UI: [ci skip] Make cheat window larger by default
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@ -9,7 +9,7 @@ namespace Ryujinx.Ava.UI.Models
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{
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private bool _isEnabled = false;
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public ObservableCollection<CheatNode> SubNodes { get; } = [];
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public string CleanName => Name[1..^7];
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public string CleanName => Name.Length > 0 ? Name[1..^7] : Name;
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public string BuildIdKey => $"{BuildId}-{Name}";
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public bool IsRootNode { get; }
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public string Name { get; }
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@ -6,8 +6,8 @@
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xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
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Width="500"
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Height="500"
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Width="600"
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Height="750"
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MinWidth="500"
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MinHeight="500"
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x:DataType="window:CheatWindow"
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@ -34,6 +34,9 @@ namespace Ryujinx.Ava.UI.Windows
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public CheatWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName, string titlePath)
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{
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MinWidth = 500;
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MinHeight = 650;
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LoadedCheats = [];
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IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
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? IntegrityCheckLevel.ErrorOnInvalid
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