up to date with 08126b26b1db39b2eb11be81b4e2ffd613b0bdbf

This commit is contained in:
Evan Husted 2024-12-23 20:41:07 -06:00
parent 6d513cad1e
commit 93e5ff0137
4 changed files with 261 additions and 49 deletions

View File

@ -1,3 +1,4 @@
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader;
using SharpMetal.Foundation;
@ -15,14 +16,11 @@ namespace Ryujinx.Graphics.Metal
private readonly MTLCommandQueue _mtlCommandQueue;
private MTLCommandBuffer _commandBuffer;
private MTLRenderCommandEncoder _renderCommandEncoder;
private MTLRenderPipelineState _renderPipelineState;
private MTLBlitCommandEncoder _blitCommandEncoder;
private MTLCommandEncoder _currentEncoder;
public MTLRenderCommandEncoder RenderCommandEncoder => _renderCommandEncoder;
public MTLBlitCommandEncoder BlitCommandEncoder => _blitCommandEncoder;
public MTLCommandEncoder CurrentEncoder;
private PrimitiveTopology _topology;
private RenderEncoderState _renderEncoderState;
private MTLBuffer _indexBuffer;
private MTLIndexType _indexType;
@ -35,35 +33,56 @@ namespace Ryujinx.Graphics.Metal
var renderPipelineDescriptor = new MTLRenderPipelineDescriptor();
var error = new NSError(IntPtr.Zero);
_renderPipelineState = _device.NewRenderPipelineState(renderPipelineDescriptor, ref error);
_renderEncoderState = new(_device.NewRenderPipelineState(renderPipelineDescriptor, ref error));
if (error != IntPtr.Zero)
{
// throw new Exception($"Failed to create render pipeline state! {StringHelp}");
throw new Exception($"Failed to create render pipeline state!");
Logger.Error?.PrintMsg(LogClass.Gpu, $"Failed to create Render Pipeline State: {StringHelper.String(error.LocalizedDescription)}");
}
CreateCommandBuffer();
_commandBuffer = _mtlCommandQueue.CommandBuffer();
}
public void EndCurrentPass()
{
if (_currentEncoder != null)
{
_currentEncoder.EndEncoding();
_currentEncoder = null;
}
}
public MTLRenderCommandEncoder BeginRenderPass()
{
EndCurrentPass();
var descriptor = new MTLRenderPassDescriptor { };
var renderCommandEncoder = _commandBuffer.RenderCommandEncoder(descriptor);
_renderEncoderState.SetEncoderState(renderCommandEncoder);
_currentEncoder = renderCommandEncoder;
return renderCommandEncoder;
}
public MTLBlitCommandEncoder BeginBlitPass()
{
EndCurrentPass();
var descriptor = new MTLBlitPassDescriptor { };
var blitCommandEncoder = _commandBuffer.BlitCommandEncoder(descriptor);
_currentEncoder = blitCommandEncoder;
return blitCommandEncoder;
}
public void Present()
{
_renderCommandEncoder.EndEncoding();
_blitCommandEncoder.EndEncoding();
EndCurrentPass();
// TODO: Give command buffer a valid MTLDrawable
// _commandBuffer.PresentDrawable();
_commandBuffer.Commit();
CreateCommandBuffer();
}
public void CreateCommandBuffer()
{
_commandBuffer = _mtlCommandQueue.CommandBuffer();
_renderCommandEncoder = _commandBuffer.RenderCommandEncoder(new MTLRenderPassDescriptor());
_renderCommandEncoder.SetRenderPipelineState(_renderPipelineState);
_blitCommandEncoder = _commandBuffer.BlitCommandEncoder(new MTLBlitPassDescriptor());
}
public void Barrier()
@ -73,7 +92,27 @@ namespace Ryujinx.Graphics.Metal
public void ClearBuffer(BufferHandle destination, int offset, int size, uint value)
{
throw new NotImplementedException();
MTLBlitCommandEncoder blitCommandEncoder;
if (_currentEncoder is MTLBlitCommandEncoder encoder)
{
blitCommandEncoder = encoder;
}
else
{
blitCommandEncoder = BeginBlitPass();
}
// Might need a closer look, range's count, lower, and upper bound
// must be a multiple of 4
MTLBuffer mtlBuffer = new(Unsafe.As<BufferHandle, IntPtr>(ref destination));
blitCommandEncoder.FillBuffer(mtlBuffer,
new NSRange
{
location = (ulong)offset,
length = (ulong)size
},
(byte)value);
}
public void ClearRenderTargetColor(int index, int layer, int layerCount, uint componentMask, ColorF color)
@ -104,18 +143,40 @@ namespace Ryujinx.Graphics.Metal
public void Draw(int vertexCount, int instanceCount, int firstVertex, int firstInstance)
{
// TODO: Support topology re-indexing to provide support for TriangleFans
var _primitiveType = _topology.Convert();
MTLRenderCommandEncoder renderCommandEncoder;
_renderCommandEncoder.DrawPrimitives(_primitiveType, (ulong)firstVertex, (ulong)vertexCount, (ulong)instanceCount, (ulong)firstInstance);
if (_currentEncoder is MTLRenderCommandEncoder encoder)
{
renderCommandEncoder = encoder;
}
else
{
renderCommandEncoder = BeginRenderPass();
}
// TODO: Support topology re-indexing to provide support for TriangleFans
var primitiveType = _renderEncoderState.Topology.Convert();
renderCommandEncoder.DrawPrimitives(primitiveType, (ulong)firstVertex, (ulong)vertexCount, (ulong)instanceCount, (ulong)firstInstance);
}
public void DrawIndexed(int indexCount, int instanceCount, int firstIndex, int firstVertex, int firstInstance)
{
// TODO: Support topology re-indexing to provide support for TriangleFans
var _primitiveType = _topology.Convert();
MTLRenderCommandEncoder renderCommandEncoder;
_renderCommandEncoder.DrawIndexedPrimitives(_primitiveType, (ulong)indexCount, _indexType, _indexBuffer, _indexBufferOffset, (ulong)instanceCount, firstVertex, (ulong)firstInstance);
if (_currentEncoder is MTLRenderCommandEncoder encoder)
{
renderCommandEncoder = encoder;
}
else
{
renderCommandEncoder = BeginRenderPass();
}
// TODO: Support topology re-indexing to provide support for TriangleFans
var primitiveType = _renderEncoderState.Topology.Convert();
renderCommandEncoder.DrawIndexedPrimitives(primitiveType, (ulong)indexCount, _indexType, _indexBuffer, _indexBufferOffset, (ulong)instanceCount, firstVertex, (ulong)firstInstance);
}
public void DrawIndexedIndirect(BufferRange indirectBuffer)
@ -180,12 +241,26 @@ namespace Ryujinx.Graphics.Metal
public void SetFaceCulling(bool enable, Face face)
{
_renderCommandEncoder.SetCullMode(enable ? face.Convert() : MTLCullMode.None);
var cullMode = enable ? face.Convert() : MTLCullMode.None;
if (_currentEncoder is MTLRenderCommandEncoder renderCommandEncoder)
{
renderCommandEncoder.SetCullMode(cullMode);
}
_renderEncoderState.CullMode = cullMode;
}
public void SetFrontFace(FrontFace frontFace)
{
_renderCommandEncoder.SetFrontFacingWinding(frontFace.Convert());
var winding = frontFace.Convert();
if (_currentEncoder is MTLRenderCommandEncoder renderCommandEncoder)
{
renderCommandEncoder.SetFrontFacingWinding(winding);
}
_renderEncoderState.Winding = winding;
}
public void SetIndexBuffer(BufferRange buffer, IndexType type)
@ -244,7 +319,7 @@ namespace Ryujinx.Graphics.Metal
public void SetPrimitiveTopology(PrimitiveTopology topology)
{
_topology = topology;
_renderEncoderState.Topology = topology;
}
public void SetProgram(IProgram program)

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@ -0,0 +1,27 @@
using Ryujinx.Graphics.GAL;
using SharpMetal.Metal;
using System.Runtime.Versioning;
namespace Ryujinx.Graphics.Metal
{
[SupportedOSPlatform("macos")]
struct RenderEncoderState
{
public MTLRenderPipelineState RenderPipelineState;
public PrimitiveTopology Topology = PrimitiveTopology.Triangles;
public MTLCullMode CullMode = MTLCullMode.None;
public MTLWinding Winding = MTLWinding.Clockwise;
public RenderEncoderState(MTLRenderPipelineState renderPipelineState)
{
RenderPipelineState = renderPipelineState;
}
public void SetEncoderState(MTLRenderCommandEncoder renderCommandEncoder)
{
renderCommandEncoder.SetRenderPipelineState(RenderPipelineState);
renderCommandEncoder.SetCullMode(CullMode);
renderCommandEncoder.SetFrontFacingWinding(Winding);
}
}
}

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@ -0,0 +1,30 @@
using SharpMetal.Foundation;
using SharpMetal.ObjectiveCCore;
using System.Runtime.Versioning;
namespace Ryujinx.Graphics.Metal
{
[SupportedOSPlatform("macos")]
public class StringHelper
{
public static NSString NSString(string source)
{
return new(ObjectiveC.IntPtr_objc_msgSend(new ObjectiveCClass("NSString"), "stringWithUTF8String:", source));
}
public static unsafe string String(NSString source)
{
char[] sourceBuffer = new char[source.Length];
fixed (char* pSourceBuffer = sourceBuffer)
{
ObjectiveC.bool_objc_msgSend(source,
"getCString:maxLength:encoding:",
pSourceBuffer,
source.MaximumLengthOfBytes(NSStringEncoding.UTF16) + 1,
(ulong)NSStringEncoding.UTF16);
}
return new string(sourceBuffer);
}
}
}

View File

@ -14,7 +14,7 @@ namespace Ryujinx.Graphics.Metal
private readonly MTLDevice _device;
public MTLTexture MTLTexture;
public TextureCreateInfo Info => Info;
public TextureCreateInfo Info => _info;
public int Width => Info.Width;
public int Height => Info.Height;
@ -46,9 +46,20 @@ namespace Ryujinx.Graphics.Metal
public void CopyTo(ITexture destination, int firstLayer, int firstLevel)
{
MTLBlitCommandEncoder blitCommandEncoder;
if (_pipeline.CurrentEncoder is MTLBlitCommandEncoder encoder)
{
blitCommandEncoder = encoder;
}
else
{
blitCommandEncoder = _pipeline.BeginBlitPass();
}
if (destination is Texture destinationTexture)
{
_pipeline.BlitCommandEncoder.CopyFromTexture(
blitCommandEncoder.CopyFromTexture(
MTLTexture,
(ulong)firstLayer,
(ulong)firstLevel,
@ -62,9 +73,20 @@ namespace Ryujinx.Graphics.Metal
public void CopyTo(ITexture destination, int srcLayer, int dstLayer, int srcLevel, int dstLevel)
{
MTLBlitCommandEncoder blitCommandEncoder;
if (_pipeline.CurrentEncoder is MTLBlitCommandEncoder encoder)
{
blitCommandEncoder = encoder;
}
else
{
blitCommandEncoder = _pipeline.BeginBlitPass();
}
if (destination is Texture destinationTexture)
{
_pipeline.BlitCommandEncoder.CopyFromTexture(
blitCommandEncoder.CopyFromTexture(
MTLTexture,
(ulong)srcLayer,
(ulong)srcLevel,
@ -111,25 +133,83 @@ namespace Ryujinx.Graphics.Metal
public void SetData(SpanOrArray<byte> data, int layer, int level)
{
throw new NotImplementedException();
MTLBlitCommandEncoder blitCommandEncoder;
if (_pipeline.CurrentEncoder is MTLBlitCommandEncoder encoder)
{
blitCommandEncoder = encoder;
}
else
{
blitCommandEncoder = _pipeline.BeginBlitPass();
}
ulong bytesPerRow = (ulong)Info.GetMipStride(level);
ulong bytesPerImage = 0;
if (MTLTexture.TextureType == MTLTextureType.Type3D)
{
bytesPerImage = bytesPerRow * (ulong)Info.Height;
}
unsafe
{
var dataSpan = data.Span;
var mtlBuffer = _device.NewBuffer((ulong)dataSpan.Length, MTLResourceOptions.ResourceStorageModeShared);
var bufferSpan = new Span<byte>(mtlBuffer.Contents.ToPointer(), dataSpan.Length);
dataSpan.CopyTo(bufferSpan);
blitCommandEncoder.CopyFromBuffer(
mtlBuffer,
0,
bytesPerRow,
bytesPerImage,
new MTLSize { width = MTLTexture.Width, height = MTLTexture.Height },
MTLTexture,
(ulong)layer,
(ulong)level,
new MTLOrigin()
);
}
}
public unsafe void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
{
// TODO: Figure out bytesPerRow
// For an ordinary or packed pixel format, the stride, in bytes, between rows of source data.
// For a compressed pixel format, the stride is the number of bytes from the beginning of one row of blocks to the beginning of the next.
if (MTLTexture.IsSparse)
ulong bytesPerRow = 0;
var mtlRegion = new MTLRegion
{
origin = new MTLOrigin { x = (ulong)region.X, y = (ulong)region.Y },
size = new MTLSize { width = (ulong)region.Width, height = (ulong)region.Height },
};
MTLBlitCommandEncoder blitCommandEncoder;
fixed (byte* pData = data.Span)
if (_pipeline.CurrentEncoder is MTLBlitCommandEncoder encoder)
{
MTLTexture.ReplaceRegion(mtlRegion, (ulong)level, (ulong)layer, new IntPtr(pData), bytesPerRow, 0);
blitCommandEncoder = encoder;
}
else
{
blitCommandEncoder = _pipeline.BeginBlitPass();
}
ulong bytesPerRow = (ulong)Info.GetMipStride(level);
ulong bytesPerImage = 0;
if (MTLTexture.TextureType == MTLTextureType.Type3D)
{
bytesPerImage = bytesPerRow * (ulong)Info.Height;
}
unsafe
{
var dataSpan = data.Span;
var mtlBuffer = _device.NewBuffer((ulong)dataSpan.Length, MTLResourceOptions.ResourceStorageModeShared);
var bufferSpan = new Span<byte>(mtlBuffer.Contents.ToPointer(), dataSpan.Length);
dataSpan.CopyTo(bufferSpan);
blitCommandEncoder.CopyFromBuffer(
mtlBuffer,
0,
bytesPerRow,
bytesPerImage,
new MTLSize { width = (ulong)region.Width, height = (ulong)region.Height },
MTLTexture,
(ulong)layer,
(ulong)level,
new MTLOrigin { x = (ulong)region.X, y = (ulong)region.Y }
);
}
}