From 96f1048748490391dbfc32a1aebb8aca4ef764ad Mon Sep 17 00:00:00 2001 From: "Ben. S." Date: Wed, 5 Mar 2025 14:41:52 +0100 Subject: [PATCH] Update SDL2GamepadDriver.cs Move the section after the check for empty guid (dumb me) --- src/Ryujinx.Input.SDL2/SDL2GamepadDriver.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/Ryujinx.Input.SDL2/SDL2GamepadDriver.cs b/src/Ryujinx.Input.SDL2/SDL2GamepadDriver.cs index 1fbee4359..60120ab58 100644 --- a/src/Ryujinx.Input.SDL2/SDL2GamepadDriver.cs +++ b/src/Ryujinx.Input.SDL2/SDL2GamepadDriver.cs @@ -50,9 +50,6 @@ namespace Ryujinx.Input.SDL2 { Guid guid = SDL_JoystickGetDeviceGUID(joystickIndex); - // Remove the first 4 char of the guid (CRC part) to make it stable - string guidString = "0000" + guid.ToString().Substring(4); - // Add a unique identifier to the start of the GUID in case of duplicates. if (guid == Guid.Empty) @@ -60,6 +57,9 @@ namespace Ryujinx.Input.SDL2 return null; } + // Remove the first 4 char of the guid (CRC part) to make it stable + string guidString = "0000" + guid.ToString().Substring(4); + string id; lock (_lock)