Merge branch 'Ryubing:master' into master

This commit is contained in:
IvonWei 2024-12-31 19:21:10 +08:00 committed by GitHub
commit 3cbd7dc1a1
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37 changed files with 946 additions and 1671 deletions

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@ -37,7 +37,7 @@ jobs:
if (!artifacts.length) {
return core.error(`No artifacts found`);
}
let body = `Download the artifacts for this pull request:\n`;
let body = `*You need to be logged into GitHub to download these files.*\n\nDownload the artifacts for this pull request:\n`;
let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`;
for (const art of artifacts) {
const url = `https://github.com/Ryubing/Ryujinx/actions/runs/${run_id}/artifacts/${art.id}`;

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@ -17,6 +17,7 @@
<PackageVersion Include="Projektanker.Icons.Avalonia.FontAwesome" Version="9.4.0"/>
<PackageVersion Include="Projektanker.Icons.Avalonia.MaterialDesign" Version="9.4.0"/>
<PackageVersion Include="CommandLineParser" Version="2.9.1" />
<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.0"/>
<PackageVersion Include="Concentus" Version="2.2.0" />
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageVersion Include="DynamicData" Version="9.0.4" />
@ -41,7 +42,7 @@
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="Gommon" Version="2.6.8" />
<PackageVersion Include="Gommon" Version="2.7.0" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpMetal" Version="1.0.0-preview21" />

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@ -249,13 +249,12 @@ Global
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B575BCDE-2FD8-4A5D-8756-31CDD7FE81F0}.Release|Any CPU.Build.0 = Release|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.Build.0 = Debug|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C08931FA-1191-417A-864F-3882D93E683B}.Release|Any CPU.Build.0 = Release|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4A89A234-4F19-497D-A576-DDE8CDFC5B22}.Release|Any CPU.ActiveCfg = Release|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Debug|Any CPU.Build.0 = Debug|Any CPU
{81EA598C-DBA1-40B0-8DA4-4796B78F2037}.Release|Any CPU.ActiveCfg = Release|Any CPU

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@ -0,0 +1,7 @@
namespace Ryujinx.BuildValidationTasks
{
public interface IValidationTask
{
public bool Execute(string projectPath, bool isGitRunner);
}
}

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@ -1,73 +0,0 @@
using System;
using Microsoft.Build.Utilities;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using Newtonsoft.Json;
using Microsoft.Build.Framework;
namespace Ryujinx.BuildValidationTasks
{
public class LocaleValidationTask : Task
{
public override bool Execute()
{
string path = System.Reflection.Assembly.GetExecutingAssembly().Location;
if (path.Split(["src"], StringSplitOptions.None).Length == 1)
{
//i assume that we are in a build directory in the solution dir
path = new FileInfo(path).Directory!.Parent!.GetDirectories("src")[0].GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName;
}
else
{
path = path.Split(["src"], StringSplitOptions.None)[0];
path = new FileInfo(path).Directory!.GetDirectories("src")[0].GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName;
}
string data;
using (StreamReader sr = new(path))
{
data = sr.ReadToEnd();
}
LocalesJson json = JsonConvert.DeserializeObject<LocalesJson>(data);
for (int i = 0; i < json.Locales.Count; i++)
{
LocalesEntry locale = json.Locales[i];
foreach (string langCode in json.Languages.Where(it => !locale.Translations.ContainsKey(it)))
{
locale.Translations.Add(langCode, string.Empty);
Log.LogMessage(MessageImportance.High, $"Added '{langCode}' to Locale '{locale.ID}'");
}
locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value);
json.Locales[i] = locale;
}
string jsonString = JsonConvert.SerializeObject(json, Formatting.Indented);
using (StreamWriter sw = new(path))
{
sw.Write(jsonString);
}
return true;
}
struct LocalesJson
{
public List<string> Languages { get; set; }
public List<LocalesEntry> Locales { get; set; }
}
struct LocalesEntry
{
public string ID { get; set; }
public Dictionary<string, string> Translations { get; set; }
}
}
}

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@ -0,0 +1,117 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Text.Json;
using System.Text.Encodings.Web;
namespace Ryujinx.BuildValidationTasks
{
public class LocalesValidationTask : IValidationTask
{
public LocalesValidationTask() { }
public bool Execute(string projectPath, bool isGitRunner)
{
Console.WriteLine("Running Locale Validation Task...");
string path = projectPath + "src/Ryujinx/Assets/locales.json";
string data;
using (StreamReader sr = new(path))
{
data = sr.ReadToEnd();
}
LocalesJson json;
if (isGitRunner && data.Contains("\r\n"))
throw new FormatException("locales.json is using CRLF line endings! It should be using LF line endings, build locally to fix...");
try
{
json = JsonSerializer.Deserialize<LocalesJson>(data);
}
catch (JsonException e)
{
throw new JsonException(e.Message); //shorter and easier stacktrace
}
bool encounteredIssue = false;
for (int i = 0; i < json.Locales.Count; i++)
{
LocalesEntry locale = json.Locales[i];
foreach (string langCode in json.Languages.Where(lang => !locale.Translations.ContainsKey(lang)))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations.Add(langCode, string.Empty);
Console.WriteLine($"Added '{langCode}' to Locale '{locale.ID}'");
}
else
{
Console.WriteLine($"Missing '{langCode}' in Locale '{locale.ID}'!");
}
}
foreach (string langCode in json.Languages.Where(lang => locale.Translations.ContainsKey(lang) && lang != "en_US" && locale.Translations[lang] == locale.Translations["en_US"]))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations[langCode] = string.Empty;
Console.WriteLine($"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'! Resetting it...");
}
else
{
Console.WriteLine($"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'!");
}
}
locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value);
json.Locales[i] = locale;
}
if (isGitRunner && encounteredIssue)
throw new JsonException("1 or more locales are invalid!");
JsonSerializerOptions jsonOptions = new JsonSerializerOptions()
{
WriteIndented = true,
NewLine = "\n",
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
};
string jsonString = JsonSerializer.Serialize(json, jsonOptions);
using (StreamWriter sw = new(path))
{
sw.Write(jsonString);
}
Console.WriteLine("Finished Locale Validation Task!");
return true;
}
struct LocalesJson
{
public List<string> Languages { get; set; }
public List<LocalesEntry> Locales { get; set; }
}
struct LocalesEntry
{
public string ID { get; set; }
public Dictionary<string, string> Translations { get; set; }
}
}
}

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@ -0,0 +1,37 @@
using System;
using System.IO;
using System.Linq;
namespace Ryujinx.BuildValidationTasks
{
public class Program
{
static void Main(string[] args)
{
// Display the number of command line arguments.
if (args.Length == 0)
throw new ArgumentException("Error: too few arguments!");
string path = args[0];
if (string.IsNullOrEmpty(path))
throw new ArgumentException("Error: path is null or empty!");
if (!Path.Exists(path))
throw new FileLoadException($"path {{{path}}} does not exist!");
path = Path.GetFullPath(path);
if (!Directory.GetDirectories(path).Contains($"{path}src"))
throw new FileLoadException($"path {{{path}}} is not a valid ryujinx project!");
bool isGitRunner = path.Contains("runner") || path.Contains("D:\\a\\Ryujinx\\Ryujinx");
if (isGitRunner)
Console.WriteLine("Is Git Runner!");
// Run tasks
// Pass extra info needed in the task constructors
new LocalesValidationTask().Execute(path, isGitRunner);
}
}
}

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@ -1,19 +1,17 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<OutputType>Exe</OutputType>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Build.Utilities.Core" />
<PackageReference Include="Newtonsoft.Json" />
</ItemGroup>
<Target Name="PostBuildTarget" AfterTargets="AfterBuild">
<Message Text="Running Validation Project" Importance="high" />
<UsingTask TaskName="Ryujinx.BuildValidationTasks.LocaleValidationTask" TaskFactory="TaskHostFactory" AssemblyFile="$(OutDir)Ryujinx.BuildValidationTasks.dll" />
<Target Name="LocalesJsonValidation" AfterTargets="AfterRebuild">
<LocaleValidationTask />
<Exec WorkingDirectory="$(ProjectDir)bin\Debug\$(TargetFramework)\"
Command="dotnet Ryujinx.BuildValidationTasks.dll &quot;$(ProjectDir)..\..\\&quot;"
ConsoleToMsBuild="true"
Condition="'$(RuntimeIdentifier)' == ''"
/>
</Target>
</Project>
</Project>

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@ -1,35 +0,0 @@
namespace Ryujinx.Common
{
public class BitTricks
{
// Never actually written bit packing logic before, so I looked it up.
// This code is from https://gist.github.com/Alan-FGR/04938e93e2bffdf5802ceb218a37c195
public static ulong PackBitFields(uint[] values, byte[] bitFields)
{
ulong retVal = values[0]; //we set the first value right away
for (int f = 1; f < values.Length; f++)
{
retVal <<= bitFields[f]; // we shift the previous value
retVal += values[f];// and add our current value
}
return retVal;
}
public static uint[] UnpackBitFields(ulong packed, byte[] bitFields)
{
int fields = bitFields.Length - 1; // number of fields to unpack
uint[] retArr = new uint[fields + 1]; // init return array
int curPos = 0; // current field bit position (start)
int lastEnd; // position where last field ended
for (int f = fields; f >= 0; f--) // loop from last
{
lastEnd = curPos; // we store where the last value ended
curPos += bitFields[f]; // we get where the current value starts
int leftShift = 64 - curPos; // we figure how much left shift we gotta apply for the other numbers to overflow into oblivion
retArr[f] = (uint)((packed << leftShift) >> leftShift + lastEnd); // we do magic
}
return retArr;
}
}
}

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@ -0,0 +1,60 @@
using Gommon;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Common.Configuration
{
[Flags]
public enum DirtyHack : byte
{
Xc2MenuSoftlockFix = 1,
ShaderTranslationDelay = 2
}
public readonly struct EnabledDirtyHack(DirtyHack hack, int value)
{
public DirtyHack Hack => hack;
public int Value => value;
public ulong Pack() => Raw.PackBitFields(PackedFormat);
public static EnabledDirtyHack Unpack(ulong packedHack)
{
var unpackedFields = packedHack.UnpackBitFields(PackedFormat);
if (unpackedFields is not [var hack, var value])
throw new ArgumentException(nameof(packedHack));
return new EnabledDirtyHack((DirtyHack)hack, (int)value);
}
private uint[] Raw => [(uint)Hack, (uint)Value.CoerceAtLeast(0)];
public static readonly byte[] PackedFormat = [8, 32];
}
public class DirtyHacks : Dictionary<DirtyHack, int>
{
public DirtyHacks(IEnumerable<EnabledDirtyHack> hacks)
=> hacks.ForEach(edh => Add(edh.Hack, edh.Value));
public DirtyHacks(ulong[] packedHacks) : this(packedHacks.Select(EnabledDirtyHack.Unpack)) {}
public ulong[] PackEntries()
=> Entries.Select(it => it.Pack()).ToArray();
public EnabledDirtyHack[] Entries
=> this
.Select(it => new EnabledDirtyHack(it.Key, it.Value))
.ToArray();
public static implicit operator DirtyHacks(EnabledDirtyHack[] hacks) => new(hacks);
public static implicit operator DirtyHacks(ulong[] packedHacks) => new(packedHacks);
public new int this[DirtyHack hack] => TryGetValue(hack, out var value) ? value : -1;
public bool IsEnabled(DirtyHack hack) => ContainsKey(hack);
}
}

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@ -1,61 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Common.Configuration
{
[Flags]
public enum DirtyHacks : byte
{
Xc2MenuSoftlockFix = 1,
ShaderCompilationThreadSleep = 2
}
public record EnabledDirtyHack(DirtyHacks Hack, int Value)
{
public static readonly byte[] PackedFormat = [8, 32];
public ulong Pack() => BitTricks.PackBitFields([(uint)Hack, (uint)Value], PackedFormat);
public static EnabledDirtyHack Unpack(ulong packedHack)
{
var unpackedFields = BitTricks.UnpackBitFields(packedHack, PackedFormat);
if (unpackedFields is not [var hack, var value])
throw new ArgumentException(nameof(packedHack));
return new EnabledDirtyHack((DirtyHacks)hack, (int)value);
}
}
public class DirtyHackCollection : Dictionary<DirtyHacks, int>
{
public DirtyHackCollection(EnabledDirtyHack[] hacks)
{
foreach ((DirtyHacks dirtyHacks, int value) in hacks)
{
Add(dirtyHacks, value);
}
}
public DirtyHackCollection(ulong[] packedHacks)
{
foreach ((DirtyHacks dirtyHacks, int value) in packedHacks.Select(EnabledDirtyHack.Unpack))
{
Add(dirtyHacks, value);
}
}
public ulong[] PackEntries() =>
this
.Select(it =>
BitTricks.PackBitFields([(uint)it.Key, (uint)it.Value], EnabledDirtyHack.PackedFormat))
.ToArray();
public static implicit operator DirtyHackCollection(EnabledDirtyHack[] hacks) => new(hacks);
public static implicit operator DirtyHackCollection(ulong[] packedHacks) => new(packedHacks);
public new int this[DirtyHacks hack] => TryGetValue(hack, out var value) ? value : -1;
public bool IsEnabled(DirtyHacks hack) => ContainsKey(hack);
}
}

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@ -35,7 +35,8 @@ namespace Ryujinx.Common
"010028600EBDA000", // Mario 3D World
"0100152000022000", // Mario Kart 8 Deluxe
"01005CA01580E000", // Persona 5
"01001f5010dfa000", // Pokemon Legends Arceus
"0100187003A36000", // Pokémon: Let's Go, Evoli!
"010003f003a34000", // Pokémon: Let's Go, Pikachu!
"01008C0016544000", // Sea of Stars
"01006A800016E000", // Smash Ultimate
"0100000000010000", // Super Mario Odyessy

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@ -40,5 +40,35 @@ namespace Ryujinx.Common
return (value >> 32) | (value << 32);
}
// Never actually written bit packing logic before, so I looked it up.
// This code is from https://gist.github.com/Alan-FGR/04938e93e2bffdf5802ceb218a37c195
public static ulong PackBitFields(this uint[] values, byte[] bitFields)
{
ulong retVal = values[0]; //we set the first value right away
for (int f = 1; f < values.Length; f++)
{
retVal <<= bitFields[f]; // we shift the previous value
retVal += values[f];// and add our current value
}
return retVal;
}
public static uint[] UnpackBitFields(this ulong packed, byte[] bitFields)
{
int fields = bitFields.Length - 1; // number of fields to unpack
uint[] retArr = new uint[fields + 1]; // init return array
int curPos = 0; // current field bit position (start)
int lastEnd; // position where last field ended
for (int f = fields; f >= 0; f--) // loop from last
{
lastEnd = curPos; // we store where the last value ended
curPos += bitFields[f]; // we get where the current value starts
int leftShift = 64 - curPos; // we figure how much left shift we gotta apply for the other numbers to overflow into oblivion
retArr[f] = (uint)((packed << leftShift) >> leftShift + lastEnd); // we do magic
}
return retArr;
}
}
}

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@ -92,7 +92,11 @@ namespace Ryujinx.Graphics.Gpu
/// </summary>
internal SupportBufferUpdater SupportBufferUpdater { get; }
internal DirtyHackCollection DirtyHacks { get; }
/// <summary>
/// Enabled dirty hacks.
/// Used for workarounds to emulator bugs we can't fix/don't know how to fix yet.
/// </summary>
internal DirtyHacks DirtyHacks { get; }
/// <summary>
@ -117,7 +121,7 @@ namespace Ryujinx.Graphics.Gpu
/// Creates a new instance of the GPU emulation context.
/// </summary>
/// <param name="renderer">Host renderer</param>
public GpuContext(IRenderer renderer, DirtyHackCollection hackCollection)
public GpuContext(IRenderer renderer, DirtyHacks hacks)
{
Renderer = renderer;
@ -140,7 +144,7 @@ namespace Ryujinx.Graphics.Gpu
SupportBufferUpdater = new SupportBufferUpdater(renderer);
DirtyHacks = hackCollection;
DirtyHacks = hacks;
_firstTimestamp = ConvertNanosecondsToTicks((ulong)PerformanceCounter.ElapsedNanoseconds);
}

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@ -367,8 +367,8 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
{
try
{
if (_context.DirtyHacks.IsEnabled(DirtyHacks.ShaderCompilationThreadSleep))
Thread.Sleep(_context.DirtyHacks[DirtyHacks.ShaderCompilationThreadSleep]);
if (_context.DirtyHacks.IsEnabled(DirtyHack.ShaderTranslationDelay))
Thread.Sleep(_context.DirtyHacks[DirtyHack.ShaderTranslationDelay]);
AsyncProgramTranslation asyncTranslation = new(guestShaders, specState, programIndex, isCompute);
_asyncTranslationQueue.Add(asyncTranslation, _cancellationToken);

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@ -39,7 +39,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
using var region = context.Memory.GetWritableRegion(bufferAddress, (int)bufferLen, true);
Result result = _baseStorage.Get.Read((long)offset, new OutBuffer(region.Memory.Span), (long)size);
if (context.Device.DirtyHacks.IsEnabled(DirtyHacks.Xc2MenuSoftlockFix) && TitleIDs.CurrentApplication.Value == Xc2TitleId)
if (context.Device.DirtyHacks.IsEnabled(DirtyHack.Xc2MenuSoftlockFix) && TitleIDs.CurrentApplication.Value == Xc2TitleId)
{
// Add a load-bearing sleep to avoid XC2 softlock
// https://web.archive.org/web/20240728045136/https://github.com/Ryujinx/Ryujinx/issues/2357

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@ -40,7 +40,7 @@ namespace Ryujinx.HLE
public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable;
public DirtyHackCollection DirtyHacks { get; }
public DirtyHacks DirtyHacks { get; }
public Switch(HLEConfiguration configuration)
{
@ -57,7 +57,7 @@ namespace Ryujinx.HLE
: MemoryAllocationFlags.Reserve | MemoryAllocationFlags.Mirrorable;
#pragma warning disable IDE0055 // Disable formatting
DirtyHacks = new DirtyHackCollection(Configuration.Hacks);
DirtyHacks = new DirtyHacks(Configuration.Hacks);
AudioDeviceDriver = new CompatLayerHardwareDeviceDriver(Configuration.AudioDeviceDriver);
Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags);
Gpu = new GpuContext(Configuration.GpuRenderer, DirtyHacks);

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@ -314,7 +314,7 @@ namespace Ryujinx.Ava
_renderer.Window?.ChangeVSyncMode(e.NewValue);
_viewModel.ShowCustomVSyncIntervalPicker = (e.NewValue == VSyncMode.Custom);
_viewModel.UpdateVSyncIntervalPicker();
}
public void VSyncModeToggle()

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@ -1234,7 +1234,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "자주 묻는 질문(FAQ) 및 안내",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@ -1564,7 +1564,7 @@
"pl_PL": "Wersja",
"pt_BR": "Versão",
"ru_RU": "Версия",
"sv_SE": "Version",
"sv_SE": "",
"th_TH": "เวอร์ชั่น",
"tr_TR": "Sürüm",
"uk_UA": "Версія",
@ -2213,8 +2213,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "ExeFS",
"sv_SE": "ExeFS",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -2263,8 +2263,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "RomFS",
"sv_SE": "RomFS",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -2310,7 +2310,7 @@
"it_IT": "",
"ja_JP": "ロゴ",
"ko_KR": "로고",
"no_NO": "Logo",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Лого",
@ -2609,7 +2609,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "펌웨어 버전 : {0}",
"no_NO": "",
"pl_PL": "",
"pt_BR": "Versão do firmware: {0}",
@ -3260,11 +3260,11 @@
"it_IT": "Sistema",
"ja_JP": "システム",
"ko_KR": "시스템",
"no_NO": "System",
"no_NO": "",
"pl_PL": "",
"pt_BR": "Sistema",
"ru_RU": "Система",
"sv_SE": "System",
"sv_SE": "",
"th_TH": "ระบบ",
"tr_TR": "Sistem",
"uk_UA": "Система",
@ -3335,11 +3335,11 @@
"it_IT": "Giappone",
"ja_JP": "日本",
"ko_KR": "일본",
"no_NO": "Japan",
"no_NO": "",
"pl_PL": "Japonia",
"pt_BR": "Japão",
"ru_RU": "Япония",
"sv_SE": "Japan",
"sv_SE": "",
"th_TH": "ญี่ปุ่น",
"tr_TR": "Japonya",
"uk_UA": "Японія",
@ -3360,11 +3360,11 @@
"it_IT": "Stati Uniti d'America",
"ja_JP": "アメリカ",
"ko_KR": "미국",
"no_NO": "USA",
"no_NO": "",
"pl_PL": "Stany Zjednoczone",
"pt_BR": "EUA",
"ru_RU": "США",
"sv_SE": "USA",
"sv_SE": "",
"th_TH": "สหรัฐอเมริกา",
"tr_TR": "ABD",
"uk_UA": "США",
@ -3410,7 +3410,7 @@
"it_IT": "",
"ja_JP": "オーストラリア",
"ko_KR": "호주",
"no_NO": "Australia",
"no_NO": "",
"pl_PL": "",
"pt_BR": "Austrália",
"ru_RU": "Австралия",
@ -3460,11 +3460,11 @@
"it_IT": "Corea",
"ja_JP": "韓国",
"ko_KR": "한국",
"no_NO": "Korea",
"no_NO": "",
"pl_PL": "",
"pt_BR": "Coreia",
"ru_RU": "Корея",
"sv_SE": "Korea",
"sv_SE": "",
"th_TH": "เกาหลี",
"tr_TR": "Kore",
"uk_UA": "Корея",
@ -3485,11 +3485,11 @@
"it_IT": "",
"ja_JP": "台湾",
"ko_KR": "대만",
"no_NO": "Taiwan",
"no_NO": "",
"pl_PL": "Tajwan",
"pt_BR": "",
"ru_RU": "Тайвань",
"sv_SE": "Taiwan",
"sv_SE": "",
"th_TH": "ไต้หวัน",
"tr_TR": "Tayvan",
"uk_UA": "Тайвань",
@ -3955,7 +3955,7 @@
"el_GR": "Ζώνη Ώρας Συστήματος:",
"en_US": "System Time Zone:",
"es_ES": "Zona horaria del sistema:",
"fr_FR": "Fuseau horaire du système :",
"fr_FR": "Fuseau horaire du système\u00A0:",
"he_IL": "אזור זמן מערכת:",
"it_IT": "Fuso orario del sistema:",
"ja_JP": "タイムゾーン:",
@ -4009,7 +4009,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "PC 날짜와 시간에 동기화",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@ -4135,11 +4135,11 @@
"it_IT": "",
"ja_JP": "ダミー",
"ko_KR": "더미",
"no_NO": "Dummy",
"no_NO": "",
"pl_PL": "Atrapa",
"pt_BR": "Nenhuma",
"ru_RU": "Без звука",
"sv_SE": "Dummy",
"sv_SE": "",
"th_TH": "",
"tr_TR": "Yapay",
"uk_UA": "",
@ -4163,8 +4163,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "OpenAL",
"sv_SE": "OpenAL",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4188,8 +4188,8 @@
"no_NO": "Lyd Inn/Ut",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "SoundIO",
"sv_SE": "SoundIO",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4213,8 +4213,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "SDL2",
"sv_SE": "SDL2",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4230,12 +4230,12 @@
"el_GR": "Μικροδιορθώσεις",
"en_US": "Hacks",
"es_ES": "",
"fr_FR": "Hacks",
"fr_FR": "",
"he_IL": "האצות",
"it_IT": "Espedienti",
"ja_JP": "ハック",
"ko_KR": "핵",
"no_NO": "Hacks",
"no_NO": "",
"pl_PL": "Hacki",
"pt_BR": "",
"ru_RU": "Хаки",
@ -4314,7 +4314,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "4ГиБ",
"sv_SE": "4GiB",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "4Гб",
@ -4339,7 +4339,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "6ГиБ",
"sv_SE": "6GiB",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "6Гб",
@ -4364,7 +4364,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "8ГиБ",
"sv_SE": "8GiB",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "8Гб",
@ -4389,7 +4389,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "12ГиБ",
"sv_SE": "12GiB",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "12Гб",
@ -4585,11 +4585,11 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "2배",
"no_NO": "2x",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "2x",
"sv_SE": "2x",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4610,11 +4610,11 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "4배",
"no_NO": "4x",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "4x",
"sv_SE": "4x",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4635,11 +4635,11 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "8배",
"no_NO": "8x",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "8x",
"sv_SE": "8x",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4660,11 +4660,11 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "16배",
"no_NO": "16x",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "16x",
"sv_SE": "16x",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4760,11 +4760,11 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "2배(1440p/2160p)",
"no_NO": "2x (1440p/2160p)",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "2x (1440p/2160p)",
"sv_SE": "2x (1440p/2160p)",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4785,11 +4785,11 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "3배(2160p/3240p)",
"no_NO": "3x (2160p/3240p)",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "3x (2160p/3240p)",
"sv_SE": "3x (2160p/3240p)",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4863,8 +4863,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "4:3",
"sv_SE": "4:3",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4888,8 +4888,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "16:9",
"sv_SE": "16:9",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4913,8 +4913,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "16:10",
"sv_SE": "16:10",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4938,8 +4938,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "21:9",
"sv_SE": "21:9",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -4960,11 +4960,11 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "32:9",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "32:9",
"sv_SE": "32:9",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -5060,7 +5060,7 @@
"it_IT": "Log",
"ja_JP": "ロギング",
"ko_KR": "로그 기록",
"no_NO": "Logging",
"no_NO": "",
"pl_PL": "Dziennik zdarzeń",
"pt_BR": "Log",
"ru_RU": "Журналирование",
@ -5085,7 +5085,7 @@
"it_IT": "Log",
"ja_JP": "ロギング",
"ko_KR": "로그 기록",
"no_NO": "Logging",
"no_NO": "",
"pl_PL": "Dziennik zdarzeń",
"pt_BR": "Log",
"ru_RU": "Журналирование",
@ -6113,8 +6113,8 @@
"no_NO": "",
"pl_PL": "Pro Kontroler",
"pt_BR": "",
"ru_RU": "Pro Controller",
"sv_SE": "Pro Controller",
"ru_RU": "",
"sv_SE": "",
"th_TH": "โปรคอนโทรลเลอร์",
"tr_TR": "Profesyonel Kumanda",
"uk_UA": "Контролер Pro",
@ -8088,8 +8088,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Enter",
"sv_SE": "Enter",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8114,7 +8114,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Esc",
"sv_SE": "Escape",
"sv_SE": "",
"th_TH": "",
"tr_TR": "Esc",
"uk_UA": "",
@ -8163,8 +8163,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Tab",
"sv_SE": "Tab",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8188,8 +8188,8 @@
"no_NO": "Tilbaketast",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Backspace",
"sv_SE": "Backspace",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "Geri tuşu",
"uk_UA": "",
@ -8213,8 +8213,8 @@
"no_NO": "Sett inn",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Insert",
"sv_SE": "Insert",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8238,8 +8238,8 @@
"no_NO": "Slett",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Delete",
"sv_SE": "Delete",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8263,8 +8263,8 @@
"no_NO": "Side opp",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Page Up",
"sv_SE": "Page Up",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8288,8 +8288,8 @@
"no_NO": "Side ned",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Page Down",
"sv_SE": "Page Down",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8313,8 +8313,8 @@
"no_NO": "Hjem",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Home",
"sv_SE": "Home",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8338,8 +8338,8 @@
"no_NO": "Avslutt",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "End",
"sv_SE": "End",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8363,8 +8363,8 @@
"no_NO": "Skiftelås",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Caps Lock",
"sv_SE": "Caps Lock",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8388,8 +8388,8 @@
"no_NO": "Rullelås",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Scroll Lock",
"sv_SE": "Scroll Lock",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8413,8 +8413,8 @@
"no_NO": "Skjermbilde",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Print Screen",
"sv_SE": "Print Screen",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8438,8 +8438,8 @@
"no_NO": "Stans midlertidig",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Pause",
"sv_SE": "Pause",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8463,8 +8463,8 @@
"no_NO": "Numerisk Lås",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Num Lock",
"sv_SE": "Num Lock",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8514,7 +8514,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Блок цифр 0",
"sv_SE": "Keypad 0",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8539,7 +8539,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Блок цифр 1",
"sv_SE": "Keypad 1",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8564,7 +8564,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Блок цифр 2",
"sv_SE": "Keypad 2",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8589,7 +8589,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Блок цифр 3",
"sv_SE": "Keypad 3",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8614,7 +8614,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Блок цифр 4",
"sv_SE": "Keypad 4",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8639,7 +8639,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Блок цифр 5",
"sv_SE": "Keypad 5",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8664,7 +8664,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Блок цифр 6",
"sv_SE": "Keypad 6",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8689,7 +8689,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Блок цифр 7",
"sv_SE": "Keypad 7",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8714,7 +8714,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Блок цифр 8",
"sv_SE": "Keypad 8",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8739,7 +8739,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Блок цифр 9",
"sv_SE": "Keypad 9",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8889,7 +8889,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Enter (блок цифр)",
"sv_SE": "Keypad Enter",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -8913,7 +8913,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "0",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -8938,7 +8938,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "1",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -8963,7 +8963,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "2",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -8988,7 +8988,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "3",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9013,7 +9013,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "4",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9038,7 +9038,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "5",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9063,7 +9063,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "6",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9088,7 +9088,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "7",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9113,7 +9113,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "8",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9138,7 +9138,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "9",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9163,7 +9163,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "~",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9188,7 +9188,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "`",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9213,7 +9213,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "-",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9238,7 +9238,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "+",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9263,7 +9263,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "[",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9288,7 +9288,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "]",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9313,7 +9313,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": ";",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9363,7 +9363,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": ",",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9388,7 +9388,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": ".",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9413,7 +9413,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "/",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9738,7 +9738,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "-",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -9763,7 +9763,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "+",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "4",
@ -9789,7 +9789,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Кнопка меню",
"sv_SE": "Guide",
"sv_SE": "",
"th_TH": "",
"tr_TR": "Rehber",
"uk_UA": "",
@ -12438,7 +12438,7 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "{0}: {1}",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
@ -14289,7 +14289,7 @@
"pl_PL": "Seria Amiibo",
"pt_BR": "Franquia Amiibo",
"ru_RU": "Серия Amiibo",
"sv_SE": "Amiibo Series",
"sv_SE": "",
"th_TH": "",
"tr_TR": "Amiibo Serisi",
"uk_UA": "Серія Amiibo",
@ -15259,7 +15259,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "시스템 시간을 PC의 현재 날짜 및 시간과 일치하도록 다시 동기화합니다.\n\n이 설정은 활성 설정이 아니므로 여전히 동기화되지 않을 수 있으며, 이 경우 이 버튼을 다시 클릭하면 됩니다.",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@ -15755,7 +15755,7 @@
"el_GR": "",
"en_US": "Aspect Ratio applied to the renderer window.\n\nOnly change this if you're using an aspect ratio mod for your game, otherwise the graphics will be stretched.\n\nLeave on 16:9 if unsure.",
"es_ES": "Relación de aspecto aplicada a la ventana del renderizador.\n\nSolamente modificar esto si estás utilizando un mod de relación de aspecto para su juego, en cualquier otro caso los gráficos se estirarán.\n\nDejar en 16:9 si no sabe que hacer.",
"fr_FR": "Format d'affichage appliqué à la fenêtre du moteur de rendu.\n\nChangez cela uniquement si vous utilisez un mod changeant le format d'affichage pour votre jeu, sinon les graphismes seront étirés.\n\nLaissez sur 16:9 si vous n'êtes pas sûr.",
"fr_FR": "Format\u00A0d'affichage appliqué à la fenêtre du moteur de rendu.\n\nChangez cela uniquement si vous utilisez un mod changeant le format\u00A0d'affichage pour votre jeu, sinon les graphismes seront étirés.\n\nLaissez sur 16:9 si vous n'êtes pas sûr.",
"he_IL": "",
"it_IT": "Proporzioni dello schermo applicate alla finestra di renderizzazione.\n\nCambialo solo se stai usando una mod di proporzioni per il tuo gioco, altrimenti la grafica verrà allungata.\n\nLasciare il 16:9 se incerto.",
"ja_JP": "レンダリングウインドウに適用するアスペクト比です.\n\nゲームにアスペクト比を変更する mod を使用している場合のみ変更してください.\n\nわからない場合は16:9のままにしておいてください.\n",
@ -17439,7 +17439,7 @@
"pl_PL": "Wersja {0}",
"pt_BR": "Versão {0}",
"ru_RU": "Версия {0}",
"sv_SE": "Version {0}",
"sv_SE": "",
"th_TH": "เวอร์ชั่น {0}",
"tr_TR": "Sürüm {0}",
"uk_UA": "Версія {0}",
@ -17664,7 +17664,7 @@
"pl_PL": "",
"pt_BR": "Ryujinx - Informação",
"ru_RU": "Ryujinx - Информация",
"sv_SE": "Ryujinx - Info",
"sv_SE": "",
"th_TH": "Ryujinx ข้อมูล",
"tr_TR": "Ryujinx - Bilgi",
"uk_UA": "Ryujin x - Інформація",
@ -18813,8 +18813,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Amiibo",
"sv_SE": "Amiibo",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -19435,7 +19435,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "XCI 파일 트리머",
"no_NO": "XCI File Trimmer",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Уменьшение размера XCI файлов",
@ -19639,7 +19639,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "{0:n0} Мб",
"sv_SE": "{0:n0} Mb",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "{0:n0} Мб",
@ -20509,7 +20509,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "자동",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@ -20534,7 +20534,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "Vulkan을 사용합니다.\nARM 맥에서 해당 플랫폼에서 잘 실행되는 게임을 플레이하는 경우 Metal 후단부를 사용합니다.",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@ -20914,7 +20914,7 @@
"pl_PL": "Głoś",
"pt_BR": "",
"ru_RU": "Громкость",
"sv_SE": "Vol",
"sv_SE": "",
"th_TH": "ระดับเสียง",
"tr_TR": "Ses",
"uk_UA": "Гуч.",
@ -21055,7 +21055,7 @@
"el_GR": "Όνομα",
"en_US": "Name",
"es_ES": "Nombre",
"fr_FR": "Nom ",
"fr_FR": "Nom\u00A0",
"he_IL": "שם",
"it_IT": "Nome",
"ja_JP": "名称",
@ -21388,8 +21388,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "FSR",
"sv_SE": "FSR",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -21888,8 +21888,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "ldn_mitm",
"sv_SE": "ldn_mitm",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -21913,8 +21913,8 @@
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "RyuLDN",
"sv_SE": "RyuLDN",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -22214,7 +22214,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Вертикальная синхронизация:",
"sv_SE": "VSync:",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "Вертикальна синхронізація (VSync):",
@ -22255,7 +22255,7 @@
"el_GR": "",
"en_US": "Switch",
"es_ES": "",
"fr_FR": "Switch",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
@ -22264,7 +22264,7 @@
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Консоль",
"sv_SE": "Switch",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
@ -22598,4 +22598,4 @@
}
}
]
}
}

View File

@ -13,9 +13,10 @@
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<Target Name="BuildValidationProj" BeforeTargets="BeforeRebuild">
<MSBuild Projects="..\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj" Targets="Rebuild">
</MSBuild>
<Target Name="BuildValidationProj" BeforeTargets="BeforeBuild">
<Message Text="Building Validation Project for $(TargetFramework)" Importance="high" Condition="'$(RuntimeIdentifier)' == ''" />
<Exec WorkingDirectory="..\Ryujinx.BuildValidationTasks\" Command="dotnet build -c Debug /clp:NoSummary" />
</Target>
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="$([MSBuild]::IsOSPlatform('OSX'))">
@ -48,6 +49,7 @@
<PackageReference Include="Avalonia.Svg" />
<PackageReference Include="Avalonia.Svg.Skia" />
<PackageReference Include="CommandLineParser" />
<PackageReference Include="CommunityToolkit.Mvvm" />
<PackageReference Include="DiscordRichPresence" />
<PackageReference Include="DynamicData" />
<PackageReference Include="FluentAvaloniaUI" />
@ -161,4 +163,4 @@
<ItemGroup>
<AdditionalFiles Include="Assets\locales.json" />
</ItemGroup>
</Project>
</Project>

View File

@ -15,7 +15,6 @@
x:DataType="viewModels:MainWindowViewModel">
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
<controls:ApplicationContextMenu x:Key="ApplicationContextMenu" />
</UserControl.Resources>
<Grid>
<Grid.RowDefinitions>
@ -26,10 +25,10 @@
Padding="8"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
ContextFlyout="{StaticResource ApplicationContextMenu}"
SelectedItem="{Binding GridSelectedApplication}"
ContextFlyout="{Binding GridAppContextMenu}"
DoubleTapped="GameList_DoubleTapped"
ItemsSource="{Binding AppsObservableList}"
SelectionChanged="GameList_SelectionChanged">
ItemsSource="{Binding AppsObservableList}">
<ListBox.ItemsPanel>
<ItemsPanelTemplate>
<WrapPanel

View File

@ -26,11 +26,5 @@ namespace Ryujinx.Ava.UI.Controls
if (sender is ListBox { SelectedItem: ApplicationData selected })
RaiseEvent(new ApplicationOpenedEventArgs(selected, ApplicationOpenedEvent));
}
public void GameList_SelectionChanged(object sender, SelectionChangedEventArgs args)
{
if (DataContext is MainWindowViewModel viewModel && sender is ListBox { SelectedItem: ApplicationData selected })
viewModel.GridSelectedApplication = selected;
}
}
}

View File

@ -7,7 +7,6 @@
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:converters="clr-namespace:Avalonia.Data.Converters;assembly=Avalonia.Base"
d:DesignHeight="450"
d:DesignWidth="800"
Focusable="True"
@ -16,7 +15,6 @@
x:DataType="viewModels:MainWindowViewModel">
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
<controls:ApplicationContextMenu x:Key="ApplicationContextMenu" />
</UserControl.Resources>
<Grid>
<Grid.RowDefinitions>
@ -28,10 +26,10 @@
Padding="8"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
ContextFlyout="{StaticResource ApplicationContextMenu}"
SelectedItem="{Binding ListSelectedApplication}"
ContextFlyout="{Binding ListAppContextMenu}"
DoubleTapped="GameList_DoubleTapped"
ItemsSource="{Binding AppsObservableList}"
SelectionChanged="GameList_SelectionChanged">
ItemsSource="{Binding AppsObservableList}">
<ListBox.ItemsPanel>
<ItemsPanelTemplate>
<StackPanel

View File

@ -30,12 +30,6 @@ namespace Ryujinx.Ava.UI.Controls
RaiseEvent(new ApplicationOpenedEventArgs(selected, ApplicationOpenedEvent));
}
public void GameList_SelectionChanged(object sender, SelectionChangedEventArgs args)
{
if (DataContext is MainWindowViewModel viewModel && sender is ListBox { SelectedItem: ApplicationData selected })
viewModel.ListSelectedApplication = selected;
}
private async void IdString_OnClick(object sender, RoutedEventArgs e)
{
if (DataContext is not MainWindowViewModel mwvm)

View File

@ -1,18 +1,10 @@
using CommunityToolkit.Mvvm.ComponentModel;
using System;
using System.ComponentModel;
using System.Runtime.CompilerServices;
namespace Ryujinx.Ava.UI.ViewModels
{
public class BaseModel : INotifyPropertyChanged
public class BaseModel : ObservableObject
{
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
protected void OnPropertiesChanged(string firstPropertyName, params ReadOnlySpan<string> propertyNames)
{
OnPropertyChanged(firstPropertyName);

View File

@ -93,10 +93,7 @@ namespace Ryujinx.Ava.UI.ViewModels
_applicationData = applicationData;
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
_storageProvider = desktop.MainWindow.StorageProvider;
}
_storageProvider = RyujinxApp.MainWindow.StorageProvider;
LoadDownloadableContents();
}

View File

@ -245,9 +245,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
{
if (Program.PreviewerDetached)
{
_mainWindow =
(MainWindow)((IClassicDesktopStyleApplicationLifetime)Application.Current
.ApplicationLifetime).MainWindow;
_mainWindow = RyujinxApp.MainWindow;
AvaloniaKeyboardDriver = new AvaloniaKeyboardDriver(owner);

View File

@ -6,6 +6,7 @@ using Avalonia.Media;
using Avalonia.Media.Imaging;
using Avalonia.Platform.Storage;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using DynamicData;
using DynamicData.Binding;
using FluentAvalonia.UI.Controls;
@ -54,77 +55,112 @@ using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
namespace Ryujinx.Ava.UI.ViewModels
{
public class MainWindowViewModel : BaseModel
public partial class MainWindowViewModel : BaseModel
{
private const int HotKeyPressDelayMs = 500;
private delegate int LoadContentFromFolderDelegate(List<string> dirs, out int numRemoved);
private ObservableCollectionExtended<ApplicationData> _applications;
private string _aspectStatusText;
private string _loadHeading;
private string _cacheLoadStatus;
private string _searchText;
private Timer _searchTimer;
private string _dockedStatusText;
private string _vSyncModeText;
private string _fifoStatusText;
private string _gameStatusText;
private string _volumeStatusText;
private string _gpuStatusText;
private string _shaderCountText;
[ObservableProperty] private ObservableCollectionExtended<ApplicationData> _applications;
[ObservableProperty] private string _aspectRatioStatusText;
[ObservableProperty] private string _loadHeading;
[ObservableProperty] private string _cacheLoadStatus;
[ObservableProperty] private string _dockedStatusText;
[ObservableProperty] private string _fifoStatusText;
[ObservableProperty] private string _gameStatusText;
[ObservableProperty] private string _volumeStatusText;
[ObservableProperty] private string _gpuNameText;
[ObservableProperty] private string _backendText;
[ObservableProperty] private string _shaderCountText;
[ObservableProperty] private bool _showShaderCompilationHint;
[ObservableProperty] private bool _isFullScreen;
[ObservableProperty] private int _progressMaximum;
[ObservableProperty] private int _progressValue;
[ObservableProperty] private bool _showMenuAndStatusBar = true;
[ObservableProperty] private bool _showStatusSeparator;
[ObservableProperty] private Brush _progressBarForegroundColor;
[ObservableProperty] private Brush _progressBarBackgroundColor;
[ObservableProperty] private Brush _vSyncModeColor;
[ObservableProperty] private byte[] _selectedIcon;
[ObservableProperty] private int _statusBarProgressMaximum;
[ObservableProperty] private int _statusBarProgressValue;
[ObservableProperty] private string _statusBarProgressStatusText;
[ObservableProperty] private bool _statusBarProgressStatusVisible;
[ObservableProperty] private bool _isPaused;
[ObservableProperty] private bool _isLoadingIndeterminate = true;
[ObservableProperty] private bool _showAll;
[ObservableProperty] private string _lastScannedAmiiboId;
[ObservableProperty] private ReadOnlyObservableCollection<ApplicationData> _appsObservableList;
[ObservableProperty] private long _lastFullscreenToggle = Environment.TickCount64;
[ObservableProperty] private bool _showContent = true;
[ObservableProperty] private float _volumeBeforeMute;
[ObservableProperty] private bool _areMimeTypesRegistered = FileAssociationHelper.AreMimeTypesRegistered;
[ObservableProperty] private Cursor _cursor;
[ObservableProperty] private string _title;
[ObservableProperty] private WindowState _windowState;
[ObservableProperty] private double _windowWidth;
[ObservableProperty] private double _windowHeight;
[ObservableProperty] private bool _isActive;
[ObservableProperty] private bool _isSubMenuOpen;
[ObservableProperty] private ApplicationContextMenu _listAppContextMenu;
[ObservableProperty] private ApplicationContextMenu _gridAppContextMenu;
private bool _showLoadProgress;
private bool _isGameRunning;
private bool _isAmiiboRequested;
private bool _isAmiiboBinRequested;
private bool _showShaderCompilationHint;
private bool _isGameRunning;
private bool _isFullScreen;
private int _progressMaximum;
private int _progressValue;
private long _lastFullscreenToggle = Environment.TickCount64;
private bool _showLoadProgress;
private bool _showMenuAndStatusBar = true;
private bool _showStatusSeparator;
private Brush _progressBarForegroundColor;
private Brush _progressBarBackgroundColor;
private Brush _vSyncModeColor;
private byte[] _selectedIcon;
private bool _isAppletMenuActive;
private int _statusBarProgressMaximum;
private int _statusBarProgressValue;
private string _statusBarProgressStatusText;
private bool _statusBarProgressStatusVisible;
private bool _isPaused;
private bool _showContent = true;
private bool _isLoadingIndeterminate = true;
private bool _showAll;
private string _lastScannedAmiiboId;
private bool _statusBarVisible;
private ReadOnlyObservableCollection<ApplicationData> _appsObservableList;
private string _searchText;
private Timer _searchTimer;
private string _vSyncModeText;
private string _showUiKey = "F4";
private string _pauseKey = "F5";
private string _screenshotKey = "F8";
private float _volume;
private float _volumeBeforeMute;
private string _backendText;
private bool _areMimeTypesRegistered = FileAssociationHelper.AreMimeTypesRegistered;
private bool _isAppletMenuActive;
private bool _statusBarVisible;
private bool _canUpdate = true;
private Cursor _cursor;
private string _title;
private ApplicationData _currentApplicationData;
private readonly AutoResetEvent _rendererWaitEvent;
private WindowState _windowState;
private double _windowWidth;
private double _windowHeight;
private int _customVSyncInterval;
private int _customVSyncIntervalPercentageProxy;
private ApplicationData _listSelectedApplication;
private ApplicationData _gridSelectedApplication;
public ApplicationData ListSelectedApplication
{
get => _listSelectedApplication;
set
{
_listSelectedApplication = value;
private bool _isActive;
private bool _isSubMenuOpen;
#pragma warning disable MVVMTK0034
if (_listSelectedApplication != null && _listAppContextMenu == null)
public ApplicationData ListSelectedApplication;
public ApplicationData GridSelectedApplication;
ListAppContextMenu = new ApplicationContextMenu();
else if (_listSelectedApplication == null && _listAppContextMenu != null)
ListAppContextMenu = null!;
#pragma warning restore MVVMTK0034
OnPropertyChanged();
}
}
public ApplicationData GridSelectedApplication
{
get => _gridSelectedApplication;
set
{
_gridSelectedApplication = value;
#pragma warning disable MVVMTK0034
if (_gridSelectedApplication != null && _gridAppContextMenu == null)
GridAppContextMenu = new ApplicationContextMenu();
else if (_gridSelectedApplication == null && _gridAppContextMenu != null)
GridAppContextMenu = null!;
#pragma warning restore MVVMTK0034
OnPropertyChanged();
}
}
// Key is Title ID
public SafeDictionary<string, LdnGameData.Array> LdnData = [];
@ -218,7 +254,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool CanUpdate
{
get => _canUpdate && EnableNonGameRunningControls && Updater.CanUpdate(false);
get => _canUpdate && EnableNonGameRunningControls && Updater.CanUpdate();
set
{
_canUpdate = value;
@ -226,49 +262,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public Cursor Cursor
{
get => _cursor;
set
{
_cursor = value;
OnPropertyChanged();
}
}
public ReadOnlyObservableCollection<ApplicationData> AppsObservableList
{
get => _appsObservableList;
set
{
_appsObservableList = value;
OnPropertyChanged();
}
}
public bool IsPaused
{
get => _isPaused;
set
{
_isPaused = value;
OnPropertyChanged();
}
}
public long LastFullscreenToggle
{
get => _lastFullscreenToggle;
set
{
_lastFullscreenToggle = value;
OnPropertyChanged();
}
}
public bool StatusBarVisible
{
get => _statusBarVisible && EnableNonGameRunningControls;
@ -284,17 +277,6 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool ShowFirmwareStatus => !ShowLoadProgress;
public bool ShowShaderCompilationHint
{
get => _showShaderCompilationHint;
set
{
_showShaderCompilationHint = value;
OnPropertyChanged();
}
}
public bool IsGameRunning
{
get => _isGameRunning;
@ -337,7 +319,7 @@ namespace Ryujinx.Ava.UI.ViewModels
}
public bool CanScanAmiiboBinaries => AmiiboBinReader.HasAmiiboKeyFile;
public bool ShowLoadProgress
{
get => _showLoadProgress;
@ -350,61 +332,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public string GameStatusText
{
get => _gameStatusText;
set
{
_gameStatusText = value;
OnPropertyChanged();
}
}
public bool IsFullScreen
{
get => _isFullScreen;
set
{
_isFullScreen = value;
OnPropertyChanged();
}
}
public bool IsSubMenuOpen
{
get => _isSubMenuOpen;
set
{
_isSubMenuOpen = value;
OnPropertyChanged();
}
}
public bool ShowAll
{
get => _showAll;
set
{
_showAll = value;
OnPropertyChanged();
}
}
public string LastScannedAmiiboId
{
get => _lastScannedAmiiboId;
set
{
_lastScannedAmiiboId = value;
OnPropertyChanged();
}
}
public ApplicationData SelectedApplication
{
get
@ -418,87 +345,20 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public bool OpenUserSaveDirectoryEnabled => !SelectedApplication.ControlHolder.ByteSpan.IsZeros() && SelectedApplication.ControlHolder.Value.UserAccountSaveDataSize > 0;
public bool OpenUserSaveDirectoryEnabled => SelectedApplication.HasControlHolder && SelectedApplication.ControlHolder.Value.UserAccountSaveDataSize > 0;
public bool OpenDeviceSaveDirectoryEnabled => !SelectedApplication.ControlHolder.ByteSpan.IsZeros() && SelectedApplication.ControlHolder.Value.DeviceSaveDataSize > 0;
public bool OpenDeviceSaveDirectoryEnabled => SelectedApplication.HasControlHolder && SelectedApplication.ControlHolder.Value.DeviceSaveDataSize > 0;
public bool TrimXCIEnabled => XCIFileTrimmer.CanTrim(SelectedApplication.Path, new XCITrimmerLog.MainWindow(this));
public bool OpenBcatSaveDirectoryEnabled => !SelectedApplication.ControlHolder.ByteSpan.IsZeros() && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
public bool OpenBcatSaveDirectoryEnabled => SelectedApplication.HasControlHolder && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
public string LoadHeading
public bool ShowCustomVSyncIntervalPicker
=> _isGameRunning && AppHost.Device.VSyncMode == VSyncMode.Custom;
public void UpdateVSyncIntervalPicker()
{
get => _loadHeading;
set
{
_loadHeading = value;
OnPropertyChanged();
}
}
public string CacheLoadStatus
{
get => _cacheLoadStatus;
set
{
_cacheLoadStatus = value;
OnPropertyChanged();
}
}
public Brush ProgressBarBackgroundColor
{
get => _progressBarBackgroundColor;
set
{
_progressBarBackgroundColor = value;
OnPropertyChanged();
}
}
public Brush ProgressBarForegroundColor
{
get => _progressBarForegroundColor;
set
{
_progressBarForegroundColor = value;
OnPropertyChanged();
}
}
public Brush VSyncModeColor
{
get => _vSyncModeColor;
set
{
_vSyncModeColor = value;
OnPropertyChanged();
}
}
public bool ShowCustomVSyncIntervalPicker
{
get
{
if (_isGameRunning)
{
return AppHost.Device.VSyncMode ==
VSyncMode.Custom;
}
else
{
return false;
}
}
set
{
OnPropertyChanged();
}
OnPropertyChanged(nameof(ShowCustomVSyncIntervalPicker));
}
public int CustomVSyncIntervalPercentageProxy
@ -551,126 +411,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public byte[] SelectedIcon
{
get => _selectedIcon;
set
{
_selectedIcon = value;
OnPropertyChanged();
}
}
public int ProgressMaximum
{
get => _progressMaximum;
set
{
_progressMaximum = value;
OnPropertyChanged();
}
}
public int ProgressValue
{
get => _progressValue;
set
{
_progressValue = value;
OnPropertyChanged();
}
}
public int StatusBarProgressMaximum
{
get => _statusBarProgressMaximum;
set
{
_statusBarProgressMaximum = value;
OnPropertyChanged();
}
}
public int StatusBarProgressValue
{
get => _statusBarProgressValue;
set
{
_statusBarProgressValue = value;
OnPropertyChanged();
}
}
public bool StatusBarProgressStatusVisible
{
get => _statusBarProgressStatusVisible;
set
{
_statusBarProgressStatusVisible = value;
OnPropertyChanged();
}
}
public string StatusBarProgressStatusText
{
get => _statusBarProgressStatusText;
set
{
_statusBarProgressStatusText = value;
OnPropertyChanged();
}
}
public string FifoStatusText
{
get => _fifoStatusText;
set
{
_fifoStatusText = value;
OnPropertyChanged();
}
}
public string GpuNameText
{
get => _gpuStatusText;
set
{
_gpuStatusText = value;
OnPropertyChanged();
}
}
public string ShaderCountText
{
get => _shaderCountText;
set
{
_shaderCountText = value;
OnPropertyChanged();
}
}
public string BackendText
{
get => _backendText;
set
{
_backendText = value;
OnPropertyChanged();
}
}
public string VSyncModeText
{
get => _vSyncModeText;
@ -679,39 +419,7 @@ namespace Ryujinx.Ava.UI.ViewModels
_vSyncModeText = value;
OnPropertyChanged();
}
}
public string DockedStatusText
{
get => _dockedStatusText;
set
{
_dockedStatusText = value;
OnPropertyChanged();
}
}
public string AspectRatioStatusText
{
get => _aspectStatusText;
set
{
_aspectStatusText = value;
OnPropertyChanged();
}
}
public string VolumeStatusText
{
get => _volumeStatusText;
set
{
_volumeStatusText = value;
OnPropertyChanged();
OnPropertyChanged(nameof(ShowCustomVSyncIntervalPicker));
}
}
@ -735,73 +443,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public float VolumeBeforeMute
{
get => _volumeBeforeMute;
set
{
_volumeBeforeMute = value;
OnPropertyChanged();
}
}
public bool ShowStatusSeparator
{
get => _showStatusSeparator;
set
{
_showStatusSeparator = value;
OnPropertyChanged();
}
}
public bool ShowMenuAndStatusBar
{
get => _showMenuAndStatusBar;
set
{
_showMenuAndStatusBar = value;
OnPropertyChanged();
}
}
public bool IsLoadingIndeterminate
{
get => _isLoadingIndeterminate;
set
{
_isLoadingIndeterminate = value;
OnPropertyChanged();
}
}
public bool IsActive
{
get => _isActive;
set
{
_isActive = value;
OnPropertyChanged();
}
}
public bool ShowContent
{
get => _showContent;
set
{
_showContent = value;
OnPropertyChanged();
}
}
public bool IsAppletMenuActive
{
get => _isAppletMenuActive && EnableNonGameRunningControls;
@ -813,39 +454,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public WindowState WindowState
{
get => _windowState;
internal set
{
_windowState = value;
OnPropertyChanged();
}
}
public double WindowWidth
{
get => _windowWidth;
set
{
_windowWidth = value;
OnPropertyChanged();
}
}
public double WindowHeight
{
get => _windowHeight;
set
{
_windowHeight = value;
OnPropertyChanged();
}
}
public bool IsGrid => Glyph == Glyph.Grid;
public bool IsList => Glyph == Glyph.List;
@ -889,17 +497,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public string Title
{
get => _title;
set
{
_title = value;
OnPropertyChanged();
}
}
public bool ShowConsoleVisible
{
get => ConsoleHelper.SetConsoleWindowStateSupported;
@ -910,27 +507,6 @@ namespace Ryujinx.Ava.UI.ViewModels
get => FileAssociationHelper.IsTypeAssociationSupported;
}
public bool AreMimeTypesRegistered
{
get => _areMimeTypesRegistered;
set {
_areMimeTypesRegistered = value;
OnPropertyChanged();
}
}
public ObservableCollectionExtended<ApplicationData> Applications
{
get => _applications;
set
{
_applications = value;
OnPropertyChanged();
}
}
public Glyph Glyph
{
get => (Glyph)ConfigurationState.Instance.UI.GameListViewMode.Value;
@ -948,7 +524,8 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool ShowNames
{
get => ConfigurationState.Instance.UI.ShowNames && ConfigurationState.Instance.UI.GridSize > 1; set
get => ConfigurationState.Instance.UI.ShowNames && ConfigurationState.Instance.UI.GridSize > 1;
set
{
ConfigurationState.Instance.UI.ShowNames.Value = value;
@ -1508,8 +1085,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
VSyncModeText = args.VSyncMode == "Custom" ? "Custom" : "VSync";
ShowCustomVSyncIntervalPicker =
args.VSyncMode == VSyncMode.Custom.ToString();
DockedStatusText = args.DockedMode;
AspectRatioStatusText = args.AspectRatio;
GameStatusText = args.GameStatus;

View File

@ -86,10 +86,7 @@ namespace Ryujinx.Ava.UI.ViewModels
_modJsonPath = Path.Combine(AppDataManager.GamesDirPath, applicationId.ToString("x16"), "mods.json");
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
_storageProvider = desktop.MainWindow.StorageProvider;
}
_storageProvider = RyujinxApp.MainWindow.StorageProvider;
LoadMods(applicationId);
}

View File

@ -76,10 +76,7 @@ namespace Ryujinx.Ava.UI.ViewModels
ApplicationData = applicationData;
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
StorageProvider = desktop.MainWindow.StorageProvider;
}
StorageProvider = RyujinxApp.MainWindow.StorageProvider;
LoadUpdates();
}

View File

@ -41,7 +41,7 @@ namespace Ryujinx.Ava.UI.Views.Main
private void VSyncMode_PointerReleased(object sender, PointerReleasedEventArgs e)
{
Window.ViewModel.ToggleVSyncMode();
Logger.Info?.Print(LogClass.Application, $"VSync Mode toggled to: {Window.ViewModel.AppHost.Device.VSyncMode}");
Logger.Info?.PrintMsg(LogClass.Application, $"VSync Mode toggled to: {Window.ViewModel.AppHost.Device.VSyncMode}");
}
private void DockedStatus_PointerReleased(object sender, PointerReleasedEventArgs e)

View File

@ -26,7 +26,6 @@ namespace Ryujinx.Ava.UI.Views.Main
{
DataContext = ViewModel = window.ViewModel;
}
}
public void Sort_Checked(object sender, RoutedEventArgs args)

View File

@ -33,7 +33,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public string Path { get; set; }
public BlitStruct<ApplicationControlProperty> ControlHolder { get; set; }
public bool HasControlHolder => ControlHolder.ByteSpan.Length > 0;
public bool HasControlHolder => ControlHolder.ByteSpan.Length > 0 && !ControlHolder.ByteSpan.IsZeros();
public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed);

View File

@ -1,3 +1,4 @@
using Gommon;
using LibHac.Ns;
using System;
using System.Collections.Generic;
@ -22,7 +23,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
LibHac.Common.FixedArrays.Array8<ulong> communicationId = acp.LocalCommunicationId;
return new Array(receivedData.Where(game =>
communicationId.Items.Contains(Convert.ToUInt64(game.TitleId, 16))
communicationId.Items.Contains(game.TitleId.ToULong())
));
}

View File

@ -272,7 +272,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
public MemoryManagerMode MemoryManagerMode { get; set; }
/// <summary>
/// Expands the RAM amount on the emulated system from 4GiB to 8GiB
/// Expands the RAM amount on the emulated system
/// </summary>
public MemoryConfiguration DramSize { get; set; }

View File

@ -666,14 +666,14 @@ namespace Ryujinx.Ava.Utilities.Configuration
List<EnabledDirtyHack> enabledHacks = [];
if (Xc2MenuSoftlockFix)
Apply(DirtyHacks.Xc2MenuSoftlockFix);
Apply(DirtyHack.Xc2MenuSoftlockFix);
if (EnableShaderTranslationDelay)
Apply(DirtyHacks.ShaderCompilationThreadSleep, ShaderTranslationDelay);
Apply(DirtyHack.ShaderTranslationDelay, ShaderTranslationDelay);
return enabledHacks.ToArray();
void Apply(DirtyHacks hack, int value = 0)
void Apply(DirtyHack hack, int value = 0)
{
enabledHacks.Add(new EnabledDirtyHack(hack, value));
}