Merge branch 'master'
# Conflicts: # src/Ryujinx/Utilities/Configuration/ConfigurationFileFormat.cs # src/Ryujinx/Utilities/Configuration/ConfigurationState.Migration.cs
This commit is contained in:
commit
54798e55f7
@ -7,6 +7,7 @@ namespace ARMeilleure.Memory
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public const int DefaultGranularity = 65536; // Mapping granularity in Windows.
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public const int DefaultGranularity = 65536; // Mapping granularity in Windows.
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public IJitMemoryBlock Block { get; }
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public IJitMemoryBlock Block { get; }
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public IJitMemoryAllocator Allocator { get; }
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public nint Pointer => Block.Pointer;
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public nint Pointer => Block.Pointer;
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@ -21,6 +22,7 @@ namespace ARMeilleure.Memory
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granularity = DefaultGranularity;
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granularity = DefaultGranularity;
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}
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}
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Allocator = allocator;
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Block = allocator.Reserve(maxSize);
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Block = allocator.Reserve(maxSize);
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_maxSize = maxSize;
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_maxSize = maxSize;
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_sizeGranularity = granularity;
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_sizeGranularity = granularity;
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@ -2,6 +2,8 @@ using ARMeilleure.CodeGen;
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using ARMeilleure.CodeGen.Unwinding;
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using ARMeilleure.CodeGen.Unwinding;
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using ARMeilleure.Memory;
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using ARMeilleure.Memory;
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using ARMeilleure.Native;
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using ARMeilleure.Native;
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using Humanizer;
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using Ryujinx.Common.Logging;
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using Ryujinx.Memory;
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using Ryujinx.Memory;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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@ -18,9 +20,8 @@ namespace ARMeilleure.Translation.Cache
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private static readonly int _pageMask = _pageSize - 1;
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private static readonly int _pageMask = _pageSize - 1;
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private const int CodeAlignment = 4; // Bytes.
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private const int CodeAlignment = 4; // Bytes.
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private const int CacheSize = 2047 * 1024 * 1024;
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private const int CacheSize = 256 * 1024 * 1024;
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private static ReservedRegion _jitRegion;
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private static JitCacheInvalidation _jitCacheInvalidator;
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private static JitCacheInvalidation _jitCacheInvalidator;
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private static CacheMemoryAllocator _cacheAllocator;
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private static CacheMemoryAllocator _cacheAllocator;
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@ -30,6 +31,9 @@ namespace ARMeilleure.Translation.Cache
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private static readonly Lock _lock = new();
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private static readonly Lock _lock = new();
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private static bool _initialized;
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private static bool _initialized;
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private static readonly List<ReservedRegion> _jitRegions = new();
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private static int _activeRegionIndex = 0;
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[SupportedOSPlatform("windows")]
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[SupportedOSPlatform("windows")]
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[LibraryImport("kernel32.dll", SetLastError = true)]
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[LibraryImport("kernel32.dll", SetLastError = true)]
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public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
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public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
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@ -48,7 +52,9 @@ namespace ARMeilleure.Translation.Cache
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return;
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return;
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}
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}
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_jitRegion = new ReservedRegion(allocator, CacheSize);
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ReservedRegion firstRegion = new(allocator, CacheSize);
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_jitRegions.Add(firstRegion);
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_activeRegionIndex = 0;
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if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
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if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
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{
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{
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@ -59,7 +65,9 @@ namespace ARMeilleure.Translation.Cache
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if (OperatingSystem.IsWindows())
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if (OperatingSystem.IsWindows())
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{
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{
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JitUnwindWindows.InstallFunctionTableHandler(_jitRegion.Pointer, CacheSize, _jitRegion.Pointer + Allocate(_pageSize));
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JitUnwindWindows.InstallFunctionTableHandler(
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firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
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);
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}
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}
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_initialized = true;
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_initialized = true;
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@ -75,8 +83,8 @@ namespace ARMeilleure.Translation.Cache
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Debug.Assert(_initialized);
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Debug.Assert(_initialized);
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int funcOffset = Allocate(code.Length);
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int funcOffset = Allocate(code.Length);
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ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
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nint funcPtr = _jitRegion.Pointer + funcOffset;
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nint funcPtr = targetRegion.Pointer + funcOffset;
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if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
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if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
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{
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{
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@ -90,9 +98,9 @@ namespace ARMeilleure.Translation.Cache
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}
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}
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else
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else
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{
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{
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ReprotectAsWritable(funcOffset, code.Length);
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ReprotectAsWritable(targetRegion, funcOffset, code.Length);
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Marshal.Copy(code, 0, funcPtr, code.Length);
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Marshal.Copy(code, 0, funcPtr, code.Length);
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ReprotectAsExecutable(funcOffset, code.Length);
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ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
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if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
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if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
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{
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{
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@ -116,52 +124,83 @@ namespace ARMeilleure.Translation.Cache
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{
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{
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Debug.Assert(_initialized);
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Debug.Assert(_initialized);
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int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
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foreach (ReservedRegion region in _jitRegions)
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if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
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{
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{
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_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
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if (pointer.ToInt64() < region.Pointer.ToInt64() ||
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_cacheEntries.RemoveAt(entryIndex);
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pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
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{
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continue;
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}
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int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
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if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
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{
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_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
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_cacheEntries.RemoveAt(entryIndex);
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}
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return;
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}
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}
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}
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}
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}
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}
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private static void ReprotectAsWritable(int offset, int size)
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private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
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{
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{
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int endOffs = offset + size;
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int endOffs = offset + size;
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int regionStart = offset & ~_pageMask;
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int regionStart = offset & ~_pageMask;
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int regionEnd = (endOffs + _pageMask) & ~_pageMask;
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int regionEnd = (endOffs + _pageMask) & ~_pageMask;
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_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
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region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
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}
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}
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private static void ReprotectAsExecutable(int offset, int size)
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private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
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{
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{
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int endOffs = offset + size;
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int endOffs = offset + size;
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int regionStart = offset & ~_pageMask;
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int regionStart = offset & ~_pageMask;
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int regionEnd = (endOffs + _pageMask) & ~_pageMask;
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int regionEnd = (endOffs + _pageMask) & ~_pageMask;
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_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
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region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
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}
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}
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private static int Allocate(int codeSize)
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private static int Allocate(int codeSize)
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{
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{
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codeSize = AlignCodeSize(codeSize);
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codeSize = AlignCodeSize(codeSize);
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int allocOffset = _cacheAllocator.Allocate(codeSize);
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for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
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if (allocOffset < 0)
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{
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{
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throw new OutOfMemoryException("JIT Cache exhausted.");
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int allocOffset = _cacheAllocator.Allocate(codeSize);
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if (allocOffset >= 0)
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{
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_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
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_activeRegionIndex = i;
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return allocOffset;
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}
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}
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}
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_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
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int exhaustedRegion = _activeRegionIndex;
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var newRegion = new ReservedRegion(_jitRegions[0].Allocator, CacheSize);
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_jitRegions.Add(newRegion);
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_activeRegionIndex = _jitRegions.Count - 1;
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return allocOffset;
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int newRegionNumber = _activeRegionIndex;
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Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
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_cacheAllocator = new CacheMemoryAllocator(CacheSize);
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int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
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if (allocOffsetNew < 0)
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{
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throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
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}
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newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
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return allocOffsetNew;
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}
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}
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private static int AlignCodeSize(int codeSize)
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private static int AlignCodeSize(int codeSize)
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{
|
{
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return checked(codeSize + (CodeAlignment - 1)) & ~(CodeAlignment - 1);
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return checked(codeSize + (CodeAlignment - 1)) & ~(CodeAlignment - 1);
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@ -185,18 +224,21 @@ namespace ARMeilleure.Translation.Cache
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{
|
{
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lock (_lock)
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lock (_lock)
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{
|
{
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int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
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foreach (ReservedRegion _ in _jitRegions)
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|
|
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if (index < 0)
|
|
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{
|
{
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index = ~index - 1;
|
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
|
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}
|
|
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|
|
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if (index >= 0)
|
if (index < 0)
|
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{
|
{
|
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entry = _cacheEntries[index];
|
index = ~index - 1;
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entryIndex = index;
|
}
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return true;
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|
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|
if (index >= 0)
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|
{
|
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|
entry = _cacheEntries[index];
|
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|
entryIndex = index;
|
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|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
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|
|
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|
@ -144,17 +144,15 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
|
|
||||||
public List<ulong> GetBlacklistedFunctions()
|
public List<ulong> GetBlacklistedFunctions()
|
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{
|
{
|
||||||
List<ulong> funcs = new List<ulong>();
|
List<ulong> funcs = [];
|
||||||
|
|
||||||
foreach (var profiledFunc in ProfiledFuncs)
|
foreach ((ulong ptr, FuncProfile funcProfile) in ProfiledFuncs)
|
||||||
{
|
{
|
||||||
if (profiledFunc.Value.Blacklist)
|
if (!funcProfile.Blacklist)
|
||||||
{
|
continue;
|
||||||
if (!funcs.Contains(profiledFunc.Key))
|
|
||||||
{
|
if (!funcs.Contains(ptr))
|
||||||
funcs.Add(profiledFunc.Key);
|
funcs.Add(ptr);
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return funcs;
|
return funcs;
|
||||||
|
@ -164,15 +164,16 @@ namespace Ryujinx.Common
|
|||||||
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
|
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
|
||||||
|
|
||||||
//NSO Membership games
|
//NSO Membership games
|
||||||
"0100ccf019c8c000", // F-ZERO 99
|
|
||||||
"0100c62011050000", // GB - Nintendo Switch Online
|
"0100c62011050000", // GB - Nintendo Switch Online
|
||||||
"010012f017576000", // GBA - Nintendo Switch Online
|
"010012f017576000", // GBA - Nintendo Switch Online
|
||||||
"0100c9a00ece6000", // N64 - Nintendo Switch Online
|
"0100c9a00ece6000", // N64 - Nintendo Switch Online
|
||||||
"0100e0601c632000", // N64 - Nintendo Switch Online 18+
|
"0100e0601c632000", // N64 - Nintendo Switch Online 18+
|
||||||
"0100d870045b6000", // NES - Nintendo Switch Online
|
"0100d870045b6000", // NES - Nintendo Switch Online
|
||||||
|
"0100b3c014bda000", // SEGA Genesis - Nintendo Switch Online
|
||||||
|
"01008d300c50c000", // SNES - Nintendo Switch Online
|
||||||
|
"0100ccf019c8c000", // F-ZERO 99
|
||||||
"0100ad9012510000", // PAC-MAN 99
|
"0100ad9012510000", // PAC-MAN 99
|
||||||
"010040600c5ce000", // Tetris 99
|
"010040600c5ce000", // Tetris 99
|
||||||
"01008d300c50c000", // SNES - Nintendo Switch Online
|
|
||||||
"0100277011f1a000", // Super Mario Bros. 35
|
"0100277011f1a000", // Super Mario Bros. 35
|
||||||
|
|
||||||
//Misc Nintendo 1st party games
|
//Misc Nintendo 1st party games
|
||||||
|
@ -1,4 +1,6 @@
|
|||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
|
using Humanizer;
|
||||||
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@ -15,9 +17,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
private static readonly int _pageMask = _pageSize - 1;
|
private static readonly int _pageMask = _pageSize - 1;
|
||||||
|
|
||||||
private const int CodeAlignment = 4; // Bytes.
|
private const int CodeAlignment = 4; // Bytes.
|
||||||
private const int CacheSize = 2047 * 1024 * 1024;
|
private const int CacheSize = 256 * 1024 * 1024;
|
||||||
|
|
||||||
private static ReservedRegion _jitRegion;
|
|
||||||
private static JitCacheInvalidation _jitCacheInvalidator;
|
private static JitCacheInvalidation _jitCacheInvalidator;
|
||||||
|
|
||||||
private static CacheMemoryAllocator _cacheAllocator;
|
private static CacheMemoryAllocator _cacheAllocator;
|
||||||
@ -26,6 +27,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
|
|
||||||
private static readonly Lock _lock = new();
|
private static readonly Lock _lock = new();
|
||||||
private static bool _initialized;
|
private static bool _initialized;
|
||||||
|
private static readonly List<ReservedRegion> _jitRegions = new();
|
||||||
|
private static int _activeRegionIndex = 0;
|
||||||
|
|
||||||
[SupportedOSPlatform("windows")]
|
[SupportedOSPlatform("windows")]
|
||||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||||
@ -45,7 +48,9 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_jitRegion = new ReservedRegion(allocator, CacheSize);
|
ReservedRegion firstRegion = new(allocator, CacheSize);
|
||||||
|
_jitRegions.Add(firstRegion);
|
||||||
|
_activeRegionIndex = 0;
|
||||||
|
|
||||||
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
||||||
{
|
{
|
||||||
@ -65,8 +70,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
Debug.Assert(_initialized);
|
Debug.Assert(_initialized);
|
||||||
|
|
||||||
int funcOffset = Allocate(code.Length);
|
int funcOffset = Allocate(code.Length);
|
||||||
|
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
|
||||||
nint funcPtr = _jitRegion.Pointer + funcOffset;
|
nint funcPtr = targetRegion.Pointer + funcOffset;
|
||||||
|
|
||||||
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||||
{
|
{
|
||||||
@ -80,18 +85,11 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ReprotectAsWritable(funcOffset, code.Length);
|
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
|
||||||
code.CopyTo(new Span<byte>((void*)funcPtr, code.Length));
|
Marshal.Copy(code.ToArray(), 0, funcPtr, code.Length);
|
||||||
ReprotectAsExecutable(funcOffset, code.Length);
|
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
|
||||||
|
|
||||||
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
|
||||||
{
|
|
||||||
FlushInstructionCache(Process.GetCurrentProcess().Handle, funcPtr, (nuint)code.Length);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Add(funcOffset, code.Length);
|
Add(funcOffset, code.Length);
|
||||||
@ -106,50 +104,80 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
{
|
{
|
||||||
Debug.Assert(_initialized);
|
Debug.Assert(_initialized);
|
||||||
|
|
||||||
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
|
foreach (ReservedRegion region in _jitRegions)
|
||||||
|
|
||||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
|
||||||
{
|
{
|
||||||
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
if (pointer.ToInt64() < region.Pointer.ToInt64() ||
|
||||||
_cacheEntries.RemoveAt(entryIndex);
|
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
|
||||||
|
|
||||||
|
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||||
|
{
|
||||||
|
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
||||||
|
_cacheEntries.RemoveAt(entryIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void ReprotectAsWritable(int offset, int size)
|
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
|
||||||
{
|
{
|
||||||
int endOffs = offset + size;
|
int endOffs = offset + size;
|
||||||
|
|
||||||
int regionStart = offset & ~_pageMask;
|
int regionStart = offset & ~_pageMask;
|
||||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||||
|
|
||||||
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void ReprotectAsExecutable(int offset, int size)
|
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
|
||||||
{
|
{
|
||||||
int endOffs = offset + size;
|
int endOffs = offset + size;
|
||||||
|
|
||||||
int regionStart = offset & ~_pageMask;
|
int regionStart = offset & ~_pageMask;
|
||||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||||
|
|
||||||
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int Allocate(int codeSize)
|
private static int Allocate(int codeSize)
|
||||||
{
|
{
|
||||||
codeSize = AlignCodeSize(codeSize);
|
codeSize = AlignCodeSize(codeSize);
|
||||||
|
|
||||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
|
||||||
|
|
||||||
if (allocOffset < 0)
|
|
||||||
{
|
{
|
||||||
throw new OutOfMemoryException("JIT Cache exhausted.");
|
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||||
|
|
||||||
|
if (allocOffset >= 0)
|
||||||
|
{
|
||||||
|
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||||
|
_activeRegionIndex = i;
|
||||||
|
return allocOffset;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
int exhaustedRegion = _activeRegionIndex;
|
||||||
|
ReservedRegion newRegion = new(_jitRegions[0].Allocator, CacheSize);
|
||||||
|
_jitRegions.Add(newRegion);
|
||||||
|
_activeRegionIndex = _jitRegions.Count - 1;
|
||||||
|
|
||||||
return allocOffset;
|
int newRegionNumber = _activeRegionIndex;
|
||||||
|
|
||||||
|
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
|
||||||
|
|
||||||
|
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
|
||||||
|
|
||||||
|
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
|
||||||
|
if (allocOffsetNew < 0)
|
||||||
|
{
|
||||||
|
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
|
||||||
|
}
|
||||||
|
|
||||||
|
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
|
||||||
|
return allocOffsetNew;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int AlignCodeSize(int codeSize)
|
private static int AlignCodeSize(int codeSize)
|
||||||
|
@ -12,7 +12,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
{
|
{
|
||||||
private const int CodeAlignment = 4; // Bytes.
|
private const int CodeAlignment = 4; // Bytes.
|
||||||
private const int SharedCacheSize = 2047 * 1024 * 1024;
|
private const int SharedCacheSize = 2047 * 1024 * 1024;
|
||||||
private const int LocalCacheSize = 128 * 1024 * 1024;
|
private const int LocalCacheSize = 256 * 1024 * 1024;
|
||||||
|
|
||||||
// How many calls to the same function we allow until we pad the shared cache to force the function to become available there
|
// How many calls to the same function we allow until we pad the shared cache to force the function to become available there
|
||||||
// and allow the guest to take the fast path.
|
// and allow the guest to take the fast path.
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using System.Text.RegularExpressions;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Vulkan
|
namespace Ryujinx.Graphics.Vulkan
|
||||||
{
|
{
|
||||||
|
@ -15,7 +15,6 @@ using System.IO;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Text.RegularExpressions;
|
|
||||||
|
|
||||||
namespace Ryujinx.HLE.HOS.Applets.Error
|
namespace Ryujinx.HLE.HOS.Applets.Error
|
||||||
{
|
{
|
||||||
|
@ -150,6 +150,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
|||||||
{ BsdSocketOption.SoLinger, SocketOptionName.Linger },
|
{ BsdSocketOption.SoLinger, SocketOptionName.Linger },
|
||||||
{ BsdSocketOption.SoOobInline, SocketOptionName.OutOfBandInline },
|
{ BsdSocketOption.SoOobInline, SocketOptionName.OutOfBandInline },
|
||||||
{ BsdSocketOption.SoReusePort, SocketOptionName.ReuseAddress },
|
{ BsdSocketOption.SoReusePort, SocketOptionName.ReuseAddress },
|
||||||
|
{ BsdSocketOption.SoNoSigpipe, SocketOptionName.DontLinger },
|
||||||
{ BsdSocketOption.SoSndBuf, SocketOptionName.SendBuffer },
|
{ BsdSocketOption.SoSndBuf, SocketOptionName.SendBuffer },
|
||||||
{ BsdSocketOption.SoRcvBuf, SocketOptionName.ReceiveBuffer },
|
{ BsdSocketOption.SoRcvBuf, SocketOptionName.ReceiveBuffer },
|
||||||
{ BsdSocketOption.SoSndLoWat, SocketOptionName.SendLowWater },
|
{ BsdSocketOption.SoSndLoWat, SocketOptionName.SendLowWater },
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
using MsgPack;
|
|
||||||
using Ryujinx.Horizon.Common;
|
using Ryujinx.Horizon.Common;
|
||||||
|
using Ryujinx.Horizon.Prepo.Types;
|
||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
@ -8,7 +8,7 @@ namespace Ryujinx.Horizon
|
|||||||
{
|
{
|
||||||
public static class HorizonStatic
|
public static class HorizonStatic
|
||||||
{
|
{
|
||||||
internal static void HandlePlayReport(MessagePackObject report) =>
|
internal static void HandlePlayReport(PlayReport report) =>
|
||||||
new Thread(() => PlayReport?.Invoke(report))
|
new Thread(() => PlayReport?.Invoke(report))
|
||||||
{
|
{
|
||||||
Name = "HLE.PlayReportEvent",
|
Name = "HLE.PlayReportEvent",
|
||||||
@ -16,7 +16,7 @@ namespace Ryujinx.Horizon
|
|||||||
Priority = ThreadPriority.AboveNormal
|
Priority = ThreadPriority.AboveNormal
|
||||||
}.Start();
|
}.Start();
|
||||||
|
|
||||||
public static event Action<MessagePackObject> PlayReport;
|
public static event Action<PlayReport> PlayReport;
|
||||||
|
|
||||||
[field: ThreadStatic]
|
[field: ThreadStatic]
|
||||||
public static HorizonOptions Options { get; private set; }
|
public static HorizonOptions Options { get; private set; }
|
||||||
|
@ -1,4 +1,3 @@
|
|||||||
using Gommon;
|
|
||||||
using MsgPack;
|
using MsgPack;
|
||||||
using MsgPack.Serialization;
|
using MsgPack.Serialization;
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
@ -12,19 +11,12 @@ using Ryujinx.Horizon.Sdk.Sf;
|
|||||||
using Ryujinx.Horizon.Sdk.Sf.Hipc;
|
using Ryujinx.Horizon.Sdk.Sf.Hipc;
|
||||||
using System;
|
using System;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading;
|
|
||||||
using ApplicationId = Ryujinx.Horizon.Sdk.Ncm.ApplicationId;
|
using ApplicationId = Ryujinx.Horizon.Sdk.Ncm.ApplicationId;
|
||||||
|
|
||||||
namespace Ryujinx.Horizon.Prepo.Ipc
|
namespace Ryujinx.Horizon.Prepo.Ipc
|
||||||
{
|
{
|
||||||
partial class PrepoService : IPrepoService
|
partial class PrepoService : IPrepoService
|
||||||
{
|
{
|
||||||
enum PlayReportKind
|
|
||||||
{
|
|
||||||
Normal,
|
|
||||||
System,
|
|
||||||
}
|
|
||||||
|
|
||||||
private readonly ArpApi _arp;
|
private readonly ArpApi _arp;
|
||||||
private readonly PrepoServicePermissionLevel _permissionLevel;
|
private readonly PrepoServicePermissionLevel _permissionLevel;
|
||||||
private ulong _systemSessionId;
|
private ulong _systemSessionId;
|
||||||
@ -200,6 +192,13 @@ namespace Ryujinx.Horizon.Prepo.Ipc
|
|||||||
StringBuilder builder = new();
|
StringBuilder builder = new();
|
||||||
MessagePackObject deserializedReport = MessagePackSerializer.UnpackMessagePackObject(reportBuffer.ToArray());
|
MessagePackObject deserializedReport = MessagePackSerializer.UnpackMessagePackObject(reportBuffer.ToArray());
|
||||||
|
|
||||||
|
PlayReport playReport = new()
|
||||||
|
{
|
||||||
|
Kind = playReportKind,
|
||||||
|
Room = gameRoom,
|
||||||
|
ReportData = deserializedReport
|
||||||
|
};
|
||||||
|
|
||||||
builder.AppendLine();
|
builder.AppendLine();
|
||||||
builder.AppendLine("PlayReport log:");
|
builder.AppendLine("PlayReport log:");
|
||||||
builder.AppendLine($" Kind: {playReportKind}");
|
builder.AppendLine($" Kind: {playReportKind}");
|
||||||
@ -209,10 +208,12 @@ namespace Ryujinx.Horizon.Prepo.Ipc
|
|||||||
if (pid != 0)
|
if (pid != 0)
|
||||||
{
|
{
|
||||||
builder.AppendLine($" Pid: {pid}");
|
builder.AppendLine($" Pid: {pid}");
|
||||||
|
playReport.Pid = pid;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
builder.AppendLine($" ApplicationId: {applicationId}");
|
builder.AppendLine($" ApplicationId: {applicationId}");
|
||||||
|
playReport.AppId = applicationId;
|
||||||
}
|
}
|
||||||
|
|
||||||
Result result = _arp.GetApplicationInstanceId(out ulong applicationInstanceId, pid);
|
Result result = _arp.GetApplicationInstanceId(out ulong applicationInstanceId, pid);
|
||||||
@ -223,17 +224,20 @@ namespace Ryujinx.Horizon.Prepo.Ipc
|
|||||||
|
|
||||||
_arp.GetApplicationLaunchProperty(out ApplicationLaunchProperty applicationLaunchProperty, applicationInstanceId).AbortOnFailure();
|
_arp.GetApplicationLaunchProperty(out ApplicationLaunchProperty applicationLaunchProperty, applicationInstanceId).AbortOnFailure();
|
||||||
|
|
||||||
|
playReport.Version = applicationLaunchProperty.Version;
|
||||||
|
|
||||||
builder.AppendLine($" ApplicationVersion: {applicationLaunchProperty.Version}");
|
builder.AppendLine($" ApplicationVersion: {applicationLaunchProperty.Version}");
|
||||||
|
|
||||||
if (!userId.IsNull)
|
if (!userId.IsNull)
|
||||||
{
|
{
|
||||||
builder.AppendLine($" UserId: {userId}");
|
builder.AppendLine($" UserId: {userId}");
|
||||||
|
playReport.UserId = userId;
|
||||||
}
|
}
|
||||||
|
|
||||||
builder.AppendLine($" Room: {gameRoom}");
|
builder.AppendLine($" Room: {gameRoom}");
|
||||||
builder.AppendLine($" Report: {MessagePackObjectFormatter.Format(deserializedReport)}");
|
builder.AppendLine($" Report: {MessagePackObjectFormatter.Format(deserializedReport)}");
|
||||||
|
|
||||||
HorizonStatic.HandlePlayReport(deserializedReport);
|
HorizonStatic.HandlePlayReport(playReport);
|
||||||
|
|
||||||
Logger.Info?.Print(LogClass.ServicePrepo, builder.ToString());
|
Logger.Info?.Print(LogClass.ServicePrepo, builder.ToString());
|
||||||
|
|
||||||
|
24
src/Ryujinx.Horizon/Prepo/Types/PlayReport.cs
Normal file
24
src/Ryujinx.Horizon/Prepo/Types/PlayReport.cs
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
using MsgPack;
|
||||||
|
using Ryujinx.Horizon.Sdk.Account;
|
||||||
|
using Ryujinx.Horizon.Sdk.Ncm;
|
||||||
|
|
||||||
|
namespace Ryujinx.Horizon.Prepo.Types
|
||||||
|
{
|
||||||
|
public struct PlayReport
|
||||||
|
{
|
||||||
|
public PlayReportKind Kind { get; init; }
|
||||||
|
public string Room { get; init; }
|
||||||
|
public MessagePackObject ReportData { get; init; }
|
||||||
|
|
||||||
|
public ApplicationId? AppId;
|
||||||
|
public ulong? Pid;
|
||||||
|
public uint Version;
|
||||||
|
public Uid? UserId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum PlayReportKind
|
||||||
|
{
|
||||||
|
Normal,
|
||||||
|
System,
|
||||||
|
}
|
||||||
|
}
|
@ -1543,7 +1543,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "由 {0} 开发",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -1843,7 +1843,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "兼容性:",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -1868,7 +1868,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "标题 ID:",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -1893,7 +1893,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "服务的游戏: {0}",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -1918,7 +1918,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "在线玩家: {0}",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -2268,7 +2268,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "清理 PPTC 缓存",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -2293,7 +2293,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "删除应用程序的所有 PPTC 缓存",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -2768,7 +2768,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "显示兼容性项目",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -2793,7 +2793,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "在兼容性列表中显示选定的游戏,您通常可以通过帮助菜单访问。",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -2818,7 +2818,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "显示游戏信息",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -2843,7 +2843,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "显示当前选定游戏的状态与详细信息。",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -4493,7 +4493,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "与系统时间同步",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -5747,6 +5747,31 @@
|
|||||||
"zh_TW": "啟用客體日誌"
|
"zh_TW": "啟用客體日誌"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"ID": "SettingsTabLoggingEnableAvaloniaLogs",
|
||||||
|
"Translations": {
|
||||||
|
"ar_SA": "",
|
||||||
|
"de_DE": "",
|
||||||
|
"el_GR": "",
|
||||||
|
"en_US": "Enable UI Logs",
|
||||||
|
"es_ES": "",
|
||||||
|
"fr_FR": "",
|
||||||
|
"he_IL": "",
|
||||||
|
"it_IT": "",
|
||||||
|
"ja_JP": "",
|
||||||
|
"ko_KR": "",
|
||||||
|
"no_NO": "",
|
||||||
|
"pl_PL": "",
|
||||||
|
"pt_BR": "",
|
||||||
|
"ru_RU": "",
|
||||||
|
"sv_SE": "",
|
||||||
|
"th_TH": "",
|
||||||
|
"tr_TR": "",
|
||||||
|
"uk_UA": "",
|
||||||
|
"zh_CN": "",
|
||||||
|
"zh_TW": ""
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"ID": "SettingsTabLoggingEnableFsAccessLogs",
|
"ID": "SettingsTabLoggingEnableFsAccessLogs",
|
||||||
"Translations": {
|
"Translations": {
|
||||||
@ -6143,7 +6168,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "重置设置",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -6168,7 +6193,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "我要重置我的设置。",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -8143,7 +8168,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "彩虹滚动速度",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -13418,7 +13443,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "您正要清理 PPTC 数据:\n\n{0}\n\n您确实要继续吗?",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -16722,6 +16747,31 @@
|
|||||||
"zh_TW": "謹慎使用"
|
"zh_TW": "謹慎使用"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"ID": "AvaloniaLogTooltip",
|
||||||
|
"Translations": {
|
||||||
|
"ar_SA": "",
|
||||||
|
"de_DE": "",
|
||||||
|
"el_GR": "",
|
||||||
|
"en_US": "Prints Avalonia (UI) log messages in the console.",
|
||||||
|
"es_ES": "",
|
||||||
|
"fr_FR": "",
|
||||||
|
"he_IL": "",
|
||||||
|
"it_IT": "",
|
||||||
|
"ja_JP": "",
|
||||||
|
"ko_KR": "",
|
||||||
|
"no_NO": "",
|
||||||
|
"pl_PL": "",
|
||||||
|
"pt_BR": "",
|
||||||
|
"ru_RU": "",
|
||||||
|
"sv_SE": "",
|
||||||
|
"th_TH": "",
|
||||||
|
"tr_TR": "",
|
||||||
|
"uk_UA": "",
|
||||||
|
"zh_CN": "",
|
||||||
|
"zh_TW": ""
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"ID": "OpenGlLogLevel",
|
"ID": "OpenGlLogLevel",
|
||||||
"Translations": {
|
"Translations": {
|
||||||
@ -23568,7 +23618,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "启动和游戏时不会出现任何崩溃或任何类型的 GPU bug 且速度足够快可以在一般 PC 上尽情游玩。",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -23593,7 +23643,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "可以成功启动并进入游戏但可能会遇到以下一种或多种问题: 崩溃、卡死、GPU bug、令人无法接受的音频,或者只是太慢。仍然可以继续进行游戏,但是可能无法达到预期。",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -23618,7 +23668,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "可以启动并通过标题画面但是无法进入到主要的游戏流程。",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -23643,7 +23693,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "可以启动但是无法通过标题画面。",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -23668,7 +23718,7 @@
|
|||||||
"th_TH": "",
|
"th_TH": "",
|
||||||
"tr_TR": "",
|
"tr_TR": "",
|
||||||
"uk_UA": "",
|
"uk_UA": "",
|
||||||
"zh_CN": "",
|
"zh_CN": "无法启动或显示无任何动静。",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -23696,6 +23746,56 @@
|
|||||||
"zh_CN": "选择一个要解压的 DLC",
|
"zh_CN": "选择一个要解压的 DLC",
|
||||||
"zh_TW": ""
|
"zh_TW": ""
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"ID": "GameInfoRpcImage",
|
||||||
|
"Translations": {
|
||||||
|
"ar_SA": "",
|
||||||
|
"de_DE": "",
|
||||||
|
"el_GR": "",
|
||||||
|
"en_US": "Rich Presence Image",
|
||||||
|
"es_ES": "",
|
||||||
|
"fr_FR": "",
|
||||||
|
"he_IL": "",
|
||||||
|
"it_IT": "",
|
||||||
|
"ja_JP": "",
|
||||||
|
"ko_KR": "",
|
||||||
|
"no_NO": "",
|
||||||
|
"pl_PL": "",
|
||||||
|
"pt_BR": "",
|
||||||
|
"ru_RU": "",
|
||||||
|
"sv_SE": "",
|
||||||
|
"th_TH": "",
|
||||||
|
"tr_TR": "",
|
||||||
|
"uk_UA": "",
|
||||||
|
"zh_CN": "Rich Presence 图像",
|
||||||
|
"zh_TW": ""
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"ID": "GameInfoRpcDynamic",
|
||||||
|
"Translations": {
|
||||||
|
"ar_SA": "",
|
||||||
|
"de_DE": "",
|
||||||
|
"el_GR": "",
|
||||||
|
"en_US": "Dynamic Rich Presence",
|
||||||
|
"es_ES": "",
|
||||||
|
"fr_FR": "",
|
||||||
|
"he_IL": "",
|
||||||
|
"it_IT": "",
|
||||||
|
"ja_JP": "",
|
||||||
|
"ko_KR": "",
|
||||||
|
"no_NO": "",
|
||||||
|
"pl_PL": "",
|
||||||
|
"pt_BR": "",
|
||||||
|
"ru_RU": "",
|
||||||
|
"sv_SE": "",
|
||||||
|
"th_TH": "",
|
||||||
|
"tr_TR": "",
|
||||||
|
"uk_UA": "",
|
||||||
|
"zh_CN": "动态 Rich Presence",
|
||||||
|
"zh_TW": ""
|
||||||
|
}
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
using DiscordRPC;
|
using DiscordRPC;
|
||||||
using Gommon;
|
using Gommon;
|
||||||
using MsgPack;
|
|
||||||
using Ryujinx.Ava.Utilities;
|
using Ryujinx.Ava.Utilities;
|
||||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
using Ryujinx.Ava.Utilities.Configuration;
|
using Ryujinx.Ava.Utilities.Configuration;
|
||||||
@ -10,6 +9,7 @@ using Ryujinx.Common.Logging;
|
|||||||
using Ryujinx.HLE;
|
using Ryujinx.HLE;
|
||||||
using Ryujinx.HLE.Loaders.Processes;
|
using Ryujinx.HLE.Loaders.Processes;
|
||||||
using Ryujinx.Horizon;
|
using Ryujinx.Horizon;
|
||||||
|
using Ryujinx.Horizon.Prepo.Types;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
namespace Ryujinx.Ava
|
namespace Ryujinx.Ava
|
||||||
@ -37,6 +37,9 @@ namespace Ryujinx.Ava
|
|||||||
private static RichPresence _discordPresencePlaying;
|
private static RichPresence _discordPresencePlaying;
|
||||||
private static ApplicationMetadata _currentApp;
|
private static ApplicationMetadata _currentApp;
|
||||||
|
|
||||||
|
public static bool HasAssetImage(string titleId) => TitleIDs.DiscordGameAssetKeys.ContainsIgnoreCase(titleId);
|
||||||
|
public static bool HasAnalyzer(string titleId) => PlayReports.Analyzer.TitleIds.ContainsIgnoreCase(titleId);
|
||||||
|
|
||||||
public static void Initialize()
|
public static void Initialize()
|
||||||
{
|
{
|
||||||
_discordPresenceMain = new RichPresence
|
_discordPresenceMain = new RichPresence
|
||||||
@ -120,20 +123,22 @@ namespace Ryujinx.Ava
|
|||||||
_currentApp = null;
|
_currentApp = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void HandlePlayReport(MessagePackObject playReport)
|
private static void HandlePlayReport(PlayReport playReport)
|
||||||
{
|
{
|
||||||
if (_discordClient is null) return;
|
if (_discordClient is null) return;
|
||||||
if (!TitleIDs.CurrentApplication.Value.HasValue) return;
|
if (!TitleIDs.CurrentApplication.Value.HasValue) return;
|
||||||
if (_discordPresencePlaying is null) return;
|
if (_discordPresencePlaying is null) return;
|
||||||
|
|
||||||
Analyzer.FormattedValue formattedValue =
|
FormattedValue formattedValue =
|
||||||
PlayReports.Analyzer.Format(TitleIDs.CurrentApplication.Value, _currentApp, playReport);
|
PlayReports.Analyzer.Format(TitleIDs.CurrentApplication.Value, _currentApp, playReport);
|
||||||
|
|
||||||
if (!formattedValue.Handled) return;
|
if (!formattedValue.Handled) return;
|
||||||
|
|
||||||
_discordPresencePlaying.Details = formattedValue.Reset
|
_discordPresencePlaying.Details = TruncateToByteLength(
|
||||||
? $"Playing {_currentApp.Title}"
|
formattedValue.Reset
|
||||||
: formattedValue.FormattedString;
|
? $"Playing {_currentApp.Title}"
|
||||||
|
: formattedValue.FormattedString
|
||||||
|
);
|
||||||
|
|
||||||
if (_discordClient.CurrentPresence.Details.Equals(_discordPresencePlaying.Details))
|
if (_discordClient.CurrentPresence.Details.Equals(_discordPresencePlaying.Details))
|
||||||
return; //don't trigger an update if the set presence Details are identical to current
|
return; //don't trigger an update if the set presence Details are identical to current
|
||||||
|
@ -387,7 +387,7 @@ namespace Ryujinx.Headless
|
|||||||
[Option("graphics-shaders-dump-path", Required = false, HelpText = "Dumps shaders in this local directory. (Developer only)")]
|
[Option("graphics-shaders-dump-path", Required = false, HelpText = "Dumps shaders in this local directory. (Developer only)")]
|
||||||
public string GraphicsShadersDumpPath { get; set; }
|
public string GraphicsShadersDumpPath { get; set; }
|
||||||
|
|
||||||
[Option("graphics-backend", Required = false, Default = GraphicsBackend.OpenGl, HelpText = "Change Graphics Backend to use.")]
|
[Option("graphics-backend", Required = false, Default = GraphicsBackend.Vulkan, HelpText = "Change Graphics Backend to use.")]
|
||||||
public GraphicsBackend GraphicsBackend { get; set; }
|
public GraphicsBackend GraphicsBackend { get; set; }
|
||||||
|
|
||||||
[Option("preferred-gpu-vendor", Required = false, Default = "", HelpText = "When using the Vulkan backend, prefer using the GPU from the specified vendor.")]
|
[Option("preferred-gpu-vendor", Required = false, Default = "", HelpText = "When using the Vulkan backend, prefer using the GPU from the specified vendor.")]
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||||
xmlns:ext="using:Ryujinx.Ava.Common.Markup"
|
xmlns:ext="using:Ryujinx.Ava.Common.Markup"
|
||||||
xmlns:viewModels="using:Ryujinx.Ava.UI.ViewModels"
|
xmlns:viewModels="using:Ryujinx.Ava.UI.ViewModels"
|
||||||
|
xmlns:ui="using:FluentAvalonia.UI.Controls"
|
||||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||||
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
|
||||||
x:Class="Ryujinx.Ava.UI.Controls.ApplicationDataView"
|
x:Class="Ryujinx.Ava.UI.Controls.ApplicationDataView"
|
||||||
@ -54,9 +55,21 @@
|
|||||||
Tag="{Binding AppData.IdString}"
|
Tag="{Binding AppData.IdString}"
|
||||||
Text="{Binding AppData.LocalizedStatus}"
|
Text="{Binding AppData.LocalizedStatus}"
|
||||||
Foreground="{Binding AppData.PlayabilityStatus, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
|
Foreground="{Binding AppData.PlayabilityStatus, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
|
||||||
ToolTip.Tip="{Binding AppData.LocalizedStatusTooltip}"
|
|
||||||
TextAlignment="Start"
|
TextAlignment="Start"
|
||||||
TextWrapping="Wrap" />
|
TextWrapping="Wrap">
|
||||||
|
<ToolTip.Tip>
|
||||||
|
<StackPanel Orientation="Vertical">
|
||||||
|
<TextBlock
|
||||||
|
Text="{Binding AppData.LocalizedStatusTooltip}" />
|
||||||
|
<Separator
|
||||||
|
Margin="0, 10, 0, 10"
|
||||||
|
IsVisible="{Binding AppData.HasCompatibilityLabels}" />
|
||||||
|
<TextBlock
|
||||||
|
IsVisible="{Binding AppData.HasCompatibilityLabels}"
|
||||||
|
Text="{Binding AppData.FormattedCompatibilityLabels}" />
|
||||||
|
</StackPanel>
|
||||||
|
</ToolTip.Tip>
|
||||||
|
</TextBlock>
|
||||||
<Button.Styles>
|
<Button.Styles>
|
||||||
<Style Selector="Button">
|
<Style Selector="Button">
|
||||||
<Setter Property="MinWidth"
|
<Setter Property="MinWidth"
|
||||||
@ -85,6 +98,49 @@
|
|||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Grid>
|
</Grid>
|
||||||
<Separator Margin="0, 10, 0, 10" Height="1" BorderBrush="Gray" Background="Gray" />
|
<Separator Margin="0, 10, 0, 10" Height="1" BorderBrush="Gray" Background="Gray" />
|
||||||
|
<StackPanel Orientation="Vertical" Spacing="5">
|
||||||
|
<StackPanel Orientation="Horizontal" Spacing="5">
|
||||||
|
<ui:SymbolIcon Foreground="ForestGreen" Symbol="Checkmark" IsVisible="{Binding AppData.HasRichPresenceAsset}"/>
|
||||||
|
<TextBlock
|
||||||
|
Foreground="ForestGreen"
|
||||||
|
HorizontalAlignment="Stretch"
|
||||||
|
IsVisible="{Binding AppData.HasRichPresenceAsset}"
|
||||||
|
Text="{ext:Locale GameInfoRpcImage}"
|
||||||
|
TextAlignment="Start"
|
||||||
|
TextWrapping="Wrap" >
|
||||||
|
</TextBlock>
|
||||||
|
<ui:SymbolIcon Foreground="Red" Symbol="Cancel" IsVisible="{Binding !AppData.HasRichPresenceAsset}"/>
|
||||||
|
<TextBlock
|
||||||
|
Foreground="Red"
|
||||||
|
HorizontalAlignment="Stretch"
|
||||||
|
IsVisible="{Binding !AppData.HasRichPresenceAsset}"
|
||||||
|
Text="{ext:Locale GameInfoRpcImage}"
|
||||||
|
TextAlignment="Start"
|
||||||
|
TextWrapping="Wrap" >
|
||||||
|
</TextBlock>
|
||||||
|
</StackPanel>
|
||||||
|
<StackPanel Orientation="Horizontal" Spacing="5">
|
||||||
|
<ui:SymbolIcon Foreground="ForestGreen" Symbol="Checkmark" IsVisible="{Binding AppData.HasDynamicRichPresenceSupport}"/>
|
||||||
|
<TextBlock
|
||||||
|
Foreground="ForestGreen"
|
||||||
|
HorizontalAlignment="Stretch"
|
||||||
|
IsVisible="{Binding AppData.HasDynamicRichPresenceSupport}"
|
||||||
|
Text="{ext:Locale GameInfoRpcDynamic}"
|
||||||
|
TextAlignment="Start"
|
||||||
|
TextWrapping="Wrap" >
|
||||||
|
</TextBlock>
|
||||||
|
<ui:SymbolIcon Foreground="Red" Symbol="Cancel" IsVisible="{Binding !AppData.HasDynamicRichPresenceSupport}"/>
|
||||||
|
<TextBlock
|
||||||
|
Foreground="Red"
|
||||||
|
HorizontalAlignment="Stretch"
|
||||||
|
IsVisible="{Binding !AppData.HasDynamicRichPresenceSupport}"
|
||||||
|
Text="{ext:Locale GameInfoRpcDynamic}"
|
||||||
|
TextAlignment="Start"
|
||||||
|
TextWrapping="Wrap" >
|
||||||
|
</TextBlock>
|
||||||
|
</StackPanel>
|
||||||
|
</StackPanel>
|
||||||
|
<Separator Margin="0, 10, 0, 10" Height="1" BorderBrush="Gray" Background="Gray" />
|
||||||
<TextBlock
|
<TextBlock
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
IsVisible="{Binding AppData.HasLdnGames}"
|
IsVisible="{Binding AppData.HasLdnGames}"
|
||||||
|
@ -1,12 +1,9 @@
|
|||||||
using Avalonia;
|
using Avalonia.Controls;
|
||||||
using Avalonia.Controls;
|
|
||||||
using Avalonia.Input.Platform;
|
using Avalonia.Input.Platform;
|
||||||
using Avalonia.Interactivity;
|
using Avalonia.Interactivity;
|
||||||
using Avalonia.Styling;
|
using Avalonia.Styling;
|
||||||
using FluentAvalonia.UI.Controls;
|
using FluentAvalonia.UI.Controls;
|
||||||
using Ryujinx.Ava;
|
|
||||||
using Ryujinx.Ava.Common.Locale;
|
using Ryujinx.Ava.Common.Locale;
|
||||||
using Ryujinx.Ava.UI.Controls;
|
|
||||||
using Ryujinx.Ava.UI.Helpers;
|
using Ryujinx.Ava.UI.Helpers;
|
||||||
using Ryujinx.Ava.UI.ViewModels;
|
using Ryujinx.Ava.UI.ViewModels;
|
||||||
using Ryujinx.Ava.UI.Windows;
|
using Ryujinx.Ava.UI.Windows;
|
||||||
|
@ -93,8 +93,19 @@
|
|||||||
IsVisible="{Binding HasPlayabilityInfo}"
|
IsVisible="{Binding HasPlayabilityInfo}"
|
||||||
Background="{DynamicResource AppListBackgroundColor}"
|
Background="{DynamicResource AppListBackgroundColor}"
|
||||||
Margin="-1, 0, 0, 0"
|
Margin="-1, 0, 0, 0"
|
||||||
Padding="0"
|
Padding="0">
|
||||||
ToolTip.Tip="{Binding LocalizedStatusTooltip}">
|
<ToolTip.Tip>
|
||||||
|
<StackPanel Orientation="Vertical">
|
||||||
|
<TextBlock
|
||||||
|
Text="{Binding LocalizedStatusTooltip}" />
|
||||||
|
<Separator
|
||||||
|
Margin="0, 10, 0, 10"
|
||||||
|
IsVisible="{Binding HasCompatibilityLabels}" />
|
||||||
|
<TextBlock
|
||||||
|
IsVisible="{Binding HasCompatibilityLabels}"
|
||||||
|
Text="{Binding FormattedCompatibilityLabels}" />
|
||||||
|
</StackPanel>
|
||||||
|
</ToolTip.Tip>
|
||||||
<TextBlock
|
<TextBlock
|
||||||
Margin="1.5"
|
Margin="1.5"
|
||||||
Tag="{Binding IdString}"
|
Tag="{Binding IdString}"
|
||||||
|
@ -7,7 +7,6 @@ using Ryujinx.Ava.UI.ViewModels;
|
|||||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
using Ryujinx.Ava.Utilities.Compat;
|
using Ryujinx.Ava.Utilities.Compat;
|
||||||
using System;
|
using System;
|
||||||
using System.Globalization;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
|
||||||
namespace Ryujinx.Ava.UI.Controls
|
namespace Ryujinx.Ava.UI.Controls
|
||||||
|
@ -18,7 +18,7 @@ namespace Ryujinx.Ava.UI.Helpers
|
|||||||
LocaleKeys.CompatibilityListNothing or
|
LocaleKeys.CompatibilityListNothing or
|
||||||
LocaleKeys.CompatibilityListBoots or
|
LocaleKeys.CompatibilityListBoots or
|
||||||
LocaleKeys.CompatibilityListMenus => Brushes.Red,
|
LocaleKeys.CompatibilityListMenus => Brushes.Red,
|
||||||
LocaleKeys.CompatibilityListIngame => Brushes.Yellow,
|
LocaleKeys.CompatibilityListIngame => Brushes.DarkOrange,
|
||||||
_ => Brushes.ForestGreen
|
_ => Brushes.ForestGreen
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
using Avalonia.Logging;
|
using Avalonia.Logging;
|
||||||
using Avalonia.Utilities;
|
using Avalonia.Utilities;
|
||||||
using Gommon;
|
using Gommon;
|
||||||
|
using Ryujinx.Ava.Utilities.Configuration;
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using System;
|
using System;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
@ -14,13 +15,19 @@ namespace Ryujinx.Ava.UI.Helpers
|
|||||||
|
|
||||||
internal class LoggerAdapter : ILogSink
|
internal class LoggerAdapter : ILogSink
|
||||||
{
|
{
|
||||||
|
private static bool _avaloniaLogsEnabled = ConfigurationState.Instance.Logger.EnableAvaloniaLog;
|
||||||
|
|
||||||
public static void Register()
|
public static void Register()
|
||||||
{
|
{
|
||||||
AvaLogger.Sink = new LoggerAdapter();
|
AvaLogger.Sink = new LoggerAdapter();
|
||||||
|
ConfigurationState.Instance.Logger.EnableAvaloniaLog.Event
|
||||||
|
+= (_, e) => _avaloniaLogsEnabled = e.NewValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static RyuLogger.Log? GetLog(AvaLogLevel level, string area)
|
private static RyuLogger.Log? GetLog(AvaLogLevel level, string area)
|
||||||
{
|
{
|
||||||
|
if (!_avaloniaLogsEnabled) return null;
|
||||||
|
|
||||||
return level switch
|
return level switch
|
||||||
{
|
{
|
||||||
AvaLogLevel.Verbose => RyuLogger.Debug,
|
AvaLogLevel.Verbose => RyuLogger.Debug,
|
||||||
|
@ -1147,10 +1147,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
List<string> dirs = result.Select(it => it.Path.LocalPath).ToList();
|
List<string> dirs = result.Select(it => it.Path.LocalPath).ToList();
|
||||||
int numAdded = onDirsSelected(dirs, out int numRemoved);
|
int numAdded = onDirsSelected(dirs, out int numRemoved);
|
||||||
|
|
||||||
string msg = String.Join("\r\n", new string[] {
|
string msg = string.Join("\n",
|
||||||
string.Format(LocaleManager.Instance[localeMessageRemovedKey], numRemoved),
|
string.Format(LocaleManager.Instance[localeMessageRemovedKey], numRemoved),
|
||||||
string.Format(LocaleManager.Instance[localeMessageAddedKey], numAdded)
|
string.Format(LocaleManager.Instance[localeMessageAddedKey], numAdded)
|
||||||
});
|
);
|
||||||
|
|
||||||
await Dispatcher.UIThread.InvokeAsync(async () =>
|
await Dispatcher.UIThread.InvokeAsync(async () =>
|
||||||
{
|
{
|
||||||
|
@ -204,6 +204,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
public bool EnableTrace { get; set; }
|
public bool EnableTrace { get; set; }
|
||||||
public bool EnableGuest { get; set; }
|
public bool EnableGuest { get; set; }
|
||||||
public bool EnableFsAccessLog { get; set; }
|
public bool EnableFsAccessLog { get; set; }
|
||||||
|
public bool EnableAvaloniaLog { get; set; }
|
||||||
public bool EnableDebug { get; set; }
|
public bool EnableDebug { get; set; }
|
||||||
public bool IsOpenAlEnabled { get; set; }
|
public bool IsOpenAlEnabled { get; set; }
|
||||||
public bool IsSoundIoEnabled { get; set; }
|
public bool IsSoundIoEnabled { get; set; }
|
||||||
@ -560,6 +561,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
EnableGuest = config.Logger.EnableGuest;
|
EnableGuest = config.Logger.EnableGuest;
|
||||||
EnableDebug = config.Logger.EnableDebug;
|
EnableDebug = config.Logger.EnableDebug;
|
||||||
EnableFsAccessLog = config.Logger.EnableFsAccessLog;
|
EnableFsAccessLog = config.Logger.EnableFsAccessLog;
|
||||||
|
EnableAvaloniaLog = config.Logger.EnableAvaloniaLog;
|
||||||
FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
|
FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
|
||||||
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
|
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
|
||||||
|
|
||||||
@ -679,6 +681,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
config.Logger.EnableGuest.Value = EnableGuest;
|
config.Logger.EnableGuest.Value = EnableGuest;
|
||||||
config.Logger.EnableDebug.Value = EnableDebug;
|
config.Logger.EnableDebug.Value = EnableDebug;
|
||||||
config.Logger.EnableFsAccessLog.Value = EnableFsAccessLog;
|
config.Logger.EnableFsAccessLog.Value = EnableFsAccessLog;
|
||||||
|
config.Logger.EnableAvaloniaLog.Value = EnableAvaloniaLog;
|
||||||
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
|
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
|
||||||
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
|
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
|
||||||
|
|
||||||
|
@ -74,6 +74,10 @@
|
|||||||
ToolTip.Tip="{ext:Locale DebugLogTooltip}">
|
ToolTip.Tip="{ext:Locale DebugLogTooltip}">
|
||||||
<TextBlock Text="{ext:Locale SettingsTabLoggingEnableDebugLogs}" />
|
<TextBlock Text="{ext:Locale SettingsTabLoggingEnableDebugLogs}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
|
<CheckBox IsChecked="{Binding EnableAvaloniaLog}"
|
||||||
|
ToolTip.Tip="{ext:Locale AvaloniaLogTooltip}">
|
||||||
|
<TextBlock Text="{ext:Locale SettingsTabLoggingEnableAvaloniaLogs}" />
|
||||||
|
</CheckBox>
|
||||||
<StackPanel Margin="0,10,0,0" Orientation="Horizontal" VerticalAlignment="Stretch">
|
<StackPanel Margin="0,10,0,0" Orientation="Horizontal" VerticalAlignment="Stretch">
|
||||||
<TextBlock VerticalAlignment="Center"
|
<TextBlock VerticalAlignment="Center"
|
||||||
ToolTip.Tip="{ext:Locale FSAccessLogModeTooltip}"
|
ToolTip.Tip="{ext:Locale FSAccessLogModeTooltip}"
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
using Avalonia.Controls;
|
using Avalonia.Controls;
|
||||||
using Avalonia.Interactivity;
|
|
||||||
using Ryujinx.Ava.UI.ViewModels;
|
using Ryujinx.Ava.UI.ViewModels;
|
||||||
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
|
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
|
||||||
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
using Gommon;
|
||||||
using LibHac.Common;
|
using LibHac.Common;
|
||||||
using LibHac.Fs;
|
using LibHac.Fs;
|
||||||
using LibHac.Fs.Fsa;
|
using LibHac.Fs.Fsa;
|
||||||
@ -14,6 +15,7 @@ using Ryujinx.HLE.FileSystem;
|
|||||||
using Ryujinx.HLE.Loaders.Processes.Extensions;
|
using Ryujinx.HLE.Loaders.Processes.Extensions;
|
||||||
using System;
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
using System.Text;
|
||||||
using System.Text.Json.Serialization;
|
using System.Text.Json.Serialization;
|
||||||
|
|
||||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||||
@ -32,38 +34,20 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
|||||||
set
|
set
|
||||||
{
|
{
|
||||||
_id = value;
|
_id = value;
|
||||||
PlayabilityStatus = CompatibilityCsv.GetStatus(Id);
|
|
||||||
|
Compatibility = CompatibilityCsv.Find(Id);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public string Developer { get; set; } = "Unknown";
|
public string Developer { get; set; } = "Unknown";
|
||||||
public string Version { get; set; } = "0";
|
public string Version { get; set; } = "0";
|
||||||
|
|
||||||
public bool HasPlayabilityInfo => PlayabilityStatus != null;
|
|
||||||
|
|
||||||
public string LocalizedStatus =>
|
|
||||||
PlayabilityStatus.HasValue
|
|
||||||
? LocaleManager.Instance[PlayabilityStatus!.Value]
|
|
||||||
: string.Empty;
|
|
||||||
|
|
||||||
public LocaleKeys? PlayabilityStatus { get; set; }
|
|
||||||
public string LocalizedStatusTooltip =>
|
|
||||||
PlayabilityStatus.HasValue
|
|
||||||
#pragma warning disable CS8509 // It is exhaustive for any value this property can contain.
|
|
||||||
? LocaleManager.Instance[PlayabilityStatus!.Value switch
|
|
||||||
#pragma warning restore CS8509
|
|
||||||
{
|
|
||||||
LocaleKeys.CompatibilityListPlayable => LocaleKeys.CompatibilityListPlayableTooltip,
|
|
||||||
LocaleKeys.CompatibilityListIngame => LocaleKeys.CompatibilityListIngameTooltip,
|
|
||||||
LocaleKeys.CompatibilityListMenus => LocaleKeys.CompatibilityListMenusTooltip,
|
|
||||||
LocaleKeys.CompatibilityListBoots => LocaleKeys.CompatibilityListBootsTooltip,
|
|
||||||
LocaleKeys.CompatibilityListNothing => LocaleKeys.CompatibilityListNothingTooltip,
|
|
||||||
}]
|
|
||||||
: string.Empty;
|
|
||||||
public int PlayerCount { get; set; }
|
public int PlayerCount { get; set; }
|
||||||
public int GameCount { get; set; }
|
public int GameCount { get; set; }
|
||||||
|
|
||||||
public bool HasLdnGames => PlayerCount != 0 && GameCount != 0;
|
public bool HasLdnGames => PlayerCount != 0 && GameCount != 0;
|
||||||
|
|
||||||
|
public bool HasRichPresenceAsset => DiscordIntegrationModule.HasAssetImage(IdString);
|
||||||
|
public bool HasDynamicRichPresenceSupport => DiscordIntegrationModule.HasAnalyzer(IdString);
|
||||||
|
|
||||||
public TimeSpan TimePlayed { get; set; }
|
public TimeSpan TimePlayed { get; set; }
|
||||||
public DateTime? LastPlayed { get; set; }
|
public DateTime? LastPlayed { get; set; }
|
||||||
public string FileExtension { get; set; }
|
public string FileExtension { get; set; }
|
||||||
@ -75,12 +59,40 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
|||||||
|
|
||||||
public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed);
|
public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed);
|
||||||
|
|
||||||
public bool HasPlayedPreviously => TimePlayedString != string.Empty;
|
public bool HasPlayedPreviously => TimePlayed.TotalSeconds > 1;
|
||||||
|
|
||||||
public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed)?.Replace(" ", "\n");
|
public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed)?.Replace(" ", "\n");
|
||||||
|
|
||||||
public string FileSizeString => ValueFormatUtils.FormatFileSize(FileSize);
|
public string FileSizeString => ValueFormatUtils.FormatFileSize(FileSize);
|
||||||
|
|
||||||
|
public Optional<CompatibilityEntry> Compatibility { get; private set; }
|
||||||
|
|
||||||
|
public bool HasPlayabilityInfo => Compatibility.HasValue;
|
||||||
|
|
||||||
|
public string LocalizedStatus => Compatibility.Convert(x => x.LocalizedStatus);
|
||||||
|
|
||||||
|
public bool HasCompatibilityLabels => !FormattedCompatibilityLabels.Equals(string.Empty);
|
||||||
|
|
||||||
|
public string FormattedCompatibilityLabels
|
||||||
|
=> Compatibility.Convert(x => x.FormattedIssueLabels).OrElse(string.Empty);
|
||||||
|
|
||||||
|
public LocaleKeys? PlayabilityStatus => Compatibility.Convert(x => x.Status).OrElse(null);
|
||||||
|
|
||||||
|
public string LocalizedStatusTooltip =>
|
||||||
|
Compatibility.Convert(x =>
|
||||||
|
#pragma warning disable CS8509 It is exhaustive for all possible values this can contain.
|
||||||
|
LocaleManager.Instance[x.Status switch
|
||||||
|
#pragma warning restore CS8509
|
||||||
|
{
|
||||||
|
LocaleKeys.CompatibilityListPlayable => LocaleKeys.CompatibilityListPlayableTooltip,
|
||||||
|
LocaleKeys.CompatibilityListIngame => LocaleKeys.CompatibilityListIngameTooltip,
|
||||||
|
LocaleKeys.CompatibilityListMenus => LocaleKeys.CompatibilityListMenusTooltip,
|
||||||
|
LocaleKeys.CompatibilityListBoots => LocaleKeys.CompatibilityListBootsTooltip,
|
||||||
|
LocaleKeys.CompatibilityListNothing => LocaleKeys.CompatibilityListNothingTooltip,
|
||||||
|
}]
|
||||||
|
).OrElse(string.Empty);
|
||||||
|
|
||||||
|
|
||||||
[JsonIgnore] public string IdString => Id.ToString("x16");
|
[JsonIgnore] public string IdString => Id.ToString("x16");
|
||||||
|
|
||||||
[JsonIgnore] public ulong IdBase => Id & ~0x1FFFUL;
|
[JsonIgnore] public ulong IdBase => Id & ~0x1FFFUL;
|
||||||
@ -89,17 +101,17 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
|||||||
|
|
||||||
public static string GetBuildId(VirtualFileSystem virtualFileSystem, IntegrityCheckLevel checkLevel, string titleFilePath)
|
public static string GetBuildId(VirtualFileSystem virtualFileSystem, IntegrityCheckLevel checkLevel, string titleFilePath)
|
||||||
{
|
{
|
||||||
using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
|
|
||||||
|
|
||||||
Nca mainNca = null;
|
|
||||||
Nca patchNca = null;
|
|
||||||
|
|
||||||
if (!System.IO.Path.Exists(titleFilePath))
|
if (!System.IO.Path.Exists(titleFilePath))
|
||||||
{
|
{
|
||||||
Logger.Error?.Print(LogClass.Application, $"File \"{titleFilePath}\" does not exist.");
|
Logger.Error?.Print(LogClass.Application, $"File \"{titleFilePath}\" does not exist.");
|
||||||
return string.Empty;
|
return string.Empty;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
|
||||||
|
|
||||||
|
Nca mainNca = null;
|
||||||
|
Nca patchNca = null;
|
||||||
|
|
||||||
string extension = System.IO.Path.GetExtension(titleFilePath).ToLower();
|
string extension = System.IO.Path.GetExtension(titleFilePath).ToLower();
|
||||||
|
|
||||||
if (extension is ".nsp" or ".xci")
|
if (extension is ".nsp" or ".xci")
|
||||||
|
@ -60,10 +60,21 @@ namespace Ryujinx.Ava.Utilities.Compat
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static CompatibilityEntry Find(string titleId)
|
||||||
|
=> Entries.FirstOrDefault(x => x.TitleId.HasValue && x.TitleId.Value.EqualsIgnoreCase(titleId));
|
||||||
|
|
||||||
|
public static CompatibilityEntry Find(ulong titleId)
|
||||||
|
=> Find(titleId.ToString("X16"));
|
||||||
|
|
||||||
public static LocaleKeys? GetStatus(string titleId)
|
public static LocaleKeys? GetStatus(string titleId)
|
||||||
=> Entries.FirstOrDefault(x => x.TitleId.HasValue && x.TitleId.Value.EqualsIgnoreCase(titleId))?.Status;
|
=> Find(titleId)?.Status;
|
||||||
|
|
||||||
public static LocaleKeys? GetStatus(ulong titleId) => GetStatus(titleId.ToString("X16"));
|
public static LocaleKeys? GetStatus(ulong titleId) => GetStatus(titleId.ToString("X16"));
|
||||||
|
|
||||||
|
public static string GetLabels(string titleId)
|
||||||
|
=> Find(titleId)?.FormattedIssueLabels;
|
||||||
|
|
||||||
|
public static string GetLabels(ulong titleId) => GetLabels(titleId.ToString("X16"));
|
||||||
}
|
}
|
||||||
|
|
||||||
public class CompatibilityEntry
|
public class CompatibilityEntry
|
||||||
|
@ -15,7 +15,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// The current version of the file format
|
/// The current version of the file format
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public const int CurrentVersion = 1000;
|
public const int CurrentVersion = 1001;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Version of the configuration file format
|
/// Version of the configuration file format
|
||||||
@ -112,6 +112,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public bool LoggingEnableFsAccessLog { get; set; }
|
public bool LoggingEnableFsAccessLog { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Enables log messages from Avalonia
|
||||||
|
/// </summary>
|
||||||
|
public bool LoggingEnableAvalonia { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Controls which log messages are written to the log targets
|
/// Controls which log messages are written to the log targets
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -384,6 +389,10 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public List<InputConfig> InputConfig { get; set; }
|
public List<InputConfig> InputConfig { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The speed of spectrum cycling for the Rainbow LED feature.
|
||||||
|
/// </summary>
|
||||||
|
public float RainbowSpeed { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Graphics backend
|
/// Graphics backend
|
||||||
|
@ -415,7 +415,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
cff.IgnoreApplet = false;
|
cff.IgnoreApplet = false;
|
||||||
}),
|
}),
|
||||||
(60, static cff => cff.StartNoUI = false),
|
(60, static cff => cff.StartNoUI = false),
|
||||||
(61, static cff => cff.MatchSystemTime = false)
|
(61, static cff => cff.MatchSystemTime = false),
|
||||||
|
(62, static cff => cff.LoggingEnableAvalonia = false)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -254,6 +254,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
|
public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Enables log messages from Avalonia
|
||||||
|
/// </summary>
|
||||||
|
public ReactiveObject<bool> EnableAvaloniaLog { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Controls which log messages are written to the log targets
|
/// Controls which log messages are written to the log targets
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -280,6 +285,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
EnableTrace = new ReactiveObject<bool>();
|
EnableTrace = new ReactiveObject<bool>();
|
||||||
EnableGuest = new ReactiveObject<bool>();
|
EnableGuest = new ReactiveObject<bool>();
|
||||||
EnableFsAccessLog = new ReactiveObject<bool>();
|
EnableFsAccessLog = new ReactiveObject<bool>();
|
||||||
|
EnableAvaloniaLog = new ReactiveObject<bool>();
|
||||||
FilteredClasses = new ReactiveObject<LogClass[]>();
|
FilteredClasses = new ReactiveObject<LogClass[]>();
|
||||||
EnableFileLog = new ReactiveObject<bool>();
|
EnableFileLog = new ReactiveObject<bool>();
|
||||||
EnableFileLog.LogChangesToValue(nameof(EnableFileLog));
|
EnableFileLog.LogChangesToValue(nameof(EnableFileLog));
|
||||||
|
@ -46,6 +46,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
LoggingEnableTrace = Logger.EnableTrace,
|
LoggingEnableTrace = Logger.EnableTrace,
|
||||||
LoggingEnableGuest = Logger.EnableGuest,
|
LoggingEnableGuest = Logger.EnableGuest,
|
||||||
LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
|
LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
|
||||||
|
LoggingEnableAvalonia = Logger.EnableAvaloniaLog,
|
||||||
LoggingFilteredClasses = Logger.FilteredClasses,
|
LoggingFilteredClasses = Logger.FilteredClasses,
|
||||||
LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
|
LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
|
||||||
SystemLanguage = System.Language,
|
SystemLanguage = System.Language,
|
||||||
@ -164,6 +165,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
Logger.EnableTrace.Value = false;
|
Logger.EnableTrace.Value = false;
|
||||||
Logger.EnableGuest.Value = true;
|
Logger.EnableGuest.Value = true;
|
||||||
Logger.EnableFsAccessLog.Value = false;
|
Logger.EnableFsAccessLog.Value = false;
|
||||||
|
Logger.EnableAvaloniaLog.Value = false;
|
||||||
Logger.FilteredClasses.Value = [];
|
Logger.FilteredClasses.Value = [];
|
||||||
Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
|
Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
|
||||||
System.Language.Value = Language.AmericanEnglish;
|
System.Language.Value = Language.AmericanEnglish;
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
using Gommon;
|
using Gommon;
|
||||||
using MsgPack;
|
|
||||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Collections.ObjectModel;
|
||||||
using System.Globalization;
|
using System.Globalization;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
|
||||||
@ -15,6 +15,10 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
{
|
{
|
||||||
private readonly List<GameSpec> _specs = [];
|
private readonly List<GameSpec> _specs = [];
|
||||||
|
|
||||||
|
public string[] TitleIds => Specs.SelectMany(x => x.TitleIds).ToArray();
|
||||||
|
|
||||||
|
public IReadOnlyList<GameSpec> Specs => new ReadOnlyCollection<GameSpec>(_specs);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Add an analysis spec matching a specific game by title ID, with the provided spec configuration.
|
/// Add an analysis spec matching a specific game by title ID, with the provided spec configuration.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -26,8 +30,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
|
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
|
||||||
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
|
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
|
||||||
|
|
||||||
_specs.Add(transform(new GameSpec { TitleIds = [titleId] }));
|
return AddSpec(transform(GameSpec.Create(titleId)));
|
||||||
return this;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -41,8 +44,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
|
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
|
||||||
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
|
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
|
||||||
|
|
||||||
_specs.Add(new GameSpec { TitleIds = [titleId] }.Apply(transform));
|
return AddSpec(GameSpec.Create(titleId).Apply(transform));
|
||||||
return this;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -58,8 +60,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
|
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
|
||||||
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
|
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
|
||||||
|
|
||||||
_specs.Add(transform(new GameSpec { TitleIds = [..tids] }));
|
return AddSpec(transform(GameSpec.Create(tids)));
|
||||||
return this;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -74,13 +75,23 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
|
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
|
||||||
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
|
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
|
||||||
|
|
||||||
_specs.Add(new GameSpec { TitleIds = [..tids] }.Apply(transform));
|
return AddSpec(GameSpec.Create(tids).Apply(transform));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add an analysis spec matching a specific game by title ID, with the provided pre-configured spec.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="spec">The <see cref="GameSpec"/> to add.</param>
|
||||||
|
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
|
||||||
|
public Analyzer AddSpec(GameSpec spec)
|
||||||
|
{
|
||||||
|
_specs.Add(spec);
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Runs the configured <see cref="GameSpec.FormatterSpec"/> for the specified game title ID.
|
/// Runs the configured <see cref="FormatterSpec"/> for the specified game title ID.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="runningGameId">The game currently running.</param>
|
/// <param name="runningGameId">The game currently running.</param>
|
||||||
/// <param name="appMeta">The Application metadata information, including localized game name and play time information.</param>
|
/// <param name="appMeta">The Application metadata information, including localized game name and play time information.</param>
|
||||||
@ -89,270 +100,24 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
public FormattedValue Format(
|
public FormattedValue Format(
|
||||||
string runningGameId,
|
string runningGameId,
|
||||||
ApplicationMetadata appMeta,
|
ApplicationMetadata appMeta,
|
||||||
MessagePackObject playReport
|
Horizon.Prepo.Types.PlayReport playReport
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
if (!playReport.IsDictionary)
|
if (!playReport.ReportData.IsDictionary)
|
||||||
return FormattedValue.Unhandled;
|
return FormattedValue.Unhandled;
|
||||||
|
|
||||||
if (!_specs.TryGetFirst(s => runningGameId.EqualsAnyIgnoreCase(s.TitleIds), out GameSpec spec))
|
if (!_specs.TryGetFirst(s => runningGameId.EqualsAnyIgnoreCase(s.TitleIds), out GameSpec spec))
|
||||||
return FormattedValue.Unhandled;
|
return FormattedValue.Unhandled;
|
||||||
|
|
||||||
foreach (GameSpec.FormatterSpec formatSpec in spec.SimpleValueFormatters.OrderBy(x => x.Priority))
|
foreach (FormatterSpecBase formatSpec in spec.ValueFormatters.OrderBy(x => x.Priority))
|
||||||
{
|
{
|
||||||
if (!playReport.AsDictionary().TryGetValue(formatSpec.ReportKey, out MessagePackObject valuePackObject))
|
if (!formatSpec.Format(appMeta, playReport, out FormattedValue value))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
return formatSpec.ValueFormatter(new Value
|
return value;
|
||||||
{
|
|
||||||
Application = appMeta, PackedValue = valuePackObject
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (GameSpec.MultiFormatterSpec formatSpec in spec.MultiValueFormatters.OrderBy(x => x.Priority))
|
|
||||||
{
|
|
||||||
List<MessagePackObject> packedObjects = [];
|
|
||||||
foreach (var reportKey in formatSpec.ReportKeys)
|
|
||||||
{
|
|
||||||
if (!playReport.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
packedObjects.Add(valuePackObject);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (packedObjects.Count != formatSpec.ReportKeys.Length)
|
|
||||||
return FormattedValue.Unhandled;
|
|
||||||
|
|
||||||
return formatSpec.ValueFormatter(packedObjects
|
|
||||||
.Select(packObject => new Value { Application = appMeta, PackedValue = packObject })
|
|
||||||
.ToArray());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return FormattedValue.Unhandled;
|
return FormattedValue.Unhandled;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A potential formatted value returned by a <see cref="ValueFormatter"/>.
|
|
||||||
/// </summary>
|
|
||||||
public readonly struct FormattedValue
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Was any handler able to match anything in the Play Report?
|
|
||||||
/// </summary>
|
|
||||||
public bool Handled { get; private init; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Did the handler request the caller of the <see cref="Analyzer"/> to reset the existing value?
|
|
||||||
/// </summary>
|
|
||||||
public bool Reset { get; private init; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The formatted value, only present if <see cref="Handled"/> is true, and <see cref="Reset"/> is false.
|
|
||||||
/// </summary>
|
|
||||||
public string FormattedString { get; private init; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The intended path of execution for having a string to return: simply return the string.
|
|
||||||
/// This implicit conversion will make the struct for you.<br/><br/>
|
|
||||||
///
|
|
||||||
/// If the input is null, <see cref="Unhandled"/> is returned.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="formattedValue">The formatted string value.</param>
|
|
||||||
/// <returns>The automatically constructed <see cref="FormattedValue"/> struct.</returns>
|
|
||||||
public static implicit operator FormattedValue(string formattedValue)
|
|
||||||
=> formattedValue is not null
|
|
||||||
? new FormattedValue { Handled = true, FormattedString = formattedValue }
|
|
||||||
: Unhandled;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Return this to tell the caller there is no value to return.
|
|
||||||
/// </summary>
|
|
||||||
public static FormattedValue Unhandled => default;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Return this to suggest the caller reset the value it's using the <see cref="Analyzer"/> for.
|
|
||||||
/// </summary>
|
|
||||||
public static FormattedValue ForceReset => new() { Handled = true, Reset = true };
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A delegate singleton you can use to always return <see cref="ForceReset"/> in a <see cref="ValueFormatter"/>.
|
|
||||||
/// </summary>
|
|
||||||
public static readonly ValueFormatter AlwaysResets = _ => ForceReset;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A delegate factory you can use to always return the specified
|
|
||||||
/// <paramref name="formattedValue"/> in a <see cref="ValueFormatter"/>.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="formattedValue">The string to always return for this delegate instance.</param>
|
|
||||||
public static ValueFormatter AlwaysReturns(string formattedValue) => _ => formattedValue;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A mapping of title IDs to value formatter specs.
|
|
||||||
///
|
|
||||||
/// <remarks>Generally speaking, use the <see cref="Analyzer"/>.AddSpec(...) methods instead of creating this class yourself.</remarks>
|
|
||||||
/// </summary>
|
|
||||||
public class GameSpec
|
|
||||||
{
|
|
||||||
public required string[] TitleIds { get; init; }
|
|
||||||
public List<FormatterSpec> SimpleValueFormatters { get; } = [];
|
|
||||||
public List<MultiFormatterSpec> MultiValueFormatters { get; } = [];
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Add a value formatter to the current <see cref="GameSpec"/>
|
|
||||||
/// matching a specific key that could exist in a Play Report for the previously specified title IDs.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="reportKey">The key name to match.</param>
|
|
||||||
/// <param name="valueFormatter">The function which can return a potential formatted value.</param>
|
|
||||||
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
|
||||||
public GameSpec AddValueFormatter(string reportKey, ValueFormatter valueFormatter)
|
|
||||||
{
|
|
||||||
SimpleValueFormatters.Add(new FormatterSpec
|
|
||||||
{
|
|
||||||
Priority = SimpleValueFormatters.Count, ReportKey = reportKey, ValueFormatter = valueFormatter
|
|
||||||
});
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Add a value formatter at a specific priority to the current <see cref="GameSpec"/>
|
|
||||||
/// matching a specific key that could exist in a Play Report for the previously specified title IDs.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="priority">The resolution priority of this value formatter. Higher resolves sooner.</param>
|
|
||||||
/// <param name="reportKey">The key name to match.</param>
|
|
||||||
/// <param name="valueFormatter">The function which can return a potential formatted value.</param>
|
|
||||||
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
|
||||||
public GameSpec AddValueFormatter(int priority, string reportKey,
|
|
||||||
ValueFormatter valueFormatter)
|
|
||||||
{
|
|
||||||
SimpleValueFormatters.Add(new FormatterSpec
|
|
||||||
{
|
|
||||||
Priority = priority, ReportKey = reportKey, ValueFormatter = valueFormatter
|
|
||||||
});
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Add a multi-value formatter to the current <see cref="GameSpec"/>
|
|
||||||
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="reportKeys">The key names to match.</param>
|
|
||||||
/// <param name="valueFormatter">The function which can format the values.</param>
|
|
||||||
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
|
||||||
public GameSpec AddMultiValueFormatter(string[] reportKeys, MultiValueFormatter valueFormatter)
|
|
||||||
{
|
|
||||||
MultiValueFormatters.Add(new MultiFormatterSpec
|
|
||||||
{
|
|
||||||
Priority = SimpleValueFormatters.Count, ReportKeys = reportKeys, ValueFormatter = valueFormatter
|
|
||||||
});
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Add a multi-value formatter at a specific priority to the current <see cref="GameSpec"/>
|
|
||||||
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="priority">The resolution priority of this value formatter. Higher resolves sooner.</param>
|
|
||||||
/// <param name="reportKeys">The key names to match.</param>
|
|
||||||
/// <param name="valueFormatter">The function which can format the values.</param>
|
|
||||||
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
|
||||||
public GameSpec AddMultiValueFormatter(int priority, string[] reportKeys,
|
|
||||||
MultiValueFormatter valueFormatter)
|
|
||||||
{
|
|
||||||
MultiValueFormatters.Add(new MultiFormatterSpec
|
|
||||||
{
|
|
||||||
Priority = priority, ReportKeys = reportKeys, ValueFormatter = valueFormatter
|
|
||||||
});
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A struct containing the data for a mapping of a key in a Play Report to a formatter for its potential value.
|
|
||||||
/// </summary>
|
|
||||||
public struct FormatterSpec
|
|
||||||
{
|
|
||||||
public required int Priority { get; init; }
|
|
||||||
public required string ReportKey { get; init; }
|
|
||||||
public ValueFormatter ValueFormatter { get; init; }
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A struct containing the data for a mapping of an arbitrary key set in a Play Report to a formatter for their potential values.
|
|
||||||
/// </summary>
|
|
||||||
public struct MultiFormatterSpec
|
|
||||||
{
|
|
||||||
public required int Priority { get; init; }
|
|
||||||
public required string[] ReportKeys { get; init; }
|
|
||||||
public MultiValueFormatter ValueFormatter { get; init; }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The input data to a <see cref="ValueFormatter"/>,
|
|
||||||
/// containing the currently running application's <see cref="ApplicationMetadata"/>,
|
|
||||||
/// and the matched <see cref="MessagePackObject"/> from the Play Report.
|
|
||||||
/// </summary>
|
|
||||||
public class Value
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// The currently running application's <see cref="ApplicationMetadata"/>.
|
|
||||||
/// </summary>
|
|
||||||
public ApplicationMetadata Application { get; init; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The matched value from the Play Report.
|
|
||||||
/// </summary>
|
|
||||||
public MessagePackObject PackedValue { get; init; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Access the <see cref="PackedValue"/> as its underlying .NET type.<br/>
|
|
||||||
///
|
|
||||||
/// Does not seem to work well with comparing numeric types,
|
|
||||||
/// so use XValue properties for that.
|
|
||||||
/// </summary>
|
|
||||||
public object BoxedValue => PackedValue.ToObject();
|
|
||||||
|
|
||||||
#region AsX accessors
|
|
||||||
|
|
||||||
public bool BooleanValue => PackedValue.AsBoolean();
|
|
||||||
public byte ByteValye => PackedValue.AsByte();
|
|
||||||
public sbyte SByteValye => PackedValue.AsSByte();
|
|
||||||
public short ShortValye => PackedValue.AsInt16();
|
|
||||||
public ushort UShortValye => PackedValue.AsUInt16();
|
|
||||||
public int IntValye => PackedValue.AsInt32();
|
|
||||||
public uint UIntValye => PackedValue.AsUInt32();
|
|
||||||
public long LongValye => PackedValue.AsInt64();
|
|
||||||
public ulong ULongValye => PackedValue.AsUInt64();
|
|
||||||
public float FloatValue => PackedValue.AsSingle();
|
|
||||||
public double DoubleValue => PackedValue.AsDouble();
|
|
||||||
public string StringValue => PackedValue.AsString();
|
|
||||||
public Span<byte> BinaryValue => PackedValue.AsBinary();
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The delegate type that powers single value formatters.<br/>
|
|
||||||
/// Takes in the result value from the Play Report, and outputs:
|
|
||||||
/// <br/>
|
|
||||||
/// a formatted string,
|
|
||||||
/// <br/>
|
|
||||||
/// a signal that nothing was available to handle it,
|
|
||||||
/// <br/>
|
|
||||||
/// OR a signal to reset the value that the caller is using the <see cref="Analyzer"/> for.
|
|
||||||
/// </summary>
|
|
||||||
public delegate Analyzer.FormattedValue ValueFormatter(Value value);
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The delegate type that powers multiple value formatters.<br/>
|
|
||||||
/// Takes in the result value from the Play Report, and outputs:
|
|
||||||
/// <br/>
|
|
||||||
/// a formatted string,
|
|
||||||
/// <br/>
|
|
||||||
/// a signal that nothing was available to handle it,
|
|
||||||
/// <br/>
|
|
||||||
/// OR a signal to reset the value that the caller is using the <see cref="Analyzer"/> for.
|
|
||||||
/// </summary>
|
|
||||||
public delegate Analyzer.FormattedValue MultiValueFormatter(Value[] value);
|
|
||||||
}
|
}
|
||||||
|
40
src/Ryujinx/Utilities/PlayReport/Delegates.cs
Normal file
40
src/Ryujinx/Utilities/PlayReport/Delegates.cs
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The delegate type that powers single value formatters.<br/>
|
||||||
|
/// Takes in the result value from the Play Report, and outputs:
|
||||||
|
/// <br/>
|
||||||
|
/// a formatted string,
|
||||||
|
/// <br/>
|
||||||
|
/// a signal that nothing was available to handle it,
|
||||||
|
/// <br/>
|
||||||
|
/// OR a signal to reset the value that the caller is using the <see cref="Analyzer"/> for.
|
||||||
|
/// </summary>
|
||||||
|
public delegate FormattedValue SingleValueFormatter(SingleValue value);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The delegate type that powers multiple value formatters.<br/>
|
||||||
|
/// Takes in the result values from the Play Report, and outputs:
|
||||||
|
/// <br/>
|
||||||
|
/// a formatted string,
|
||||||
|
/// <br/>
|
||||||
|
/// a signal that nothing was available to handle it,
|
||||||
|
/// <br/>
|
||||||
|
/// OR a signal to reset the value that the caller is using the <see cref="Analyzer"/> for.
|
||||||
|
/// </summary>
|
||||||
|
public delegate FormattedValue MultiValueFormatter(MultiValue value);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The delegate type that powers multiple value formatters.
|
||||||
|
/// The dictionary passed to this delegate is sparsely populated;
|
||||||
|
/// that is, not every key specified in the Play Report needs to match for this to be used.<br/>
|
||||||
|
/// Takes in the result values from the Play Report, and outputs:
|
||||||
|
/// <br/>
|
||||||
|
/// a formatted string,
|
||||||
|
/// <br/>
|
||||||
|
/// a signal that nothing was available to handle it,
|
||||||
|
/// <br/>
|
||||||
|
/// OR a signal to reset the value that the caller is using the <see cref="Analyzer"/> for.
|
||||||
|
/// </summary>
|
||||||
|
public delegate FormattedValue SparseMultiValueFormatter(SparseMultiValue value);
|
||||||
|
}
|
73
src/Ryujinx/Utilities/PlayReport/MatchedValues.cs
Normal file
73
src/Ryujinx/Utilities/PlayReport/MatchedValues.cs
Normal file
@ -0,0 +1,73 @@
|
|||||||
|
using MsgPack;
|
||||||
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||||
|
{
|
||||||
|
public abstract class MatchedValue<T>
|
||||||
|
{
|
||||||
|
protected MatchedValue(T matched)
|
||||||
|
{
|
||||||
|
Matched = matched;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The currently running application's <see cref="ApplicationMetadata"/>.
|
||||||
|
/// </summary>
|
||||||
|
public ApplicationMetadata Application { get; init; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The entire play report.
|
||||||
|
/// </summary>
|
||||||
|
public Horizon.Prepo.Types.PlayReport PlayReport { get; init; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The matched value from the Play Report.
|
||||||
|
/// </summary>
|
||||||
|
public T Matched { get; init; }
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The input data to a <see cref="SingleValueFormatter"/>,
|
||||||
|
/// containing the currently running application's <see cref="ApplicationMetadata"/>,
|
||||||
|
/// and the matched <see cref="MessagePackObject"/> from the Play Report.
|
||||||
|
/// </summary>
|
||||||
|
public class SingleValue : MatchedValue<Value>
|
||||||
|
{
|
||||||
|
public SingleValue(Value matched) : base(matched)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The input data to a <see cref="MultiValueFormatter"/>,
|
||||||
|
/// containing the currently running application's <see cref="ApplicationMetadata"/>,
|
||||||
|
/// and the matched <see cref="MessagePackObject"/>s from the Play Report.
|
||||||
|
/// </summary>
|
||||||
|
public class MultiValue : MatchedValue<Value[]>
|
||||||
|
{
|
||||||
|
public MultiValue(Value[] matched) : base(matched)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public MultiValue(IEnumerable<MessagePackObject> matched) : base(Value.ConvertPackedObjects(matched))
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The input data to a <see cref="SparseMultiValueFormatter"/>,
|
||||||
|
/// containing the currently running application's <see cref="ApplicationMetadata"/>,
|
||||||
|
/// and the matched <see cref="MessagePackObject"/>s from the Play Report.
|
||||||
|
/// </summary>
|
||||||
|
public class SparseMultiValue : MatchedValue<Dictionary<string, Value>>
|
||||||
|
{
|
||||||
|
public SparseMultiValue(Dictionary<string, Value> matched) : base(matched)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public SparseMultiValue(Dictionary<string, MessagePackObject> matched) : base(Value.ConvertPackedObjectMap(matched))
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
632
src/Ryujinx/Utilities/PlayReport/PlayReports.Formatters.cs
Normal file
632
src/Ryujinx/Utilities/PlayReport/PlayReports.Formatters.cs
Normal file
@ -0,0 +1,632 @@
|
|||||||
|
using Gommon;
|
||||||
|
using System;
|
||||||
|
using System.Buffers.Binary;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
|
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||||
|
{
|
||||||
|
public partial class PlayReports
|
||||||
|
{
|
||||||
|
private static FormattedValue BreathOfTheWild_MasterMode(SingleValue value)
|
||||||
|
=> value.Matched.BoxedValue is 1 ? "Playing Master Mode" : FormattedValue.ForceReset;
|
||||||
|
|
||||||
|
private static FormattedValue TearsOfTheKingdom_CurrentField(SingleValue value) =>
|
||||||
|
value.Matched.DoubleValue switch
|
||||||
|
{
|
||||||
|
> 800d => "Exploring the Sky Islands",
|
||||||
|
< -201d => "Exploring the Depths",
|
||||||
|
_ => "Roaming Hyrule"
|
||||||
|
};
|
||||||
|
|
||||||
|
private static FormattedValue SuperMarioOdyssey_AssistMode(SingleValue value)
|
||||||
|
=> value.Matched.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
|
||||||
|
|
||||||
|
private static FormattedValue SuperMarioOdysseyChina_AssistMode(SingleValue value)
|
||||||
|
=> value.Matched.BoxedValue is 1 ? "Playing in 帮助模式" : "Playing in 普通模式";
|
||||||
|
|
||||||
|
private static FormattedValue SuperMario3DWorldOrBowsersFury(SingleValue value)
|
||||||
|
=> value.Matched.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
|
||||||
|
|
||||||
|
private static FormattedValue MarioKart8Deluxe_Mode(SingleValue value)
|
||||||
|
=> value.Matched.StringValue switch
|
||||||
|
{
|
||||||
|
// Single Player
|
||||||
|
"Single" => "Single Player",
|
||||||
|
// Multiplayer
|
||||||
|
"Multi-2players" => "Multiplayer 2 Players",
|
||||||
|
"Multi-3players" => "Multiplayer 3 Players",
|
||||||
|
"Multi-4players" => "Multiplayer 4 Players",
|
||||||
|
// Wireless/LAN Play
|
||||||
|
"Local-Single" => "Wireless/LAN Play",
|
||||||
|
"Local-2players" => "Wireless/LAN Play 2 Players",
|
||||||
|
// CC Classes
|
||||||
|
"50cc" => "50cc",
|
||||||
|
"100cc" => "100cc",
|
||||||
|
"150cc" => "150cc",
|
||||||
|
"Mirror" => "Mirror (150cc)",
|
||||||
|
"200cc" => "200cc",
|
||||||
|
// Modes
|
||||||
|
"GrandPrix" => "Grand Prix",
|
||||||
|
"TimeAttack" => "Time Trials",
|
||||||
|
"VS" => "VS Races",
|
||||||
|
"Battle" => "Battle Mode",
|
||||||
|
"RaceStart" => "Selecting a Course",
|
||||||
|
"Race" => "Racing",
|
||||||
|
_ => FormattedValue.ForceReset
|
||||||
|
};
|
||||||
|
|
||||||
|
private static FormattedValue PokemonSVUnionCircle(SingleValue value)
|
||||||
|
=> value.Matched.BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
|
||||||
|
|
||||||
|
private static FormattedValue PokemonSVArea(SingleValue value)
|
||||||
|
=> value.Matched.StringValue switch
|
||||||
|
{
|
||||||
|
// Base Game Locations
|
||||||
|
"a_w01" => "South Area One",
|
||||||
|
"a_w02" => "Mesagoza",
|
||||||
|
"a_w03" => "The Pokemon League",
|
||||||
|
"a_w04" => "South Area Two",
|
||||||
|
"a_w05" => "South Area Four",
|
||||||
|
"a_w06" => "South Area Six",
|
||||||
|
"a_w07" => "South Area Five",
|
||||||
|
"a_w08" => "South Area Three",
|
||||||
|
"a_w09" => "West Area One",
|
||||||
|
"a_w10" => "Asado Desert",
|
||||||
|
"a_w11" => "West Area Two",
|
||||||
|
"a_w12" => "Medali",
|
||||||
|
"a_w13" => "Tagtree Thicket",
|
||||||
|
"a_w14" => "East Area Three",
|
||||||
|
"a_w15" => "Artazon",
|
||||||
|
"a_w16" => "East Area Two",
|
||||||
|
"a_w18" => "Casseroya Lake",
|
||||||
|
"a_w19" => "Glaseado Mountain",
|
||||||
|
"a_w20" => "North Area Three",
|
||||||
|
"a_w21" => "North Area One",
|
||||||
|
"a_w22" => "North Area Two",
|
||||||
|
"a_w23" => "The Great Crater of Paldea",
|
||||||
|
"a_w24" => "South Paldean Sea",
|
||||||
|
"a_w25" => "West Paldean Sea",
|
||||||
|
"a_w26" => "East Paldean Sea",
|
||||||
|
"a_w27" => "Nouth Paldean Sea",
|
||||||
|
//TODO DLC Locations
|
||||||
|
_ => FormattedValue.ForceReset
|
||||||
|
};
|
||||||
|
|
||||||
|
private static FormattedValue SuperSmashBrosUltimate_Mode(SparseMultiValue values)
|
||||||
|
{
|
||||||
|
// Check if the PlayReport is for a challenger approach or an achievement.
|
||||||
|
if (values.Matched.TryGetValue("fighter", out Value fighter) && values.Matched.ContainsKey("reason"))
|
||||||
|
{
|
||||||
|
return $"Challenger Approaches - {SuperSmashBrosUltimate_Character(fighter)}";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (values.Matched.TryGetValue("fighter", out fighter) && values.Matched.ContainsKey("challenge_count"))
|
||||||
|
{
|
||||||
|
return $"Fighter Unlocked - {SuperSmashBrosUltimate_Character(fighter)}";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (values.Matched.TryGetValue("anniversary", out Value anniversary))
|
||||||
|
{
|
||||||
|
return $"Achievement Unlocked - ID: {anniversary}";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (values.Matched.ContainsKey("adv_slot"))
|
||||||
|
{
|
||||||
|
return
|
||||||
|
"Playing Adventure Mode"; // Doing this as it can be a placeholder until we can grab the character.
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if we have a match_mode at this point, if not, go to default.
|
||||||
|
if (!values.Matched.TryGetValue("match_mode", out Value matchMode))
|
||||||
|
{
|
||||||
|
return "Smashing";
|
||||||
|
}
|
||||||
|
|
||||||
|
return matchMode.BoxedValue switch
|
||||||
|
{
|
||||||
|
0 when values.Matched.TryGetValue("player_1_fighter", out Value player) &&
|
||||||
|
values.Matched.TryGetValue("player_2_fighter", out Value challenger)
|
||||||
|
=> $"Last Smashed: {SuperSmashBrosUltimate_Character(challenger)}'s Fighter Challenge - {SuperSmashBrosUltimate_Character(player)}",
|
||||||
|
1 => $"Last Smashed: Normal Battle - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||||
|
2 when values.Matched.TryGetValue("player_1_rank", out Value team)
|
||||||
|
=> team.BoxedValue is 0
|
||||||
|
? "Last Smashed: Squad Strike - Red Team Wins"
|
||||||
|
: "Last Smashed: Squad Strike - Blue Team Wins",
|
||||||
|
3 => $"Last Smashed: Custom Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||||
|
4 => $"Last Smashed: Super Sudden Death - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||||
|
5 => $"Last Smashed: Smashdown - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||||
|
6 => $"Last Smashed: Tourney Battle - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||||
|
7 when values.Matched.TryGetValue("player_1_fighter", out Value player)
|
||||||
|
=> $"Last Smashed: Spirit Board Battle as {SuperSmashBrosUltimate_Character(player)}",
|
||||||
|
8 when values.Matched.TryGetValue("player_1_fighter", out Value player)
|
||||||
|
=> $"Playing Adventure Mode as {SuperSmashBrosUltimate_Character(player)}",
|
||||||
|
10 when values.Matched.TryGetValue("match_submode", out Value battle) &&
|
||||||
|
values.Matched.TryGetValue("player_1_fighter", out Value player)
|
||||||
|
=> $"Last Smashed: Classic Mode, Battle {(int)battle.BoxedValue + 1}/8 as {SuperSmashBrosUltimate_Character(player)}",
|
||||||
|
12 => $"Last Smashed: Century Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||||
|
13 => $"Last Smashed: All-Star Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||||
|
14 => $"Last Smashed: Cruel Smash - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||||
|
15 when values.Matched.TryGetValue("player_1_fighter", out Value player)
|
||||||
|
=> $"Last Smashed: Home-Run Contest - {SuperSmashBrosUltimate_Character(player)}",
|
||||||
|
16 when values.Matched.TryGetValue("player_1_fighter", out Value player1) &&
|
||||||
|
values.Matched.TryGetValue("player_2_fighter", out Value player2)
|
||||||
|
=> $"Last Smashed: Home-Run Content (Co-op) - {SuperSmashBrosUltimate_Character(player1)} and {SuperSmashBrosUltimate_Character(player2)}",
|
||||||
|
17 => $"Last Smashed: Home-Run Contest (Versus) - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||||
|
18 when values.Matched.TryGetValue("player_1_fighter", out Value player1) &&
|
||||||
|
values.Matched.TryGetValue("player_2_fighter", out Value player2)
|
||||||
|
=> $"Fresh out of Training mode - {SuperSmashBrosUltimate_Character(player1)} with {SuperSmashBrosUltimate_Character(player2)}",
|
||||||
|
58 => $"Last Smashed: LDN Battle - {SuperSmashBrosUltimate_PlayerListing(values)}",
|
||||||
|
63 when values.Matched.TryGetValue("player_1_fighter", out Value player)
|
||||||
|
=> $"Last Smashed: DLC Spirit Board Battle as {SuperSmashBrosUltimate_Character(player)}",
|
||||||
|
_ => "Smashing"
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private static string SuperSmashBrosUltimate_Character(Value value) =>
|
||||||
|
BinaryPrimitives.ReverseEndianness(
|
||||||
|
BitConverter.ToInt64(((MsgPack.MessagePackExtendedTypeObject)value.BoxedValue).GetBody(), 0)) switch
|
||||||
|
{
|
||||||
|
0x0 => "Mario",
|
||||||
|
0x1 => "Donkey Kong",
|
||||||
|
0x2 => "Link",
|
||||||
|
0x3 => "Samus",
|
||||||
|
0x4 => "Dark Samus",
|
||||||
|
0x5 => "Yoshi",
|
||||||
|
0x6 => "Kirby",
|
||||||
|
0x7 => "Fox",
|
||||||
|
0x8 => "Pikachu",
|
||||||
|
0x9 => "Luigi",
|
||||||
|
0xA => "Ness",
|
||||||
|
0xB => "Captain Falcon",
|
||||||
|
0xC => "Jigglypuff",
|
||||||
|
0xD => "Peach",
|
||||||
|
0xE => "Daisy",
|
||||||
|
0xF => "Bowser",
|
||||||
|
0x10 => "Ice Climbers",
|
||||||
|
0x11 => "Sheik",
|
||||||
|
0x12 => "Zelda",
|
||||||
|
0x13 => "Dr. Mario",
|
||||||
|
0x14 => "Pichu",
|
||||||
|
0x15 => "Falco",
|
||||||
|
0x16 => "Marth",
|
||||||
|
0x17 => "Lucina",
|
||||||
|
0x18 => "Young Link",
|
||||||
|
0x19 => "Ganondorf",
|
||||||
|
0x1A => "Mewtwo",
|
||||||
|
0x1B => "Roy",
|
||||||
|
0x1C => "Chrom",
|
||||||
|
0x1D => "Mr Game & Watch",
|
||||||
|
0x1E => "Meta Knight",
|
||||||
|
0x1F => "Pit",
|
||||||
|
0x20 => "Dark Pit",
|
||||||
|
0x21 => "Zero Suit Samus",
|
||||||
|
0x22 => "Wario",
|
||||||
|
0x23 => "Snake",
|
||||||
|
0x24 => "Ike",
|
||||||
|
0x25 => "Pokémon Trainer",
|
||||||
|
0x26 => "Diddy Kong",
|
||||||
|
0x27 => "Lucas",
|
||||||
|
0x28 => "Sonic",
|
||||||
|
0x29 => "King Dedede",
|
||||||
|
0x2A => "Olimar",
|
||||||
|
0x2B => "Lucario",
|
||||||
|
0x2C => "R.O.B.",
|
||||||
|
0x2D => "Toon Link",
|
||||||
|
0x2E => "Wolf",
|
||||||
|
0x2F => "Villager",
|
||||||
|
0x30 => "Mega Man",
|
||||||
|
0x31 => "Wii Fit Trainer",
|
||||||
|
0x32 => "Rosalina & Luma",
|
||||||
|
0x33 => "Little Mac",
|
||||||
|
0x34 => "Greninja",
|
||||||
|
0x35 => "Palutena",
|
||||||
|
0x36 => "Pac-Man",
|
||||||
|
0x37 => "Robin",
|
||||||
|
0x38 => "Shulk",
|
||||||
|
0x39 => "Bowser Jr.",
|
||||||
|
0x3A => "Duck Hunt",
|
||||||
|
0x3B => "Ryu",
|
||||||
|
0x3C => "Ken",
|
||||||
|
0x3D => "Cloud",
|
||||||
|
0x3E => "Corrin",
|
||||||
|
0x3F => "Bayonetta",
|
||||||
|
0x40 => "Richter",
|
||||||
|
0x41 => "Inkling",
|
||||||
|
0x42 => "Ridley",
|
||||||
|
0x43 => "King K. Rool",
|
||||||
|
0x44 => "Simon",
|
||||||
|
0x45 => "Isabelle",
|
||||||
|
0x46 => "Incineroar",
|
||||||
|
0x47 => "Mii Brawler",
|
||||||
|
0x48 => "Mii Swordfighter",
|
||||||
|
0x49 => "Mii Gunner",
|
||||||
|
0x4A => "Piranha Plant",
|
||||||
|
0x4B => "Joker",
|
||||||
|
0x4C => "Hero",
|
||||||
|
0x4D => "Banjo",
|
||||||
|
0x4E => "Terry",
|
||||||
|
0x4F => "Byleth",
|
||||||
|
0x50 => "Min Min",
|
||||||
|
0x51 => "Steve",
|
||||||
|
0x52 => "Sephiroth",
|
||||||
|
0x53 => "Pyra/Mythra",
|
||||||
|
0x54 => "Kazuya",
|
||||||
|
0x55 => "Sora",
|
||||||
|
0xFE => "Random",
|
||||||
|
0xFF => "Scripted Entity",
|
||||||
|
_ => "Unknown"
|
||||||
|
};
|
||||||
|
|
||||||
|
private static string SuperSmashBrosUltimate_PlayerListing(SparseMultiValue values)
|
||||||
|
{
|
||||||
|
List<(string Character, int PlayerNumber, int? Rank)> players = [];
|
||||||
|
|
||||||
|
foreach (KeyValuePair<string, Value> player in values.Matched)
|
||||||
|
{
|
||||||
|
if (player.Key.StartsWith("player_") && player.Key.EndsWith("_fighter") &&
|
||||||
|
player.Value.BoxedValue is not null)
|
||||||
|
{
|
||||||
|
if (!int.TryParse(player.Key.Split('_')[1], out int playerNumber))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
string character = SuperSmashBrosUltimate_Character(player.Value);
|
||||||
|
int? rank = values.Matched.TryGetValue($"player_{playerNumber}_rank", out Value rankValue)
|
||||||
|
? rankValue.IntValue
|
||||||
|
: null;
|
||||||
|
|
||||||
|
players.Add((character, playerNumber, rank));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
players = players.OrderBy(p => p.Rank ?? int.MaxValue).ToList();
|
||||||
|
|
||||||
|
return players.Count > 4
|
||||||
|
? $"{players.Count} Players - {
|
||||||
|
players.Take(3)
|
||||||
|
.Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}")
|
||||||
|
.JoinToString(", ")
|
||||||
|
}"
|
||||||
|
: players
|
||||||
|
.Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}")
|
||||||
|
.JoinToString(", ");
|
||||||
|
|
||||||
|
string RankMedal(int? rank) => rank switch
|
||||||
|
{
|
||||||
|
0 => "🥇",
|
||||||
|
1 => "🥈",
|
||||||
|
2 => "🥉",
|
||||||
|
_ => ""
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private static FormattedValue NsoEmulator_LaunchedGame(SingleValue value) => value.Matched.StringValue switch
|
||||||
|
{
|
||||||
|
#region SEGA Genesis
|
||||||
|
|
||||||
|
"m_0054_e" => Playing("Alien Soldier"),
|
||||||
|
"m_3978_e" => Playing("Alien Storm"),
|
||||||
|
"m_5234_e" => Playing("ALISIA DRAGOON"),
|
||||||
|
"m_5003_e" => Playing("Streets of Rage 2"),
|
||||||
|
"m_4843_e" => Playing("Kid Chameleon"),
|
||||||
|
"m_2874_e" => Playing("Columns"),
|
||||||
|
"m_3167_e" => Playing("Comix Zone"),
|
||||||
|
"m_5007_e" => Playing("Contra: Hard Corps"),
|
||||||
|
"m_0865_e" => Playing("Ghouls 'n Ghosts"),
|
||||||
|
"m_0935_e" => Playing("Dynamite Headdy"),
|
||||||
|
"m_8314_e" => Playing("Earthworm Jim"),
|
||||||
|
"m_5012_e" => Playing("Ecco the Dolphin"),
|
||||||
|
"m_2207_e" => Playing("Flicky"),
|
||||||
|
"m_9432_e" => Playing("Golden Axe II"),
|
||||||
|
"m_5015_e" => Playing("Golden Axe"),
|
||||||
|
"m_5017_e" => Playing("Gunstar Heroes"),
|
||||||
|
"m_0732_e" => Playing("Altered Beast"),
|
||||||
|
"m_2245_e" or "m_2245_pd" or "m_2245_pf" => Playing("Landstalker"),
|
||||||
|
"m_1654_e" => Playing("Target Earth"),
|
||||||
|
"m_7050_e" => Playing("Light Crusader"),
|
||||||
|
"m_5027_e" => Playing("M.U.S.H.A."),
|
||||||
|
"m_5028_e" => Playing("Phantasy Star IV"),
|
||||||
|
"m_9155_e" => Playing("Pulseman"),
|
||||||
|
"m_5030_e" => Playing("Dr. Robotnik's Mean Bean Machine"),
|
||||||
|
"m_0098_e" => Playing("Crusader of Centy"),
|
||||||
|
"m_0098_k" => Playing("신창세기 라그나센티"),
|
||||||
|
"m_0098_pd" or "m_0098_pf" or "m_0098_ps" => Playing("Soleil"),
|
||||||
|
"m_5033_e" => Playing("Ristar"),
|
||||||
|
"m_1987_e" => Playing("MEGA MAN: THE WILY WARS"),
|
||||||
|
"m_2609_e" => Playing("WOLF OF THE BATTLEFIELD: MERCS"),
|
||||||
|
"m_3353_e" => Playing("Shining Force II"),
|
||||||
|
"m_5036_e" => Playing("Shining Force"),
|
||||||
|
"m_9866_e" => Playing("Sonic The Hedgehog Spinball"),
|
||||||
|
"m_5041_e" => Playing("Sonic The Hedgehog 2"),
|
||||||
|
"m_5523_e" => Playing("Space Harrier II"),
|
||||||
|
"m_0041_e" => Playing("STREET FIGHTER II' : SPECIAL CHAMPION EDITION"),
|
||||||
|
"m_5044_e" => Playing("STRIDER"),
|
||||||
|
"m_6353_e" => Playing("Super Fantasy Zone"),
|
||||||
|
"m_9569_e" => Playing("Beyond Oasis"),
|
||||||
|
"m_9569_k" => Playing("스토리 오브 도어"),
|
||||||
|
"m_9569_pd" or "m_9569_ps" => Playing("The Story of Thor"),
|
||||||
|
"m_9569_pf" => Playing("La Légende de Thor"),
|
||||||
|
"m_5049_e" => Playing("Shinobi III: Return of the Ninja Master"),
|
||||||
|
"m_6811_e" => Playing("The Revenge of Shinobi"),
|
||||||
|
"m_4372_e" => Playing("Thunder Force II"),
|
||||||
|
"m_1535_e" => Playing("ToeJam & Earl in Panic on Funkotron"),
|
||||||
|
"m_0432_e" => Playing("ToeJam & Earl"),
|
||||||
|
"m_5052_e" => Playing("Castlevania: BLOODLINES"),
|
||||||
|
"m_3626_e" => Playing("VectorMan"),
|
||||||
|
"m_7955_e" => Playing("Sword of Vermilion"),
|
||||||
|
"m_0394_e" => Playing("Virtua Fighter 2"),
|
||||||
|
"m_9417_e" => Playing("Zero Wing"),
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Nintendo 64
|
||||||
|
|
||||||
|
"n_1653_e" or "n_1653_p" => Playing("1080º ™ Snowboarding"),
|
||||||
|
"n_4868_e" or "n_4868_p" => Playing("Banjo Kazooie™"),
|
||||||
|
"n_1226_e" or "n_1226_p" => Playing("Banjo-Tooie™"),
|
||||||
|
"n_3083_e" or "n_3083_p" => Playing("Blast Corps"),
|
||||||
|
"n_3007_e" => Playing("Dr. Mario™ 64"),
|
||||||
|
"n_4238_e" => Playing("Excitebike™ 64"),
|
||||||
|
"n_1870_e" => Playing("Extreme G"),
|
||||||
|
"n_2456_e" => Playing("F-Zero™ X"),
|
||||||
|
"n_4631_e" => Playing("GoldenEye 007"),
|
||||||
|
"n_1635_e" => Playing("Harvest Moon 64"),
|
||||||
|
"n_2225_e" => Playing("Iggy’s Reckin’ Balls"),
|
||||||
|
"n_1625_e" or "n_1625_p" => Playing("JET FORCE GEMINI™"),
|
||||||
|
"n_3052_e" => Playing("Kirby 64™: The Crystal Shards"),
|
||||||
|
"n_4371_e" => Playing("Mario Golf™"),
|
||||||
|
"n_3013_e" => Playing("Mario Kart™ 64"),
|
||||||
|
"n_1053_e" or "n_1053_p" => Playing("Mario Party™ 2"),
|
||||||
|
"n_2965_e" or "n_2965_p" => Playing("Mario Party™ 3"),
|
||||||
|
"n_4737_e" or "n_4737_p" => Playing("Mario Party™"),
|
||||||
|
"n_3017_e" => Playing("Mario Tennis™"),
|
||||||
|
"n_2992_e" or "n_2992_p" => Playing("Paper Mario™"),
|
||||||
|
"n_3783_e" or "n_3783_p" => Playing("Pilotwings™ 64"),
|
||||||
|
"n_1848_e" or "n_1848_pd" or "n_1848_pf" => Playing("Pokémon™ Puzzle League"),
|
||||||
|
"n_3240_e" or "n_3240_pd" or "n_3240_pf" or "n_3240_pi" or "n_3240_ps" => Playing("Pokémon Snap™"),
|
||||||
|
"n_4590_e" or "n_4590_pd" or "n_4590_pf" or "n_4590_pi" or "n_4590_ps" => Playing("Pokémon Stadium™"),
|
||||||
|
"n_3309_e" or "n_3309_pd" or "n_3309_pf" or "n_3309_pi" or "n_3309_ps" => Playing("Pokémon Stadium 2™"),
|
||||||
|
"n_3029_e" => Playing("Sin & Punishment™"),
|
||||||
|
"n_3030_e" => Playing("Star Fox™ 64"),
|
||||||
|
"n_3030_p" => Playing("Lylat Wars™"),
|
||||||
|
"n_3031_e" or "n_3031_p" => Playing("Super Mario 64™"),
|
||||||
|
"n_4813_e" or "n_4813_p" => Playing("Wave Race™ 64"),
|
||||||
|
"n_3034_e" => Playing("WIN BACK: COVERT OPERATIONS"),
|
||||||
|
"n_3034_p" => Playing("OPERATION: WIN BACK"),
|
||||||
|
"n_3036_e" or "n_3036_p" => Playing("Yoshi's Story™"),
|
||||||
|
"n_1407_e" or "n_1407_p" => Playing("The Legend of Zelda™: Majora's Mask™"),
|
||||||
|
"n_3038_e" or "n_3038_p" => Playing("The Legend of Zelda™: Ocarina of Time™"),
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region NES
|
||||||
|
|
||||||
|
"clv_p_naaae" => Playing("Super Mario Bros.™"),
|
||||||
|
"clv_p_naabe" => Playing("Super Mario Bros.™: The Lost Levels"),
|
||||||
|
"clv_p_naace" or "clv_p_naace_sp1" => Playing("Super Mario Bros.™ 3"),
|
||||||
|
"clv_p_naade" => Playing("Super Mario Bros.™ 2"),
|
||||||
|
"clv_p_naaee" => Playing("Donkey Kong™"),
|
||||||
|
"clv_p_naafe" => Playing("Donkey Kong Jr.™"),
|
||||||
|
"clv_p_naage" => Playing("Donkey Kong™ 3"),
|
||||||
|
"clv_p_naahe" => Playing("Excitebike™"),
|
||||||
|
"clv_p_naaje" => Playing("EarthBound Beginnings"),
|
||||||
|
"clv_p_naame" => Playing("NES™ Open Tournament Golf"),
|
||||||
|
"clv_p_naane" or "clv_p_naane_sp1" => Playing("The Legend of Zelda™"),
|
||||||
|
"clv_p_naape" or "clv_p_naape_sp1" => Playing("Kirby's Adventure™"),
|
||||||
|
"clv_p_naaqe" or "clv_p_naaqe_sp1" or "clv_p_naaqe_sp2" => Playing("Metroid™"),
|
||||||
|
"clv_p_naare" => Playing("Balloon Fight™"),
|
||||||
|
"clv_p_naase" or "clv_p_naase_sp1" => Playing("Zelda II - The Adventure of Link™"),
|
||||||
|
"clv_p_naate" => Playing("Punch-Out!!™ Featuring Mr. Dream"),
|
||||||
|
"clv_p_naaue" => Playing("Ice Climber™"),
|
||||||
|
"clv_p_naave" or "clv_p_naave_sp1" => Playing("Kid Icarus™"),
|
||||||
|
"clv_p_naawe" => Playing("Mario Bros.™"),
|
||||||
|
"clv_p_naaxe" or "clv_p_naaxe_sp1" => Playing("Dr. Mario™"),
|
||||||
|
"clv_p_naaye" => Playing("Yoshi™"),
|
||||||
|
"clv_p_naaze" => Playing("StarTropics™"),
|
||||||
|
"clv_p_nabce" or "clv_p_nabce_sp1" => Playing("Ghosts'n Goblins™"),
|
||||||
|
"clv_p_nabre" or "clv_p_nabre_sp1" or "clv_p_nabre_sp2" => Playing("Gradius"),
|
||||||
|
"clv_p_nacbe" or "clv_p_nacbe_sp1" => Playing("Ninja Gaiden"),
|
||||||
|
"clv_p_nacce" => Playing("Solomon's Key"),
|
||||||
|
"clv_p_nacde" => Playing("Tecmo Bowl"),
|
||||||
|
"clv_p_nacfe" => Playing("Double Dragon"),
|
||||||
|
"clv_p_nache" => Playing("Double Dragon II: The Revenge"),
|
||||||
|
"clv_p_nacje" => Playing("River City Ransom"),
|
||||||
|
"clv_p_nacke" => Playing("Super Dodge Ball"),
|
||||||
|
"clv_p_nacle" => Playing("Downtown Nekketsu March Super-Awesome Field Day!"),
|
||||||
|
"clv_p_nacpe" => Playing("The Mystery of Atlantis"),
|
||||||
|
"clv_p_nacre" => Playing("Soccer"),
|
||||||
|
"clv_p_nacse" or "clv_p_nacse_sp1" => Playing("Ninja JaJaMaru-kun"),
|
||||||
|
"clv_p_nacte" => Playing("Ice Hockey"),
|
||||||
|
"clv_p_nacue" or "clv_p_nacue_sp1" => Playing("Blaster Master"),
|
||||||
|
"clv_p_nacwe" => Playing("ADVENTURES OF LOLO"),
|
||||||
|
"clv_p_nacxe" => Playing("Wario's Woods™"),
|
||||||
|
"clv_p_nacye" => Playing("Tennis"),
|
||||||
|
"clv_p_nacze" => Playing("Wrecking Crew™"),
|
||||||
|
"clv_p_nadbe" => Playing("Joy Mech Fight™"),
|
||||||
|
"clv_p_nadde" or "clv_p_nadde_sp1" => Playing("Star Soldier"),
|
||||||
|
"clv_p_nadke" => Playing("Tetris®"),
|
||||||
|
"clv_p_nadle" => Playing("Pro Wrestling"),
|
||||||
|
"clv_p_nadpe" => Playing("Baseball"),
|
||||||
|
"clv_p_nadte" or "clv_p_nadte_sp1" => Playing("TwinBee"),
|
||||||
|
"clv_p_nadue" or "clv_p_nadue_sp1" => Playing("Mighty Bomb Jack"),
|
||||||
|
"clv_p_nadve" => Playing("Kung-Fu Heroes"),
|
||||||
|
"clv_p_nadxe" => Playing("City Connection"),
|
||||||
|
"clv_p_nadye" => Playing("Rygar"),
|
||||||
|
"clv_p_naeae" => Playing("Crystalis"),
|
||||||
|
"clv_p_naece" => Playing("Vice: Project Doom"),
|
||||||
|
"clv_p_naehe" => Playing("Clu Clu Land™"),
|
||||||
|
"clv_p_naeie" => Playing("VS. Excitebike™"),
|
||||||
|
"clv_p_naeje" => Playing("Volleyball™"),
|
||||||
|
"clv_p_naeke" => Playing("JOURNEY TO SILIUS"),
|
||||||
|
"clv_p_naele" => Playing("S.C.A.T.: Special Cybernetic Attack Team"),
|
||||||
|
"clv_p_naeme" => Playing("Shadow of the Ninja"),
|
||||||
|
"clv_p_naene" => Playing("Nightshade"),
|
||||||
|
"clv_p_naepe" => Playing("The Immortal"),
|
||||||
|
"clv_p_naeqe" => Playing("Eliminator Boat Duel"),
|
||||||
|
"clv_p_naere" => Playing("Fire 'n Ice"),
|
||||||
|
"clv_p_nafce" => Playing("XEVIOUS"),
|
||||||
|
"clv_p_nagpe" => Playing("DAIVA STORY 6 IMPERIAL OF NIRSARTIA"),
|
||||||
|
"clv_p_nagqe" => Playing("DIG DUGⅡ"),
|
||||||
|
"clv_p_nague" => Playing("MAPPY-LAND"),
|
||||||
|
"clv_p_nahhe" => Playing("Mach Rider™"),
|
||||||
|
"clv_p_nahje" => Playing("Pinball"),
|
||||||
|
"clv_p_nahre" => Playing("Mystery Tower"),
|
||||||
|
"clv_p_nahte" => Playing("Urban Champion™"),
|
||||||
|
"clv_p_nahue" => Playing("Donkey Kong Jr.™ Math"),
|
||||||
|
"clv_p_nahve" => Playing("The Mysterious Murasame Castle"),
|
||||||
|
"clv_p_najae" => Playing("DEVIL WORLD™"),
|
||||||
|
"clv_p_najbe" => Playing("Golf"),
|
||||||
|
"clv_p_najpe" => Playing("R.C. PRO-AM™"),
|
||||||
|
"clv_p_najre" => Playing("COBRA TRIANGLE™"),
|
||||||
|
"clv_p_najse" => Playing("SNAKE RATTLE N ROLL™"),
|
||||||
|
"clv_p_najte" => Playing("SOLAR® JETMAN"),
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region SNES
|
||||||
|
|
||||||
|
"s_2180_e" => Playing("BATTLETOADS™ DOUBLE DRAGON™"),
|
||||||
|
"s_2179_e" => Playing("BATTLETOADS™ IN BATTLEMANIACS"),
|
||||||
|
"s_2182_e" => Playing("BIG RUN"),
|
||||||
|
"s_2156_e" => Playing("Bombuzal"),
|
||||||
|
"s_2002_e" => Playing("BRAWL BROTHERS"),
|
||||||
|
"s_2025_e" => Playing("Breath of Fire II"),
|
||||||
|
"s_2003_e" => Playing("Breath Of Fire"),
|
||||||
|
"s_2163_e" => Playing("Claymates"),
|
||||||
|
"s_2150_e" => Playing("Congo's Caper"),
|
||||||
|
"s_2171_e" => Playing("COSMO GANG THE PUZZLE"),
|
||||||
|
"s_2004_e" => Playing("Demon's Crest"),
|
||||||
|
"s_2026_e" => Playing("Kunio-kun no Dodgeball da yo Zen'in Shūgō!"),
|
||||||
|
"s_2060_e" => Playing("Donkey Kong Country 2: Diddy's Kong Quest"),
|
||||||
|
"s_2061_e" => Playing("Donkey Kong Country 3: Dixie Kong's Double Trouble!"),
|
||||||
|
"s_2055_e" => Playing("Donkey Kong Country"),
|
||||||
|
"s_2139_e" => Playing("DOOMSDAY WARRIOR"),
|
||||||
|
"s_2051_e" => Playing("EarthBound"),
|
||||||
|
"s_2162_e" => Playing("Earthworm Jim™ 2"),
|
||||||
|
"s_2005_e" => Playing("F-ZERO™"),
|
||||||
|
"s_2183_e" => Playing("FATAL FURY 2"),
|
||||||
|
"s_2174_e" => Playing("Fighter's History"),
|
||||||
|
"s_2037_e" => Playing("Harvest Moon"),
|
||||||
|
"s_2161_e" => Playing("Jelly Boy"),
|
||||||
|
"s_2006_e" => Playing("Joe & Mac 2: Lost in the Tropics"),
|
||||||
|
"s_2169_e" => Playing("Caveman Ninja"),
|
||||||
|
"s_2181_e" => Playing("KILLER INSTINCT™"),
|
||||||
|
"s_2029_e" or "s_2029_e_sp1" => Playing("Kirby Super Star™"),
|
||||||
|
"s_2121_e" => Playing("Kirby's Avalanche™"),
|
||||||
|
"s_2007_e" or "s_2007_e_sp1" => Playing("Kirby's Dream Course™"),
|
||||||
|
"s_2008_e" or "s_2008_e_sp1" => Playing("Kirby's Dream Land™ 3"),
|
||||||
|
"s_2172_e" => Playing("Kirby’s Star Stacker™"),
|
||||||
|
"s_2151_e" => Playing("Magical Drop2"),
|
||||||
|
"s_2044_e" => Playing("Mario's Super Picross"),
|
||||||
|
"s_2038_e" => Playing("Natsume Championship Wrestling"),
|
||||||
|
"s_2140_e" => Playing("Operation Logic Bomb"),
|
||||||
|
"s_2034_e" => Playing("Panel de Pon"),
|
||||||
|
"s_2009_e" => Playing("Pilotwings™"),
|
||||||
|
"s_2010_e" => Playing("Pop'n TwinBee"),
|
||||||
|
"s_2157_e" => Playing("Prehistorik Man"),
|
||||||
|
"s_2145_e" => Playing("Psycho Dream"),
|
||||||
|
"s_2141_e" => Playing("Rival Turf!"),
|
||||||
|
"s_2152_e" => Playing("SIDE POCKET"),
|
||||||
|
"s_2158_e" => Playing("Spanky’s™ Quest"),
|
||||||
|
"s_2031_e" => Playing("Star Fox™ 2"),
|
||||||
|
"s_2011_e" => Playing("Star Fox™"),
|
||||||
|
"s_2012_e" => Playing("Stunt Race FX™"),
|
||||||
|
"s_2032_e" => Playing("Amazing Hebereke"),
|
||||||
|
"s_2159_e" => Playing("Super Baseball Simulator 1.000"),
|
||||||
|
"s_2013_e" => Playing("SUPER E.D.F. EARTH DEFENSE FORCE"),
|
||||||
|
"s_2014_e" => Playing("Smash Tennis"),
|
||||||
|
"s_2015_e" => Playing("Super Ghouls'n Ghosts™"),
|
||||||
|
"s_2033_e" => Playing("Super Mario All-Stars™"),
|
||||||
|
"s_2016_e" or "s_2016_e_sp1" => Playing("Super Mario Kart™"),
|
||||||
|
"s_2017_e" or "s_2017_e_sp1" => Playing("Super Mario World™"),
|
||||||
|
"s_2018_e" or "s_2018_e_sp1" => Playing("Super Metroid™"),
|
||||||
|
"s_2184_e" => Playing("Super Ninja Boy"),
|
||||||
|
"s_2019_e" or "s_2019_e_sp1" => Playing("Super Punch-Out!!™"),
|
||||||
|
"s_2020_e" => Playing("Super Puyo Puyo 2"),
|
||||||
|
"s_2133_e" => Playing("SUPER R-TYPE"),
|
||||||
|
"s_2021_e" => Playing("Super Soccer"),
|
||||||
|
"s_2022_e" => Playing("Super Tennis"),
|
||||||
|
"s_2136_e" => Playing("Sutte Hakkun"),
|
||||||
|
"s_2142_e" => Playing("The Ignition Factor"),
|
||||||
|
"s_2143_e" => Playing("The Peace Keepers"),
|
||||||
|
"s_2146_e" => Playing("Tuff E Nuff"),
|
||||||
|
"s_2144_e" => Playing("SUPER VALIS Ⅳ"),
|
||||||
|
"s_2049_e" => Playing("Wild Guns"),
|
||||||
|
"s_2096_e" => Playing("Wrecking Crew™ '98"),
|
||||||
|
"s_2023_e" => Playing("Super Mario World™ 2: Yoshi's Island™"),
|
||||||
|
"s_2024_e" => Playing("The Legend of Zelda™: A Link to the Past™"),
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region GameBoy
|
||||||
|
|
||||||
|
"c_7224_e" or "c_7224_p" => Playing("Alone in the Dark: The New Nightmare"),
|
||||||
|
"c_5022_e" => Playing("Blaster Master: Enemy Below"),
|
||||||
|
"c_3381_e" => Playing("Game & Watch™ Gallery 3"),
|
||||||
|
"c_0282_e" => Playing("Kirby Tilt ‘n’ Tumble™"),
|
||||||
|
"c_4471_e" or "c_4471_p" => Playing("Mario Golf™"),
|
||||||
|
"c_9947_e" => Playing("Mario Tennis™"),
|
||||||
|
"c_3191_e" or "c_3191_p" or "c_3191_x" => Playing("Pokémon™ Trading Card Game"),
|
||||||
|
"c_8914_e" or "c_8914_p" => Playing("Quest for Camelot™"),
|
||||||
|
"c_2648_e" => Playing("Tetris® DX"),
|
||||||
|
"c_5928_e" => Playing("Wario Land™ 3"),
|
||||||
|
"c_3996_e" or "c_3996_pd" or "c_3996_pf" => Playing("The Legend of Zelda™: Link's Awakening DX™"),
|
||||||
|
"c_8852_e" or "c_8852_p" => Playing("The Legend of Zelda™: Oracle of Ages™"),
|
||||||
|
"c_9130_e" or "c_9130_p" => Playing("The Legend of Zelda™: Oracle of Seasons™"),
|
||||||
|
"d_6879_e" => Playing("Alleyway™"),
|
||||||
|
"d_7618_e" => Playing("Baseball"),
|
||||||
|
"d_6005_e" => Playing("BurgerTime Deluxe"),
|
||||||
|
"d_7120_e" => Playing("Castlevania Legends"),
|
||||||
|
"d_2744_e" => Playing("Dr. Mario™"),
|
||||||
|
"d_1593_e" => Playing("Donkey Kong Land 2™"),
|
||||||
|
"d_7216_e" => Playing("Donkey Kong Land III™"),
|
||||||
|
"d_4971_e" => Playing("Donkey Kong Land™"),
|
||||||
|
"d_7984_e" => Playing("GARGOYLE'S QUEST"),
|
||||||
|
"d_8212_e" => Playing("Kirby's Dream Land™ 2"),
|
||||||
|
"d_5661_e" => Playing("Kirby's Dream Land™"),
|
||||||
|
"d_3837_e" => Playing("MEGA MAN II"),
|
||||||
|
"d_1965_e" => Playing("MEGA MAN III"),
|
||||||
|
"d_0194_e" => Playing("MEGA MAN IV"),
|
||||||
|
"d_1425_e" => Playing("MEGA MAN V"),
|
||||||
|
"d_9324_e" => Playing("MEGA MAN: DR. WILY'S REVENGE"),
|
||||||
|
"d_1577_e" => Playing("Metroid™ II - Return of Samus™"),
|
||||||
|
"d_5124_e" => Playing("Super Mario Land™ 2 - 6 Golden Coins™"),
|
||||||
|
"d_7970_e" => Playing("Super Mario Land™"),
|
||||||
|
"d_8484_e" => Playing("Tetris®"),
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region GameBoy Advance
|
||||||
|
|
||||||
|
"a_9694_e" => Playing("Densetsu no Starfy 1"),
|
||||||
|
"a_5600_e" => Playing("Densetsu no Starfy 2"),
|
||||||
|
"a_7565_e" => Playing("Densetsu no Starfy 3"),
|
||||||
|
"a_6553_e" => Playing("F-ZERO CLIMAX"),
|
||||||
|
"a_7842_e" or "a_7842_p" => Playing("F-Zero™- GP Legend"),
|
||||||
|
"a_9283_e" => Playing("F-Zero™ Maximum Velocity"),
|
||||||
|
"a_3744_e" or "a_3744_x" or "a_3744_y" => Playing("Fire Emblem™"),
|
||||||
|
"a_8978_d" or "a_8978_e" or "a_8978_f" or "a_8978_i" or "a_8978_s" => Playing("Golden Sun™: The Lost Age"),
|
||||||
|
"a_3108_d" or "a_3108_e" or "a_3108_f" or "a_3108_i" or "a_3108_s" => Playing("Golden Sun™"),
|
||||||
|
"a_3654_e" or "a_3654_p" => Playing("Kirby™ & The Amazing Mirror"),
|
||||||
|
"a_7279_p" => Playing("Kuru Kuru Kururin™"),
|
||||||
|
"a_7311_e" or "a_7311_p" => Playing("Mario & Luigi™: Superstar Saga"),
|
||||||
|
"a_6845_e" => Playing("Mario Kart™: Super Circuit™"),
|
||||||
|
"a_4139_e" or "a_4139_p" => Playing("Metroid™ Fusion"),
|
||||||
|
"a_6834_e" or "a_6834_p" => Playing("Metroid™: Zero Mission"),
|
||||||
|
"a_8989_e" or "a_8989_p" => Playing("Pokémon™ Mystery Dungeon: Red Rescue Team"),
|
||||||
|
"a_9444_e" => Playing("Super Mario™ Advance"),
|
||||||
|
"a_9901_e" or "a_9901_p" => Playing("Super Mario™ Advance 4: Super Mario Bros.™ 3"),
|
||||||
|
"a_2939_e" => Playing("Super Mario World™: Super Mario Advance 2"),
|
||||||
|
"a_2939_p" => Playing("Super Mario World™: Super Mario Advance 2™"),
|
||||||
|
"a_1302_e" => Playing("WarioWare™, Inc.: Mega Microgame$!"),
|
||||||
|
"a_1302_p" => Playing("WarioWare™, Inc.: Minigame Mania."),
|
||||||
|
"a_6960_e" or "a_6960_p" => Playing("Yoshi's Island™: Super Mario™ Advance 3"),
|
||||||
|
"a_5190_e" or "a_5190_p" => Playing("The Legend of Zelda™: A Link to the Past™ Four Swords"),
|
||||||
|
"a_8665_e" or "a_8665_p" => Playing("The Legend of Zelda™: The Minish Cap"),
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
_ => FormattedValue.ForceReset
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
@ -1,8 +1,6 @@
|
|||||||
using static Ryujinx.Ava.Utilities.PlayReport.Analyzer;
|
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||||
|
|
||||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
|
||||||
{
|
{
|
||||||
public static class PlayReports
|
public static partial class PlayReports
|
||||||
{
|
{
|
||||||
public static Analyzer Analyzer { get; } = new Analyzer()
|
public static Analyzer Analyzer { get; } = new Analyzer()
|
||||||
.AddSpec(
|
.AddSpec(
|
||||||
@ -10,7 +8,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
spec => spec
|
spec => spec
|
||||||
.AddValueFormatter("IsHardMode", BreathOfTheWild_MasterMode)
|
.AddValueFormatter("IsHardMode", BreathOfTheWild_MasterMode)
|
||||||
// reset to normal status when switching between normal & master mode in title screen
|
// reset to normal status when switching between normal & master mode in title screen
|
||||||
.AddValueFormatter("AoCVer", FormattedValue.AlwaysResets)
|
.AddValueFormatter("AoCVer", FormattedValue.SingleAlwaysResets)
|
||||||
)
|
)
|
||||||
.AddSpec(
|
.AddSpec(
|
||||||
"0100f2c0115b6000",
|
"0100f2c0115b6000",
|
||||||
@ -39,91 +37,32 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
spec => spec
|
spec => spec
|
||||||
.AddValueFormatter("area_no", PokemonSVArea)
|
.AddValueFormatter("area_no", PokemonSVArea)
|
||||||
.AddValueFormatter("team_circle", PokemonSVUnionCircle)
|
.AddValueFormatter("team_circle", PokemonSVUnionCircle)
|
||||||
|
)
|
||||||
|
.AddSpec(
|
||||||
|
"01006a800016e000",
|
||||||
|
spec => spec
|
||||||
|
.AddSparseMultiValueFormatter(
|
||||||
|
[
|
||||||
|
// Metadata to figure out what PlayReport we have.
|
||||||
|
"match_mode", "match_submode", "anniversary", "fighter", "reason", "challenge_count",
|
||||||
|
"adv_slot",
|
||||||
|
// List of Fighters
|
||||||
|
"player_1_fighter", "player_2_fighter", "player_3_fighter", "player_4_fighter",
|
||||||
|
"player_5_fighter", "player_6_fighter", "player_7_fighter", "player_8_fighter",
|
||||||
|
// List of rankings/placements
|
||||||
|
"player_1_rank", "player_2_rank", "player_3_rank", "player_4_rank", "player_5_rank",
|
||||||
|
"player_6_rank", "player_7_rank", "player_8_rank"
|
||||||
|
],
|
||||||
|
SuperSmashBrosUltimate_Mode
|
||||||
|
)
|
||||||
|
)
|
||||||
|
.AddSpec(
|
||||||
|
[
|
||||||
|
"0100c9a00ece6000", "01008d300c50c000", "0100d870045b6000",
|
||||||
|
"010012f017576000", "0100c62011050000", "0100b3c014bda000"],
|
||||||
|
spec => spec.AddValueFormatter("launch_title_id", NsoEmulator_LaunchedGame)
|
||||||
);
|
);
|
||||||
|
|
||||||
private static FormattedValue BreathOfTheWild_MasterMode(Value value)
|
private static string Playing(string game) => $"Playing {game}";
|
||||||
=> value.BoxedValue is 1 ? "Playing Master Mode" : FormattedValue.ForceReset;
|
|
||||||
|
|
||||||
private static FormattedValue TearsOfTheKingdom_CurrentField(Value value) =>
|
|
||||||
value.DoubleValue switch
|
|
||||||
{
|
|
||||||
> 800d => "Exploring the Sky Islands",
|
|
||||||
< -201d => "Exploring the Depths",
|
|
||||||
_ => "Roaming Hyrule"
|
|
||||||
};
|
|
||||||
|
|
||||||
private static FormattedValue SuperMarioOdyssey_AssistMode(Value value)
|
|
||||||
=> value.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
|
|
||||||
|
|
||||||
private static FormattedValue SuperMarioOdysseyChina_AssistMode(Value value)
|
|
||||||
=> value.BoxedValue is 1 ? "Playing in 帮助模式" : "Playing in 普通模式";
|
|
||||||
|
|
||||||
private static FormattedValue SuperMario3DWorldOrBowsersFury(Value value)
|
|
||||||
=> value.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
|
|
||||||
|
|
||||||
private static FormattedValue MarioKart8Deluxe_Mode(Value value)
|
|
||||||
=> value.StringValue switch
|
|
||||||
{
|
|
||||||
// Single Player
|
|
||||||
"Single" => "Single Player",
|
|
||||||
// Multiplayer
|
|
||||||
"Multi-2players" => "Multiplayer 2 Players",
|
|
||||||
"Multi-3players" => "Multiplayer 3 Players",
|
|
||||||
"Multi-4players" => "Multiplayer 4 Players",
|
|
||||||
// Wireless/LAN Play
|
|
||||||
"Local-Single" => "Wireless/LAN Play",
|
|
||||||
"Local-2players" => "Wireless/LAN Play 2 Players",
|
|
||||||
// CC Classes
|
|
||||||
"50cc" => "50cc",
|
|
||||||
"100cc" => "100cc",
|
|
||||||
"150cc" => "150cc",
|
|
||||||
"Mirror" => "Mirror (150cc)",
|
|
||||||
"200cc" => "200cc",
|
|
||||||
// Modes
|
|
||||||
"GrandPrix" => "Grand Prix",
|
|
||||||
"TimeAttack" => "Time Trials",
|
|
||||||
"VS" => "VS Races",
|
|
||||||
"Battle" => "Battle Mode",
|
|
||||||
"RaceStart" => "Selecting a Course",
|
|
||||||
"Race" => "Racing",
|
|
||||||
_ => FormattedValue.ForceReset
|
|
||||||
};
|
|
||||||
|
|
||||||
private static FormattedValue PokemonSVUnionCircle(Value value)
|
|
||||||
=> value.BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
|
|
||||||
|
|
||||||
private static FormattedValue PokemonSVArea(Value value)
|
|
||||||
=> value.StringValue switch
|
|
||||||
{
|
|
||||||
// Base Game Locations
|
|
||||||
"a_w01" => "South Area One",
|
|
||||||
"a_w02" => "Mesagoza",
|
|
||||||
"a_w03" => "The Pokemon League",
|
|
||||||
"a_w04" => "South Area Two",
|
|
||||||
"a_w05" => "South Area Four",
|
|
||||||
"a_w06" => "South Area Six",
|
|
||||||
"a_w07" => "South Area Five",
|
|
||||||
"a_w08" => "South Area Three",
|
|
||||||
"a_w09" => "West Area One",
|
|
||||||
"a_w10" => "Asado Desert",
|
|
||||||
"a_w11" => "West Area Two",
|
|
||||||
"a_w12" => "Medali",
|
|
||||||
"a_w13" => "Tagtree Thicket",
|
|
||||||
"a_w14" => "East Area Three",
|
|
||||||
"a_w15" => "Artazon",
|
|
||||||
"a_w16" => "East Area Two",
|
|
||||||
"a_w18" => "Casseroya Lake",
|
|
||||||
"a_w19" => "Glaseado Mountain",
|
|
||||||
"a_w20" => "North Area Three",
|
|
||||||
"a_w21" => "North Area One",
|
|
||||||
"a_w22" => "North Area Two",
|
|
||||||
"a_w23" => "The Great Crater of Paldea",
|
|
||||||
"a_w24" => "South Paldean Sea",
|
|
||||||
"a_w25" => "West Paldean Sea",
|
|
||||||
"a_w26" => "East Paldean Sea",
|
|
||||||
"a_w27" => "Nouth Paldean Sea",
|
|
||||||
//TODO DLC Locations
|
|
||||||
_ => FormattedValue.ForceReset
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
235
src/Ryujinx/Utilities/PlayReport/Specs.cs
Normal file
235
src/Ryujinx/Utilities/PlayReport/Specs.cs
Normal file
@ -0,0 +1,235 @@
|
|||||||
|
using MsgPack;
|
||||||
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
|
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A mapping of title IDs to value formatter specs.
|
||||||
|
///
|
||||||
|
/// <remarks>Generally speaking, use the <see cref="Analyzer"/>.AddSpec(...) methods instead of creating this class yourself.</remarks>
|
||||||
|
/// </summary>
|
||||||
|
public class GameSpec
|
||||||
|
{
|
||||||
|
public static GameSpec Create(string requiredTitleId, params IEnumerable<string> otherTitleIds)
|
||||||
|
=> new() { TitleIds = otherTitleIds.Prepend(requiredTitleId).ToArray() };
|
||||||
|
|
||||||
|
public static GameSpec Create(IEnumerable<string> titleIds)
|
||||||
|
=> new() { TitleIds = titleIds.ToArray() };
|
||||||
|
|
||||||
|
private int _lastPriority;
|
||||||
|
|
||||||
|
public required string[] TitleIds { get; init; }
|
||||||
|
|
||||||
|
public List<FormatterSpecBase> ValueFormatters { get; } = [];
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add a value formatter to the current <see cref="GameSpec"/>
|
||||||
|
/// matching a specific key that could exist in a Play Report for the previously specified title IDs.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="reportKey">The key name to match.</param>
|
||||||
|
/// <param name="valueFormatter">The function which can return a potential formatted value.</param>
|
||||||
|
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
||||||
|
public GameSpec AddValueFormatter(
|
||||||
|
string reportKey,
|
||||||
|
SingleValueFormatter valueFormatter
|
||||||
|
) => AddValueFormatter(_lastPriority++, reportKey, valueFormatter);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add a value formatter at a specific priority to the current <see cref="GameSpec"/>
|
||||||
|
/// matching a specific key that could exist in a Play Report for the previously specified title IDs.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="priority">The resolution priority of this value formatter. Higher resolves sooner.</param>
|
||||||
|
/// <param name="reportKey">The key name to match.</param>
|
||||||
|
/// <param name="valueFormatter">The function which can return a potential formatted value.</param>
|
||||||
|
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
||||||
|
public GameSpec AddValueFormatter(
|
||||||
|
int priority,
|
||||||
|
string reportKey,
|
||||||
|
SingleValueFormatter valueFormatter
|
||||||
|
) => AddValueFormatter(new FormatterSpec
|
||||||
|
{
|
||||||
|
Priority = priority, ReportKeys = [reportKey], Formatter = valueFormatter
|
||||||
|
});
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add a multi-value formatter to the current <see cref="GameSpec"/>
|
||||||
|
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="reportKeys">The key names to match.</param>
|
||||||
|
/// <param name="valueFormatter">The function which can format the values.</param>
|
||||||
|
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
||||||
|
public GameSpec AddMultiValueFormatter(
|
||||||
|
string[] reportKeys,
|
||||||
|
MultiValueFormatter valueFormatter
|
||||||
|
) => AddMultiValueFormatter(_lastPriority++, reportKeys, valueFormatter);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add a multi-value formatter at a specific priority to the current <see cref="GameSpec"/>
|
||||||
|
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="priority">The resolution priority of this value formatter. Higher resolves sooner.</param>
|
||||||
|
/// <param name="reportKeys">The key names to match.</param>
|
||||||
|
/// <param name="valueFormatter">The function which can format the values.</param>
|
||||||
|
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
||||||
|
public GameSpec AddMultiValueFormatter(
|
||||||
|
int priority,
|
||||||
|
string[] reportKeys,
|
||||||
|
MultiValueFormatter valueFormatter
|
||||||
|
) => AddValueFormatter(new MultiFormatterSpec
|
||||||
|
{
|
||||||
|
Priority = priority, ReportKeys = reportKeys, Formatter = valueFormatter
|
||||||
|
});
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add a multi-value formatter to the current <see cref="GameSpec"/>
|
||||||
|
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
|
||||||
|
/// <br/><br/>
|
||||||
|
/// The 'Sparse' multi-value formatters do not require every key to be present.
|
||||||
|
/// If you need this requirement, use <see cref="AddMultiValueFormatter(string[], Ryujinx.Ava.Utilities.PlayReport.MultiValueFormatter)"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="reportKeys">The key names to match.</param>
|
||||||
|
/// <param name="valueFormatter">The function which can format the values.</param>
|
||||||
|
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
||||||
|
public GameSpec AddSparseMultiValueFormatter(
|
||||||
|
string[] reportKeys,
|
||||||
|
SparseMultiValueFormatter valueFormatter
|
||||||
|
) => AddSparseMultiValueFormatter(_lastPriority++, reportKeys, valueFormatter);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add a multi-value formatter at a specific priority to the current <see cref="GameSpec"/>
|
||||||
|
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
|
||||||
|
/// <br/><br/>
|
||||||
|
/// The 'Sparse' multi-value formatters do not require every key to be present.
|
||||||
|
/// If you need this requirement, use <see cref="AddMultiValueFormatter(int, string[], Ryujinx.Ava.Utilities.PlayReport.MultiValueFormatter)"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="priority">The resolution priority of this value formatter. Higher resolves sooner.</param>
|
||||||
|
/// <param name="reportKeys">The key names to match.</param>
|
||||||
|
/// <param name="valueFormatter">The function which can format the values.</param>
|
||||||
|
/// <returns>The current <see cref="GameSpec"/>, for chaining convenience.</returns>
|
||||||
|
public GameSpec AddSparseMultiValueFormatter(
|
||||||
|
int priority,
|
||||||
|
string[] reportKeys,
|
||||||
|
SparseMultiValueFormatter valueFormatter
|
||||||
|
) => AddValueFormatter(new SparseMultiFormatterSpec
|
||||||
|
{
|
||||||
|
Priority = priority, ReportKeys = reportKeys, Formatter = valueFormatter
|
||||||
|
});
|
||||||
|
|
||||||
|
private GameSpec AddValueFormatter<T>(T formatterSpec) where T : FormatterSpecBase
|
||||||
|
{
|
||||||
|
ValueFormatters.Add(formatterSpec);
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A struct containing the data for a mapping of a key in a Play Report to a formatter for its potential value.
|
||||||
|
/// </summary>
|
||||||
|
public class FormatterSpec : FormatterSpecBase
|
||||||
|
{
|
||||||
|
public override bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object result)
|
||||||
|
{
|
||||||
|
if (!playReport.ReportData.AsDictionary().TryGetValue(ReportKeys[0], out MessagePackObject valuePackObject))
|
||||||
|
{
|
||||||
|
result = null;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
result = valuePackObject;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A struct containing the data for a mapping of an arbitrary key set in a Play Report to a formatter for their potential values.
|
||||||
|
/// </summary>
|
||||||
|
public class MultiFormatterSpec : FormatterSpecBase
|
||||||
|
{
|
||||||
|
public override bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object result)
|
||||||
|
{
|
||||||
|
List<MessagePackObject> packedObjects = [];
|
||||||
|
foreach (string reportKey in ReportKeys)
|
||||||
|
{
|
||||||
|
if (!playReport.ReportData.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
|
||||||
|
{
|
||||||
|
result = null;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
packedObjects.Add(valuePackObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
result = packedObjects;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A struct containing the data for a mapping of an arbitrary key set in a Play Report to a formatter for their sparsely populated potential values.
|
||||||
|
/// </summary>
|
||||||
|
public class SparseMultiFormatterSpec : FormatterSpecBase
|
||||||
|
{
|
||||||
|
public override bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object result)
|
||||||
|
{
|
||||||
|
Dictionary<string, MessagePackObject> packedObjects = [];
|
||||||
|
foreach (string reportKey in ReportKeys)
|
||||||
|
{
|
||||||
|
if (!playReport.ReportData.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
packedObjects.Add(reportKey, valuePackObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
result = packedObjects;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public abstract class FormatterSpecBase
|
||||||
|
{
|
||||||
|
public abstract bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object data);
|
||||||
|
|
||||||
|
public int Priority { get; init; }
|
||||||
|
public string[] ReportKeys { get; init; }
|
||||||
|
public Delegate Formatter { get; init; }
|
||||||
|
|
||||||
|
public bool Format(ApplicationMetadata appMeta, Horizon.Prepo.Types.PlayReport playReport,
|
||||||
|
out FormattedValue formattedValue)
|
||||||
|
{
|
||||||
|
formattedValue = default;
|
||||||
|
if (!GetData(playReport, out object data))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (data is FormattedValue fv)
|
||||||
|
{
|
||||||
|
formattedValue = fv;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (Formatter)
|
||||||
|
{
|
||||||
|
case SingleValueFormatter svf when data is MessagePackObject match:
|
||||||
|
formattedValue = svf(
|
||||||
|
new SingleValue(match) { Application = appMeta, PlayReport = playReport }
|
||||||
|
);
|
||||||
|
return true;
|
||||||
|
case MultiValueFormatter mvf when data is List<MessagePackObject> matches:
|
||||||
|
formattedValue = mvf(
|
||||||
|
new MultiValue(matches) { Application = appMeta, PlayReport = playReport }
|
||||||
|
);
|
||||||
|
return true;
|
||||||
|
case SparseMultiValueFormatter smvf when data is Dictionary<string, MessagePackObject> sparseMatches:
|
||||||
|
formattedValue = smvf(
|
||||||
|
new SparseMultiValue(sparseMatches) { Application = appMeta, PlayReport = playReport }
|
||||||
|
);
|
||||||
|
return true;
|
||||||
|
default:
|
||||||
|
throw new InvalidOperationException("Formatter delegate is not of a known type!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
160
src/Ryujinx/Utilities/PlayReport/Value.cs
Normal file
160
src/Ryujinx/Utilities/PlayReport/Value.cs
Normal file
@ -0,0 +1,160 @@
|
|||||||
|
using MsgPack;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
|
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The base input data to a ValueFormatter delegate,
|
||||||
|
/// and the matched <see cref="MessagePackObject"/> from the Play Report.
|
||||||
|
/// </summary>
|
||||||
|
public readonly struct Value
|
||||||
|
{
|
||||||
|
public Value(MessagePackObject packedValue)
|
||||||
|
{
|
||||||
|
PackedValue = packedValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The matched value from the Play Report.
|
||||||
|
/// </summary>
|
||||||
|
public MessagePackObject PackedValue { get; init; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Access the <see cref="PackedValue"/> as its underlying .NET type.<br/>
|
||||||
|
///
|
||||||
|
/// Does not seem to work well with comparing numeric types,
|
||||||
|
/// so use XValue properties for that.
|
||||||
|
/// </summary>
|
||||||
|
public object BoxedValue => PackedValue.ToObject();
|
||||||
|
|
||||||
|
public override string ToString()
|
||||||
|
{
|
||||||
|
object boxed = BoxedValue;
|
||||||
|
return boxed == null
|
||||||
|
? "null"
|
||||||
|
: boxed.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static implicit operator Value(MessagePackObject matched) => new(matched);
|
||||||
|
|
||||||
|
public static Value[] ConvertPackedObjects(IEnumerable<MessagePackObject> packObjects)
|
||||||
|
=> packObjects.Select(packObject => new Value(packObject)).ToArray();
|
||||||
|
|
||||||
|
public static Dictionary<string, Value> ConvertPackedObjectMap(Dictionary<string, MessagePackObject> packObjects)
|
||||||
|
=> packObjects.ToDictionary(
|
||||||
|
x => x.Key,
|
||||||
|
x => new Value(x.Value)
|
||||||
|
);
|
||||||
|
|
||||||
|
#region AsX accessors
|
||||||
|
|
||||||
|
public bool BooleanValue => PackedValue.AsBoolean();
|
||||||
|
public byte ByteValue => PackedValue.AsByte();
|
||||||
|
public sbyte SByteValue => PackedValue.AsSByte();
|
||||||
|
public short ShortValue => PackedValue.AsInt16();
|
||||||
|
public ushort UShortValue => PackedValue.AsUInt16();
|
||||||
|
public int IntValue => PackedValue.AsInt32();
|
||||||
|
public uint UIntValue => PackedValue.AsUInt32();
|
||||||
|
public long LongValue => PackedValue.AsInt64();
|
||||||
|
public ulong ULongValue => PackedValue.AsUInt64();
|
||||||
|
public float FloatValue => PackedValue.AsSingle();
|
||||||
|
public double DoubleValue => PackedValue.AsDouble();
|
||||||
|
public string StringValue => PackedValue.AsString();
|
||||||
|
public Span<byte> BinaryValue => PackedValue.AsBinary();
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A potential formatted value returned by a ValueFormatter delegate.
|
||||||
|
/// </summary>
|
||||||
|
public readonly struct FormattedValue
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Was any handler able to match anything in the Play Report?
|
||||||
|
/// </summary>
|
||||||
|
public bool Handled { get; private init; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Did the handler request the caller of the <see cref="Analyzer"/> to reset the existing value?
|
||||||
|
/// </summary>
|
||||||
|
public bool Reset { get; private init; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The formatted value, only present if <see cref="Handled"/> is true, and <see cref="Reset"/> is false.
|
||||||
|
/// </summary>
|
||||||
|
public string FormattedString { get; private init; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The intended path of execution for having a string to return: simply return the string.
|
||||||
|
/// This implicit conversion will make the struct for you.<br/><br/>
|
||||||
|
///
|
||||||
|
/// If the input is null, <see cref="Unhandled"/> is returned.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="formattedValue">The formatted string value.</param>
|
||||||
|
/// <returns>The automatically constructed <see cref="FormattedValue"/> struct.</returns>
|
||||||
|
public static implicit operator FormattedValue(string formattedValue)
|
||||||
|
=> formattedValue is not null
|
||||||
|
? new FormattedValue { Handled = true, FormattedString = formattedValue }
|
||||||
|
: Unhandled;
|
||||||
|
|
||||||
|
public override string ToString()
|
||||||
|
{
|
||||||
|
if (!Handled)
|
||||||
|
return "<Unhandled>";
|
||||||
|
|
||||||
|
if (Reset)
|
||||||
|
return "<Reset>";
|
||||||
|
|
||||||
|
return FormattedString;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Return this to tell the caller there is no value to return.
|
||||||
|
/// </summary>
|
||||||
|
public static readonly FormattedValue Unhandled = default;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Return this to suggest the caller reset the value it's using the <see cref="Analyzer"/> for.
|
||||||
|
/// </summary>
|
||||||
|
public static readonly FormattedValue ForceReset = new() { Handled = true, Reset = true };
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A delegate singleton you can use to always return <see cref="ForceReset"/> in a <see cref="SingleValueFormatter"/>.
|
||||||
|
/// </summary>
|
||||||
|
public static readonly SingleValueFormatter SingleAlwaysResets = _ => ForceReset;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A delegate singleton you can use to always return <see cref="ForceReset"/> in a <see cref="MultiValueFormatter"/>.
|
||||||
|
/// </summary>
|
||||||
|
public static readonly MultiValueFormatter MultiAlwaysResets = _ => ForceReset;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A delegate singleton you can use to always return <see cref="ForceReset"/> in a <see cref="SparseMultiValueFormatter"/>.
|
||||||
|
/// </summary>
|
||||||
|
public static readonly SparseMultiValueFormatter SparseMultiAlwaysResets = _ => ForceReset;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A delegate factory you can use to always return the specified
|
||||||
|
/// <paramref name="formattedValue"/> in a <see cref="SingleValueFormatter"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="formattedValue">The string to always return for this delegate instance.</param>
|
||||||
|
public static SingleValueFormatter SingleAlwaysReturns(string formattedValue) => _ => formattedValue;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A delegate factory you can use to always return the specified
|
||||||
|
/// <paramref name="formattedValue"/> in a <see cref="MultiValueFormatter"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="formattedValue">The string to always return for this delegate instance.</param>
|
||||||
|
public static MultiValueFormatter MultiAlwaysReturns(string formattedValue) => _ => formattedValue;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A delegate factory you can use to always return the specified
|
||||||
|
/// <paramref name="formattedValue"/> in a <see cref="SparseMultiValueFormatter"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="formattedValue">The string to always return for this delegate instance.</param>
|
||||||
|
public static SparseMultiValueFormatter SparseMultiAlwaysReturns(string formattedValue) => _ => formattedValue;
|
||||||
|
}
|
||||||
|
}
|
Loading…
x
Reference in New Issue
Block a user