Fix a crash that could happen when hosting a game if the server disconnects.

This commit is contained in:
Vudjun 2024-11-10 18:25:11 +00:00
parent f80dc6d9ab
commit 4845dde5a6

View File

@ -26,9 +26,12 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
public void Dispose()
{
_parent.NetworkClient.DisconnectNetwork();
if (_parent?.NetworkClient != null)
{
_parent.NetworkClient.DisconnectNetwork();
_parent.NetworkClient.NetworkChange -= NetworkChanged;
_parent.NetworkClient.NetworkChange -= NetworkChanged;
}
}
private void NetworkChanged(object sender, NetworkChangeEventArgs e)