Merge branch 'master' into master

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Daenorth 2025-01-12 20:30:53 +01:00 committed by GitHub
commit 7509bf8484
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43 changed files with 3677 additions and 3874 deletions

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@ -3,16 +3,6 @@ name: Release job
on: on:
workflow_dispatch: workflow_dispatch:
inputs: {} inputs: {}
push:
branches: [ release ]
paths-ignore:
- '.github/**'
- 'docs/**'
- 'assets/**'
- '*.yml'
- '*.json'
- '*.config'
- '*.md'
concurrency: release concurrency: release

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@ -42,7 +42,7 @@
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" /> <PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" /> <PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" /> <PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="Gommon" Version="2.7.0.1" /> <PackageVersion Include="Gommon" Version="2.7.0.2" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" /> <PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="Sep" Version="0.6.0" /> <PackageVersion Include="Sep" Version="0.6.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" /> <PackageVersion Include="shaderc.net" Version="0.1.0" />

File diff suppressed because it is too large Load Diff

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@ -284,7 +284,7 @@ namespace Ryujinx.HLE.HOS
ProcessCreationInfo creationInfo = new("Service", 1, 0, 0x8000000, 1, Flags, 0, 0); ProcessCreationInfo creationInfo = new("Service", 1, 0, 0x8000000, 1, Flags, 0, 0);
uint[] defaultCapabilities = { uint[] defaultCapabilities = {
0x030363F7, (((uint)KScheduler.CpuCoresCount - 1) << 24) + (((uint)KScheduler.CpuCoresCount - 1) << 16) + 0x63F7u,
0x1FFFFFCF, 0x1FFFFFCF,
0x207FFFEF, 0x207FFFEF,
0x47E0060F, 0x47E0060F,

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@ -63,6 +63,7 @@ namespace Ryujinx.HLE.HOS.Kernel
TickSource = tickSource; TickSource = tickSource;
Device = device; Device = device;
Memory = memory; Memory = memory;
KScheduler.CpuCoresCount = device.CpuCoresCount;
Running = true; Running = true;

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@ -37,7 +37,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return result; return result;
} }
process.DefaultCpuCore = 3; process.DefaultCpuCore = KScheduler.CpuCoresCount - 1;
context.Processes.TryAdd(process.Pid, process); context.Processes.TryAdd(process.Pid, process);

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@ -277,7 +277,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
return result; return result;
} }
result = Capabilities.InitializeForUser(capabilities, MemoryManager); result = Capabilities.InitializeForUser(capabilities, MemoryManager, IsApplication);
if (result != Result.Success) if (result != Result.Success)
{ {

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@ -35,15 +35,15 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
DebuggingFlags &= ~3u; DebuggingFlags &= ~3u;
KernelReleaseVersion = KProcess.KernelVersionPacked; KernelReleaseVersion = KProcess.KernelVersionPacked;
return Parse(capabilities, memoryManager); return Parse(capabilities, memoryManager, false);
} }
public Result InitializeForUser(ReadOnlySpan<uint> capabilities, KPageTableBase memoryManager) public Result InitializeForUser(ReadOnlySpan<uint> capabilities, KPageTableBase memoryManager, bool isApplication)
{ {
return Parse(capabilities, memoryManager); return Parse(capabilities, memoryManager, isApplication);
} }
private Result Parse(ReadOnlySpan<uint> capabilities, KPageTableBase memoryManager) private Result Parse(ReadOnlySpan<uint> capabilities, KPageTableBase memoryManager, bool isApplication)
{ {
int mask0 = 0; int mask0 = 0;
int mask1 = 0; int mask1 = 0;
@ -54,7 +54,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
if (cap.GetCapabilityType() != CapabilityType.MapRange) if (cap.GetCapabilityType() != CapabilityType.MapRange)
{ {
Result result = ParseCapability(cap, ref mask0, ref mask1, memoryManager); Result result = ParseCapability(cap, ref mask0, ref mask1, memoryManager, isApplication);
if (result != Result.Success) if (result != Result.Success)
{ {
@ -120,7 +120,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
return Result.Success; return Result.Success;
} }
private Result ParseCapability(uint cap, ref int mask0, ref int mask1, KPageTableBase memoryManager) private Result ParseCapability(uint cap, ref int mask0, ref int mask1, KPageTableBase memoryManager, bool isApplication)
{ {
CapabilityType code = cap.GetCapabilityType(); CapabilityType code = cap.GetCapabilityType();
@ -176,6 +176,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
AllowedCpuCoresMask = GetMaskFromMinMax(lowestCpuCore, highestCpuCore); AllowedCpuCoresMask = GetMaskFromMinMax(lowestCpuCore, highestCpuCore);
AllowedThreadPriosMask = GetMaskFromMinMax(lowestThreadPrio, highestThreadPrio); AllowedThreadPriosMask = GetMaskFromMinMax(lowestThreadPrio, highestThreadPrio);
if (isApplication && lowestCpuCore == 0 && highestCpuCore != 2)
Ryujinx.Common.Logging.Logger.Error?.Print(Ryujinx.Common.Logging.LogClass.Application, $"Application requested cores with index range {lowestCpuCore} to {highestCpuCore}! Report this to @LotP on the Ryujinx/Ryubing discord server (discord.gg/ryujinx)!");
else if (isApplication)
Ryujinx.Common.Logging.Logger.Info?.Print(Ryujinx.Common.Logging.LogClass.Application, $"Application requested cores with index range {lowestCpuCore} to {highestCpuCore}");
break; break;
} }

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@ -2683,7 +2683,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return KernelResult.InvalidCombination; return KernelResult.InvalidCombination;
} }
if ((uint)preferredCore > 3) if ((uint)preferredCore > KScheduler.CpuCoresCount - 1)
{ {
if ((preferredCore | 2) != -1) if ((preferredCore | 2) != -1)
{ {

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@ -9,13 +9,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
partial class KScheduler : IDisposable partial class KScheduler : IDisposable
{ {
public const int PrioritiesCount = 64; public const int PrioritiesCount = 64;
public const int CpuCoresCount = 4; public static int CpuCoresCount;
private const int RoundRobinTimeQuantumMs = 10; private const int RoundRobinTimeQuantumMs = 10;
private static readonly int[] _preemptionPriorities = { 59, 59, 59, 63 }; private static int[] _srcCoresHighestPrioThreads;
private static readonly int[] _srcCoresHighestPrioThreads = new int[CpuCoresCount];
private readonly KernelContext _context; private readonly KernelContext _context;
private readonly int _coreId; private readonly int _coreId;
@ -47,6 +45,16 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
_coreId = coreId; _coreId = coreId;
_currentThread = null; _currentThread = null;
if (_srcCoresHighestPrioThreads == null)
{
_srcCoresHighestPrioThreads = new int[CpuCoresCount];
}
}
private static int PreemptionPriorities(int index)
{
return index == CpuCoresCount - 1 ? 63 : 59;
} }
public static ulong SelectThreads(KernelContext context) public static ulong SelectThreads(KernelContext context)
@ -437,7 +445,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
for (int core = 0; core < CpuCoresCount; core++) for (int core = 0; core < CpuCoresCount; core++)
{ {
RotateScheduledQueue(context, core, _preemptionPriorities[core]); RotateScheduledQueue(context, core, PreemptionPriorities(core));
} }
context.CriticalSection.Leave(); context.CriticalSection.Leave();

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@ -24,14 +24,14 @@ namespace Ryujinx.HLE.HOS.Services
// not large enough. // not large enough.
private const int PointerBufferSize = 0x8000; private const int PointerBufferSize = 0x8000;
private readonly static uint[] _defaultCapabilities = { private static uint[] _defaultCapabilities => [
0x030363F7, (((uint)KScheduler.CpuCoresCount - 1) << 24) + (((uint)KScheduler.CpuCoresCount - 1) << 16) + 0x63F7u,
0x1FFFFFCF, 0x1FFFFFCF,
0x207FFFEF, 0x207FFFEF,
0x47E0060F, 0x47E0060F,
0x0048BFFF, 0x0048BFFF,
0x01007FFF, 0x01007FFF,
}; ];
// The amount of time Dispose() will wait to Join() the thread executing the ServerLoop() // The amount of time Dispose() will wait to Join() the thread executing the ServerLoop()
private static readonly TimeSpan _threadJoinTimeout = TimeSpan.FromSeconds(3); private static readonly TimeSpan _threadJoinTimeout = TimeSpan.FromSeconds(3);

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@ -32,6 +32,8 @@ namespace Ryujinx.HLE
public TamperMachine TamperMachine { get; } public TamperMachine TamperMachine { get; }
public IHostUIHandler UIHandler { get; } public IHostUIHandler UIHandler { get; }
public int CpuCoresCount = 4; //Switch 1 has 4 cores
public VSyncMode VSyncMode { get; set; } = VSyncMode.Switch; public VSyncMode VSyncMode { get; set; } = VSyncMode.Switch;
public bool CustomVSyncIntervalEnabled { get; set; } = false; public bool CustomVSyncIntervalEnabled { get; set; } = false;
public int CustomVSyncInterval { get; set; } public int CustomVSyncInterval { get; set; }

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@ -1243,7 +1243,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "", "zh_CN": "问答与指南",
"zh_TW": "" "zh_TW": ""
} }
}, },
@ -4018,7 +4018,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "", "zh_CN": "与 PC 日期和时间重新同步",
"zh_TW": "" "zh_TW": ""
} }
}, },
@ -14193,7 +14193,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "Ryujinx — це емулятор для Nintendo Switch™.\nОтримуйте всі останні новини в нашому Discord.\nРозробники, які хочуть зробити внесок, можуть дізнатися більше на нашому GitHub або в Discord.", "uk_UA": "Ryujinx — це емулятор для Nintendo Switch™.\nОтримуйте всі останні новини в нашому Discord.\nРозробники, які хочуть зробити внесок, можуть дізнатися більше на нашому GitHub або в Discord.",
"zh_CN": "", "zh_CN": "Ryujinx 是一个 Nintendo Switch™ 模拟器。\n有兴趣做出贡献的开发者可以在我们的 GitHub 或 Discord 上了解更多信息。\n",
"zh_TW": "" "zh_TW": ""
} }
}, },
@ -17818,7 +17818,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "", "zh_CN": "档案对话框",
"zh_TW": "" "zh_TW": ""
} }
}, },
@ -19543,7 +19543,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "Необрізаних {0} тайтл(ів)...", "uk_UA": "Необрізаних {0} тайтл(ів)...",
"zh_CN": "", "zh_CN": "正在精简 {0} 个游戏",
"zh_TW": "" "zh_TW": ""
} }
}, },
@ -19718,7 +19718,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "Заголовок", "uk_UA": "Заголовок",
"zh_CN": "", "zh_CN": "标题",
"zh_TW": "" "zh_TW": ""
} }
}, },
@ -19743,7 +19743,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "Економія місця", "uk_UA": "Економія місця",
"zh_CN": "", "zh_CN": "节省空间",
"zh_TW": "" "zh_TW": ""
} }
}, },
@ -19793,7 +19793,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "Зшивання", "uk_UA": "Зшивання",
"zh_CN": "", "zh_CN": "取消精简",
"zh_TW": "" "zh_TW": ""
} }
}, },
@ -22597,6 +22597,31 @@
"zh_TW": "" "zh_TW": ""
} }
}, },
{
"ID": "CompatibilityListLastUpdated",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Last updated: {0}",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "最后更新于: {0}",
"zh_TW": ""
}
},
{ {
"ID": "CompatibilityListWarning", "ID": "CompatibilityListWarning",
"Translations": { "Translations": {
@ -22618,7 +22643,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "", "zh_CN": "此兼容性列表可能包含过时的条目。\n不要只测试 \"进入游戏\" 状态的游戏。",
"zh_TW": "" "zh_TW": ""
} }
}, },
@ -22643,7 +22668,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "", "zh_CN": "正在搜索兼容性条目...",
"zh_TW": "" "zh_TW": ""
} }
}, },
@ -22668,7 +22693,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "", "zh_CN": "打开兼容性列表",
"zh_TW": "" "zh_TW": ""
} }
}, },
@ -22693,7 +22718,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "", "zh_CN": "仅显示拥有的游戏",
"zh_TW": "" "zh_TW": ""
} }
}, },
@ -22718,7 +22743,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "", "zh_CN": "可游玩",
"zh_TW": "" "zh_TW": ""
} }
}, },
@ -22743,7 +22768,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "", "zh_CN": "进入游戏",
"zh_TW": "" "zh_TW": ""
} }
}, },
@ -22768,7 +22793,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "", "zh_CN": "菜单",
"zh_TW": "" "zh_TW": ""
} }
}, },
@ -22793,7 +22818,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "", "zh_CN": "启动",
"zh_TW": "" "zh_TW": ""
} }
}, },
@ -22818,7 +22843,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "", "zh_CN": "什么都没有",
"zh_TW": "" "zh_TW": ""
} }
} }

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@ -1,4 +1,4 @@
using DiscordRPC; using DiscordRPC;
using LibHac.Tools.FsSystem; using LibHac.Tools.FsSystem;
using Ryujinx.Audio.Backends.SDL2; using Ryujinx.Audio.Backends.SDL2;
using Ryujinx.Ava; using Ryujinx.Ava;

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@ -133,12 +133,13 @@
Spacing="5"> Spacing="5">
<TextBlock <TextBlock
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
Text="{Binding TimePlayedString}" Text="{Binding LastPlayedString}"
TextAlignment="End" TextAlignment="End"
TextWrapping="Wrap" /> TextWrapping="Wrap" />
<TextBlock <TextBlock
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
Text="{Binding LastPlayedString}" Text="{Binding TimePlayedString}"
IsVisible="{Binding HasPlayedPreviously}"
TextAlignment="End" TextAlignment="End"
TextWrapping="Wrap" /> TextWrapping="Wrap" />
<TextBlock <TextBlock

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@ -12,8 +12,8 @@ namespace Ryujinx.Ava.UI.Helpers
private static readonly Lazy<PlayabilityStatusConverter> _shared = new(() => new()); private static readonly Lazy<PlayabilityStatusConverter> _shared = new(() => new());
public static PlayabilityStatusConverter Shared => _shared.Value; public static PlayabilityStatusConverter Shared => _shared.Value;
public object Convert(object? value, Type _, object? __, CultureInfo ___) => public object Convert(object value, Type _, object __, CultureInfo ___)
value.Cast<LocaleKeys>() switch => value.Cast<LocaleKeys>() switch
{ {
LocaleKeys.CompatibilityListNothing or LocaleKeys.CompatibilityListNothing or
LocaleKeys.CompatibilityListBoots or LocaleKeys.CompatibilityListBoots or
@ -22,7 +22,7 @@ namespace Ryujinx.Ava.UI.Helpers
_ => Brushes.ForestGreen _ => Brushes.ForestGreen
}; };
public object ConvertBack(object? value, Type _, object? __, CultureInfo ___) public object ConvertBack(object value, Type _, object __, CultureInfo ___)
=> throw new NotSupportedException(); => throw new NotSupportedException();
} }
} }

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@ -1,152 +1,53 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
namespace Ryujinx.Ava.UI.Models.Input namespace Ryujinx.Ava.UI.Models.Input
{ {
public class HotkeyConfig : BaseModel public partial class HotkeyConfig : BaseModel
{ {
private Key _toggleVSyncMode; [ObservableProperty] private Key _toggleVSyncMode;
public Key ToggleVSyncMode
{
get => _toggleVSyncMode;
set
{
_toggleVSyncMode = value;
OnPropertyChanged();
}
}
private Key _screenshot; [ObservableProperty] private Key _screenshot;
public Key Screenshot
{
get => _screenshot;
set
{
_screenshot = value;
OnPropertyChanged();
}
}
private Key _showUI; [ObservableProperty] private Key _showUI;
public Key ShowUI
{
get => _showUI;
set
{
_showUI = value;
OnPropertyChanged();
}
}
private Key _pause; [ObservableProperty] private Key _pause;
public Key Pause
{
get => _pause;
set
{
_pause = value;
OnPropertyChanged();
}
}
private Key _toggleMute; [ObservableProperty] private Key _toggleMute;
public Key ToggleMute
{
get => _toggleMute;
set
{
_toggleMute = value;
OnPropertyChanged();
}
}
private Key _resScaleUp; [ObservableProperty] private Key _resScaleUp;
public Key ResScaleUp
{
get => _resScaleUp;
set
{
_resScaleUp = value;
OnPropertyChanged();
}
}
private Key _resScaleDown; [ObservableProperty] private Key _resScaleDown;
public Key ResScaleDown
{
get => _resScaleDown;
set
{
_resScaleDown = value;
OnPropertyChanged();
}
}
private Key _volumeUp; [ObservableProperty] private Key _volumeUp;
public Key VolumeUp
{
get => _volumeUp;
set
{
_volumeUp = value;
OnPropertyChanged();
}
}
private Key _volumeDown; [ObservableProperty] private Key _volumeDown;
public Key VolumeDown
{
get => _volumeDown;
set
{
_volumeDown = value;
OnPropertyChanged();
}
}
private Key _customVSyncIntervalIncrement; [ObservableProperty] private Key _customVSyncIntervalIncrement;
public Key CustomVSyncIntervalIncrement
{
get => _customVSyncIntervalIncrement;
set
{
_customVSyncIntervalIncrement = value;
OnPropertyChanged();
}
}
private Key _customVSyncIntervalDecrement; [ObservableProperty] private Key _customVSyncIntervalDecrement;
public Key CustomVSyncIntervalDecrement
{
get => _customVSyncIntervalDecrement;
set
{
_customVSyncIntervalDecrement = value;
OnPropertyChanged();
}
}
public HotkeyConfig(KeyboardHotkeys config) public HotkeyConfig(KeyboardHotkeys config)
{ {
if (config != null) if (config == null)
{ return;
ToggleVSyncMode = config.ToggleVSyncMode;
Screenshot = config.Screenshot; ToggleVSyncMode = config.ToggleVSyncMode;
ShowUI = config.ShowUI; Screenshot = config.Screenshot;
Pause = config.Pause; ShowUI = config.ShowUI;
ToggleMute = config.ToggleMute; Pause = config.Pause;
ResScaleUp = config.ResScaleUp; ToggleMute = config.ToggleMute;
ResScaleDown = config.ResScaleDown; ResScaleUp = config.ResScaleUp;
VolumeUp = config.VolumeUp; ResScaleDown = config.ResScaleDown;
VolumeDown = config.VolumeDown; VolumeUp = config.VolumeUp;
CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement; VolumeDown = config.VolumeDown;
CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement; CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement;
} CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement;
} }
public KeyboardHotkeys GetConfig() public KeyboardHotkeys GetConfig() =>
{ new()
var config = new KeyboardHotkeys
{ {
ToggleVSyncMode = ToggleVSyncMode, ToggleVSyncMode = ToggleVSyncMode,
Screenshot = Screenshot, Screenshot = Screenshot,
@ -160,8 +61,5 @@ namespace Ryujinx.Ava.UI.Models.Input
CustomVSyncIntervalIncrement = CustomVSyncIntervalIncrement, CustomVSyncIntervalIncrement = CustomVSyncIntervalIncrement,
CustomVSyncIntervalDecrement = CustomVSyncIntervalDecrement, CustomVSyncIntervalDecrement = CustomVSyncIntervalDecrement,
}; };
return config;
}
} }
} }

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@ -1,21 +1,13 @@
using Avalonia.Svg.Skia; using Avalonia.Svg.Skia;
using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Views.Input; using Ryujinx.Ava.UI.Views.Input;
namespace Ryujinx.Ava.UI.ViewModels.Input namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public class ControllerInputViewModel : BaseModel public partial class ControllerInputViewModel : BaseModel
{ {
private GamepadInputConfig _config; [ObservableProperty] private GamepadInputConfig _config;
public GamepadInputConfig Config
{
get => _config;
set
{
_config = value;
OnPropertyChanged();
}
}
private bool _isLeft; private bool _isLeft;
public bool IsLeft public bool IsLeft
@ -43,16 +35,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public bool HasSides => IsLeft ^ IsRight; public bool HasSides => IsLeft ^ IsRight;
private SvgImage _image; [ObservableProperty] private SvgImage _image;
public SvgImage Image
{
get => _image;
set
{
_image = value;
OnPropertyChanged();
}
}
public readonly InputViewModel ParentModel; public readonly InputViewModel ParentModel;

View File

@ -1,9 +1,8 @@
using Avalonia;
using Avalonia.Collections; using Avalonia.Collections;
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Svg.Skia; using Avalonia.Svg.Skia;
using Avalonia.Threading; using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Input; using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
@ -32,7 +31,7 @@ using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Ava.UI.ViewModels.Input namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public class InputViewModel : BaseModel, IDisposable public partial class InputViewModel : BaseModel, IDisposable
{ {
private const string Disabled = "disabled"; private const string Disabled = "disabled";
private const string ProControllerResource = "Ryujinx/Assets/Icons/Controller_ProCon.svg"; private const string ProControllerResource = "Ryujinx/Assets/Icons/Controller_ProCon.svg";
@ -48,8 +47,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
private int _controller; private int _controller;
private string _controllerImage; private string _controllerImage;
private int _device; private int _device;
private object _configViewModel; [ObservableProperty] private object _configViewModel;
private string _profileName; [ObservableProperty] private string _profileName;
private bool _isLoaded; private bool _isLoaded;
private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions()); private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
@ -73,17 +72,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public bool IsModified { get; set; } public bool IsModified { get; set; }
public event Action NotifyChangesEvent; public event Action NotifyChangesEvent;
public object ConfigViewModel
{
get => _configViewModel;
set
{
_configViewModel = value;
OnPropertyChanged();
}
}
public PlayerIndex PlayerIdChoose public PlayerIndex PlayerIdChoose
{ {
get => _playerIdChoose; get => _playerIdChoose;
@ -200,16 +188,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
} }
} }
public string ProfileName
{
get => _profileName; set
{
_profileName = value;
OnPropertyChanged();
}
}
public int Device public int Device
{ {
get => _device; get => _device;

View File

@ -1,20 +1,12 @@
using Avalonia.Svg.Skia; using Avalonia.Svg.Skia;
using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Models.Input;
namespace Ryujinx.Ava.UI.ViewModels.Input namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public class KeyboardInputViewModel : BaseModel public partial class KeyboardInputViewModel : BaseModel
{ {
private KeyboardInputConfig _config; [ObservableProperty] private KeyboardInputConfig _config;
public KeyboardInputConfig Config
{
get => _config;
set
{
_config = value;
OnPropertyChanged();
}
}
private bool _isLeft; private bool _isLeft;
public bool IsLeft public bool IsLeft
@ -42,16 +34,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public bool HasSides => IsLeft ^ IsRight; public bool HasSides => IsLeft ^ IsRight;
private SvgImage _image; [ObservableProperty] private SvgImage _image;
public SvgImage Image
{
get => _image;
set
{
_image = value;
OnPropertyChanged();
}
}
public readonly InputViewModel ParentModel; public readonly InputViewModel ParentModel;

View File

@ -1,93 +1,23 @@
using CommunityToolkit.Mvvm.ComponentModel;
namespace Ryujinx.Ava.UI.ViewModels.Input namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public class MotionInputViewModel : BaseModel public partial class MotionInputViewModel : BaseModel
{ {
private int _slot; [ObservableProperty] private int _slot;
public int Slot
{
get => _slot;
set
{
_slot = value;
OnPropertyChanged();
}
}
private int _altSlot; [ObservableProperty] private int _altSlot;
public int AltSlot
{
get => _altSlot;
set
{
_altSlot = value;
OnPropertyChanged();
}
}
private string _dsuServerHost; [ObservableProperty] private string _dsuServerHost;
public string DsuServerHost
{
get => _dsuServerHost;
set
{
_dsuServerHost = value;
OnPropertyChanged();
}
}
private int _dsuServerPort; [ObservableProperty] private int _dsuServerPort;
public int DsuServerPort
{
get => _dsuServerPort;
set
{
_dsuServerPort = value;
OnPropertyChanged();
}
}
private bool _mirrorInput; [ObservableProperty] private bool _mirrorInput;
public bool MirrorInput
{
get => _mirrorInput;
set
{
_mirrorInput = value;
OnPropertyChanged();
}
}
private int _sensitivity; [ObservableProperty] private int _sensitivity;
public int Sensitivity
{
get => _sensitivity;
set
{
_sensitivity = value;
OnPropertyChanged();
}
}
private double _gryoDeadzone; [ObservableProperty] private double _gyroDeadzone;
public double GyroDeadzone
{
get => _gryoDeadzone;
set
{
_gryoDeadzone = value;
OnPropertyChanged();
}
}
private bool _enableCemuHookMotion; [ObservableProperty] private bool _enableCemuHookMotion;
public bool EnableCemuHookMotion
{
get => _enableCemuHookMotion;
set
{
_enableCemuHookMotion = value;
OnPropertyChanged();
}
}
} }
} }

View File

@ -1,27 +1,11 @@
using CommunityToolkit.Mvvm.ComponentModel;
namespace Ryujinx.Ava.UI.ViewModels.Input namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public class RumbleInputViewModel : BaseModel public partial class RumbleInputViewModel : BaseModel
{ {
private float _strongRumble; [ObservableProperty] private float _strongRumble;
public float StrongRumble
{
get => _strongRumble;
set
{
_strongRumble = value;
OnPropertyChanged();
}
}
private float _weakRumble; [ObservableProperty] private float _weakRumble;
public float WeakRumble
{
get => _weakRumble;
set
{
_weakRumble = value;
OnPropertyChanged();
}
}
} }
} }

View File

@ -741,7 +741,10 @@ namespace Ryujinx.Ava.UI.ViewModels
Applications.ToObservableChangeSet() Applications.ToObservableChangeSet()
.Filter(Filter) .Filter(Filter)
.Sort(GetComparer()) .Sort(GetComparer())
.Bind(out _appsObservableList).AsObservableList(); #pragma warning disable MVVMTK0034
.Bind(out _appsObservableList)
#pragma warning restore MVVMTK0034
.AsObservableList();
OnPropertyChanged(nameof(AppsObservableList)); OnPropertyChanged(nameof(AppsObservableList));
} }

View File

@ -164,7 +164,7 @@ namespace Ryujinx.Ava.UI.Windows
}); });
} }
private void ApplicationLibrary_LdnGameDataReceived(object sender, LdnGameDataReceivedEventArgs e) private void ApplicationLibrary_LdnGameDataReceived(LdnGameDataReceivedEventArgs e)
{ {
Dispatcher.UIThread.Post(() => Dispatcher.UIThread.Post(() =>
{ {
@ -408,13 +408,10 @@ namespace Ryujinx.Ava.UI.Windows
{ {
StatusBarView.VolumeStatus.Click += VolumeStatus_CheckedChanged; StatusBarView.VolumeStatus.Click += VolumeStatus_CheckedChanged;
ApplicationGrid.DataContext = ApplicationList.DataContext = ViewModel;
ApplicationGrid.ApplicationOpened += Application_Opened; ApplicationGrid.ApplicationOpened += Application_Opened;
ApplicationGrid.DataContext = ViewModel;
ApplicationList.ApplicationOpened += Application_Opened; ApplicationList.ApplicationOpened += Application_Opened;
ApplicationList.DataContext = ViewModel;
} }
private void SetWindowSizePosition() private void SetWindowSizePosition()

View File

@ -1,4 +1,6 @@
using Avalonia;
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Input;
using FluentAvalonia.Core; using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
@ -23,6 +25,11 @@ namespace Ryujinx.Ava.UI.Windows
InitializeComponent(); InitializeComponent();
Load(); Load();
#if DEBUG
this.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Alt));
#endif
} }
public SettingsWindow() public SettingsWindow()

View File

@ -37,6 +37,8 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed); public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed);
public bool HasPlayedPreviously => TimePlayedString != string.Empty;
public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed)?.Replace(" ", "\n"); public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed)?.Replace(" ", "\n");
public string FileSizeString => ValueFormatUtils.FormatFileSize(FileSize); public string FileSizeString => ValueFormatUtils.FormatFileSize(FileSize);

View File

@ -45,7 +45,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public const string DefaultLanPlayWebHost = "ryuldnweb.vudjun.com"; public const string DefaultLanPlayWebHost = "ryuldnweb.vudjun.com";
public Language DesiredLanguage { get; set; } public Language DesiredLanguage { get; set; }
public event EventHandler<ApplicationCountUpdatedEventArgs> ApplicationCountUpdated; public event EventHandler<ApplicationCountUpdatedEventArgs> ApplicationCountUpdated;
public event EventHandler<LdnGameDataReceivedEventArgs> LdnGameDataReceived; public event Action<LdnGameDataReceivedEventArgs> LdnGameDataReceived;
public readonly IObservableCache<ApplicationData, ulong> Applications; public readonly IObservableCache<ApplicationData, ulong> Applications;
public readonly IObservableCache<(TitleUpdateModel TitleUpdate, bool IsSelected), TitleUpdateModel> TitleUpdates; public readonly IObservableCache<(TitleUpdateModel TitleUpdate, bool IsSelected), TitleUpdateModel> TitleUpdates;
@ -779,7 +779,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
using HttpClient httpClient = new HttpClient(); using HttpClient httpClient = new HttpClient();
string ldnGameDataArrayString = await httpClient.GetStringAsync($"https://{ldnWebHost}/api/public_games"); string ldnGameDataArrayString = await httpClient.GetStringAsync($"https://{ldnWebHost}/api/public_games");
ldnGameDataArray = JsonHelper.Deserialize(ldnGameDataArrayString, _ldnDataSerializerContext.IEnumerableLdnGameData); ldnGameDataArray = JsonHelper.Deserialize(ldnGameDataArrayString, _ldnDataSerializerContext.IEnumerableLdnGameData);
LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs LdnGameDataReceived?.Invoke(new LdnGameDataReceivedEventArgs
{ {
LdnData = ldnGameDataArray LdnData = ldnGameDataArray
}); });
@ -787,7 +787,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
catch (Exception ex) catch (Exception ex)
{ {
Logger.Warning?.Print(LogClass.Application, $"Failed to fetch the public games JSON from the API. Player and game count in the game list will be unavailable.\n{ex.Message}"); Logger.Warning?.Print(LogClass.Application, $"Failed to fetch the public games JSON from the API. Player and game count in the game list will be unavailable.\n{ex.Message}");
LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs LdnGameDataReceived?.Invoke(new LdnGameDataReceivedEventArgs
{ {
LdnData = Array.Empty<LdnGameData>() LdnData = Array.Empty<LdnGameData>()
}); });
@ -795,7 +795,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
} }
else else
{ {
LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs LdnGameDataReceived?.Invoke(new LdnGameDataReceivedEventArgs
{ {
LdnData = Array.Empty<LdnGameData>() LdnData = Array.Empty<LdnGameData>()
}); });

View File

@ -32,29 +32,27 @@ namespace Ryujinx.Ava.Utilities
public string GetContentPath(ContentManager contentManager) public string GetContentPath(ContentManager contentManager)
=> (contentManager ?? _contentManager) => (contentManager ?? _contentManager)
.GetInstalledContentPath(ProgramId, StorageId.BuiltInSystem, NcaContentType.Program); ?.GetInstalledContentPath(ProgramId, StorageId.BuiltInSystem, NcaContentType.Program);
public bool CanStart(ContentManager contentManager, out ApplicationData appData, public bool CanStart(ContentManager contentManager, out ApplicationData appData,
out BlitStruct<ApplicationControlProperty> appControl) out BlitStruct<ApplicationControlProperty> appControl)
{ {
contentManager ??= _contentManager; contentManager ??= _contentManager;
if (contentManager == null) if (contentManager == null)
{ goto BadData;
appData = null;
appControl = new BlitStruct<ApplicationControlProperty>(0); string contentPath = GetContentPath(contentManager);
return false; if (string.IsNullOrEmpty(contentPath))
} goto BadData;
appData = new() { Name = Name, Id = ProgramId, Path = GetContentPath(contentManager) }; appData = new() { Name = Name, Id = ProgramId, Path = GetContentPath(contentManager) };
if (string.IsNullOrEmpty(appData.Path))
{
appControl = new BlitStruct<ApplicationControlProperty>(0);
return false;
}
appControl = StructHelpers.CreateCustomNacpData(Name, Version); appControl = StructHelpers.CreateCustomNacpData(Name, Version);
return true; return true;
BadData:
appData = null;
appControl = new BlitStruct<ApplicationControlProperty>(0);
return false;
} }
} }
} }

View File

@ -1,50 +1,66 @@
using Gommon; using Gommon;
using Humanizer;
using nietras.SeparatedValues; using nietras.SeparatedValues;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Common.Logging;
using System; using System;
using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Reflection;
using System.Text; using System.Text;
namespace Ryujinx.Ava.Utilities.Compat namespace Ryujinx.Ava.Utilities.Compat
{ {
public struct ColumnIndices(Func<ReadOnlySpan<char>, int> getIndex)
{
public const string TitleIdCol = "\"title_id\"";
public const string GameNameCol = "\"game_name\"";
public const string LabelsCol = "\"labels\"";
public const string StatusCol = "\"status\"";
public const string LastUpdatedCol = "\"last_updated\"";
public readonly int TitleId = getIndex(TitleIdCol);
public readonly int GameName = getIndex(GameNameCol);
public readonly int Labels = getIndex(LabelsCol);
public readonly int Status = getIndex(StatusCol);
public readonly int LastUpdated = getIndex(LastUpdatedCol);
}
public class CompatibilityCsv public class CompatibilityCsv
{ {
public static CompatibilityCsv Shared { get; set; } static CompatibilityCsv()
public CompatibilityCsv(SepReader reader)
{ {
var entries = new List<CompatibilityEntry>(); using Stream csvStream = Assembly.GetExecutingAssembly()
.GetManifestResourceStream("RyujinxGameCompatibilityList")!;
csvStream.Position = 0;
foreach (var row in reader) using SepReader reader = Sep.Reader().From(csvStream);
{ ColumnIndices columnIndices = new(reader.Header.IndexOf);
entries.Add(new CompatibilityEntry(reader.Header, row));
}
Entries = entries.Where(x => x.Status != null) Entries = reader
.OrderBy(it => it.GameName).ToArray(); .Enumerate(row => new CompatibilityEntry(ref columnIndices, row))
.OrderBy(it => it.GameName)
.ToArray();
Logger.Debug?.Print(LogClass.UI, "Compatibility CSV loaded.", "LoadCompatCsv");
} }
public CompatibilityEntry[] Entries { get; } public static CompatibilityEntry[] Entries { get; private set; }
} }
public class CompatibilityEntry public class CompatibilityEntry
{ {
public CompatibilityEntry(SepReaderHeader header, SepReader.Row row) public CompatibilityEntry(ref ColumnIndices indices, SepReader.Row row)
{ {
if (row.ColCount != header.ColNames.Count) string titleIdRow = ColStr(row[indices.TitleId]);
throw new InvalidDataException($"CSV row {row.RowIndex} ({row.ToString()}) has mismatched column count");
var titleIdRow = ColStr(row[header.IndexOf("\"title_id\"")]);
TitleId = !string.IsNullOrEmpty(titleIdRow) TitleId = !string.IsNullOrEmpty(titleIdRow)
? titleIdRow ? titleIdRow
: default(Optional<string>); : default(Optional<string>);
GameName = ColStr(row[header.IndexOf("\"game_name\"")]).Trim().Trim('"'); GameName = ColStr(row[indices.GameName]);
IssueLabels = ColStr(row[header.IndexOf("\"labels\"")]).Split(';'); Labels = ColStr(row[indices.Labels]).Split(';');
Status = ColStr(row[header.IndexOf("\"status\"")]).ToLower() switch Status = ColStr(row[indices.Status]).ToLower() switch
{ {
"playable" => LocaleKeys.CompatibilityListPlayable, "playable" => LocaleKeys.CompatibilityListPlayable,
"ingame" => LocaleKeys.CompatibilityListIngame, "ingame" => LocaleKeys.CompatibilityListIngame,
@ -54,8 +70,8 @@ namespace Ryujinx.Ava.Utilities.Compat
_ => null _ => null
}; };
if (DateTime.TryParse(ColStr(row[header.IndexOf("\"last_updated\"")]), out var dt)) if (DateTime.TryParse(ColStr(row[indices.LastUpdated]), out var dt))
LastEvent = dt; LastUpdated = dt;
return; return;
@ -64,27 +80,31 @@ namespace Ryujinx.Ava.Utilities.Compat
public string GameName { get; } public string GameName { get; }
public Optional<string> TitleId { get; } public Optional<string> TitleId { get; }
public string[] IssueLabels { get; } public string[] Labels { get; }
public LocaleKeys? Status { get; } public LocaleKeys? Status { get; }
public DateTime LastEvent { get; } public DateTime LastUpdated { get; }
public string LocalizedLastUpdated =>
LocaleManager.FormatDynamicValue(LocaleKeys.CompatibilityListLastUpdated, LastUpdated.Humanize());
public string LocalizedStatus => LocaleManager.Instance[Status!.Value]; public string LocalizedStatus => LocaleManager.Instance[Status!.Value];
public string FormattedTitleId => TitleId public string FormattedTitleId => TitleId
.OrElse(new string(' ', 16)); .OrElse(new string(' ', 16));
public string FormattedIssueLabels => IssueLabels public string FormattedIssueLabels => Labels
.Where(it => !it.StartsWithIgnoreCase("status"))
.Select(FormatLabelName) .Select(FormatLabelName)
.JoinToString(", "); .JoinToString(", ");
public override string ToString() public override string ToString()
{ {
var sb = new StringBuilder("CompatibilityEntry: {"); StringBuilder sb = new("CompatibilityEntry: {");
sb.Append($"{nameof(GameName)}=\"{GameName}\", "); sb.Append($"{nameof(GameName)}=\"{GameName}\", ");
sb.Append($"{nameof(TitleId)}={TitleId}, "); sb.Append($"{nameof(TitleId)}={TitleId}, ");
sb.Append($"{nameof(IssueLabels)}=\"{IssueLabels}\", "); sb.Append($"{nameof(Labels)}={
Labels.FormatCollection(it => $"\"{it}\"", separator: ", ", prefix: "[", suffix: "]")
}, ");
sb.Append($"{nameof(Status)}=\"{Status}\", "); sb.Append($"{nameof(Status)}=\"{Status}\", ");
sb.Append($"{nameof(LastEvent)}=\"{LastEvent}\""); sb.Append($"{nameof(LastUpdated)}=\"{LastUpdated}\"");
sb.Append('}'); sb.Append('}');
return sb.ToString(); return sb.ToString();
@ -140,8 +160,8 @@ namespace Ryujinx.Ava.Utilities.Compat
if (value == string.Empty) if (value == string.Empty)
return string.Empty; return string.Empty;
var firstChar = value[0]; char firstChar = value[0];
var rest = value[1..]; string rest = value[1..];
return $"{char.ToUpper(firstChar)}{rest}"; return $"{char.ToUpper(firstChar)}{rest}";
} }

View File

@ -44,8 +44,11 @@
ItemsSource="{Binding CurrentEntries}"> ItemsSource="{Binding CurrentEntries}">
<ListBox.ItemTemplate> <ListBox.ItemTemplate>
<DataTemplate DataType="{x:Type local:CompatibilityEntry}"> <DataTemplate DataType="{x:Type local:CompatibilityEntry}">
<Grid Width="750" ColumnDefinitions="Auto,Auto,Auto,*" <Grid Width="750"
Margin="5"> Margin="5"
ColumnDefinitions="Auto,Auto,Auto,*"
Background="Transparent"
ToolTip.Tip="{Binding LocalizedLastUpdated}">
<TextBlock Grid.Column="0" <TextBlock Grid.Column="0"
Text="{Binding GameName}" Text="{Binding GameName}"
Width="320" Width="320"

View File

@ -14,15 +14,6 @@ namespace Ryujinx.Ava.Utilities.Compat
{ {
public static async Task Show() public static async Task Show()
{ {
if (CompatibilityCsv.Shared is null)
{
await using Stream csvStream = Assembly.GetExecutingAssembly()
.GetManifestResourceStream("RyujinxGameCompatibilityList")!;
csvStream.Position = 0;
CompatibilityCsv.Shared = new CompatibilityCsv(Sep.Reader().From(csvStream));
}
ContentDialog contentDialog = new() ContentDialog contentDialog = new()
{ {
PrimaryButtonText = string.Empty, PrimaryButtonText = string.Empty,
@ -51,7 +42,7 @@ namespace Ryujinx.Ava.Utilities.Compat
InitializeComponent(); InitializeComponent();
} }
private void TextBox_OnTextChanged(object? sender, TextChangedEventArgs e) private void TextBox_OnTextChanged(object sender, TextChangedEventArgs e)
{ {
if (DataContext is not CompatibilityViewModel cvm) if (DataContext is not CompatibilityViewModel cvm)
return; return;

View File

@ -11,14 +11,13 @@ namespace Ryujinx.Ava.Utilities.Compat
{ {
[ObservableProperty] private bool _onlyShowOwnedGames = true; [ObservableProperty] private bool _onlyShowOwnedGames = true;
private IEnumerable<CompatibilityEntry> _currentEntries = CompatibilityCsv.Shared.Entries; private IEnumerable<CompatibilityEntry> _currentEntries = CompatibilityCsv.Entries;
private readonly string[] _ownedGameTitleIds = []; private readonly string[] _ownedGameTitleIds = [];
private readonly ApplicationLibrary _appLibrary; private readonly ApplicationLibrary _appLibrary;
public IEnumerable<CompatibilityEntry> CurrentEntries => OnlyShowOwnedGames public IEnumerable<CompatibilityEntry> CurrentEntries => OnlyShowOwnedGames
? _currentEntries.Where(x => ? _currentEntries.Where(x =>
x.TitleId.Check(tid => _ownedGameTitleIds.ContainsIgnoreCase(tid)) x.TitleId.Check(tid => _ownedGameTitleIds.ContainsIgnoreCase(tid)))
|| _appLibrary.Applications.Items.Any(a => a.Name.EqualsIgnoreCase(x.GameName)))
: _currentEntries; : _currentEntries;
public CompatibilityViewModel() {} public CompatibilityViewModel() {}
@ -39,11 +38,11 @@ namespace Ryujinx.Ava.Utilities.Compat
{ {
if (string.IsNullOrEmpty(searchTerm)) if (string.IsNullOrEmpty(searchTerm))
{ {
SetEntries(CompatibilityCsv.Shared.Entries); SetEntries(CompatibilityCsv.Entries);
return; return;
} }
SetEntries(CompatibilityCsv.Shared.Entries.Where(x => SetEntries(CompatibilityCsv.Entries.Where(x =>
x.GameName.ContainsIgnoreCase(searchTerm) x.GameName.ContainsIgnoreCase(searchTerm)
|| x.TitleId.Check(tid => tid.ContainsIgnoreCase(searchTerm)))); || x.TitleId.Check(tid => tid.ContainsIgnoreCase(searchTerm))));
} }

View File

@ -1,3 +1,5 @@
using Humanizer;
using Humanizer.Localisation;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using System; using System;
using System.Globalization; using System.Globalization;
@ -31,7 +33,7 @@ namespace Ryujinx.Ava.Utilities
Gigabytes = 9, Gigabytes = 9,
Terabytes = 10, Terabytes = 10,
Petabytes = 11, Petabytes = 11,
Exabytes = 12, Exabytes = 12
} }
private const double SizeBase10 = 1000; private const double SizeBase10 = 1000;
@ -48,22 +50,24 @@ namespace Ryujinx.Ava.Utilities
public static string FormatTimeSpan(TimeSpan? timeSpan) public static string FormatTimeSpan(TimeSpan? timeSpan)
{ {
if (!timeSpan.HasValue || timeSpan.Value.TotalSeconds < 1) if (!timeSpan.HasValue || timeSpan.Value.TotalSeconds < 1)
{ return string.Empty;
// Game was never played
return TimeSpan.Zero.ToString("c", CultureInfo.InvariantCulture); if (timeSpan.Value.TotalSeconds < 60)
} return timeSpan.Value.Humanize(1,
countEmptyUnits: false,
maxUnit: TimeUnit.Second,
minUnit: TimeUnit.Second);
if (timeSpan.Value.TotalDays < 1) if (timeSpan.Value.TotalMinutes < 60)
{ return timeSpan.Value.Humanize(1,
// Game was played for less than a day countEmptyUnits: false,
return timeSpan.Value.ToString("c", CultureInfo.InvariantCulture); maxUnit: TimeUnit.Minute,
} minUnit: TimeUnit.Minute);
// Game was played for more than a day return timeSpan.Value.Humanize(1,
TimeSpan onlyTime = timeSpan.Value.Subtract(TimeSpan.FromDays(timeSpan.Value.Days)); countEmptyUnits: false,
string onlyTimeString = onlyTime.ToString("c", CultureInfo.InvariantCulture); maxUnit: TimeUnit.Hour,
minUnit: TimeUnit.Hour);
return $"{timeSpan.Value.Days}d, {onlyTimeString}";
} }
/// <summary> /// <summary>