Merge branch 'master' into master
This commit is contained in:
commit
7f08469dc5
@ -42,7 +42,7 @@
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<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
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<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
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<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
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<PackageVersion Include="Gommon" Version="2.7.1" />
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<PackageVersion Include="Gommon" Version="2.7.1.1" />
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<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
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<PackageVersion Include="Sep" Version="0.6.0" />
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<PackageVersion Include="shaderc.net" Version="0.1.0" />
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@ -1800,6 +1800,7 @@
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010005A00B312000,"Megaton Rainfall",gpu;opengl,boots,2022-08-04 18:29:43
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0100EA100DF92000,"Meiji Katsugeki Haikara Ryuuseigumi - Seibai Shimaseu, Yonaoshi Kagyou",32-bit;nvdec,playable,2022-12-05 13:19:12
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0100B360068B2000,"Mekorama",gpu,boots,2021-06-17 16:37:21
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010012301932A000,"Melatonin",,playable,2025-02-16 04:08:17
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01000FA010340000,"Melbits World",nvdec;online,menus,2021-11-26 13:51:22
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0100F68019636000,"Melon Journey",,playable,2023-04-23 21:20:01
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010079C012896000,"Memories Off -Innocent Fille- for Dearest",,playable,2020-08-04 07:31:22
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9
src/Ryujinx.Common/SharedConstants.cs
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9
src/Ryujinx.Common/SharedConstants.cs
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@ -0,0 +1,9 @@
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namespace Ryujinx.Common
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{
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public static class SharedConstants
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{
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public const string DefaultLanPlayHost = "ryuldn.vudjun.com";
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public const short LanPlayPort = 30456;
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public const string DefaultLanPlayWebHost = "ryuldnweb.vudjun.com";
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}
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}
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@ -23,9 +23,6 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
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{
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class IUserLocalCommunicationService : IpcService, IDisposable
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{
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public static string DefaultLanPlayHost = "ryuldn.vudjun.com";
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public static short LanPlayPort = 30456;
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public INetworkClient NetworkClient { get; private set; }
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private const int NifmRequestID = 90;
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@ -1092,20 +1089,18 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
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case MultiplayerMode.LdnRyu:
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try
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{
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string ldnServer = context.Device.Configuration.MultiplayerLdnServer;
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if (string.IsNullOrEmpty(ldnServer))
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{
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ldnServer = DefaultLanPlayHost;
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}
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string ldnServer = context.Device.Configuration.MultiplayerLdnServer
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?? throw new InvalidOperationException("Cannot initialize RyuLDN with a null Multiplayer server.");
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if (!IPAddress.TryParse(ldnServer, out IPAddress ipAddress))
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{
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ipAddress = Dns.GetHostEntry(ldnServer).AddressList[0];
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}
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NetworkClient = new LdnMasterProxyClient(ipAddress.ToString(), LanPlayPort, context.Device.Configuration);
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NetworkClient = new LdnMasterProxyClient(ipAddress.ToString(), SharedConstants.LanPlayPort, context.Device.Configuration);
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}
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catch (Exception ex)
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{
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Logger.Error?.Print(LogClass.ServiceLdn, "Could not locate LdnRyu server. Defaulting to stubbed wireless.");
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Logger.Error?.Print(LogClass.ServiceLdn, "Could not locate RyuLDN server. Defaulting to stubbed wireless.");
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Logger.Error?.Print(LogClass.ServiceLdn, ex.Message);
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NetworkClient = new LdnDisabledClient();
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}
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@ -111,7 +111,7 @@ namespace Ryujinx.Input.SDL2
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byte blue = packedRgb > 0 ? (byte)(packedRgb % 256) : (byte)0;
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if (SDL_GameControllerSetLED(_gamepadHandle, red, green, blue) != 0)
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Logger.Error?.Print(LogClass.Hid, "LED setting failed; probably in the middle of disconnecting.");
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Logger.Debug?.Print(LogClass.Hid, "LED setting failed; probably in the middle of disconnecting.");
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}
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private GamepadFeaturesFlag GetFeaturesFlag()
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@ -951,7 +951,7 @@ namespace Ryujinx.Ava
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ConfigurationState.Instance.Multiplayer.Mode,
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ConfigurationState.Instance.Multiplayer.DisableP2p,
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ConfigurationState.Instance.Multiplayer.LdnPassphrase,
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ConfigurationState.Instance.Multiplayer.LdnServer,
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ConfigurationState.Instance.Multiplayer.GetLdnServer(),
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ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value,
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ConfigurationState.Instance.Hacks.ShowDirtyHacks ? ConfigurationState.Instance.Hacks.EnabledHacks : null));
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}
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File diff suppressed because it is too large
Load Diff
@ -798,7 +798,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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return false;
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}
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private async Task HandleFirmwareInstallation(string filename)
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public async Task HandleFirmwareInstallation(string filename)
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{
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try
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{
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@ -133,12 +133,6 @@
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<ComboBoxItem>
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<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageBrazilianPortuguese}" />
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</ComboBoxItem>
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<ComboBoxItem>
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<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageSwedish}" />
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</ComboBoxItem>
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<ComboBoxItem>
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<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageNorwegian}" />
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</ComboBoxItem>
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</ComboBox>
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</StackPanel>
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<StackPanel
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@ -139,8 +139,24 @@ namespace Ryujinx.Ava.UI.Windows
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base.OnApplyTemplate(e);
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NotificationHelper.SetNotificationManager(this);
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Executor.ExecuteBackgroundAsync(ShowIntelMacWarningAsync);
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Executor.ExecuteBackgroundAsync(async () =>
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{
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await ShowIntelMacWarningAsync();
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FilePath firmwarePath = CommandLineState.FirmwareToInstallPathArg;
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if (firmwarePath is not null)
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{
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if ((firmwarePath.ExistsAsFile && firmwarePath.Extension is "xci" or "zip") ||
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firmwarePath.ExistsAsDirectory)
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{
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await Dispatcher.UIThread.InvokeAsync(() =>
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ViewModel.HandleFirmwareInstallation(firmwarePath));
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CommandLineState.FirmwareToInstallPathArg = null;
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}
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else
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Logger.Notice.Print(LogClass.UI, "Invalid firmware type provided. Path must be a directory, or a .zip or .xci file.");
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}
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});
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}
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private void OnScalingChanged(object sender, EventArgs e)
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@ -42,7 +42,6 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
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{
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public class ApplicationLibrary
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{
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public const string DefaultLanPlayWebHost = "ryuldnweb.vudjun.com";
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public Language DesiredLanguage { get; set; }
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public event EventHandler<ApplicationCountUpdatedEventArgs> ApplicationCountUpdated;
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public event Action<LdnGameDataReceivedEventArgs> LdnGameDataReceived;
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@ -827,7 +826,6 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
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public async Task RefreshLdn()
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{
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if (ConfigurationState.Instance.Multiplayer.Mode == MultiplayerMode.LdnRyu)
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{
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try
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@ -835,33 +833,22 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
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string ldnWebHost = ConfigurationState.Instance.Multiplayer.LdnServer;
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if (string.IsNullOrEmpty(ldnWebHost))
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{
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ldnWebHost = DefaultLanPlayWebHost;
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ldnWebHost = SharedConstants.DefaultLanPlayWebHost;
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}
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IEnumerable<LdnGameData> ldnGameDataArray = Array.Empty<LdnGameData>();
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using HttpClient httpClient = new();
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string ldnGameDataArrayString = await httpClient.GetStringAsync($"https://{ldnWebHost}/api/public_games");
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ldnGameDataArray = JsonHelper.Deserialize(ldnGameDataArrayString, _ldnDataSerializerContext.IEnumerableLdnGameData);
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LdnGameDataReceived?.Invoke(new LdnGameDataReceivedEventArgs
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{
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LdnData = ldnGameDataArray
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});
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LdnGameData[] ldnGameDataArray = JsonHelper.Deserialize(ldnGameDataArrayString, _ldnDataSerializerContext.IEnumerableLdnGameData).ToArray();
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LdnGameDataReceived?.Invoke(new LdnGameDataReceivedEventArgs(ldnGameDataArray));
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return;
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}
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catch (Exception ex)
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{
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Logger.Warning?.Print(LogClass.Application, $"Failed to fetch the public games JSON from the API. Player and game count in the game list will be unavailable.\n{ex.Message}");
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LdnGameDataReceived?.Invoke(new LdnGameDataReceivedEventArgs
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{
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LdnData = Array.Empty<LdnGameData>()
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});
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}
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}
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else
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{
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LdnGameDataReceived?.Invoke(new LdnGameDataReceivedEventArgs
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{
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LdnData = Array.Empty<LdnGameData>()
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});
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}
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LdnGameDataReceived?.Invoke(LdnGameDataReceivedEventArgs.Empty);
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}
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// Replace the currently stored DLC state for the game with the provided DLC state.
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@ -5,6 +5,14 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
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{
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public class LdnGameDataReceivedEventArgs : EventArgs
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{
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public IEnumerable<LdnGameData> LdnData { get; set; }
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public static new readonly LdnGameDataReceivedEventArgs Empty = new(null);
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public LdnGameDataReceivedEventArgs(LdnGameData[] ldnData)
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{
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LdnData = ldnData ?? [];
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}
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public LdnGameData[] LdnData { get; set; }
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}
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}
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@ -1,3 +1,4 @@
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using Gommon;
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using Ryujinx.Common.Logging;
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using System.Collections.Generic;
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@ -18,6 +19,7 @@ namespace Ryujinx.Ava.Utilities
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public static string OverrideSystemLanguage { get; private set; }
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public static string OverrideHideCursor { get; private set; }
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public static string BaseDirPathArg { get; private set; }
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public static FilePath FirmwareToInstallPathArg { get; set; }
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public static string Profile { get; private set; }
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public static string LaunchPathArg { get; private set; }
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public static string LaunchApplicationId { get; private set; }
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@ -52,6 +54,19 @@ namespace Ryujinx.Ava.Utilities
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BaseDirPathArg = args[++i];
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arguments.Add(arg);
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arguments.Add(args[i]);
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break;
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case "--install-firmware":
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if (i + 1 >= args.Length)
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{
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Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
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continue;
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}
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FirmwareToInstallPathArg = new FilePath(args[++i]);
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arguments.Add(arg);
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arguments.Add(args[i]);
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break;
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@ -1,5 +1,6 @@
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using ARMeilleure;
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using Gommon;
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using Ryujinx.Ava.Utilities.AppLibrary;
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using Ryujinx.Ava.Utilities.Configuration.System;
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using Ryujinx.Ava.Utilities.Configuration.UI;
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using Ryujinx.Common;
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@ -647,6 +648,14 @@ namespace Ryujinx.Ava.Utilities.Configuration
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/// </summary>
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public ReactiveObject<string> LdnServer { get; private set; }
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public string GetLdnServer()
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{
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string ldnServer = LdnServer;
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return string.IsNullOrEmpty(ldnServer)
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? SharedConstants.DefaultLanPlayHost
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: ldnServer;
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}
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public MultiplayerSection()
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{
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LanInterfaceId = new ReactiveObject<string>();
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|
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Block a user