merge
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commit
776c0cb5cf
@ -1,4 +1,6 @@
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL.Multithreading;
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using System;
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using System.Threading;
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@ -10,6 +12,20 @@ namespace Ryujinx.Graphics.GAL
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bool PreferThreading { get; }
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public IRenderer TryMakeThreaded(BackendThreading backendThreading = BackendThreading.Auto)
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{
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if (backendThreading is BackendThreading.On ||
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(backendThreading is BackendThreading.Auto && PreferThreading))
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{
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Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): True");
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return new ThreadedRenderer(this);
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}
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Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): False");
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return this;
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}
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IPipeline Pipeline { get; }
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IWindow Window { get; }
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@ -19,7 +19,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
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private readonly LanDiscovery _lanDiscovery;
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public LdnMitmClient(HLEConfiguration config)
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public LdnMitmClient(HleConfiguration config)
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{
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UnicastIPAddressInformation localIpInterface = NetworkHelpers.GetLocalInterface(config.MultiplayerLanInterfaceId).Item2;
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@ -51,13 +51,13 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
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private string _passphrase;
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private byte[] _gameVersion = new byte[0x10];
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private readonly HLEConfiguration _config;
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private readonly HleConfiguration _config;
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public event EventHandler<NetworkChangeEventArgs> NetworkChange;
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public ProxyConfig Config { get; private set; }
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public LdnMasterProxyClient(string address, int port, HLEConfiguration config) : base(address, port)
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public LdnMasterProxyClient(string address, int port, HleConfiguration config) : base(address, port)
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{
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if (ProxyHelpers.SupportsNoDelay())
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{
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@ -15,55 +15,55 @@ namespace Ryujinx.HLE
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/// <summary>
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/// HLE configuration.
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/// </summary>
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public class HLEConfiguration
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public class HleConfiguration
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{
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/// <summary>
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/// The virtual file system used by the FS service.
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/// </summary>
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/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
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internal readonly VirtualFileSystem VirtualFileSystem;
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internal VirtualFileSystem VirtualFileSystem { get; private set; }
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/// <summary>
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/// The manager for handling a LibHac Horizon instance.
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/// </summary>
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/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
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internal readonly LibHacHorizonManager LibHacHorizonManager;
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internal LibHacHorizonManager LibHacHorizonManager { get; private set; }
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/// <summary>
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/// The account manager used by the account service.
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/// </summary>
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/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
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internal readonly AccountManager AccountManager;
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internal AccountManager AccountManager { get; private set; }
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/// <summary>
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/// The content manager used by the NCM service.
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/// </summary>
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/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
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internal readonly ContentManager ContentManager;
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internal ContentManager ContentManager { get; private set; }
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/// <summary>
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/// The persistent information between run for multi-application capabilities.
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/// </summary>
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/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
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public readonly UserChannelPersistence UserChannelPersistence;
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public UserChannelPersistence UserChannelPersistence { get; private set; }
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/// <summary>
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/// The GPU renderer to use for all GPU operations.
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/// </summary>
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/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
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internal readonly IRenderer GpuRenderer;
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internal IRenderer GpuRenderer { get; private set; }
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/// <summary>
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/// The audio device driver to use for all audio operations.
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/// </summary>
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/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
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internal readonly IHardwareDeviceDriver AudioDeviceDriver;
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internal IHardwareDeviceDriver AudioDeviceDriver { get; private set; }
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/// <summary>
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/// The handler for various UI related operations needed outside of HLE.
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/// </summary>
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/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
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internal readonly IHostUIHandler HostUIHandler;
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internal IHostUIHandler HostUIHandler { get; private set; }
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/// <summary>
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/// Control the memory configuration used by the emulation context.
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@ -200,15 +200,7 @@ namespace Ryujinx.HLE
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/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
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public EnabledDirtyHack[] Hacks { internal get; set; }
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public HLEConfiguration(VirtualFileSystem virtualFileSystem,
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LibHacHorizonManager libHacHorizonManager,
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ContentManager contentManager,
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AccountManager accountManager,
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UserChannelPersistence userChannelPersistence,
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IRenderer gpuRenderer,
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IHardwareDeviceDriver audioDeviceDriver,
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MemoryConfiguration memoryConfiguration,
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IHostUIHandler hostUIHandler,
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public HleConfiguration(MemoryConfiguration memoryConfiguration,
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SystemLanguage systemLanguage,
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RegionCode region,
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VSyncMode vSyncMode,
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@ -233,15 +225,7 @@ namespace Ryujinx.HLE
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long tickScalar,
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EnabledDirtyHack[] dirtyHacks = null)
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{
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VirtualFileSystem = virtualFileSystem;
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LibHacHorizonManager = libHacHorizonManager;
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AccountManager = accountManager;
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ContentManager = contentManager;
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UserChannelPersistence = userChannelPersistence;
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GpuRenderer = gpuRenderer;
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AudioDeviceDriver = audioDeviceDriver;
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MemoryConfiguration = memoryConfiguration;
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HostUIHandler = hostUIHandler;
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SystemLanguage = systemLanguage;
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Region = region;
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VSyncMode = vSyncMode;
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@ -266,5 +250,30 @@ namespace Ryujinx.HLE
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TickScalar = tickScalar;
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Hacks = dirtyHacks ?? [];
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}
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/// <summary>
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/// Set the pre-configured services to use for this <see cref="HleConfiguration"/> instance.
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/// </summary>
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public HleConfiguration Configure(
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VirtualFileSystem virtualFileSystem,
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LibHacHorizonManager libHacHorizonManager,
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ContentManager contentManager,
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AccountManager accountManager,
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UserChannelPersistence userChannelPersistence,
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IRenderer gpuRenderer,
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IHardwareDeviceDriver audioDeviceDriver,
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IHostUIHandler hostUIHandler
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)
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{
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VirtualFileSystem = virtualFileSystem;
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LibHacHorizonManager = libHacHorizonManager;
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AccountManager = accountManager;
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ContentManager = contentManager;
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UserChannelPersistence = userChannelPersistence;
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GpuRenderer = gpuRenderer;
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AudioDeviceDriver = audioDeviceDriver;
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HostUIHandler = hostUIHandler;
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return this;
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}
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}
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}
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@ -20,7 +20,7 @@ namespace Ryujinx.HLE
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{
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public static Switch Shared { get; private set; }
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public HLEConfiguration Configuration { get; }
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public HleConfiguration Configuration { get; }
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public IHardwareDeviceDriver AudioDeviceDriver { get; }
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public MemoryBlock Memory { get; }
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public GpuContext Gpu { get; }
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@ -52,7 +52,7 @@ namespace Ryujinx.HLE
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public DirtyHacks DirtyHacks { get; }
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public Switch(HLEConfiguration configuration)
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public Switch(HleConfiguration configuration)
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{
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ArgumentNullException.ThrowIfNull(configuration.GpuRenderer);
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ArgumentNullException.ThrowIfNull(configuration.AudioDeviceDriver);
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@ -103,16 +103,20 @@ namespace Ryujinx.HLE
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Gpu.GPFifo.DispatchCalls();
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}
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public void IncrementCustomVSyncInterval()
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public int IncrementCustomVSyncInterval()
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{
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CustomVSyncInterval += 1;
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UpdateVSyncInterval();
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return CustomVSyncInterval;
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}
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public void DecrementCustomVSyncInterval()
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public int DecrementCustomVSyncInterval()
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{
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CustomVSyncInterval -= 1;
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UpdateVSyncInterval();
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return CustomVSyncInterval;
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}
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public void UpdateVSyncInterval()
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@ -1,6 +1,6 @@
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using ARMeilleure;
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using Gommon;
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using Ryujinx.Ava.Utilities.AppLibrary;
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using LibHac.Tools.FsSystem;
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using Ryujinx.Ava.Utilities.Configuration.System;
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using Ryujinx.Ava.Utilities.Configuration.UI;
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using Ryujinx.Common;
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@ -11,6 +11,7 @@ using Ryujinx.Common.Helper;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Utilities;
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using Ryujinx.HLE;
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using Ryujinx.HLE.HOS.SystemState;
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using System.Collections.Generic;
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using System.Linq;
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using RyuLogger = Ryujinx.Common.Logging.Logger;
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@ -19,7 +20,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
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{
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public partial class ConfigurationState
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{
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/// <summary>
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/// <summary>
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/// UI configuration section
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/// </summary>
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public class UISection
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@ -852,5 +853,36 @@ namespace Ryujinx.Ava.Utilities.Configuration
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EnableHardwareAcceleration = new ReactiveObject<bool>();
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HideCursor = new ReactiveObject<HideCursorMode>();
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}
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public HleConfiguration CreateHleConfiguration() =>
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new(
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System.DramSize,
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(SystemLanguage)System.Language.Value,
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(RegionCode)System.Region.Value,
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Graphics.VSyncMode,
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System.EnableDockedMode,
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System.EnablePtc,
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System.EnableInternetAccess,
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System.EnableFsIntegrityChecks
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? IntegrityCheckLevel.ErrorOnInvalid
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: IntegrityCheckLevel.None,
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System.FsGlobalAccessLogMode,
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System.MatchSystemTime
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? 0
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: System.SystemTimeOffset,
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System.TimeZone,
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System.MemoryManagerMode,
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System.IgnoreMissingServices,
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Graphics.AspectRatio,
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System.AudioVolume,
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System.UseHypervisor,
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Multiplayer.LanInterfaceId,
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Multiplayer.Mode,
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Multiplayer.DisableP2p,
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Multiplayer.LdnPassphrase,
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Multiplayer.GetLdnServer(),
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Graphics.CustomVSyncInterval,
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System.TickScalar,
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Hacks.ShowDirtyHacks ? Hacks.EnabledHacks : null);
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}
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}
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