diff --git a/src/Ryujinx.Input.SDL2/SDL2Gamepad.cs b/src/Ryujinx.Input.SDL2/SDL2Gamepad.cs index 45f626543..a5b427f59 100644 --- a/src/Ryujinx.Input.SDL2/SDL2Gamepad.cs +++ b/src/Ryujinx.Input.SDL2/SDL2Gamepad.cs @@ -87,7 +87,7 @@ namespace Ryujinx.Input.SDL2 Features = GetFeaturesFlag(); _triggerThreshold = 0.0f; - //if (SDL_GameControllerHasLED(_gamepadHandle)) + if (SDL_GameControllerHasLED(_gamepadHandle) == SDL_bool.SDL_TRUE) { SetLedColor("000000"); }