diff --git a/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs b/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs index f2fa29bbd..c513b14be 100644 --- a/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs +++ b/src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs @@ -1552,7 +1552,7 @@ namespace Ryujinx.UI.Common.Configuration { Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 56."); - configurationFileFormat.ShowTitleBar = (OperatingSystem.IsWindows()) ? false : true; + configurationFileFormat.ShowTitleBar = !OperatingSystem.IsWindows(); configurationFileUpdated = true; } diff --git a/src/Ryujinx/UI/Views/Settings/SettingsUIView.axaml.cs b/src/Ryujinx/UI/Views/Settings/SettingsUIView.axaml.cs index f3f54ac40..3532e1855 100644 --- a/src/Ryujinx/UI/Views/Settings/SettingsUIView.axaml.cs +++ b/src/Ryujinx/UI/Views/Settings/SettingsUIView.axaml.cs @@ -17,7 +17,7 @@ namespace Ryujinx.Ava.UI.Views.Settings public SettingsUiView() { InitializeComponent(); - ShowTitleBarBox.IsVisible = (OperatingSystem.IsWindows()) ? true : false; + ShowTitleBarBox.IsVisible = OperatingSystem.IsWindows(); } private async void AddGameDirButton_OnClick(object sender, RoutedEventArgs e) diff --git a/src/Ryujinx/UI/Windows/MainWindow.axaml.cs b/src/Ryujinx/UI/Windows/MainWindow.axaml.cs index 0670e3f42..7cf8df922 100644 --- a/src/Ryujinx/UI/Windows/MainWindow.axaml.cs +++ b/src/Ryujinx/UI/Windows/MainWindow.axaml.cs @@ -82,7 +82,7 @@ namespace Ryujinx.Ava.UI.Windows ViewModel.Title = App.FormatTitle(); - TitleBar.ExtendsContentIntoTitleBar = (ConfigurationState.Instance.ShowTitleBar) ? false : true; + TitleBar.ExtendsContentIntoTitleBar = !ConfigurationState.Instance.ShowTitleBar; TitleBar.TitleBarHitTestType = TitleBarHitTestType.Complex; // NOTE: Height of MenuBar and StatusBar is not usable here, since it would still be 0 at this point.