Merge branch 'master' into vk_fixes

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Evan Husted 2024-11-28 16:57:18 -06:00 committed by GitHub
commit 8642b81d29
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148 changed files with 3370 additions and 625 deletions

8
.github/labeler.yml vendored
View File

@ -33,3 +33,11 @@ kernel:
infra: infra:
- changed-files: - changed-files:
- any-glob-to-any-file: ['.github/**', 'distribution/**', 'Directory.Packages.props'] - any-glob-to-any-file: ['.github/**', 'distribution/**', 'Directory.Packages.props']
documentation:
- changed-files:
- any-glob-to-any-file: 'docs/**'
ldn:
- changed-files:
- any-glob-to-any-file: 'src/Ryujinx.HLE/HOS/Services/Ldn/**'

View File

@ -122,7 +122,7 @@ jobs:
- name: Upload Ryujinx.Headless.SDL2 artifact - name: Upload Ryujinx.Headless.SDL2 artifact
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
with: with:
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }} name: nogui-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
path: publish_sdl2_headless path: publish_sdl2_headless
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13' if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
@ -185,6 +185,6 @@ jobs:
- name: Upload Ryujinx.Headless.SDL2 artifact - name: Upload Ryujinx.Headless.SDL2 artifact
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
with: with:
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal name: nogui-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
path: "publish_headless/*.tar.gz" path: "publish_headless/*.tar.gz"
if: github.event_name == 'pull_request' if: github.event_name == 'pull_request'

View File

@ -103,20 +103,20 @@ jobs:
- name: Publish - name: Publish
run: | run: |
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained -p:IncludeNativeLibrariesForSelfExtract=true dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained -p:IncludeNativeLibrariesForSelfExtract=true dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained
- name: Packing Windows builds - name: Packing Windows builds
if: matrix.platform.os == 'windows-latest' if: matrix.platform.os == 'windows-latest'
run: | run: |
pushd publish_ava pushd publish_ava
rm publish/libarmeilleure-jitsupport.dylib rm publish/libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish 7z a ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd popd
pushd publish_sdl2_headless pushd publish_sdl2_headless
rm publish/libarmeilleure-jitsupport.dylib rm publish/libarmeilleure-jitsupport.dylib
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish 7z a ../release_output/nogui-ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd popd
shell: bash shell: bash
@ -126,13 +126,13 @@ jobs:
pushd publish_ava pushd publish_ava
rm publish/libarmeilleure-jitsupport.dylib rm publish/libarmeilleure-jitsupport.dylib
chmod +x publish/Ryujinx.sh publish/Ryujinx chmod +x publish/Ryujinx.sh publish/Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish tar -czvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd popd
pushd publish_sdl2_headless pushd publish_sdl2_headless
rm publish/libarmeilleure-jitsupport.dylib rm publish/libarmeilleure-jitsupport.dylib
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2 chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish tar -czvf ../release_output/nogui-ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
popd popd
shell: bash shell: bash
@ -236,11 +236,11 @@ jobs:
- name: Publish macOS Ryujinx - name: Publish macOS Ryujinx
run: | run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release ./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
- name: Publish macOS Ryujinx.Headless.SDL2 - name: Publish macOS Ryujinx.Headless.SDL2
run: | run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release ./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
- name: Pushing new release - name: Pushing new release
uses: ncipollo/release-action@v1 uses: ncipollo/release-action@v1

View File

@ -38,12 +38,12 @@ jobs:
return core.error(`No artifacts found`); return core.error(`No artifacts found`);
} }
let body = `Download the artifacts for this pull request:\n`; let body = `Download the artifacts for this pull request:\n`;
let hidden_headless_artifacts = `\n\n <details><summary>GUI-less (SDL2)</summary>\n`; let hidden_headless_artifacts = `\n\n <details><summary>GUI-less</summary>\n`;
let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`; let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`;
for (const art of artifacts) { for (const art of artifacts) {
if(art.name.includes('Debug')) { if(art.name.includes('Debug')) {
hidden_debug_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`; hidden_debug_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} else if(art.name.includes('sdl2-ryujinx-headless')) { } else if(art.name.includes('nogui-ryujinx')) {
hidden_headless_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`; hidden_headless_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} else { } else {
body += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`; body += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;

View File

@ -102,8 +102,8 @@ jobs:
- name: Publish - name: Publish
run: | run: |
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained -p:IncludeNativeLibrariesForSelfExtract=true dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained -p:IncludeNativeLibrariesForSelfExtract=true dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained
- name: Packing Windows builds - name: Packing Windows builds
if: matrix.platform.os == 'windows-latest' if: matrix.platform.os == 'windows-latest'
@ -115,7 +115,7 @@ jobs:
pushd publish_sdl2_headless pushd publish_sdl2_headless
rm libarmeilleure-jitsupport.dylib rm libarmeilleure-jitsupport.dylib
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish 7z a ../release_output/nogui-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd popd
shell: bash shell: bash
@ -166,7 +166,7 @@ jobs:
pushd publish_sdl2_headless pushd publish_sdl2_headless
chmod +x Ryujinx.sh Ryujinx.Headless.SDL2 chmod +x Ryujinx.sh Ryujinx.Headless.SDL2
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish tar -czvf ../release_output/nogui-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd popd
shell: bash shell: bash
@ -174,7 +174,7 @@ jobs:
uses: ncipollo/release-action@v1 uses: ncipollo/release-action@v1
with: with:
name: ${{ steps.version_info.outputs.build_version }} name: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip/*AppImage*" artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*"
tag: ${{ steps.version_info.outputs.build_version }} tag: ${{ steps.version_info.outputs.build_version }}
body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}" body: "**Full Changelog**: https://github.com/${{ github.repository }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}"
omitBodyDuringUpdate: true omitBodyDuringUpdate: true
@ -231,11 +231,11 @@ jobs:
- name: Publish macOS Ryujinx - name: Publish macOS Ryujinx
run: | run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release ./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
- name: Publish macOS Ryujinx.Headless.SDL2 - name: Publish macOS Ryujinx.Headless.SDL2
run: | run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release ./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
- name: Pushing new release - name: Pushing new release
uses: ncipollo/release-action@v1 uses: ncipollo/release-action@v1

3
.gitignore vendored
View File

@ -175,3 +175,6 @@ PublishProfiles/
# Glade backup files # Glade backup files
*.glade~ *.glade~
# Ignore MacOS Attribute Files
._*

View File

@ -1,6 +1,6 @@
## Compilation ## Compilation
Building the project is for advanced users. Building the project is for users that want to contribute code only.
If you wish to build the emulator yourself, follow these steps: If you wish to build the emulator yourself, follow these steps:
### Step 1 ### Step 1

View File

@ -74,7 +74,7 @@ We use and recommend the following workflow:
3. In your fork, create a branch off of main (`git checkout -b mybranch`). 3. In your fork, create a branch off of main (`git checkout -b mybranch`).
- Branches are useful since they isolate your changes from incoming changes from upstream. They also enable you to create multiple PRs from the same fork. - Branches are useful since they isolate your changes from incoming changes from upstream. They also enable you to create multiple PRs from the same fork.
4. Make and commit your changes to your branch. 4. Make and commit your changes to your branch.
- [Build Instructions](https://github.com/GreemDev/Ryujinx#building) explains how to build and test. - [Build Instructions](https://github.com/GreemDev/Ryujinx/blob/master/COMPILING.md) explains how to build and test.
- Commit messages should be clear statements of action and intent. - Commit messages should be clear statements of action and intent.
6. Build the repository with your changes. 6. Build the repository with your changes.
- Make sure that the builds are clean. - Make sure that the builds are clean.
@ -83,7 +83,7 @@ We use and recommend the following workflow:
- State in the description what issue or improvement your change is addressing. - State in the description what issue or improvement your change is addressing.
- Check if all the Continuous Integration checks are passing. Refer to [Actions](https://github.com/GreemDev/Ryujinx/actions) to check for outstanding errors. - Check if all the Continuous Integration checks are passing. Refer to [Actions](https://github.com/GreemDev/Ryujinx/actions) to check for outstanding errors.
8. Wait for feedback or approval of your changes from the core development team 8. Wait for feedback or approval of your changes from the core development team
- Details about the pull request [review procedure](docs/workflow/ci/pr-guide.md). - Details about the pull request [review procedure](docs/workflow/pr-guide.md).
9. When the team members have signed off, and all checks are green, your PR will be merged. 9. When the team members have signed off, and all checks are green, your PR will be merged.
- The next official build will automatically include your change. - The next official build will automatically include your change.
- You can delete the branch you used for making the change. - You can delete the branch you used for making the change.

View File

@ -38,7 +38,7 @@
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" /> <PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" /> <PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" /> <PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="Gommon" Version="2.6.5" /> <PackageVersion Include="Gommon" Version="2.6.6" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" /> <PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" /> <PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" /> <PackageVersion Include="SharpZipLib" Version="1.4.2" />

View File

@ -42,7 +42,7 @@
Guides and documentation can be found on the <a href="https://github.com/GreemDev/Ryujinx/wiki">Wiki tab</a>. Guides and documentation can be found on the <a href="https://github.com/GreemDev/Ryujinx/wiki">Wiki tab</a>.
</p> </p>
<p align="center"> <p align="center">
If you would like a version more preservative fork of Ryujinx, check out <a href="https://github.com/ryujinx-mirror/ryujinx">ryujinx-mirror</a>. If you would like a more preservative fork of Ryujinx, check out <a href="https://github.com/ryujinx-mirror/ryujinx">ryujinx-mirror</a>.
</p> </p>
<p align="center"> <p align="center">

View File

@ -707,6 +707,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Blue Attire",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01010300", "head": "01010300",
@ -3526,6 +3542,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01400000", "head": "01400000",
@ -4160,6 +4192,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01000000", "head": "01000000",
@ -5848,6 +5896,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01000000", "head": "01000000",
@ -6126,6 +6190,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01000000", "head": "01000000",
@ -8341,6 +8421,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01000000", "head": "01000000",
@ -9020,6 +9116,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01000100", "head": "01000100",
@ -9496,6 +9608,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Blue Attire",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01010000", "head": "01010000",
@ -9833,6 +9961,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01000000", "head": "01000000",
@ -14667,6 +14811,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01030000", "head": "01030000",
@ -16119,6 +16279,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01050000", "head": "01050000",
@ -16717,6 +16893,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01070000", "head": "01070000",
@ -19745,6 +19937,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01080000", "head": "01080000",
@ -20503,6 +20711,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Blue Attire",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01010000", "head": "01010000",
@ -21805,6 +22029,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01000000", "head": "01000000",
@ -22340,6 +22580,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01020100", "head": "01020100",
@ -22990,6 +23246,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01000000", "head": "01000000",
@ -23440,6 +23712,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01000000", "head": "01000000",
@ -24660,6 +24948,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01410000", "head": "01410000",
@ -24954,6 +25258,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01060000", "head": "01060000",
@ -25286,6 +25606,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01000000", "head": "01000000",
@ -29114,6 +29450,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Blue Attire",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01010000", "head": "01010000",
@ -32512,6 +32864,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01000000", "head": "01000000",
@ -32928,6 +33296,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01000100", "head": "01000100",
@ -34800,6 +35184,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Red Tunic",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01000000", "head": "01000000",
@ -37569,6 +37969,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Blue Attire",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01010100", "head": "01010100",
@ -41293,6 +41709,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Black Cat Clothes",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01020100", "head": "01020100",
@ -45153,6 +45585,22 @@
"0100F2C0115B6000" "0100F2C0115B6000"
], ],
"gameName": "The Legend of Zelda: Tears of the Kingdom" "gameName": "The Legend of Zelda: Tears of the Kingdom"
},
{
"amiiboUsage": [
{
"Usage": "Receive the Blue Attire",
"write": false
},
{
"Usage": "Receive random materials",
"write": false
}
],
"gameID": [
"01008CF01BAAC000"
],
"gameName": "The Legend of Zelda: Echoes of Wisdom"
} }
], ],
"head": "01010000", "head": "01010000",
@ -47896,5 +48344,5 @@
"type": "Figure" "type": "Figure"
} }
], ],
"lastUpdated": "2024-10-01T00:00:25.035619" "lastUpdated": "2024-11-17T15:28:47.035619"
} }

View File

@ -2,8 +2,8 @@
set -e set -e
if [ "$#" -lt 7 ]; then if [ "$#" -lt 8 ]; then
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION> <EXTRA_ARGS>" echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION> <CANARY>"
exit 1 exit 1
fi fi
@ -18,10 +18,11 @@ ENTITLEMENTS_FILE_PATH=$(readlink -f "$4")
VERSION=$5 VERSION=$5
SOURCE_REVISION_ID=$6 SOURCE_REVISION_ID=$6
CONFIGURATION=$7 CONFIGURATION=$7
EXTRA_ARGS=$8 CANARY=$8
if [ "$VERSION" == "1.1.0" ]; if [ "$CANARY" == "1" ]; then
then RELEASE_TAR_FILE_NAME=ryujinx-canary-$VERSION-macos_universal.app.tar
elif [ "$VERSION" == "1.1.0" ]; then
RELEASE_TAR_FILE_NAME=ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.app.tar RELEASE_TAR_FILE_NAME=ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.app.tar
else else
RELEASE_TAR_FILE_NAME=ryujinx-$VERSION-macos_universal.app.tar RELEASE_TAR_FILE_NAME=ryujinx-$VERSION-macos_universal.app.tar
@ -61,7 +62,7 @@ mkdir -p "$OUTPUT_DIRECTORY"
cp -R "$ARM64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE" cp -R "$ARM64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE"
rm "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH" rm "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH"
# Make it libraries universal # Make its libraries universal
python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_APP_BUNDLE" "$X64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE" "**/*.dylib" python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_APP_BUNDLE" "$X64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE" "**/*.dylib"
if ! [ -x "$(command -v lipo)" ]; if ! [ -x "$(command -v lipo)" ];

View File

@ -2,8 +2,8 @@
set -e set -e
if [ "$#" -lt 7 ]; then if [ "$#" -lt 8 ]; then
echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION> <EXTRA_ARGS>" echo "usage <BASE_DIR> <TEMP_DIRECTORY> <OUTPUT_DIRECTORY> <ENTITLEMENTS_FILE_PATH> <VERSION> <SOURCE_REVISION_ID> <CONFIGURATION> <CANARY>"
exit 1 exit 1
fi fi
@ -18,13 +18,14 @@ ENTITLEMENTS_FILE_PATH=$(readlink -f "$4")
VERSION=$5 VERSION=$5
SOURCE_REVISION_ID=$6 SOURCE_REVISION_ID=$6
CONFIGURATION=$7 CONFIGURATION=$7
EXTRA_ARGS=$8 CANARY=$8
if [ "$VERSION" == "1.1.0" ]; if [ "$CANARY" == "1" ]; then
then RELEASE_TAR_FILE_NAME=nogui-ryujinx-canary-$VERSION-macos_universal.tar
RELEASE_TAR_FILE_NAME=sdl2-ryujinx-headless-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.tar elif [ "$VERSION" == "1.1.0" ]; then
RELEASE_TAR_FILE_NAME=nogui-ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.tar
else else
RELEASE_TAR_FILE_NAME=sdl2-ryujinx-headless-$VERSION-macos_universal.tar RELEASE_TAR_FILE_NAME=nogui-ryujinx-$VERSION-macos_universal.tar
fi fi
ARM64_OUTPUT="$TEMP_DIRECTORY/publish_arm64" ARM64_OUTPUT="$TEMP_DIRECTORY/publish_arm64"
@ -56,7 +57,7 @@ mkdir -p "$OUTPUT_DIRECTORY"
cp -R "$ARM64_OUTPUT/" "$UNIVERSAL_OUTPUT" cp -R "$ARM64_OUTPUT/" "$UNIVERSAL_OUTPUT"
rm "$UNIVERSAL_OUTPUT/$EXECUTABLE_SUB_PATH" rm "$UNIVERSAL_OUTPUT/$EXECUTABLE_SUB_PATH"
# Make it libraries universal # Make its libraries universal
python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_OUTPUT" "$X64_OUTPUT" "$UNIVERSAL_OUTPUT" "**/*.dylib" python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_OUTPUT" "$X64_OUTPUT" "$UNIVERSAL_OUTPUT" "**/*.dylib"
if ! [ -x "$(command -v lipo)" ]; if ! [ -x "$(command -v lipo)" ];

View File

@ -9,7 +9,7 @@ To merge pull requests, you must have write permissions in the repository.
## Quick Code Review Rules ## Quick Code Review Rules
* Do not mix unrelated changes in one pull request. For example, a code style change should never be mixed with a bug fix. * Do not mix unrelated changes in one pull request. For example, a code style change should never be mixed with a bug fix.
* All changes should follow the existing code style. You can read more about our code style at [docs/coding-guidelines](../coding-guidelines/coding-style.md). * All changes should follow the existing code style. You can read more about our code style at [docs/coding-style](../coding-guidelines/coding-style.md).
* Adding external dependencies is to be avoided unless not doing so would introduce _significant_ complexity. Any dependency addition should be justified and discussed before merge. * Adding external dependencies is to be avoided unless not doing so would introduce _significant_ complexity. Any dependency addition should be justified and discussed before merge.
* Use Draft pull requests for changes you are still working on but want early CI loop feedback. When you think your changes are ready for review, [change the status](https://help.github.com/en/github/collaborating-with-issues-and-pull-requests/changing-the-stage-of-a-pull-request) of your pull request. * Use Draft pull requests for changes you are still working on but want early CI loop feedback. When you think your changes are ready for review, [change the status](https://help.github.com/en/github/collaborating-with-issues-and-pull-requests/changing-the-stage-of-a-pull-request) of your pull request.
* Rebase your changes when required or directly requested. Changes should always be commited on top of the upstream branch, not the other way around. * Rebase your changes when required or directly requested. Changes should always be commited on top of the upstream branch, not the other way around.

View File

@ -3,6 +3,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

View File

@ -1,252 +0,0 @@
using ARMeilleure.Diagnostics;
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
namespace ARMeilleure.Common
{
/// <summary>
/// Represents a table of guest address to a value.
/// </summary>
/// <typeparam name="TEntry">Type of the value</typeparam>
public unsafe class AddressTable<TEntry> : IDisposable where TEntry : unmanaged
{
/// <summary>
/// Represents a level in an <see cref="AddressTable{TEntry}"/>.
/// </summary>
public readonly struct Level
{
/// <summary>
/// Gets the index of the <see cref="Level"/> in the guest address.
/// </summary>
public int Index { get; }
/// <summary>
/// Gets the length of the <see cref="Level"/> in the guest address.
/// </summary>
public int Length { get; }
/// <summary>
/// Gets the mask which masks the bits used by the <see cref="Level"/>.
/// </summary>
public ulong Mask => ((1ul << Length) - 1) << Index;
/// <summary>
/// Initializes a new instance of the <see cref="Level"/> structure with the specified
/// <paramref name="index"/> and <paramref name="length"/>.
/// </summary>
/// <param name="index">Index of the <see cref="Level"/></param>
/// <param name="length">Length of the <see cref="Level"/></param>
public Level(int index, int length)
{
(Index, Length) = (index, length);
}
/// <summary>
/// Gets the value of the <see cref="Level"/> from the specified guest <paramref name="address"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns>Value of the <see cref="Level"/> from the specified guest <paramref name="address"/></returns>
public int GetValue(ulong address)
{
return (int)((address & Mask) >> Index);
}
}
private bool _disposed;
private TEntry** _table;
private readonly List<nint> _pages;
/// <summary>
/// Gets the bits used by the <see cref="Levels"/> of the <see cref="AddressTable{TEntry}"/> instance.
/// </summary>
public ulong Mask { get; }
/// <summary>
/// Gets the <see cref="Level"/>s used by the <see cref="AddressTable{TEntry}"/> instance.
/// </summary>
public Level[] Levels { get; }
/// <summary>
/// Gets or sets the default fill value of newly created leaf pages.
/// </summary>
public TEntry Fill { get; set; }
/// <summary>
/// Gets the base address of the <see cref="EntryTable{TEntry}"/>.
/// </summary>
/// <exception cref="ObjectDisposedException"><see cref="EntryTable{TEntry}"/> instance was disposed</exception>
public nint Base
{
get
{
ObjectDisposedException.ThrowIf(_disposed, this);
lock (_pages)
{
return (nint)GetRootPage();
}
}
}
/// <summary>
/// Constructs a new instance of the <see cref="AddressTable{TEntry}"/> class with the specified list of
/// <see cref="Level"/>.
/// </summary>
/// <exception cref="ArgumentNullException"><paramref name="levels"/> is null</exception>
/// <exception cref="ArgumentException">Length of <paramref name="levels"/> is less than 2</exception>
public AddressTable(Level[] levels)
{
ArgumentNullException.ThrowIfNull(levels);
if (levels.Length < 2)
{
throw new ArgumentException("Table must be at least 2 levels deep.", nameof(levels));
}
_pages = new List<nint>(capacity: 16);
Levels = levels;
Mask = 0;
foreach (var level in Levels)
{
Mask |= level.Mask;
}
}
/// <summary>
/// Determines if the specified <paramref name="address"/> is in the range of the
/// <see cref="AddressTable{TEntry}"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns><see langword="true"/> if is valid; otherwise <see langword="false"/></returns>
public bool IsValid(ulong address)
{
return (address & ~Mask) == 0;
}
/// <summary>
/// Gets a reference to the value at the specified guest <paramref name="address"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns>Reference to the value at the specified guest <paramref name="address"/></returns>
/// <exception cref="ObjectDisposedException"><see cref="EntryTable{TEntry}"/> instance was disposed</exception>
/// <exception cref="ArgumentException"><paramref name="address"/> is not mapped</exception>
public ref TEntry GetValue(ulong address)
{
ObjectDisposedException.ThrowIf(_disposed, this);
if (!IsValid(address))
{
throw new ArgumentException($"Address 0x{address:X} is not mapped onto the table.", nameof(address));
}
lock (_pages)
{
return ref GetPage(address)[Levels[^1].GetValue(address)];
}
}
/// <summary>
/// Gets the leaf page for the specified guest <paramref name="address"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns>Leaf page for the specified guest <paramref name="address"/></returns>
private TEntry* GetPage(ulong address)
{
TEntry** page = GetRootPage();
for (int i = 0; i < Levels.Length - 1; i++)
{
ref Level level = ref Levels[i];
ref TEntry* nextPage = ref page[level.GetValue(address)];
if (nextPage == null)
{
ref Level nextLevel = ref Levels[i + 1];
nextPage = i == Levels.Length - 2 ?
(TEntry*)Allocate(1 << nextLevel.Length, Fill, leaf: true) :
(TEntry*)Allocate(1 << nextLevel.Length, nint.Zero, leaf: false);
}
page = (TEntry**)nextPage;
}
return (TEntry*)page;
}
/// <summary>
/// Lazily initialize and get the root page of the <see cref="AddressTable{TEntry}"/>.
/// </summary>
/// <returns>Root page of the <see cref="AddressTable{TEntry}"/></returns>
private TEntry** GetRootPage()
{
if (_table == null)
{
_table = (TEntry**)Allocate(1 << Levels[0].Length, fill: nint.Zero, leaf: false);
}
return _table;
}
/// <summary>
/// Allocates a block of memory of the specified type and length.
/// </summary>
/// <typeparam name="T">Type of elements</typeparam>
/// <param name="length">Number of elements</param>
/// <param name="fill">Fill value</param>
/// <param name="leaf"><see langword="true"/> if leaf; otherwise <see langword="false"/></param>
/// <returns>Allocated block</returns>
private nint Allocate<T>(int length, T fill, bool leaf) where T : unmanaged
{
var size = sizeof(T) * length;
var page = (nint)NativeAllocator.Instance.Allocate((uint)size);
var span = new Span<T>((void*)page, length);
span.Fill(fill);
_pages.Add(page);
TranslatorEventSource.Log.AddressTableAllocated(size, leaf);
return page;
}
/// <summary>
/// Releases all resources used by the <see cref="AddressTable{TEntry}"/> instance.
/// </summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Releases all unmanaged and optionally managed resources used by the <see cref="AddressTable{TEntry}"/>
/// instance.
/// </summary>
/// <param name="disposing"><see langword="true"/> to dispose managed resources also; otherwise just unmanaged resouces</param>
protected virtual void Dispose(bool disposing)
{
if (!_disposed)
{
foreach (var page in _pages)
{
Marshal.FreeHGlobal(page);
}
_disposed = true;
}
}
/// <summary>
/// Frees resources used by the <see cref="AddressTable{TEntry}"/> instance.
/// </summary>
~AddressTable()
{
Dispose(false);
}
}
}

View File

@ -0,0 +1,44 @@
namespace ARMeilleure.Common
{
/// <summary>
/// Represents a level in an <see cref="IAddressTable{TEntry}"/>.
/// </summary>
public readonly struct AddressTableLevel
{
/// <summary>
/// Gets the index of the <see cref="Level"/> in the guest address.
/// </summary>
public int Index { get; }
/// <summary>
/// Gets the length of the <see cref="AddressTableLevel"/> in the guest address.
/// </summary>
public int Length { get; }
/// <summary>
/// Gets the mask which masks the bits used by the <see cref="AddressTableLevel"/>.
/// </summary>
public ulong Mask => ((1ul << Length) - 1) << Index;
/// <summary>
/// Initializes a new instance of the <see cref="AddressTableLevel"/> structure with the specified
/// <paramref name="index"/> and <paramref name="length"/>.
/// </summary>
/// <param name="index">Index of the <see cref="AddressTableLevel"/></param>
/// <param name="length">Length of the <see cref="AddressTableLevel"/></param>
public AddressTableLevel(int index, int length)
{
(Index, Length) = (index, length);
}
/// <summary>
/// Gets the value of the <see cref="AddressTableLevel"/> from the specified guest <paramref name="address"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns>Value of the <see cref="AddressTableLevel"/> from the specified guest <paramref name="address"/></returns>
public int GetValue(ulong address)
{
return (int)((address & Mask) >> Index);
}
}
}

View File

@ -0,0 +1,75 @@
namespace ARMeilleure.Common
{
public static class AddressTablePresets
{
private static readonly AddressTableLevel[] _levels64Bit =
new AddressTableLevel[]
{
new(31, 17),
new(23, 8),
new(15, 8),
new( 7, 8),
new( 2, 5),
};
private static readonly AddressTableLevel[] _levels32Bit =
new AddressTableLevel[]
{
new(31, 17),
new(23, 8),
new(15, 8),
new( 7, 8),
new( 1, 6),
};
private static readonly AddressTableLevel[] _levels64BitSparseTiny =
new AddressTableLevel[]
{
new( 11, 28),
new( 2, 9),
};
private static readonly AddressTableLevel[] _levels32BitSparseTiny =
new AddressTableLevel[]
{
new( 10, 22),
new( 1, 9),
};
private static readonly AddressTableLevel[] _levels64BitSparseGiant =
new AddressTableLevel[]
{
new( 38, 1),
new( 2, 36),
};
private static readonly AddressTableLevel[] _levels32BitSparseGiant =
new AddressTableLevel[]
{
new( 31, 1),
new( 1, 30),
};
//high power will run worse on DDR3 systems and some DDR4 systems due to the higher ram utilization
//low power will never run worse than non-sparse, but for most systems it won't be necessary
//high power is always used, but I've left low power in here for future reference
public static AddressTableLevel[] GetArmPreset(bool for64Bits, bool sparse, bool lowPower = false)
{
if (sparse)
{
if (lowPower)
{
return for64Bits ? _levels64BitSparseTiny : _levels32BitSparseTiny;
}
else
{
return for64Bits ? _levels64BitSparseGiant : _levels32BitSparseGiant;
}
}
else
{
return for64Bits ? _levels64Bit : _levels32Bit;
}
}
}
}

View File

@ -2,7 +2,7 @@ using System;
namespace ARMeilleure.Common namespace ARMeilleure.Common
{ {
unsafe abstract class Allocator : IDisposable public unsafe abstract class Allocator : IDisposable
{ {
public T* Allocate<T>(ulong count = 1) where T : unmanaged public T* Allocate<T>(ulong count = 1) where T : unmanaged
{ {

View File

@ -0,0 +1,51 @@
using System;
namespace ARMeilleure.Common
{
public interface IAddressTable<TEntry> : IDisposable where TEntry : unmanaged
{
/// <summary>
/// True if the address table's bottom level is sparsely mapped.
/// This also ensures the second bottom level is filled with a dummy page rather than 0.
/// </summary>
bool Sparse { get; }
/// <summary>
/// Gets the bits used by the <see cref="Levels"/> of the <see cref="IAddressTable{TEntry}"/> instance.
/// </summary>
ulong Mask { get; }
/// <summary>
/// Gets the <see cref="AddressTableLevel"/>s used by the <see cref="IAddressTable{TEntry}"/> instance.
/// </summary>
AddressTableLevel[] Levels { get; }
/// <summary>
/// Gets or sets the default fill value of newly created leaf pages.
/// </summary>
TEntry Fill { get; set; }
/// <summary>
/// Gets the base address of the <see cref="EntryTable{TEntry}"/>.
/// </summary>
/// <exception cref="ObjectDisposedException"><see cref="EntryTable{TEntry}"/> instance was disposed</exception>
nint Base { get; }
/// <summary>
/// Determines if the specified <paramref name="address"/> is in the range of the
/// <see cref="IAddressTable{TEntry}"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns><see langword="true"/> if is valid; otherwise <see langword="false"/></returns>
bool IsValid(ulong address);
/// <summary>
/// Gets a reference to the value at the specified guest <paramref name="address"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns>Reference to the value at the specified guest <paramref name="address"/></returns>
/// <exception cref="ObjectDisposedException"><see cref="EntryTable{TEntry}"/> instance was disposed</exception>
/// <exception cref="ArgumentException"><paramref name="address"/> is not mapped</exception>
ref TEntry GetValue(ulong address);
}
}

View File

@ -3,7 +3,7 @@ using System.Runtime.InteropServices;
namespace ARMeilleure.Common namespace ARMeilleure.Common
{ {
unsafe sealed class NativeAllocator : Allocator public unsafe sealed class NativeAllocator : Allocator
{ {
public static NativeAllocator Instance { get; } = new(); public static NativeAllocator Instance { get; } = new();

View File

@ -193,6 +193,8 @@ namespace ARMeilleure.Instructions
Operand hostAddress; Operand hostAddress;
var table = context.FunctionTable;
// If address is mapped onto the function table, we can skip the table walk. Otherwise we fallback // If address is mapped onto the function table, we can skip the table walk. Otherwise we fallback
// onto the dispatch stub. // onto the dispatch stub.
if (guestAddress.Kind == OperandKind.Constant && context.FunctionTable.IsValid(guestAddress.Value)) if (guestAddress.Kind == OperandKind.Constant && context.FunctionTable.IsValid(guestAddress.Value))
@ -203,6 +205,30 @@ namespace ARMeilleure.Instructions
hostAddress = context.Load(OperandType.I64, hostAddressAddr); hostAddress = context.Load(OperandType.I64, hostAddressAddr);
} }
else if (table.Sparse)
{
// Inline table lookup. Only enabled when the sparse function table is enabled with 2 levels.
// Deliberately attempts to avoid branches.
Operand tableBase = !context.HasPtc ?
Const(table.Base) :
Const(table.Base, Ptc.FunctionTableSymbol);
hostAddress = tableBase;
for (int i = 0; i < table.Levels.Length; i++)
{
var level = table.Levels[i];
int clearBits = 64 - (level.Index + level.Length);
Operand index = context.ShiftLeft(
context.ShiftRightUI(context.ShiftLeft(guestAddress, Const(clearBits)), Const(clearBits + level.Index)),
Const(3)
);
hostAddress = context.Load(OperandType.I64, context.Add(hostAddress, index));
}
}
else else
{ {
hostAddress = !context.HasPtc ? hostAddress = !context.HasPtc ?

View File

@ -49,6 +49,9 @@ namespace ARMeilleure.Instructions
case 0b11_011_1101_0000_011: case 0b11_011_1101_0000_011:
EmitGetTpidrroEl0(context); EmitGetTpidrroEl0(context);
return; return;
case 0b11_011_1101_0000_101:
EmitGetTpidr2El0(context);
return;
case 0b11_011_1110_0000_000: case 0b11_011_1110_0000_000:
info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntfrqEl0)); info = typeof(NativeInterface).GetMethod(nameof(NativeInterface.GetCntfrqEl0));
break; break;
@ -84,6 +87,9 @@ namespace ARMeilleure.Instructions
case 0b11_011_1101_0000_010: case 0b11_011_1101_0000_010:
EmitSetTpidrEl0(context); EmitSetTpidrEl0(context);
return; return;
case 0b11_011_1101_0000_101:
EmitGetTpidr2El0(context);
return;
default: default:
throw new NotImplementedException($"Unknown MSR 0x{op.RawOpCode:X8} at 0x{op.Address:X16}."); throw new NotImplementedException($"Unknown MSR 0x{op.RawOpCode:X8} at 0x{op.Address:X16}.");
@ -213,6 +219,17 @@ namespace ARMeilleure.Instructions
SetIntOrZR(context, op.Rt, result); SetIntOrZR(context, op.Rt, result);
} }
private static void EmitGetTpidr2El0(ArmEmitterContext context)
{
OpCodeSystem op = (OpCodeSystem)context.CurrOp;
Operand nativeContext = context.LoadArgument(OperandType.I64, 0);
Operand result = context.Load(OperandType.I64, context.Add(nativeContext, Const((ulong)NativeContext.GetTpidr2El0Offset())));
SetIntOrZR(context, op.Rt, result);
}
private static void EmitSetNzcv(ArmEmitterContext context) private static void EmitSetNzcv(ArmEmitterContext context)
{ {
OpCodeSystem op = (OpCodeSystem)context.CurrOp; OpCodeSystem op = (OpCodeSystem)context.CurrOp;

View File

@ -8,7 +8,7 @@ namespace ARMeilleure.Signal
{ {
public static class NativeSignalHandlerGenerator public static class NativeSignalHandlerGenerator
{ {
public const int MaxTrackedRanges = 8; public const int MaxTrackedRanges = 16;
private const int StructAddressOffset = 0; private const int StructAddressOffset = 0;
private const int StructWriteOffset = 4; private const int StructWriteOffset = 4;

View File

@ -21,6 +21,7 @@ namespace ARMeilleure.State
public ulong ExclusiveValueLow; public ulong ExclusiveValueLow;
public ulong ExclusiveValueHigh; public ulong ExclusiveValueHigh;
public int Running; public int Running;
public long Tpidr2El0;
} }
private static NativeCtxStorage _dummyStorage = new(); private static NativeCtxStorage _dummyStorage = new();
@ -176,6 +177,9 @@ namespace ARMeilleure.State
public long GetTpidrroEl0() => GetStorage().TpidrroEl0; public long GetTpidrroEl0() => GetStorage().TpidrroEl0;
public void SetTpidrroEl0(long value) => GetStorage().TpidrroEl0 = value; public void SetTpidrroEl0(long value) => GetStorage().TpidrroEl0 = value;
public long GetTpidr2El0() => GetStorage().Tpidr2El0;
public void SetTpidr2El0(long value) => GetStorage().Tpidr2El0 = value;
public int GetCounter() => GetStorage().Counter; public int GetCounter() => GetStorage().Counter;
public void SetCounter(int value) => GetStorage().Counter = value; public void SetCounter(int value) => GetStorage().Counter = value;
@ -232,6 +236,11 @@ namespace ARMeilleure.State
return StorageOffset(ref _dummyStorage, ref _dummyStorage.TpidrroEl0); return StorageOffset(ref _dummyStorage, ref _dummyStorage.TpidrroEl0);
} }
public static int GetTpidr2El0Offset()
{
return StorageOffset(ref _dummyStorage, ref _dummyStorage.Tpidr2El0);
}
public static int GetCounterOffset() public static int GetCounterOffset()
{ {
return StorageOffset(ref _dummyStorage, ref _dummyStorage.Counter); return StorageOffset(ref _dummyStorage, ref _dummyStorage.Counter);

View File

@ -46,7 +46,7 @@ namespace ARMeilleure.Translation
public IMemoryManager Memory { get; } public IMemoryManager Memory { get; }
public EntryTable<uint> CountTable { get; } public EntryTable<uint> CountTable { get; }
public AddressTable<ulong> FunctionTable { get; } public IAddressTable<ulong> FunctionTable { get; }
public TranslatorStubs Stubs { get; } public TranslatorStubs Stubs { get; }
public ulong EntryAddress { get; } public ulong EntryAddress { get; }
@ -62,7 +62,7 @@ namespace ARMeilleure.Translation
public ArmEmitterContext( public ArmEmitterContext(
IMemoryManager memory, IMemoryManager memory,
EntryTable<uint> countTable, EntryTable<uint> countTable,
AddressTable<ulong> funcTable, IAddressTable<ulong> funcTable,
TranslatorStubs stubs, TranslatorStubs stubs,
ulong entryAddress, ulong entryAddress,
bool highCq, bool highCq,

View File

@ -30,7 +30,7 @@ namespace ARMeilleure.Translation.PTC
private const string OuterHeaderMagicString = "PTCohd\0\0"; private const string OuterHeaderMagicString = "PTCohd\0\0";
private const string InnerHeaderMagicString = "PTCihd\0\0"; private const string InnerHeaderMagicString = "PTCihd\0\0";
private const uint InternalVersion = 6950; //! To be incremented manually for each change to the ARMeilleure project. private const uint InternalVersion = 6992; //! To be incremented manually for each change to the ARMeilleure project.
private const string ActualDir = "0"; private const string ActualDir = "0";
private const string BackupDir = "1"; private const string BackupDir = "1";
@ -41,6 +41,7 @@ namespace ARMeilleure.Translation.PTC
public static readonly Symbol PageTableSymbol = new(SymbolType.Special, 1); public static readonly Symbol PageTableSymbol = new(SymbolType.Special, 1);
public static readonly Symbol CountTableSymbol = new(SymbolType.Special, 2); public static readonly Symbol CountTableSymbol = new(SymbolType.Special, 2);
public static readonly Symbol DispatchStubSymbol = new(SymbolType.Special, 3); public static readonly Symbol DispatchStubSymbol = new(SymbolType.Special, 3);
public static readonly Symbol FunctionTableSymbol = new(SymbolType.Special, 4);
private const byte FillingByte = 0x00; private const byte FillingByte = 0x00;
private const CompressionLevel SaveCompressionLevel = CompressionLevel.Fastest; private const CompressionLevel SaveCompressionLevel = CompressionLevel.Fastest;
@ -101,7 +102,7 @@ namespace ARMeilleure.Translation.PTC
Disable(); Disable();
} }
public void Initialize(string titleIdText, string displayVersion, bool enabled, MemoryManagerType memoryMode) public void Initialize(string titleIdText, string displayVersion, bool enabled, MemoryManagerType memoryMode, string cacheSelector)
{ {
Wait(); Wait();
@ -127,6 +128,8 @@ namespace ARMeilleure.Translation.PTC
DisplayVersion = !string.IsNullOrEmpty(displayVersion) ? displayVersion : DisplayVersionDefault; DisplayVersion = !string.IsNullOrEmpty(displayVersion) ? displayVersion : DisplayVersionDefault;
_memoryMode = memoryMode; _memoryMode = memoryMode;
Logger.Info?.Print(LogClass.Ptc, $"PPTC (v{InternalVersion}) Profile: {DisplayVersion}-{cacheSelector}");
string workPathActual = Path.Combine(AppDataManager.GamesDirPath, TitleIdText, "cache", "cpu", ActualDir); string workPathActual = Path.Combine(AppDataManager.GamesDirPath, TitleIdText, "cache", "cpu", ActualDir);
string workPathBackup = Path.Combine(AppDataManager.GamesDirPath, TitleIdText, "cache", "cpu", BackupDir); string workPathBackup = Path.Combine(AppDataManager.GamesDirPath, TitleIdText, "cache", "cpu", BackupDir);
@ -140,8 +143,8 @@ namespace ARMeilleure.Translation.PTC
Directory.CreateDirectory(workPathBackup); Directory.CreateDirectory(workPathBackup);
} }
CachePathActual = Path.Combine(workPathActual, DisplayVersion); CachePathActual = Path.Combine(workPathActual, DisplayVersion) + "-" + cacheSelector;
CachePathBackup = Path.Combine(workPathBackup, DisplayVersion); CachePathBackup = Path.Combine(workPathBackup, DisplayVersion) + "-" + cacheSelector;
PreLoad(); PreLoad();
Profiler.PreLoad(); Profiler.PreLoad();
@ -706,6 +709,10 @@ namespace ARMeilleure.Translation.PTC
{ {
imm = translator.Stubs.DispatchStub; imm = translator.Stubs.DispatchStub;
} }
else if (symbol == FunctionTableSymbol)
{
imm = translator.FunctionTable.Base;
}
if (imm == null) if (imm == null)
{ {

View File

@ -22,33 +22,13 @@ namespace ARMeilleure.Translation
{ {
public class Translator public class Translator
{ {
private static readonly AddressTable<ulong>.Level[] _levels64Bit =
new AddressTable<ulong>.Level[]
{
new(31, 17),
new(23, 8),
new(15, 8),
new( 7, 8),
new( 2, 5),
};
private static readonly AddressTable<ulong>.Level[] _levels32Bit =
new AddressTable<ulong>.Level[]
{
new(31, 17),
new(23, 8),
new(15, 8),
new( 7, 8),
new( 1, 6),
};
private readonly IJitMemoryAllocator _allocator; private readonly IJitMemoryAllocator _allocator;
private readonly ConcurrentQueue<KeyValuePair<ulong, TranslatedFunction>> _oldFuncs; private readonly ConcurrentQueue<KeyValuePair<ulong, TranslatedFunction>> _oldFuncs;
private readonly Ptc _ptc; private readonly Ptc _ptc;
internal TranslatorCache<TranslatedFunction> Functions { get; } internal TranslatorCache<TranslatedFunction> Functions { get; }
internal AddressTable<ulong> FunctionTable { get; } internal IAddressTable<ulong> FunctionTable { get; }
internal EntryTable<uint> CountTable { get; } internal EntryTable<uint> CountTable { get; }
internal TranslatorStubs Stubs { get; } internal TranslatorStubs Stubs { get; }
internal TranslatorQueue Queue { get; } internal TranslatorQueue Queue { get; }
@ -57,7 +37,7 @@ namespace ARMeilleure.Translation
private Thread[] _backgroundTranslationThreads; private Thread[] _backgroundTranslationThreads;
private volatile int _threadCount; private volatile int _threadCount;
public Translator(IJitMemoryAllocator allocator, IMemoryManager memory, bool for64Bits) public Translator(IJitMemoryAllocator allocator, IMemoryManager memory, IAddressTable<ulong> functionTable)
{ {
_allocator = allocator; _allocator = allocator;
Memory = memory; Memory = memory;
@ -72,15 +52,15 @@ namespace ARMeilleure.Translation
CountTable = new EntryTable<uint>(); CountTable = new EntryTable<uint>();
Functions = new TranslatorCache<TranslatedFunction>(); Functions = new TranslatorCache<TranslatedFunction>();
FunctionTable = new AddressTable<ulong>(for64Bits ? _levels64Bit : _levels32Bit); FunctionTable = functionTable;
Stubs = new TranslatorStubs(FunctionTable); Stubs = new TranslatorStubs(FunctionTable);
FunctionTable.Fill = (ulong)Stubs.SlowDispatchStub; FunctionTable.Fill = (ulong)Stubs.SlowDispatchStub;
} }
public IPtcLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled) public IPtcLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled, string cacheSelector)
{ {
_ptc.Initialize(titleIdText, displayVersion, enabled, Memory.Type); _ptc.Initialize(titleIdText, displayVersion, enabled, Memory.Type, cacheSelector);
return _ptc; return _ptc;
} }

View File

@ -19,7 +19,7 @@ namespace ARMeilleure.Translation
private bool _disposed; private bool _disposed;
private readonly AddressTable<ulong> _functionTable; private readonly IAddressTable<ulong> _functionTable;
private readonly Lazy<nint> _dispatchStub; private readonly Lazy<nint> _dispatchStub;
private readonly Lazy<DispatcherFunction> _dispatchLoop; private readonly Lazy<DispatcherFunction> _dispatchLoop;
private readonly Lazy<WrapperFunction> _contextWrapper; private readonly Lazy<WrapperFunction> _contextWrapper;
@ -86,7 +86,7 @@ namespace ARMeilleure.Translation
/// </summary> /// </summary>
/// <param name="functionTable">Function table used to store pointers to the functions that the guest code will call</param> /// <param name="functionTable">Function table used to store pointers to the functions that the guest code will call</param>
/// <exception cref="ArgumentNullException"><paramref name="translator"/> is null</exception> /// <exception cref="ArgumentNullException"><paramref name="translator"/> is null</exception>
public TranslatorStubs(AddressTable<ulong> functionTable) public TranslatorStubs(IAddressTable<ulong> functionTable)
{ {
ArgumentNullException.ThrowIfNull(functionTable); ArgumentNullException.ThrowIfNull(functionTable);

View File

@ -2,6 +2,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

View File

@ -3,6 +3,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

View File

@ -4,6 +4,7 @@
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers> <RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

View File

@ -3,6 +3,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

View File

@ -2,7 +2,7 @@ namespace Ryujinx.Common.Configuration.Hid
{ {
public class KeyboardHotkeys public class KeyboardHotkeys
{ {
public Key ToggleVsync { get; set; } public Key ToggleVSyncMode { get; set; }
public Key Screenshot { get; set; } public Key Screenshot { get; set; }
public Key ShowUI { get; set; } public Key ShowUI { get; set; }
public Key Pause { get; set; } public Key Pause { get; set; }
@ -11,5 +11,7 @@ namespace Ryujinx.Common.Configuration.Hid
public Key ResScaleDown { get; set; } public Key ResScaleDown { get; set; }
public Key VolumeUp { get; set; } public Key VolumeUp { get; set; }
public Key VolumeDown { get; set; } public Key VolumeDown { get; set; }
public Key CustomVSyncIntervalIncrement { get; set; }
public Key CustomVSyncIntervalDecrement { get; set; }
} }
} }

View File

@ -0,0 +1,9 @@
namespace Ryujinx.Common.Configuration
{
public enum VSyncMode
{
Switch,
Unbounded,
Custom
}
}

View File

@ -69,9 +69,10 @@ namespace Ryujinx.Common.Logging.Targets
} }
string version = ReleaseInformation.Version; string version = ReleaseInformation.Version;
string appName = ReleaseInformation.IsCanaryBuild ? "Ryujinx_Canary" : "Ryujinx";
// Get path for the current time // Get path for the current time
path = Path.Combine(logDir.FullName, $"Ryujinx_{version}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log"); path = Path.Combine(logDir.FullName, $"{appName}_{version}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log");
try try
{ {

View File

@ -1,3 +1,4 @@
using System;
using System.Reflection; using System.Reflection;
namespace Ryujinx.Common namespace Ryujinx.Common
@ -35,5 +36,13 @@ namespace Ryujinx.Common
public static bool IsReleaseBuild => IsValid && ReleaseChannelName.Equals(ReleaseChannel); public static bool IsReleaseBuild => IsValid && ReleaseChannelName.Equals(ReleaseChannel);
public static string Version => IsValid ? BuildVersion : Assembly.GetEntryAssembly()!.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion; public static string Version => IsValid ? BuildVersion : Assembly.GetEntryAssembly()!.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion;
public static string GetChangelogUrl(Version currentVersion, Version newVersion) =>
IsCanaryBuild
? $"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelSourceRepo}/compare/Canary-{currentVersion}...Canary-{newVersion}"
: $"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelSourceRepo}/releases/tag/{newVersion}";
public static string GetChangelogForVersion(Version version) =>
$"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelRepo}/releases/tag/{version}";
} }
} }

View File

@ -4,6 +4,7 @@
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants> <DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

View File

@ -0,0 +1,482 @@
using ARMeilleure.Memory;
using Ryujinx.Common;
using Ryujinx.Cpu.Signal;
using Ryujinx.Memory;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Threading;
using static Ryujinx.Cpu.MemoryEhMeilleure;
namespace ARMeilleure.Common
{
/// <summary>
/// Represents a table of guest address to a value.
/// </summary>
/// <typeparam name="TEntry">Type of the value</typeparam>
public unsafe class AddressTable<TEntry> : IAddressTable<TEntry> where TEntry : unmanaged
{
/// <summary>
/// Represents a page of the address table.
/// </summary>
private readonly struct AddressTablePage
{
/// <summary>
/// True if the allocation belongs to a sparse block, false otherwise.
/// </summary>
public readonly bool IsSparse;
/// <summary>
/// Base address for the page.
/// </summary>
public readonly IntPtr Address;
public AddressTablePage(bool isSparse, IntPtr address)
{
IsSparse = isSparse;
Address = address;
}
}
/// <summary>
/// A sparsely mapped block of memory with a signal handler to map pages as they're accessed.
/// </summary>
private readonly struct TableSparseBlock : IDisposable
{
public readonly SparseMemoryBlock Block;
private readonly TrackingEventDelegate _trackingEvent;
public TableSparseBlock(ulong size, Action<IntPtr> ensureMapped, PageInitDelegate pageInit)
{
var block = new SparseMemoryBlock(size, pageInit, null);
_trackingEvent = (ulong address, ulong size, bool write) =>
{
ulong pointer = (ulong)block.Block.Pointer + address;
ensureMapped((IntPtr)pointer);
return pointer;
};
bool added = NativeSignalHandler.AddTrackedRegion(
(nuint)block.Block.Pointer,
(nuint)(block.Block.Pointer + (IntPtr)block.Block.Size),
Marshal.GetFunctionPointerForDelegate(_trackingEvent));
if (!added)
{
throw new InvalidOperationException("Number of allowed tracked regions exceeded.");
}
Block = block;
}
public void Dispose()
{
NativeSignalHandler.RemoveTrackedRegion((nuint)Block.Block.Pointer);
Block.Dispose();
}
}
private bool _disposed;
private TEntry** _table;
private readonly List<AddressTablePage> _pages;
private TEntry _fill;
private readonly MemoryBlock _sparseFill;
private readonly SparseMemoryBlock _fillBottomLevel;
private readonly TEntry* _fillBottomLevelPtr;
private readonly List<TableSparseBlock> _sparseReserved;
private readonly ReaderWriterLockSlim _sparseLock;
private ulong _sparseBlockSize;
private ulong _sparseReservedOffset;
public bool Sparse { get; }
/// <inheritdoc/>
public ulong Mask { get; }
/// <inheritdoc/>
public AddressTableLevel[] Levels { get; }
/// <inheritdoc/>
public TEntry Fill
{
get
{
return _fill;
}
set
{
UpdateFill(value);
}
}
/// <inheritdoc/>
public IntPtr Base
{
get
{
ObjectDisposedException.ThrowIf(_disposed, this);
lock (_pages)
{
return (IntPtr)GetRootPage();
}
}
}
/// <summary>
/// Constructs a new instance of the <see cref="AddressTable{TEntry}"/> class with the specified list of
/// <see cref="Level"/>.
/// </summary>
/// <param name="levels">Levels for the address table</param>
/// <param name="sparse">True if the bottom page should be sparsely mapped</param>
/// <exception cref="ArgumentNullException"><paramref name="levels"/> is null</exception>
/// <exception cref="ArgumentException">Length of <paramref name="levels"/> is less than 2</exception>
public AddressTable(AddressTableLevel[] levels, bool sparse)
{
ArgumentNullException.ThrowIfNull(levels);
_pages = new List<AddressTablePage>(capacity: 16);
Levels = levels;
Mask = 0;
foreach (var level in Levels)
{
Mask |= level.Mask;
}
Sparse = sparse;
if (sparse)
{
// If the address table is sparse, allocate a fill block
_sparseFill = new MemoryBlock(268435456ul, MemoryAllocationFlags.Mirrorable); //low Power TC uses size: 65536ul
ulong bottomLevelSize = (1ul << levels.Last().Length) * (ulong)sizeof(TEntry);
_fillBottomLevel = new SparseMemoryBlock(bottomLevelSize, null, _sparseFill);
_fillBottomLevelPtr = (TEntry*)_fillBottomLevel.Block.Pointer;
_sparseReserved = new List<TableSparseBlock>();
_sparseLock = new ReaderWriterLockSlim();
_sparseBlockSize = bottomLevelSize;
}
}
/// <summary>
/// Create an <see cref="AddressTable{TEntry}"/> instance for an ARM function table.
/// Selects the best table structure for A32/A64, taking into account the selected memory manager type.
/// </summary>
/// <param name="for64Bits">True if the guest is A64, false otherwise</param>
/// <param name="type">Memory manager type</param>
/// <returns>An <see cref="AddressTable{TEntry}"/> for ARM function lookup</returns>
public static AddressTable<TEntry> CreateForArm(bool for64Bits, MemoryManagerType type)
{
// Assume software memory means that we don't want to use any signal handlers.
bool sparse = type != MemoryManagerType.SoftwareMmu && type != MemoryManagerType.SoftwarePageTable;
return new AddressTable<TEntry>(AddressTablePresets.GetArmPreset(for64Bits, sparse), sparse);
}
/// <summary>
/// Update the fill value for the bottom level of the table.
/// </summary>
/// <param name="fillValue">New fill value</param>
private void UpdateFill(TEntry fillValue)
{
if (_sparseFill != null)
{
Span<byte> span = _sparseFill.GetSpan(0, (int)_sparseFill.Size);
MemoryMarshal.Cast<byte, TEntry>(span).Fill(fillValue);
}
_fill = fillValue;
}
/// <summary>
/// Signal that the given code range exists.
/// </summary>
/// <param name="address"></param>
/// <param name="size"></param>
public void SignalCodeRange(ulong address, ulong size)
{
AddressTableLevel bottom = Levels.Last();
ulong bottomLevelEntries = 1ul << bottom.Length;
ulong entryIndex = address >> bottom.Index;
ulong entries = size >> bottom.Index;
entries += entryIndex - BitUtils.AlignDown(entryIndex, bottomLevelEntries);
_sparseBlockSize = Math.Max(_sparseBlockSize, BitUtils.AlignUp(entries, bottomLevelEntries) * (ulong)sizeof(TEntry));
}
/// <inheritdoc/>
public bool IsValid(ulong address)
{
return (address & ~Mask) == 0;
}
/// <inheritdoc/>
public ref TEntry GetValue(ulong address)
{
ObjectDisposedException.ThrowIf(_disposed, this);
if (!IsValid(address))
{
throw new ArgumentException($"Address 0x{address:X} is not mapped onto the table.", nameof(address));
}
lock (_pages)
{
TEntry* page = GetPage(address);
int index = Levels[^1].GetValue(address);
EnsureMapped((IntPtr)(page + index));
return ref page[index];
}
}
/// <summary>
/// Gets the leaf page for the specified guest <paramref name="address"/>.
/// </summary>
/// <param name="address">Guest address</param>
/// <returns>Leaf page for the specified guest <paramref name="address"/></returns>
private TEntry* GetPage(ulong address)
{
TEntry** page = GetRootPage();
for (int i = 0; i < Levels.Length - 1; i++)
{
ref AddressTableLevel level = ref Levels[i];
ref TEntry* nextPage = ref page[level.GetValue(address)];
if (nextPage == null || nextPage == _fillBottomLevelPtr)
{
ref AddressTableLevel nextLevel = ref Levels[i + 1];
if (i == Levels.Length - 2)
{
nextPage = (TEntry*)Allocate(1 << nextLevel.Length, Fill, leaf: true);
}
else
{
nextPage = (TEntry*)Allocate(1 << nextLevel.Length, GetFillValue(i), leaf: false);
}
}
page = (TEntry**)nextPage;
}
return (TEntry*)page;
}
/// <summary>
/// Ensure the given pointer is mapped in any overlapping sparse reservations.
/// </summary>
/// <param name="ptr">Pointer to be mapped</param>
private void EnsureMapped(IntPtr ptr)
{
if (Sparse)
{
// Check sparse allocations to see if the pointer is in any of them.
// Ensure the page is committed if there's a match.
_sparseLock.EnterReadLock();
try
{
foreach (TableSparseBlock reserved in _sparseReserved)
{
SparseMemoryBlock sparse = reserved.Block;
if (ptr >= sparse.Block.Pointer && ptr < sparse.Block.Pointer + (IntPtr)sparse.Block.Size)
{
sparse.EnsureMapped((ulong)(ptr - sparse.Block.Pointer));
break;
}
}
}
finally
{
_sparseLock.ExitReadLock();
}
}
}
/// <summary>
/// Get the fill value for a non-leaf level of the table.
/// </summary>
/// <param name="level">Level to get the fill value for</param>
/// <returns>The fill value</returns>
private IntPtr GetFillValue(int level)
{
if (_fillBottomLevel != null && level == Levels.Length - 2)
{
return (IntPtr)_fillBottomLevelPtr;
}
else
{
return IntPtr.Zero;
}
}
/// <summary>
/// Lazily initialize and get the root page of the <see cref="AddressTable{TEntry}"/>.
/// </summary>
/// <returns>Root page of the <see cref="AddressTable{TEntry}"/></returns>
private TEntry** GetRootPage()
{
if (_table == null)
{
if (Levels.Length == 1)
_table = (TEntry**)Allocate(1 << Levels[0].Length, Fill, leaf: true);
else
_table = (TEntry**)Allocate(1 << Levels[0].Length, GetFillValue(0), leaf: false);
}
return _table;
}
/// <summary>
/// Initialize a leaf page with the fill value.
/// </summary>
/// <param name="page">Page to initialize</param>
private void InitLeafPage(Span<byte> page)
{
MemoryMarshal.Cast<byte, TEntry>(page).Fill(_fill);
}
/// <summary>
/// Reserve a new sparse block, and add it to the list.
/// </summary>
/// <returns>The new sparse block that was added</returns>
private TableSparseBlock ReserveNewSparseBlock()
{
var block = new TableSparseBlock(_sparseBlockSize, EnsureMapped, InitLeafPage);
_sparseReserved.Add(block);
_sparseReservedOffset = 0;
return block;
}
/// <summary>
/// Allocates a block of memory of the specified type and length.
/// </summary>
/// <typeparam name="T">Type of elements</typeparam>
/// <param name="length">Number of elements</param>
/// <param name="fill">Fill value</param>
/// <param name="leaf"><see langword="true"/> if leaf; otherwise <see langword="false"/></param>
/// <returns>Allocated block</returns>
private IntPtr Allocate<T>(int length, T fill, bool leaf) where T : unmanaged
{
var size = sizeof(T) * length;
AddressTablePage page;
if (Sparse && leaf)
{
_sparseLock.EnterWriteLock();
SparseMemoryBlock block;
if (_sparseReserved.Count == 0)
{
block = ReserveNewSparseBlock().Block;
}
else
{
block = _sparseReserved.Last().Block;
if (_sparseReservedOffset == block.Block.Size)
{
block = ReserveNewSparseBlock().Block;
}
}
page = new AddressTablePage(true, block.Block.Pointer + (IntPtr)_sparseReservedOffset);
_sparseReservedOffset += (ulong)size;
_sparseLock.ExitWriteLock();
}
else
{
var address = (IntPtr)NativeAllocator.Instance.Allocate((uint)size);
page = new AddressTablePage(false, address);
var span = new Span<T>((void*)page.Address, length);
span.Fill(fill);
}
_pages.Add(page);
//TranslatorEventSource.Log.AddressTableAllocated(size, leaf);
return page.Address;
}
/// <summary>
/// Releases all resources used by the <see cref="AddressTable{TEntry}"/> instance.
/// </summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Releases all unmanaged and optionally managed resources used by the <see cref="AddressTable{TEntry}"/>
/// instance.
/// </summary>
/// <param name="disposing"><see langword="true"/> to dispose managed resources also; otherwise just unmanaged resouces</param>
protected virtual void Dispose(bool disposing)
{
if (!_disposed)
{
foreach (var page in _pages)
{
if (!page.IsSparse)
{
Marshal.FreeHGlobal(page.Address);
}
}
if (Sparse)
{
foreach (TableSparseBlock block in _sparseReserved)
{
block.Dispose();
}
_sparseReserved.Clear();
_fillBottomLevel.Dispose();
_sparseFill.Dispose();
_sparseLock.Dispose();
}
_disposed = true;
}
}
/// <summary>
/// Frees resources used by the <see cref="AddressTable{TEntry}"/> instance.
/// </summary>
~AddressTable()
{
Dispose(false);
}
}
}

View File

@ -32,7 +32,7 @@ namespace Ryujinx.Cpu.AppleHv
{ {
} }
public IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled) public IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled, string cacheSelector)
{ {
return new DummyDiskCacheLoadState(); return new DummyDiskCacheLoadState();
} }

View File

@ -48,7 +48,7 @@ namespace Ryujinx.Cpu
/// <param name="displayVersion">Version of the application</param> /// <param name="displayVersion">Version of the application</param>
/// <param name="enabled">True if the cache should be loaded from disk if it exists, false otherwise</param> /// <param name="enabled">True if the cache should be loaded from disk if it exists, false otherwise</param>
/// <returns>Disk cache load progress reporter and manager</returns> /// <returns>Disk cache load progress reporter and manager</returns>
IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled); IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled, string cacheSelector);
/// <summary> /// <summary>
/// Indicates that code has been loaded into guest memory, and that it might be executed in the future. /// Indicates that code has been loaded into guest memory, and that it might be executed in the future.

View File

@ -1,3 +1,4 @@
using ARMeilleure.Common;
using ARMeilleure.Memory; using ARMeilleure.Memory;
using ARMeilleure.Translation; using ARMeilleure.Translation;
using Ryujinx.Cpu.Signal; using Ryujinx.Cpu.Signal;
@ -9,11 +10,13 @@ namespace Ryujinx.Cpu.Jit
{ {
private readonly ITickSource _tickSource; private readonly ITickSource _tickSource;
private readonly Translator _translator; private readonly Translator _translator;
private readonly AddressTable<ulong> _functionTable;
public JitCpuContext(ITickSource tickSource, IMemoryManager memory, bool for64Bit) public JitCpuContext(ITickSource tickSource, IMemoryManager memory, bool for64Bit)
{ {
_tickSource = tickSource; _tickSource = tickSource;
_translator = new Translator(new JitMemoryAllocator(forJit: true), memory, for64Bit); _functionTable = AddressTable<ulong>.CreateForArm(for64Bit, memory.Type);
_translator = new Translator(new JitMemoryAllocator(forJit: true), memory, _functionTable);
if (memory.Type.IsHostMappedOrTracked()) if (memory.Type.IsHostMappedOrTracked())
{ {
@ -47,14 +50,15 @@ namespace Ryujinx.Cpu.Jit
} }
/// <inheritdoc/> /// <inheritdoc/>
public IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled) public IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled, string cacheSelector)
{ {
return new JitDiskCacheLoadState(_translator.LoadDiskCache(titleIdText, displayVersion, enabled)); return new JitDiskCacheLoadState(_translator.LoadDiskCache(titleIdText, displayVersion, enabled, cacheSelector));
} }
/// <inheritdoc/> /// <inheritdoc/>
public void PrepareCodeRange(ulong address, ulong size) public void PrepareCodeRange(ulong address, ulong size)
{ {
_functionTable.SignalCodeRange(address, size);
_translator.PrepareCodeRange(address, size); _translator.PrepareCodeRange(address, size);
} }

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@ -140,6 +140,10 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
bool isTail = false) bool isTail = false)
{ {
int tempRegister; int tempRegister;
int tempGuestAddress = -1;
bool inlineLookup = guestAddress.Kind != OperandKind.Constant &&
funcTable is { Sparse: true };
if (guestAddress.Kind == OperandKind.Constant) if (guestAddress.Kind == OperandKind.Constant)
{ {
@ -153,9 +157,16 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
else else
{ {
asm.StrRiUn(guestAddress, Register(regAlloc.FixedContextRegister), NativeContextOffsets.DispatchAddressOffset); asm.StrRiUn(guestAddress, Register(regAlloc.FixedContextRegister), NativeContextOffsets.DispatchAddressOffset);
if (inlineLookup && guestAddress.Value == 0)
{
// X0 will be overwritten. Move the address to a temp register.
tempGuestAddress = regAlloc.AllocateTempGprRegister();
asm.Mov(Register(tempGuestAddress), guestAddress);
}
} }
tempRegister = regAlloc.FixedContextRegister == 1 ? 2 : 1; tempRegister = NextFreeRegister(1, tempGuestAddress);
if (!isTail) if (!isTail)
{ {
@ -176,6 +187,40 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
asm.Mov(rn, funcPtrLoc & ~0xfffUL); asm.Mov(rn, funcPtrLoc & ~0xfffUL);
asm.LdrRiUn(rn, rn, (int)(funcPtrLoc & 0xfffUL)); asm.LdrRiUn(rn, rn, (int)(funcPtrLoc & 0xfffUL));
} }
else if (inlineLookup)
{
// Inline table lookup. Only enabled when the sparse function table is enabled with 2 levels.
Operand indexReg = Register(NextFreeRegister(tempRegister + 1, tempGuestAddress));
if (tempGuestAddress != -1)
{
guestAddress = Register(tempGuestAddress);
}
ulong tableBase = (ulong)funcTable.Base;
// Index into the table.
asm.Mov(rn, tableBase);
for (int i = 0; i < funcTable.Levels.Length; i++)
{
var level = funcTable.Levels[i];
asm.Ubfx(indexReg, guestAddress, level.Index, level.Length);
asm.Lsl(indexReg, indexReg, Const(3));
// Index into the page.
asm.Add(rn, rn, indexReg);
// Load the page address.
asm.LdrRiUn(rn, rn, 0);
}
if (tempGuestAddress != -1)
{
regAlloc.FreeTempGprRegister(tempGuestAddress);
}
}
else else
{ {
asm.Mov(rn, (ulong)funcPtr); asm.Mov(rn, (ulong)funcPtr);
@ -252,5 +297,20 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
{ {
return new Operand(register, RegisterType.Integer, type); return new Operand(register, RegisterType.Integer, type);
} }
private static Operand Const(long value, OperandType type = OperandType.I64)
{
return new Operand(type, (ulong)value);
}
private static int NextFreeRegister(int start, int avoid)
{
if (start == avoid)
{
start++;
}
return start;
}
} }
} }

View File

@ -305,6 +305,10 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
bool isTail = false) bool isTail = false)
{ {
int tempRegister; int tempRegister;
int tempGuestAddress = -1;
bool inlineLookup = guestAddress.Kind != OperandKind.Constant &&
funcTable is { Sparse: true };
if (guestAddress.Kind == OperandKind.Constant) if (guestAddress.Kind == OperandKind.Constant)
{ {
@ -318,9 +322,16 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
else else
{ {
asm.StrRiUn(guestAddress, Register(regAlloc.FixedContextRegister), NativeContextOffsets.DispatchAddressOffset); asm.StrRiUn(guestAddress, Register(regAlloc.FixedContextRegister), NativeContextOffsets.DispatchAddressOffset);
if (inlineLookup && guestAddress.Value == 0)
{
// X0 will be overwritten. Move the address to a temp register.
tempGuestAddress = regAlloc.AllocateTempGprRegister();
asm.Mov(Register(tempGuestAddress), guestAddress);
}
} }
tempRegister = regAlloc.FixedContextRegister == 1 ? 2 : 1; tempRegister = NextFreeRegister(1, tempGuestAddress);
if (!isTail) if (!isTail)
{ {
@ -341,6 +352,40 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
asm.Mov(rn, funcPtrLoc & ~0xfffUL); asm.Mov(rn, funcPtrLoc & ~0xfffUL);
asm.LdrRiUn(rn, rn, (int)(funcPtrLoc & 0xfffUL)); asm.LdrRiUn(rn, rn, (int)(funcPtrLoc & 0xfffUL));
} }
else if (inlineLookup)
{
// Inline table lookup. Only enabled when the sparse function table is enabled with 2 levels.
Operand indexReg = Register(NextFreeRegister(tempRegister + 1, tempGuestAddress));
if (tempGuestAddress != -1)
{
guestAddress = Register(tempGuestAddress);
}
ulong tableBase = (ulong)funcTable.Base;
// Index into the table.
asm.Mov(rn, tableBase);
for (int i = 0; i < funcTable.Levels.Length; i++)
{
var level = funcTable.Levels[i];
asm.Ubfx(indexReg, guestAddress, level.Index, level.Length);
asm.Lsl(indexReg, indexReg, Const(3));
// Index into the page.
asm.Add(rn, rn, indexReg);
// Load the page address.
asm.LdrRiUn(rn, rn, 0);
}
if (tempGuestAddress != -1)
{
regAlloc.FreeTempGprRegister(tempGuestAddress);
}
}
else else
{ {
asm.Mov(rn, (ulong)funcPtr); asm.Mov(rn, (ulong)funcPtr);
@ -613,5 +658,20 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
{ {
return new Operand(register, RegisterType.Integer, type); return new Operand(register, RegisterType.Integer, type);
} }
private static Operand Const(long value, OperandType type = OperandType.I64)
{
return new Operand(type, (ulong)value);
}
private static int NextFreeRegister(int start, int avoid)
{
if (start == avoid)
{
start++;
}
return start;
}
} }
} }

View File

@ -1,3 +1,4 @@
using ARMeilleure.Common;
using ARMeilleure.Memory; using ARMeilleure.Memory;
using Ryujinx.Cpu.Jit; using Ryujinx.Cpu.Jit;
using Ryujinx.Cpu.LightningJit.State; using Ryujinx.Cpu.LightningJit.State;
@ -8,11 +9,16 @@ namespace Ryujinx.Cpu.LightningJit
{ {
private readonly ITickSource _tickSource; private readonly ITickSource _tickSource;
private readonly Translator _translator; private readonly Translator _translator;
private readonly AddressTable<ulong> _functionTable;
public LightningJitCpuContext(ITickSource tickSource, IMemoryManager memory, bool for64Bit) public LightningJitCpuContext(ITickSource tickSource, IMemoryManager memory, bool for64Bit)
{ {
_tickSource = tickSource; _tickSource = tickSource;
_translator = new Translator(memory, for64Bit);
_functionTable = AddressTable<ulong>.CreateForArm(for64Bit, memory.Type);
_translator = new Translator(memory, _functionTable);
memory.UnmapEvent += UnmapHandler; memory.UnmapEvent += UnmapHandler;
} }
@ -40,7 +46,7 @@ namespace Ryujinx.Cpu.LightningJit
} }
/// <inheritdoc/> /// <inheritdoc/>
public IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled) public IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled, string cacheSelector)
{ {
return new DummyDiskCacheLoadState(); return new DummyDiskCacheLoadState();
} }
@ -48,6 +54,7 @@ namespace Ryujinx.Cpu.LightningJit
/// <inheritdoc/> /// <inheritdoc/>
public void PrepareCodeRange(ulong address, ulong size) public void PrepareCodeRange(ulong address, ulong size)
{ {
_functionTable.SignalCodeRange(address, size);
} }
public void Dispose() public void Dispose()

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@ -19,25 +19,6 @@ namespace Ryujinx.Cpu.LightningJit
// Should be enabled on platforms that enforce W^X. // Should be enabled on platforms that enforce W^X.
private static bool IsNoWxPlatform => false; private static bool IsNoWxPlatform => false;
private static readonly AddressTable<ulong>.Level[] _levels64Bit =
new AddressTable<ulong>.Level[]
{
new(31, 17),
new(23, 8),
new(15, 8),
new( 7, 8),
new( 2, 5),
};
private static readonly AddressTable<ulong>.Level[] _levels32Bit =
new AddressTable<ulong>.Level[]
{
new(23, 9),
new(15, 8),
new( 7, 8),
new( 1, 6),
};
private readonly ConcurrentQueue<KeyValuePair<ulong, TranslatedFunction>> _oldFuncs; private readonly ConcurrentQueue<KeyValuePair<ulong, TranslatedFunction>> _oldFuncs;
private readonly NoWxCache _noWxCache; private readonly NoWxCache _noWxCache;
private bool _disposed; private bool _disposed;
@ -47,7 +28,7 @@ namespace Ryujinx.Cpu.LightningJit
internal TranslatorStubs Stubs { get; } internal TranslatorStubs Stubs { get; }
internal IMemoryManager Memory { get; } internal IMemoryManager Memory { get; }
public Translator(IMemoryManager memory, bool for64Bits) public Translator(IMemoryManager memory, AddressTable<ulong> functionTable)
{ {
Memory = memory; Memory = memory;
@ -63,7 +44,7 @@ namespace Ryujinx.Cpu.LightningJit
} }
Functions = new TranslatorCache<TranslatedFunction>(); Functions = new TranslatorCache<TranslatedFunction>();
FunctionTable = new AddressTable<ulong>(for64Bits ? _levels64Bit : _levels32Bit); FunctionTable = functionTable;
Stubs = new TranslatorStubs(FunctionTable, _noWxCache); Stubs = new TranslatorStubs(FunctionTable, _noWxCache);
FunctionTable.Fill = (ulong)Stubs.SlowDispatchStub; FunctionTable.Fill = (ulong)Stubs.SlowDispatchStub;

View File

@ -23,7 +23,7 @@ namespace Ryujinx.Cpu.LightningJit
private bool _disposed; private bool _disposed;
private readonly AddressTable<ulong> _functionTable; private readonly IAddressTable<ulong> _functionTable;
private readonly NoWxCache _noWxCache; private readonly NoWxCache _noWxCache;
private readonly GetFunctionAddressDelegate _getFunctionAddressRef; private readonly GetFunctionAddressDelegate _getFunctionAddressRef;
private readonly nint _getFunctionAddress; private readonly nint _getFunctionAddress;
@ -79,7 +79,7 @@ namespace Ryujinx.Cpu.LightningJit
/// <param name="functionTable">Function table used to store pointers to the functions that the guest code will call</param> /// <param name="functionTable">Function table used to store pointers to the functions that the guest code will call</param>
/// <param name="noWxCache">Cache used on platforms that enforce W^X, otherwise should be null</param> /// <param name="noWxCache">Cache used on platforms that enforce W^X, otherwise should be null</param>
/// <exception cref="ArgumentNullException"><paramref name="translator"/> is null</exception> /// <exception cref="ArgumentNullException"><paramref name="translator"/> is null</exception>
public TranslatorStubs(AddressTable<ulong> functionTable, NoWxCache noWxCache) public TranslatorStubs(IAddressTable<ulong> functionTable, NoWxCache noWxCache)
{ {
ArgumentNullException.ThrowIfNull(functionTable); ArgumentNullException.ThrowIfNull(functionTable);

View File

@ -3,6 +3,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

View File

@ -2,6 +2,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -8,7 +8,7 @@ namespace Ryujinx.Graphics.GAL
void SetSize(int width, int height); void SetSize(int width, int height);
void ChangeVSyncMode(bool vsyncEnabled); void ChangeVSyncMode(VSyncMode vSyncMode);
void SetAntiAliasing(AntiAliasing antialiasing); void SetAntiAliasing(AntiAliasing antialiasing);
void SetScalingFilter(ScalingFilter type); void SetScalingFilter(ScalingFilter type);

View File

@ -31,7 +31,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
_impl.Window.SetSize(width, height); _impl.Window.SetSize(width, height);
} }
public void ChangeVSyncMode(bool vsyncEnabled) { } public void ChangeVSyncMode(VSyncMode vSyncMode) { }
public void SetAntiAliasing(AntiAliasing effect) { } public void SetAntiAliasing(AntiAliasing effect) { }

View File

@ -2,6 +2,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">

View File

@ -0,0 +1,9 @@
namespace Ryujinx.Graphics.GAL
{
public enum VSyncMode
{
Switch,
Unbounded,
Custom
}
}

View File

@ -3,6 +3,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

View File

@ -2,6 +2,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

View File

@ -3,6 +3,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -3,6 +3,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -3,6 +3,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -3,6 +3,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -54,7 +54,7 @@ namespace Ryujinx.Graphics.OpenGL
GL.PixelStore(PixelStoreParameter.UnpackAlignment, 4); GL.PixelStore(PixelStoreParameter.UnpackAlignment, 4);
} }
public void ChangeVSyncMode(bool vsyncEnabled) { } public void ChangeVSyncMode(VSyncMode vSyncMode) { }
public void SetSize(int width, int height) public void SetSize(int width, int height)
{ {

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@ -2,6 +2,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -2,6 +2,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -3,6 +3,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -2,6 +2,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -2,6 +2,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">

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@ -29,7 +29,7 @@ namespace Ryujinx.Graphics.Vulkan
private int _width; private int _width;
private int _height; private int _height;
private bool _vsyncEnabled; private VSyncMode _vSyncMode;
private bool _swapchainIsDirty; private bool _swapchainIsDirty;
private VkFormat _format; private VkFormat _format;
private AntiAliasing _currentAntiAliasing; private AntiAliasing _currentAntiAliasing;
@ -139,7 +139,7 @@ namespace Ryujinx.Graphics.Vulkan
ImageArrayLayers = 1, ImageArrayLayers = 1,
PreTransform = capabilities.CurrentTransform, PreTransform = capabilities.CurrentTransform,
CompositeAlpha = ChooseCompositeAlpha(capabilities.SupportedCompositeAlpha), CompositeAlpha = ChooseCompositeAlpha(capabilities.SupportedCompositeAlpha),
PresentMode = ChooseSwapPresentMode(presentModes, _vsyncEnabled), PresentMode = ChooseSwapPresentMode(presentModes, _vSyncMode),
Clipped = true, Clipped = true,
}; };
@ -279,9 +279,9 @@ namespace Ryujinx.Graphics.Vulkan
} }
} }
private static PresentModeKHR ChooseSwapPresentMode(PresentModeKHR[] availablePresentModes, bool vsyncEnabled) private static PresentModeKHR ChooseSwapPresentMode(PresentModeKHR[] availablePresentModes, VSyncMode vSyncMode)
{ {
if (!vsyncEnabled && availablePresentModes.Contains(PresentModeKHR.ImmediateKhr)) if (vSyncMode == VSyncMode.Unbounded && availablePresentModes.Contains(PresentModeKHR.ImmediateKhr))
{ {
return PresentModeKHR.ImmediateKhr; return PresentModeKHR.ImmediateKhr;
} }
@ -634,9 +634,10 @@ namespace Ryujinx.Graphics.Vulkan
_swapchainIsDirty = true; _swapchainIsDirty = true;
} }
public override void ChangeVSyncMode(bool vsyncEnabled) public override void ChangeVSyncMode(VSyncMode vSyncMode)
{ {
_vsyncEnabled = vsyncEnabled; _vSyncMode = vSyncMode;
//present mode may change, so mark the swapchain for recreation
_swapchainIsDirty = true; _swapchainIsDirty = true;
} }

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@ -10,7 +10,7 @@ namespace Ryujinx.Graphics.Vulkan
public abstract void Dispose(); public abstract void Dispose();
public abstract void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback); public abstract void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback);
public abstract void SetSize(int width, int height); public abstract void SetSize(int width, int height);
public abstract void ChangeVSyncMode(bool vsyncEnabled); public abstract void ChangeVSyncMode(VSyncMode vSyncMode);
public abstract void SetAntiAliasing(AntiAliasing effect); public abstract void SetAntiAliasing(AntiAliasing effect);
public abstract void SetScalingFilter(ScalingFilter scalerType); public abstract void SetScalingFilter(ScalingFilter scalerType);
public abstract void SetScalingFilterLevel(float scale); public abstract void SetScalingFilterLevel(float scale);

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@ -6,6 +6,7 @@
<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles> <EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
<CompilerGeneratedFilesOutputPath>Generated</CompilerGeneratedFilesOutputPath> <CompilerGeneratedFilesOutputPath>Generated</CompilerGeneratedFilesOutputPath>
<IsRoslynComponent>true</IsRoslynComponent> <IsRoslynComponent>true</IsRoslynComponent>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -9,6 +9,7 @@ using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.SystemState; using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.UI; using Ryujinx.HLE.UI;
using System; using System;
using VSyncMode = Ryujinx.Common.Configuration.VSyncMode;
namespace Ryujinx.HLE namespace Ryujinx.HLE
{ {
@ -84,9 +85,14 @@ namespace Ryujinx.HLE
internal readonly RegionCode Region; internal readonly RegionCode Region;
/// <summary> /// <summary>
/// Control the initial state of the vertical sync in the SurfaceFlinger service. /// Control the initial state of the present interval in the SurfaceFlinger service (previously Vsync).
/// </summary> /// </summary>
internal readonly bool EnableVsync; internal readonly VSyncMode VSyncMode;
/// <summary>
/// Control the custom VSync interval, if enabled and active.
/// </summary>
internal readonly int CustomVSyncInterval;
/// <summary> /// <summary>
/// Control the initial state of the docked mode. /// Control the initial state of the docked mode.
@ -195,7 +201,7 @@ namespace Ryujinx.HLE
IHostUIHandler hostUIHandler, IHostUIHandler hostUIHandler,
SystemLanguage systemLanguage, SystemLanguage systemLanguage,
RegionCode region, RegionCode region,
bool enableVsync, VSyncMode vSyncMode,
bool enableDockedMode, bool enableDockedMode,
bool enablePtc, bool enablePtc,
bool enableInternetAccess, bool enableInternetAccess,
@ -212,7 +218,8 @@ namespace Ryujinx.HLE
MultiplayerMode multiplayerMode, MultiplayerMode multiplayerMode,
bool multiplayerDisableP2p, bool multiplayerDisableP2p,
string multiplayerLdnPassphrase, string multiplayerLdnPassphrase,
string multiplayerLdnServer) string multiplayerLdnServer,
int customVSyncInterval)
{ {
VirtualFileSystem = virtualFileSystem; VirtualFileSystem = virtualFileSystem;
LibHacHorizonManager = libHacHorizonManager; LibHacHorizonManager = libHacHorizonManager;
@ -225,7 +232,8 @@ namespace Ryujinx.HLE
HostUIHandler = hostUIHandler; HostUIHandler = hostUIHandler;
SystemLanguage = systemLanguage; SystemLanguage = systemLanguage;
Region = region; Region = region;
EnableVsync = enableVsync; VSyncMode = vSyncMode;
CustomVSyncInterval = customVSyncInterval;
EnableDockedMode = enableDockedMode; EnableDockedMode = enableDockedMode;
EnablePtc = enablePtc; EnablePtc = enablePtc;
EnableInternetAccess = enableInternetAccess; EnableInternetAccess = enableInternetAccess;

View File

@ -13,7 +13,8 @@ namespace Ryujinx.HLE.HOS
string displayVersion, string displayVersion,
bool diskCacheEnabled, bool diskCacheEnabled,
ulong codeAddress, ulong codeAddress,
ulong codeSize); ulong codeSize,
string cacheSelector);
} }
class ArmProcessContext<T> : IArmProcessContext where T : class, IVirtualMemoryManagerTracked, IMemoryManager class ArmProcessContext<T> : IArmProcessContext where T : class, IVirtualMemoryManagerTracked, IMemoryManager
@ -67,10 +68,11 @@ namespace Ryujinx.HLE.HOS
string displayVersion, string displayVersion,
bool diskCacheEnabled, bool diskCacheEnabled,
ulong codeAddress, ulong codeAddress,
ulong codeSize) ulong codeSize,
string cacheSelector)
{ {
_cpuContext.PrepareCodeRange(codeAddress, codeSize); _cpuContext.PrepareCodeRange(codeAddress, codeSize);
return _cpuContext.LoadDiskCache(titleIdText, displayVersion, diskCacheEnabled); return _cpuContext.LoadDiskCache(titleIdText, displayVersion, diskCacheEnabled, cacheSelector);
} }
public void InvalidateCacheRegion(ulong address, ulong size) public void InvalidateCacheRegion(ulong address, ulong size)

View File

@ -114,7 +114,7 @@ namespace Ryujinx.HLE.HOS
} }
} }
DiskCacheLoadState = processContext.Initialize(_titleIdText, _displayVersion, _diskCacheEnabled, _codeAddress, _codeSize); DiskCacheLoadState = processContext.Initialize(_titleIdText, _displayVersion, _diskCacheEnabled, _codeAddress, _codeSize, "default"); //Ready for exefs profiles
return processContext; return processContext;
} }

View File

@ -10,13 +10,12 @@ using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Linq; using System.Linq;
using System.Threading; using System.Threading;
using VSyncMode = Ryujinx.Common.Configuration.VSyncMode;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{ {
class SurfaceFlinger : IConsumerListener, IDisposable class SurfaceFlinger : IConsumerListener, IDisposable
{ {
private const int TargetFps = 60;
private readonly Switch _device; private readonly Switch _device;
private readonly Dictionary<long, Layer> _layers; private readonly Dictionary<long, Layer> _layers;
@ -32,6 +31,9 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
private readonly long _spinTicks; private readonly long _spinTicks;
private readonly long _1msTicks; private readonly long _1msTicks;
private VSyncMode _vSyncMode;
private long _targetVSyncInterval;
private int _swapInterval; private int _swapInterval;
private int _swapIntervalDelay; private int _swapIntervalDelay;
@ -88,7 +90,8 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
} }
else else
{ {
_ticksPerFrame = Stopwatch.Frequency / TargetFps; _ticksPerFrame = Stopwatch.Frequency / _device.TargetVSyncInterval;
_targetVSyncInterval = _device.TargetVSyncInterval;
} }
} }
@ -370,15 +373,20 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
if (acquireStatus == Status.Success) if (acquireStatus == Status.Success)
{ {
// If device vsync is disabled, reflect the change. if (_device.VSyncMode == VSyncMode.Unbounded)
if (!_device.EnableDeviceVsync)
{ {
if (_swapInterval != 0) if (_swapInterval != 0)
{ {
UpdateSwapInterval(0); UpdateSwapInterval(0);
_vSyncMode = _device.VSyncMode;
} }
} }
else if (item.SwapInterval != _swapInterval) else if (_device.VSyncMode != _vSyncMode)
{
UpdateSwapInterval(_device.VSyncMode == VSyncMode.Unbounded ? 0 : item.SwapInterval);
_vSyncMode = _device.VSyncMode;
}
else if (item.SwapInterval != _swapInterval || _device.TargetVSyncInterval != _targetVSyncInterval)
{ {
UpdateSwapInterval(item.SwapInterval); UpdateSwapInterval(item.SwapInterval);
} }

View File

@ -3,6 +3,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

View File

@ -27,7 +27,11 @@ namespace Ryujinx.HLE
public TamperMachine TamperMachine { get; } public TamperMachine TamperMachine { get; }
public IHostUIHandler UIHandler { get; } public IHostUIHandler UIHandler { get; }
public bool EnableDeviceVsync { get; set; } public VSyncMode VSyncMode { get; set; } = VSyncMode.Switch;
public bool CustomVSyncIntervalEnabled { get; set; } = false;
public int CustomVSyncInterval { get; set; }
public long TargetVSyncInterval { get; set; } = 60;
public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable; public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable;
@ -59,12 +63,14 @@ namespace Ryujinx.HLE
System.State.SetLanguage(Configuration.SystemLanguage); System.State.SetLanguage(Configuration.SystemLanguage);
System.State.SetRegion(Configuration.Region); System.State.SetRegion(Configuration.Region);
EnableDeviceVsync = Configuration.EnableVsync; VSyncMode = Configuration.VSyncMode;
CustomVSyncInterval = Configuration.CustomVSyncInterval;
System.State.DockedMode = Configuration.EnableDockedMode; System.State.DockedMode = Configuration.EnableDockedMode;
System.PerformanceState.PerformanceMode = System.State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default; System.PerformanceState.PerformanceMode = System.State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
System.EnablePtc = Configuration.EnablePtc; System.EnablePtc = Configuration.EnablePtc;
System.FsIntegrityCheckLevel = Configuration.FsIntegrityCheckLevel; System.FsIntegrityCheckLevel = Configuration.FsIntegrityCheckLevel;
System.GlobalAccessLogMode = Configuration.FsGlobalAccessLogMode; System.GlobalAccessLogMode = Configuration.FsGlobalAccessLogMode;
UpdateVSyncInterval();
#pragma warning restore IDE0055 #pragma warning restore IDE0055
} }
@ -75,6 +81,34 @@ namespace Ryujinx.HLE
Gpu.GPFifo.DispatchCalls(); Gpu.GPFifo.DispatchCalls();
} }
public void IncrementCustomVSyncInterval()
{
CustomVSyncInterval += 1;
UpdateVSyncInterval();
}
public void DecrementCustomVSyncInterval()
{
CustomVSyncInterval -= 1;
UpdateVSyncInterval();
}
public void UpdateVSyncInterval()
{
switch (VSyncMode)
{
case VSyncMode.Custom:
TargetVSyncInterval = CustomVSyncInterval;
break;
case VSyncMode.Switch:
TargetVSyncInterval = 60;
break;
case VSyncMode.Unbounded:
TargetVSyncInterval = 1;
break;
}
}
public bool LoadCart(string exeFsDir, string romFsFile = null) => Processes.LoadUnpackedNca(exeFsDir, romFsFile); public bool LoadCart(string exeFsDir, string romFsFile = null) => Processes.LoadUnpackedNca(exeFsDir, romFsFile);
public bool LoadXci(string xciFile, ulong applicationId = 0) => Processes.LoadXci(xciFile, applicationId); public bool LoadXci(string xciFile, ulong applicationId = 0) => Processes.LoadXci(xciFile, applicationId);
public bool LoadNca(string ncaFile) => Processes.LoadNca(ncaFile); public bool LoadNca(string ncaFile) => Processes.LoadNca(ncaFile);

View File

@ -115,8 +115,11 @@ namespace Ryujinx.Headless.SDL2
[Option("fs-global-access-log-mode", Required = false, Default = 0, HelpText = "Enables FS access log output to the console.")] [Option("fs-global-access-log-mode", Required = false, Default = 0, HelpText = "Enables FS access log output to the console.")]
public int FsGlobalAccessLogMode { get; set; } public int FsGlobalAccessLogMode { get; set; }
[Option("disable-vsync", Required = false, HelpText = "Disables Vertical Sync.")] [Option("vsync-mode", Required = false, Default = VSyncMode.Switch, HelpText = "Sets the emulated VSync mode (Switch, Unbounded, or Custom).")]
public bool DisableVSync { get; set; } public VSyncMode VSyncMode { get; set; }
[Option("custom-refresh-rate", Required = false, Default = 90, HelpText = "Sets the custom refresh rate target value (integer).")]
public int CustomVSyncInterval { get; set; }
[Option("disable-shader-cache", Required = false, HelpText = "Disables Shader cache.")] [Option("disable-shader-cache", Required = false, HelpText = "Disables Shader cache.")]
public bool DisableShaderCache { get; set; } public bool DisableShaderCache { get; set; }

View File

@ -563,7 +563,7 @@ namespace Ryujinx.Headless.SDL2
window, window,
options.SystemLanguage, options.SystemLanguage,
options.SystemRegion, options.SystemRegion,
!options.DisableVSync, options.VSyncMode,
!options.DisableDockedMode, !options.DisableDockedMode,
!options.DisablePTC, !options.DisablePTC,
options.EnableInternetAccess, options.EnableInternetAccess,
@ -580,7 +580,8 @@ namespace Ryujinx.Headless.SDL2
Common.Configuration.Multiplayer.MultiplayerMode.Disabled, Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
false, false,
"", "",
""); "",
options.CustomVSyncInterval);
return new Switch(configuration); return new Switch(configuration);
} }

View File

@ -9,6 +9,7 @@
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants> <DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
<SigningCertificate Condition=" '$(SigningCertificate)' == '' ">-</SigningCertificate> <SigningCertificate Condition=" '$(SigningCertificate)' == '' ">-</SigningCertificate>
<TieredPGO>true</TieredPGO> <TieredPGO>true</TieredPGO>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -3,7 +3,7 @@ using System;
namespace Ryujinx.Headless.SDL2 namespace Ryujinx.Headless.SDL2
{ {
class StatusUpdatedEventArgs( class StatusUpdatedEventArgs(
bool vSyncEnabled, string vSyncMode,
string dockedMode, string dockedMode,
string aspectRatio, string aspectRatio,
string gameStatus, string gameStatus,
@ -11,7 +11,7 @@ namespace Ryujinx.Headless.SDL2
string gpuName) string gpuName)
: EventArgs : EventArgs
{ {
public bool VSyncEnabled = vSyncEnabled; public string VSyncMode = vSyncMode;
public string DockedMode = dockedMode; public string DockedMode = dockedMode;
public string AspectRatio = aspectRatio; public string AspectRatio = aspectRatio;
public string GameStatus = gameStatus; public string GameStatus = gameStatus;

View File

@ -314,7 +314,7 @@ namespace Ryujinx.Headless.SDL2
} }
StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs( StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs(
Device.EnableDeviceVsync, Device.VSyncMode.ToString(),
dockedMode, dockedMode,
Device.Configuration.AspectRatio.ToText(), Device.Configuration.AspectRatio.ToText(),
$"Game: {Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)", $"Game: {Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",

View File

@ -2,6 +2,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -3,6 +3,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework> <TargetFramework>netstandard2.0</TargetFramework>
<EnforceExtendedAnalyzerRules>true</EnforceExtendedAnalyzerRules> <EnforceExtendedAnalyzerRules>true</EnforceExtendedAnalyzerRules>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -3,6 +3,8 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework> <TargetFramework>netstandard2.0</TargetFramework>
<EnforceExtendedAnalyzerRules>true</EnforceExtendedAnalyzerRules> <EnforceExtendedAnalyzerRules>true</EnforceExtendedAnalyzerRules>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -2,6 +2,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -3,6 +3,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -115,7 +115,10 @@ namespace Ryujinx.Input.SDL2
{ {
lock (_lock) lock (_lock)
{ {
if (joystickDeviceId <= _gamepadsIds.FindLastIndex(_ => true))
_gamepadsIds.Insert(joystickDeviceId, id); _gamepadsIds.Insert(joystickDeviceId, id);
else
_gamepadsIds.Add(id);
} }
OnGamepadConnected?.Invoke(id); OnGamepadConnected?.Invoke(id);

View File

@ -3,6 +3,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -3,6 +3,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -0,0 +1,125 @@
using Ryujinx.Common;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
namespace Ryujinx.Memory
{
public delegate void PageInitDelegate(Span<byte> page);
public class SparseMemoryBlock : IDisposable
{
private const ulong MapGranularity = 1UL << 17;
private readonly PageInitDelegate _pageInit;
private readonly object _lock = new object();
private readonly ulong _pageSize;
private readonly MemoryBlock _reservedBlock;
private readonly List<MemoryBlock> _mappedBlocks;
private ulong _mappedBlockUsage;
private readonly ulong[] _mappedPageBitmap;
public MemoryBlock Block => _reservedBlock;
public SparseMemoryBlock(ulong size, PageInitDelegate pageInit, MemoryBlock fill)
{
_pageSize = MemoryBlock.GetPageSize();
_reservedBlock = new MemoryBlock(size, MemoryAllocationFlags.Reserve | MemoryAllocationFlags.ViewCompatible);
_mappedBlocks = new List<MemoryBlock>();
_pageInit = pageInit;
int pages = (int)BitUtils.DivRoundUp(size, _pageSize);
int bitmapEntries = BitUtils.DivRoundUp(pages, 64);
_mappedPageBitmap = new ulong[bitmapEntries];
if (fill != null)
{
// Fill the block with mappings from the fill block.
if (fill.Size % _pageSize != 0)
{
throw new ArgumentException("Fill memory block should be page aligned.", nameof(fill));
}
int repeats = (int)BitUtils.DivRoundUp(size, fill.Size);
ulong offset = 0;
for (int i = 0; i < repeats; i++)
{
_reservedBlock.MapView(fill, 0, offset, Math.Min(fill.Size, size - offset));
offset += fill.Size;
}
}
// If a fill block isn't provided, the pages that aren't EnsureMapped are unmapped.
// The caller can rely on signal handler to fill empty pages instead.
}
private void MapPage(ulong pageOffset)
{
// Take a page from the latest mapped block.
MemoryBlock block = _mappedBlocks.LastOrDefault();
if (block == null || _mappedBlockUsage == MapGranularity)
{
// Need to map some more memory.
block = new MemoryBlock(MapGranularity, MemoryAllocationFlags.Mirrorable);
_mappedBlocks.Add(block);
_mappedBlockUsage = 0;
}
_pageInit(block.GetSpan(_mappedBlockUsage, (int)_pageSize));
_reservedBlock.MapView(block, _mappedBlockUsage, pageOffset, _pageSize);
_mappedBlockUsage += _pageSize;
}
public void EnsureMapped(ulong offset)
{
int pageIndex = (int)(offset / _pageSize);
int bitmapIndex = pageIndex >> 6;
ref ulong entry = ref _mappedPageBitmap[bitmapIndex];
ulong bit = 1UL << (pageIndex & 63);
if ((Volatile.Read(ref entry) & bit) == 0)
{
// Not mapped.
lock (_lock)
{
// Check the bit while locked to make sure that this only happens once.
ulong lockedEntry = Volatile.Read(ref entry);
if ((lockedEntry & bit) == 0)
{
MapPage(offset & ~(_pageSize - 1));
lockedEntry |= bit;
Interlocked.Exchange(ref entry, lockedEntry);
}
}
}
}
public void Dispose()
{
_reservedBlock.Dispose();
foreach (MemoryBlock block in _mappedBlocks)
{
block.Dispose();
}
GC.SuppressFinalize(this);
}
}
}

View File

@ -2,6 +2,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

View File

@ -4,6 +4,7 @@
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<OutputType>Exe</OutputType> <OutputType>Exe</OutputType>
<Configurations>Debug;Release</Configurations> <Configurations>Debug;Release</Configurations>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -3,6 +3,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<IsPackable>false</IsPackable> <IsPackable>false</IsPackable>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

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@ -4,6 +4,7 @@
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Configurations>Debug;Release</Configurations> <Configurations>Debug;Release</Configurations>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>

View File

@ -1,3 +1,4 @@
using ARMeilleure.Common;
using ARMeilleure.Memory; using ARMeilleure.Memory;
using ARMeilleure.State; using ARMeilleure.State;
using ARMeilleure.Translation; using ARMeilleure.Translation;
@ -12,7 +13,7 @@ namespace Ryujinx.Tests.Cpu
public CpuContext(IMemoryManager memory, bool for64Bit) public CpuContext(IMemoryManager memory, bool for64Bit)
{ {
_translator = new Translator(new JitMemoryAllocator(), memory, for64Bit); _translator = new Translator(new JitMemoryAllocator(), memory, AddressTable<ulong>.CreateForArm(for64Bit, memory.Type));
memory.UnmapEvent += UnmapHandler; memory.UnmapEvent += UnmapHandler;
} }

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@ -1,3 +1,5 @@
using ARMeilleure.Common;
using ARMeilleure.Memory;
using ARMeilleure.Translation; using ARMeilleure.Translation;
using NUnit.Framework; using NUnit.Framework;
using Ryujinx.Cpu.Jit; using Ryujinx.Cpu.Jit;
@ -17,7 +19,10 @@ namespace Ryujinx.Tests.Cpu
private static void EnsureTranslator() private static void EnsureTranslator()
{ {
// Create a translator, as one is needed to register the signal handler or emit methods. // Create a translator, as one is needed to register the signal handler or emit methods.
_translator ??= new Translator(new JitMemoryAllocator(), new MockMemoryManager(), true); _translator ??= new Translator(
new JitMemoryAllocator(),
new MockMemoryManager(),
AddressTable<ulong>.CreateForArm(true, MemoryManagerType.SoftwarePageTable));
} }
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)] [MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]

View File

@ -1,3 +1,5 @@
using ARMeilleure.Common;
using ARMeilleure.Memory;
using ARMeilleure.Signal; using ARMeilleure.Signal;
using ARMeilleure.Translation; using ARMeilleure.Translation;
using NUnit.Framework; using NUnit.Framework;
@ -53,7 +55,10 @@ namespace Ryujinx.Tests.Memory
private static void EnsureTranslator() private static void EnsureTranslator()
{ {
// Create a translator, as one is needed to register the signal handler or emit methods. // Create a translator, as one is needed to register the signal handler or emit methods.
_translator ??= new Translator(new JitMemoryAllocator(), new MockMemoryManager(), true); _translator ??= new Translator(
new JitMemoryAllocator(),
new MockMemoryManager(),
AddressTable<ulong>.CreateForArm(true, MemoryManagerType.SoftwarePageTable));
} }
[Test] [Test]

View File

@ -10,6 +10,7 @@
<TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))' == 'true'">linux</TargetOS> <TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))' == 'true'">linux</TargetOS>
<Configurations>Debug;Release</Configurations> <Configurations>Debug;Release</Configurations>
<RunSettingsFilePath>$(MSBuildProjectDirectory)\.runsettings</RunSettingsFilePath> <RunSettingsFilePath>$(MSBuildProjectDirectory)\.runsettings</RunSettingsFilePath>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>

View File

@ -1,3 +1,4 @@
using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Multiplayer; using Ryujinx.Common.Configuration.Multiplayer;
@ -16,7 +17,7 @@ namespace Ryujinx.UI.Common.Configuration
/// <summary> /// <summary>
/// The current version of the file format /// The current version of the file format
/// </summary> /// </summary>
public const int CurrentVersion = 56; public const int CurrentVersion = 57;
/// <summary> /// <summary>
/// Version of the configuration file format /// Version of the configuration file format
@ -191,8 +192,25 @@ namespace Ryujinx.UI.Common.Configuration
/// <summary> /// <summary>
/// Enables or disables Vertical Sync /// Enables or disables Vertical Sync
/// </summary> /// </summary>
/// <remarks>Kept for file format compatibility (to avoid possible failure when parsing configuration on old versions)</remarks>
/// TODO: Remove this when those older versions aren't in use anymore.
public bool EnableVsync { get; set; } public bool EnableVsync { get; set; }
/// <summary>
/// Current VSync mode; 60 (Switch), unbounded ("Vsync off"), or custom
/// </summary>
public VSyncMode VSyncMode { get; set; }
/// <summary>
/// Enables or disables the custom present interval
/// </summary>
public bool EnableCustomVSyncInterval { get; set; }
/// <summary>
/// The custom present interval value
/// </summary>
public int CustomVSyncInterval { get; set; }
/// <summary> /// <summary>
/// Enables or disables Shader cache /// Enables or disables Shader cache
/// </summary> /// </summary>

View File

@ -82,7 +82,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys configurationFileFormat.Hotkeys = new KeyboardHotkeys
{ {
ToggleVsync = Key.F1, ToggleVSyncMode = Key.F1,
}; };
configurationFileUpdated = true; configurationFileUpdated = true;
@ -276,7 +276,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys configurationFileFormat.Hotkeys = new KeyboardHotkeys
{ {
ToggleVsync = Key.F1, ToggleVSyncMode = Key.F1,
Screenshot = Key.F8, Screenshot = Key.F8,
}; };
@ -289,7 +289,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys configurationFileFormat.Hotkeys = new KeyboardHotkeys
{ {
ToggleVsync = Key.F1, ToggleVSyncMode = Key.F1,
Screenshot = Key.F8, Screenshot = Key.F8,
ShowUI = Key.F4, ShowUI = Key.F4,
}; };
@ -332,7 +332,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys configurationFileFormat.Hotkeys = new KeyboardHotkeys
{ {
ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync, ToggleVSyncMode = configurationFileFormat.Hotkeys.ToggleVSyncMode,
Screenshot = configurationFileFormat.Hotkeys.Screenshot, Screenshot = configurationFileFormat.Hotkeys.Screenshot,
ShowUI = configurationFileFormat.Hotkeys.ShowUI, ShowUI = configurationFileFormat.Hotkeys.ShowUI,
Pause = Key.F5, Pause = Key.F5,
@ -347,7 +347,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys configurationFileFormat.Hotkeys = new KeyboardHotkeys
{ {
ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync, ToggleVSyncMode = configurationFileFormat.Hotkeys.ToggleVSyncMode,
Screenshot = configurationFileFormat.Hotkeys.Screenshot, Screenshot = configurationFileFormat.Hotkeys.Screenshot,
ShowUI = configurationFileFormat.Hotkeys.ShowUI, ShowUI = configurationFileFormat.Hotkeys.ShowUI,
Pause = configurationFileFormat.Hotkeys.Pause, Pause = configurationFileFormat.Hotkeys.Pause,
@ -421,7 +421,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys configurationFileFormat.Hotkeys = new KeyboardHotkeys
{ {
ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync, ToggleVSyncMode = configurationFileFormat.Hotkeys.ToggleVSyncMode,
Screenshot = configurationFileFormat.Hotkeys.Screenshot, Screenshot = configurationFileFormat.Hotkeys.Screenshot,
ShowUI = configurationFileFormat.Hotkeys.ShowUI, ShowUI = configurationFileFormat.Hotkeys.ShowUI,
Pause = configurationFileFormat.Hotkeys.Pause, Pause = configurationFileFormat.Hotkeys.Pause,
@ -448,7 +448,7 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileFormat.Hotkeys = new KeyboardHotkeys configurationFileFormat.Hotkeys = new KeyboardHotkeys
{ {
ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync, ToggleVSyncMode = configurationFileFormat.Hotkeys.ToggleVSyncMode,
Screenshot = configurationFileFormat.Hotkeys.Screenshot, Screenshot = configurationFileFormat.Hotkeys.Screenshot,
ShowUI = configurationFileFormat.Hotkeys.ShowUI, ShowUI = configurationFileFormat.Hotkeys.ShowUI,
Pause = configurationFileFormat.Hotkeys.Pause, Pause = configurationFileFormat.Hotkeys.Pause,
@ -611,6 +611,33 @@ namespace Ryujinx.UI.Common.Configuration
configurationFileUpdated = true; configurationFileUpdated = true;
} }
if (configurationFileFormat.Version < 57)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 57.");
configurationFileFormat.VSyncMode = VSyncMode.Switch;
configurationFileFormat.EnableCustomVSyncInterval = false;
configurationFileFormat.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = Key.F1,
Screenshot = configurationFileFormat.Hotkeys.Screenshot,
ShowUI = configurationFileFormat.Hotkeys.ShowUI,
Pause = configurationFileFormat.Hotkeys.Pause,
ToggleMute = configurationFileFormat.Hotkeys.ToggleMute,
ResScaleUp = configurationFileFormat.Hotkeys.ResScaleUp,
ResScaleDown = configurationFileFormat.Hotkeys.ResScaleDown,
VolumeUp = configurationFileFormat.Hotkeys.VolumeUp,
VolumeDown = configurationFileFormat.Hotkeys.VolumeDown,
CustomVSyncIntervalIncrement = Key.Unbound,
CustomVSyncIntervalDecrement = Key.Unbound,
};
configurationFileFormat.CustomVSyncInterval = 120;
configurationFileUpdated = true;
}
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog; Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
Graphics.ResScale.Value = configurationFileFormat.ResScale; Graphics.ResScale.Value = configurationFileFormat.ResScale;
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom; Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
@ -646,7 +673,9 @@ namespace Ryujinx.UI.Common.Configuration
ShowTitleBar.Value = configurationFileFormat.ShowTitleBar; ShowTitleBar.Value = configurationFileFormat.ShowTitleBar;
EnableHardwareAcceleration.Value = configurationFileFormat.EnableHardwareAcceleration; EnableHardwareAcceleration.Value = configurationFileFormat.EnableHardwareAcceleration;
HideCursor.Value = configurationFileFormat.HideCursor; HideCursor.Value = configurationFileFormat.HideCursor;
Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync; Graphics.VSyncMode.Value = configurationFileFormat.VSyncMode;
Graphics.EnableCustomVSyncInterval.Value = configurationFileFormat.EnableCustomVSyncInterval;
Graphics.CustomVSyncInterval.Value = configurationFileFormat.CustomVSyncInterval;
Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache; Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression; Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression;
Graphics.EnableMacroHLE.Value = configurationFileFormat.EnableMacroHLE; Graphics.EnableMacroHLE.Value = configurationFileFormat.EnableMacroHLE;

View File

@ -1,4 +1,4 @@
using ARMeilleure; using ARMeilleure;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
@ -474,9 +474,19 @@ namespace Ryujinx.UI.Common.Configuration
public ReactiveObject<string> ShadersDumpPath { get; private set; } public ReactiveObject<string> ShadersDumpPath { get; private set; }
/// <summary> /// <summary>
/// Enables or disables Vertical Sync /// Toggles the present interval mode. Options are Switch (60Hz), Unbounded (previously Vsync off), and Custom, if enabled.
/// </summary> /// </summary>
public ReactiveObject<bool> EnableVsync { get; private set; } public ReactiveObject<VSyncMode> VSyncMode { get; private set; }
/// <summary>
/// Enables or disables the custom present interval mode.
/// </summary>
public ReactiveObject<bool> EnableCustomVSyncInterval { get; private set; }
/// <summary>
/// Changes the custom present interval.
/// </summary>
public ReactiveObject<int> CustomVSyncInterval { get; private set; }
/// <summary> /// <summary>
/// Enables or disables Shader cache /// Enables or disables Shader cache
@ -536,8 +546,12 @@ namespace Ryujinx.UI.Common.Configuration
AspectRatio = new ReactiveObject<AspectRatio>(); AspectRatio = new ReactiveObject<AspectRatio>();
AspectRatio.LogChangesToValue(nameof(AspectRatio)); AspectRatio.LogChangesToValue(nameof(AspectRatio));
ShadersDumpPath = new ReactiveObject<string>(); ShadersDumpPath = new ReactiveObject<string>();
EnableVsync = new ReactiveObject<bool>(); VSyncMode = new ReactiveObject<VSyncMode>();
EnableVsync.LogChangesToValue(nameof(EnableVsync)); VSyncMode.LogChangesToValue(nameof(VSyncMode));
EnableCustomVSyncInterval = new ReactiveObject<bool>();
EnableCustomVSyncInterval.LogChangesToValue(nameof(EnableCustomVSyncInterval));
CustomVSyncInterval = new ReactiveObject<int>();
CustomVSyncInterval.LogChangesToValue(nameof(CustomVSyncInterval));
EnableShaderCache = new ReactiveObject<bool>(); EnableShaderCache = new ReactiveObject<bool>();
EnableShaderCache.LogChangesToValue(nameof(EnableShaderCache)); EnableShaderCache.LogChangesToValue(nameof(EnableShaderCache));
EnableTextureRecompression = new ReactiveObject<bool>(); EnableTextureRecompression = new ReactiveObject<bool>();

View File

@ -64,7 +64,9 @@ namespace Ryujinx.UI.Common.Configuration
ShowTitleBar = ShowTitleBar, ShowTitleBar = ShowTitleBar,
EnableHardwareAcceleration = EnableHardwareAcceleration, EnableHardwareAcceleration = EnableHardwareAcceleration,
HideCursor = HideCursor, HideCursor = HideCursor,
EnableVsync = Graphics.EnableVsync, VSyncMode = Graphics.VSyncMode,
EnableCustomVSyncInterval = Graphics.EnableCustomVSyncInterval,
CustomVSyncInterval = Graphics.CustomVSyncInterval,
EnableShaderCache = Graphics.EnableShaderCache, EnableShaderCache = Graphics.EnableShaderCache,
EnableTextureRecompression = Graphics.EnableTextureRecompression, EnableTextureRecompression = Graphics.EnableTextureRecompression,
EnableMacroHLE = Graphics.EnableMacroHLE, EnableMacroHLE = Graphics.EnableMacroHLE,
@ -179,7 +181,9 @@ namespace Ryujinx.UI.Common.Configuration
ShowTitleBar.Value = !OperatingSystem.IsWindows(); ShowTitleBar.Value = !OperatingSystem.IsWindows();
EnableHardwareAcceleration.Value = true; EnableHardwareAcceleration.Value = true;
HideCursor.Value = HideCursorMode.OnIdle; HideCursor.Value = HideCursorMode.OnIdle;
Graphics.EnableVsync.Value = true; Graphics.VSyncMode.Value = VSyncMode.Switch;
Graphics.CustomVSyncInterval.Value = 120;
Graphics.EnableCustomVSyncInterval.Value = false;
Graphics.EnableShaderCache.Value = true; Graphics.EnableShaderCache.Value = true;
Graphics.EnableTextureRecompression.Value = false; Graphics.EnableTextureRecompression.Value = false;
Graphics.EnableMacroHLE.Value = true; Graphics.EnableMacroHLE.Value = true;
@ -240,7 +244,7 @@ namespace Ryujinx.UI.Common.Configuration
Hid.EnableMouse.Value = false; Hid.EnableMouse.Value = false;
Hid.Hotkeys.Value = new KeyboardHotkeys Hid.Hotkeys.Value = new KeyboardHotkeys
{ {
ToggleVsync = Key.F1, ToggleVSyncMode = Key.F1,
ToggleMute = Key.F2, ToggleMute = Key.F2,
Screenshot = Key.F8, Screenshot = Key.F8,
ShowUI = Key.F4, ShowUI = Key.F4,

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