This commit is contained in:
madwind 2025-01-19 11:10:03 +08:00
parent 8fd97963e9
commit 4f8bb06d8e
2 changed files with 7 additions and 14 deletions

View File

@ -107,7 +107,6 @@ namespace Ryujinx.Headless
} }
} }
private readonly GraphicsDebugLevel _glLogLevel;
private SDL3OpenGLContext _openGLContext; private SDL3OpenGLContext _openGLContext;
public OpenGLWindow( public OpenGLWindow(
@ -121,12 +120,12 @@ namespace Ryujinx.Headless
{ {
} }
public override SDL_WindowFlags WindowFlags() => SDL_WindowFlags.SDL_WINDOW_OPENGL; public override SDL_WindowFlags WindowFlags => SDL_WindowFlags.SDL_WINDOW_OPENGL;
protected override void InitializeWindowRenderer() protected override void InitializeWindowRenderer()
{ {
// Ensure to not share this context with other contexts before this point. // Ensure to not share this context with other contexts before this point.
SetupOpenGLAttributes(false, _glLogLevel); SetupOpenGLAttributes(false, GlLogLevel);
nint context = SDL_GL_CreateContext(WindowHandle); nint context = SDL_GL_CreateContext(WindowHandle);
CheckResult(SDL_GL_SetSwapInterval(1)); CheckResult(SDL_GL_SetSwapInterval(1));
@ -159,7 +158,7 @@ namespace Ryujinx.Headless
else if (IsFullscreen) else if (IsFullscreen)
{ {
// NOTE: grabbing the main display's dimensions directly as OpenGL doesn't scale along like the VulkanWindow. // NOTE: grabbing the main display's dimensions directly as OpenGL doesn't scale along like the VulkanWindow.
if (SDL_GetDisplayBounds((uint)DisplayId, out SDL_Rect displayBounds)) if (!SDL_GetDisplayBounds((uint)DisplayId, out SDL_Rect displayBounds))
{ {
Logger.Warning?.Print(LogClass.Application, $"Could not retrieve display bounds: {SDL_GetError()}"); Logger.Warning?.Print(LogClass.Application, $"Could not retrieve display bounds: {SDL_GetError()}");

View File

@ -1,6 +1,6 @@
using Humanizer; using Humanizer;
using LibHac.Util;
using Ryujinx.Ava; using Ryujinx.Ava;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
@ -34,11 +34,7 @@ namespace Ryujinx.Headless
protected const int DefaultWidth = 1280; protected const int DefaultWidth = 1280;
protected const int DefaultHeight = 720; protected const int DefaultHeight = 720;
private const int TargetFps = 60; private const int TargetFps = 60;
private SDL_WindowFlags DefaultFlags = SDL_WindowFlags.SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WindowFlags.SDL_WINDOW_RESIZABLE | SDL_WindowFlags.SDL_WINDOW_INPUT_FOCUS;
private SDL_WindowFlags DefaultFlags = SDL_WindowFlags.SDL_WINDOW_HIGH_PIXEL_DENSITY |
SDL_WindowFlags.SDL_WINDOW_RESIZABLE |
SDL_WindowFlags.SDL_WINDOW_INPUT_FOCUS;
private SDL_WindowFlags FullscreenFlag = 0; private SDL_WindowFlags FullscreenFlag = 0;
private static readonly ConcurrentQueue<Action> _mainThreadActions = new(); private static readonly ConcurrentQueue<Action> _mainThreadActions = new();
@ -57,8 +53,6 @@ namespace Ryujinx.Headless
public Switch Device { get; private set; } public Switch Device { get; private set; }
public IRenderer Renderer { get; private set; } public IRenderer Renderer { get; private set; }
public event EventHandler<StatusUpdatedEventArgs> StatusUpdatedEvent;
protected nint WindowHandle { get; set; } protected nint WindowHandle { get; set; }
public IHostUITheme HostUITheme { get; } public IHostUITheme HostUITheme { get; }
@ -195,7 +189,7 @@ namespace Ryujinx.Headless
FullscreenFlag = SDL_WindowFlags.SDL_WINDOW_FULLSCREEN; FullscreenFlag = SDL_WindowFlags.SDL_WINDOW_FULLSCREEN;
} }
WindowHandle = SDL_CreateWindow($"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}", Width, Height, DefaultFlags | FullscreenFlag | WindowFlags()); WindowHandle = SDL_CreateWindow($"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}", Width, Height, DefaultFlags | FullscreenFlag | WindowFlags);
if (WindowHandle == nint.Zero) if (WindowHandle == nint.Zero)
{ {