diff --git a/src/Ryujinx.Input.SDL2/SDL2Gamepad.cs b/src/Ryujinx.Input.SDL2/SDL2Gamepad.cs index 0c95d0b7c..d3c8e8fda 100644 --- a/src/Ryujinx.Input.SDL2/SDL2Gamepad.cs +++ b/src/Ryujinx.Input.SDL2/SDL2Gamepad.cs @@ -86,7 +86,7 @@ namespace Ryujinx.Input.SDL2 Features = GetFeaturesFlag(); _triggerThreshold = 0.0f; - //if (SDL_GameControllerHasLED(_gamepadHandle)) + if (SDL_GameControllerHasLED(_gamepadHandle) == SDL_bool.SDL_TRUE) { SetLedColor("000000"); }