Merge branch 'Ryubing:master' into master
This commit is contained in:
commit
969e94f913
@ -2483,7 +2483,7 @@
|
||||
0100A5200C2E0000,"Safety First!",,playable,2021-01-06 09:05:23
|
||||
0100A51013530000,"SaGa Frontier Remastered",nvdec,playable,2022-11-03 13:54:56
|
||||
010003A00D0B4000,"SaGa SCARLET GRACE: AMBITIONS™",,playable,2022-10-06 13:20:31
|
||||
01008D100D43E000,"Saints Row IV®: Re-Elected™",ldn-untested;LAN,playable,2023-12-04 18:33:37
|
||||
01008D100D43E000,"Saints Row IV®: Re-Elected™",ldn-untested;LAN;deadlock,ingame,2025-02-02 16:57:53
|
||||
0100DE600BEEE000,"SAINTS ROW®: THE THIRD™ - THE FULL PACKAGE",slow;LAN,playable,2023-08-24 02:40:58
|
||||
01007F000EB36000,"Sakai and...",nvdec,playable,2022-12-15 13:53:19
|
||||
0100B1400E8FE000,"Sakuna: Of Rice and Ruin",,playable,2023-07-24 13:47:13
|
||||
|
|
@ -1,80 +0,0 @@
|
||||
using Gommon;
|
||||
using MsgPack;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Common.Helper
|
||||
{
|
||||
public class PlayReportAnalyzer
|
||||
{
|
||||
private readonly List<PlayReportGameSpec> _specs = [];
|
||||
|
||||
public PlayReportAnalyzer AddSpec(string titleId, Func<PlayReportGameSpec, PlayReportGameSpec> transform)
|
||||
{
|
||||
_specs.Add(transform(new PlayReportGameSpec { TitleIdStr = titleId }));
|
||||
return this;
|
||||
}
|
||||
|
||||
public PlayReportAnalyzer AddSpec(string titleId, Action<PlayReportGameSpec> transform)
|
||||
{
|
||||
_specs.Add(new PlayReportGameSpec { TitleIdStr = titleId }.Apply(transform));
|
||||
return this;
|
||||
}
|
||||
|
||||
public Optional<string> Run(string runningGameId, MessagePackObject playReport)
|
||||
{
|
||||
if (!playReport.IsDictionary)
|
||||
return Optional<string>.None;
|
||||
|
||||
if (!_specs.TryGetFirst(s => s.TitleIdStr.EqualsIgnoreCase(runningGameId), out PlayReportGameSpec spec))
|
||||
return Optional<string>.None;
|
||||
|
||||
foreach (PlayReportValueFormatterSpec formatSpec in spec.Analyses.OrderBy(x => x.Priority))
|
||||
{
|
||||
if (!playReport.AsDictionary().TryGetValue(formatSpec.ReportKey, out MessagePackObject valuePackObject))
|
||||
continue;
|
||||
|
||||
return formatSpec.ValueFormatter(valuePackObject.ToObject());
|
||||
}
|
||||
|
||||
return Optional<string>.None;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class PlayReportGameSpec
|
||||
{
|
||||
public required string TitleIdStr { get; init; }
|
||||
public List<PlayReportValueFormatterSpec> Analyses { get; } = [];
|
||||
|
||||
public PlayReportGameSpec AddValueFormatter(string reportKey, Func<object, string> valueFormatter)
|
||||
{
|
||||
Analyses.Add(new PlayReportValueFormatterSpec
|
||||
{
|
||||
Priority = Analyses.Count,
|
||||
ReportKey = reportKey,
|
||||
ValueFormatter = valueFormatter
|
||||
});
|
||||
return this;
|
||||
}
|
||||
|
||||
public PlayReportGameSpec AddValueFormatter(int priority, string reportKey, Func<object, string> valueFormatter)
|
||||
{
|
||||
Analyses.Add(new PlayReportValueFormatterSpec
|
||||
{
|
||||
Priority = priority,
|
||||
ReportKey = reportKey,
|
||||
ValueFormatter = valueFormatter
|
||||
});
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
||||
public struct PlayReportValueFormatterSpec
|
||||
{
|
||||
public required int Priority { get; init; }
|
||||
public required string ReportKey { get; init; }
|
||||
public required Func<object, string> ValueFormatter { get; init; }
|
||||
}
|
||||
}
|
@ -938,7 +938,9 @@ namespace Ryujinx.Ava
|
||||
ConfigurationState.Instance.System.EnableInternetAccess,
|
||||
ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
||||
ConfigurationState.Instance.System.FsGlobalAccessLogMode,
|
||||
ConfigurationState.Instance.System.SystemTimeOffset,
|
||||
ConfigurationState.Instance.System.MatchSystemTime
|
||||
? 0
|
||||
: ConfigurationState.Instance.System.SystemTimeOffset,
|
||||
ConfigurationState.Instance.System.TimeZone,
|
||||
ConfigurationState.Instance.System.MemoryManagerMode,
|
||||
ConfigurationState.Instance.System.IgnoreMissingServices,
|
||||
|
@ -4153,23 +4153,23 @@
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Resync to PC Date & Time",
|
||||
"en_US": "Match System Time",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Resynchronier la Date à celle du PC",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "Sincronizza data e ora con il PC",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "PC 날짜와 시간에 동기화",
|
||||
"no_NO": "Resynkroniser til PC-dato og -klokkeslett",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Повторная синхронизация с датой и временем на компьютере",
|
||||
"sv_SE": "Återsynka till datorns datum och tid",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Синхронізувати з датою та часом ПК",
|
||||
"zh_CN": "与 PC 日期和时间重新同步",
|
||||
"zh_TW": "重新同步至 PC 的日期和時間"
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
@ -15553,23 +15553,23 @@
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Resync System Time to match your PC's current date & time.\n\nThis is not an active setting, it can still fall out of sync; in which case just click this button again.",
|
||||
"en_US": "Sync System Time to match your PC's current date & time.",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Resynchronise la Date du Système pour qu'elle soit la même que celle du PC.\n\nCeci n'est pas un paramètrage automatique, la date peut se désynchroniser; dans ce cas là, rappuyer sur le boutton.",
|
||||
"fr_FR": "Resynchronise la Date du Système pour qu'elle soit la même que celle du PC.",
|
||||
"he_IL": "",
|
||||
"it_IT": "Sincronizza data e ora del sistema con quelle del PC.\n\nQuesta non è un'opzione attiva, perciò data e ora potrebbero tornare a non essere sincronizzate: in tal caso basterà cliccare nuovamente questo pulsante.",
|
||||
"it_IT": "Sincronizza data e ora del sistema con quelle del PC.",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "시스템 시간을 PC의 현재 날짜 및 시간과 일치하도록 다시 동기화합니다.\n\n이 설정은 활성 설정이 아니므로 여전히 동기화되지 않을 수 있으며, 이 경우 이 버튼을 다시 클릭하면 됩니다.",
|
||||
"no_NO": "Resynkroniser systemtiden slik at den samsvarer med PC-ens gjeldende dato og klokkeslett. \\Dette er ikke en aktiv innstilling, men den kan likevel komme ut av synkronisering; i så fall er det bare å klikke på denne knappen igjen.",
|
||||
"ko_KR": "시스템 시간을 PC의 현재 날짜 및 시간과 일치하도록 다시 동기화합니다.",
|
||||
"no_NO": "Resynkroniser systemtiden slik at den samsvarer med PC-ens gjeldende dato og klokkeslett.",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Повторно синхронизирует системное время, чтобы оно соответствовало текущей дате и времени вашего компьютера.\n\nЭто не активная настройка, она все еще может рассинхронизироваться; в этом случае просто нажмите эту кнопку еще раз.",
|
||||
"sv_SE": "Återsynkronisera systemtiden för att matcha din dators aktuella datum och tid.\n\nDetta är inte en aktiv inställning och den kan tappa synken och om det händer så kan du klicka på denna knapp igen.",
|
||||
"ru_RU": "Повторно синхронизирует системное время, чтобы оно соответствовало текущей дате и времени вашего компьютера.",
|
||||
"sv_SE": "Återsynkronisera systemtiden för att matcha din dators aktuella datum och tid.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Синхронізувати системний час, щоб він відповідав поточній даті та часу вашого ПК.\n\nЦе не активне налаштування, тому синхронізація може збитися; у такому разі просто натискайте цю кнопку знову.",
|
||||
"zh_CN": "重新同步系统时间以匹配您电脑的当前日期和时间。\n\n这个操作不会实时同步系统时间与电脑时间,时间仍然可能不同步;在这种情况下,只需再次单击此按钮即可。",
|
||||
"zh_TW": "重新同步系統韌體時間至 PC 目前的日期和時間。\n\n這不是一個主動設定,它仍然可能會失去同步;在這種情況下,只需再次點擊此按鈕。"
|
||||
"uk_UA": "Синхронізувати системний час, щоб він відповідав поточній даті та часу вашого ПК.",
|
||||
"zh_CN": "重新同步系统时间以匹配您电脑的当前日期和时间。",
|
||||
"zh_TW": "重新同步系統韌體時間至 PC 目前的日期和時間。"
|
||||
}
|
||||
},
|
||||
{
|
||||
|
@ -39,6 +39,7 @@ namespace Ryujinx.Ava
|
||||
private static DiscordRpcClient _discordClient;
|
||||
private static RichPresence _discordPresenceMain;
|
||||
private static RichPresence _discordPresencePlaying;
|
||||
private static ApplicationMetadata _currentApp;
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
@ -113,6 +114,7 @@ namespace Ryujinx.Ava
|
||||
private static void SwitchToPlayingState(ApplicationMetadata appMeta, ProcessResult procRes)
|
||||
{
|
||||
_discordClient?.SetPresence(_discordPresencePlaying ??= CreatePlayingState(appMeta, procRes));
|
||||
_currentApp = appMeta;
|
||||
}
|
||||
|
||||
private static void UpdatePlayingState()
|
||||
@ -124,27 +126,30 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
_discordClient?.SetPresence(_discordPresenceMain);
|
||||
_discordPresencePlaying = null;
|
||||
_currentApp = null;
|
||||
}
|
||||
|
||||
private static readonly PlayReportAnalyzer _playReportAnalyzer = new PlayReportAnalyzer()
|
||||
.AddSpec( // Breath of the Wild
|
||||
"01007ef00011e000",
|
||||
gameSpec =>
|
||||
gameSpec.AddValueFormatter("IsHardMode", val => val is 1 ? "Playing Master Mode" : "Playing Normal Mode")
|
||||
);
|
||||
|
||||
private static void HandlePlayReport(MessagePackObject playReport)
|
||||
{
|
||||
if (_discordClient is null) return;
|
||||
if (!TitleIDs.CurrentApplication.Value.HasValue) return;
|
||||
if (_discordPresencePlaying is null) return;
|
||||
|
||||
Optional<string> details = _playReportAnalyzer.Run(TitleIDs.CurrentApplication.Value, playReport);
|
||||
PlayReportFormattedValue value = PlayReport.Analyzer.Run(TitleIDs.CurrentApplication.Value, _currentApp, playReport);
|
||||
|
||||
if (!details.HasValue) return;
|
||||
|
||||
_discordPresencePlaying.Details = details;
|
||||
if (!value.Handled) return;
|
||||
|
||||
if (value.Reset)
|
||||
{
|
||||
_discordPresencePlaying.Details = $"Playing {_currentApp.Title}";
|
||||
Logger.Info?.Print(LogClass.UI, "Reset Discord RPC based on a supported play report value formatter.");
|
||||
}
|
||||
else
|
||||
{
|
||||
_discordPresencePlaying.Details = value.FormattedString;
|
||||
Logger.Info?.Print(LogClass.UI, "Updated Discord RPC based on a supported play report.");
|
||||
}
|
||||
UpdatePlayingState();
|
||||
Logger.Info?.Print(LogClass.UI, "Updated Discord RPC based on a supported play report.");
|
||||
}
|
||||
|
||||
private static string TruncateToByteLength(string input)
|
||||
|
@ -116,10 +116,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public bool IsOpenGLAvailable => !OperatingSystem.IsMacOS();
|
||||
|
||||
public bool IsAppleSiliconMac => OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64;
|
||||
|
||||
public bool IsMacOS => OperatingSystem.IsMacOS();
|
||||
|
||||
public bool EnableDiscordIntegration { get; set; }
|
||||
public bool CheckUpdatesOnStart { get; set; }
|
||||
public bool ShowConfirmExit { get; set; }
|
||||
@ -201,7 +197,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public bool EnableTextureRecompression { get; set; }
|
||||
public bool EnableMacroHLE { get; set; }
|
||||
public bool EnableColorSpacePassthrough { get; set; }
|
||||
public bool ColorSpacePassthroughAvailable => IsMacOS;
|
||||
public bool ColorSpacePassthroughAvailable => RunningPlatform.IsMacOS;
|
||||
public bool EnableFileLog { get; set; }
|
||||
public bool EnableStub { get; set; }
|
||||
public bool EnableInfo { get; set; }
|
||||
@ -297,6 +293,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
[ObservableProperty] private bool _matchSystemTime;
|
||||
|
||||
public DateTimeOffset CurrentDate { get; set; }
|
||||
|
||||
public TimeSpan CurrentTime { get; set; }
|
||||
@ -412,17 +410,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(PreferredGpuIndex)));
|
||||
}
|
||||
|
||||
public void MatchSystemTime()
|
||||
{
|
||||
(DateTimeOffset dto, TimeSpan timeOfDay) = DateTimeOffset.Now.Extract();
|
||||
|
||||
CurrentDate = dto;
|
||||
CurrentTime = timeOfDay;
|
||||
|
||||
OnPropertyChanged(nameof(CurrentDate));
|
||||
OnPropertyChanged(nameof(CurrentTime));
|
||||
}
|
||||
|
||||
public async Task LoadTimeZones()
|
||||
{
|
||||
_timeZoneContentManager = new TimeZoneContentManager();
|
||||
@ -524,7 +511,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
CurrentDate = currentDateTime.Date;
|
||||
CurrentTime = currentDateTime.TimeOfDay;
|
||||
|
||||
EnableCustomVSyncInterval = config.Graphics.EnableCustomVSyncInterval.Value;
|
||||
MatchSystemTime = config.System.MatchSystemTime;
|
||||
|
||||
EnableCustomVSyncInterval = config.Graphics.EnableCustomVSyncInterval;
|
||||
CustomVSyncInterval = config.Graphics.CustomVSyncInterval;
|
||||
VSyncMode = config.Graphics.VSyncMode;
|
||||
EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
|
||||
@ -629,6 +618,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.System.TimeZone.Value = TimeZone;
|
||||
}
|
||||
|
||||
config.System.MatchSystemTime.Value = MatchSystemTime;
|
||||
config.System.SystemTimeOffset.Value = Convert.ToInt64((CurrentDate.ToUnixTimeSeconds() + CurrentTime.TotalSeconds) - DateTimeOffset.Now.ToUnixTimeSeconds());
|
||||
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
|
||||
config.System.DramSize.Value = DramSize;
|
||||
|
@ -6,6 +6,7 @@
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
|
||||
mc:Ignorable="d"
|
||||
x:DataType="viewModels:SettingsViewModel">
|
||||
<Design.DataContext>
|
||||
@ -69,7 +70,7 @@
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<CheckBox IsChecked="{Binding UseHypervisor}"
|
||||
IsVisible="{Binding IsAppleSiliconMac}"
|
||||
IsVisible="{x:Static helper:RunningPlatform.IsArmMac}"
|
||||
ToolTip.Tip="{ext:Locale UseHypervisorTooltip}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemUseHypervisor}"
|
||||
ToolTip.Tip="{ext:Locale UseHypervisorTooltip}" />
|
||||
|
@ -8,6 +8,7 @@
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
|
||||
Design.Width="1000"
|
||||
mc:Ignorable="d"
|
||||
x:DataType="viewModels:SettingsViewModel">
|
||||
@ -48,7 +49,7 @@
|
||||
<ComboBoxItem IsEnabled="{Binding IsOpenGLAvailable}">
|
||||
<TextBlock Text="OpenGL" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem IsEnabled="{Binding IsAppleSiliconMac}">
|
||||
<ComboBoxItem IsEnabled="{x:Static helper:RunningPlatform.IsArmMac}">
|
||||
<TextBlock Text="Metal (ARM Mac only, Experimental)" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
|
@ -170,7 +170,8 @@
|
||||
ToolTip.Tip="{ext:Locale TimeTooltip}"
|
||||
Width="250"/>
|
||||
<DatePicker
|
||||
VerticalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
IsEnabled="{Binding !MatchSystemTime}"
|
||||
SelectedDate="{Binding CurrentDate}"
|
||||
ToolTip.Tip="{ext:Locale TimeTooltip}"
|
||||
Width="350" />
|
||||
@ -181,17 +182,21 @@
|
||||
<TimePicker
|
||||
VerticalAlignment="Center"
|
||||
ClockIdentifier="24HourClock"
|
||||
IsEnabled="{Binding !MatchSystemTime}"
|
||||
SelectedTime="{Binding CurrentTime}"
|
||||
Width="350"
|
||||
ToolTip.Tip="{ext:Locale TimeTooltip}" />
|
||||
<Button
|
||||
Margin="10, 0, 0, 0"
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBlock
|
||||
VerticalAlignment="Center"
|
||||
Click="MatchSystemTime_OnClick"
|
||||
Background="{DynamicResource SystemAccentColor}"
|
||||
ToolTip.Tip="{ext:Locale MatchTimeTooltip}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabSystemSystemTimeMatch}" />
|
||||
</Button>
|
||||
Text="{ext:Locale SettingsTabSystemSystemTimeMatch}"
|
||||
ToolTip.Tip="{ext:Locale MatchTimeTooltip}"
|
||||
Width="250"/>
|
||||
<CheckBox
|
||||
VerticalAlignment="Center"
|
||||
IsChecked="{Binding MatchSystemTime}"
|
||||
ToolTip.Tip="{ext:Locale MatchTimeTooltip}"/>
|
||||
</StackPanel>
|
||||
<Separator />
|
||||
<StackPanel Margin="0,10,0,10"
|
||||
|
@ -34,7 +34,5 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
||||
ViewModel.ValidateAndSetTimeZone(timeZone.Location);
|
||||
}
|
||||
}
|
||||
|
||||
private void MatchSystemTime_OnClick(object sender, RoutedEventArgs e) => ViewModel.MatchSystemTime();
|
||||
}
|
||||
}
|
||||
|
@ -10,6 +10,7 @@
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
xmlns:settings="clr-namespace:Ryujinx.Ava.UI.Views.Settings"
|
||||
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
|
||||
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
|
||||
Width="1100"
|
||||
Height="768"
|
||||
MinWidth="800"
|
||||
@ -113,7 +114,7 @@
|
||||
Spacing="10"
|
||||
Orientation="Horizontal"
|
||||
HorizontalAlignment="Right"
|
||||
ReverseOrder="{Binding IsMacOS}">
|
||||
ReverseOrder="{x:Static helper:RunningPlatform.IsMacOS}">
|
||||
<Button
|
||||
Classes="accent"
|
||||
Content="{ext:Locale SettingsButtonOk}"
|
||||
|
@ -15,7 +15,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// <summary>
|
||||
/// The current version of the file format
|
||||
/// </summary>
|
||||
public const int CurrentVersion = 62;
|
||||
public const int CurrentVersion = 63;
|
||||
|
||||
/// <summary>
|
||||
/// Version of the configuration file format
|
||||
@ -141,6 +141,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// Change System Time Offset in seconds
|
||||
/// </summary>
|
||||
public long SystemTimeOffset { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Instead of setting the time via configuration, use the values provided by the system.
|
||||
/// </summary>
|
||||
public bool MatchSystemTime { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables Docked Mode
|
||||
|
@ -429,7 +429,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
};
|
||||
}
|
||||
}),
|
||||
(62, static cff => cff.RainbowSpeed = 1f)
|
||||
(62, static cff => cff.RainbowSpeed = 1f),
|
||||
(63, static cff => cff.MatchSystemTime = false)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@ -312,6 +312,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// System Time Offset in Seconds
|
||||
/// </summary>
|
||||
public ReactiveObject<long> SystemTimeOffset { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Instead of setting the time via configuration, use the values provided by the system.
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> MatchSystemTime { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables Docked Mode
|
||||
@ -388,6 +393,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
TimeZone.LogChangesToValue(nameof(TimeZone));
|
||||
SystemTimeOffset = new ReactiveObject<long>();
|
||||
SystemTimeOffset.LogChangesToValue(nameof(SystemTimeOffset));
|
||||
MatchSystemTime = new ReactiveObject<bool>();
|
||||
MatchSystemTime.LogChangesToValue(nameof(MatchSystemTime));
|
||||
EnableDockedMode = new ReactiveObject<bool>();
|
||||
EnableDockedMode.LogChangesToValue(nameof(EnableDockedMode));
|
||||
EnablePtc = new ReactiveObject<bool>();
|
||||
|
198
src/Ryujinx/Utilities/PlayReport.cs
Normal file
198
src/Ryujinx/Utilities/PlayReport.cs
Normal file
@ -0,0 +1,198 @@
|
||||
using Gommon;
|
||||
using MsgPack;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Common.Helper;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities
|
||||
{
|
||||
public static class PlayReport
|
||||
{
|
||||
public static PlayReportAnalyzer Analyzer { get; } = new PlayReportAnalyzer()
|
||||
.AddSpec(
|
||||
"01007ef00011e000",
|
||||
spec => spec.AddValueFormatter("IsHardMode", BreathOfTheWild_MasterMode)
|
||||
)
|
||||
.AddSpec( // Super Mario Odyssey
|
||||
"0100000000010000",
|
||||
spec =>
|
||||
spec.AddValueFormatter("is_kids_mode", SuperMarioOdyssey_AssistMode)
|
||||
)
|
||||
.AddSpec( // Super Mario Odyssey (China)
|
||||
"010075000ECBE000",
|
||||
spec =>
|
||||
spec.AddValueFormatter("is_kids_mode", SuperMarioOdysseyChina_AssistMode)
|
||||
)
|
||||
.AddSpec( // Super Mario 3D World + Bowser's Fury
|
||||
"010028600EBDA000",
|
||||
spec => spec.AddValueFormatter("mode", SuperMario3DWorldOrBowsersFury)
|
||||
)
|
||||
.AddSpec( // Mario Kart 8 Deluxe, Mario Kart 8 Deluxe (China)
|
||||
["0100152000022000", "010075100E8EC000"],
|
||||
spec => spec.AddValueFormatter("To", MarioKart8Deluxe_Mode)
|
||||
);
|
||||
|
||||
private static PlayReportFormattedValue BreathOfTheWild_MasterMode(ref PlayReportValue value)
|
||||
=> value.BoxedValue is 1 ? "Playing Master Mode" : PlayReportFormattedValue.ForceReset;
|
||||
|
||||
private static PlayReportFormattedValue SuperMarioOdyssey_AssistMode(ref PlayReportValue value)
|
||||
=> value.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
|
||||
|
||||
private static PlayReportFormattedValue SuperMarioOdysseyChina_AssistMode(ref PlayReportValue value)
|
||||
=> value.BoxedValue is 1 ? "Playing in 帮助模式" : "Playing in 普通模式";
|
||||
|
||||
private static PlayReportFormattedValue SuperMario3DWorldOrBowsersFury(ref PlayReportValue value)
|
||||
=> value.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
|
||||
|
||||
private static PlayReportFormattedValue MarioKart8Deluxe_Mode(ref PlayReportValue value)
|
||||
=> value.BoxedValue switch
|
||||
{
|
||||
// Single Player
|
||||
"Single" => "Single Player",
|
||||
// Multiplayer
|
||||
"Multi-2players" => "Multiplayer 2 Players",
|
||||
"Multi-3players" => "Multiplayer 3 Players",
|
||||
"Multi-4players" => "Multiplayer 4 Players",
|
||||
// Wireless/LAN Play
|
||||
"Local-Single" => "Wireless/LAN Play",
|
||||
"Local-2players" => "Wireless/LAN Play 2 Players",
|
||||
// CC Classes
|
||||
"50cc" => "50cc",
|
||||
"100cc" => "100cc",
|
||||
"150cc" => "150cc",
|
||||
"Mirror" => "Mirror (150cc)",
|
||||
"200cc" => "200cc",
|
||||
// Modes
|
||||
"GrandPrix" => "Grand Prix",
|
||||
"TimeAttack" => "Time Trials",
|
||||
"VS" => "VS Races",
|
||||
"Battle" => "Battle Mode",
|
||||
"RaceStart" => "Selecting a Course",
|
||||
"Race" => "Racing",
|
||||
_ => PlayReportFormattedValue.ForceReset
|
||||
};
|
||||
}
|
||||
|
||||
#region Analyzer implementation
|
||||
|
||||
public class PlayReportAnalyzer
|
||||
{
|
||||
private readonly List<PlayReportGameSpec> _specs = [];
|
||||
|
||||
public PlayReportAnalyzer AddSpec(string titleId, Func<PlayReportGameSpec, PlayReportGameSpec> transform)
|
||||
{
|
||||
_specs.Add(transform(new PlayReportGameSpec { TitleIds = [titleId] }));
|
||||
return this;
|
||||
}
|
||||
|
||||
public PlayReportAnalyzer AddSpec(string titleId, Action<PlayReportGameSpec> transform)
|
||||
{
|
||||
_specs.Add(new PlayReportGameSpec { TitleIds = [titleId] }.Apply(transform));
|
||||
return this;
|
||||
}
|
||||
|
||||
public PlayReportAnalyzer AddSpec(IEnumerable<string> titleIds, Func<PlayReportGameSpec, PlayReportGameSpec> transform)
|
||||
{
|
||||
_specs.Add(transform(new PlayReportGameSpec { TitleIds = [..titleIds] }));
|
||||
return this;
|
||||
}
|
||||
|
||||
public PlayReportAnalyzer AddSpec(IEnumerable<string> titleIds, Action<PlayReportGameSpec> transform)
|
||||
{
|
||||
_specs.Add(new PlayReportGameSpec { TitleIds = [..titleIds] }.Apply(transform));
|
||||
return this;
|
||||
}
|
||||
|
||||
public PlayReportFormattedValue Run(string runningGameId, ApplicationMetadata appMeta, MessagePackObject playReport)
|
||||
{
|
||||
if (!playReport.IsDictionary)
|
||||
return PlayReportFormattedValue.Unhandled;
|
||||
|
||||
if (!_specs.TryGetFirst(s => runningGameId.EqualsAnyIgnoreCase(s.TitleIds), out PlayReportGameSpec spec))
|
||||
return PlayReportFormattedValue.Unhandled;
|
||||
|
||||
foreach (PlayReportValueFormatterSpec formatSpec in spec.Analyses.OrderBy(x => x.Priority))
|
||||
{
|
||||
if (!playReport.AsDictionary().TryGetValue(formatSpec.ReportKey, out MessagePackObject valuePackObject))
|
||||
continue;
|
||||
|
||||
PlayReportValue value = new()
|
||||
{
|
||||
Application = appMeta,
|
||||
BoxedValue = valuePackObject.ToObject()
|
||||
};
|
||||
|
||||
return formatSpec.ValueFormatter(ref value);
|
||||
}
|
||||
|
||||
return PlayReportFormattedValue.Unhandled;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class PlayReportGameSpec
|
||||
{
|
||||
public required string[] TitleIds { get; init; }
|
||||
public List<PlayReportValueFormatterSpec> Analyses { get; } = [];
|
||||
|
||||
public PlayReportGameSpec AddValueFormatter(string reportKey, PlayReportValueFormatter valueFormatter)
|
||||
{
|
||||
Analyses.Add(new PlayReportValueFormatterSpec
|
||||
{
|
||||
Priority = Analyses.Count,
|
||||
ReportKey = reportKey,
|
||||
ValueFormatter = valueFormatter
|
||||
});
|
||||
return this;
|
||||
}
|
||||
|
||||
public PlayReportGameSpec AddValueFormatter(int priority, string reportKey, PlayReportValueFormatter valueFormatter)
|
||||
{
|
||||
Analyses.Add(new PlayReportValueFormatterSpec
|
||||
{
|
||||
Priority = priority,
|
||||
ReportKey = reportKey,
|
||||
ValueFormatter = valueFormatter
|
||||
});
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
||||
public struct PlayReportValue
|
||||
{
|
||||
public ApplicationMetadata Application { get; init; }
|
||||
public object BoxedValue { get; init; }
|
||||
}
|
||||
|
||||
public struct PlayReportFormattedValue
|
||||
{
|
||||
public bool Handled { get; private init; }
|
||||
|
||||
public bool Reset { get; private init; }
|
||||
|
||||
public string FormattedString { get; private init; }
|
||||
|
||||
public static implicit operator PlayReportFormattedValue(string formattedValue)
|
||||
=> new() { Handled = true, FormattedString = formattedValue };
|
||||
|
||||
public static PlayReportFormattedValue Unhandled => default;
|
||||
public static PlayReportFormattedValue ForceReset => new() { Handled = true, Reset = true };
|
||||
|
||||
public static PlayReportValueFormatter AlwaysResets = AlwaysResetsImpl;
|
||||
|
||||
private static PlayReportFormattedValue AlwaysResetsImpl(ref PlayReportValue _) => ForceReset;
|
||||
}
|
||||
|
||||
public struct PlayReportValueFormatterSpec
|
||||
{
|
||||
public required int Priority { get; init; }
|
||||
public required string ReportKey { get; init; }
|
||||
public PlayReportValueFormatter ValueFormatter { get; init; }
|
||||
}
|
||||
|
||||
public delegate PlayReportFormattedValue PlayReportValueFormatter(ref PlayReportValue value);
|
||||
|
||||
#endregion
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user