfiledFuncs)
|
foreach ((ulong ptr, FuncProfile funcProfile) in ProfiledFuncs)
|
||||||
{
|
{
|
||||||
if (profiledFunc.Value.Blacklist)
|
if (!funcProfile.Blacklist)
|
||||||
{
|
continue;
|
||||||
if (!funcs.Contains(profiledFunc.Key))
|
|
||||||
{
|
if (!funcs.Contains(ptr))
|
||||||
funcs.Add(profiledFunc.Key);
|
funcs.Add(ptr);
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return funcs;
|
return funcs;
|
||||||
|
@ -164,15 +164,16 @@ namespace Ryujinx.Common
|
|||||||
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
|
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
|
||||||
|
|
||||||
//NSO Membership games
|
//NSO Membership games
|
||||||
"0100ccf019c8c000", // F-ZERO 99
|
|
||||||
"0100c62011050000", // GB - Nintendo Switch Online
|
"0100c62011050000", // GB - Nintendo Switch Online
|
||||||
"010012f017576000", // GBA - Nintendo Switch Online
|
"010012f017576000", // GBA - Nintendo Switch Online
|
||||||
"0100c9a00ece6000", // N64 - Nintendo Switch Online
|
"0100c9a00ece6000", // N64 - Nintendo Switch Online
|
||||||
"0100e0601c632000", // N64 - Nintendo Switch Online 18+
|
"0100e0601c632000", // N64 - Nintendo Switch Online 18+
|
||||||
"0100d870045b6000", // NES - Nintendo Switch Online
|
"0100d870045b6000", // NES - Nintendo Switch Online
|
||||||
|
"0100b3c014bda000", // SEGA Genesis - Nintendo Switch Online
|
||||||
|
"01008d300c50c000", // SNES - Nintendo Switch Online
|
||||||
|
"0100ccf019c8c000", // F-ZERO 99
|
||||||
"0100ad9012510000", // PAC-MAN 99
|
"0100ad9012510000", // PAC-MAN 99
|
||||||
"010040600c5ce000", // Tetris 99
|
"010040600c5ce000", // Tetris 99
|
||||||
"01008d300c50c000", // SNES - Nintendo Switch Online
|
|
||||||
"0100277011f1a000", // Super Mario Bros. 35
|
"0100277011f1a000", // Super Mario Bros. 35
|
||||||
|
|
||||||
//Misc Nintendo 1st party games
|
//Misc Nintendo 1st party games
|
||||||
@ -218,6 +219,7 @@ namespace Ryujinx.Common
|
|||||||
//Misc Games
|
//Misc Games
|
||||||
"010056e00853a000", // A Hat in Time
|
"010056e00853a000", // A Hat in Time
|
||||||
"0100fd1014726000", // Baldurs Gate: Dark Alliance
|
"0100fd1014726000", // Baldurs Gate: Dark Alliance
|
||||||
|
"01008c2019598000", // Bluey: The Video Game
|
||||||
"0100c6800b934000", // Brawlhalla
|
"0100c6800b934000", // Brawlhalla
|
||||||
"0100dbf01000a000", // Burnout Paradise Remastered
|
"0100dbf01000a000", // Burnout Paradise Remastered
|
||||||
"0100744001588000", // Cars 3: Driven to Win
|
"0100744001588000", // Cars 3: Driven to Win
|
||||||
|
@ -1,4 +1,6 @@
|
|||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
|
using Humanizer;
|
||||||
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@ -15,9 +17,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
private static readonly int _pageMask = _pageSize - 1;
|
private static readonly int _pageMask = _pageSize - 1;
|
||||||
|
|
||||||
private const int CodeAlignment = 4; // Bytes.
|
private const int CodeAlignment = 4; // Bytes.
|
||||||
private const int CacheSize = 2047 * 1024 * 1024;
|
private const int CacheSize = 256 * 1024 * 1024;
|
||||||
|
|
||||||
private static ReservedRegion _jitRegion;
|
|
||||||
private static JitCacheInvalidation _jitCacheInvalidator;
|
private static JitCacheInvalidation _jitCacheInvalidator;
|
||||||
|
|
||||||
private static CacheMemoryAllocator _cacheAllocator;
|
private static CacheMemoryAllocator _cacheAllocator;
|
||||||
@ -26,6 +27,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
|
|
||||||
private static readonly Lock _lock = new();
|
private static readonly Lock _lock = new();
|
||||||
private static bool _initialized;
|
private static bool _initialized;
|
||||||
|
private static readonly List<ReservedRegion> _jitRegions = new();
|
||||||
|
private static int _activeRegionIndex = 0;
|
||||||
|
|
||||||
[SupportedOSPlatform("windows")]
|
[SupportedOSPlatform("windows")]
|
||||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||||
@ -45,7 +48,9 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_jitRegion = new ReservedRegion(allocator, CacheSize);
|
ReservedRegion firstRegion = new(allocator, CacheSize);
|
||||||
|
_jitRegions.Add(firstRegion);
|
||||||
|
_activeRegionIndex = 0;
|
||||||
|
|
||||||
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
||||||
{
|
{
|
||||||
@ -65,8 +70,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
Debug.Assert(_initialized);
|
Debug.Assert(_initialized);
|
||||||
|
|
||||||
int funcOffset = Allocate(code.Length);
|
int funcOffset = Allocate(code.Length);
|
||||||
|
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
|
||||||
nint funcPtr = _jitRegion.Pointer + funcOffset;
|
nint funcPtr = targetRegion.Pointer + funcOffset;
|
||||||
|
|
||||||
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||||
{
|
{
|
||||||
@ -80,19 +85,12 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ReprotectAsWritable(funcOffset, code.Length);
|
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
|
||||||
code.CopyTo(new Span<byte>((void*)funcPtr, code.Length));
|
Marshal.Copy(code.ToArray(), 0, funcPtr, code.Length);
|
||||||
ReprotectAsExecutable(funcOffset, code.Length);
|
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
|
||||||
|
|
||||||
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
|
||||||
{
|
|
||||||
FlushInstructionCache(Process.GetCurrentProcess().Handle, funcPtr, (nuint)code.Length);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
|
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
Add(funcOffset, code.Length);
|
Add(funcOffset, code.Length);
|
||||||
|
|
||||||
@ -106,50 +104,80 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
{
|
{
|
||||||
Debug.Assert(_initialized);
|
Debug.Assert(_initialized);
|
||||||
|
|
||||||
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
|
foreach (ReservedRegion region in _jitRegions)
|
||||||
|
{
|
||||||
|
if (pointer.ToInt64() < region.Pointer.ToInt64() ||
|
||||||
|
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
|
||||||
|
|
||||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||||
{
|
{
|
||||||
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
||||||
_cacheEntries.RemoveAt(entryIndex);
|
_cacheEntries.RemoveAt(entryIndex);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void ReprotectAsWritable(int offset, int size)
|
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
|
||||||
{
|
{
|
||||||
int endOffs = offset + size;
|
int endOffs = offset + size;
|
||||||
|
|
||||||
int regionStart = offset & ~_pageMask;
|
int regionStart = offset & ~_pageMask;
|
||||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||||
|
|
||||||
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void ReprotectAsExecutable(int offset, int size)
|
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
|
||||||
{
|
{
|
||||||
int endOffs = offset + size;
|
int endOffs = offset + size;
|
||||||
|
|
||||||
int regionStart = offset & ~_pageMask;
|
int regionStart = offset & ~_pageMask;
|
||||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||||
|
|
||||||
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int Allocate(int codeSize)
|
private static int Allocate(int codeSize)
|
||||||
{
|
{
|
||||||
codeSize = AlignCodeSize(codeSize);
|
codeSize = AlignCodeSize(codeSize);
|
||||||
|
|
||||||
|
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
|
||||||
|
{
|
||||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||||
|
|
||||||
if (allocOffset < 0)
|
if (allocOffset >= 0)
|
||||||
{
|
{
|
||||||
throw new OutOfMemoryException("JIT Cache exhausted.");
|
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||||
|
_activeRegionIndex = i;
|
||||||
|
return allocOffset;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
int exhaustedRegion = _activeRegionIndex;
|
||||||
|
ReservedRegion newRegion = new(_jitRegions[0].Allocator, CacheSize);
|
||||||
|
_jitRegions.Add(newRegion);
|
||||||
|
_activeRegionIndex = _jitRegions.Count - 1;
|
||||||
|
|
||||||
return allocOffset;
|
int newRegionNumber = _activeRegionIndex;
|
||||||
|
|
||||||
|
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
|
||||||
|
|
||||||
|
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
|
||||||
|
|
||||||
|
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
|
||||||
|
if (allocOffsetNew < 0)
|
||||||
|
{
|
||||||
|
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
|
||||||
|
}
|
||||||
|
|
||||||
|
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
|
||||||
|
return allocOffsetNew;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int AlignCodeSize(int codeSize)
|
private static int AlignCodeSize(int codeSize)
|
||||||
|
@ -12,7 +12,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
{
|
{
|
||||||
private const int CodeAlignment = 4; // Bytes.
|
private const int CodeAlignment = 4; // Bytes.
|
||||||
private const int SharedCacheSize = 2047 * 1024 * 1024;
|
private const int SharedCacheSize = 2047 * 1024 * 1024;
|
||||||
private const int LocalCacheSize = 128 * 1024 * 1024;
|
private const int LocalCacheSize = 256 * 1024 * 1024;
|
||||||
|
|
||||||
// How many calls to the same function we allow until we pad the shared cache to force the function to become available there
|
// How many calls to the same function we allow until we pad the shared cache to force the function to become available there
|
||||||
// and allow the guest to take the fast path.
|
// and allow the guest to take the fast path.
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using System.Text.RegularExpressions;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Vulkan
|
namespace Ryujinx.Graphics.Vulkan
|
||||||
{
|
{
|
||||||
|
@ -15,7 +15,6 @@ using System.IO;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Text.RegularExpressions;
|
|
||||||
|
|
||||||
namespace Ryujinx.HLE.HOS.Applets.Error
|
namespace Ryujinx.HLE.HOS.Applets.Error
|
||||||
{
|
{
|
||||||
@ -159,13 +158,15 @@ namespace Ryujinx.HLE.HOS.Applets.Error
|
|||||||
|
|
||||||
string[] buttons = GetButtonsText(module, description, "DlgBtn");
|
string[] buttons = GetButtonsText(module, description, "DlgBtn");
|
||||||
|
|
||||||
bool showDetails = _horizon.Device.UIHandler.DisplayErrorAppletDialog($"Error Code: {module}-{description:0000}", "\n" + message, buttons);
|
(uint Module, uint Description) errorCodeTuple = (module, uint.Parse(description.ToString("0000")));
|
||||||
|
|
||||||
|
bool showDetails = _horizon.Device.UIHandler.DisplayErrorAppletDialog($"Error Code: {module}-{description:0000}", "\n" + message, buttons, errorCodeTuple);
|
||||||
if (showDetails)
|
if (showDetails)
|
||||||
{
|
{
|
||||||
message = GetMessageText(module, description, "FlvMsg");
|
message = GetMessageText(module, description, "FlvMsg");
|
||||||
buttons = GetButtonsText(module, description, "FlvBtn");
|
buttons = GetButtonsText(module, description, "FlvBtn");
|
||||||
|
|
||||||
_horizon.Device.UIHandler.DisplayErrorAppletDialog($"Details: {module}-{description:0000}", "\n" + message, buttons);
|
_horizon.Device.UIHandler.DisplayErrorAppletDialog($"Details: {module}-{description:0000}", "\n" + message, buttons, errorCodeTuple);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -150,6 +150,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
|||||||
{ BsdSocketOption.SoLinger, SocketOptionName.Linger },
|
{ BsdSocketOption.SoLinger, SocketOptionName.Linger },
|
||||||
{ BsdSocketOption.SoOobInline, SocketOptionName.OutOfBandInline },
|
{ BsdSocketOption.SoOobInline, SocketOptionName.OutOfBandInline },
|
||||||
{ BsdSocketOption.SoReusePort, SocketOptionName.ReuseAddress },
|
{ BsdSocketOption.SoReusePort, SocketOptionName.ReuseAddress },
|
||||||
|
{ BsdSocketOption.SoNoSigpipe, SocketOptionName.DontLinger },
|
||||||
{ BsdSocketOption.SoSndBuf, SocketOptionName.SendBuffer },
|
{ BsdSocketOption.SoSndBuf, SocketOptionName.SendBuffer },
|
||||||
{ BsdSocketOption.SoRcvBuf, SocketOptionName.ReceiveBuffer },
|
{ BsdSocketOption.SoRcvBuf, SocketOptionName.ReceiveBuffer },
|
||||||
{ BsdSocketOption.SoSndLoWat, SocketOptionName.SendLowWater },
|
{ BsdSocketOption.SoSndLoWat, SocketOptionName.SendLowWater },
|
||||||
|
@ -45,10 +45,12 @@ namespace Ryujinx.HLE.UI
|
|||||||
/// <param name="value">The value associated to the <paramref name="kind"/>.</param>
|
/// <param name="value">The value associated to the <paramref name="kind"/>.</param>
|
||||||
void ExecuteProgram(Switch device, ProgramSpecifyKind kind, ulong value);
|
void ExecuteProgram(Switch device, ProgramSpecifyKind kind, ulong value);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
/// Displays a Message Dialog box specific to Error Applet and blocks until it is closed.
|
/// Displays a Message Dialog box specific to Error Applet and blocks until it is closed.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>False when OK is pressed, True when another button (Details) is pressed.</returns>
|
/// <returns>False when OK is pressed, True when another button (Details) is pressed.</returns>
|
||||||
bool DisplayErrorAppletDialog(string title, string message, string[] buttonsText);
|
// ReSharper disable once UnusedParameter.Global
|
||||||
|
bool DisplayErrorAppletDialog(string title, string message, string[] buttonsText, (uint Module, uint Description)? errorCode = null);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a handler to process keyboard inputs into text strings.
|
/// Creates a handler to process keyboard inputs into text strings.
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
using MsgPack;
|
|
||||||
using Ryujinx.Horizon.Common;
|
using Ryujinx.Horizon.Common;
|
||||||
|
using Ryujinx.Horizon.Prepo.Types;
|
||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
@ -8,7 +8,7 @@ namespace Ryujinx.Horizon
|
|||||||
{
|
{
|
||||||
public static class HorizonStatic
|
public static class HorizonStatic
|
||||||
{
|
{
|
||||||
internal static void HandlePlayReport(MessagePackObject report) =>
|
internal static void HandlePlayReport(PlayReport report) =>
|
||||||
new Thread(() => PlayReport?.Invoke(report))
|
new Thread(() => PlayReport?.Invoke(report))
|
||||||
{
|
{
|
||||||
Name = "HLE.PlayReportEvent",
|
Name = "HLE.PlayReportEvent",
|
||||||
@ -16,7 +16,7 @@ namespace Ryujinx.Horizon
|
|||||||
Priority = ThreadPriority.AboveNormal
|
Priority = ThreadPriority.AboveNormal
|
||||||
}.Start();
|
}.Start();
|
||||||
|
|
||||||
public static event Action<MessagePackObject> PlayReport;
|
public static event Action<PlayReport> PlayReport;
|
||||||
|
|
||||||
[field: ThreadStatic]
|
[field: ThreadStatic]
|
||||||
public static HorizonOptions Options { get; private set; }
|
public static HorizonOptions Options { get; private set; }
|
||||||
|
@ -1,4 +1,3 @@
|
|||||||
using Gommon;
|
|
||||||
using MsgPack;
|
using MsgPack;
|
||||||
using MsgPack.Serialization;
|
using MsgPack.Serialization;
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
@ -12,19 +11,12 @@ using Ryujinx.Horizon.Sdk.Sf;
|
|||||||
using Ryujinx.Horizon.Sdk.Sf.Hipc;
|
using Ryujinx.Horizon.Sdk.Sf.Hipc;
|
||||||
using System;
|
using System;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading;
|
|
||||||
using ApplicationId = Ryujinx.Horizon.Sdk.Ncm.ApplicationId;
|
using ApplicationId = Ryujinx.Horizon.Sdk.Ncm.ApplicationId;
|
||||||
|
|
||||||
namespace Ryujinx.Horizon.Prepo.Ipc
|
namespace Ryujinx.Horizon.Prepo.Ipc
|
||||||
{
|
{
|
||||||
partial class PrepoService : IPrepoService
|
partial class PrepoService : IPrepoService
|
||||||
{
|
{
|
||||||
enum PlayReportKind
|
|
||||||
{
|
|
||||||
Normal,
|
|
||||||
System,
|
|
||||||
}
|
|
||||||
|
|
||||||
private readonly ArpApi _arp;
|
private readonly ArpApi _arp;
|
||||||
private readonly PrepoServicePermissionLevel _permissionLevel;
|
private readonly PrepoServicePermissionLevel _permissionLevel;
|
||||||
private ulong _systemSessionId;
|
private ulong _systemSessionId;
|
||||||
@ -200,6 +192,13 @@ namespace Ryujinx.Horizon.Prepo.Ipc
|
|||||||
StringBuilder builder = new();
|
StringBuilder builder = new();
|
||||||
MessagePackObject deserializedReport = MessagePackSerializer.UnpackMessagePackObject(reportBuffer.ToArray());
|
MessagePackObject deserializedReport = MessagePackSerializer.UnpackMessagePackObject(reportBuffer.ToArray());
|
||||||
|
|
||||||
|
PlayReport playReport = new()
|
||||||
|
{
|
||||||
|
Kind = playReportKind,
|
||||||
|
Room = gameRoom,
|
||||||
|
ReportData = deserializedReport
|
||||||
|
};
|
||||||
|
|
||||||
builder.AppendLine();
|
builder.AppendLine();
|
||||||
builder.AppendLine("PlayReport log:");
|
builder.AppendLine("PlayReport log:");
|
||||||
builder.AppendLine($" Kind: {playReportKind}");
|
builder.AppendLine($" Kind: {playReportKind}");
|
||||||
@ -209,10 +208,12 @@ namespace Ryujinx.Horizon.Prepo.Ipc
|
|||||||
if (pid != 0)
|
if (pid != 0)
|
||||||
{
|
{
|
||||||
builder.AppendLine($" Pid: {pid}");
|
builder.AppendLine($" Pid: {pid}");
|
||||||
|
playReport.Pid = pid;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
builder.AppendLine($" ApplicationId: {applicationId}");
|
builder.AppendLine($" ApplicationId: {applicationId}");
|
||||||
|
playReport.AppId = applicationId;
|
||||||
}
|
}
|
||||||
|
|
||||||
Result result = _arp.GetApplicationInstanceId(out ulong applicationInstanceId, pid);
|
Result result = _arp.GetApplicationInstanceId(out ulong applicationInstanceId, pid);
|
||||||
@ -223,17 +224,20 @@ namespace Ryujinx.Horizon.Prepo.Ipc
|
|||||||
|
|
||||||
_arp.GetApplicationLaunchProperty(out ApplicationLaunchProperty applicationLaunchProperty, applicationInstanceId).AbortOnFailure();
|
_arp.GetApplicationLaunchProperty(out ApplicationLaunchProperty applicationLaunchProperty, applicationInstanceId).AbortOnFailure();
|
||||||
|
|
||||||
|
playReport.Version = applicationLaunchProperty.Version;
|
||||||
|
|
||||||
builder.AppendLine($" ApplicationVersion: {applicationLaunchProperty.Version}");
|
builder.AppendLine($" ApplicationVersion: {applicationLaunchProperty.Version}");
|
||||||
|
|
||||||
if (!userId.IsNull)
|
if (!userId.IsNull)
|
||||||
{
|
{
|
||||||
builder.AppendLine($" UserId: {userId}");
|
builder.AppendLine($" UserId: {userId}");
|
||||||
|
playReport.UserId = userId;
|
||||||
}
|
}
|
||||||
|
|
||||||
builder.AppendLine($" Room: {gameRoom}");
|
builder.AppendLine($" Room: {gameRoom}");
|
||||||
builder.AppendLine($" Report: {MessagePackObjectFormatter.Format(deserializedReport)}");
|
builder.AppendLine($" Report: {MessagePackObjectFormatter.Format(deserializedReport)}");
|
||||||
|
|
||||||
HorizonStatic.HandlePlayReport(deserializedReport);
|
HorizonStatic.HandlePlayReport(playReport);
|
||||||
|
|
||||||
Logger.Info?.Print(LogClass.ServicePrepo, builder.ToString());
|
Logger.Info?.Print(LogClass.ServicePrepo, builder.ToString());
|
||||||
|
|
||||||
|
24
src/Ryujinx.Horizon/Prepo/Types/PlayReport.cs
Normal file
24
src/Ryujinx.Horizon/Prepo/Types/PlayReport.cs
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
using MsgPack;
|
||||||
|
using Ryujinx.Horizon.Sdk.Account;
|
||||||
|
using Ryujinx.Horizon.Sdk.Ncm;
|
||||||
|
|
||||||
|
namespace Ryujinx.Horizon.Prepo.Types
|
||||||
|
{
|
||||||
|
public struct PlayReport
|
||||||
|
{
|
||||||
|
public PlayReportKind Kind { get; init; }
|
||||||
|
public string Room { get; init; }
|
||||||
|
public MessagePackObject ReportData { get; init; }
|
||||||
|
|
||||||
|
public ApplicationId? AppId;
|
||||||
|
public ulong? Pid;
|
||||||
|
public uint Version;
|
||||||
|
public Uid? UserId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum PlayReportKind
|
||||||
|
{
|
||||||
|
Normal,
|
||||||
|
System,
|
||||||
|
}
|
||||||
|
}
|
@ -185,6 +185,15 @@ namespace Ryujinx.Input.HLE
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool InputUpdatesBlocked
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
lock (_lock)
|
||||||
|
return _blockInputUpdates;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void BlockInputUpdates()
|
public void BlockInputUpdates()
|
||||||
{
|
{
|
||||||
lock (_lock)
|
lock (_lock)
|
||||||
|
@ -517,7 +517,7 @@ namespace Ryujinx.Ava
|
|||||||
Device?.System.ChangeDockedModeState(e.NewValue);
|
Device?.System.ChangeDockedModeState(e.NewValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void UpdateAudioVolumeState(object sender, ReactiveEventArgs<float> e)
|
public void UpdateAudioVolumeState(object sender, ReactiveEventArgs<float> e)
|
||||||
{
|
{
|
||||||
Device?.SetVolume(e.NewValue);
|
Device?.SetVolume(e.NewValue);
|
||||||
|
|
||||||
@ -1041,6 +1041,7 @@ namespace Ryujinx.Ava
|
|||||||
if (_viewModel.StartGamesInFullscreen)
|
if (_viewModel.StartGamesInFullscreen)
|
||||||
{
|
{
|
||||||
_viewModel.WindowState = WindowState.FullScreen;
|
_viewModel.WindowState = WindowState.FullScreen;
|
||||||
|
_viewModel.Window.TitleBar.ExtendsContentIntoTitleBar = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_viewModel.WindowState is WindowState.FullScreen || _viewModel.StartGamesWithoutUI)
|
if (_viewModel.WindowState is WindowState.FullScreen || _viewModel.StartGamesWithoutUI)
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -1,14 +0,0 @@
|
|||||||
using System;
|
|
||||||
|
|
||||||
namespace Ryujinx.Ava.Common
|
|
||||||
{
|
|
||||||
public static class ThemeManager
|
|
||||||
{
|
|
||||||
public static event Action ThemeChanged;
|
|
||||||
|
|
||||||
public static void OnThemeChanged()
|
|
||||||
{
|
|
||||||
ThemeChanged?.Invoke();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,19 +1,15 @@
|
|||||||
using DiscordRPC;
|
using DiscordRPC;
|
||||||
using Gommon;
|
using Gommon;
|
||||||
using MsgPack;
|
|
||||||
using Ryujinx.Ava.Utilities;
|
using Ryujinx.Ava.Utilities;
|
||||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
using Ryujinx.Ava.Utilities.Configuration;
|
using Ryujinx.Ava.Utilities.Configuration;
|
||||||
|
using Ryujinx.Ava.Utilities.PlayReport;
|
||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Common.Helper;
|
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.HLE;
|
using Ryujinx.HLE;
|
||||||
using Ryujinx.HLE.Loaders.Processes;
|
using Ryujinx.HLE.Loaders.Processes;
|
||||||
using Ryujinx.Horizon;
|
using Ryujinx.Horizon;
|
||||||
using System;
|
using Ryujinx.Horizon.Prepo.Types;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Collections.ObjectModel;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
namespace Ryujinx.Ava
|
namespace Ryujinx.Ava
|
||||||
@ -41,6 +37,9 @@ namespace Ryujinx.Ava
|
|||||||
private static RichPresence _discordPresencePlaying;
|
private static RichPresence _discordPresencePlaying;
|
||||||
private static ApplicationMetadata _currentApp;
|
private static ApplicationMetadata _currentApp;
|
||||||
|
|
||||||
|
public static bool HasAssetImage(string titleId) => TitleIDs.DiscordGameAssetKeys.ContainsIgnoreCase(titleId);
|
||||||
|
public static bool HasAnalyzer(string titleId) => PlayReports.Analyzer.TitleIds.ContainsIgnoreCase(titleId);
|
||||||
|
|
||||||
public static void Initialize()
|
public static void Initialize()
|
||||||
{
|
{
|
||||||
_discordPresenceMain = new RichPresence
|
_discordPresenceMain = new RichPresence
|
||||||
@ -124,20 +123,22 @@ namespace Ryujinx.Ava
|
|||||||
_currentApp = null;
|
_currentApp = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void HandlePlayReport(MessagePackObject playReport)
|
private static void HandlePlayReport(PlayReport playReport)
|
||||||
{
|
{
|
||||||
if (_discordClient is null) return;
|
if (_discordClient is null) return;
|
||||||
if (!TitleIDs.CurrentApplication.Value.HasValue) return;
|
if (!TitleIDs.CurrentApplication.Value.HasValue) return;
|
||||||
if (_discordPresencePlaying is null) return;
|
if (_discordPresencePlaying is null) return;
|
||||||
|
|
||||||
PlayReportAnalyzer.FormattedValue formattedValue =
|
FormattedValue formattedValue =
|
||||||
PlayReport.Analyzer.Format(TitleIDs.CurrentApplication.Value, _currentApp, playReport);
|
PlayReports.Analyzer.Format(TitleIDs.CurrentApplication.Value, _currentApp, playReport);
|
||||||
|
|
||||||
if (!formattedValue.Handled) return;
|
if (!formattedValue.Handled) return;
|
||||||
|
|
||||||
_discordPresencePlaying.Details = formattedValue.Reset
|
_discordPresencePlaying.Details = TruncateToByteLength(
|
||||||
|
formattedValue.Reset
|
||||||
? $"Playing {_currentApp.Title}"
|
? $"Playing {_currentApp.Title}"
|
||||||
: formattedValue.FormattedString;
|
: formattedValue.FormattedString
|
||||||
|
);
|
||||||
|
|
||||||
if (_discordClient.CurrentPresence.Details.Equals(_discordPresencePlaying.Details))
|
if (_discordClient.CurrentPresence.Details.Equals(_discordPresencePlaying.Details))
|
||||||
return; //don't trigger an update if the set presence Details are identical to current
|
return; //don't trigger an update if the set presence Details are identical to current
|
||||||
|
@ -387,7 +387,7 @@ namespace Ryujinx.Headless
|
|||||||
[Option("graphics-shaders-dump-path", Required = false, HelpText = "Dumps shaders in this local directory. (Developer only)")]
|
[Option("graphics-shaders-dump-path", Required = false, HelpText = "Dumps shaders in this local directory. (Developer only)")]
|
||||||
public string GraphicsShadersDumpPath { get; set; }
|
public string GraphicsShadersDumpPath { get; set; }
|
||||||
|
|
||||||
[Option("graphics-backend", Required = false, Default = GraphicsBackend.OpenGl, HelpText = "Change Graphics Backend to use.")]
|
[Option("graphics-backend", Required = false, Default = GraphicsBackend.Vulkan, HelpText = "Change Graphics Backend to use.")]
|
||||||
public GraphicsBackend GraphicsBackend { get; set; }
|
public GraphicsBackend GraphicsBackend { get; set; }
|
||||||
|
|
||||||
[Option("preferred-gpu-vendor", Required = false, Default = "", HelpText = "When using the Vulkan backend, prefer using the GPU from the specified vendor.")]
|
[Option("preferred-gpu-vendor", Required = false, Default = "", HelpText = "When using the Vulkan backend, prefer using the GPU from the specified vendor.")]
|
||||||
|
@ -513,7 +513,7 @@ namespace Ryujinx.Headless
|
|||||||
Exit();
|
Exit();
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool DisplayErrorAppletDialog(string title, string message, string[] buttonsText)
|
public bool DisplayErrorAppletDialog(string title, string message, string[] buttonsText, (uint Module, uint Description)? errorCode = null)
|
||||||
{
|
{
|
||||||
SDL_MessageBoxData data = new()
|
SDL_MessageBoxData data = new()
|
||||||
{
|
{
|
||||||
@ -521,7 +521,7 @@ namespace Ryujinx.Headless
|
|||||||
message = message,
|
message = message,
|
||||||
buttons = new SDL_MessageBoxButtonData[buttonsText.Length],
|
buttons = new SDL_MessageBoxButtonData[buttonsText.Length],
|
||||||
numbuttons = buttonsText.Length,
|
numbuttons = buttonsText.Length,
|
||||||
window = WindowHandle,
|
window = WindowHandle
|
||||||
};
|
};
|
||||||
|
|
||||||
for (int i = 0; i < buttonsText.Length; i++)
|
for (int i = 0; i < buttonsText.Length; i++)
|
||||||
|
@ -22,6 +22,8 @@ namespace Ryujinx.Ava
|
|||||||
{
|
{
|
||||||
public class RyujinxApp : Application
|
public class RyujinxApp : Application
|
||||||
{
|
{
|
||||||
|
public static event Action ThemeChanged;
|
||||||
|
|
||||||
internal static string FormatTitle(LocaleKeys? windowTitleKey = null, bool includeVersion = true)
|
internal static string FormatTitle(LocaleKeys? windowTitleKey = null, bool includeVersion = true)
|
||||||
=> windowTitleKey is null
|
=> windowTitleKey is null
|
||||||
? $"{FullAppName}{(includeVersion ? $" {Program.Version}" : string.Empty)}"
|
? $"{FullAppName}{(includeVersion ? $" {Program.Version}" : string.Empty)}"
|
||||||
@ -112,7 +114,7 @@ namespace Ryujinx.Ava
|
|||||||
baseStyle = ConfigurationState.Instance.UI.BaseStyle;
|
baseStyle = ConfigurationState.Instance.UI.BaseStyle;
|
||||||
}
|
}
|
||||||
|
|
||||||
ThemeManager.OnThemeChanged();
|
ThemeChanged?.Invoke();
|
||||||
|
|
||||||
RequestedThemeVariant = baseStyle switch
|
RequestedThemeVariant = baseStyle switch
|
||||||
{
|
{
|
||||||
|
@ -92,7 +92,8 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
|
|
||||||
opened = true;
|
opened = true;
|
||||||
|
|
||||||
_parent.SettingsWindow = new SettingsWindow(_parent.VirtualFileSystem, _parent.ContentManager);
|
_parent.SettingsWindow =
|
||||||
|
new SettingsWindow(_parent.VirtualFileSystem, _parent.ContentManager);
|
||||||
|
|
||||||
await _parent.SettingsWindow.ShowDialog(window);
|
await _parent.SettingsWindow.ShowDialog(window);
|
||||||
|
|
||||||
@ -110,7 +111,9 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogMessageDialogErrorExceptionMessage, ex));
|
await ContentDialogHelper.CreateErrorDialog(
|
||||||
|
LocaleManager.Instance.UpdateAndGetDynamicValue(
|
||||||
|
LocaleKeys.DialogMessageDialogErrorExceptionMessage, ex));
|
||||||
|
|
||||||
dialogCloseEvent.Set();
|
dialogCloseEvent.Set();
|
||||||
}
|
}
|
||||||
@ -134,7 +137,9 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
_parent.ViewModel.AppHost.NpadManager.BlockInputUpdates();
|
_parent.ViewModel.AppHost.NpadManager.BlockInputUpdates();
|
||||||
(UserResult result, string userInput) = await SwkbdAppletDialog.ShowInputDialog(LocaleManager.Instance[LocaleKeys.SoftwareKeyboard], args);
|
(UserResult result, string userInput) =
|
||||||
|
await SwkbdAppletDialog.ShowInputDialog(LocaleManager.Instance[LocaleKeys.SoftwareKeyboard],
|
||||||
|
args);
|
||||||
|
|
||||||
if (result == UserResult.Ok)
|
if (result == UserResult.Ok)
|
||||||
{
|
{
|
||||||
@ -146,7 +151,9 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
{
|
{
|
||||||
error = true;
|
error = true;
|
||||||
|
|
||||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogSoftwareKeyboardErrorExceptionMessage, ex));
|
await ContentDialogHelper.CreateErrorDialog(
|
||||||
|
LocaleManager.Instance.UpdateAndGetDynamicValue(
|
||||||
|
LocaleKeys.DialogSoftwareKeyboardErrorExceptionMessage, ex));
|
||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
@ -177,7 +184,8 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
args.InitialText = "Ryujinx";
|
args.InitialText = "Ryujinx";
|
||||||
args.StringLengthMin = 1;
|
args.StringLengthMin = 1;
|
||||||
args.StringLengthMax = 25;
|
args.StringLengthMax = 25;
|
||||||
(UserResult result, string userInput) = await SwkbdAppletDialog.ShowInputDialog(LocaleManager.Instance[LocaleKeys.CabinetDialog], args);
|
(UserResult result, string userInput) =
|
||||||
|
await SwkbdAppletDialog.ShowInputDialog(LocaleManager.Instance[LocaleKeys.CabinetDialog], args);
|
||||||
if (result == UserResult.Ok)
|
if (result == UserResult.Ok)
|
||||||
{
|
{
|
||||||
inputText = userInput;
|
inputText = userInput;
|
||||||
@ -201,11 +209,13 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||||
{
|
{
|
||||||
dialogCloseEvent.Set();
|
dialogCloseEvent.Set();
|
||||||
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.CabinetScanDialog],
|
await ContentDialogHelper.CreateInfoDialog(
|
||||||
|
LocaleManager.Instance[LocaleKeys.CabinetScanDialog],
|
||||||
string.Empty,
|
string.Empty,
|
||||||
LocaleManager.Instance[LocaleKeys.InputDialogOk],
|
LocaleManager.Instance[LocaleKeys.InputDialogOk],
|
||||||
string.Empty,
|
string.Empty,
|
||||||
LocaleManager.Instance[LocaleKeys.CabinetTitle]);
|
LocaleManager.Instance[LocaleKeys.CabinetTitle]
|
||||||
|
);
|
||||||
});
|
});
|
||||||
dialogCloseEvent.WaitOne();
|
dialogCloseEvent.WaitOne();
|
||||||
}
|
}
|
||||||
@ -217,7 +227,8 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
_parent.ViewModel.AppHost?.Stop();
|
_parent.ViewModel.AppHost?.Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool DisplayErrorAppletDialog(string title, string message, string[] buttons)
|
public bool DisplayErrorAppletDialog(string title, string message, string[] buttons,
|
||||||
|
(uint Module, uint Description)? errorCode = null)
|
||||||
{
|
{
|
||||||
ManualResetEvent dialogCloseEvent = new(false);
|
ManualResetEvent dialogCloseEvent = new(false);
|
||||||
|
|
||||||
@ -229,9 +240,7 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
{
|
{
|
||||||
ErrorAppletWindow msgDialog = new(_parent, buttons, message)
|
ErrorAppletWindow msgDialog = new(_parent, buttons, message)
|
||||||
{
|
{
|
||||||
Title = title,
|
Title = title, WindowStartupLocation = WindowStartupLocation.CenterScreen, Width = 400
|
||||||
WindowStartupLocation = WindowStartupLocation.CenterScreen,
|
|
||||||
Width = 400
|
|
||||||
};
|
};
|
||||||
|
|
||||||
object response = await msgDialog.Run();
|
object response = await msgDialog.Run();
|
||||||
@ -249,7 +258,9 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
{
|
{
|
||||||
dialogCloseEvent.Set();
|
dialogCloseEvent.Set();
|
||||||
|
|
||||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogErrorAppletErrorExceptionMessage, ex));
|
await ContentDialogHelper.CreateErrorDialog(
|
||||||
|
LocaleManager.Instance.UpdateAndGetDynamicValue(
|
||||||
|
LocaleKeys.DialogErrorAppletErrorExceptionMessage, ex));
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -278,13 +289,11 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
.ForEach(profile => profiles.Add(new Models.UserProfile(profile, nav)));
|
.ForEach(profile => profiles.Add(new Models.UserProfile(profile, nav)));
|
||||||
|
|
||||||
profiles.Add(new Models.UserProfile(guest, nav));
|
profiles.Add(new Models.UserProfile(guest, nav));
|
||||||
UserSelectorDialogViewModel viewModel = new()
|
ProfileSelectorDialogViewModel viewModel = new()
|
||||||
{
|
{
|
||||||
Profiles = profiles,
|
Profiles = profiles, SelectedUserId = _parent.AccountManager.LastOpenedUser.UserId
|
||||||
SelectedUserId = _parent.AccountManager.LastOpenedUser.UserId
|
|
||||||
};
|
};
|
||||||
UserSelectorDialog content = new(viewModel);
|
(selected, _) = await ProfileSelectorDialog.ShowInputDialog(viewModel);
|
||||||
(selected, _) = await UserSelectorDialog.ShowInputDialog(content);
|
|
||||||
|
|
||||||
dialogCloseEvent.Set();
|
dialogCloseEvent.Set();
|
||||||
});
|
});
|
||||||
@ -311,6 +320,7 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return profile;
|
return profile;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<UserControl
|
<UserControl
|
||||||
x:Class="Ryujinx.Ava.UI.Applet.UserSelectorDialog"
|
x:Class="Ryujinx.Ava.UI.Applet.ProfileSelectorDialog"
|
||||||
xmlns="https://github.com/avaloniaui"
|
xmlns="https://github.com/avaloniaui"
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||||
@ -12,9 +12,9 @@
|
|||||||
d:DesignWidth="800"
|
d:DesignWidth="800"
|
||||||
mc:Ignorable="d"
|
mc:Ignorable="d"
|
||||||
Focusable="True"
|
Focusable="True"
|
||||||
x:DataType="viewModels:UserSelectorDialogViewModel">
|
x:DataType="viewModels:ProfileSelectorDialogViewModel">
|
||||||
<Design.DataContext>
|
<Design.DataContext>
|
||||||
<viewModels:UserSelectorDialogViewModel />
|
<viewModels:ProfileSelectorDialogViewModel />
|
||||||
</Design.DataContext>
|
</Design.DataContext>
|
||||||
|
|
||||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
@ -16,15 +16,15 @@ using UserProfileSft = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
|
|||||||
|
|
||||||
namespace Ryujinx.Ava.UI.Applet
|
namespace Ryujinx.Ava.UI.Applet
|
||||||
{
|
{
|
||||||
public partial class UserSelectorDialog : UserControl, INotifyPropertyChanged
|
public partial class ProfileSelectorDialog : UserControl
|
||||||
{
|
{
|
||||||
public UserSelectorDialogViewModel ViewModel { get; set; }
|
public ProfileSelectorDialogViewModel ViewModel { get; set; }
|
||||||
|
|
||||||
public UserSelectorDialog(UserSelectorDialogViewModel viewModel)
|
public ProfileSelectorDialog(ProfileSelectorDialogViewModel viewModel)
|
||||||
{
|
{
|
||||||
|
DataContext = ViewModel = viewModel;
|
||||||
|
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
ViewModel = viewModel;
|
|
||||||
DataContext = ViewModel;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Grid_PointerEntered(object sender, PointerEventArgs e)
|
private void Grid_PointerEntered(object sender, PointerEventArgs e)
|
||||||
@ -54,7 +54,7 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
if (ViewModel.Profiles[selectedIndex] is UserProfile userProfile)
|
if (ViewModel.Profiles[selectedIndex] is UserProfile userProfile)
|
||||||
{
|
{
|
||||||
ViewModel.SelectedUserId = userProfile.UserId;
|
ViewModel.SelectedUserId = userProfile.UserId;
|
||||||
Logger.Info?.Print(LogClass.UI, $"Selected user: {userProfile.UserId}");
|
Logger.Info?.Print(LogClass.UI, $"Selected: {userProfile.UserId}", "ProfileSelector");
|
||||||
|
|
||||||
ObservableCollection<BaseModel> newProfiles = [];
|
ObservableCollection<BaseModel> newProfiles = [];
|
||||||
|
|
||||||
@ -79,7 +79,7 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static async Task<(UserId Id, bool Result)> ShowInputDialog(UserSelectorDialog content)
|
public static async Task<(UserId Id, bool Result)> ShowInputDialog(ProfileSelectorDialogViewModel viewModel)
|
||||||
{
|
{
|
||||||
ContentDialog contentDialog = new()
|
ContentDialog contentDialog = new()
|
||||||
{
|
{
|
||||||
@ -87,35 +87,32 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.Continue],
|
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.Continue],
|
||||||
SecondaryButtonText = string.Empty,
|
SecondaryButtonText = string.Empty,
|
||||||
CloseButtonText = LocaleManager.Instance[LocaleKeys.Cancel],
|
CloseButtonText = LocaleManager.Instance[LocaleKeys.Cancel],
|
||||||
Content = content,
|
Content = new ProfileSelectorDialog(viewModel),
|
||||||
Padding = new Thickness(0)
|
Padding = new Thickness(0)
|
||||||
};
|
};
|
||||||
|
|
||||||
UserId result = UserId.Null;
|
UserId result = UserId.Null;
|
||||||
bool input = false;
|
bool input = false;
|
||||||
|
|
||||||
|
contentDialog.Closed += Handler;
|
||||||
|
|
||||||
|
await ContentDialogHelper.ShowAsync(contentDialog);
|
||||||
|
|
||||||
|
return (result, input);
|
||||||
|
|
||||||
void Handler(ContentDialog sender, ContentDialogClosedEventArgs eventArgs)
|
void Handler(ContentDialog sender, ContentDialogClosedEventArgs eventArgs)
|
||||||
{
|
{
|
||||||
if (eventArgs.Result == ContentDialogResult.Primary)
|
if (eventArgs.Result == ContentDialogResult.Primary)
|
||||||
{
|
{
|
||||||
if (contentDialog.Content is UserSelectorDialog view)
|
result = viewModel.SelectedUserId;
|
||||||
{
|
|
||||||
result = view.ViewModel.SelectedUserId;
|
|
||||||
input = true;
|
input = true;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
result = UserId.Null;
|
result = UserId.Null;
|
||||||
input = false;
|
input = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
contentDialog.Closed += Handler;
|
|
||||||
|
|
||||||
await ContentDialogHelper.ShowAsync(contentDialog);
|
|
||||||
|
|
||||||
return (result, input);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -26,7 +26,6 @@
|
|||||||
Icon="{ext:Icon mdi-gamepad}"
|
Icon="{ext:Icon mdi-gamepad}"
|
||||||
ToolTip.Tip="{ext:Locale GameListContextMenuShowCompatEntryToolTip}"/>
|
ToolTip.Tip="{ext:Locale GameListContextMenuShowCompatEntryToolTip}"/>
|
||||||
<MenuItem
|
<MenuItem
|
||||||
IsVisible="{Binding IsGrid}"
|
|
||||||
Click="OpenApplicationData_Click"
|
Click="OpenApplicationData_Click"
|
||||||
Header="{ext:Locale GameListContextMenuShowGameData}"
|
Header="{ext:Locale GameListContextMenuShowGameData}"
|
||||||
Icon="{ext:Icon mdi-chart-line}"
|
Icon="{ext:Icon mdi-chart-line}"
|
||||||
|
@ -2,49 +2,74 @@
|
|||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
xmlns:ext="using:Ryujinx.Ava.Common.Markup"
|
||||||
xmlns:appLibrary="using:Ryujinx.Ava.Utilities.AppLibrary"
|
xmlns:viewModels="using:Ryujinx.Ava.UI.ViewModels"
|
||||||
|
xmlns:ui="using:FluentAvalonia.UI.Controls"
|
||||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||||
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
||||||
x:Class="Ryujinx.Ava.UI.Controls.ApplicationDataView"
|
x:Class="Ryujinx.Ava.UI.Controls.ApplicationDataView"
|
||||||
x:DataType="appLibrary:ApplicationData">
|
x:DataType="viewModels:ApplicationDataViewModel">
|
||||||
|
<StackPanel Orientation="Horizontal">
|
||||||
|
<Image Margin="0"
|
||||||
|
MaxWidth="256"
|
||||||
|
MinWidth="256"
|
||||||
|
Source="{Binding AppData.Icon, Converter={x:Static helpers:BitmapArrayValueConverter.Instance}}" />
|
||||||
|
<Border Margin="5, 0" Width="1" Height="256" BorderBrush="Gray" Background="Gray" />
|
||||||
<StackPanel Orientation="Vertical">
|
<StackPanel Orientation="Vertical">
|
||||||
<Grid
|
<Grid
|
||||||
RowDefinitions="Auto, Auto, Auto, Auto"
|
RowDefinitions="Auto,Auto,Auto"
|
||||||
ColumnDefinitions="*">
|
ColumnDefinitions="*">
|
||||||
<TextBlock Grid.Row="0"
|
<StackPanel Grid.Row="0">
|
||||||
HorizontalAlignment="Center"
|
<TextBlock HorizontalAlignment="Left"
|
||||||
Padding="0, -2, 0, 5"
|
Text="{Binding FormattedVersion}"
|
||||||
Classes="h1"
|
|
||||||
Text="{Binding Name}" />
|
|
||||||
<TextBlock Grid.Row="1"
|
|
||||||
HorizontalAlignment="Center"
|
|
||||||
Text="{Binding Version}"
|
|
||||||
TextAlignment="Start"
|
TextAlignment="Start"
|
||||||
TextWrapping="Wrap" />
|
TextWrapping="Wrap" />
|
||||||
<TextBlock Grid.Row="2"
|
<TextBlock HorizontalAlignment="Left"
|
||||||
HorizontalAlignment="Center"
|
Text="{Binding FormattedDeveloper}"
|
||||||
Text="{Binding Developer}"
|
|
||||||
TextAlignment="Start"
|
TextAlignment="Start"
|
||||||
TextWrapping="Wrap" />
|
TextWrapping="Wrap" />
|
||||||
<StackPanel Grid.ColumnSpan="2" Grid.Row="3"
|
<TextBlock HorizontalAlignment="Stretch"
|
||||||
HorizontalAlignment="Center"
|
Text="{Binding FormattedFileExtension}"
|
||||||
Orientation="Horizontal" Margin="0 10, 0, 0"
|
TextAlignment="Start"
|
||||||
|
TextWrapping="Wrap" />
|
||||||
|
<TextBlock HorizontalAlignment="Stretch"
|
||||||
|
Text="{Binding FormattedFileSize}"
|
||||||
|
TextAlignment="Start"
|
||||||
|
TextWrapping="Wrap" />
|
||||||
|
</StackPanel>
|
||||||
|
<Separator Grid.Row="1" Margin="0, 10, 0, 10" Height="1" BorderBrush="Gray" Background="Gray" />
|
||||||
|
<StackPanel Grid.Row="2"
|
||||||
|
HorizontalAlignment="Left"
|
||||||
|
Orientation="Vertical"
|
||||||
Spacing="5">
|
Spacing="5">
|
||||||
|
<StackPanel Orientation="Horizontal" IsVisible="{Binding AppData.HasPlayabilityInfo}">
|
||||||
|
<TextBlock Padding="0, 0, 5, 0" Text="{ext:Locale GameListHeaderCompatibilityStatus}" />
|
||||||
<Button
|
<Button
|
||||||
Click="PlayabilityStatus_OnClick"
|
Click="PlayabilityStatus_OnClick"
|
||||||
HorizontalContentAlignment="Left"
|
HorizontalContentAlignment="Left"
|
||||||
VerticalAlignment="Center"
|
VerticalAlignment="Center"
|
||||||
IsVisible="{Binding HasPlayabilityInfo}"
|
|
||||||
Background="{DynamicResource AppListBackgroundColor}"
|
Background="{DynamicResource AppListBackgroundColor}"
|
||||||
Padding="0">
|
Padding="0">
|
||||||
<TextBlock
|
<TextBlock
|
||||||
Margin="1.5"
|
Margin="1.5"
|
||||||
Tag="{Binding IdString}"
|
Tag="{Binding AppData.IdString}"
|
||||||
Text="{Binding LocalizedStatus}"
|
Text="{Binding AppData.LocalizedStatus}"
|
||||||
Foreground="{Binding PlayabilityStatus, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
|
Foreground="{Binding AppData.PlayabilityStatus, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
|
||||||
TextAlignment="Start"
|
TextAlignment="Start"
|
||||||
TextWrapping="Wrap" />
|
TextWrapping="Wrap">
|
||||||
|
<ToolTip.Tip>
|
||||||
|
<StackPanel Orientation="Vertical">
|
||||||
|
<TextBlock
|
||||||
|
Text="{Binding AppData.LocalizedStatusTooltip}" />
|
||||||
|
<Separator
|
||||||
|
Margin="0, 10, 0, 10"
|
||||||
|
IsVisible="{Binding AppData.HasCompatibilityLabels}" />
|
||||||
|
<TextBlock
|
||||||
|
IsVisible="{Binding AppData.HasCompatibilityLabels}"
|
||||||
|
Text="{Binding AppData.FormattedCompatibilityLabels}" />
|
||||||
|
</StackPanel>
|
||||||
|
</ToolTip.Tip>
|
||||||
|
</TextBlock>
|
||||||
<Button.Styles>
|
<Button.Styles>
|
||||||
<Style Selector="Button">
|
<Style Selector="Button">
|
||||||
<Setter Property="MinWidth"
|
<Setter Property="MinWidth"
|
||||||
@ -53,6 +78,9 @@
|
|||||||
</Style>
|
</Style>
|
||||||
</Button.Styles>
|
</Button.Styles>
|
||||||
</Button>
|
</Button>
|
||||||
|
</StackPanel>
|
||||||
|
<StackPanel Orientation="Horizontal">
|
||||||
|
<TextBlock Padding="0, 0, 5, 0" Text="{ext:Locale GameListHeaderTitleId}" />
|
||||||
<Button
|
<Button
|
||||||
Click="IdString_OnClick"
|
Click="IdString_OnClick"
|
||||||
HorizontalContentAlignment="Left"
|
HorizontalContentAlignment="Left"
|
||||||
@ -62,55 +90,94 @@
|
|||||||
<TextBlock
|
<TextBlock
|
||||||
Margin="1.5"
|
Margin="1.5"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
Text="{Binding IdString}"
|
Text="{Binding AppData.IdString}"
|
||||||
TextAlignment="Start"
|
TextAlignment="Start"
|
||||||
TextWrapping="Wrap" />
|
TextWrapping="Wrap" />
|
||||||
</Button>
|
</Button>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Grid>
|
|
||||||
<Separator Margin="0, 10, 0, 10" />
|
|
||||||
<Grid ColumnDefinitions="Auto,*,Auto">
|
|
||||||
<StackPanel Grid.Column="0"
|
|
||||||
Margin="10,0,0,0"
|
|
||||||
HorizontalAlignment="Left"
|
|
||||||
VerticalAlignment="Top"
|
|
||||||
Orientation="Vertical"
|
|
||||||
Spacing="5">
|
|
||||||
<TextBlock
|
|
||||||
HorizontalAlignment="Stretch"
|
|
||||||
Text="{Binding FileExtension}"
|
|
||||||
TextAlignment="Start"
|
|
||||||
TextWrapping="Wrap" />
|
|
||||||
<TextBlock
|
|
||||||
HorizontalAlignment="Stretch"
|
|
||||||
Text="{Binding Converter={helpers:MultiplayerInfoConverter}}"
|
|
||||||
TextAlignment="Start"
|
|
||||||
TextWrapping="Wrap" />
|
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel
|
</Grid>
|
||||||
|
<Separator Margin="0, 10, 0, 10" Height="1" BorderBrush="Gray" Background="Gray" />
|
||||||
|
<StackPanel Orientation="Vertical" Spacing="5">
|
||||||
|
<StackPanel Orientation="Horizontal" Spacing="5">
|
||||||
|
<ui:SymbolIcon Foreground="ForestGreen" Symbol="Checkmark" IsVisible="{Binding AppData.HasRichPresenceAsset}"/>
|
||||||
|
<TextBlock
|
||||||
|
Foreground="ForestGreen"
|
||||||
|
HorizontalAlignment="Stretch"
|
||||||
|
IsVisible="{Binding AppData.HasRichPresenceAsset}"
|
||||||
|
Text="{ext:Locale GameInfoRpcImage}"
|
||||||
|
TextAlignment="Start"
|
||||||
|
TextWrapping="Wrap" >
|
||||||
|
</TextBlock>
|
||||||
|
<ui:SymbolIcon Foreground="Red" Symbol="Cancel" IsVisible="{Binding !AppData.HasRichPresenceAsset}"/>
|
||||||
|
<TextBlock
|
||||||
|
Foreground="Red"
|
||||||
|
HorizontalAlignment="Stretch"
|
||||||
|
IsVisible="{Binding !AppData.HasRichPresenceAsset}"
|
||||||
|
Text="{ext:Locale GameInfoRpcImage}"
|
||||||
|
TextAlignment="Start"
|
||||||
|
TextWrapping="Wrap" >
|
||||||
|
</TextBlock>
|
||||||
|
</StackPanel>
|
||||||
|
<StackPanel Orientation="Horizontal" Spacing="5">
|
||||||
|
<ui:SymbolIcon Foreground="ForestGreen" Symbol="Checkmark" IsVisible="{Binding AppData.HasDynamicRichPresenceSupport}"/>
|
||||||
|
<TextBlock
|
||||||
|
Foreground="ForestGreen"
|
||||||
|
HorizontalAlignment="Stretch"
|
||||||
|
IsVisible="{Binding AppData.HasDynamicRichPresenceSupport}"
|
||||||
|
Text="{ext:Locale GameInfoRpcDynamic}"
|
||||||
|
TextAlignment="Start"
|
||||||
|
TextWrapping="Wrap" >
|
||||||
|
</TextBlock>
|
||||||
|
<ui:SymbolIcon Foreground="Red" Symbol="Cancel" IsVisible="{Binding !AppData.HasDynamicRichPresenceSupport}"/>
|
||||||
|
<TextBlock
|
||||||
|
Foreground="Red"
|
||||||
|
HorizontalAlignment="Stretch"
|
||||||
|
IsVisible="{Binding !AppData.HasDynamicRichPresenceSupport}"
|
||||||
|
Text="{ext:Locale GameInfoRpcDynamic}"
|
||||||
|
TextAlignment="Start"
|
||||||
|
TextWrapping="Wrap" >
|
||||||
|
</TextBlock>
|
||||||
|
</StackPanel>
|
||||||
|
</StackPanel>
|
||||||
|
<Separator Margin="0, 10, 0, 10" Height="1" BorderBrush="Gray" Background="Gray" />
|
||||||
|
<TextBlock
|
||||||
|
HorizontalAlignment="Stretch"
|
||||||
|
IsVisible="{Binding AppData.HasLdnGames}"
|
||||||
|
Text="{Binding FormattedLdnInfo}"
|
||||||
|
TextAlignment="Start"
|
||||||
|
TextWrapping="Wrap" />
|
||||||
|
<Separator IsVisible="{Binding AppData.HasLdnGames}" Margin="0, 10, 0, 10" Height="1" BorderBrush="Gray" Background="Gray" />
|
||||||
|
<StackPanel Orientation="Vertical" Spacing="5">
|
||||||
|
<Grid
|
||||||
|
ColumnDefinitions="Auto,*,Auto">
|
||||||
|
<TextBlock
|
||||||
|
Grid.Column="0"
|
||||||
|
Text="{ext:Locale GameListHeaderLastPlayed}"
|
||||||
|
VerticalAlignment="Top"
|
||||||
|
TextAlignment="Start"
|
||||||
|
TextWrapping="NoWrap" />
|
||||||
|
<TextBlock
|
||||||
Grid.Column="2"
|
Grid.Column="2"
|
||||||
Margin="0,0,10,0"
|
Text="{Binding AppData.LastPlayedString}"
|
||||||
HorizontalAlignment="Right"
|
|
||||||
VerticalAlignment="Top"
|
|
||||||
Orientation="Vertical"
|
|
||||||
Spacing="5">
|
|
||||||
<TextBlock
|
|
||||||
HorizontalAlignment="Stretch"
|
|
||||||
Text="{Binding LastPlayedString}"
|
|
||||||
TextAlignment="End"
|
TextAlignment="End"
|
||||||
TextWrapping="Wrap" />
|
TextWrapping="Wrap" />
|
||||||
<TextBlock
|
|
||||||
HorizontalAlignment="Stretch"
|
|
||||||
Text="{Binding TimePlayedString}"
|
|
||||||
IsVisible="{Binding HasPlayedPreviously}"
|
|
||||||
TextAlignment="End"
|
|
||||||
TextWrapping="Wrap" />
|
|
||||||
<TextBlock
|
|
||||||
HorizontalAlignment="Stretch"
|
|
||||||
Text="{Binding FileSizeString}"
|
|
||||||
TextAlignment="End"
|
|
||||||
TextWrapping="Wrap" />
|
|
||||||
</StackPanel>
|
|
||||||
</Grid>
|
</Grid>
|
||||||
|
<Grid
|
||||||
|
ColumnDefinitions="Auto,*,Auto"
|
||||||
|
IsVisible="{Binding AppData.HasPlayedPreviously}">
|
||||||
|
<TextBlock
|
||||||
|
Grid.Column="0"
|
||||||
|
Text="{ext:Locale GameListHeaderTimePlayed}"
|
||||||
|
VerticalAlignment="Top"
|
||||||
|
TextAlignment="Start"
|
||||||
|
TextWrapping="NoWrap" />
|
||||||
|
<TextBlock Grid.Column="2"
|
||||||
|
Text="{Binding AppData.TimePlayedString}"
|
||||||
|
TextAlignment="End"
|
||||||
|
TextWrapping="Wrap" />
|
||||||
|
</Grid>
|
||||||
|
</StackPanel>
|
||||||
|
</StackPanel>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</UserControl>
|
</UserControl>
|
||||||
|
@ -1,12 +1,9 @@
|
|||||||
using Avalonia;
|
using Avalonia.Controls;
|
||||||
using Avalonia.Controls;
|
|
||||||
using Avalonia.Input.Platform;
|
using Avalonia.Input.Platform;
|
||||||
using Avalonia.Interactivity;
|
using Avalonia.Interactivity;
|
||||||
using Avalonia.Styling;
|
using Avalonia.Styling;
|
||||||
using FluentAvalonia.UI.Controls;
|
using FluentAvalonia.UI.Controls;
|
||||||
using Ryujinx.Ava;
|
|
||||||
using Ryujinx.Ava.Common.Locale;
|
using Ryujinx.Ava.Common.Locale;
|
||||||
using Ryujinx.Ava.UI.Controls;
|
|
||||||
using Ryujinx.Ava.UI.Helpers;
|
using Ryujinx.Ava.UI.Helpers;
|
||||||
using Ryujinx.Ava.UI.ViewModels;
|
using Ryujinx.Ava.UI.ViewModels;
|
||||||
using Ryujinx.Ava.UI.Windows;
|
using Ryujinx.Ava.UI.Windows;
|
||||||
@ -23,10 +20,12 @@ namespace Ryujinx.Ava.UI.Controls
|
|||||||
{
|
{
|
||||||
ContentDialog contentDialog = new()
|
ContentDialog contentDialog = new()
|
||||||
{
|
{
|
||||||
|
Title = appData.Name,
|
||||||
PrimaryButtonText = string.Empty,
|
PrimaryButtonText = string.Empty,
|
||||||
SecondaryButtonText = string.Empty,
|
SecondaryButtonText = string.Empty,
|
||||||
CloseButtonText = LocaleManager.Instance[LocaleKeys.SettingsButtonClose],
|
CloseButtonText = LocaleManager.Instance[LocaleKeys.SettingsButtonClose],
|
||||||
Content = new ApplicationDataView { DataContext = appData }
|
MinWidth = 256,
|
||||||
|
Content = new ApplicationDataView { DataContext = new ApplicationDataViewModel(appData) }
|
||||||
};
|
};
|
||||||
|
|
||||||
Style closeButton = new(x => x.Name("CloseButton"));
|
Style closeButton = new(x => x.Name("CloseButton"));
|
||||||
|
@ -93,7 +93,19 @@
|
|||||||
IsVisible="{Binding HasPlayabilityInfo}"
|
IsVisible="{Binding HasPlayabilityInfo}"
|
||||||
Background="{DynamicResource AppListBackgroundColor}"
|
Background="{DynamicResource AppListBackgroundColor}"
|
||||||
Margin="-1, 0, 0, 0"
|
Margin="-1, 0, 0, 0"
|
||||||
Padding="0" >
|
Padding="0">
|
||||||
|
<ToolTip.Tip>
|
||||||
|
<StackPanel Orientation="Vertical">
|
||||||
|
<TextBlock
|
||||||
|
Text="{Binding LocalizedStatusTooltip}" />
|
||||||
|
<Separator
|
||||||
|
Margin="0, 10, 0, 10"
|
||||||
|
IsVisible="{Binding HasCompatibilityLabels}" />
|
||||||
|
<TextBlock
|
||||||
|
IsVisible="{Binding HasCompatibilityLabels}"
|
||||||
|
Text="{Binding FormattedCompatibilityLabels}" />
|
||||||
|
</StackPanel>
|
||||||
|
</ToolTip.Tip>
|
||||||
<TextBlock
|
<TextBlock
|
||||||
Margin="1.5"
|
Margin="1.5"
|
||||||
Tag="{Binding IdString}"
|
Tag="{Binding IdString}"
|
||||||
@ -140,7 +152,8 @@
|
|||||||
TextWrapping="Wrap" />
|
TextWrapping="Wrap" />
|
||||||
<TextBlock
|
<TextBlock
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
Text="{Binding Converter={helpers:MultiplayerInfoConverter}}"
|
IsVisible="{Binding HasLdnGames}"
|
||||||
|
Text="{Binding Converter={x:Static helpers:MultiplayerInfoConverter.Instance}}"
|
||||||
TextAlignment="Start"
|
TextAlignment="Start"
|
||||||
TextWrapping="Wrap"/>
|
TextWrapping="Wrap"/>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
|
@ -7,7 +7,6 @@ using Ryujinx.Ava.UI.ViewModels;
|
|||||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
using Ryujinx.Ava.Utilities.Compat;
|
using Ryujinx.Ava.Utilities.Compat;
|
||||||
using System;
|
using System;
|
||||||
using System.Globalization;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
|
||||||
namespace Ryujinx.Ava.UI.Controls
|
namespace Ryujinx.Ava.UI.Controls
|
||||||
|
@ -1,27 +1,31 @@
|
|||||||
using Avalonia.Data.Converters;
|
using Avalonia.Data.Converters;
|
||||||
using Avalonia.Markup.Xaml;
|
using Avalonia.Markup.Xaml;
|
||||||
|
using Gommon;
|
||||||
|
using Ryujinx.Ava.Common.Locale;
|
||||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
using System;
|
using System;
|
||||||
using System.Globalization;
|
using System.Globalization;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
namespace Ryujinx.Ava.UI.Helpers
|
namespace Ryujinx.Ava.UI.Helpers
|
||||||
{
|
{
|
||||||
internal class MultiplayerInfoConverter : MarkupExtension, IValueConverter
|
internal class MultiplayerInfoConverter : MarkupExtension, IValueConverter
|
||||||
{
|
{
|
||||||
private static readonly MultiplayerInfoConverter _instance = new();
|
public static readonly MultiplayerInfoConverter Instance = new();
|
||||||
|
|
||||||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||||||
{
|
{
|
||||||
if (value is ApplicationData applicationData)
|
if (value is not ApplicationData { HasLdnGames: true } applicationData)
|
||||||
{
|
|
||||||
if (applicationData.PlayerCount != 0 && applicationData.GameCount != 0)
|
|
||||||
{
|
|
||||||
return $"Hosted Games: {applicationData.GameCount}\nOnline Players: {applicationData.PlayerCount}";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return "";
|
return "";
|
||||||
|
|
||||||
|
return new StringBuilder()
|
||||||
|
.AppendLine(
|
||||||
|
LocaleManager.Instance[LocaleKeys.GameListHeaderHostedGames]
|
||||||
|
.Format(applicationData.GameCount))
|
||||||
|
.Append(
|
||||||
|
LocaleManager.Instance[LocaleKeys.GameListHeaderPlayerCount]
|
||||||
|
.Format(applicationData.PlayerCount))
|
||||||
|
.ToString();
|
||||||
}
|
}
|
||||||
|
|
||||||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||||||
@ -31,7 +35,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
|||||||
|
|
||||||
public override object ProvideValue(IServiceProvider serviceProvider)
|
public override object ProvideValue(IServiceProvider serviceProvider)
|
||||||
{
|
{
|
||||||
return _instance;
|
return Instance;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -18,7 +18,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
|||||||
LocaleKeys.CompatibilityListNothing or
|
LocaleKeys.CompatibilityListNothing or
|
||||||
LocaleKeys.CompatibilityListBoots or
|
LocaleKeys.CompatibilityListBoots or
|
||||||
LocaleKeys.CompatibilityListMenus => Brushes.Red,
|
LocaleKeys.CompatibilityListMenus => Brushes.Red,
|
||||||
LocaleKeys.CompatibilityListIngame => Brushes.Yellow,
|
LocaleKeys.CompatibilityListIngame => Brushes.DarkOrange,
|
||||||
_ => Brushes.ForestGreen
|
_ => Brushes.ForestGreen
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
using Avalonia.Logging;
|
using Avalonia.Logging;
|
||||||
using Avalonia.Utilities;
|
using Avalonia.Utilities;
|
||||||
using Gommon;
|
using Gommon;
|
||||||
|
using Ryujinx.Ava.Utilities.Configuration;
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using System;
|
using System;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
@ -14,13 +15,19 @@ namespace Ryujinx.Ava.UI.Helpers
|
|||||||
|
|
||||||
internal class LoggerAdapter : ILogSink
|
internal class LoggerAdapter : ILogSink
|
||||||
{
|
{
|
||||||
|
private static bool _avaloniaLogsEnabled = ConfigurationState.Instance.Logger.EnableAvaloniaLog;
|
||||||
|
|
||||||
public static void Register()
|
public static void Register()
|
||||||
{
|
{
|
||||||
AvaLogger.Sink = new LoggerAdapter();
|
AvaLogger.Sink = new LoggerAdapter();
|
||||||
|
ConfigurationState.Instance.Logger.EnableAvaloniaLog.Event
|
||||||
|
+= (_, e) => _avaloniaLogsEnabled = e.NewValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static RyuLogger.Log? GetLog(AvaLogLevel level, string area)
|
private static RyuLogger.Log? GetLog(AvaLogLevel level, string area)
|
||||||
{
|
{
|
||||||
|
if (!_avaloniaLogsEnabled) return null;
|
||||||
|
|
||||||
return level switch
|
return level switch
|
||||||
{
|
{
|
||||||
AvaLogLevel.Verbose => RyuLogger.Debug,
|
AvaLogLevel.Verbose => RyuLogger.Debug,
|
||||||
|
@ -2,6 +2,7 @@ using Avalonia.Media.Imaging;
|
|||||||
using Avalonia.Styling;
|
using Avalonia.Styling;
|
||||||
using Avalonia.Threading;
|
using Avalonia.Threading;
|
||||||
using CommunityToolkit.Mvvm.ComponentModel;
|
using CommunityToolkit.Mvvm.ComponentModel;
|
||||||
|
using Gommon;
|
||||||
using Ryujinx.Ava.Common;
|
using Ryujinx.Ava.Common;
|
||||||
using Ryujinx.Ava.Common.Locale;
|
using Ryujinx.Ava.Common.Locale;
|
||||||
using Ryujinx.Ava.Utilities.Configuration;
|
using Ryujinx.Ava.Utilities.Configuration;
|
||||||
@ -24,30 +25,35 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
Version = RyujinxApp.FullAppName + "\n" + Program.Version;
|
Version = RyujinxApp.FullAppName + "\n" + Program.Version;
|
||||||
UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value);
|
UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value);
|
||||||
|
|
||||||
ThemeManager.ThemeChanged += ThemeManager_ThemeChanged;
|
RyujinxApp.ThemeChanged += Ryujinx_ThemeChanged;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void ThemeManager_ThemeChanged()
|
private void Ryujinx_ThemeChanged()
|
||||||
{
|
{
|
||||||
Dispatcher.UIThread.Post(() => UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value));
|
Dispatcher.UIThread.Post(() => UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private const string LogoPathFormat = "resm:Ryujinx.Assets.UIImages.Logo_{0}_{1}.png?assembly=Ryujinx";
|
||||||
|
|
||||||
private void UpdateLogoTheme(string theme)
|
private void UpdateLogoTheme(string theme)
|
||||||
{
|
{
|
||||||
bool isDarkTheme = theme == "Dark" || (theme == "Auto" && RyujinxApp.DetectSystemTheme() == ThemeVariant.Dark);
|
bool isDarkTheme = theme == "Dark" || (theme == "Auto" && RyujinxApp.DetectSystemTheme() == ThemeVariant.Dark);
|
||||||
|
|
||||||
string basePath = "resm:Ryujinx.Assets.UIImages.";
|
string themeName = isDarkTheme ? "Dark" : "Light";
|
||||||
string themeSuffix = isDarkTheme ? "Dark.png" : "Light.png";
|
|
||||||
|
|
||||||
GithubLogo = LoadBitmap($"{basePath}Logo_GitHub_{themeSuffix}?assembly=Ryujinx");
|
GithubLogo = LoadBitmap(LogoPathFormat.Format("GitHub", themeName));
|
||||||
DiscordLogo = LoadBitmap($"{basePath}Logo_Discord_{themeSuffix}?assembly=Ryujinx");
|
DiscordLogo = LoadBitmap(LogoPathFormat.Format("Discord", themeName));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static Bitmap LoadBitmap(string uri) => new(Avalonia.Platform.AssetLoader.Open(new Uri(uri)));
|
private static Bitmap LoadBitmap(string uri) => new(Avalonia.Platform.AssetLoader.Open(new Uri(uri)));
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
ThemeManager.ThemeChanged -= ThemeManager_ThemeChanged;
|
RyujinxApp.ThemeChanged -= Ryujinx_ThemeChanged;
|
||||||
|
|
||||||
|
GithubLogo.Dispose();
|
||||||
|
DiscordLogo.Dispose();
|
||||||
|
|
||||||
GC.SuppressFinalize(this);
|
GC.SuppressFinalize(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -264,7 +264,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
Logger.Error?.Print(LogClass.Application, $"Couldn't get valid amiibo data: {exception}");
|
Logger.Error?.Print(LogClass.Application, $"Couldn't get valid amiibo data: {exception}");
|
||||||
|
|
||||||
// Neither local or remote files are valid JSON, close window.
|
// Neither local or remote files are valid JSON, close window.
|
||||||
ShowInfoDialog();
|
await ShowInfoDialog();
|
||||||
Close();
|
Close();
|
||||||
}
|
}
|
||||||
else if (!remoteIsValid)
|
else if (!remoteIsValid)
|
||||||
@ -273,7 +273,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
|
|
||||||
// Only the local file is valid, the local one should be used
|
// Only the local file is valid, the local one should be used
|
||||||
// but the user should be warned.
|
// but the user should be warned.
|
||||||
ShowInfoDialog();
|
await ShowInfoDialog();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -525,7 +525,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
AmiiboImage = bitmap;
|
AmiiboImage = bitmap;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static async void ShowInfoDialog()
|
private static async Task ShowInfoDialog()
|
||||||
{
|
{
|
||||||
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
|
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
|
||||||
LocaleManager.Instance[LocaleKeys.DialogAmiiboApiConnectErrorMessage],
|
LocaleManager.Instance[LocaleKeys.DialogAmiiboApiConnectErrorMessage],
|
||||||
|
23
src/Ryujinx/UI/ViewModels/ApplicationDataViewModel.cs
Normal file
23
src/Ryujinx/UI/ViewModels/ApplicationDataViewModel.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
using Gommon;
|
||||||
|
using Ryujinx.Ava.Common.Locale;
|
||||||
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
|
|
||||||
|
namespace Ryujinx.Ava.UI.ViewModels
|
||||||
|
{
|
||||||
|
public class ApplicationDataViewModel : BaseModel
|
||||||
|
{
|
||||||
|
public ApplicationData AppData { get; }
|
||||||
|
|
||||||
|
public ApplicationDataViewModel(ApplicationData appData) => AppData = appData;
|
||||||
|
|
||||||
|
public string FormattedVersion => LocaleManager.Instance[LocaleKeys.GameListHeaderVersion].Format(AppData.Version);
|
||||||
|
public string FormattedDeveloper => LocaleManager.Instance[LocaleKeys.GameListHeaderDeveloper].Format(AppData.Developer);
|
||||||
|
public string FormattedFileExtension => LocaleManager.Instance[LocaleKeys.GameListHeaderFileExtension].Format(AppData.FileExtension);
|
||||||
|
public string FormattedFileSize => LocaleManager.Instance[LocaleKeys.GameListHeaderFileSize].Format(AppData.FileSizeString);
|
||||||
|
|
||||||
|
public string FormattedLdnInfo =>
|
||||||
|
$"{LocaleManager.Instance[LocaleKeys.GameListHeaderHostedGames].Format(AppData.GameCount)}" +
|
||||||
|
$"\n" +
|
||||||
|
$"{LocaleManager.Instance[LocaleKeys.GameListHeaderPlayerCount].Format(AppData.PlayerCount)}";
|
||||||
|
}
|
||||||
|
}
|
@ -7,6 +7,7 @@ using Avalonia.Media.Imaging;
|
|||||||
using Avalonia.Platform.Storage;
|
using Avalonia.Platform.Storage;
|
||||||
using Avalonia.Threading;
|
using Avalonia.Threading;
|
||||||
using CommunityToolkit.Mvvm.ComponentModel;
|
using CommunityToolkit.Mvvm.ComponentModel;
|
||||||
|
using CommunityToolkit.Mvvm.Input;
|
||||||
using DynamicData;
|
using DynamicData;
|
||||||
using DynamicData.Binding;
|
using DynamicData.Binding;
|
||||||
using FluentAvalonia.UI.Controls;
|
using FluentAvalonia.UI.Controls;
|
||||||
@ -104,6 +105,13 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
[ObservableProperty] private bool _isSubMenuOpen;
|
[ObservableProperty] private bool _isSubMenuOpen;
|
||||||
[ObservableProperty] private ApplicationContextMenu _listAppContextMenu;
|
[ObservableProperty] private ApplicationContextMenu _listAppContextMenu;
|
||||||
[ObservableProperty] private ApplicationContextMenu _gridAppContextMenu;
|
[ObservableProperty] private ApplicationContextMenu _gridAppContextMenu;
|
||||||
|
[ObservableProperty] private bool _updateAvailable;
|
||||||
|
|
||||||
|
public static AsyncRelayCommand UpdateCommand { get; } = Commands.Create(async () =>
|
||||||
|
{
|
||||||
|
if (Updater.CanUpdate(true))
|
||||||
|
await Updater.BeginUpdateAsync(true);
|
||||||
|
});
|
||||||
|
|
||||||
private bool _showLoadProgress;
|
private bool _showLoadProgress;
|
||||||
private bool _isGameRunning;
|
private bool _isGameRunning;
|
||||||
@ -633,15 +641,15 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
{
|
{
|
||||||
return SortMode switch
|
return SortMode switch
|
||||||
{
|
{
|
||||||
ApplicationSort.Title => LocaleManager.Instance[LocaleKeys.GameListHeaderApplication],
|
|
||||||
ApplicationSort.Developer => LocaleManager.Instance[LocaleKeys.GameListHeaderDeveloper],
|
|
||||||
ApplicationSort.LastPlayed => LocaleManager.Instance[LocaleKeys.GameListHeaderLastPlayed],
|
|
||||||
ApplicationSort.TotalTimePlayed => LocaleManager.Instance[LocaleKeys.GameListHeaderTimePlayed],
|
|
||||||
ApplicationSort.FileType => LocaleManager.Instance[LocaleKeys.GameListHeaderFileExtension],
|
|
||||||
ApplicationSort.FileSize => LocaleManager.Instance[LocaleKeys.GameListHeaderFileSize],
|
|
||||||
ApplicationSort.Path => LocaleManager.Instance[LocaleKeys.GameListHeaderPath],
|
|
||||||
ApplicationSort.Favorite => LocaleManager.Instance[LocaleKeys.CommonFavorite],
|
ApplicationSort.Favorite => LocaleManager.Instance[LocaleKeys.CommonFavorite],
|
||||||
ApplicationSort.TitleId => LocaleManager.Instance[LocaleKeys.DlcManagerTableHeadingTitleIdLabel],
|
ApplicationSort.TitleId => LocaleManager.Instance[LocaleKeys.DlcManagerTableHeadingTitleIdLabel],
|
||||||
|
ApplicationSort.Title => LocaleManager.Instance[LocaleKeys.GameListHeaderApplication],
|
||||||
|
ApplicationSort.Developer => LocaleManager.Instance[LocaleKeys.GameListSortDeveloper],
|
||||||
|
ApplicationSort.LastPlayed => LocaleManager.Instance[LocaleKeys.GameListSortLastPlayed],
|
||||||
|
ApplicationSort.TotalTimePlayed => LocaleManager.Instance[LocaleKeys.GameListSortTimePlayed],
|
||||||
|
ApplicationSort.FileType => LocaleManager.Instance[LocaleKeys.GameListSortFileExtension],
|
||||||
|
ApplicationSort.FileSize => LocaleManager.Instance[LocaleKeys.GameListSortFileSize],
|
||||||
|
ApplicationSort.Path => LocaleManager.Instance[LocaleKeys.GameListSortPath],
|
||||||
_ => string.Empty,
|
_ => string.Empty,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -1147,10 +1155,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
List<string> dirs = result.Select(it => it.Path.LocalPath).ToList();
|
List<string> dirs = result.Select(it => it.Path.LocalPath).ToList();
|
||||||
int numAdded = onDirsSelected(dirs, out int numRemoved);
|
int numAdded = onDirsSelected(dirs, out int numRemoved);
|
||||||
|
|
||||||
string msg = String.Join("\r\n", new string[] {
|
string msg = string.Join("\n",
|
||||||
string.Format(LocaleManager.Instance[localeMessageRemovedKey], numRemoved),
|
string.Format(LocaleManager.Instance[localeMessageRemovedKey], numRemoved),
|
||||||
string.Format(LocaleManager.Instance[localeMessageAddedKey], numAdded)
|
string.Format(LocaleManager.Instance[localeMessageAddedKey], numAdded)
|
||||||
});
|
);
|
||||||
|
|
||||||
await Dispatcher.UIThread.InvokeAsync(async () =>
|
await Dispatcher.UIThread.InvokeAsync(async () =>
|
||||||
{
|
{
|
||||||
|
@ -4,7 +4,7 @@ using System.Collections.ObjectModel;
|
|||||||
|
|
||||||
namespace Ryujinx.Ava.UI.ViewModels
|
namespace Ryujinx.Ava.UI.ViewModels
|
||||||
{
|
{
|
||||||
public partial class UserSelectorDialogViewModel : BaseModel
|
public partial class ProfileSelectorDialogViewModel : BaseModel
|
||||||
{
|
{
|
||||||
|
|
||||||
[ObservableProperty] private UserId _selectedUserId;
|
[ObservableProperty] private UserId _selectedUserId;
|
@ -2,7 +2,7 @@ using Avalonia.Collections;
|
|||||||
using Avalonia.Controls;
|
using Avalonia.Controls;
|
||||||
using Avalonia.Threading;
|
using Avalonia.Threading;
|
||||||
using CommunityToolkit.Mvvm.ComponentModel;
|
using CommunityToolkit.Mvvm.ComponentModel;
|
||||||
using Gommon;
|
using CommunityToolkit.Mvvm.Input;
|
||||||
using LibHac.Tools.FsSystem;
|
using LibHac.Tools.FsSystem;
|
||||||
using Ryujinx.Audio.Backends.OpenAL;
|
using Ryujinx.Audio.Backends.OpenAL;
|
||||||
using Ryujinx.Audio.Backends.SDL2;
|
using Ryujinx.Audio.Backends.SDL2;
|
||||||
@ -13,6 +13,7 @@ using Ryujinx.Ava.UI.Models.Input;
|
|||||||
using Ryujinx.Ava.UI.Windows;
|
using Ryujinx.Ava.UI.Windows;
|
||||||
using Ryujinx.Ava.Utilities.Configuration;
|
using Ryujinx.Ava.Utilities.Configuration;
|
||||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||||
|
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||||
using Ryujinx.Common.Configuration;
|
using Ryujinx.Common.Configuration;
|
||||||
using Ryujinx.Common.Configuration.Multiplayer;
|
using Ryujinx.Common.Configuration.Multiplayer;
|
||||||
using Ryujinx.Common.GraphicsDriver;
|
using Ryujinx.Common.GraphicsDriver;
|
||||||
@ -28,8 +29,6 @@ using System.Collections.Generic;
|
|||||||
using System.Collections.ObjectModel;
|
using System.Collections.ObjectModel;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Net.NetworkInformation;
|
using System.Net.NetworkInformation;
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System.Text.RegularExpressions;
|
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
|
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
|
||||||
|
|
||||||
@ -123,9 +122,14 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
public bool RememberWindowState { get; set; }
|
public bool RememberWindowState { get; set; }
|
||||||
public bool ShowTitleBar { get; set; }
|
public bool ShowTitleBar { get; set; }
|
||||||
public int HideCursor { get; set; }
|
public int HideCursor { get; set; }
|
||||||
|
public int UpdateCheckerType { get; set; }
|
||||||
public bool EnableDockedMode { get; set; }
|
public bool EnableDockedMode { get; set; }
|
||||||
public bool EnableKeyboard { get; set; }
|
public bool EnableKeyboard { get; set; }
|
||||||
public bool EnableMouse { get; set; }
|
public bool EnableMouse { get; set; }
|
||||||
|
public bool DisableInputWhenOutOfFocus { get; set; }
|
||||||
|
|
||||||
|
public int FocusLostActionType { get; set; }
|
||||||
|
|
||||||
public VSyncMode VSyncMode
|
public VSyncMode VSyncMode
|
||||||
{
|
{
|
||||||
get => _vSyncMode;
|
get => _vSyncMode;
|
||||||
@ -206,6 +210,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
public bool EnableTrace { get; set; }
|
public bool EnableTrace { get; set; }
|
||||||
public bool EnableGuest { get; set; }
|
public bool EnableGuest { get; set; }
|
||||||
public bool EnableFsAccessLog { get; set; }
|
public bool EnableFsAccessLog { get; set; }
|
||||||
|
public bool EnableAvaloniaLog { get; set; }
|
||||||
public bool EnableDebug { get; set; }
|
public bool EnableDebug { get; set; }
|
||||||
public bool IsOpenAlEnabled { get; set; }
|
public bool IsOpenAlEnabled { get; set; }
|
||||||
public bool IsSoundIoEnabled { get; set; }
|
public bool IsSoundIoEnabled { get; set; }
|
||||||
@ -477,6 +482,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
RememberWindowState = config.RememberWindowState;
|
RememberWindowState = config.RememberWindowState;
|
||||||
ShowTitleBar = config.ShowTitleBar;
|
ShowTitleBar = config.ShowTitleBar;
|
||||||
HideCursor = (int)config.HideCursor.Value;
|
HideCursor = (int)config.HideCursor.Value;
|
||||||
|
UpdateCheckerType = (int)config.UpdateCheckerType.Value;
|
||||||
|
FocusLostActionType = (int)config.FocusLostActionType.Value;
|
||||||
|
|
||||||
GameDirectories.Clear();
|
GameDirectories.Clear();
|
||||||
GameDirectories.AddRange(config.UI.GameDirs.Value);
|
GameDirectories.AddRange(config.UI.GameDirs.Value);
|
||||||
@ -496,6 +503,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
EnableDockedMode = config.System.EnableDockedMode;
|
EnableDockedMode = config.System.EnableDockedMode;
|
||||||
EnableKeyboard = config.Hid.EnableKeyboard;
|
EnableKeyboard = config.Hid.EnableKeyboard;
|
||||||
EnableMouse = config.Hid.EnableMouse;
|
EnableMouse = config.Hid.EnableMouse;
|
||||||
|
DisableInputWhenOutOfFocus = config.Hid.DisableInputWhenOutOfFocus;
|
||||||
|
|
||||||
// Keyboard Hotkeys
|
// Keyboard Hotkeys
|
||||||
KeyboardHotkey = new HotkeyConfig(config.Hid.Hotkeys.Value);
|
KeyboardHotkey = new HotkeyConfig(config.Hid.Hotkeys.Value);
|
||||||
@ -562,6 +570,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
EnableGuest = config.Logger.EnableGuest;
|
EnableGuest = config.Logger.EnableGuest;
|
||||||
EnableDebug = config.Logger.EnableDebug;
|
EnableDebug = config.Logger.EnableDebug;
|
||||||
EnableFsAccessLog = config.Logger.EnableFsAccessLog;
|
EnableFsAccessLog = config.Logger.EnableFsAccessLog;
|
||||||
|
EnableAvaloniaLog = config.Logger.EnableAvaloniaLog;
|
||||||
FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
|
FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
|
||||||
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
|
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
|
||||||
|
|
||||||
@ -582,6 +591,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
config.RememberWindowState.Value = RememberWindowState;
|
config.RememberWindowState.Value = RememberWindowState;
|
||||||
config.ShowTitleBar.Value = ShowTitleBar;
|
config.ShowTitleBar.Value = ShowTitleBar;
|
||||||
config.HideCursor.Value = (HideCursorMode)HideCursor;
|
config.HideCursor.Value = (HideCursorMode)HideCursor;
|
||||||
|
config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
|
||||||
|
config.FocusLostActionType.Value = (FocusLostType)FocusLostActionType;
|
||||||
|
|
||||||
if (GameDirectoryChanged)
|
if (GameDirectoryChanged)
|
||||||
{
|
{
|
||||||
@ -605,6 +616,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
config.System.EnableDockedMode.Value = EnableDockedMode;
|
config.System.EnableDockedMode.Value = EnableDockedMode;
|
||||||
config.Hid.EnableKeyboard.Value = EnableKeyboard;
|
config.Hid.EnableKeyboard.Value = EnableKeyboard;
|
||||||
config.Hid.EnableMouse.Value = EnableMouse;
|
config.Hid.EnableMouse.Value = EnableMouse;
|
||||||
|
config.Hid.DisableInputWhenOutOfFocus.Value = DisableInputWhenOutOfFocus;
|
||||||
|
|
||||||
// Keyboard Hotkeys
|
// Keyboard Hotkeys
|
||||||
config.Hid.Hotkeys.Value = KeyboardHotkey.GetConfig();
|
config.Hid.Hotkeys.Value = KeyboardHotkey.GetConfig();
|
||||||
@ -681,6 +693,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
config.Logger.EnableGuest.Value = EnableGuest;
|
config.Logger.EnableGuest.Value = EnableGuest;
|
||||||
config.Logger.EnableDebug.Value = EnableDebug;
|
config.Logger.EnableDebug.Value = EnableDebug;
|
||||||
config.Logger.EnableFsAccessLog.Value = EnableFsAccessLog;
|
config.Logger.EnableFsAccessLog.Value = EnableFsAccessLog;
|
||||||
|
config.Logger.EnableAvaloniaLog.Value = EnableAvaloniaLog;
|
||||||
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
|
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
|
||||||
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
|
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
|
||||||
|
|
||||||
@ -722,6 +735,25 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
CloseWindow?.Invoke();
|
CloseWindow?.Invoke();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[ObservableProperty] private bool _wantsToReset;
|
||||||
|
|
||||||
|
public AsyncRelayCommand ResetButton => Commands.Create(async () =>
|
||||||
|
{
|
||||||
|
if (!WantsToReset) return;
|
||||||
|
|
||||||
|
CloseWindow?.Invoke();
|
||||||
|
ConfigurationState.Instance.LoadDefault();
|
||||||
|
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||||
|
RyujinxApp.MainWindow.LoadApplications();
|
||||||
|
|
||||||
|
await ContentDialogHelper.CreateInfoDialog(
|
||||||
|
$"Your {RyujinxApp.FullAppName} configuration has been reset.",
|
||||||
|
"",
|
||||||
|
string.Empty,
|
||||||
|
LocaleManager.Instance[LocaleKeys.SettingsButtonClose],
|
||||||
|
"Configuration Reset");
|
||||||
|
});
|
||||||
|
|
||||||
public void CancelButton()
|
public void CancelButton()
|
||||||
{
|
{
|
||||||
RevertIfNotSaved();
|
RevertIfNotSaved();
|
||||||
|
@ -52,11 +52,7 @@ namespace Ryujinx.Ava.UI.Views.Main
|
|||||||
AboutWindowMenuItem.Command = Commands.Create(AboutWindow.Show);
|
AboutWindowMenuItem.Command = Commands.Create(AboutWindow.Show);
|
||||||
CompatibilityListMenuItem.Command = Commands.Create(() => CompatibilityList.Show());
|
CompatibilityListMenuItem.Command = Commands.Create(() => CompatibilityList.Show());
|
||||||
|
|
||||||
UpdateMenuItem.Command = Commands.Create(async () =>
|
UpdateMenuItem.Command = MainWindowViewModel.UpdateCommand;
|
||||||
{
|
|
||||||
if (Updater.CanUpdate(true))
|
|
||||||
await Updater.BeginUpdateAsync(true);
|
|
||||||
});
|
|
||||||
|
|
||||||
FaqMenuItem.Command =
|
FaqMenuItem.Command =
|
||||||
SetupGuideMenuItem.Command =
|
SetupGuideMenuItem.Command =
|
||||||
|
@ -23,7 +23,7 @@
|
|||||||
Background="{DynamicResource ThemeContentBackgroundColor}"
|
Background="{DynamicResource ThemeContentBackgroundColor}"
|
||||||
DockPanel.Dock="Bottom"
|
DockPanel.Dock="Bottom"
|
||||||
IsVisible="{Binding ShowMenuAndStatusBar}"
|
IsVisible="{Binding ShowMenuAndStatusBar}"
|
||||||
ColumnDefinitions="Auto,Auto,*,Auto,Auto">
|
ColumnDefinitions="Auto,Auto,*,Auto,Auto,Auto">
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Column="0"
|
Grid.Column="0"
|
||||||
Margin="5"
|
Margin="5"
|
||||||
@ -283,6 +283,28 @@
|
|||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Column="4"
|
Grid.Column="4"
|
||||||
Margin="0,0,5,0"
|
Margin="0,0,5,0"
|
||||||
|
Orientation="Horizontal">
|
||||||
|
<StackPanel.IsVisible>
|
||||||
|
<MultiBinding Converter="{x:Static BoolConverters.And}">
|
||||||
|
<Binding Path="EnableNonGameRunningControls" />
|
||||||
|
<Binding Path="UpdateAvailable" />
|
||||||
|
</MultiBinding>
|
||||||
|
</StackPanel.IsVisible>
|
||||||
|
<Button Margin="0, 0, 5, -2"
|
||||||
|
Command="{Binding UpdateCommand}"
|
||||||
|
Background="{DynamicResource SystemAccentColor}">
|
||||||
|
<TextBlock
|
||||||
|
Margin="-5"
|
||||||
|
Foreground="{StaticResource SystemColorButtonTextColor}"
|
||||||
|
HorizontalAlignment="Right"
|
||||||
|
VerticalAlignment="Center"
|
||||||
|
Text="{ext:Locale UpdaterBackgroundStatusBarButtonText}" />
|
||||||
|
</Button>
|
||||||
|
<controls:MiniVerticalSeparator Margin="5,0,0,0"/>
|
||||||
|
</StackPanel>
|
||||||
|
<StackPanel
|
||||||
|
Grid.Column="5"
|
||||||
|
Margin="0,0,5,0"
|
||||||
VerticalAlignment="Center"
|
VerticalAlignment="Center"
|
||||||
IsVisible="{Binding ShowFirmwareStatus}"
|
IsVisible="{Binding ShowFirmwareStatus}"
|
||||||
Orientation="Horizontal">
|
Orientation="Horizontal">
|
||||||
|
@ -113,37 +113,37 @@
|
|||||||
Tag="TitleId" />
|
Tag="TitleId" />
|
||||||
<RadioButton
|
<RadioButton
|
||||||
Checked="Sort_Checked"
|
Checked="Sort_Checked"
|
||||||
Content="{ext:Locale GameListHeaderDeveloper}"
|
Content="{ext:Locale GameListSortDeveloper}"
|
||||||
GroupName="Sort"
|
GroupName="Sort"
|
||||||
IsChecked="{Binding IsSortedByDeveloper, Mode=OneTime}"
|
IsChecked="{Binding IsSortedByDeveloper, Mode=OneTime}"
|
||||||
Tag="Developer" />
|
Tag="Developer" />
|
||||||
<RadioButton
|
<RadioButton
|
||||||
Checked="Sort_Checked"
|
Checked="Sort_Checked"
|
||||||
Content="{ext:Locale GameListHeaderTimePlayed}"
|
Content="{ext:Locale GameListSortTimePlayed}"
|
||||||
GroupName="Sort"
|
GroupName="Sort"
|
||||||
IsChecked="{Binding IsSortedByTimePlayed, Mode=OneTime}"
|
IsChecked="{Binding IsSortedByTimePlayed, Mode=OneTime}"
|
||||||
Tag="TotalTimePlayed" />
|
Tag="TotalTimePlayed" />
|
||||||
<RadioButton
|
<RadioButton
|
||||||
Checked="Sort_Checked"
|
Checked="Sort_Checked"
|
||||||
Content="{ext:Locale GameListHeaderLastPlayed}"
|
Content="{ext:Locale GameListSortLastPlayed}"
|
||||||
GroupName="Sort"
|
GroupName="Sort"
|
||||||
IsChecked="{Binding IsSortedByLastPlayed, Mode=OneTime}"
|
IsChecked="{Binding IsSortedByLastPlayed, Mode=OneTime}"
|
||||||
Tag="LastPlayed" />
|
Tag="LastPlayed" />
|
||||||
<RadioButton
|
<RadioButton
|
||||||
Checked="Sort_Checked"
|
Checked="Sort_Checked"
|
||||||
Content="{ext:Locale GameListHeaderFileExtension}"
|
Content="{ext:Locale GameListSortFileExtension}"
|
||||||
GroupName="Sort"
|
GroupName="Sort"
|
||||||
IsChecked="{Binding IsSortedByType, Mode=OneTime}"
|
IsChecked="{Binding IsSortedByType, Mode=OneTime}"
|
||||||
Tag="FileType" />
|
Tag="FileType" />
|
||||||
<RadioButton
|
<RadioButton
|
||||||
Checked="Sort_Checked"
|
Checked="Sort_Checked"
|
||||||
Content="{ext:Locale GameListHeaderFileSize}"
|
Content="{ext:Locale GameListSortFileSize}"
|
||||||
GroupName="Sort"
|
GroupName="Sort"
|
||||||
IsChecked="{Binding IsSortedBySize, Mode=OneTime}"
|
IsChecked="{Binding IsSortedBySize, Mode=OneTime}"
|
||||||
Tag="FileSize" />
|
Tag="FileSize" />
|
||||||
<RadioButton
|
<RadioButton
|
||||||
Checked="Sort_Checked"
|
Checked="Sort_Checked"
|
||||||
Content="{ext:Locale GameListHeaderPath}"
|
Content="{ext:Locale GameListSortPath}"
|
||||||
GroupName="Sort"
|
GroupName="Sort"
|
||||||
IsChecked="{Binding IsSortedByPath, Mode=OneTime}"
|
IsChecked="{Binding IsSortedByPath, Mode=OneTime}"
|
||||||
Tag="Path" />
|
Tag="Path" />
|
||||||
|
@ -74,6 +74,10 @@
|
|||||||
ToolTip.Tip="{ext:Locale DebugLogTooltip}">
|
ToolTip.Tip="{ext:Locale DebugLogTooltip}">
|
||||||
<TextBlock Text="{ext:Locale SettingsTabLoggingEnableDebugLogs}" />
|
<TextBlock Text="{ext:Locale SettingsTabLoggingEnableDebugLogs}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
|
<CheckBox IsChecked="{Binding EnableAvaloniaLog}"
|
||||||
|
ToolTip.Tip="{ext:Locale AvaloniaLogTooltip}">
|
||||||
|
<TextBlock Text="{ext:Locale SettingsTabLoggingEnableAvaloniaLogs}" />
|
||||||
|
</CheckBox>
|
||||||
<StackPanel Margin="0,10,0,0" Orientation="Horizontal" VerticalAlignment="Stretch">
|
<StackPanel Margin="0,10,0,0" Orientation="Horizontal" VerticalAlignment="Stretch">
|
||||||
<TextBlock VerticalAlignment="Center"
|
<TextBlock VerticalAlignment="Center"
|
||||||
ToolTip.Tip="{ext:Locale FSAccessLogModeTooltip}"
|
ToolTip.Tip="{ext:Locale FSAccessLogModeTooltip}"
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
using Avalonia.Controls;
|
using Avalonia.Controls;
|
||||||
using Avalonia.Interactivity;
|
|
||||||
using Ryujinx.Ava.UI.ViewModels;
|
using Ryujinx.Ava.UI.ViewModels;
|
||||||
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
|
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
|
||||||
|
|
||||||
|
@ -6,6 +6,7 @@
|
|||||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||||
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
||||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||||
|
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
|
||||||
mc:Ignorable="d"
|
mc:Ignorable="d"
|
||||||
x:DataType="viewModels:SettingsViewModel">
|
x:DataType="viewModels:SettingsViewModel">
|
||||||
<Design.DataContext>
|
<Design.DataContext>
|
||||||
@ -30,18 +31,57 @@
|
|||||||
ToolTip.Tip="{ext:Locale ToggleDiscordTooltip}"
|
ToolTip.Tip="{ext:Locale ToggleDiscordTooltip}"
|
||||||
Text="{ext:Locale SettingsTabGeneralEnableDiscordRichPresence}" />
|
Text="{ext:Locale SettingsTabGeneralEnableDiscordRichPresence}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
<CheckBox IsChecked="{Binding CheckUpdatesOnStart}">
|
|
||||||
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunch}" />
|
|
||||||
</CheckBox>
|
|
||||||
<CheckBox IsChecked="{Binding ShowConfirmExit}">
|
<CheckBox IsChecked="{Binding ShowConfirmExit}">
|
||||||
<TextBlock Text="{ext:Locale SettingsTabGeneralShowConfirmExitDialog}" />
|
<TextBlock Text="{ext:Locale SettingsTabGeneralShowConfirmExitDialog}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
<CheckBox IsChecked="{Binding RememberWindowState}">
|
<CheckBox IsChecked="{Binding RememberWindowState}">
|
||||||
<TextBlock Text="{ext:Locale SettingsTabGeneralRememberWindowState}" />
|
<TextBlock Text="{ext:Locale SettingsTabGeneralRememberWindowState}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
<CheckBox IsChecked="{Binding ShowTitleBar}" Name="ShowTitleBarBox">
|
<CheckBox IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
|
||||||
<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
|
<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
|
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
|
||||||
|
<TextBlock VerticalAlignment="Center"
|
||||||
|
Text="{ext:Locale SettingsTabGeneralFocusLossType}"
|
||||||
|
Width="150" />
|
||||||
|
<ComboBox SelectedIndex="{Binding FocusLostActionType}"
|
||||||
|
HorizontalContentAlignment="Left"
|
||||||
|
MinWidth="100">
|
||||||
|
<ComboBoxItem>
|
||||||
|
<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypeDoNothing}" />
|
||||||
|
</ComboBoxItem>
|
||||||
|
<ComboBoxItem>
|
||||||
|
<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypeBlockInput}" />
|
||||||
|
</ComboBoxItem>
|
||||||
|
<ComboBoxItem>
|
||||||
|
<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypeMuteAudio}" />
|
||||||
|
</ComboBoxItem>
|
||||||
|
<ComboBoxItem>
|
||||||
|
<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypeBlockInputAndMuteAudio}" />
|
||||||
|
</ComboBoxItem>
|
||||||
|
<ComboBoxItem>
|
||||||
|
<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypePauseEmulation}" />
|
||||||
|
</ComboBoxItem>
|
||||||
|
</ComboBox>
|
||||||
|
</StackPanel>
|
||||||
|
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
|
||||||
|
<TextBlock VerticalAlignment="Center"
|
||||||
|
Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunch}"
|
||||||
|
Width="150" />
|
||||||
|
<ComboBox SelectedIndex="{Binding UpdateCheckerType}"
|
||||||
|
HorizontalContentAlignment="Left"
|
||||||
|
MinWidth="100">
|
||||||
|
<ComboBoxItem>
|
||||||
|
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunchOff}" />
|
||||||
|
</ComboBoxItem>
|
||||||
|
<ComboBoxItem>
|
||||||
|
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunchPromptAtStartup}" />
|
||||||
|
</ComboBoxItem>
|
||||||
|
<ComboBoxItem>
|
||||||
|
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunchBackground}" />
|
||||||
|
</ComboBoxItem>
|
||||||
|
</ComboBox>
|
||||||
|
</StackPanel>
|
||||||
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
|
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
|
||||||
<TextBlock VerticalAlignment="Center"
|
<TextBlock VerticalAlignment="Center"
|
||||||
Text="{ext:Locale SettingsTabGeneralHideCursor}"
|
Text="{ext:Locale SettingsTabGeneralHideCursor}"
|
||||||
|
@ -21,7 +21,6 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
|||||||
public SettingsUiView()
|
public SettingsUiView()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
ShowTitleBarBox.IsVisible = OperatingSystem.IsWindows();
|
|
||||||
AddGameDirButton.Command =
|
AddGameDirButton.Command =
|
||||||
Commands.Create(() => AddDirButton(GameDirPathBox, ViewModel.GameDirectories, true));
|
Commands.Create(() => AddDirButton(GameDirPathBox, ViewModel.GameDirectories, true));
|
||||||
AddAutoloadDirButton.Command =
|
AddAutoloadDirButton.Command =
|
||||||
|
@ -125,7 +125,7 @@
|
|||||||
Background="Transparent"
|
Background="Transparent"
|
||||||
Click="Button_OnClick"
|
Click="Button_OnClick"
|
||||||
CornerRadius="15"
|
CornerRadius="15"
|
||||||
Tag="https://discord.gg/dHPrkBkkyA"
|
Tag="https://discord.gg/PEuzjrFXUA"
|
||||||
ToolTip.Tip="{ext:Locale AboutDiscordUrlTooltipMessage}">
|
ToolTip.Tip="{ext:Locale AboutDiscordUrlTooltipMessage}">
|
||||||
<Image Source="{Binding DiscordLogo}" />
|
<Image Source="{Binding DiscordLogo}" />
|
||||||
</Button>
|
</Button>
|
||||||
@ -142,42 +142,40 @@
|
|||||||
<Grid
|
<Grid
|
||||||
Grid.Column="2"
|
Grid.Column="2"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Stretch" RowDefinitions="Auto,Auto">
|
VerticalAlignment="Stretch" RowDefinitions="Auto,Auto,Auto">
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Row="0"
|
Grid.Row="0"
|
||||||
Margin="0,10,0,0"
|
|
||||||
Spacing="2">
|
Spacing="2">
|
||||||
<TextBlock
|
<TextBlock
|
||||||
FontSize="15"
|
Classes="h1"
|
||||||
FontWeight="Bold"
|
FontWeight="Bold"
|
||||||
Text="{ext:Locale AboutRyujinxAboutTitle}" />
|
Text="{ext:Locale AboutRyujinxAboutTitle}" />
|
||||||
<TextBlock
|
<TextBlock
|
||||||
FontSize="10"
|
|
||||||
Text="{ext:Locale AboutRyujinxAboutContent}"
|
Text="{ext:Locale AboutRyujinxAboutContent}"
|
||||||
TextWrapping="Wrap" />
|
TextWrapping="Wrap" />
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
|
<Separator Grid.Row="1" Margin="0,20" />
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Row="1"
|
Grid.Row="2"
|
||||||
Margin="0,10,0,0"
|
|
||||||
Spacing="2">
|
Spacing="2">
|
||||||
<TextBlock
|
<TextBlock
|
||||||
FontSize="15"
|
Classes="h1"
|
||||||
FontWeight="Bold"
|
FontWeight="Bold"
|
||||||
Text="{ext:Locale AboutRyujinxMaintainersTitle}" />
|
Text="{ext:Locale AboutRyujinxMaintainersTitle}" />
|
||||||
<TextBlock
|
<TextBlock
|
||||||
FontSize="10"
|
|
||||||
Margin="0, 0, 0, 5"
|
Margin="0, 0, 0, 5"
|
||||||
TextWrapping="Wrap"
|
TextWrapping="Wrap"
|
||||||
Text="{Binding Developers}"/>
|
Text="{Binding Developers}"/>
|
||||||
<TextBlock
|
<TextBlock
|
||||||
FontSize="15"
|
Classes="h1"
|
||||||
FontWeight="Bold"
|
FontWeight="Bold"
|
||||||
Text="{ext:Locale AboutRyujinxFormerMaintainersTitle}" />
|
Text="{ext:Locale AboutRyujinxFormerMaintainersTitle}" />
|
||||||
<TextBlock
|
<TextBlock
|
||||||
FontSize="10"
|
FontSize="11"
|
||||||
Text="{Binding FormerDevelopers}"
|
Text="{Binding FormerDevelopers}"
|
||||||
TextWrapping="Wrap" />
|
TextWrapping="Wrap" />
|
||||||
<Button
|
<Button
|
||||||
|
Margin="0, 5, 0, 0"
|
||||||
Padding="5"
|
Padding="5"
|
||||||
HorizontalAlignment="Left"
|
HorizontalAlignment="Left"
|
||||||
Background="Transparent"
|
Background="Transparent"
|
||||||
|
@ -18,8 +18,6 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
{
|
{
|
||||||
public AboutWindow()
|
public AboutWindow()
|
||||||
{
|
{
|
||||||
DataContext = new AboutWindowViewModel();
|
|
||||||
|
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
|
|
||||||
GitHubRepoButton.Tag =
|
GitHubRepoButton.Tag =
|
||||||
@ -28,12 +26,14 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
|
|
||||||
public static async Task Show()
|
public static async Task Show()
|
||||||
{
|
{
|
||||||
|
using AboutWindowViewModel viewModel = new();
|
||||||
|
|
||||||
ContentDialog contentDialog = new()
|
ContentDialog contentDialog = new()
|
||||||
{
|
{
|
||||||
PrimaryButtonText = string.Empty,
|
PrimaryButtonText = string.Empty,
|
||||||
SecondaryButtonText = string.Empty,
|
SecondaryButtonText = string.Empty,
|
||||||
CloseButtonText = LocaleManager.Instance[LocaleKeys.UserProfilesClose],
|
CloseButtonText = LocaleManager.Instance[LocaleKeys.UserProfilesClose],
|
||||||
Content = new AboutWindow()
|
Content = new AboutWindow { DataContext = viewModel }
|
||||||
};
|
};
|
||||||
|
|
||||||
Style closeButton = new(x => x.Name("CloseButton"));
|
Style closeButton = new(x => x.Name("CloseButton"));
|
||||||
|
@ -21,7 +21,9 @@
|
|||||||
x:DataType="viewModels:MainWindowViewModel"
|
x:DataType="viewModels:MainWindowViewModel"
|
||||||
mc:Ignorable="d"
|
mc:Ignorable="d"
|
||||||
WindowStartupLocation="Manual"
|
WindowStartupLocation="Manual"
|
||||||
Focusable="True">
|
Focusable="True"
|
||||||
|
GotFocus="InputElement_OnGotFocus"
|
||||||
|
LostFocus="InputElement_OnLostFocus">
|
||||||
<Window.Styles>
|
<Window.Styles>
|
||||||
<Style Selector="TitleBar:fullscreen">
|
<Style Selector="TitleBar:fullscreen">
|
||||||
<Setter Property="Background" Value="#000000" />
|
<Setter Property="Background" Value="#000000" />
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
using Avalonia;
|
using Avalonia;
|
||||||
using Avalonia.Controls;
|
using Avalonia.Controls;
|
||||||
using Avalonia.Controls.Primitives;
|
using Avalonia.Controls.Primitives;
|
||||||
|
using Avalonia.Input;
|
||||||
using Avalonia.Interactivity;
|
using Avalonia.Interactivity;
|
||||||
using Avalonia.Platform;
|
using Avalonia.Platform;
|
||||||
using Avalonia.Threading;
|
using Avalonia.Threading;
|
||||||
@ -19,6 +20,7 @@ using Ryujinx.Ava.UI.ViewModels;
|
|||||||
using Ryujinx.Ava.Utilities;
|
using Ryujinx.Ava.Utilities;
|
||||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
using Ryujinx.Ava.Utilities.Configuration;
|
using Ryujinx.Ava.Utilities.Configuration;
|
||||||
|
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Common.Helper;
|
using Ryujinx.Common.Helper;
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
@ -400,10 +402,21 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
await Dispatcher.UIThread.InvokeAsync(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys));
|
await Dispatcher.UIThread.InvokeAsync(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ConfigurationState.Instance.CheckUpdatesOnStart && !CommandLineState.HideAvailableUpdates && Updater.CanUpdate())
|
if (!Updater.CanUpdate() || CommandLineState.HideAvailableUpdates)
|
||||||
|
return;
|
||||||
|
|
||||||
|
switch (ConfigurationState.Instance.UpdateCheckerType.Value)
|
||||||
{
|
{
|
||||||
|
case UpdaterType.PromptAtStartup:
|
||||||
await Updater.BeginUpdateAsync()
|
await Updater.BeginUpdateAsync()
|
||||||
.Catch(task => Logger.Error?.Print(LogClass.Application, $"Updater Error: {task.Exception}"));
|
.Catch(task => Logger.Error?.Print(LogClass.Application, $"Updater Error: {task.Exception}"));
|
||||||
|
break;
|
||||||
|
case UpdaterType.CheckInBackground:
|
||||||
|
if ((await Updater.CheckVersionAsync()).TryGet(out (Version Current, Version Incoming) versions))
|
||||||
|
{
|
||||||
|
Dispatcher.UIThread.Post(() => RyujinxApp.MainWindow.ViewModel.UpdateAvailable = versions.Current < versions.Incoming);
|
||||||
|
}
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -749,5 +762,119 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
|
|
||||||
_intelMacWarningShown = true;
|
_intelMacWarningShown = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void InputElement_OnGotFocus(object sender, GotFocusEventArgs e)
|
||||||
|
{
|
||||||
|
if (ViewModel.AppHost is null) return;
|
||||||
|
|
||||||
|
if (!_focusLoss.Active)
|
||||||
|
return;
|
||||||
|
|
||||||
|
switch (_focusLoss.Type)
|
||||||
|
{
|
||||||
|
case FocusLostType.BlockInput:
|
||||||
|
{
|
||||||
|
if (!ViewModel.AppHost.NpadManager.InputUpdatesBlocked)
|
||||||
|
{
|
||||||
|
_focusLoss = default;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ViewModel.AppHost.NpadManager.UnblockInputUpdates();
|
||||||
|
_focusLoss = default;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case FocusLostType.MuteAudio:
|
||||||
|
{
|
||||||
|
if (!ViewModel.AppHost.Device.IsAudioMuted())
|
||||||
|
{
|
||||||
|
_focusLoss = default;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ViewModel.AppHost.Device.SetVolume(ViewModel.VolumeBeforeMute);
|
||||||
|
|
||||||
|
_focusLoss = default;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case FocusLostType.BlockInputAndMuteAudio:
|
||||||
|
{
|
||||||
|
if (!ViewModel.AppHost.Device.IsAudioMuted())
|
||||||
|
goto case FocusLostType.BlockInput;
|
||||||
|
|
||||||
|
ViewModel.AppHost.Device.SetVolume(ViewModel.VolumeBeforeMute);
|
||||||
|
ViewModel.AppHost.NpadManager.UnblockInputUpdates();
|
||||||
|
|
||||||
|
_focusLoss = default;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case FocusLostType.PauseEmulation:
|
||||||
|
{
|
||||||
|
if (!ViewModel.AppHost.Device.System.IsPaused)
|
||||||
|
{
|
||||||
|
_focusLoss = default;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ViewModel.AppHost.Resume();
|
||||||
|
|
||||||
|
_focusLoss = default;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private (FocusLostType Type, bool Active) _focusLoss;
|
||||||
|
|
||||||
|
private void InputElement_OnLostFocus(object sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
if (ConfigurationState.Instance.FocusLostActionType.Value is FocusLostType.DoNothing)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (ViewModel.AppHost is null) return;
|
||||||
|
|
||||||
|
switch (ConfigurationState.Instance.FocusLostActionType.Value)
|
||||||
|
{
|
||||||
|
case FocusLostType.BlockInput:
|
||||||
|
{
|
||||||
|
if (ViewModel.AppHost.NpadManager.InputUpdatesBlocked)
|
||||||
|
return;
|
||||||
|
|
||||||
|
ViewModel.AppHost.NpadManager.BlockInputUpdates();
|
||||||
|
_focusLoss = (FocusLostType.BlockInput, ViewModel.AppHost.NpadManager.InputUpdatesBlocked);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case FocusLostType.MuteAudio:
|
||||||
|
{
|
||||||
|
if (ViewModel.AppHost.Device.GetVolume() is 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
ViewModel.VolumeBeforeMute = ViewModel.AppHost.Device.GetVolume();
|
||||||
|
ViewModel.AppHost.Device.SetVolume(0);
|
||||||
|
_focusLoss = (FocusLostType.MuteAudio, ViewModel.AppHost.Device.GetVolume() is 0f);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case FocusLostType.BlockInputAndMuteAudio:
|
||||||
|
{
|
||||||
|
if (ViewModel.AppHost.Device.GetVolume() is 0)
|
||||||
|
goto case FocusLostType.BlockInput;
|
||||||
|
|
||||||
|
ViewModel.VolumeBeforeMute = ViewModel.AppHost.Device.GetVolume();
|
||||||
|
ViewModel.AppHost.Device.SetVolume(0);
|
||||||
|
ViewModel.AppHost.NpadManager.BlockInputUpdates();
|
||||||
|
_focusLoss = (FocusLostType.BlockInputAndMuteAudio, ViewModel.AppHost.Device.GetVolume() is 0f && ViewModel.AppHost.NpadManager.InputUpdatesBlocked);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case FocusLostType.PauseEmulation:
|
||||||
|
{
|
||||||
|
if (ViewModel.AppHost.Device.System.IsPaused)
|
||||||
|
return;
|
||||||
|
|
||||||
|
ViewModel.AppHost.Pause();
|
||||||
|
_focusLoss = (FocusLostType.PauseEmulation, ViewModel.AppHost.Device.System.IsPaused);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -108,8 +108,19 @@
|
|||||||
</Style>
|
</Style>
|
||||||
</ui:NavigationView.Styles>
|
</ui:NavigationView.Styles>
|
||||||
</ui:NavigationView>
|
</ui:NavigationView>
|
||||||
|
<Grid Grid.Row="2"
|
||||||
|
ColumnDefinitions="Auto,*,Auto">
|
||||||
|
<StackPanel Grid.Column="0" Orientation="Horizontal">
|
||||||
|
<Button
|
||||||
|
IsEnabled="{Binding WantsToReset}"
|
||||||
|
Margin="10"
|
||||||
|
Content="{ext:Locale SettingsButtonReset}"
|
||||||
|
Command="{Binding ResetButton}" />
|
||||||
|
<CheckBox IsChecked="{Binding WantsToReset}"/>
|
||||||
|
<TextBlock Text="{ext:Locale SettingsButtonResetConfirm}"/>
|
||||||
|
</StackPanel>
|
||||||
<ReversibleStackPanel
|
<ReversibleStackPanel
|
||||||
Grid.Row="2"
|
Grid.Column="2"
|
||||||
Margin="10"
|
Margin="10"
|
||||||
Spacing="10"
|
Spacing="10"
|
||||||
Orientation="Horizontal"
|
Orientation="Horizontal"
|
||||||
@ -128,4 +139,5 @@
|
|||||||
Command="{Binding ApplyButton}" />
|
Command="{Binding ApplyButton}" />
|
||||||
</ReversibleStackPanel>
|
</ReversibleStackPanel>
|
||||||
</Grid>
|
</Grid>
|
||||||
|
</Grid>
|
||||||
</window:StyleableAppWindow>
|
</window:StyleableAppWindow>
|
||||||
|
@ -43,7 +43,18 @@ namespace Ryujinx.Ava
|
|||||||
private const int ConnectionCount = 4;
|
private const int ConnectionCount = 4;
|
||||||
|
|
||||||
private static string _buildVer;
|
private static string _buildVer;
|
||||||
private static string _platformExt;
|
|
||||||
|
private static readonly string _platformExt =
|
||||||
|
RunningPlatform.IsMacOS
|
||||||
|
? "macos_universal.app.tar.gz"
|
||||||
|
: RunningPlatform.IsWindows
|
||||||
|
? "win_x64.zip"
|
||||||
|
: RunningPlatform.IsX64Linux
|
||||||
|
? "linux_x64.tar.gz"
|
||||||
|
: RunningPlatform.IsArmLinux
|
||||||
|
? "linux_arm64.tar.gz"
|
||||||
|
: throw new PlatformNotSupportedException();
|
||||||
|
|
||||||
private static string _buildUrl;
|
private static string _buildUrl;
|
||||||
private static long _buildSize;
|
private static long _buildSize;
|
||||||
private static bool _updateSuccessful;
|
private static bool _updateSuccessful;
|
||||||
@ -51,30 +62,8 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
private static readonly string[] _windowsDependencyDirs = [];
|
private static readonly string[] _windowsDependencyDirs = [];
|
||||||
|
|
||||||
public static async Task BeginUpdateAsync(bool showVersionUpToDate = false)
|
public static async Task<Optional<(Version Current, Version Incoming)>> CheckVersionAsync(bool showVersionUpToDate = false)
|
||||||
{
|
{
|
||||||
if (_running)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_running = true;
|
|
||||||
|
|
||||||
// Detect current platform
|
|
||||||
if (OperatingSystem.IsMacOS())
|
|
||||||
{
|
|
||||||
_platformExt = "macos_universal.app.tar.gz";
|
|
||||||
}
|
|
||||||
else if (OperatingSystem.IsWindows())
|
|
||||||
{
|
|
||||||
_platformExt = "win_x64.zip";
|
|
||||||
}
|
|
||||||
else if (OperatingSystem.IsLinux())
|
|
||||||
{
|
|
||||||
string arch = RuntimeInformation.OSArchitecture == Architecture.Arm64 ? "arm64" : "x64";
|
|
||||||
_platformExt = $"linux_{arch}.tar.gz";
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!Version.TryParse(Program.Version, out Version currentVersion))
|
if (!Version.TryParse(Program.Version, out Version currentVersion))
|
||||||
{
|
{
|
||||||
Logger.Error?.Print(LogClass.Application, $"Failed to convert the current {RyujinxApp.FullAppName} version!");
|
Logger.Error?.Print(LogClass.Application, $"Failed to convert the current {RyujinxApp.FullAppName} version!");
|
||||||
@ -85,7 +74,7 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
_running = false;
|
_running = false;
|
||||||
|
|
||||||
return;
|
return default;
|
||||||
}
|
}
|
||||||
|
|
||||||
Logger.Info?.Print(LogClass.Application, "Checking for updates.");
|
Logger.Info?.Print(LogClass.Application, "Checking for updates.");
|
||||||
@ -123,7 +112,7 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
_running = false;
|
_running = false;
|
||||||
|
|
||||||
return;
|
return default;
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
@ -149,7 +138,7 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
_running = false;
|
_running = false;
|
||||||
|
|
||||||
return;
|
return default;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception exception)
|
catch (Exception exception)
|
||||||
@ -161,7 +150,7 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
_running = false;
|
_running = false;
|
||||||
|
|
||||||
return;
|
return default;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!Version.TryParse(_buildVer, out Version newVersion))
|
if (!Version.TryParse(_buildVer, out Version newVersion))
|
||||||
@ -174,9 +163,27 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
_running = false;
|
_running = false;
|
||||||
|
|
||||||
|
return default;
|
||||||
|
}
|
||||||
|
|
||||||
|
return (currentVersion, newVersion);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static async Task BeginUpdateAsync(bool showVersionUpToDate = false)
|
||||||
|
{
|
||||||
|
if (_running)
|
||||||
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_running = true;
|
||||||
|
|
||||||
|
Optional<(Version, Version)> versionTuple = await CheckVersionAsync(showVersionUpToDate);
|
||||||
|
|
||||||
|
if (_running is false || !versionTuple.HasValue) return;
|
||||||
|
|
||||||
|
(Version currentVersion, Version newVersion) = versionTuple.Value;
|
||||||
|
|
||||||
if (newVersion <= currentVersion)
|
if (newVersion <= currentVersion)
|
||||||
{
|
{
|
||||||
if (showVersionUpToDate)
|
if (showVersionUpToDate)
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
using Gommon;
|
||||||
using LibHac.Common;
|
using LibHac.Common;
|
||||||
using LibHac.Fs;
|
using LibHac.Fs;
|
||||||
using LibHac.Fs.Fsa;
|
using LibHac.Fs.Fsa;
|
||||||
@ -14,6 +15,7 @@ using Ryujinx.HLE.FileSystem;
|
|||||||
using Ryujinx.HLE.Loaders.Processes.Extensions;
|
using Ryujinx.HLE.Loaders.Processes.Extensions;
|
||||||
using System;
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
using System.Text;
|
||||||
using System.Text.Json.Serialization;
|
using System.Text.Json.Serialization;
|
||||||
|
|
||||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||||
@ -32,23 +34,20 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
|||||||
set
|
set
|
||||||
{
|
{
|
||||||
_id = value;
|
_id = value;
|
||||||
PlayabilityStatus = CompatibilityCsv.GetStatus(Id);
|
|
||||||
|
Compatibility = CompatibilityCsv.Find(Id);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public string Developer { get; set; } = "Unknown";
|
public string Developer { get; set; } = "Unknown";
|
||||||
public string Version { get; set; } = "0";
|
public string Version { get; set; } = "0";
|
||||||
|
|
||||||
public bool HasPlayabilityInfo => PlayabilityStatus != null;
|
|
||||||
|
|
||||||
public string LocalizedStatus =>
|
|
||||||
PlayabilityStatus.HasValue
|
|
||||||
? LocaleManager.Instance[PlayabilityStatus!.Value]
|
|
||||||
: string.Empty;
|
|
||||||
|
|
||||||
public LocaleKeys? PlayabilityStatus { get; set; }
|
|
||||||
|
|
||||||
public int PlayerCount { get; set; }
|
public int PlayerCount { get; set; }
|
||||||
public int GameCount { get; set; }
|
public int GameCount { get; set; }
|
||||||
|
|
||||||
|
public bool HasLdnGames => PlayerCount != 0 && GameCount != 0;
|
||||||
|
|
||||||
|
public bool HasRichPresenceAsset => DiscordIntegrationModule.HasAssetImage(IdString);
|
||||||
|
public bool HasDynamicRichPresenceSupport => DiscordIntegrationModule.HasAnalyzer(IdString);
|
||||||
|
|
||||||
public TimeSpan TimePlayed { get; set; }
|
public TimeSpan TimePlayed { get; set; }
|
||||||
public DateTime? LastPlayed { get; set; }
|
public DateTime? LastPlayed { get; set; }
|
||||||
public string FileExtension { get; set; }
|
public string FileExtension { get; set; }
|
||||||
@ -60,12 +59,40 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
|||||||
|
|
||||||
public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed);
|
public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed);
|
||||||
|
|
||||||
public bool HasPlayedPreviously => TimePlayedString != string.Empty;
|
public bool HasPlayedPreviously => TimePlayed.TotalSeconds > 1;
|
||||||
|
|
||||||
public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed)?.Replace(" ", "\n");
|
public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed)?.Replace(" ", "\n");
|
||||||
|
|
||||||
public string FileSizeString => ValueFormatUtils.FormatFileSize(FileSize);
|
public string FileSizeString => ValueFormatUtils.FormatFileSize(FileSize);
|
||||||
|
|
||||||
|
public Optional<CompatibilityEntry> Compatibility { get; private set; }
|
||||||
|
|
||||||
|
public bool HasPlayabilityInfo => Compatibility.HasValue;
|
||||||
|
|
||||||
|
public string LocalizedStatus => Compatibility.Convert(x => x.LocalizedStatus);
|
||||||
|
|
||||||
|
public bool HasCompatibilityLabels => !FormattedCompatibilityLabels.Equals(string.Empty);
|
||||||
|
|
||||||
|
public string FormattedCompatibilityLabels
|
||||||
|
=> Compatibility.Convert(x => x.FormattedIssueLabels).OrElse(string.Empty);
|
||||||
|
|
||||||
|
public LocaleKeys? PlayabilityStatus => Compatibility.Convert(x => x.Status).OrElse(null);
|
||||||
|
|
||||||
|
public string LocalizedStatusTooltip =>
|
||||||
|
Compatibility.Convert(x =>
|
||||||
|
#pragma warning disable CS8509 // It is exhaustive for all possible values this can contain.
|
||||||
|
LocaleManager.Instance[x.Status switch
|
||||||
|
#pragma warning restore CS8509
|
||||||
|
{
|
||||||
|
LocaleKeys.CompatibilityListPlayable => LocaleKeys.CompatibilityListPlayableTooltip,
|
||||||
|
LocaleKeys.CompatibilityListIngame => LocaleKeys.CompatibilityListIngameTooltip,
|
||||||
|
LocaleKeys.CompatibilityListMenus => LocaleKeys.CompatibilityListMenusTooltip,
|
||||||
|
LocaleKeys.CompatibilityListBoots => LocaleKeys.CompatibilityListBootsTooltip,
|
||||||
|
LocaleKeys.CompatibilityListNothing => LocaleKeys.CompatibilityListNothingTooltip,
|
||||||
|
}]
|
||||||
|
).OrElse(string.Empty);
|
||||||
|
|
||||||
|
|
||||||
[JsonIgnore] public string IdString => Id.ToString("x16");
|
[JsonIgnore] public string IdString => Id.ToString("x16");
|
||||||
|
|
||||||
[JsonIgnore] public ulong IdBase => Id & ~0x1FFFUL;
|
[JsonIgnore] public ulong IdBase => Id & ~0x1FFFUL;
|
||||||
@ -74,17 +101,17 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
|||||||
|
|
||||||
public static string GetBuildId(VirtualFileSystem virtualFileSystem, IntegrityCheckLevel checkLevel, string titleFilePath)
|
public static string GetBuildId(VirtualFileSystem virtualFileSystem, IntegrityCheckLevel checkLevel, string titleFilePath)
|
||||||
{
|
{
|
||||||
using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
|
|
||||||
|
|
||||||
Nca mainNca = null;
|
|
||||||
Nca patchNca = null;
|
|
||||||
|
|
||||||
if (!System.IO.Path.Exists(titleFilePath))
|
if (!System.IO.Path.Exists(titleFilePath))
|
||||||
{
|
{
|
||||||
Logger.Error?.Print(LogClass.Application, $"File \"{titleFilePath}\" does not exist.");
|
Logger.Error?.Print(LogClass.Application, $"File \"{titleFilePath}\" does not exist.");
|
||||||
return string.Empty;
|
return string.Empty;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
|
||||||
|
|
||||||
|
Nca mainNca = null;
|
||||||
|
Nca patchNca = null;
|
||||||
|
|
||||||
string extension = System.IO.Path.GetExtension(titleFilePath).ToLower();
|
string extension = System.IO.Path.GetExtension(titleFilePath).ToLower();
|
||||||
|
|
||||||
if (extension is ".nsp" or ".xci")
|
if (extension is ".nsp" or ".xci")
|
||||||
|
@ -45,7 +45,7 @@ namespace Ryujinx.Ava.Utilities
|
|||||||
if (string.IsNullOrEmpty(contentPath))
|
if (string.IsNullOrEmpty(contentPath))
|
||||||
goto BadData;
|
goto BadData;
|
||||||
|
|
||||||
appData = new() { Name = Name, Id = ProgramId, Path = GetContentPath(contentManager) };
|
appData = new() { Name = Name, Id = ProgramId, Path = contentPath };
|
||||||
appControl = StructHelpers.CreateCustomNacpData(Name, Version);
|
appControl = StructHelpers.CreateCustomNacpData(Name, Version);
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
@ -60,10 +60,21 @@ namespace Ryujinx.Ava.Utilities.Compat
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static CompatibilityEntry Find(string titleId)
|
||||||
|
=> Entries.FirstOrDefault(x => x.TitleId.HasValue && x.TitleId.Value.EqualsIgnoreCase(titleId));
|
||||||
|
|
||||||
|
public static CompatibilityEntry Find(ulong titleId)
|
||||||
|
=> Find(titleId.ToString("X16"));
|
||||||
|
|
||||||
public static LocaleKeys? GetStatus(string titleId)
|
public static LocaleKeys? GetStatus(string titleId)
|
||||||
=> Entries.FirstOrDefault(x => x.TitleId.HasValue && x.TitleId.Value.EqualsIgnoreCase(titleId))?.Status;
|
=> Find(titleId)?.Status;
|
||||||
|
|
||||||
public static LocaleKeys? GetStatus(ulong titleId) => GetStatus(titleId.ToString("X16"));
|
public static LocaleKeys? GetStatus(ulong titleId) => GetStatus(titleId.ToString("X16"));
|
||||||
|
|
||||||
|
public static string GetLabels(string titleId)
|
||||||
|
=> Find(titleId)?.FormattedIssueLabels;
|
||||||
|
|
||||||
|
public static string GetLabels(ulong titleId) => GetLabels(titleId.ToString("X16"));
|
||||||
}
|
}
|
||||||
|
|
||||||
public class CompatibilityEntry
|
public class CompatibilityEntry
|
||||||
@ -100,12 +111,25 @@ namespace Ryujinx.Ava.Utilities.Compat
|
|||||||
public Optional<string> TitleId { get; }
|
public Optional<string> TitleId { get; }
|
||||||
public string[] Labels { get; }
|
public string[] Labels { get; }
|
||||||
public LocaleKeys? Status { get; }
|
public LocaleKeys? Status { get; }
|
||||||
|
|
||||||
|
public LocaleKeys? StatusDescription
|
||||||
|
=> Status switch
|
||||||
|
{
|
||||||
|
LocaleKeys.CompatibilityListPlayable => LocaleKeys.CompatibilityListPlayableTooltip,
|
||||||
|
LocaleKeys.CompatibilityListIngame => LocaleKeys.CompatibilityListIngameTooltip,
|
||||||
|
LocaleKeys.CompatibilityListMenus => LocaleKeys.CompatibilityListMenusTooltip,
|
||||||
|
LocaleKeys.CompatibilityListBoots => LocaleKeys.CompatibilityListBootsTooltip,
|
||||||
|
LocaleKeys.CompatibilityListNothing => LocaleKeys.CompatibilityListNothingTooltip,
|
||||||
|
_ => null
|
||||||
|
};
|
||||||
|
|
||||||
public DateTime LastUpdated { get; }
|
public DateTime LastUpdated { get; }
|
||||||
|
|
||||||
public string LocalizedLastUpdated =>
|
public string LocalizedLastUpdated =>
|
||||||
LocaleManager.FormatDynamicValue(LocaleKeys.CompatibilityListLastUpdated, LastUpdated.Humanize());
|
LocaleManager.FormatDynamicValue(LocaleKeys.CompatibilityListLastUpdated, LastUpdated.Humanize());
|
||||||
|
|
||||||
public string LocalizedStatus => LocaleManager.Instance[Status!.Value];
|
public string LocalizedStatus => LocaleManager.Instance[Status!.Value];
|
||||||
|
public string LocalizedStatusDescription => LocaleManager.Instance[StatusDescription!.Value];
|
||||||
public string FormattedTitleId => TitleId
|
public string FormattedTitleId => TitleId
|
||||||
.OrElse(new string(' ', 16));
|
.OrElse(new string(' ', 16));
|
||||||
|
|
||||||
|
@ -64,6 +64,8 @@
|
|||||||
VerticalAlignment="Center"
|
VerticalAlignment="Center"
|
||||||
Text="{Binding LocalizedStatus}"
|
Text="{Binding LocalizedStatus}"
|
||||||
Width="85"
|
Width="85"
|
||||||
|
Background="Transparent"
|
||||||
|
ToolTip.Tip="{Binding LocalizedStatusDescription}"
|
||||||
Foreground="{Binding Status, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
|
Foreground="{Binding Status, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
|
||||||
TextWrapping="NoWrap" />
|
TextWrapping="NoWrap" />
|
||||||
<TextBlock Grid.Column="3"
|
<TextBlock Grid.Column="3"
|
||||||
|
@ -15,7 +15,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// The current version of the file format
|
/// The current version of the file format
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public const int CurrentVersion = 63;
|
public const int CurrentVersion = 67;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Version of the configuration file format
|
/// Version of the configuration file format
|
||||||
@ -112,6 +112,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public bool LoggingEnableFsAccessLog { get; set; }
|
public bool LoggingEnableFsAccessLog { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Enables log messages from Avalonia
|
||||||
|
/// </summary>
|
||||||
|
public bool LoggingEnableAvalonia { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Controls which log messages are written to the log targets
|
/// Controls which log messages are written to the log targets
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -158,10 +163,20 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
public bool EnableDiscordIntegration { get; set; }
|
public bool EnableDiscordIntegration { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Checks for updates when Ryujinx starts when enabled
|
/// DEPRECATED: Checks for updates when Ryujinx starts when enabled
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public bool CheckUpdatesOnStart { get; set; }
|
public bool CheckUpdatesOnStart { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
|
||||||
|
/// </summary>
|
||||||
|
public UpdaterType UpdateCheckerType { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// How the emulator should behave when you click off/on the window.
|
||||||
|
/// </summary>
|
||||||
|
public FocusLostType FocusLostActionType { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Show "Confirm Exit" Dialog
|
/// Show "Confirm Exit" Dialog
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -374,6 +389,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public bool EnableMouse { get; set; }
|
public bool EnableMouse { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Enable/disable the ability to control Ryujinx when it's not the currently focused window.
|
||||||
|
/// </summary>
|
||||||
|
public bool DisableInputWhenOutOfFocus { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Hotkey Keyboard Bindings
|
/// Hotkey Keyboard Bindings
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -45,6 +45,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
|
|
||||||
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
|
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
|
||||||
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
|
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
|
||||||
|
UpdateCheckerType.Value = cff.UpdateCheckerType;
|
||||||
|
FocusLostActionType.Value = cff.FocusLostActionType;
|
||||||
ShowConfirmExit.Value = cff.ShowConfirmExit;
|
ShowConfirmExit.Value = cff.ShowConfirmExit;
|
||||||
RememberWindowState.Value = cff.RememberWindowState;
|
RememberWindowState.Value = cff.RememberWindowState;
|
||||||
ShowTitleBar.Value = cff.ShowTitleBar;
|
ShowTitleBar.Value = cff.ShowTitleBar;
|
||||||
@ -138,6 +140,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
|
|
||||||
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
|
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
|
||||||
Hid.EnableMouse.Value = cff.EnableMouse;
|
Hid.EnableMouse.Value = cff.EnableMouse;
|
||||||
|
Hid.DisableInputWhenOutOfFocus.Value = cff.DisableInputWhenOutOfFocus;
|
||||||
Hid.Hotkeys.Value = cff.Hotkeys;
|
Hid.Hotkeys.Value = cff.Hotkeys;
|
||||||
Hid.InputConfig.Value = cff.InputConfig ?? [];
|
Hid.InputConfig.Value = cff.InputConfig ?? [];
|
||||||
Hid.RainbowSpeed.Value = cff.RainbowSpeed;
|
Hid.RainbowSpeed.Value = cff.RainbowSpeed;
|
||||||
@ -430,7 +433,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
}
|
}
|
||||||
}),
|
}),
|
||||||
(62, static cff => cff.RainbowSpeed = 1f),
|
(62, static cff => cff.RainbowSpeed = 1f),
|
||||||
(63, static cff => cff.MatchSystemTime = false)
|
(63, static cff => cff.MatchSystemTime = false),
|
||||||
|
(64, static cff => cff.LoggingEnableAvalonia = false),
|
||||||
|
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off),
|
||||||
|
(66, static cff => cff.DisableInputWhenOutOfFocus = false),
|
||||||
|
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
using ARMeilleure;
|
using ARMeilleure;
|
||||||
using Gommon;
|
using Gommon;
|
||||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||||
|
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Common.Configuration;
|
using Ryujinx.Common.Configuration;
|
||||||
using Ryujinx.Common.Configuration.Hid;
|
using Ryujinx.Common.Configuration.Hid;
|
||||||
@ -255,6 +256,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
|
public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Enables log messages from Avalonia
|
||||||
|
/// </summary>
|
||||||
|
public ReactiveObject<bool> EnableAvaloniaLog { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Controls which log messages are written to the log targets
|
/// Controls which log messages are written to the log targets
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -281,6 +287,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
EnableTrace = new ReactiveObject<bool>();
|
EnableTrace = new ReactiveObject<bool>();
|
||||||
EnableGuest = new ReactiveObject<bool>();
|
EnableGuest = new ReactiveObject<bool>();
|
||||||
EnableFsAccessLog = new ReactiveObject<bool>();
|
EnableFsAccessLog = new ReactiveObject<bool>();
|
||||||
|
EnableAvaloniaLog = new ReactiveObject<bool>();
|
||||||
FilteredClasses = new ReactiveObject<LogClass[]>();
|
FilteredClasses = new ReactiveObject<LogClass[]>();
|
||||||
EnableFileLog = new ReactiveObject<bool>();
|
EnableFileLog = new ReactiveObject<bool>();
|
||||||
EnableFileLog.LogChangesToValue(nameof(EnableFileLog));
|
EnableFileLog.LogChangesToValue(nameof(EnableFileLog));
|
||||||
@ -441,6 +448,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public ReactiveObject<bool> EnableMouse { get; private set; }
|
public ReactiveObject<bool> EnableMouse { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Enable/disable the ability to control Ryujinx when it's not the currently focused window.
|
||||||
|
/// </summary>
|
||||||
|
public ReactiveObject<bool> DisableInputWhenOutOfFocus { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Hotkey Keyboard Bindings
|
/// Hotkey Keyboard Bindings
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -462,6 +474,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
{
|
{
|
||||||
EnableKeyboard = new ReactiveObject<bool>();
|
EnableKeyboard = new ReactiveObject<bool>();
|
||||||
EnableMouse = new ReactiveObject<bool>();
|
EnableMouse = new ReactiveObject<bool>();
|
||||||
|
DisableInputWhenOutOfFocus = new ReactiveObject<bool>();
|
||||||
Hotkeys = new ReactiveObject<KeyboardHotkeys>();
|
Hotkeys = new ReactiveObject<KeyboardHotkeys>();
|
||||||
InputConfig = new ReactiveObject<List<InputConfig>>();
|
InputConfig = new ReactiveObject<List<InputConfig>>();
|
||||||
RainbowSpeed = new ReactiveObject<float>();
|
RainbowSpeed = new ReactiveObject<float>();
|
||||||
@ -762,6 +775,16 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public ReactiveObject<bool> CheckUpdatesOnStart { get; private set; }
|
public ReactiveObject<bool> CheckUpdatesOnStart { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
|
||||||
|
/// </summary>
|
||||||
|
public ReactiveObject<UpdaterType> UpdateCheckerType { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// How the emulator should behave when you click off/on the window.
|
||||||
|
/// </summary>
|
||||||
|
public ReactiveObject<FocusLostType> FocusLostActionType { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Show "Confirm Exit" Dialog
|
/// Show "Confirm Exit" Dialog
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -798,6 +821,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
Hacks = new HacksSection();
|
Hacks = new HacksSection();
|
||||||
EnableDiscordIntegration = new ReactiveObject<bool>();
|
EnableDiscordIntegration = new ReactiveObject<bool>();
|
||||||
CheckUpdatesOnStart = new ReactiveObject<bool>();
|
CheckUpdatesOnStart = new ReactiveObject<bool>();
|
||||||
|
UpdateCheckerType = new ReactiveObject<UpdaterType>();
|
||||||
|
FocusLostActionType = new ReactiveObject<FocusLostType>();
|
||||||
ShowConfirmExit = new ReactiveObject<bool>();
|
ShowConfirmExit = new ReactiveObject<bool>();
|
||||||
RememberWindowState = new ReactiveObject<bool>();
|
RememberWindowState = new ReactiveObject<bool>();
|
||||||
ShowTitleBar = new ReactiveObject<bool>();
|
ShowTitleBar = new ReactiveObject<bool>();
|
||||||
|
@ -46,6 +46,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
LoggingEnableTrace = Logger.EnableTrace,
|
LoggingEnableTrace = Logger.EnableTrace,
|
||||||
LoggingEnableGuest = Logger.EnableGuest,
|
LoggingEnableGuest = Logger.EnableGuest,
|
||||||
LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
|
LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
|
||||||
|
LoggingEnableAvalonia = Logger.EnableAvaloniaLog,
|
||||||
LoggingFilteredClasses = Logger.FilteredClasses,
|
LoggingFilteredClasses = Logger.FilteredClasses,
|
||||||
LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
|
LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
|
||||||
SystemLanguage = System.Language,
|
SystemLanguage = System.Language,
|
||||||
@ -55,6 +56,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
DockedMode = System.EnableDockedMode,
|
DockedMode = System.EnableDockedMode,
|
||||||
EnableDiscordIntegration = EnableDiscordIntegration,
|
EnableDiscordIntegration = EnableDiscordIntegration,
|
||||||
CheckUpdatesOnStart = CheckUpdatesOnStart,
|
CheckUpdatesOnStart = CheckUpdatesOnStart,
|
||||||
|
UpdateCheckerType = UpdateCheckerType,
|
||||||
|
FocusLostActionType = FocusLostActionType,
|
||||||
ShowConfirmExit = ShowConfirmExit,
|
ShowConfirmExit = ShowConfirmExit,
|
||||||
RememberWindowState = RememberWindowState,
|
RememberWindowState = RememberWindowState,
|
||||||
ShowTitleBar = ShowTitleBar,
|
ShowTitleBar = ShowTitleBar,
|
||||||
@ -129,6 +132,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
ShowConsole = UI.ShowConsole,
|
ShowConsole = UI.ShowConsole,
|
||||||
EnableKeyboard = Hid.EnableKeyboard,
|
EnableKeyboard = Hid.EnableKeyboard,
|
||||||
EnableMouse = Hid.EnableMouse,
|
EnableMouse = Hid.EnableMouse,
|
||||||
|
DisableInputWhenOutOfFocus = Hid.DisableInputWhenOutOfFocus,
|
||||||
Hotkeys = Hid.Hotkeys,
|
Hotkeys = Hid.Hotkeys,
|
||||||
InputConfig = Hid.InputConfig,
|
InputConfig = Hid.InputConfig,
|
||||||
RainbowSpeed = Hid.RainbowSpeed,
|
RainbowSpeed = Hid.RainbowSpeed,
|
||||||
@ -165,6 +169,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
Logger.EnableTrace.Value = false;
|
Logger.EnableTrace.Value = false;
|
||||||
Logger.EnableGuest.Value = true;
|
Logger.EnableGuest.Value = true;
|
||||||
Logger.EnableFsAccessLog.Value = false;
|
Logger.EnableFsAccessLog.Value = false;
|
||||||
|
Logger.EnableAvaloniaLog.Value = false;
|
||||||
Logger.FilteredClasses.Value = [];
|
Logger.FilteredClasses.Value = [];
|
||||||
Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
|
Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
|
||||||
System.Language.Value = Language.AmericanEnglish;
|
System.Language.Value = Language.AmericanEnglish;
|
||||||
@ -173,7 +178,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
System.SystemTimeOffset.Value = 0;
|
System.SystemTimeOffset.Value = 0;
|
||||||
System.EnableDockedMode.Value = true;
|
System.EnableDockedMode.Value = true;
|
||||||
EnableDiscordIntegration.Value = true;
|
EnableDiscordIntegration.Value = true;
|
||||||
CheckUpdatesOnStart.Value = true;
|
UpdateCheckerType.Value = UpdaterType.PromptAtStartup;
|
||||||
|
FocusLostActionType.Value = FocusLostType.DoNothing;
|
||||||
ShowConfirmExit.Value = true;
|
ShowConfirmExit.Value = true;
|
||||||
RememberWindowState.Value = true;
|
RememberWindowState.Value = true;
|
||||||
ShowTitleBar.Value = !OperatingSystem.IsWindows();
|
ShowTitleBar.Value = !OperatingSystem.IsWindows();
|
||||||
@ -242,6 +248,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
UI.WindowStartup.WindowMaximized.Value = false;
|
UI.WindowStartup.WindowMaximized.Value = false;
|
||||||
Hid.EnableKeyboard.Value = false;
|
Hid.EnableKeyboard.Value = false;
|
||||||
Hid.EnableMouse.Value = false;
|
Hid.EnableMouse.Value = false;
|
||||||
|
Hid.DisableInputWhenOutOfFocus.Value = false;
|
||||||
Hid.Hotkeys.Value = new KeyboardHotkeys
|
Hid.Hotkeys.Value = new KeyboardHotkeys
|
||||||
{
|
{
|
||||||
ToggleVSyncMode = Key.F1,
|
ToggleVSyncMode = Key.F1,
|
||||||
|
15
src/Ryujinx/Utilities/Configuration/UI/FocusLostType.cs
Normal file
15
src/Ryujinx/Utilities/Configuration/UI/FocusLostType.cs
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
using Ryujinx.Common.Utilities;
|
||||||
|
using System.Text.Json.Serialization;
|
||||||
|
|
||||||
|
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||||
|
{
|
||||||
|
[JsonConverter(typeof(TypedStringEnumConverter<FocusLostType>))]
|
||||||
|
public enum FocusLostType
|
||||||
|
{
|
||||||
|
DoNothing,
|
||||||
|
BlockInput,
|
||||||
|
MuteAudio,
|
||||||
|
BlockInputAndMuteAudio,
|
||||||
|
PauseEmulation
|
||||||
|
}
|
||||||
|
}
|
13
src/Ryujinx/Utilities/Configuration/UI/UpdaterType.cs
Normal file
13
src/Ryujinx/Utilities/Configuration/UI/UpdaterType.cs
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
using Ryujinx.Common.Utilities;
|
||||||
|
using System.Text.Json.Serialization;
|
||||||
|
|
||||||
|
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||||
|
{
|
||||||
|
[JsonConverter(typeof(TypedStringEnumConverter<UpdaterType>))]
|
||||||
|
public enum UpdaterType
|
||||||
|
{
|
||||||
|
Off,
|
||||||
|
PromptAtStartup,
|
||||||
|
CheckInBackground
|
||||||
|
}
|
||||||
|
}
|
@ -1,85 +0,0 @@
|
|||||||
using PlayReportFormattedValue = Ryujinx.Ava.Utilities.PlayReportAnalyzer.FormattedValue;
|
|
||||||
|
|
||||||
namespace Ryujinx.Ava.Utilities
|
|
||||||
{
|
|
||||||
public static class PlayReport
|
|
||||||
{
|
|
||||||
public static PlayReportAnalyzer Analyzer { get; } = new PlayReportAnalyzer()
|
|
||||||
.AddSpec(
|
|
||||||
"01007ef00011e000",
|
|
||||||
spec => spec
|
|
||||||
.AddValueFormatter("IsHardMode", BreathOfTheWild_MasterMode)
|
|
||||||
// reset to normal status when switching between normal & master mode in title screen
|
|
||||||
.AddValueFormatter("AoCVer", PlayReportFormattedValue.AlwaysResets)
|
|
||||||
)
|
|
||||||
.AddSpec(
|
|
||||||
"0100f2c0115b6000",
|
|
||||||
spec => spec.AddValueFormatter("PlayerPosY", TearsOfTheKingdom_CurrentField))
|
|
||||||
.AddSpec(
|
|
||||||
"0100000000010000",
|
|
||||||
spec =>
|
|
||||||
spec.AddValueFormatter("is_kids_mode", SuperMarioOdyssey_AssistMode)
|
|
||||||
)
|
|
||||||
.AddSpec(
|
|
||||||
"010075000ecbe000",
|
|
||||||
spec =>
|
|
||||||
spec.AddValueFormatter("is_kids_mode", SuperMarioOdysseyChina_AssistMode)
|
|
||||||
)
|
|
||||||
.AddSpec(
|
|
||||||
"010028600ebda000",
|
|
||||||
spec => spec.AddValueFormatter("mode", SuperMario3DWorldOrBowsersFury)
|
|
||||||
)
|
|
||||||
.AddSpec( // Global & China IDs
|
|
||||||
["0100152000022000", "010075100e8ec000"],
|
|
||||||
spec => spec.AddValueFormatter("To", MarioKart8Deluxe_Mode)
|
|
||||||
);
|
|
||||||
|
|
||||||
private static PlayReportFormattedValue BreathOfTheWild_MasterMode(PlayReportValue value)
|
|
||||||
=> value.BoxedValue is 1 ? "Playing Master Mode" : PlayReportFormattedValue.ForceReset;
|
|
||||||
|
|
||||||
private static PlayReportFormattedValue TearsOfTheKingdom_CurrentField(PlayReportValue value) =>
|
|
||||||
value.DoubleValue switch
|
|
||||||
{
|
|
||||||
> 800d => "Exploring the Sky Islands",
|
|
||||||
< -201d => "Exploring the Depths",
|
|
||||||
_ => "Roaming Hyrule"
|
|
||||||
};
|
|
||||||
|
|
||||||
private static PlayReportFormattedValue SuperMarioOdyssey_AssistMode(PlayReportValue value)
|
|
||||||
=> value.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
|
|
||||||
|
|
||||||
private static PlayReportFormattedValue SuperMarioOdysseyChina_AssistMode(PlayReportValue value)
|
|
||||||
=> value.BoxedValue is 1 ? "Playing in 帮助模式" : "Playing in 普通模式";
|
|
||||||
|
|
||||||
private static PlayReportFormattedValue SuperMario3DWorldOrBowsersFury(PlayReportValue value)
|
|
||||||
=> value.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
|
|
||||||
|
|
||||||
private static PlayReportFormattedValue MarioKart8Deluxe_Mode(PlayReportValue value)
|
|
||||||
=> value.StringValue switch
|
|
||||||
{
|
|
||||||
// Single Player
|
|
||||||
"Single" => "Single Player",
|
|
||||||
// Multiplayer
|
|
||||||
"Multi-2players" => "Multiplayer 2 Players",
|
|
||||||
"Multi-3players" => "Multiplayer 3 Players",
|
|
||||||
"Multi-4players" => "Multiplayer 4 Players",
|
|
||||||
// Wireless/LAN Play
|
|
||||||
"Local-Single" => "Wireless/LAN Play",
|
|
||||||
"Local-2players" => "Wireless/LAN Play 2 Players",
|
|
||||||
// CC Classes
|
|
||||||
"50cc" => "50cc",
|
|
||||||
"100cc" => "100cc",
|
|
||||||
"150cc" => "150cc",
|
|
||||||
"Mirror" => "Mirror (150cc)",
|
|
||||||
"200cc" => "200cc",
|
|
||||||
// Modes
|
|
||||||
"GrandPrix" => "Grand Prix",
|
|
||||||
"TimeAttack" => "Time Trials",
|
|
||||||
"VS" => "VS Races",
|
|
||||||
"Battle" => "Battle Mode",
|
|
||||||
"RaceStart" => "Selecting a Course",
|
|
||||||
"Race" => "Racing",
|
|
||||||
_ => PlayReportFormattedValue.ForceReset
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
123
src/Ryujinx/Utilities/PlayReport/Analyzer.cs
Normal file
123
src/Ryujinx/Utilities/PlayReport/Analyzer.cs
Normal file
@ -0,0 +1,123 @@
|
|||||||
|
using Gommon;
|
||||||
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Collections.ObjectModel;
|
||||||
|
using System.Globalization;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
|
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The entrypoint for the Play Report analysis system.
|
||||||
|
/// </summary>
|
||||||
|
public class Analyzer
|
||||||
|
{
|
||||||
|
private readonly List<GameSpec> _specs = [];
|
||||||
|
|
||||||
|
public string[] TitleIds => Specs.SelectMany(x => x.TitleIds).ToArray();
|
||||||
|
|
||||||
|
public IReadOnlyList<GameSpec> Specs => new ReadOnlyCollection<GameSpec>(_specs);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add an analysis spec matching a specific game by title ID, with the provided spec configuration.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="titleId">The ID of the game to listen to Play Reports in.</param>
|
||||||
|
/// <param name="transform">The configuration function for the analysis spec.</param>
|
||||||
|
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
|
||||||
|
public Analyzer AddSpec(string titleId, Func<GameSpec, GameSpec> transform)
|
||||||
|
{
|
||||||
|
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
|
||||||
|
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
|
||||||
|
|
||||||
|
return AddSpec(transform(GameSpec.Create(titleId)));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add an analysis spec matching a specific game by title ID, with the provided spec configuration.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="titleId">The ID of the game to listen to Play Reports in.</param>
|
||||||
|
/// <param name="transform">The configuration function for the analysis spec.</param>
|
||||||
|
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
|
||||||
|
public Analyzer AddSpec(string titleId, Action<GameSpec> transform)
|
||||||
|
{
|
||||||
|
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
|
||||||
|
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
|
||||||
|
|
||||||
|
return AddSpec(GameSpec.Create(titleId).Apply(transform));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add an analysis spec matching a specific set of games by title IDs, with the provided spec configuration.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="titleIds">The IDs of the games to listen to Play Reports in.</param>
|
||||||
|
/// <param name="transform">The configuration function for the analysis spec.</param>
|
||||||
|
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
|
||||||
|
public Analyzer AddSpec(IEnumerable<string> titleIds,
|
||||||
|
Func<GameSpec, GameSpec> transform)
|
||||||
|
{
|
||||||
|
string[] tids = titleIds.ToArray();
|
||||||
|
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
|
||||||
|
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
|
||||||
|
|
||||||
|
return AddSpec(transform(GameSpec.Create(tids)));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add an analysis spec matching a specific set of games by title IDs, with the provided spec configuration.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="titleIds">The IDs of the games to listen to Play Reports in.</param>
|
||||||
|
/// <param name="transform">The configuration function for the analysis spec.</param>
|
||||||
|
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
|
||||||
|
public Analyzer AddSpec(IEnumerable<string> titleIds, Action<GameSpec> transform)
|
||||||
|
{
|
||||||
|
string[] tids = titleIds.ToArray();
|
||||||
|
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
|
||||||
|
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
|
||||||
|
|
||||||
|
return AddSpec(GameSpec.Create(tids).Apply(transform));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add an analysis spec matching a specific game by title ID, with the provided pre-configured spec.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="spec">The <see cref="GameSpec"/> to add.</param>
|
||||||
|
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
|
||||||
|
public Analyzer AddSpec(GameSpec spec)
|
||||||
|
{
|
||||||
|
_specs.Add(spec);
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Runs the configured <see cref="FormatterSpec"/> for the specified game title ID.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="runningGameId">The game currently running.</param>
|
||||||
|
/// <param name="appMeta">The Application metadata information, including localized game name and play time information.</param>
|
||||||
|
/// <param name="playReport">The Play Report received from HLE.</param>
|
||||||
|
/// <returns>A struct representing a possible formatted value.</returns>
|
||||||
|
public FormattedValue Format(
|
||||||
|
string runningGameId,
|
||||||
|
ApplicationMetadata appMeta,
|
||||||
|
Horizon.Prepo.Types.PlayReport playReport
|
||||||
|
)
|
||||||
|
{
|
||||||
|
if (!playReport.ReportData.IsDictionary)
|
||||||
|
return FormattedValue.Unhandled;
|
||||||
|
|
||||||
|
if (!_specs.TryGetFirst(s => runningGameId.EqualsAnyIgnoreCase(s.TitleIds), out GameSpec spec))
|
||||||
|
return FormattedValue.Unhandled;
|
||||||
|
|
||||||
|
foreach (FormatterSpecBase formatSpec in spec.ValueFormatters.OrderBy(x => x.Priority))
|
||||||
|
{
|
||||||
|
if (!formatSpec.Format(appMeta, playReport, out FormattedValue value))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
|
||||||
|
return FormattedValue.Unhandled;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
40
src/Ryujinx/Utilities/PlayReport/Delegates.cs
Normal file
40
src/Ryujinx/Utilities/PlayReport/Delegates.cs
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The delegate type that powers single value formatters.<br/>
|
||||||
|
/// Takes in the result value from the Play Report, and outputs:
|
||||||
|
/// <br/>
|
||||||
|
/// a formatted string,
|
||||||
|
/// <br/>
|
||||||
|
/// a signal that nothing was available to handle it,
|
||||||
|
/// <br/>
|
||||||
|
/// OR a signal to reset the value that the caller is using the <see cref="Analyzer"/> for.
|
||||||
|
/// </summary>
|
||||||
|
public delegate FormattedValue SingleValueFormatter(SingleValue value);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The delegate type that powers multiple value formatters.<br/>
|
||||||
|
/// Takes in the result values from the Play Report, and outputs:
|
||||||
|
/// <br/>
|
||||||
|
/// a formatted string,
|
||||||
|
/// <br/>
|
||||||
|
/// a signal that nothing was available to handle it,
|
||||||
|
/// <br/>
|
||||||
|
/// OR a signal to reset the value that the caller is using the <see cref="Analyzer"/> for.
|
||||||
|
/// </summary>
|
||||||
|
public delegate FormattedValue MultiValueFormatter(MultiValue value);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The delegate type that powers multiple value formatters.
|
||||||
|
/// The dictionary passed to this delegate is sparsely populated;
|
||||||
|
/// that is, not every key specified in the Play Report needs to match for this to be used.<br/>
|
||||||
|
/// Takes in the result values from the Play Report, and outputs:
|
||||||
|
/// <br/>
|
||||||
|
/// a formatted string,
|
||||||
|
/// <br/>
|
||||||
|
/// a signal that nothing was available to handle it,
|
||||||
|
/// <br/>
|
||||||
|
/// OR a signal to reset the value that the caller is using the <see cref="Analyzer"/> for.
|
||||||
|
/// </summary>
|
||||||
|
public delegate FormattedValue SparseMultiValueFormatter(SparseMultiValue value);
|
||||||
|
}
|
73
src/Ryujinx/Utilities/PlayReport/MatchedValues.cs
Normal file
73
src/Ryujinx/Utilities/PlayReport/MatchedValues.cs
Normal file
@ -0,0 +1,73 @@
|
|||||||
|
using MsgPack;
|
||||||
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||||
|
{
|
||||||
|
public abstract class MatchedValue<T>
|
||||||
|
{
|
||||||
|
protected MatchedValue(T matched)
|
||||||
|
{
|
||||||
|
Matched = matched;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The currently running application's <see cref="ApplicationMetadata"/>.
|
||||||
|
/// </summary>
|
||||||
|
public ApplicationMetadata Application { get; init; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The entire play report.
|
||||||
|
/// </summary>
|
||||||
|
public Horizon.Prepo.Types.PlayReport PlayReport { get; init; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The matched value from the Play Report.
|
||||||
|
/// </summary>
|
||||||
|
public T Matched { get; init; }
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The input data to a <see cref="SingleValueFormatter"/>,
|
||||||
|
/// containing the currently running application's <see cref="ApplicationMetadata"/>,
|
||||||
|
/// and the matched <see cref="MessagePackObject"/> from the Play Report.
|
||||||
|
/// </summary>
|
||||||
|
public class SingleValue : MatchedValue<Value>
|
||||||
|
{
|
||||||
|
public SingleValue(Value matched) : base(matched)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The input data to a <see cref="MultiValueFormatter"/>,
|
||||||
|
/// containing the currently running application's <see cref="ApplicationMetadata"/>,
|
||||||
|
/// and the matched <see cref="MessagePackObject"/>s from the Play Report.
|
||||||
|
/// </summary>
|
||||||
|
public class MultiValue : MatchedValue<Value[]>
|
||||||
|
{
|
||||||
|
public MultiValue(Value[] matched) : base(matched)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public MultiValue(IEnumerable<MessagePackObject> matched) : base(Value.ConvertPackedObjects(matched))
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The input data to a <see cref="SparseMultiValueFormatter"/>,
|
||||||
|
/// containing the currently running application's <see cref="ApplicationMetadata"/>,
|
||||||
|
/// and the matched <see cref="MessagePackObject"/>s from the Play Report.
|
||||||
|
/// </summary>
|
||||||
|
public class SparseMultiValue : MatchedValue<Dictionary<string, Value>>
|
||||||
|
{
|
||||||
|
public SparseMultiValue(Dictionary<string, Value> matched) : base(matched)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public SparseMultiValue(Dictionary<string, MessagePackObject> matched) : base(Value.ConvertPackedObjectMap(matched))
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
632
src/Ryujinx/Utilities/PlayReport/PlayReports.Formatters.cs
Normal file
632
src/Ryujinx/Utilities/PlayReport/PlayReports.Formatters.cs
Normal file
@ -0,0 +1,632 @@
|
|||||||
|
using Gommon;
|
||||||
|
using System;
|
||||||
|
using System.Buffers.Binary;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
|
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||||
|
{
|
||||||
|
public partial class PlayReports
|
||||||
|
{
|
||||||
|
private static FormattedValue BreathOfTheWild_MasterMode(SingleValue value)
|
||||||
|
=> value.Matched.BoxedValue is 1 ? "Playing Master Mode" : FormattedValue.ForceReset;
|
||||||
|
|
||||||
|
private static FormattedValue TearsOfTheKingdom_CurrentField(SingleValue value) =>
|
||||||
|
value.Matched.DoubleValue switch
|
||||||
|
{
|
||||||
|
> 800d => "Exploring the Sky Islands",
|
||||||
|
< -201d => "Exploring the Depths",
|
||||||
|
_ => "Roaming Hyrule"
|
||||||
|
};
|
||||||
|
|
||||||
|
private static FormattedValue SuperMarioOdyssey_AssistMode(SingleValue value)
|
||||||
|
=> value.Matched.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
|
||||||
|
|
||||||
|
private static FormattedValue SuperMarioOdysseyChina_AssistMode(SingleValue value)
|
||||||
|
=> value.Matched.BoxedValue is 1 ? "Playing in 帮助模式" : "Playing in 普通模式";
|
||||||
|
|
||||||
|
private static FormattedValue SuperMario3DWorldOrBowsersFury(SingleValue value)
|
||||||
|
=> value.Matched.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
|
||||||
|
|
||||||
|
private static FormattedValue MarioKart8Deluxe_Mode(SingleValue value)
|
||||||
|
=> value.Matched.StringValue switch
|
||||||
|
{
|
||||||
|
// Single Player
|
||||||
|
"Single" => "Single Player",
|
||||||
|
// Multiplayer
|
||||||
|
"Multi-2players" => "Multiplayer 2 Players",
|
||||||
|
"Multi-3players" => "Multiplayer 3 Players",
|
||||||
|
"Multi-4players" => "Multiplayer 4 Players",
|
||||||
|
// Wireless/LAN Play
|
||||||
|
"Local-Single" => "Wireless/LAN Play",
|
||||||
|
"Local-2players" => "Wireless/LAN Play 2 Players",
|
||||||
|
// CC Classes
|
||||||
|
"50cc" => "50cc",
|
||||||
|
"100cc" => "100cc",
|
||||||
|
"150cc" => "150cc",
|
||||||
|
"Mirror" => "Mirror (150cc)",
|
||||||
|
"200cc" => "200cc",
|
||||||
|
// Modes
|
||||||
|
"GrandPrix" => "Grand Prix",
|
||||||
|
"TimeAttack" => "Time Trials",
|
||||||
|
"VS" => "VS Races",
|
||||||
|
"Battle" => "Battle Mode",
|
||||||
|
"RaceStart" => "Selecting a Course",
|
||||||
|
"Race" => "Racing",
|
||||||
|
_ => FormattedValue.ForceReset
|
||||||
|
};
|
||||||
|
|
||||||
|
private static FormattedValue PokemonSVUnionCircle(SingleValue value)
|
||||||
|
=> value.Matched.BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
|
||||||
|
|
||||||
|
private static FormattedValue PokemonSVArea(SingleValue value)
|
||||||
|
=> value.Matched.StringValue switch
|
||||||
|
{
|
||||||
|
// Base Game Locations
|
||||||
|
"a_w01" => "South Area One",
|
||||||
|
"a_w02" => "Mesagoza",
|
||||||
|
"a_w03" => "The Pokemon League",
|
||||||
|
"a_w04" => "South Area Two",
|
||||||
|
"a_w05" => "South Area Four",
|
||||||
|
"a_w06" => "South Area Six",
|
||||||
|
"a_w07" => "South Area Five",
|
||||||
|
"a_w08" => "South Area Three",
|
||||||
|
"a_w09" => "West Area One",
|
||||||
|
"a_w10" => "Asado Desert",
|
||||||
|
"a_w11" => "West Area Two",
|
||||||
|
"a_w12" => "Medali",
|
||||||
|
"a_w13" => "Tagtree Thicket",
|
||||||
|
"a_w14" => "East Area Three",
|
||||||
|
"a_w15" => "Artazon",
|
||||||
|
"a_w16" => "East Area Two",
|
||||||
|
"a_w18" => "Casseroya Lake",
|
||||||
|
"a_w19" => "Glaseado Mountain",
|
||||||
|
"a_w20" => "North Area Three",
|
||||||
|
"a_w21" => "North Area One",
|
||||||
|
"a_w22" => "North Area Two",
|
||||||
|
"a_w23" => "The Great Crater of Paldea",
|
||||||
|
"a_w24" => "South Paldean Sea",
|
||||||
|
"a_w25" => "West Paldean Sea",
|
||||||
|
"a_w26" => "East Paldean Sea",
|
||||||
|
"a_w27" => "Nouth Paldean Sea",
|
||||||
|
//TODO DLC Locations
|
||||||
|
_ => FormattedValue.ForceReset
|
||||||
|
};
|
||||||
|
|
||||||
|
private static FormattedValue SuperSmashBrosUltimate_Mode(SparseMultiValue values)
|
||||||
|
{
|
||||||
|
// Check if the PlayReport is for a challenger approach or an achievement.
|
||||||
|
if (values.Matched.TryGetValue("fighter", out Value fighter) && values.Matched.ContainsKey("reason"))
|
||||||
|
{
|
||||||
|
return $"Challenger Approaches - {SuperSmashBrosUltimate_Character(fighter)}";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (values.Matched.TryGetValue("fighter", out fighter) && values.Matched.ContainsKey("challenge_count"))
|
||||||
|
{
|
||||||
|
return $"Fighter Unlocked - {SuperSmashBrosUltimate_Character(fighter)}";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (values.Matched.TryGetValue("anniversary", out Value anniversary))
|
||||||
|
{
|
||||||
|
return $"Achievement Unlocked - ID: {anniversary}";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (values.Matched.ContainsKey("adv_slot"))
|
||||||
|
{
|
||||||
|
return
|
||||||
|
"Playing Adventure Mode"; // Doing this as it can be a placeholder until we can grab the character.
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if we have a match_mode at this point, if not, go to default.
|
||||||
|
if (!values.Matched.TryGetValue("match_mode", out Value matchMode))
|
||||||
|
{
|
||||||
|
return "Smashing";
|
||||||
|
}
|
||||||
|
|
||||||
|
return matchMode.BoxedValue switch
|
||||||
|
{
|
||||||
|
0 when values.Matched.TryGetValue("player_1_fighter", out Value player) &&
|
||||||
|
values.Matched.TryGetValue("player_2_fighter", out Value challenger)
|
||||||
|
=> $"Last Smashed: {SuperSmashBrosUltimate_Character(challenger)}'s Fighter Challenge - {SuperSmashBrosUltimate_Character(player)}",
|
||||||
|
1 => $"Last Smashed: Normal Battle - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||||
|
2 when values.Matched.TryGetValue("player_1_rank", out Value team)
|
||||||
|
=> team.BoxedValue is 0
|
||||||
|
? "Last Smashed: Squad Strike - Red Team Wins"
|
||||||
|
: "Last Smashed: Squad Strike - Blue Team Wins",
|
||||||
|
3 => $"Last Smashed: Custom Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||||
|
4 => $"Last Smashed: Super Sudden Death - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||||
|
5 => $"Last Smashed: Smashdown - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||||
|
6 => $"Last Smashed: Tourney Battle - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||||
|
7 when values.Matched.TryGetValue("player_1_fighter", out Value player)
|
||||||
|
=> $"Last Smashed: Spirit Board Battle as {SuperSmashBrosUltimate_Character(player)}",
|
||||||
|
8 when values.Matched.TryGetValue("player_1_fighter", out Value player)
|
||||||
|
=> $"Playing Adventure Mode as {SuperSmashBrosUltimate_Character(player)}",
|
||||||
|
10 when values.Matched.TryGetValue("match_submode", out Value battle) &&
|
||||||
|
values.Matched.TryGetValue("player_1_fighter", out Value player)
|
||||||
|
=> $"Last Smashed: Classic Mode, Battle {(int)battle.BoxedValue + 1}/8 as {SuperSmashBrosUltimate_Character(player)}",
|
||||||
|
12 => $"Last Smashed: Century Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||||
|
13 => $"Last Smashed: All-Star Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||||
|
14 => $"Last Smashed: Cruel Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||||
|
15 when values.Matched.TryGetValue("player_1_fighter", out Value player)
|
||||||
|
=> $"Last Smashed: Home-Run Contest - {SuperSmashBrosUltimate_Character(player)}",
|
||||||
|
16 when values.Matched.TryGetValue("player_1_fighter", out Value player1) &&
|
||||||
|
values.Matched.TryGetValue("player_2_fighter", out Value player2)
|
||||||
|
=> $"Last Smashed: Home-Run Content (Co-op) - {SuperSmashBrosUltimate_Character(player1)} and {SuperSmashBrosUltimate_Character(player2)}",
|
||||||
|
17 => $"Last Smashed: Home-Run Contest (Versus) - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||||
|
18 when values.Matched.TryGetValue("player_1_fighter", out Value player1) &&
|
||||||
|
values.Matched.TryGetValue("player_2_fighter", out Value player2)
|
||||||
|
=> $"Fresh out of Training mode - {SuperSmashBrosUltimate_Character(player1)} with {SuperSmashBrosUltimate_Character(player2)}",
|
||||||
|
58 => $"Last Smashed: LDN Battle - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||||
|
63 when values.Matched.TryGetValue("player_1_fighter", out Value player)
|
||||||
|
=> $"Last Smashed: DLC Spirit Board Battle as {SuperSmashBrosUltimate_Character(player)}",
|
||||||
|
_ => "Smashing"
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private static string SuperSmashBrosUltimate_Character(Value value) =>
|
||||||
|
BinaryPrimitives.ReverseEndianness(
|
||||||
|
BitConverter.ToInt64(((MsgPack.MessagePackExtendedTypeObject)value.BoxedValue).GetBody(), 0)) switch
|
||||||
|
{
|
||||||
|
0x0 => "Mario",
|
||||||
|
0x1 => "Donkey Kong",
|
||||||
|
0x2 => "Link",
|
||||||
|
0x3 => "Samus",
|
||||||
|
0x4 => "Dark Samus",
|
||||||
|
0x5 => "Yoshi",
|
||||||
|
0x6 => "Kirby",
|
||||||
|
0x7 => "Fox",
|
||||||
|
0x8 => "Pikachu",
|
||||||
|
0x9 => "Luigi",
|
||||||
|
0xA => "Ness",
|
||||||
|
0xB => "Captain Falcon",
|
||||||
|
0xC => "Jigglypuff",
|
||||||
|
0xD => "Peach",
|
||||||
|
0xE => "Daisy",
|
||||||
|
0xF => "Bowser",
|
||||||
|
0x10 => "Ice Climbers",
|
||||||
|
0x11 => "Sheik",
|
||||||
|
0x12 => "Zelda",
|
||||||
|
0x13 => "Dr. Mario",
|
||||||
|
0x14 => "Pichu",
|
||||||
|
0x15 => "Falco",
|
||||||
|
0x16 => "Marth",
|
||||||
|
0x17 => "Lucina",
|
||||||
|
0x18 => "Young Link",
|
||||||
|
0x19 => "Ganondorf",
|
||||||
|
0x1A => "Mewtwo",
|
||||||
|
0x1B => "Roy",
|
||||||
|
0x1C => "Chrom",
|
||||||
|
0x1D => "Mr Game & Watch",
|
||||||
|
0x1E => "Meta Knight",
|
||||||
|
0x1F => "Pit",
|
||||||
|
0x20 => "Dark Pit",
|
||||||
|
0x21 => "Zero Suit Samus",
|
||||||
|
0x22 => "Wario",
|
||||||
|
0x23 => "Snake",
|
||||||
|
0x24 => "Ike",
|
||||||
|
0x25 => "Pokémon Trainer",
|
||||||
|
0x26 => "Diddy Kong",
|
||||||
|
0x27 => "Lucas",
|
||||||
|
0x28 => "Sonic",
|
||||||
|
0x29 => "King Dedede",
|
||||||
|
0x2A => "Olimar",
|
||||||
|
0x2B => "Lucario",
|
||||||
|
0x2C => "R.O.B.",
|
||||||
|
0x2D => "Toon Link",
|
||||||
|
0x2E => "Wolf",
|
||||||
|
0x2F => "Villager",
|
||||||
|
0x30 => "Mega Man",
|
||||||
|
0x31 => "Wii Fit Trainer",
|
||||||
|
0x32 => "Rosalina & Luma",
|
||||||
|
0x33 => "Little Mac",
|
||||||
|
0x34 => "Greninja",
|
||||||
|
0x35 => "Palutena",
|
||||||
|
0x36 => "Pac-Man",
|
||||||
|
0x37 => "Robin",
|
||||||
|
0x38 => "Shulk",
|
||||||
|
0x39 => "Bowser Jr.",
|
||||||
|
0x3A => "Duck Hunt",
|
||||||
|
0x3B => "Ryu",
|
||||||
|
0x3C => "Ken",
|
||||||
|
0x3D => "Cloud",
|
||||||
|
0x3E => "Corrin",
|
||||||
|
0x3F => "Bayonetta",
|
||||||
|
0x40 => "Richter",
|
||||||
|
0x41 => "Inkling",
|
||||||
|
0x42 => "Ridley",
|
||||||
|
0x43 => "King K. Rool",
|
||||||
|
0x44 => "Simon",
|
||||||
|
0x45 => "Isabelle",
|
||||||
|
0x46 => "Incineroar",
|
||||||
|
0x47 => "Mii Brawler",
|
||||||
|
0x48 => "Mii Swordfighter",
|
||||||
|
0x49 => "Mii Gunner",
|
||||||
|
0x4A => "Piranha Plant",
|
||||||
|
0x4B => "Joker",
|
||||||
|
0x4C => "Hero",
|
||||||
|
0x4D => "Banjo",
|
||||||
|
0x4E => "Terry",
|
||||||
|
0x4F => "Byleth",
|
||||||
|
0x50 => "Min Min",
|
||||||
|
0x51 => "Steve",
|
||||||
|
0x52 => "Sephiroth",
|
||||||
|
0x53 => "Pyra/Mythra",
|
||||||
|
0x54 => "Kazuya",
|
||||||
|
0x55 => "Sora",
|
||||||
|
0xFE => "Random",
|
||||||
|
0xFF => "Scripted Entity",
|
||||||
|
_ => "Unknown"
|
||||||
|
};
|
||||||
|
|
||||||
|
private static string SuperSmashBrosUltimate_PlayerListing(SparseMultiValue values)
|
||||||
|
{
|
||||||
|
List<(string Character, int PlayerNumber, int? Rank)> players = [];
|
||||||
|
|
||||||
|
foreach (KeyValuePair<string, Value> player in values.Matched)
|
||||||
|
{
|
||||||
|
if (player.Key.StartsWith("player_") && player.Key.EndsWith("_fighter") &&
|
||||||
|
player.Value.BoxedValue is not null)
|
||||||
|
{
|
||||||
|
if (!int.TryParse(player.Key.Split('_')[1], out int playerNumber))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
string character = SuperSmashBrosUltimate_Character(player.Value);
|
||||||
|
int? rank = values.Matched.TryGetValue($"player_{playerNumber}_rank", out Value rankValue)
|
||||||
|
? rankValue.IntValue
|
||||||
|
: null;
|
||||||
|
|
||||||
|
players.Add((character, playerNumber, rank));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
players = players.OrderBy(p => p.Rank ?? int.MaxValue).ToList();
|
||||||
|
|
||||||
|
return players.Count > 4
|
||||||
|
? $"{players.Count} Players - {
|
||||||
|
players.Take(3)
|
||||||
|
.Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}")
|
||||||
|
.JoinToString(", ")
|
||||||
|
}"
|
||||||
|
: players
|
||||||
|
.Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}")
|
||||||
|
.JoinToString(", ");
|
||||||
|
|
||||||
|
string RankMedal(int? rank) => rank switch
|
||||||
|
{
|
||||||
|
0 => "🥇",
|
||||||
|
1 => "🥈",
|
||||||
|
2 => "🥉",
|
||||||
|
_ => ""
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private static FormattedValue NsoEmulator_LaunchedGame(SingleValue value) => value.Matched.StringValue switch
|
||||||
|
{
|
||||||
|
#region SEGA Genesis
|
||||||
|
|
||||||
|
"m_0054_e" => Playing("Alien Soldier"),
|
||||||
|
"m_3978_e" => Playing("Alien Storm"),
|
||||||
|
"m_5234_e" => Playing("ALISIA DRAGOON"),
|
||||||
|
"m_5003_e" => Playing("Streets of Rage 2"),
|
||||||
|
"m_4843_e" => Playing("Kid Chameleon"),
|
||||||
|
"m_2874_e" => Playing("Columns"),
|
||||||
|
"m_3167_e" => Playing("Comix Zone"),
|
||||||
|
"m_5007_e" => Playing("Contra: Hard Corps"),
|
||||||
|
"m_0865_e" => Playing("Ghouls 'n Ghosts"),
|
||||||
|
"m_0935_e" => Playing("Dynamite Headdy"),
|
||||||
|
"m_8314_e" => Playing("Earthworm Jim"),
|
||||||
|
"m_5012_e" => Playing("Ecco the Dolphin"),
|
||||||
|
"m_2207_e" => Playing("Flicky"),
|
||||||
|
"m_9432_e" => Playing("Golden Axe II"),
|
||||||
|
"m_5015_e" => Playing("Golden Axe"),
|
||||||
|
"m_5017_e" => Playing("Gunstar Heroes"),
|
||||||
|
"m_0732_e" => Playing("Altered Beast"),
|
||||||
|
"m_2245_e" or "m_2245_pd" or "m_2245_pf" => Playing("Landstalker"),
|
||||||
|
"m_1654_e" => Playing("Target Earth"),
|
||||||
|
"m_7050_e" => Playing("Light Crusader"),
|
||||||
|
"m_5027_e" => Playing("M.U.S.H.A."),
|
||||||
|
"m_5028_e" => Playing("Phantasy Star IV"),
|
||||||
|
"m_9155_e" => Playing("Pulseman"),
|
||||||
|
"m_5030_e" => Playing("Dr. Robotnik's Mean Bean Machine"),
|
||||||
|
"m_0098_e" => Playing("Crusader of Centy"),
|
||||||
|
"m_0098_k" => Playing("신창세기 라그나센티"),
|
||||||
|
"m_0098_pd" or "m_0098_pf" or "m_0098_ps" => Playing("Soleil"),
|
||||||
|
"m_5033_e" => Playing("Ristar"),
|
||||||
|
"m_1987_e" => Playing("MEGA MAN: THE WILY WARS"),
|
||||||
|
"m_2609_e" => Playing("WOLF OF THE BATTLEFIELD: MERCS"),
|
||||||
|
"m_3353_e" => Playing("Shining Force II"),
|
||||||
|
"m_5036_e" => Playing("Shining Force"),
|
||||||
|
"m_9866_e" => Playing("Sonic The Hedgehog Spinball"),
|
||||||
|
"m_5041_e" => Playing("Sonic The Hedgehog 2"),
|
||||||
|
"m_5523_e" => Playing("Space Harrier II"),
|
||||||
|
"m_0041_e" => Playing("STREET FIGHTER II' : SPECIAL CHAMPION EDITION"),
|
||||||
|
"m_5044_e" => Playing("STRIDER"),
|
||||||
|
"m_6353_e" => Playing("Super Fantasy Zone"),
|
||||||
|
"m_9569_e" => Playing("Beyond Oasis"),
|
||||||
|
"m_9569_k" => Playing("스토리 오브 도어"),
|
||||||
|
"m_9569_pd" or "m_9569_ps" => Playing("The Story of Thor"),
|
||||||
|
"m_9569_pf" => Playing("La Légende de Thor"),
|
||||||
|
"m_5049_e" => Playing("Shinobi III: Return of the Ninja Master"),
|
||||||
|
"m_6811_e" => Playing("The Revenge of Shinobi"),
|
||||||
|
"m_4372_e" => Playing("Thunder Force II"),
|
||||||
|
"m_1535_e" => Playing("ToeJam & Earl in Panic on Funkotron"),
|
||||||
|
"m_0432_e" => Playing("ToeJam & Earl"),
|
||||||
|
"m_5052_e" => Playing("Castlevania: BLOODLINES"),
|
||||||
|
"m_3626_e" => Playing("VectorMan"),
|
||||||
|
"m_7955_e" => Playing("Sword of Vermilion"),
|
||||||
|
"m_0394_e" => Playing("Virtua Fighter 2"),
|
||||||
|
"m_9417_e" => Playing("Zero Wing"),
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Nintendo 64
|
||||||
|
|
||||||
|
"n_1653_e" or "n_1653_p" => Playing("1080º ™ Snowboarding"),
|
||||||
|
"n_4868_e" or "n_4868_p" => Playing("Banjo Kazooie™"),
|
||||||
|
"n_1226_e" or "n_1226_p" => Playing("Banjo-Tooie™"),
|
||||||
|
"n_3083_e" or "n_3083_p" => Playing("Blast Corps"),
|
||||||
|
"n_3007_e" => Playing("Dr. Mario™ 64"),
|
||||||
|
"n_4238_e" => Playing("Excitebike™ 64"),
|
||||||
|
"n_1870_e" => Playing("Extreme G"),
|
||||||
|
"n_2456_e" => Playing("F-Zero™ X"),
|
||||||
|
"n_4631_e" => Playing("GoldenEye 007"),
|
||||||
|
"n_1635_e" => Playing("Harvest Moon 64"),
|
||||||
|
"n_2225_e" => Playing("Iggy’s Reckin’ Balls"),
|
||||||
|
"n_1625_e" or "n_1625_p" => Playing("JET FORCE GEMINI™"),
|
||||||
|
"n_3052_e" => Playing("Kirby 64™: The Crystal Shards"),
|
||||||
|
"n_4371_e" => Playing("Mario Golf™"),
|
||||||
|
"n_3013_e" => Playing("Mario Kart™ 64"),
|
||||||
|
"n_1053_e" or "n_1053_p" => Playing("Mario Party™ 2"),
|
||||||
|
"n_2965_e" or "n_2965_p" => Playing("Mario Party™ 3"),
|
||||||
|
"n_4737_e" or "n_4737_p" => Playing("Mario Party™"),
|
||||||
|
"n_3017_e" => Playing("Mario Tennis™"),
|
||||||
|
"n_2992_e" or "n_2992_p" => Playing("Paper Mario™"),
|
||||||
|
"n_3783_e" or "n_3783_p" => Playing("Pilotwings™ 64"),
|
||||||
|
"n_1848_e" or "n_1848_pd" or "n_1848_pf" => Playing("Pokémon™ Puzzle League"),
|
||||||
|
"n_3240_e" or "n_3240_pd" or "n_3240_pf" or "n_3240_pi" or "n_3240_ps" => Playing("Pokémon Snap™"),
|
||||||
|
"n_4590_e" or "n_4590_pd" or "n_4590_pf" or "n_4590_pi" or "n_4590_ps" => Playing("Pokémon Stadium™"),
|
||||||
|
"n_3309_e" or "n_3309_pd" or "n_3309_pf" or "n_3309_pi" or "n_3309_ps" => Playing("Pokémon Stadium 2™"),
|
||||||
|
"n_3029_e" => Playing("Sin & Punishment™"),
|
||||||
|
"n_3030_e" => Playing("Star Fox™ 64"),
|
||||||
|
"n_3030_p" => Playing("Lylat Wars™"),
|
||||||
|
"n_3031_e" or "n_3031_p" => Playing("Super Mario 64™"),
|
||||||
|
"n_4813_e" or "n_4813_p" => Playing("Wave Race™ 64"),
|
||||||
|
"n_3034_e" => Playing("WIN BACK: COVERT OPERATIONS"),
|
||||||
|
"n_3034_p" => Playing("OPERATION: WIN BACK"),
|
||||||
|
"n_3036_e" or "n_3036_p" => Playing("Yoshi's Story™"),
|
||||||
|
"n_1407_e" or "n_1407_p" => Playing("The Legend of Zelda™: Majora's Mask™"),
|
||||||
|
"n_3038_e" or "n_3038_p" => Playing("The Legend of Zelda™: Ocarina of Time™"),
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region NES
|
||||||
|
|
||||||
|
"clv_p_naaae" => Playing("Super Mario Bros.™"),
|
||||||
|
"clv_p_naabe" => Playing("Super Mario Bros.™: The Lost Levels"),
|
||||||
|
"clv_p_naace" or "clv_p_naace_sp1" => Playing("Super Mario Bros.™ 3"),
|
||||||
|
"clv_p_naade" => Playing("Super Mario Bros.™ 2"),
|
||||||
|
"clv_p_naaee" => Playing("Donkey Kong™"),
|
||||||
|
"clv_p_naafe" => Playing("Donkey Kong Jr.™"),
|
||||||
|
"clv_p_naage" => Playing("Donkey Kong™ 3"),
|
||||||
|
"clv_p_naahe" => Playing("Excitebike™"),
|
||||||
|
"clv_p_naaje" => Playing("EarthBound Beginnings"),
|
||||||
|
"clv_p_naame" => Playing("NES™ Open Tournament Golf"),
|
||||||
|
"clv_p_naane" or "clv_p_naane_sp1" => Playing("The Legend of Zelda™"),
|
||||||
|
"clv_p_naape" or "clv_p_naape_sp1" => Playing("Kirby's Adventure™"),
|
||||||
|
"clv_p_naaqe" or "clv_p_naaqe_sp1" or "clv_p_naaqe_sp2" => Playing("Metroid™"),
|
||||||
|
"clv_p_naare" => Playing("Balloon Fight™"),
|
||||||
|
"clv_p_naase" or "clv_p_naase_sp1" => Playing("Zelda II - The Adventure of Link™"),
|
||||||
|
"clv_p_naate" => Playing("Punch-Out!!™ Featuring Mr. Dream"),
|
||||||
|
"clv_p_naaue" => Playing("Ice Climber™"),
|
||||||
|
"clv_p_naave" or "clv_p_naave_sp1" => Playing("Kid Icarus™"),
|
||||||
|
"clv_p_naawe" => Playing("Mario Bros.™"),
|
||||||
|
"clv_p_naaxe" or "clv_p_naaxe_sp1" => Playing("Dr. Mario™"),
|
||||||
|
"clv_p_naaye" => Playing("Yoshi™"),
|
||||||
|
"clv_p_naaze" => Playing("StarTropics™"),
|
||||||
|
"clv_p_nabce" or "clv_p_nabce_sp1" => Playing("Ghosts'n Goblins™"),
|
||||||
|
"clv_p_nabre" or "clv_p_nabre_sp1" or "clv_p_nabre_sp2" => Playing("Gradius"),
|
||||||
|
"clv_p_nacbe" or "clv_p_nacbe_sp1" => Playing("Ninja Gaiden"),
|
||||||
|
"clv_p_nacce" => Playing("Solomon's Key"),
|
||||||
|
"clv_p_nacde" => Playing("Tecmo Bowl"),
|
||||||
|
"clv_p_nacfe" => Playing("Double Dragon"),
|
||||||
|
"clv_p_nache" => Playing("Double Dragon II: The Revenge"),
|
||||||
|
"clv_p_nacje" => Playing("River City Ransom"),
|
||||||
|
"clv_p_nacke" => Playing("Super Dodge Ball"),
|
||||||
|
"clv_p_nacle" => Playing("Downtown Nekketsu March Super-Awesome Field Day!"),
|
||||||
|
"clv_p_nacpe" => Playing("The Mystery of Atlantis"),
|
||||||
|
"clv_p_nacre" => Playing("Soccer"),
|
||||||
|
"clv_p_nacse" or "clv_p_nacse_sp1" => Playing("Ninja JaJaMaru-kun"),
|
||||||
|
"clv_p_nacte" => Playing("Ice Hockey"),
|
||||||
|
"clv_p_nacue" or "clv_p_nacue_sp1" => Playing("Blaster Master"),
|
||||||
|
"clv_p_nacwe" => Playing("ADVENTURES OF LOLO"),
|
||||||
|
"clv_p_nacxe" => Playing("Wario's Woods™"),
|
||||||
|
"clv_p_nacye" => Playing("Tennis"),
|
||||||
|
"clv_p_nacze" => Playing("Wrecking Crew™"),
|
||||||
|
"clv_p_nadbe" => Playing("Joy Mech Fight™"),
|
||||||
|
"clv_p_nadde" or "clv_p_nadde_sp1" => Playing("Star Soldier"),
|
||||||
|
"clv_p_nadke" => Playing("Tetris®"),
|
||||||
|
"clv_p_nadle" => Playing("Pro Wrestling"),
|
||||||
|
"clv_p_nadpe" => Playing("Baseball"),
|
||||||
|
"clv_p_nadte" or "clv_p_nadte_sp1" => Playing("TwinBee"),
|
||||||
|
"clv_p_nadue" or "clv_p_nadue_sp1" => Playing("Mighty Bomb Jack"),
|
||||||
|
"clv_p_nadve" => Playing("Kung-Fu Heroes"),
|
||||||
|
"clv_p_nadxe" => Playing("City Connection"),
|
||||||
|
"clv_p_nadye" => Playing("Rygar"),
|
||||||
|
"clv_p_naeae" => Playing("Crystalis"),
|
||||||
|
"clv_p_naece" => Playing("Vice: Project Doom"),
|
||||||
|
"clv_p_naehe" => Playing("Clu Clu Land™"),
|
||||||
|
"clv_p_naeie" => Playing("VS. Excitebike™"),
|
||||||
|
"clv_p_naeje" => Playing("Volleyball™"),
|
||||||
|
"clv_p_naeke" => Playing("JOURNEY TO SILIUS"),
|
||||||
|
"clv_p_naele" => Playing("S.C.A.T.: Special Cybernetic Attack Team"),
|
||||||
|
"clv_p_naeme" => Playing("Shadow of the Ninja"),
|
||||||
|
"clv_p_naene" => Playing("Nightshade"),
|
||||||
|
"clv_p_naepe" => Playing("The Immortal"),
|
||||||
|
"clv_p_naeqe" => Playing("Eliminator Boat Duel"),
|
||||||
|
"clv_p_naere" => Playing("Fire 'n Ice"),
|
||||||
|
"clv_p_nafce" => Playing("XEVIOUS"),
|
||||||
|
"clv_p_nagpe" => Playing("DAIVA STORY 6 IMPERIAL OF NIRSARTIA"),
|
||||||
|
"clv_p_nagqe" => Playing("DIG DUGⅡ"),
|
||||||
|
"clv_p_nague" => Playing("MAPPY-LAND"),
|
||||||
|
"clv_p_nahhe" => Playing("Mach Rider™"),
|
||||||
|
"clv_p_nahje" => Playing("Pinball"),
|
||||||
|
"clv_p_nahre" => Playing("Mystery Tower"),
|
||||||
|
"clv_p_nahte" => Playing("Urban Champion™"),
|
||||||
|
"clv_p_nahue" => Playing("Donkey Kong Jr.™ Math"),
|
||||||
|
"clv_p_nahve" => Playing("The Mysterious Murasame Castle"),
|
||||||
|
"clv_p_najae" => Playing("DEVIL WORLD™"),
|
||||||
|
"clv_p_najbe" => Playing("Golf"),
|
||||||
|
"clv_p_najpe" => Playing("R.C. PRO-AM™"),
|
||||||
|
"clv_p_najre" => Playing("COBRA TRIANGLE™"),
|
||||||
|
"clv_p_najse" => Playing("SNAKE RATTLE N ROLL™"),
|
||||||
|
"clv_p_najte" => Playing("SOLAR® JETMAN"),
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region SNES
|
||||||
|
|
||||||
|
"s_2180_e" => Playing("BATTLETOADS™ DOUBLE DRAGON™"),
|
||||||
|
"s_2179_e" => Playing("BATTLETOADS™ IN BATTLEMANIACS"),
|
||||||
|
"s_2182_e" => Playing("BIG RUN"),
|
||||||
|
"s_2156_e" => Playing("Bombuzal"),
|
||||||
|
"s_2002_e" => Playing("BRAWL BROTHERS"),
|
||||||
|
"s_2025_e" => Playing("Breath of Fire II"),
|
||||||
|
"s_2003_e" => Playing("Breath Of Fire"),
|
||||||
|
"s_2163_e" => Playing("Claymates"),
|
||||||
|
"s_2150_e" => Playing("Congo's Caper"),
|
||||||
|
"s_2171_e" => Playing("COSMO GANG THE PUZZLE"),
|
||||||
|
"s_2004_e" => Playing("Demon's Crest"),
|
||||||
|
"s_2026_e" => Playing("Kunio-kun no Dodgeball da yo Zen'in Shūgō!"),
|
||||||
|
"s_2060_e" => Playing("Donkey Kong Country 2: Diddy's Kong Quest"),
|
||||||
|
"s_2061_e" => Playing("Donkey Kong Country 3: Dixie Kong's Double Trouble!"),
|
||||||
|
"s_2055_e" => Playing("Donkey Kong Country"),
|
||||||
|
"s_2139_e" => Playing("DOOMSDAY WARRIOR"),
|
||||||
|
"s_2051_e" => Playing("EarthBound"),
|
||||||
|
"s_2162_e" => Playing("Earthworm Jim™ 2"),
|
||||||
|
"s_2005_e" => Playing("F-ZERO™"),
|
||||||
|
"s_2183_e" => Playing("FATAL FURY 2"),
|
||||||
|
"s_2174_e" => Playing("Fighter's History"),
|
||||||
|
"s_2037_e" => Playing("Harvest Moon"),
|
||||||
|
"s_2161_e" => Playing("Jelly Boy"),
|
||||||
|
"s_2006_e" => Playing("Joe & Mac 2: Lost in the Tropics"),
|
||||||
|
"s_2169_e" => Playing("Caveman Ninja"),
|
||||||
|
"s_2181_e" => Playing("KILLER INSTINCT™"),
|
||||||
|
"s_2029_e" or "s_2029_e_sp1" => Playing("Kirby Super Star™"),
|
||||||
|
"s_2121_e" => Playing("Kirby's Avalanche™"),
|
||||||
|
"s_2007_e" or "s_2007_e_sp1" => Playing("Kirby's Dream Course™"),
|
||||||
|
"s_2008_e" or "s_2008_e_sp1" => Playing("Kirby's Dream Land™ 3"),
|
||||||
|
"s_2172_e" => Playing("Kirby’s Star Stacker™"),
|
||||||
|
"s_2151_e" => Playing("Magical Drop2"),
|
||||||
|
"s_2044_e" => Playing("Mario's Super Picross"),
|
||||||
|
"s_2038_e" => Playing("Natsume Championship Wrestling"),
|
||||||
|
"s_2140_e" => Playing("Operation Logic Bomb"),
|
||||||
|
"s_2034_e" => Playing("Panel de Pon"),
|
||||||
|
"s_2009_e" => Playing("Pilotwings™"),
|
||||||
|
"s_2010_e" => Playing("Pop'n TwinBee"),
|
||||||
|
"s_2157_e" => Playing("Prehistorik Man"),
|
||||||
|
"s_2145_e" => Playing("Psycho Dream"),
|
||||||
|
"s_2141_e" => Playing("Rival Turf!"),
|
||||||
|
"s_2152_e" => Playing("SIDE POCKET"),
|
||||||
|
"s_2158_e" => Playing("Spanky’s™ Quest"),
|
||||||
|
"s_2031_e" => Playing("Star Fox™ 2"),
|
||||||
|
"s_2011_e" => Playing("Star Fox™"),
|
||||||
|
"s_2012_e" => Playing("Stunt Race FX™"),
|
||||||
|
"s_2032_e" => Playing("Amazing Hebereke"),
|
||||||
|
"s_2159_e" => Playing("Super Baseball Simulator 1.000"),
|
||||||
|
"s_2013_e" => Playing("SUPER E.D.F. EARTH DEFENSE FORCE"),
|
||||||
|
"s_2014_e" => Playing("Smash Tennis"),
|
||||||
|
"s_2015_e" => Playing("Super Ghouls'n Ghosts™"),
|
||||||
|
"s_2033_e" => Playing("Super Mario All-Stars™"),
|
||||||
|
"s_2016_e" or "s_2016_e_sp1" => Playing("Super Mario Kart™"),
|
||||||
|
"s_2017_e" or "s_2017_e_sp1" => Playing("Super Mario World™"),
|
||||||
|
"s_2018_e" or "s_2018_e_sp1" => Playing("Super Metroid™"),
|
||||||
|
"s_2184_e" => Playing("Super Ninja Boy"),
|
||||||
|
"s_2019_e" or "s_2019_e_sp1" => Playing("Super Punch-Out!!™"),
|
||||||
|
"s_2020_e" => Playing("Super Puyo Puyo 2"),
|
||||||
|
"s_2133_e" => Playing("SUPER R-TYPE"),
|
||||||
|
"s_2021_e" => Playing("Super Soccer"),
|
||||||
|
"s_2022_e" => Playing("Super Tennis"),
|
||||||
|
"s_2136_e" => Playing("Sutte Hakkun"),
|
||||||
|
"s_2142_e" => Playing("The Ignition Factor"),
|
||||||
|
"s_2143_e" => Playing("The Peace Keepers"),
|
||||||
|
"s_2146_e" => Playing("Tuff E Nuff"),
|
||||||
|
"s_2144_e" => Playing("SUPER VALIS Ⅳ"),
|
||||||
|
"s_2049_e" => Playing("Wild Guns"),
|
||||||
|
"s_2096_e" => Playing("Wrecking Crew™ '98"),
|
||||||
|
"s_2023_e" => Playing("Super Mario World™ 2: Yoshi's Island™"),
|
||||||
|
"s_2024_e" => Playing("The Legend of Zelda™: A Link to the Past™"),
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region GameBoy
|
||||||
|
|
||||||
|
"c_7224_e" or "c_7224_p" => Playing("Alone in the Dark: The New Nightmare"),
|
||||||
|
"c_5022_e" => Playing("Blaster Master: Enemy Below"),
|
||||||
|
"c_3381_e" => Playing("Game & Watch™ Gallery 3"),
|
||||||
|
"c_0282_e" => Playing("Kirby Tilt ‘n’ Tumble™"),
|
||||||
|
"c_4471_e" or "c_4471_p" => Playing("Mario Golf™"),
|
||||||
|
"c_9947_e" => Playing("Mario Tennis™"),
|
||||||
|
"c_3191_e" or "c_3191_p" or "c_3191_x" => Playing("Pokémon™ Trading Card Game"),
|
||||||
|
"c_8914_e" or "c_8914_p" => Playing("Quest for Camelot™"),
|
||||||
|
"c_2648_e" => Playing("Tetris® DX"),
|
||||||
|
"c_5928_e" => Playing("Wario Land™ 3"),
|
||||||
|
"c_3996_e" or "c_3996_pd" or "c_3996_pf" => Playing("The Legend of Zelda™: Link's Awakening DX™"),
|
||||||
|
"c_8852_e" or "c_8852_p" => Playing("The Legend of Zelda™: Oracle of Ages™"),
|
||||||
|
"c_9130_e" or "c_9130_p" => Playing("The Legend of Zelda™: Oracle of Seasons™"),
|
||||||
|
"d_6879_e" => Playing("Alleyway™"),
|
||||||
|
"d_7618_e" => Playing("Baseball"),
|
||||||
|
"d_6005_e" => Playing("BurgerTime Deluxe"),
|
||||||
|
"d_7120_e" => Playing("Castlevania Legends"),
|
||||||
|
"d_2744_e" => Playing("Dr. Mario™"),
|
||||||
|
"d_1593_e" => Playing("Donkey Kong Land 2™"),
|
||||||
|
"d_7216_e" => Playing("Donkey Kong Land III™"),
|
||||||
|
"d_4971_e" => Playing("Donkey Kong Land™"),
|
||||||
|
"d_7984_e" => Playing("GARGOYLE'S QUEST"),
|
||||||
|
"d_8212_e" => Playing("Kirby's Dream Land™ 2"),
|
||||||
|
"d_5661_e" => Playing("Kirby's Dream Land™"),
|
||||||
|
"d_3837_e" => Playing("MEGA MAN II"),
|
||||||
|
"d_1965_e" => Playing("MEGA MAN III"),
|
||||||
|
"d_0194_e" => Playing("MEGA MAN IV"),
|
||||||
|
"d_1425_e" => Playing("MEGA MAN V"),
|
||||||
|
"d_9324_e" => Playing("MEGA MAN: DR. WILY'S REVENGE"),
|
||||||
|
"d_1577_e" => Playing("Metroid™ II - Return of Samus™"),
|
||||||
|
"d_5124_e" => Playing("Super Mario Land™ 2 - 6 Golden Coins™"),
|
||||||
|
"d_7970_e" => Playing("Super Mario Land™"),
|
||||||
|
"d_8484_e" => Playing("Tetris®"),
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region GameBoy Advance
|
||||||
|
|
||||||
|
"a_9694_e" => Playing("Densetsu no Starfy 1"),
|
||||||
|
"a_5600_e" => Playing("Densetsu no Starfy 2"),
|
||||||
|
"a_7565_e" => Playing("Densetsu no Starfy 3"),
|
||||||
|
"a_6553_e" => Playing("F-ZERO CLIMAX"),
|
||||||
|
"a_7842_e" or "a_7842_p" => Playing("F-Zero™- GP Legend"),
|
||||||
|
"a_9283_e" => Playing("F-Zero™ Maximum Velocity"),
|
||||||
|
"a_3744_e" or "a_3744_x" or "a_3744_y" => Playing("Fire Emblem™"),
|
||||||
|
"a_8978_d" or "a_8978_e" or "a_8978_f" or "a_8978_i" or "a_8978_s" => Playing("Golden Sun™: The Lost Age"),
|
||||||
|
"a_3108_d" or "a_3108_e" or "a_3108_f" or "a_3108_i" or "a_3108_s" => Playing("Golden Sun™"),
|
||||||
|
"a_3654_e" or "a_3654_p" => Playing("Kirby™ & The Amazing Mirror"),
|
||||||
|
"a_7279_p" => Playing("Kuru Kuru Kururin™"),
|
||||||
|
"a_7311_e" or "a_7311_p" => Playing("Mario & Luigi™: Superstar Saga"),
|
||||||
|
"a_6845_e" => Playing("Mario Kart™: Super Circuit™"),
|
||||||
|
"a_4139_e" or "a_4139_p" => Playing("Metroid™ Fusion"),
|
||||||
|
"a_6834_e" or "a_6834_p" => Playing("Metroid™: Zero Mission"),
|
||||||
|
"a_8989_e" or "a_8989_p" => Playing("Pokémon™ Mystery Dungeon: Red Rescue Team"),
|
||||||
|
"a_9444_e" => Playing("Super Mario™ Advance"),
|
||||||
|
"a_9901_e" or "a_9901_p" => Playing("Super Mario™ Advance 4: Super Mario Bros.™ 3"),
|
||||||
|
"a_2939_e" => Playing("Super Mario World™: Super Mario Advance 2"),
|
||||||
|
"a_2939_p" => Playing("Super Mario World™: Super Mario Advance 2™"),
|
||||||
|
"a_1302_e" => Playing("WarioWare™, Inc.: Mega Microgame$!"),
|
||||||
|
"a_1302_p" => Playing("WarioWare™, Inc.: Minigame Mania."),
|
||||||
|
"a_6960_e" or "a_6960_p" => Playing("Yoshi's Island™: Super Mario™ Advance 3"),
|
||||||
|
"a_5190_e" or "a_5190_p" => Playing("The Legend of Zelda™: A Link to the Past™ Four Swords"),
|
||||||
|
"a_8665_e" or "a_8665_p" => Playing("The Legend of Zelda™: The Minish Cap"),
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
_ => FormattedValue.ForceReset
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
68
src/Ryujinx/Utilities/PlayReport/PlayReports.cs
Normal file
68
src/Ryujinx/Utilities/PlayReport/PlayReports.cs
Normal file
@ -0,0 +1,68 @@
|
|||||||
|
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||||
|
{
|
||||||
|
public static partial class PlayReports
|
||||||
|
{
|
||||||
|
public static Analyzer Analyzer { get; } = new Analyzer()
|
||||||
|
.AddSpec(
|
||||||
|
"01007ef00011e000",
|
||||||
|
spec => spec
|
||||||
|
.AddValueFormatter("IsHardMode", BreathOfTheWild_MasterMode)
|
||||||
|
// reset to normal status when switching between normal & master mode in title screen
|
||||||
|
.AddValueFormatter("AoCVer", FormattedValue.SingleAlwaysResets)
|
||||||
|
)
|
||||||
|
.AddSpec(
|
||||||
|
"0100f2c0115b6000",
|
||||||
|
spec => spec
|
||||||
|
.AddValueFormatter("PlayerPosY", TearsOfTheKingdom_CurrentField))
|
||||||
|
.AddSpec(
|
||||||
|
"0100000000010000",
|
||||||
|
spec =>
|
||||||
|
spec.AddValueFormatter("is_kids_mode", SuperMarioOdyssey_AssistMode)
|
||||||
|
)
|
||||||
|
.AddSpec(
|
||||||
|
"010075000ecbe000",
|
||||||
|
spec =>
|
||||||
|
spec.AddValueFormatter("is_kids_mode", SuperMarioOdysseyChina_AssistMode)
|
||||||
|
)
|
||||||
|
.AddSpec(
|
||||||
|
"010028600ebda000",
|
||||||
|
spec => spec.AddValueFormatter("mode", SuperMario3DWorldOrBowsersFury)
|
||||||
|
)
|
||||||
|
.AddSpec( // Global & China IDs
|
||||||
|
["0100152000022000", "010075100e8ec000"],
|
||||||
|
spec => spec.AddValueFormatter("To", MarioKart8Deluxe_Mode)
|
||||||
|
)
|
||||||
|
.AddSpec(
|
||||||
|
["0100a3d008c5c000", "01008f6008c5e000"],
|
||||||
|
spec => spec
|
||||||
|
.AddValueFormatter("area_no", PokemonSVArea)
|
||||||
|
.AddValueFormatter("team_circle", PokemonSVUnionCircle)
|
||||||
|
)
|
||||||
|
.AddSpec(
|
||||||
|
"01006a800016e000",
|
||||||
|
spec => spec
|
||||||
|
.AddSparseMultiValueFormatter(
|
||||||
|
[
|
||||||
|
// Metadata to figure out what PlayReport we have.
|
||||||
|
"match_mode", "match_submode", "anniversary", "fighter", "reason", "challenge_count",
|
||||||
|
"adv_slot",
|
||||||
|
// List of Fighters
|
||||||
|
"player_1_fighter", "player_2_fighter", "player_3_fighter", "player_4_fighter",
|
||||||
|
"player_5_fighter", "player_6_fighter", "player_7_fighter", "player_8_fighter",
|
||||||
|
// List of rankings/placements
|
||||||
|
"player_1_rank", "player_2_rank", "player_3_rank", "player_4_rank", "player_5_rank",
|
||||||
|
"player_6_rank", "player_7_rank", "player_8_rank"
|
||||||
|
],
|
||||||
|
SuperSmashBrosUltimate_Mode
|
||||||
|
)
|
||||||
|
)
|
||||||
|
.AddSpec(
|
||||||
|
[
|
||||||
|
"0100c9a00ece6000", "01008d300c50c000", "0100d870045b6000",
|
||||||
|
"010012f017576000", "0100c62011050000", "0100b3c014bda000"],
|
||||||
|
spec => spec.AddValueFormatter("launch_title_id", NsoEmulator_LaunchedGame)
|
||||||
|
);
|
||||||
|
|
||||||
|
private static string Playing(string game) => $"Playing {game}";
|
||||||
|
}
|
||||||
|
}
|
235
src/Ryujinx/Utilities/PlayReport/Specs.cs
Normal file
235
src/Ryujinx/Utilities/PlayReport/Specs.cs
Normal file
@ -0,0 +1,235 @@
|
|||||||
|
using MsgPack;
|
||||||
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
|
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A mapping of title IDs to value formatter specs.
|
||||||
|
///
|
||||||
|
/// <remarks>Generally speaking, use the <see cref="Analyzer"/>.AddSpec(...) methods instead of creating this class yourself.</remarks>
|
||||||
|
/// </summary>
|
||||||
|
public class GameSpec
|
||||||
|
{
|
||||||
|
public static GameSpec Create(string requiredTitleId, params IEnumerable<string> otherTitleIds)
|
||||||
|
=> new() { TitleIds = otherTitleIds.Prepend(requiredTitleId).ToArray() };
|
||||||
|
|
||||||
|
public static GameSpec Create(IEnumerable<string> titleIds)
|
||||||
|
=> new() { TitleIds = titleIds.ToArray() };
|
||||||
|
|
||||||
|
private int _lastPriority;
|
||||||
|
|
||||||
|
public required string[] TitleIds { get; init; }
|
||||||
|
|
||||||
|
public List<FormatterSpecBase> ValueFormatters { get; } = [];
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add a value formatter to the current <see cref="GameSpec"/>
|
||||||
|
/// matching a specific key that could exist in a Play Report for the previously specified title IDs.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="reportKey">The key name to match.</param>
|
||||||
|
/// <param name="valueFormatter">The function which can return a potential formatted value.</param>
|
||||||
|
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
||||||
|
public GameSpec AddValueFormatter(
|
||||||
|
string reportKey,
|
||||||
|
SingleValueFormatter valueFormatter
|
||||||
|
) => AddValueFormatter(_lastPriority++, reportKey, valueFormatter);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add a value formatter at a specific priority to the current <see cref="GameSpec"/>
|
||||||
|
/// matching a specific key that could exist in a Play Report for the previously specified title IDs.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="priority">The resolution priority of this value formatter. Higher resolves sooner.</param>
|
||||||
|
/// <param name="reportKey">The key name to match.</param>
|
||||||
|
/// <param name="valueFormatter">The function which can return a potential formatted value.</param>
|
||||||
|
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
||||||
|
public GameSpec AddValueFormatter(
|
||||||
|
int priority,
|
||||||
|
string reportKey,
|
||||||
|
SingleValueFormatter valueFormatter
|
||||||
|
) => AddValueFormatter(new FormatterSpec
|
||||||
|
{
|
||||||
|
Priority = priority, ReportKeys = [reportKey], Formatter = valueFormatter
|
||||||
|
});
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add a multi-value formatter to the current <see cref="GameSpec"/>
|
||||||
|
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="reportKeys">The key names to match.</param>
|
||||||
|
/// <param name="valueFormatter">The function which can format the values.</param>
|
||||||
|
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
||||||
|
public GameSpec AddMultiValueFormatter(
|
||||||
|
string[] reportKeys,
|
||||||
|
MultiValueFormatter valueFormatter
|
||||||
|
) => AddMultiValueFormatter(_lastPriority++, reportKeys, valueFormatter);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add a multi-value formatter at a specific priority to the current <see cref="GameSpec"/>
|
||||||
|
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="priority">The resolution priority of this value formatter. Higher resolves sooner.</param>
|
||||||
|
/// <param name="reportKeys">The key names to match.</param>
|
||||||
|
/// <param name="valueFormatter">The function which can format the values.</param>
|
||||||
|
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
||||||
|
public GameSpec AddMultiValueFormatter(
|
||||||
|
int priority,
|
||||||
|
string[] reportKeys,
|
||||||
|
MultiValueFormatter valueFormatter
|
||||||
|
) => AddValueFormatter(new MultiFormatterSpec
|
||||||
|
{
|
||||||
|
Priority = priority, ReportKeys = reportKeys, Formatter = valueFormatter
|
||||||
|
});
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add a multi-value formatter to the current <see cref="GameSpec"/>
|
||||||
|
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
|
||||||
|
/// <br/><br/>
|
||||||
|
/// The 'Sparse' multi-value formatters do not require every key to be present.
|
||||||
|
/// If you need this requirement, use <see cref="AddMultiValueFormatter(string[], Ryujinx.Ava.Utilities.PlayReport.MultiValueFormatter)"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="reportKeys">The key names to match.</param>
|
||||||
|
/// <param name="valueFormatter">The function which can format the values.</param>
|
||||||
|
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
||||||
|
public GameSpec AddSparseMultiValueFormatter(
|
||||||
|
string[] reportKeys,
|
||||||
|
SparseMultiValueFormatter valueFormatter
|
||||||
|
) => AddSparseMultiValueFormatter(_lastPriority++, reportKeys, valueFormatter);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add a multi-value formatter at a specific priority to the current <see cref="GameSpec"/>
|
||||||
|
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
|
||||||
|
/// <br/><br/>
|
||||||
|
/// The 'Sparse' multi-value formatters do not require every key to be present.
|
||||||
|
/// If you need this requirement, use <see cref="AddMultiValueFormatter(int, string[], Ryujinx.Ava.Utilities.PlayReport.MultiValueFormatter)"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="priority">The resolution priority of this value formatter. Higher resolves sooner.</param>
|
||||||
|
/// <param name="reportKeys">The key names to match.</param>
|
||||||
|
/// <param name="valueFormatter">The function which can format the values.</param>
|
||||||
|
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
||||||
|
public GameSpec AddSparseMultiValueFormatter(
|
||||||
|
int priority,
|
||||||
|
string[] reportKeys,
|
||||||
|
SparseMultiValueFormatter valueFormatter
|
||||||
|
) => AddValueFormatter(new SparseMultiFormatterSpec
|
||||||
|
{
|
||||||
|
Priority = priority, ReportKeys = reportKeys, Formatter = valueFormatter
|
||||||
|
});
|
||||||
|
|
||||||
|
private GameSpec AddValueFormatter<T>(T formatterSpec) where T : FormatterSpecBase
|
||||||
|
{
|
||||||
|
ValueFormatters.Add(formatterSpec);
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A struct containing the data for a mapping of a key in a Play Report to a formatter for its potential value.
|
||||||
|
/// </summary>
|
||||||
|
public class FormatterSpec : FormatterSpecBase
|
||||||
|
{
|
||||||
|
public override bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object result)
|
||||||
|
{
|
||||||
|
if (!playReport.ReportData.AsDictionary().TryGetValue(ReportKeys[0], out MessagePackObject valuePackObject))
|
||||||
|
{
|
||||||
|
result = null;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
result = valuePackObject;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A struct containing the data for a mapping of an arbitrary key set in a Play Report to a formatter for their potential values.
|
||||||
|
/// </summary>
|
||||||
|
public class MultiFormatterSpec : FormatterSpecBase
|
||||||
|
{
|
||||||
|
public override bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object result)
|
||||||
|
{
|
||||||
|
List<MessagePackObject> packedObjects = [];
|
||||||
|
foreach (string reportKey in ReportKeys)
|
||||||
|
{
|
||||||
|
if (!playReport.ReportData.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
|
||||||
|
{
|
||||||
|
result = null;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
packedObjects.Add(valuePackObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
result = packedObjects;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A struct containing the data for a mapping of an arbitrary key set in a Play Report to a formatter for their sparsely populated potential values.
|
||||||
|
/// </summary>
|
||||||
|
public class SparseMultiFormatterSpec : FormatterSpecBase
|
||||||
|
{
|
||||||
|
public override bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object result)
|
||||||
|
{
|
||||||
|
Dictionary<string, MessagePackObject> packedObjects = [];
|
||||||
|
foreach (string reportKey in ReportKeys)
|
||||||
|
{
|
||||||
|
if (!playReport.ReportData.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
packedObjects.Add(reportKey, valuePackObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
result = packedObjects;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public abstract class FormatterSpecBase
|
||||||
|
{
|
||||||
|
public abstract bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object data);
|
||||||
|
|
||||||
|
public int Priority { get; init; }
|
||||||
|
public string[] ReportKeys { get; init; }
|
||||||
|
public Delegate Formatter { get; init; }
|
||||||
|
|
||||||
|
public bool Format(ApplicationMetadata appMeta, Horizon.Prepo.Types.PlayReport playReport,
|
||||||
|
out FormattedValue formattedValue)
|
||||||
|
{
|
||||||
|
formattedValue = default;
|
||||||
|
if (!GetData(playReport, out object data))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (data is FormattedValue fv)
|
||||||
|
{
|
||||||
|
formattedValue = fv;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (Formatter)
|
||||||
|
{
|
||||||
|
case SingleValueFormatter svf when data is MessagePackObject match:
|
||||||
|
formattedValue = svf(
|
||||||
|
new SingleValue(match) { Application = appMeta, PlayReport = playReport }
|
||||||
|
);
|
||||||
|
return true;
|
||||||
|
case MultiValueFormatter mvf when data is List<MessagePackObject> matches:
|
||||||
|
formattedValue = mvf(
|
||||||
|
new MultiValue(matches) { Application = appMeta, PlayReport = playReport }
|
||||||
|
);
|
||||||
|
return true;
|
||||||
|
case SparseMultiValueFormatter smvf when data is Dictionary<string, MessagePackObject> sparseMatches:
|
||||||
|
formattedValue = smvf(
|
||||||
|
new SparseMultiValue(sparseMatches) { Application = appMeta, PlayReport = playReport }
|
||||||
|
);
|
||||||
|
return true;
|
||||||
|
default:
|
||||||
|
throw new InvalidOperationException("Formatter delegate is not of a known type!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
160
src/Ryujinx/Utilities/PlayReport/Value.cs
Normal file
160
src/Ryujinx/Utilities/PlayReport/Value.cs
Normal file
@ -0,0 +1,160 @@
|
|||||||
|
using MsgPack;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
|
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The base input data to a ValueFormatter delegate,
|
||||||
|
/// and the matched <see cref="MessagePackObject"/> from the Play Report.
|
||||||
|
/// </summary>
|
||||||
|
public readonly struct Value
|
||||||
|
{
|
||||||
|
public Value(MessagePackObject packedValue)
|
||||||
|
{
|
||||||
|
PackedValue = packedValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The matched value from the Play Report.
|
||||||
|
/// </summary>
|
||||||
|
public MessagePackObject PackedValue { get; init; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Access the <see cref="PackedValue"/> as its underlying .NET type.<br/>
|
||||||
|
///
|
||||||
|
/// Does not seem to work well with comparing numeric types,
|
||||||
|
/// so use XValue properties for that.
|
||||||
|
/// </summary>
|
||||||
|
public object BoxedValue => PackedValue.ToObject();
|
||||||
|
|
||||||
|
public override string ToString()
|
||||||
|
{
|
||||||
|
object boxed = BoxedValue;
|
||||||
|
return boxed == null
|
||||||
|
? "null"
|
||||||
|
: boxed.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static implicit operator Value(MessagePackObject matched) => new(matched);
|
||||||
|
|
||||||
|
public static Value[] ConvertPackedObjects(IEnumerable<MessagePackObject> packObjects)
|
||||||
|
=> packObjects.Select(packObject => new Value(packObject)).ToArray();
|
||||||
|
|
||||||
|
public static Dictionary<string, Value> ConvertPackedObjectMap(Dictionary<string, MessagePackObject> packObjects)
|
||||||
|
=> packObjects.ToDictionary(
|
||||||
|
x => x.Key,
|
||||||
|
x => new Value(x.Value)
|
||||||
|
);
|
||||||
|
|
||||||
|
#region AsX accessors
|
||||||
|
|
||||||
|
public bool BooleanValue => PackedValue.AsBoolean();
|
||||||
|
public byte ByteValue => PackedValue.AsByte();
|
||||||
|
public sbyte SByteValue => PackedValue.AsSByte();
|
||||||
|
public short ShortValue => PackedValue.AsInt16();
|
||||||
|
public ushort UShortValue => PackedValue.AsUInt16();
|
||||||
|
public int IntValue => PackedValue.AsInt32();
|
||||||
|
public uint UIntValue => PackedValue.AsUInt32();
|
||||||
|
public long LongValue => PackedValue.AsInt64();
|
||||||
|
public ulong ULongValue => PackedValue.AsUInt64();
|
||||||
|
public float FloatValue => PackedValue.AsSingle();
|
||||||
|
public double DoubleValue => PackedValue.AsDouble();
|
||||||
|
public string StringValue => PackedValue.AsString();
|
||||||
|
public Span<byte> BinaryValue => PackedValue.AsBinary();
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A potential formatted value returned by a ValueFormatter delegate.
|
||||||
|
/// </summary>
|
||||||
|
public readonly struct FormattedValue
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Was any handler able to match anything in the Play Report?
|
||||||
|
/// </summary>
|
||||||
|
public bool Handled { get; private init; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Did the handler request the caller of the <see cref="Analyzer"/> to reset the existing value?
|
||||||
|
/// </summary>
|
||||||
|
public bool Reset { get; private init; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The formatted value, only present if <see cref="Handled"/> is true, and <see cref="Reset"/> is false.
|
||||||
|
/// </summary>
|
||||||
|
public string FormattedString { get; private init; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The intended path of execution for having a string to return: simply return the string.
|
||||||
|
/// This implicit conversion will make the struct for you.<br/><br/>
|
||||||
|
///
|
||||||
|
/// If the input is null, <see cref="Unhandled"/> is returned.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="formattedValue">The formatted string value.</param>
|
||||||
|
/// <returns>The automatically constructed <see cref="FormattedValue"/> struct.</returns>
|
||||||
|
public static implicit operator FormattedValue(string formattedValue)
|
||||||
|
=> formattedValue is not null
|
||||||
|
? new FormattedValue { Handled = true, FormattedString = formattedValue }
|
||||||
|
: Unhandled;
|
||||||
|
|
||||||
|
public override string ToString()
|
||||||
|
{
|
||||||
|
if (!Handled)
|
||||||
|
return "<Unhandled>";
|
||||||
|
|
||||||
|
if (Reset)
|
||||||
|
return "<Reset>";
|
||||||
|
|
||||||
|
return FormattedString;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Return this to tell the caller there is no value to return.
|
||||||
|
/// </summary>
|
||||||
|
public static readonly FormattedValue Unhandled = default;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Return this to suggest the caller reset the value it's using the <see cref="Analyzer"/> for.
|
||||||
|
/// </summary>
|
||||||
|
public static readonly FormattedValue ForceReset = new() { Handled = true, Reset = true };
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A delegate singleton you can use to always return <see cref="ForceReset"/> in a <see cref="SingleValueFormatter"/>.
|
||||||
|
/// </summary>
|
||||||
|
public static readonly SingleValueFormatter SingleAlwaysResets = _ => ForceReset;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A delegate singleton you can use to always return <see cref="ForceReset"/> in a <see cref="MultiValueFormatter"/>.
|
||||||
|
/// </summary>
|
||||||
|
public static readonly MultiValueFormatter MultiAlwaysResets = _ => ForceReset;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A delegate singleton you can use to always return <see cref="ForceReset"/> in a <see cref="SparseMultiValueFormatter"/>.
|
||||||
|
/// </summary>
|
||||||
|
public static readonly SparseMultiValueFormatter SparseMultiAlwaysResets = _ => ForceReset;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A delegate factory you can use to always return the specified
|
||||||
|
/// <paramref name="formattedValue"/> in a <see cref="SingleValueFormatter"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="formattedValue">The string to always return for this delegate instance.</param>
|
||||||
|
public static SingleValueFormatter SingleAlwaysReturns(string formattedValue) => _ => formattedValue;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A delegate factory you can use to always return the specified
|
||||||
|
/// <paramref name="formattedValue"/> in a <see cref="MultiValueFormatter"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="formattedValue">The string to always return for this delegate instance.</param>
|
||||||
|
public static MultiValueFormatter MultiAlwaysReturns(string formattedValue) => _ => formattedValue;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A delegate factory you can use to always return the specified
|
||||||
|
/// <paramref name="formattedValue"/> in a <see cref="SparseMultiValueFormatter"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="formattedValue">The string to always return for this delegate instance.</param>
|
||||||
|
public static SparseMultiValueFormatter SparseMultiAlwaysReturns(string formattedValue) => _ => formattedValue;
|
||||||
|
}
|
||||||
|
}
|
@ -1,282 +0,0 @@
|
|||||||
using Gommon;
|
|
||||||
using MsgPack;
|
|
||||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Globalization;
|
|
||||||
using System.Linq;
|
|
||||||
|
|
||||||
namespace Ryujinx.Ava.Utilities
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// The entrypoint for the Play Report analysis system.
|
|
||||||
/// </summary>
|
|
||||||
public class PlayReportAnalyzer
|
|
||||||
{
|
|
||||||
private readonly List<PlayReportGameSpec> _specs = [];
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Add an analysis spec matching a specific game by title ID, with the provided spec configuration.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="titleId">The ID of the game to listen to Play Reports in.</param>
|
|
||||||
/// <param name="transform">The configuration function for the analysis spec.</param>
|
|
||||||
/// <returns>The current <see cref="PlayReportAnalyzer"/>, for chaining convenience.</returns>
|
|
||||||
public PlayReportAnalyzer AddSpec(string titleId, Func<PlayReportGameSpec, PlayReportGameSpec> transform)
|
|
||||||
{
|
|
||||||
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
|
|
||||||
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(PlayReportGameSpec)}.");
|
|
||||||
|
|
||||||
_specs.Add(transform(new PlayReportGameSpec { TitleIds = [titleId] }));
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Add an analysis spec matching a specific game by title ID, with the provided spec configuration.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="titleId">The ID of the game to listen to Play Reports in.</param>
|
|
||||||
/// <param name="transform">The configuration function for the analysis spec.</param>
|
|
||||||
/// <returns>The current <see cref="PlayReportAnalyzer"/>, for chaining convenience.</returns>
|
|
||||||
public PlayReportAnalyzer AddSpec(string titleId, Action<PlayReportGameSpec> transform)
|
|
||||||
{
|
|
||||||
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
|
|
||||||
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(PlayReportGameSpec)}.");
|
|
||||||
|
|
||||||
_specs.Add(new PlayReportGameSpec { TitleIds = [titleId] }.Apply(transform));
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Add an analysis spec matching a specific set of games by title IDs, with the provided spec configuration.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="titleIds">The IDs of the games to listen to Play Reports in.</param>
|
|
||||||
/// <param name="transform">The configuration function for the analysis spec.</param>
|
|
||||||
/// <returns>The current <see cref="PlayReportAnalyzer"/>, for chaining convenience.</returns>
|
|
||||||
public PlayReportAnalyzer AddSpec(IEnumerable<string> titleIds,
|
|
||||||
Func<PlayReportGameSpec, PlayReportGameSpec> transform)
|
|
||||||
{
|
|
||||||
string[] tids = titleIds.ToArray();
|
|
||||||
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
|
|
||||||
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(PlayReportGameSpec)}.");
|
|
||||||
|
|
||||||
_specs.Add(transform(new PlayReportGameSpec { TitleIds = [..tids] }));
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Add an analysis spec matching a specific set of games by title IDs, with the provided spec configuration.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="titleIds">The IDs of the games to listen to Play Reports in.</param>
|
|
||||||
/// <param name="transform">The configuration function for the analysis spec.</param>
|
|
||||||
/// <returns>The current <see cref="PlayReportAnalyzer"/>, for chaining convenience.</returns>
|
|
||||||
public PlayReportAnalyzer AddSpec(IEnumerable<string> titleIds, Action<PlayReportGameSpec> transform)
|
|
||||||
{
|
|
||||||
string[] tids = titleIds.ToArray();
|
|
||||||
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
|
|
||||||
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(PlayReportGameSpec)}.");
|
|
||||||
|
|
||||||
_specs.Add(new PlayReportGameSpec { TitleIds = [..tids] }.Apply(transform));
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Runs the configured <see cref="PlayReportGameSpec.FormatterSpec"/> for the specified game title ID.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="runningGameId">The game currently running.</param>
|
|
||||||
/// <param name="appMeta">The Application metadata information, including localized game name and play time information.</param>
|
|
||||||
/// <param name="playReport">The Play Report received from HLE.</param>
|
|
||||||
/// <returns>A struct representing a possible formatted value.</returns>
|
|
||||||
public FormattedValue Format(
|
|
||||||
string runningGameId,
|
|
||||||
ApplicationMetadata appMeta,
|
|
||||||
MessagePackObject playReport
|
|
||||||
)
|
|
||||||
{
|
|
||||||
if (!playReport.IsDictionary)
|
|
||||||
return FormattedValue.Unhandled;
|
|
||||||
|
|
||||||
if (!_specs.TryGetFirst(s => runningGameId.EqualsAnyIgnoreCase(s.TitleIds), out PlayReportGameSpec spec))
|
|
||||||
return FormattedValue.Unhandled;
|
|
||||||
|
|
||||||
foreach (PlayReportGameSpec.FormatterSpec formatSpec in spec.SimpleValueFormatters.OrderBy(x => x.Priority))
|
|
||||||
{
|
|
||||||
if (!playReport.AsDictionary().TryGetValue(formatSpec.ReportKey, out MessagePackObject valuePackObject))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
return formatSpec.ValueFormatter(new PlayReportValue
|
|
||||||
{
|
|
||||||
Application = appMeta, PackedValue = valuePackObject
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
return FormattedValue.Unhandled;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A potential formatted value returned by a <see cref="PlayReportValueFormatter"/>.
|
|
||||||
/// </summary>
|
|
||||||
public readonly struct FormattedValue
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Was any handler able to match anything in the Play Report?
|
|
||||||
/// </summary>
|
|
||||||
public bool Handled { get; private init; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Did the handler request the caller of the <see cref="PlayReportAnalyzer"/> to reset the existing value?
|
|
||||||
/// </summary>
|
|
||||||
public bool Reset { get; private init; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The formatted value, only present if <see cref="Handled"/> is true, and <see cref="Reset"/> is false.
|
|
||||||
/// </summary>
|
|
||||||
public string FormattedString { get; private init; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The intended path of execution for having a string to return: simply return the string.
|
|
||||||
/// This implicit conversion will make the struct for you.<br/><br/>
|
|
||||||
///
|
|
||||||
/// If the input is null, <see cref="Unhandled"/> is returned.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="formattedValue">The formatted string value.</param>
|
|
||||||
/// <returns>The automatically constructed <see cref="FormattedValue"/> struct.</returns>
|
|
||||||
public static implicit operator FormattedValue(string formattedValue)
|
|
||||||
=> formattedValue is not null
|
|
||||||
? new FormattedValue { Handled = true, FormattedString = formattedValue }
|
|
||||||
: Unhandled;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Return this to tell the caller there is no value to return.
|
|
||||||
/// </summary>
|
|
||||||
public static FormattedValue Unhandled => default;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Return this to suggest the caller reset the value it's using the <see cref="PlayReportAnalyzer"/> for.
|
|
||||||
/// </summary>
|
|
||||||
public static FormattedValue ForceReset => new() { Handled = true, Reset = true };
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A delegate singleton you can use to always return <see cref="ForceReset"/> in a <see cref="PlayReportValueFormatter"/>.
|
|
||||||
/// </summary>
|
|
||||||
public static readonly PlayReportValueFormatter AlwaysResets = _ => ForceReset;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A delegate factory you can use to always return the specified
|
|
||||||
/// <paramref name="formattedValue"/> in a <see cref="PlayReportValueFormatter"/>.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="formattedValue">The string to always return for this delegate instance.</param>
|
|
||||||
public static PlayReportValueFormatter AlwaysReturns(string formattedValue) => _ => formattedValue;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A mapping of title IDs to value formatter specs.
|
|
||||||
///
|
|
||||||
/// <remarks>Generally speaking, use the <see cref="PlayReportAnalyzer"/>.AddSpec(...) methods instead of creating this class yourself.</remarks>
|
|
||||||
/// </summary>
|
|
||||||
public class PlayReportGameSpec
|
|
||||||
{
|
|
||||||
public required string[] TitleIds { get; init; }
|
|
||||||
public List<FormatterSpec> SimpleValueFormatters { get; } = [];
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Add a value formatter to the current <see cref="PlayReportGameSpec"/>
|
|
||||||
/// matching a specific key that could exist in a Play Report for the previously specified title IDs.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="reportKey">The key name to match.</param>
|
|
||||||
/// <param name="valueFormatter">The function which can return a potential formatted value.</param>
|
|
||||||
/// <returns>The current <see cref="PlayReportGameSpec"/>, for chaining convenience.</returns>
|
|
||||||
public PlayReportGameSpec AddValueFormatter(string reportKey, PlayReportValueFormatter valueFormatter)
|
|
||||||
{
|
|
||||||
SimpleValueFormatters.Add(new FormatterSpec
|
|
||||||
{
|
|
||||||
Priority = SimpleValueFormatters.Count, ReportKey = reportKey, ValueFormatter = valueFormatter
|
|
||||||
});
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Add a value formatter at a specific priority to the current <see cref="PlayReportGameSpec"/>
|
|
||||||
/// matching a specific key that could exist in a Play Report for the previously specified title IDs.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="priority">The resolution priority of this value formatter. Higher resolves sooner.</param>
|
|
||||||
/// <param name="reportKey">The key name to match.</param>
|
|
||||||
/// <param name="valueFormatter">The function which can return a potential formatted value.</param>
|
|
||||||
/// <returns>The current <see cref="PlayReportGameSpec"/>, for chaining convenience.</returns>
|
|
||||||
public PlayReportGameSpec AddValueFormatter(int priority, string reportKey,
|
|
||||||
PlayReportValueFormatter valueFormatter)
|
|
||||||
{
|
|
||||||
SimpleValueFormatters.Add(new FormatterSpec
|
|
||||||
{
|
|
||||||
Priority = priority, ReportKey = reportKey, ValueFormatter = valueFormatter
|
|
||||||
});
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A struct containing the data for a mapping of a key in a Play Report to a formatter for its potential value.
|
|
||||||
/// </summary>
|
|
||||||
public struct FormatterSpec
|
|
||||||
{
|
|
||||||
public required int Priority { get; init; }
|
|
||||||
public required string ReportKey { get; init; }
|
|
||||||
public PlayReportValueFormatter ValueFormatter { get; init; }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The input data to a <see cref="PlayReportValueFormatter"/>,
|
|
||||||
/// containing the currently running application's <see cref="ApplicationMetadata"/>,
|
|
||||||
/// and the matched <see cref="MessagePackObject"/> from the Play Report.
|
|
||||||
/// </summary>
|
|
||||||
public class PlayReportValue
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// The currently running application's <see cref="ApplicationMetadata"/>.
|
|
||||||
/// </summary>
|
|
||||||
public ApplicationMetadata Application { get; init; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The matched value from the Play Report.
|
|
||||||
/// </summary>
|
|
||||||
public MessagePackObject PackedValue { get; init; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Access the <see cref="PackedValue"/> as its underlying .NET type.<br/>
|
|
||||||
///
|
|
||||||
/// Does not seem to work well with comparing numeric types,
|
|
||||||
/// so use <see cref="PackedValue"/> and the AsX (where X is a numerical type name i.e. Int32) methods for that.
|
|
||||||
/// </summary>
|
|
||||||
public object BoxedValue => PackedValue.ToObject();
|
|
||||||
|
|
||||||
#region AsX accessors
|
|
||||||
|
|
||||||
public bool BooleanValue => PackedValue.AsBoolean();
|
|
||||||
public byte ByteValye => PackedValue.AsByte();
|
|
||||||
public sbyte SByteValye => PackedValue.AsSByte();
|
|
||||||
public short ShortValye => PackedValue.AsInt16();
|
|
||||||
public ushort UShortValye => PackedValue.AsUInt16();
|
|
||||||
public int IntValye => PackedValue.AsInt32();
|
|
||||||
public uint UIntValye => PackedValue.AsUInt32();
|
|
||||||
public long LongValye => PackedValue.AsInt64();
|
|
||||||
public ulong ULongValye => PackedValue.AsUInt64();
|
|
||||||
public float FloatValue => PackedValue.AsSingle();
|
|
||||||
public double DoubleValue => PackedValue.AsDouble();
|
|
||||||
public string StringValue => PackedValue.AsString();
|
|
||||||
public Span<byte> BinaryValue => PackedValue.AsBinary();
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The delegate type that powers the entire analysis system (as it currently is).<br/>
|
|
||||||
/// Takes in the result value from the Play Report, and outputs:
|
|
||||||
/// <br/>
|
|
||||||
/// a formatted string,
|
|
||||||
/// <br/>
|
|
||||||
/// a signal that nothing was available to handle it,
|
|
||||||
/// <br/>
|
|
||||||
/// OR a signal to reset the value that the caller is using the <see cref="PlayReportAnalyzer"/> for.
|
|
||||||
/// </summary>
|
|
||||||
public delegate PlayReportAnalyzer.FormattedValue PlayReportValueFormatter(PlayReportValue value);
|
|
||||||
}
|
|
Loading…
x
Reference in New Issue
Block a user