Add option to show the title bar
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@ -16,7 +16,7 @@ namespace Ryujinx.UI.Common.Configuration
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/// <summary>
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/// The current version of the file format
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/// </summary>
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public const int CurrentVersion = 55;
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public const int CurrentVersion = 56;
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/// <summary>
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/// Version of the configuration file format
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@ -173,6 +173,11 @@ namespace Ryujinx.UI.Common.Configuration
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/// </summary>
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public bool RememberWindowState { get; set; }
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/// <summary>
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/// Enables or disables the redesigned title bar
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/// </summary>
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public bool ShowTitleBar { get; set; }
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/// <summary>
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/// Enables hardware-accelerated rendering for Avalonia
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/// </summary>
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@ -652,6 +652,11 @@ namespace Ryujinx.UI.Common.Configuration
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/// </summary>
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public ReactiveObject<bool> RememberWindowState { get; private set; }
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/// <summary>
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/// Enables or disables the redesigned title bar
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/// </summary>
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public ReactiveObject<bool> ShowTitleBar { get; private set; }
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/// <summary>
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/// Enables hardware-accelerated rendering for Avalonia
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/// </summary>
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@ -675,6 +680,7 @@ namespace Ryujinx.UI.Common.Configuration
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ShowConfirmExit = new ReactiveObject<bool>();
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IgnoreApplet = new ReactiveObject<bool>();
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RememberWindowState = new ReactiveObject<bool>();
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ShowTitleBar = new ReactiveObject<bool>();
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EnableHardwareAcceleration = new ReactiveObject<bool>();
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HideCursor = new ReactiveObject<HideCursorMode>();
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}
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@ -714,6 +720,7 @@ namespace Ryujinx.UI.Common.Configuration
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ShowConfirmExit = ShowConfirmExit,
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IgnoreApplet = IgnoreApplet,
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RememberWindowState = RememberWindowState,
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ShowTitleBar = ShowTitleBar,
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EnableHardwareAcceleration = EnableHardwareAcceleration,
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HideCursor = HideCursor,
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EnableVsync = Graphics.EnableVsync,
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@ -826,6 +833,7 @@ namespace Ryujinx.UI.Common.Configuration
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ShowConfirmExit.Value = true;
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IgnoreApplet.Value = false;
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RememberWindowState.Value = true;
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ShowTitleBar.Value = false;
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EnableHardwareAcceleration.Value = true;
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HideCursor.Value = HideCursorMode.OnIdle;
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Graphics.EnableVsync.Value = true;
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@ -1540,6 +1548,15 @@ namespace Ryujinx.UI.Common.Configuration
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 56)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 56.");
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configurationFileFormat.ShowTitleBar = false;
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configurationFileUpdated = true;
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}
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Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
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Graphics.ResScale.Value = configurationFileFormat.ResScale;
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Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
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@ -1572,6 +1589,7 @@ namespace Ryujinx.UI.Common.Configuration
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ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
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IgnoreApplet.Value = configurationFileFormat.IgnoreApplet;
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RememberWindowState.Value = configurationFileFormat.RememberWindowState;
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ShowTitleBar.Value = configurationFileFormat.ShowTitleBar;
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EnableHardwareAcceleration.Value = configurationFileFormat.EnableHardwareAcceleration;
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HideCursor.Value = configurationFileFormat.HideCursor;
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Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
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@ -100,6 +100,7 @@
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"SettingsTabGeneralCheckUpdatesOnLaunch": "Check for Updates on Launch",
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"SettingsTabGeneralShowConfirmExitDialog": "Show \"Confirm Exit\" Dialog",
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"SettingsTabGeneralRememberWindowState": "Remember Window Size/Position",
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"SettingsTabGeneralShowTitleBar": "Show Title Bar (Requires restart)",
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"SettingsTabGeneralHideCursor": "Hide Cursor:",
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"SettingsTabGeneralHideCursorNever": "Never",
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"SettingsTabGeneralHideCursorOnIdle": "On Idle",
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@ -146,6 +146,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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public bool ShowConfirmExit { get; set; }
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public bool IgnoreApplet { get; set; }
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public bool RememberWindowState { get; set; }
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public bool ShowTitleBar { get; set; }
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public int HideCursor { get; set; }
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public bool EnableDockedMode { get; set; }
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public bool EnableKeyboard { get; set; }
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@ -410,6 +411,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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ShowConfirmExit = config.ShowConfirmExit;
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IgnoreApplet = config.IgnoreApplet;
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RememberWindowState = config.RememberWindowState;
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ShowTitleBar = config.ShowTitleBar;
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HideCursor = (int)config.HideCursor.Value;
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GameDirectories.Clear();
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@ -507,6 +509,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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config.ShowConfirmExit.Value = ShowConfirmExit;
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config.IgnoreApplet.Value = IgnoreApplet;
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config.RememberWindowState.Value = RememberWindowState;
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config.ShowTitleBar.Value = ShowTitleBar;
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config.HideCursor.Value = (HideCursorMode)HideCursor;
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if (_gameDirectoryChanged)
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@ -13,7 +13,7 @@
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<viewModels:MainWindowViewModel />
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</Design.DataContext>
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<DockPanel HorizontalAlignment="Stretch">
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<Border Padding="7, 0, 0, 0" VerticalAlignment="Center" HorizontalAlignment="Center">
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<Border Name="RyuLogo" Padding="7, 0, 0, 0" VerticalAlignment="Center" HorizontalAlignment="Center">
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<Image
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ToolTip.Tip="{Binding Title}"
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Height="25"
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@ -32,6 +32,8 @@ namespace Ryujinx.Ava.UI.Views.Main
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{
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InitializeComponent();
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RyuLogo.IsVisible = (ConfigurationState.Instance.ShowTitleBar) ? false : true;
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ToggleFileTypesMenuItem.ItemsSource = GenerateToggleFileTypeItems();
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ChangeLanguageMenuItem.ItemsSource = GenerateLanguageMenuItems();
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}
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@ -39,6 +39,9 @@
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<CheckBox IsChecked="{Binding RememberWindowState}">
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<TextBlock Text="{locale:Locale SettingsTabGeneralRememberWindowState}" />
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</CheckBox>
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<CheckBox IsChecked="{Binding ShowTitleBar}">
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<TextBlock Text="{locale:Locale SettingsTabGeneralShowTitleBar}" />
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</CheckBox>
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<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
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<TextBlock VerticalAlignment="Center"
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Text="{locale:Locale SettingsTabGeneralHideCursor}"
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@ -82,7 +82,7 @@ namespace Ryujinx.Ava.UI.Windows
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ViewModel.Title = App.FormatTitle();
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TitleBar.ExtendsContentIntoTitleBar = true;
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TitleBar.ExtendsContentIntoTitleBar = (ConfigurationState.Instance.ShowTitleBar) ? false : true;
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TitleBar.TitleBarHitTestType = TitleBarHitTestType.Complex;
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// NOTE: Height of MenuBar and StatusBar is not usable here, since it would still be 0 at this point.
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