Merge branch 'master' into master
This commit is contained in:
commit
a837294b11
23
.github/workflows/build.yml
vendored
23
.github/workflows/build.yml
vendored
@ -64,14 +64,9 @@ jobs:
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained
|
||||
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
|
||||
|
||||
- name: Publish Ryujinx.Headless.SDL2
|
||||
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained
|
||||
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
|
||||
|
||||
- name: Set executable bit
|
||||
run: |
|
||||
chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh
|
||||
chmod +x ./publish_sdl2_headless/Ryujinx.Headless.SDL2 ./publish_sdl2_headless/Ryujinx.sh
|
||||
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest'
|
||||
|
||||
- name: Build AppImage
|
||||
@ -119,13 +114,6 @@ jobs:
|
||||
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}-AppImage
|
||||
path: publish_appimage
|
||||
|
||||
- name: Upload Ryujinx.Headless.SDL2 artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: nogui-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }}
|
||||
path: publish_sdl2_headless
|
||||
if: github.event_name == 'pull_request' && matrix.platform.os != 'macos-13'
|
||||
|
||||
build_macos:
|
||||
name: macOS Universal (${{ matrix.configuration }})
|
||||
runs-on: ubuntu-latest
|
||||
@ -171,20 +159,9 @@ jobs:
|
||||
run: |
|
||||
./distribution/macos/create_macos_build_ava.sh . publish_tmp publish ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
|
||||
|
||||
- name: Publish macOS Ryujinx.Headless.SDL2
|
||||
run: |
|
||||
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
|
||||
|
||||
- name: Upload Ryujinx artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
|
||||
path: "publish/*.tar.gz"
|
||||
if: github.event_name == 'pull_request'
|
||||
|
||||
- name: Upload Ryujinx.Headless.SDL2 artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: nogui-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
|
||||
path: "publish_headless/*.tar.gz"
|
||||
if: github.event_name == 'pull_request'
|
||||
|
20
.github/workflows/canary.yml
vendored
20
.github/workflows/canary.yml
vendored
@ -116,7 +116,6 @@ jobs:
|
||||
- name: Publish
|
||||
run: |
|
||||
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
|
||||
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained
|
||||
|
||||
- name: Packing Windows builds
|
||||
if: matrix.platform.os == 'windows-latest'
|
||||
@ -125,11 +124,6 @@ jobs:
|
||||
rm publish/libarmeilleure-jitsupport.dylib
|
||||
7z a ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
|
||||
popd
|
||||
|
||||
pushd publish_sdl2_headless
|
||||
rm publish/libarmeilleure-jitsupport.dylib
|
||||
7z a ../release_output/nogui-ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
|
||||
popd
|
||||
shell: bash
|
||||
|
||||
- name: Packing Linux builds
|
||||
@ -140,12 +134,6 @@ jobs:
|
||||
chmod +x publish/Ryujinx.sh publish/Ryujinx
|
||||
tar -czvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
|
||||
popd
|
||||
|
||||
pushd publish_sdl2_headless
|
||||
rm publish/libarmeilleure-jitsupport.dylib
|
||||
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
|
||||
tar -czvf ../release_output/nogui-ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish
|
||||
popd
|
||||
shell: bash
|
||||
|
||||
#- name: Build AppImage (Linux)
|
||||
@ -191,7 +179,7 @@ jobs:
|
||||
with:
|
||||
name: ${{ steps.version_info.outputs.build_version }}
|
||||
artifacts: "release_output/*.tar.gz,release_output/*.zip"
|
||||
#artifacts: "release_output/*.tar.gz,release_output/*.zip/*AppImage*"
|
||||
#artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*"
|
||||
tag: ${{ steps.version_info.outputs.build_version }}
|
||||
body: |
|
||||
# Canary builds:
|
||||
@ -262,15 +250,11 @@ jobs:
|
||||
run: |
|
||||
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
|
||||
|
||||
- name: Publish macOS Ryujinx.Headless.SDL2
|
||||
run: |
|
||||
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
|
||||
|
||||
- name: Pushing new release
|
||||
uses: ncipollo/release-action@v1
|
||||
with:
|
||||
name: "Canary ${{ steps.version_info.outputs.build_version }}"
|
||||
artifacts: "publish_ava/*.tar.gz, publish_headless/*.tar.gz"
|
||||
artifacts: "publish_ava/*.tar.gz"
|
||||
tag: ${{ steps.version_info.outputs.build_version }}
|
||||
body: ""
|
||||
omitBodyDuringUpdate: true
|
||||
|
10
.github/workflows/nightly_pr_comment.yml
vendored
10
.github/workflows/nightly_pr_comment.yml
vendored
@ -38,20 +38,16 @@ jobs:
|
||||
return core.error(`No artifacts found`);
|
||||
}
|
||||
let body = `Download the artifacts for this pull request:\n`;
|
||||
let hidden_headless_artifacts = `\n\n <details><summary>GUI-less</summary>\n`;
|
||||
let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`;
|
||||
for (const art of artifacts) {
|
||||
const url = `https://github.com/Ryubing/Ryujinx/actions/runs/${run_id}/artifacts/${art.id}`;
|
||||
if(art.name.includes('Debug')) {
|
||||
hidden_debug_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
|
||||
} else if(art.name.includes('nogui-ryujinx')) {
|
||||
hidden_headless_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
|
||||
hidden_debug_artifacts += `\n* [${art.name}](${url})`;
|
||||
} else {
|
||||
body += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
|
||||
body += `\n* [${art.name}](${url})`;
|
||||
}
|
||||
}
|
||||
hidden_headless_artifacts += `\n</details>`;
|
||||
hidden_debug_artifacts += `\n</details>`;
|
||||
body += hidden_headless_artifacts;
|
||||
body += hidden_debug_artifacts;
|
||||
|
||||
const {data: comments} = await github.rest.issues.listComments({repo, owner, issue_number});
|
||||
|
17
.github/workflows/release.yml
vendored
17
.github/workflows/release.yml
vendored
@ -112,7 +112,6 @@ jobs:
|
||||
- name: Publish
|
||||
run: |
|
||||
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
|
||||
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained
|
||||
|
||||
- name: Packing Windows builds
|
||||
if: matrix.platform.os == 'windows-latest'
|
||||
@ -121,11 +120,6 @@ jobs:
|
||||
rm libarmeilleure-jitsupport.dylib
|
||||
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
|
||||
popd
|
||||
|
||||
pushd publish_sdl2_headless
|
||||
rm libarmeilleure-jitsupport.dylib
|
||||
7z a ../release_output/nogui-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
|
||||
popd
|
||||
shell: bash
|
||||
|
||||
- name: Build AppImage (Linux)
|
||||
@ -172,11 +166,6 @@ jobs:
|
||||
chmod +x Ryujinx.sh Ryujinx
|
||||
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
|
||||
popd
|
||||
|
||||
pushd publish_sdl2_headless
|
||||
chmod +x Ryujinx.sh Ryujinx.Headless.SDL2
|
||||
tar -czvf ../release_output/nogui-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
|
||||
popd
|
||||
shell: bash
|
||||
|
||||
- name: Pushing new release
|
||||
@ -251,15 +240,11 @@ jobs:
|
||||
run: |
|
||||
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
|
||||
|
||||
- name: Publish macOS Ryujinx.Headless.SDL2
|
||||
run: |
|
||||
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
|
||||
|
||||
- name: Pushing new release
|
||||
uses: ncipollo/release-action@v1
|
||||
with:
|
||||
name: ${{ steps.version_info.outputs.build_version }}
|
||||
artifacts: "publish/*.tar.gz, publish_headless/*.tar.gz"
|
||||
artifacts: "publish/*.tar.gz"
|
||||
tag: ${{ steps.version_info.outputs.build_version }}
|
||||
body: ""
|
||||
omitBodyDuringUpdate: true
|
||||
|
@ -44,7 +44,7 @@
|
||||
<PackageVersion Include="Gommon" Version="2.6.8" />
|
||||
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
|
||||
<PackageVersion Include="shaderc.net" Version="0.1.0" />
|
||||
<PackageVersion Include="SharpMetal" Version="1.0.0-preview20" />
|
||||
<PackageVersion Include="SharpMetal" Version="1.0.0-preview21" />
|
||||
<PackageVersion Include="SharpZipLib" Version="1.4.2" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan" Version="2.21.0" />
|
||||
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.21.0" />
|
||||
|
@ -57,8 +57,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.SDL2.Common", "src\
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.SDL2", "src\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj", "{D99A395A-8569-4DB0-B336-900647890052}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Headless.SDL2", "src\Ryujinx.Headless.SDL2\Ryujinx.Headless.SDL2.csproj", "{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "src\Ryujinx\Ryujinx.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}"
|
||||
@ -213,10 +211,6 @@ Global
|
||||
{D99A395A-8569-4DB0-B336-900647890052}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D99A395A-8569-4DB0-B336-900647890052}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{390DC343-5CB4-4C79-A5DD-E3ED235E4C49}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
|
@ -35,6 +35,8 @@ namespace Ryujinx.Common.Configuration
|
||||
#pragma warning restore IDE0055
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
public static float ToFloatY(this AspectRatio aspectRatio)
|
||||
{
|
||||
|
@ -9,5 +9,6 @@ namespace Ryujinx.Common.Configuration
|
||||
Bilinear,
|
||||
Nearest,
|
||||
Fsr,
|
||||
Area,
|
||||
}
|
||||
}
|
||||
|
@ -4,6 +4,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
|
||||
@ -157,21 +158,16 @@ namespace Ryujinx.Common.Logging
|
||||
_time.Restart();
|
||||
}
|
||||
|
||||
private static ILogTarget GetTarget(string targetName)
|
||||
{
|
||||
foreach (var target in _logTargets)
|
||||
{
|
||||
if (target.Name.Equals(targetName))
|
||||
{
|
||||
return target;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
private static ILogTarget GetTarget(string targetName)
|
||||
=> _logTargets.FirstOrDefault(target => target.Name.Equals(targetName));
|
||||
|
||||
public static void AddTarget(ILogTarget target)
|
||||
{
|
||||
if (_logTargets.Any(t => t.Name == target.Name))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_logTargets.Add(target);
|
||||
|
||||
Updated += target.Log;
|
||||
|
@ -27,11 +27,7 @@ namespace Ryujinx.Common.Logging.Targets
|
||||
|
||||
private readonly int _overflowTimeout;
|
||||
|
||||
string ILogTarget.Name { get => _target.Name; }
|
||||
|
||||
public AsyncLogTargetWrapper(ILogTarget target)
|
||||
: this(target, -1)
|
||||
{ }
|
||||
string ILogTarget.Name => _target.Name;
|
||||
|
||||
public AsyncLogTargetWrapper(ILogTarget target, int queueLimit = -1, AsyncLogTargetOverflowAction overflowAction = AsyncLogTargetOverflowAction.Block)
|
||||
{
|
||||
|
@ -1,12 +0,0 @@
|
||||
namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public enum AntiAliasing
|
||||
{
|
||||
None,
|
||||
Fxaa,
|
||||
SmaaLow,
|
||||
SmaaMedium,
|
||||
SmaaHigh,
|
||||
SmaaUltra,
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace Ryujinx.Graphics.GAL
|
||||
{
|
||||
public enum ScalingFilter
|
||||
{
|
||||
Bilinear,
|
||||
Nearest,
|
||||
Fsr,
|
||||
Area,
|
||||
}
|
||||
}
|
@ -1,4 +1,5 @@
|
||||
using SharpMetal;
|
||||
using SharpMetal.Foundation;
|
||||
using SharpMetal.ObjectiveCCore;
|
||||
using SharpMetal.QuartzCore;
|
||||
using System.Runtime.Versioning;
|
||||
@ -9,22 +10,13 @@ namespace Ryujinx.Graphics.Metal.SharpMetalExtensions
|
||||
[SupportedOSPlatform("macOS")]
|
||||
public static class CAMetalLayerExtensions
|
||||
{
|
||||
private static readonly Selector sel_displaySyncEnabled = "displaySyncEnabled";
|
||||
private static readonly Selector sel_setDisplaySyncEnabled = "setDisplaySyncEnabled:";
|
||||
|
||||
private static readonly Selector sel_developerHUDProperties = "developerHUDProperties";
|
||||
private static readonly Selector sel_setDeveloperHUDProperties = "setDeveloperHUDProperties:";
|
||||
|
||||
public static bool IsDisplaySyncEnabled(this CAMetalLayer metalLayer)
|
||||
=> ObjectiveCRuntime.bool_objc_msgSend(metalLayer.NativePtr, sel_displaySyncEnabled);
|
||||
|
||||
public static void SetDisplaySyncEnabled(this CAMetalLayer metalLayer, bool enabled)
|
||||
=> ObjectiveCRuntime.objc_msgSend(metalLayer.NativePtr, sel_setDisplaySyncEnabled, enabled);
|
||||
public static NSDictionary GetDeveloperHudProperties(this CAMetalLayer metalLayer)
|
||||
=> new(ObjectiveCRuntime.IntPtr_objc_msgSend(metalLayer.NativePtr, sel_developerHUDProperties));
|
||||
|
||||
public static nint GetDeveloperHudProperties(this CAMetalLayer metalLayer)
|
||||
=> ObjectiveCRuntime.IntPtr_objc_msgSend(metalLayer.NativePtr, sel_developerHUDProperties);
|
||||
|
||||
public static void SetDeveloperHudProperties(this CAMetalLayer metalLayer, nint dictionaryPointer)
|
||||
=> ObjectiveCRuntime.objc_msgSend(metalLayer.NativePtr, sel_setDeveloperHUDProperties, dictionaryPointer);
|
||||
public static void SetDeveloperHudProperties(this CAMetalLayer metalLayer, NSDictionary dictionary)
|
||||
=> ObjectiveCRuntime.objc_msgSend(metalLayer.NativePtr, sel_setDeveloperHUDProperties, dictionary);
|
||||
}
|
||||
}
|
||||
|
32
src/Ryujinx.Graphics.Metal.SharpMetalExtensions/NSHelper.cs
Normal file
32
src/Ryujinx.Graphics.Metal.SharpMetalExtensions/NSHelper.cs
Normal file
@ -0,0 +1,32 @@
|
||||
using SharpMetal.Foundation;
|
||||
using SharpMetal.ObjectiveCCore;
|
||||
using System.Runtime.Versioning;
|
||||
// ReSharper disable InconsistentNaming
|
||||
|
||||
namespace Ryujinx.Graphics.Metal.SharpMetalExtensions
|
||||
{
|
||||
[SupportedOSPlatform("macOS")]
|
||||
public static class NSHelper
|
||||
{
|
||||
private static readonly Selector sel_getCStringMaxLengthEncoding = "getCString:maxLength:encoding:";
|
||||
private static readonly Selector sel_stringWithUTF8String = "stringWithUTF8String:";
|
||||
|
||||
public static unsafe string ToDotNetString(this NSString source)
|
||||
{
|
||||
char[] sourceBuffer = new char[source.Length];
|
||||
fixed (char* pSourceBuffer = sourceBuffer)
|
||||
{
|
||||
ObjectiveC.bool_objc_msgSend(source,
|
||||
sel_getCStringMaxLengthEncoding,
|
||||
pSourceBuffer,
|
||||
source.MaximumLengthOfBytes(NSStringEncoding.UTF16) + 1,
|
||||
(ulong)NSStringEncoding.UTF16);
|
||||
}
|
||||
|
||||
return new string(sourceBuffer);
|
||||
}
|
||||
|
||||
public static NSString ToNSString(this string source)
|
||||
=> new(ObjectiveC.IntPtr_objc_msgSend(new ObjectiveCClass(nameof(NSString)), sel_stringWithUTF8String, source));
|
||||
}
|
||||
}
|
@ -2,6 +2,7 @@
|
||||
<PropertyGroup>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@ -2,13 +2,10 @@ using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Metal.Effects;
|
||||
using Ryujinx.Graphics.Metal.SharpMetalExtensions;
|
||||
using SharpMetal.ObjectiveCCore;
|
||||
using SharpMetal.QuartzCore;
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
using AntiAliasing = Ryujinx.Graphics.GAL.AntiAliasing;
|
||||
using ScalingFilter = Ryujinx.Graphics.GAL.ScalingFilter;
|
||||
|
||||
namespace Ryujinx.Graphics.Metal
|
||||
{
|
||||
@ -18,7 +15,7 @@ namespace Ryujinx.Graphics.Metal
|
||||
public bool ScreenCaptureRequested { get; set; }
|
||||
|
||||
private readonly MetalRenderer _renderer;
|
||||
private readonly CAMetalLayer _metalLayer;
|
||||
private CAMetalLayer _metalLayer;
|
||||
|
||||
private int _width;
|
||||
private int _height;
|
||||
@ -146,11 +143,11 @@ namespace Ryujinx.Graphics.Metal
|
||||
{
|
||||
switch (vSyncMode)
|
||||
{
|
||||
case VSyncMode.Unbounded:
|
||||
_metalLayer.SetDisplaySyncEnabled(false);
|
||||
case VSyncMode.Unbounded:
|
||||
_metalLayer.DisplaySyncEnabled = false;
|
||||
break;
|
||||
case VSyncMode.Switch:
|
||||
_metalLayer.SetDisplaySyncEnabled(true);
|
||||
_metalLayer.DisplaySyncEnabled = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -5,8 +5,6 @@ using Ryujinx.Graphics.OpenGL.Effects;
|
||||
using Ryujinx.Graphics.OpenGL.Effects.Smaa;
|
||||
using Ryujinx.Graphics.OpenGL.Image;
|
||||
using System;
|
||||
using AntiAliasing = Ryujinx.Graphics.GAL.AntiAliasing;
|
||||
using ScalingFilter = Ryujinx.Graphics.GAL.ScalingFilter;
|
||||
|
||||
namespace Ryujinx.Graphics.OpenGL
|
||||
{
|
||||
|
@ -5,8 +5,6 @@ using Silk.NET.Vulkan;
|
||||
using Silk.NET.Vulkan.Extensions.KHR;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using AntiAliasing = Ryujinx.Graphics.GAL.AntiAliasing;
|
||||
using ScalingFilter = Ryujinx.Graphics.GAL.ScalingFilter;
|
||||
using VkFormat = Silk.NET.Vulkan.Format;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
|
@ -1,8 +1,6 @@
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using System;
|
||||
using AntiAliasing = Ryujinx.Graphics.GAL.AntiAliasing;
|
||||
using ScalingFilter = Ryujinx.Graphics.GAL.ScalingFilter;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
|
@ -1,3 +1,4 @@
|
||||
using Gommon;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
@ -6,12 +7,13 @@ using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Account.Acc
|
||||
{
|
||||
class AccountSaveDataManager
|
||||
public class AccountSaveDataManager
|
||||
{
|
||||
private readonly string _profilesJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "Profiles.json");
|
||||
private static readonly string _profilesJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "Profiles.json");
|
||||
|
||||
private static readonly ProfilesJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||
|
||||
@ -49,6 +51,16 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
|
||||
}
|
||||
}
|
||||
|
||||
public static Optional<UserProfile> GetLastUsedUser()
|
||||
{
|
||||
ProfilesJson profilesJson = JsonHelper.DeserializeFromFile(_profilesJsonPath, _serializerContext.ProfilesJson);
|
||||
|
||||
return profilesJson.Profiles
|
||||
.FindFirst(profile => profile.AccountState == AccountState.Open)
|
||||
.Convert(profileJson => new UserProfile(new UserId(profileJson.UserId), profileJson.Name,
|
||||
profileJson.Image, profileJson.LastModifiedTimestamp));
|
||||
}
|
||||
|
||||
public void Save(ConcurrentDictionary<string, UserProfile> profiles)
|
||||
{
|
||||
ProfilesJson profilesJson = new()
|
||||
|
@ -102,7 +102,7 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
|
||||
}
|
||||
|
||||
// Initialize GPU.
|
||||
Graphics.Gpu.GraphicsConfig.TitleId = $"{programId:x16}";
|
||||
Graphics.Gpu.GraphicsConfig.TitleId = programId.ToString("X16");
|
||||
device.Gpu.HostInitalized.Set();
|
||||
|
||||
if (!MemoryBlock.SupportsFlags(MemoryAllocationFlags.ViewCompatible))
|
||||
|
@ -1,73 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Version>1.0.0-dirty</Version>
|
||||
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
|
||||
<SigningCertificate Condition=" '$(SigningCertificate)' == '' ">-</SigningCertificate>
|
||||
<TieredPGO>true</TieredPGO>
|
||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="OpenTK.Core" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" />
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="$([MSBuild]::IsOSPlatform('OSX'))">
|
||||
<Exec Command="codesign --entitlements '$(ProjectDir)..\..\distribution\macos\entitlements.xml' -f -s $(SigningCertificate) '$(TargetDir)$(TargetName)'" />
|
||||
</Target>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
|
||||
<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="CommandLineParser" />
|
||||
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Content Include="..\..\distribution\legal\THIRDPARTY.md">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
<TargetPath>THIRDPARTY.md</TargetPath>
|
||||
</Content>
|
||||
<Content Include="..\..\LICENSE.txt">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
<TargetPath>LICENSE.txt</TargetPath>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64' OR '$(RuntimeIdentifier)' == 'linux-arm64' OR ('$(RuntimeIdentifier)' == '' AND $([MSBuild]::IsOSPlatform('Linux')))">
|
||||
<Content Include="..\..\distribution\linux\Ryujinx.sh">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Ryujinx.bmp" />
|
||||
</ItemGroup>
|
||||
|
||||
<!-- Due to .net core 3.1 embedded resource loading -->
|
||||
<PropertyGroup>
|
||||
<EmbeddedResourceUseDependentUponConvention>false</EmbeddedResourceUseDependentUponConvention>
|
||||
<ApplicationIcon>..\Ryujinx\Ryujinx.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
|
||||
<PublishSingleFile>true</PublishSingleFile>
|
||||
<PublishTrimmed>true</PublishTrimmed>
|
||||
<TrimMode>partial</TrimMode>
|
||||
</PropertyGroup>
|
||||
</Project>
|
Binary file not shown.
Before Width: | Height: | Size: 9.1 KiB |
@ -1,4 +1,5 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.HOS.SystemState;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.UI.Common.Configuration.System
|
||||
|
@ -5,7 +5,6 @@ using Ryujinx.Common;
|
||||
using Ryujinx.HLE.Loaders.Processes;
|
||||
using Ryujinx.UI.App.Common;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.UI.Common
|
||||
|
@ -132,7 +132,7 @@ namespace Ryujinx.UI.Common.Helper
|
||||
|
||||
if (uninstall)
|
||||
{
|
||||
// If the types don't already exist, there's nothing to do and we can call this operation successful.
|
||||
// If the types don't already exist, there's nothing to do, and we can call this operation successful.
|
||||
if (!AreMimeTypesRegisteredWindows())
|
||||
{
|
||||
return true;
|
||||
|
@ -289,19 +289,19 @@ namespace Ryujinx.Ava
|
||||
|
||||
private void UpdateScalingFilterLevel(object sender, ReactiveEventArgs<int> e)
|
||||
{
|
||||
_renderer.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value);
|
||||
_renderer.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value);
|
||||
_renderer.Window?.SetScalingFilter(ConfigurationState.Instance.Graphics.ScalingFilter);
|
||||
_renderer.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel);
|
||||
}
|
||||
|
||||
private void UpdateScalingFilter(object sender, ReactiveEventArgs<ScalingFilter> e)
|
||||
{
|
||||
_renderer.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value);
|
||||
_renderer.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value);
|
||||
_renderer.Window?.SetScalingFilter(ConfigurationState.Instance.Graphics.ScalingFilter);
|
||||
_renderer.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel);
|
||||
}
|
||||
|
||||
private void UpdateColorSpacePassthrough(object sender, ReactiveEventArgs<bool> e)
|
||||
{
|
||||
_renderer.Window?.SetColorSpacePassthrough((bool)ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Value);
|
||||
_renderer.Window?.SetColorSpacePassthrough(ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough);
|
||||
}
|
||||
|
||||
public void UpdateVSyncMode(object sender, ReactiveEventArgs<VSyncMode> e)
|
||||
@ -526,7 +526,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
private void UpdateAntiAliasing(object sender, ReactiveEventArgs<AntiAliasing> e)
|
||||
{
|
||||
_renderer?.Window?.SetAntiAliasing((Graphics.GAL.AntiAliasing)e.NewValue);
|
||||
_renderer?.Window?.SetAntiAliasing(e.NewValue);
|
||||
}
|
||||
|
||||
private void UpdateDockedModeState(object sender, ReactiveEventArgs<bool> e)
|
||||
@ -1057,10 +1057,10 @@ namespace Ryujinx.Ava
|
||||
|
||||
Device.Gpu.Renderer.Initialize(_glLogLevel);
|
||||
|
||||
_renderer?.Window?.SetAntiAliasing((Graphics.GAL.AntiAliasing)ConfigurationState.Instance.Graphics.AntiAliasing.Value);
|
||||
_renderer?.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value);
|
||||
_renderer?.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel.Value);
|
||||
_renderer?.Window?.SetColorSpacePassthrough(ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough.Value);
|
||||
_renderer?.Window?.SetAntiAliasing(ConfigurationState.Instance.Graphics.AntiAliasing);
|
||||
_renderer?.Window?.SetScalingFilter(ConfigurationState.Instance.Graphics.ScalingFilter);
|
||||
_renderer?.Window?.SetScalingFilterLevel(ConfigurationState.Instance.Graphics.ScalingFilterLevel);
|
||||
_renderer?.Window?.SetColorSpacePassthrough(ConfigurationState.Instance.Graphics.EnableColorSpacePassthrough);
|
||||
|
||||
Width = (int)RendererHost.Bounds.Width;
|
||||
Height = (int)RendererHost.Bounds.Height;
|
||||
|
@ -93,7 +93,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Аплет для редагування Mii",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "Mii 小程序",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -743,7 +743,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "从bin文件扫描 Amiibo",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -868,7 +868,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "安装密匙",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -893,7 +893,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "从.KEYS文件或ZIP压缩包安装密匙",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -918,7 +918,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "从一个文件夹安装密匙",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -1018,7 +1018,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Обрізати XCI файли",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "XCI文件瘦身",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -1268,7 +1268,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "常见问题和问题排除页面",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -1293,7 +1293,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "打开Ryujinx官方wiki的常见问题和问题排除页面",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -1318,7 +1318,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "安装与配置指南",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -1343,7 +1343,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "打开Ryujinx官方wiki的安装与配置指南",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -1368,7 +1368,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "多人游戏(LDN/LAN)指南",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -1393,7 +1393,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "打开Ryujinx官方wiki的多人游戏指南",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -2543,7 +2543,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Перевірка та Нарізка XCI Файлів",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "检查并瘦身XCI文件",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -2568,7 +2568,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Перевірка та Нарізка XCI Файлів для збереження місця на диску",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "检查并瘦身XCI文件以节约磁盘空间",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -2643,7 +2643,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Обрізано XCI Файлів '{0}'",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "XCI文件瘦身中'{0}'",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -10518,7 +10518,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Скасування",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "正在取消",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -10543,7 +10543,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Закрити",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "关闭",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -11843,7 +11843,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Показати список змін",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "显示更新日志",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -12318,7 +12318,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "XCI文件瘦身窗口",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -13043,7 +13043,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "在{0}发现了一个无效的密匙文件",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -13068,7 +13068,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Встановлення Ключів",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "安装密匙",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -13093,7 +13093,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Новий файл Ключів буде встановлено",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "将会安装新密匙文件",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -13118,7 +13118,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "\n\nЦе замінить собою поточні файли Ключів.",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "\n\n这也许会替换掉一些当前已安装的密匙",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -13143,7 +13143,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "\n\nВи хочете продовжити?",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "\n\n你想要继续吗?",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -13168,7 +13168,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Встановлення Ключів...",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "安装密匙中。。。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -13193,7 +13193,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Нові ключі встановлено.",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "已成功安装新密匙文件",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -14243,7 +14243,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Минулі розробники:",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "曾经的维护者:",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -15268,7 +15268,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "重新同步系统时间以匹配您电脑的当前日期和时间。\n\n这个操作不会实时同步系统时间与电脑时间,时间仍然可能不同步;在这种情况下,只需再次单击此按钮即可。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -17518,7 +17518,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Часткові",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "分区",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -17543,7 +17543,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Необрізані",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "没有瘦身的",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -17568,7 +17568,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Обрізані",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "经过瘦身的",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -17593,7 +17593,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "(Невдача)",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "(失败)",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -17618,7 +17618,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Зберегти {0:n0} Мб",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "能节约 {0:n0} Mb",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -17643,7 +17643,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Збережено {0:n0} Мб",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "节约了 {0:n0} Mb",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -17843,7 +17843,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Вкажіть Ваше нове ім'я Amiibo",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "输入你的 Amiibo 的新名字",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -17868,7 +17868,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Будь ласка, проскануйте Ваш Amiibo.",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "请现在扫描你的 Amiibo",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -18993,7 +18993,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Перевірити та Обрізати XCI файл",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "检查并瘦身XCI文件",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19018,7 +19018,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Ця функція спочатку перевірить вільний простір, а потім обрізатиме файл XCI для економії місця на диску.",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "这个功能将会先检查XCI文件,再对其执行瘦身操作以节约磁盘空间。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19043,7 +19043,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Поточний розмір файла: {0:n} MB\nРозмір файлів гри: {1:n} MB\nЕкономія місця: {2:n} MB",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "当前文件大小: {0:n} MB\n游戏数据大小: {1:n} MB\n节约的磁盘空间: {2:n} MB",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19068,7 +19068,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "XCI файл не потребує обрізання. Перевірте журнали для додаткової інформації",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "XCI文件不需要被瘦身。查看日志以获得更多细节。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19093,7 +19093,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "XCI файл не може бути обрізаний. Перевірте журнали для додаткової інформації",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "XCI文件不能被瘦身。查看日志以获得更多细节。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19118,7 +19118,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "XCI файл Тільки для Читання і не може бути прочитаним. Перевірте журнали додаткової інформації",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "XCI文件是只读的,且不可以被标记为可读取的。查看日志以获得更多细节。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19143,7 +19143,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Розмір файлу XCI змінився з моменту сканування. Перевірте, чи не записується файл, та спробуйте знову",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "XCI文件在扫描后大小发生了变化。请检查文件是否未被写入,然后重试。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19168,7 +19168,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Файл XCI містить дані в зоні вільного простору, тому обрізка небезпечна",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "XCI文件的空闲区域内有数据,不能安全瘦身。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19193,7 +19193,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "XCI Файл містить недійсні дані. Перевірте журнали для додаткової інформації",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "XCI文件含有无效数据。查看日志以获得更多细节。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19218,7 +19218,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "XCI Файл файл не вдалося відкрити для запису. Перевірте журнали для додаткової інформації",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "XCI文件不能被读写。查看日志以获得更多细节。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19243,7 +19243,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Не вдалося обрізати файл XCI",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "XCI文件瘦身失败",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19268,7 +19268,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Операція перервана",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "操作已取消",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19293,7 +19293,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Операція не проводилася",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "未执行操作",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19443,7 +19443,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Обрізка XCI Файлів",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "XCI文件瘦身器",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19468,7 +19468,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "{0} з {1} тайтл(ів) обрано",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "在 {1} 中选中了 {0} 个游戏 ",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19493,7 +19493,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "{0} з {1} тайтл(ів) обрано ({2} відображається)",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "在 {1} 中选中了 {0} 个游戏 (显示了 {2} 个)",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19518,7 +19518,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Обрізка {0} тайтл(ів)...",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "{0} 个游戏瘦身中。。。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19568,7 +19568,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Невдача",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "失败",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19593,7 +19593,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Потенційна економія",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "潜在的储存空间节省",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19618,7 +19618,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Зекономлено",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "实际的储存空间节省",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19668,7 +19668,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Вибрати показане",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "选定显示的",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19693,7 +19693,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Скасувати вибір показаного",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "反选显示的",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -19768,7 +19768,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Обрізка",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "瘦身",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -20143,7 +20143,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Продовжити",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "继续",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -20518,7 +20518,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "自动",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -20543,7 +20543,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "使用Vulkan。\n在ARM Mac上,当玩在其下运行良好的游戏时,使用Metal后端。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -21943,7 +21943,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Вимкнути хостинг P2P мережі (може збільшити затримку)",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "禁用P2P网络连接 (也许会增加延迟)",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -21968,7 +21968,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Вимкнути хостинг P2P мережі, піри будуть підключатися через майстер-сервер замість прямого з'єднання з вами.",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "禁用P2P网络连接,对方将通过主服务器进行连接,而不是直接连接到您。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -21993,7 +21993,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Мережевий пароль:",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "网络密码:",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22018,7 +22018,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Ви зможете бачити лише ті ігри, які мають такий самий пароль, як і у вас.",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "您只能看到与您使用相同密码的游戏房间。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22043,7 +22043,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Введіть пароль у форматі Ryujinx-<8 символів>. Ви зможете бачити лише ті ігри, які мають такий самий пароль, як і у вас.",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "以Ryujinx-<8个十六进制字符>的格式输入密码。您只能看到与您使用相同密码的游戏房间。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22068,7 +22068,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "(публічний)",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "(公开的)",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22093,7 +22093,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Згенерувати випадкову",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "随机生成",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22118,7 +22118,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Генерує новий пароль, яким можна поділитися з іншими гравцями.",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "生成一个新的密码,可以与其他玩家共享。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22143,7 +22143,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Очистити",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "清除",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22168,7 +22168,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Очищає поточну пароль, повертаючись до публічної мережі.",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "清除当前密码,返回公共网络。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22193,7 +22193,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Невірний пароль! Має бути в форматі \"Ryujinx-<8 символів>\"",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "无效密码!密码的格式必须是\"Ryujinx-<8个十六进制字符>\"",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22218,7 +22218,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Вертикальна синхронізація (VSync):",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "垂直同步(VSync)",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22243,7 +22243,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Увімкнути користувацьку частоту оновлення (Експериментально)",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "启动自定义刷新率(实验性功能)",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22293,7 +22293,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Безмежна",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "无限制",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22318,7 +22318,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Користувацька",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "自定义刷新率",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22343,7 +22343,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Емульована вертикальна синхронізація. 'Switch' емулює частоту оновлення Switch 60 Гц. 'Безмежна' — частота оновлення не матиме обмежень.",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "模拟垂直同步。“Switch”模拟了Switch的60Hz刷新率。“无限制”没有刷新率限制。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22368,7 +22368,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Емульована вертикальна синхронізація. 'Switch' емулює частоту оновлення Switch 60 Гц. 'Безмежна' — частота оновлення не матиме обмежень. 'Користувацька' емулює вказану користувацьку частоту оновлення.",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "模拟垂直同步。“Switch”模拟了Switch的60Hz刷新率。“无限制”没有刷新率限制。“自定义刷新率”模拟指定的自定义刷新率。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22393,7 +22393,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Дозволяє користувачу вказати емульовану частоту оновлення. У деяких іграх це може прискорити або сповільнити логіку гри. У інших іграх це може дозволити обмежити FPS на певні кратні частоти оновлення або призвести до непередбачуваної поведінки. Це експериментальна функція, без гарантій того, як це вплине на ігровий процес. \n\nЗалиште ВИМКНЕНИМ, якщо не впевнені.",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "允许用户指定模拟刷新率。在某些游戏中,这可能会加快或减慢游戏逻辑的速度。在其他游戏中,它可能允许将FPS限制在刷新率的某个倍数,或者导致不可预测的行为。这是一个实验性功能,无法保证游戏会受到怎样的影响。\n\n如果不确定,请关闭。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22418,7 +22418,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Цільове значення користувацької частоти оновлення.",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "目标自定义刷新率值。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22443,7 +22443,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Користувацька частота оновлення, як відсоток від стандартної частоти оновлення Switch.",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "自定义刷新率,占正常SWitch刷新率的百分比值。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22468,7 +22468,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Користувацька частота оновлення %:",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "自定义刷新率值 %:",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22493,7 +22493,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Значення користувацька частота оновлення:",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "自定义刷新率值:",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22518,7 +22518,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "间隔",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22543,7 +22543,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Перемкнути VSync режим:",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "设置 VSync 模式:",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22568,7 +22568,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Підвищити користувацьку частоту оновлення",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "提高自定义刷新率:",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
@ -22593,7 +22593,7 @@
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Понизити користувацьку частоту оновлення",
|
||||
"zh_CN": "",
|
||||
"zh_CN": "降低自定义刷新率:",
|
||||
"zh_TW": ""
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,7 @@ using Ryujinx.HLE.UI;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Headless.SDL2
|
||||
namespace Ryujinx.Headless
|
||||
{
|
||||
/// <summary>
|
||||
/// Headless text processing class, right now there is no way to forward the input to it.
|
@ -1,6 +1,6 @@
|
||||
using Ryujinx.HLE.UI;
|
||||
|
||||
namespace Ryujinx.Headless.SDL2
|
||||
namespace Ryujinx.Headless
|
||||
{
|
||||
internal class HeadlessHostUiTheme : IHostUITheme
|
||||
{
|
367
src/Ryujinx/Headless/HeadlessRyujinx.Init.cs
Normal file
367
src/Ryujinx/Headless/HeadlessRyujinx.Init.cs
Normal file
@ -0,0 +1,367 @@
|
||||
using DiscordRPC;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Audio.Backends.SDL2;
|
||||
using Ryujinx.Ava;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
||||
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.GAL.Multithreading;
|
||||
using Ryujinx.Graphics.Metal;
|
||||
using Ryujinx.Graphics.OpenGL;
|
||||
using Ryujinx.Graphics.Vulkan;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.UI.Common;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text.Json;
|
||||
using System.Threading.Tasks;
|
||||
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
|
||||
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
||||
using Key = Ryujinx.Common.Configuration.Hid.Key;
|
||||
|
||||
namespace Ryujinx.Headless
|
||||
{
|
||||
public partial class HeadlessRyujinx
|
||||
{
|
||||
public static void Initialize()
|
||||
{
|
||||
// Ensure Discord presence timestamp begins at the absolute start of when Ryujinx is launched
|
||||
DiscordIntegrationModule.StartedAt = Timestamps.Now;
|
||||
|
||||
// Delete backup files after updating.
|
||||
Task.Run(Updater.CleanupUpdate);
|
||||
|
||||
// Hook unhandled exception and process exit events.
|
||||
AppDomain.CurrentDomain.UnhandledException += (sender, e)
|
||||
=> Program.ProcessUnhandledException(sender, e.ExceptionObject as Exception, e.IsTerminating);
|
||||
AppDomain.CurrentDomain.ProcessExit += (_, _) => Program.Exit();
|
||||
|
||||
// Initialize the configuration.
|
||||
ConfigurationState.Initialize();
|
||||
|
||||
// Initialize Discord integration.
|
||||
DiscordIntegrationModule.Initialize();
|
||||
|
||||
// Logging system information.
|
||||
Program.PrintSystemInfo();
|
||||
}
|
||||
|
||||
private static InputConfig HandlePlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
|
||||
{
|
||||
if (inputId == null)
|
||||
{
|
||||
if (index == PlayerIndex.Player1)
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Application, $"{index} not configured, defaulting to default keyboard.");
|
||||
|
||||
// Default to keyboard
|
||||
inputId = "0";
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Application, $"{index} not configured");
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
IGamepad gamepad = _inputManager.KeyboardDriver.GetGamepad(inputId);
|
||||
|
||||
bool isKeyboard = true;
|
||||
|
||||
if (gamepad == null)
|
||||
{
|
||||
gamepad = _inputManager.GamepadDriver.GetGamepad(inputId);
|
||||
isKeyboard = false;
|
||||
|
||||
if (gamepad == null)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"{index} gamepad not found (\"{inputId}\")");
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
string gamepadName = gamepad.Name;
|
||||
|
||||
gamepad.Dispose();
|
||||
|
||||
InputConfig config;
|
||||
|
||||
if (inputProfileName == null || inputProfileName.Equals("default"))
|
||||
{
|
||||
if (isKeyboard)
|
||||
{
|
||||
config = new StandardKeyboardInputConfig
|
||||
{
|
||||
Version = InputConfig.CurrentVersion,
|
||||
Backend = InputBackendType.WindowKeyboard,
|
||||
Id = null,
|
||||
ControllerType = ControllerType.JoyconPair,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<Key>
|
||||
{
|
||||
DpadUp = Key.Up,
|
||||
DpadDown = Key.Down,
|
||||
DpadLeft = Key.Left,
|
||||
DpadRight = Key.Right,
|
||||
ButtonMinus = Key.Minus,
|
||||
ButtonL = Key.E,
|
||||
ButtonZl = Key.Q,
|
||||
ButtonSl = Key.Unbound,
|
||||
ButtonSr = Key.Unbound,
|
||||
},
|
||||
|
||||
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = Key.W,
|
||||
StickDown = Key.S,
|
||||
StickLeft = Key.A,
|
||||
StickRight = Key.D,
|
||||
StickButton = Key.F,
|
||||
},
|
||||
|
||||
RightJoycon = new RightJoyconCommonConfig<Key>
|
||||
{
|
||||
ButtonA = Key.Z,
|
||||
ButtonB = Key.X,
|
||||
ButtonX = Key.C,
|
||||
ButtonY = Key.V,
|
||||
ButtonPlus = Key.Plus,
|
||||
ButtonR = Key.U,
|
||||
ButtonZr = Key.O,
|
||||
ButtonSl = Key.Unbound,
|
||||
ButtonSr = Key.Unbound,
|
||||
},
|
||||
|
||||
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = Key.I,
|
||||
StickDown = Key.K,
|
||||
StickLeft = Key.J,
|
||||
StickRight = Key.L,
|
||||
StickButton = Key.H,
|
||||
},
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
bool isNintendoStyle = gamepadName.Contains("Nintendo");
|
||||
|
||||
config = new StandardControllerInputConfig
|
||||
{
|
||||
Version = InputConfig.CurrentVersion,
|
||||
Backend = InputBackendType.GamepadSDL2,
|
||||
Id = null,
|
||||
ControllerType = ControllerType.JoyconPair,
|
||||
DeadzoneLeft = 0.1f,
|
||||
DeadzoneRight = 0.1f,
|
||||
RangeLeft = 1.0f,
|
||||
RangeRight = 1.0f,
|
||||
TriggerThreshold = 0.5f,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<ConfigGamepadInputId>
|
||||
{
|
||||
DpadUp = ConfigGamepadInputId.DpadUp,
|
||||
DpadDown = ConfigGamepadInputId.DpadDown,
|
||||
DpadLeft = ConfigGamepadInputId.DpadLeft,
|
||||
DpadRight = ConfigGamepadInputId.DpadRight,
|
||||
ButtonMinus = ConfigGamepadInputId.Minus,
|
||||
ButtonL = ConfigGamepadInputId.LeftShoulder,
|
||||
ButtonZl = ConfigGamepadInputId.LeftTrigger,
|
||||
ButtonSl = ConfigGamepadInputId.Unbound,
|
||||
ButtonSr = ConfigGamepadInputId.Unbound,
|
||||
},
|
||||
|
||||
LeftJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
|
||||
{
|
||||
Joystick = ConfigStickInputId.Left,
|
||||
StickButton = ConfigGamepadInputId.LeftStick,
|
||||
InvertStickX = false,
|
||||
InvertStickY = false,
|
||||
Rotate90CW = false,
|
||||
},
|
||||
|
||||
RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
|
||||
{
|
||||
ButtonA = isNintendoStyle ? ConfigGamepadInputId.A : ConfigGamepadInputId.B,
|
||||
ButtonB = isNintendoStyle ? ConfigGamepadInputId.B : ConfigGamepadInputId.A,
|
||||
ButtonX = isNintendoStyle ? ConfigGamepadInputId.X : ConfigGamepadInputId.Y,
|
||||
ButtonY = isNintendoStyle ? ConfigGamepadInputId.Y : ConfigGamepadInputId.X,
|
||||
ButtonPlus = ConfigGamepadInputId.Plus,
|
||||
ButtonR = ConfigGamepadInputId.RightShoulder,
|
||||
ButtonZr = ConfigGamepadInputId.RightTrigger,
|
||||
ButtonSl = ConfigGamepadInputId.Unbound,
|
||||
ButtonSr = ConfigGamepadInputId.Unbound,
|
||||
},
|
||||
|
||||
RightJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
|
||||
{
|
||||
Joystick = ConfigStickInputId.Right,
|
||||
StickButton = ConfigGamepadInputId.RightStick,
|
||||
InvertStickX = false,
|
||||
InvertStickY = false,
|
||||
Rotate90CW = false,
|
||||
},
|
||||
|
||||
Motion = new StandardMotionConfigController
|
||||
{
|
||||
MotionBackend = MotionInputBackendType.GamepadDriver,
|
||||
EnableMotion = true,
|
||||
Sensitivity = 100,
|
||||
GyroDeadzone = 1,
|
||||
},
|
||||
Rumble = new RumbleConfigController
|
||||
{
|
||||
StrongRumble = 1f,
|
||||
WeakRumble = 1f,
|
||||
EnableRumble = false,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
string profileBasePath;
|
||||
|
||||
if (isKeyboard)
|
||||
{
|
||||
profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "keyboard");
|
||||
}
|
||||
else
|
||||
{
|
||||
profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "controller");
|
||||
}
|
||||
|
||||
string path = Path.Combine(profileBasePath, inputProfileName + ".json");
|
||||
|
||||
if (!File.Exists(path))
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" not found for \"{inputId}\"");
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
config = JsonHelper.DeserializeFromFile(path, _serializerContext.InputConfig);
|
||||
}
|
||||
catch (JsonException)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" parsing failed for \"{inputId}\"");
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
config.Id = inputId;
|
||||
config.PlayerIndex = index;
|
||||
|
||||
string inputTypeName = isKeyboard ? "Keyboard" : "Gamepad";
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} configured with {inputTypeName} \"{config.Id}\"");
|
||||
|
||||
// If both stick ranges are 0 (usually indicative of an outdated profile load) then both sticks will be set to 1.0.
|
||||
if (config is StandardControllerInputConfig controllerConfig)
|
||||
{
|
||||
if (controllerConfig.RangeLeft <= 0.0f && controllerConfig.RangeRight <= 0.0f)
|
||||
{
|
||||
controllerConfig.RangeLeft = 1.0f;
|
||||
controllerConfig.RangeRight = 1.0f;
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} stick range reset. Save the profile now to update your configuration");
|
||||
}
|
||||
}
|
||||
|
||||
return config;
|
||||
}
|
||||
|
||||
private static IRenderer CreateRenderer(Options options, WindowBase window)
|
||||
{
|
||||
if (options.GraphicsBackend == GraphicsBackend.Vulkan && window is VulkanWindow vulkanWindow)
|
||||
{
|
||||
string preferredGpuId = string.Empty;
|
||||
Vk api = Vk.GetApi();
|
||||
|
||||
if (!string.IsNullOrEmpty(options.PreferredGPUVendor))
|
||||
{
|
||||
string preferredGpuVendor = options.PreferredGPUVendor.ToLowerInvariant();
|
||||
var devices = VulkanRenderer.GetPhysicalDevices(api);
|
||||
|
||||
foreach (var device in devices)
|
||||
{
|
||||
if (device.Vendor.ToLowerInvariant() == preferredGpuVendor)
|
||||
{
|
||||
preferredGpuId = device.Id;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return new VulkanRenderer(
|
||||
api,
|
||||
(instance, vk) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))),
|
||||
vulkanWindow.GetRequiredInstanceExtensions,
|
||||
preferredGpuId);
|
||||
}
|
||||
|
||||
if (options.GraphicsBackend == GraphicsBackend.Metal && window is MetalWindow metalWindow && OperatingSystem.IsMacOS())
|
||||
{
|
||||
return new MetalRenderer(metalWindow.GetLayer);
|
||||
}
|
||||
|
||||
return new OpenGLRenderer();
|
||||
}
|
||||
|
||||
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options)
|
||||
{
|
||||
BackendThreading threadingMode = options.BackendThreading;
|
||||
|
||||
bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
|
||||
|
||||
if (threadedGAL)
|
||||
{
|
||||
renderer = new ThreadedRenderer(renderer);
|
||||
}
|
||||
|
||||
HLEConfiguration configuration = new(_virtualFileSystem,
|
||||
_libHacHorizonManager,
|
||||
_contentManager,
|
||||
_accountManager,
|
||||
_userChannelPersistence,
|
||||
renderer,
|
||||
new SDL2HardwareDeviceDriver(),
|
||||
options.DramSize,
|
||||
window,
|
||||
options.SystemLanguage,
|
||||
options.SystemRegion,
|
||||
options.VSyncMode,
|
||||
!options.DisableDockedMode,
|
||||
!options.DisablePTC,
|
||||
options.EnableInternetAccess,
|
||||
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
||||
options.FsGlobalAccessLogMode,
|
||||
options.SystemTimeOffset,
|
||||
options.SystemTimeZone,
|
||||
options.MemoryManagerMode,
|
||||
options.IgnoreMissingServices,
|
||||
options.AspectRatio,
|
||||
options.AudioVolume,
|
||||
options.UseHypervisor ?? true,
|
||||
options.MultiplayerLanInterfaceId,
|
||||
Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
|
||||
false,
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
options.CustomVSyncInterval);
|
||||
|
||||
return new Switch(configuration);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,13 +1,9 @@
|
||||
using CommandLine;
|
||||
using Gommon;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Audio.Backends.SDL2;
|
||||
using Ryujinx.Ava;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
||||
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||
using Ryujinx.Common.GraphicsDriver;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Logging.Targets;
|
||||
@ -15,16 +11,12 @@ using Ryujinx.Common.SystemInterop;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.GAL.Multithreading;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
using Ryujinx.Graphics.Gpu.Shader;
|
||||
using Ryujinx.Graphics.Metal;
|
||||
using Ryujinx.Graphics.OpenGL;
|
||||
using Ryujinx.Graphics.Vulkan;
|
||||
using Ryujinx.Graphics.Vulkan.MoltenVK;
|
||||
using Ryujinx.Headless.SDL2.Metal;
|
||||
using Ryujinx.Headless.SDL2.OpenGL;
|
||||
using Ryujinx.Headless.SDL2.Vulkan;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
@ -33,22 +25,16 @@ using Ryujinx.Input;
|
||||
using Ryujinx.Input.HLE;
|
||||
using Ryujinx.Input.SDL2;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using Silk.NET.Vulkan;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text.Json;
|
||||
using System.Threading;
|
||||
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
|
||||
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
|
||||
using Key = Ryujinx.Common.Configuration.Hid.Key;
|
||||
|
||||
namespace Ryujinx.Headless.SDL2
|
||||
namespace Ryujinx.Headless
|
||||
{
|
||||
class Program
|
||||
public partial class HeadlessRyujinx
|
||||
{
|
||||
public static string Version { get; private set; }
|
||||
|
||||
private static VirtualFileSystem _virtualFileSystem;
|
||||
private static ContentManager _contentManager;
|
||||
private static AccountManager _accountManager;
|
||||
@ -58,20 +44,18 @@ namespace Ryujinx.Headless.SDL2
|
||||
private static Switch _emulationContext;
|
||||
private static WindowBase _window;
|
||||
private static WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
|
||||
private static List<InputConfig> _inputConfiguration;
|
||||
private static List<InputConfig> _inputConfiguration = [];
|
||||
private static bool _enableKeyboard;
|
||||
private static bool _enableMouse;
|
||||
|
||||
private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
|
||||
|
||||
static void Main(string[] args)
|
||||
public static void Entrypoint(string[] args)
|
||||
{
|
||||
Version = ReleaseInformation.Version;
|
||||
|
||||
// Make process DPI aware for proper window sizing on high-res screens.
|
||||
ForceDpiAware.Windows();
|
||||
|
||||
Console.Title = $"Ryujinx Console {Version} (Headless SDL2)";
|
||||
Console.Title = $"Ryujinx Console {Program.Version} (Headless)";
|
||||
|
||||
if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux())
|
||||
{
|
||||
@ -99,7 +83,7 @@ namespace Ryujinx.Headless.SDL2
|
||||
}
|
||||
|
||||
Parser.Default.ParseArguments<Options>(args)
|
||||
.WithParsed(Load)
|
||||
.WithParsed(options => Load(args, options))
|
||||
.WithNotParsed(errors =>
|
||||
{
|
||||
Logger.Error?.PrintMsg(LogClass.Application, "Error parsing command-line arguments:");
|
||||
@ -107,239 +91,81 @@ namespace Ryujinx.Headless.SDL2
|
||||
errors.ForEach(err => Logger.Error?.PrintMsg(LogClass.Application, $" - {err.Tag}"));
|
||||
});
|
||||
}
|
||||
|
||||
private static InputConfig HandlePlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
|
||||
|
||||
public static void ReloadConfig(string customConfigPath = null)
|
||||
{
|
||||
if (inputId == null)
|
||||
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
|
||||
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
|
||||
|
||||
string configurationPath = null;
|
||||
|
||||
// Now load the configuration as the other subsystems are now registered
|
||||
if (customConfigPath != null && File.Exists(customConfigPath))
|
||||
{
|
||||
if (index == PlayerIndex.Player1)
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Application, $"{index} not configured, defaulting to default keyboard.");
|
||||
|
||||
// Default to keyboard
|
||||
inputId = "0";
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Application, $"{index} not configured");
|
||||
|
||||
return null;
|
||||
}
|
||||
configurationPath = customConfigPath;
|
||||
}
|
||||
else if (File.Exists(localConfigurationPath))
|
||||
{
|
||||
configurationPath = localConfigurationPath;
|
||||
}
|
||||
else if (File.Exists(appDataConfigurationPath))
|
||||
{
|
||||
configurationPath = appDataConfigurationPath;
|
||||
}
|
||||
|
||||
IGamepad gamepad = _inputManager.KeyboardDriver.GetGamepad(inputId);
|
||||
|
||||
bool isKeyboard = true;
|
||||
|
||||
if (gamepad == null)
|
||||
if (configurationPath == null)
|
||||
{
|
||||
gamepad = _inputManager.GamepadDriver.GetGamepad(inputId);
|
||||
isKeyboard = false;
|
||||
// No configuration, we load the default values and save it to disk
|
||||
configurationPath = appDataConfigurationPath;
|
||||
Logger.Notice.Print(LogClass.Application, $"No configuration file found. Saving default configuration to: {configurationPath}");
|
||||
|
||||
if (gamepad == null)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"{index} gamepad not found (\"{inputId}\")");
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
string gamepadName = gamepad.Name;
|
||||
|
||||
gamepad.Dispose();
|
||||
|
||||
InputConfig config;
|
||||
|
||||
if (inputProfileName == null || inputProfileName.Equals("default"))
|
||||
{
|
||||
if (isKeyboard)
|
||||
{
|
||||
config = new StandardKeyboardInputConfig
|
||||
{
|
||||
Version = InputConfig.CurrentVersion,
|
||||
Backend = InputBackendType.WindowKeyboard,
|
||||
Id = null,
|
||||
ControllerType = ControllerType.JoyconPair,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<Key>
|
||||
{
|
||||
DpadUp = Key.Up,
|
||||
DpadDown = Key.Down,
|
||||
DpadLeft = Key.Left,
|
||||
DpadRight = Key.Right,
|
||||
ButtonMinus = Key.Minus,
|
||||
ButtonL = Key.E,
|
||||
ButtonZl = Key.Q,
|
||||
ButtonSl = Key.Unbound,
|
||||
ButtonSr = Key.Unbound,
|
||||
},
|
||||
|
||||
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = Key.W,
|
||||
StickDown = Key.S,
|
||||
StickLeft = Key.A,
|
||||
StickRight = Key.D,
|
||||
StickButton = Key.F,
|
||||
},
|
||||
|
||||
RightJoycon = new RightJoyconCommonConfig<Key>
|
||||
{
|
||||
ButtonA = Key.Z,
|
||||
ButtonB = Key.X,
|
||||
ButtonX = Key.C,
|
||||
ButtonY = Key.V,
|
||||
ButtonPlus = Key.Plus,
|
||||
ButtonR = Key.U,
|
||||
ButtonZr = Key.O,
|
||||
ButtonSl = Key.Unbound,
|
||||
ButtonSr = Key.Unbound,
|
||||
},
|
||||
|
||||
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = Key.I,
|
||||
StickDown = Key.K,
|
||||
StickLeft = Key.J,
|
||||
StickRight = Key.L,
|
||||
StickButton = Key.H,
|
||||
},
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
bool isNintendoStyle = gamepadName.Contains("Nintendo");
|
||||
|
||||
config = new StandardControllerInputConfig
|
||||
{
|
||||
Version = InputConfig.CurrentVersion,
|
||||
Backend = InputBackendType.GamepadSDL2,
|
||||
Id = null,
|
||||
ControllerType = ControllerType.JoyconPair,
|
||||
DeadzoneLeft = 0.1f,
|
||||
DeadzoneRight = 0.1f,
|
||||
RangeLeft = 1.0f,
|
||||
RangeRight = 1.0f,
|
||||
TriggerThreshold = 0.5f,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<ConfigGamepadInputId>
|
||||
{
|
||||
DpadUp = ConfigGamepadInputId.DpadUp,
|
||||
DpadDown = ConfigGamepadInputId.DpadDown,
|
||||
DpadLeft = ConfigGamepadInputId.DpadLeft,
|
||||
DpadRight = ConfigGamepadInputId.DpadRight,
|
||||
ButtonMinus = ConfigGamepadInputId.Minus,
|
||||
ButtonL = ConfigGamepadInputId.LeftShoulder,
|
||||
ButtonZl = ConfigGamepadInputId.LeftTrigger,
|
||||
ButtonSl = ConfigGamepadInputId.Unbound,
|
||||
ButtonSr = ConfigGamepadInputId.Unbound,
|
||||
},
|
||||
|
||||
LeftJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
|
||||
{
|
||||
Joystick = ConfigStickInputId.Left,
|
||||
StickButton = ConfigGamepadInputId.LeftStick,
|
||||
InvertStickX = false,
|
||||
InvertStickY = false,
|
||||
Rotate90CW = false,
|
||||
},
|
||||
|
||||
RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
|
||||
{
|
||||
ButtonA = isNintendoStyle ? ConfigGamepadInputId.A : ConfigGamepadInputId.B,
|
||||
ButtonB = isNintendoStyle ? ConfigGamepadInputId.B : ConfigGamepadInputId.A,
|
||||
ButtonX = isNintendoStyle ? ConfigGamepadInputId.X : ConfigGamepadInputId.Y,
|
||||
ButtonY = isNintendoStyle ? ConfigGamepadInputId.Y : ConfigGamepadInputId.X,
|
||||
ButtonPlus = ConfigGamepadInputId.Plus,
|
||||
ButtonR = ConfigGamepadInputId.RightShoulder,
|
||||
ButtonZr = ConfigGamepadInputId.RightTrigger,
|
||||
ButtonSl = ConfigGamepadInputId.Unbound,
|
||||
ButtonSr = ConfigGamepadInputId.Unbound,
|
||||
},
|
||||
|
||||
RightJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
|
||||
{
|
||||
Joystick = ConfigStickInputId.Right,
|
||||
StickButton = ConfigGamepadInputId.RightStick,
|
||||
InvertStickX = false,
|
||||
InvertStickY = false,
|
||||
Rotate90CW = false,
|
||||
},
|
||||
|
||||
Motion = new StandardMotionConfigController
|
||||
{
|
||||
MotionBackend = MotionInputBackendType.GamepadDriver,
|
||||
EnableMotion = true,
|
||||
Sensitivity = 100,
|
||||
GyroDeadzone = 1,
|
||||
},
|
||||
Rumble = new RumbleConfigController
|
||||
{
|
||||
StrongRumble = 1f,
|
||||
WeakRumble = 1f,
|
||||
EnableRumble = false,
|
||||
},
|
||||
};
|
||||
}
|
||||
ConfigurationState.Instance.LoadDefault();
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(configurationPath);
|
||||
}
|
||||
else
|
||||
{
|
||||
string profileBasePath;
|
||||
Logger.Notice.Print(LogClass.Application, $"Loading configuration from: {configurationPath}");
|
||||
|
||||
if (isKeyboard)
|
||||
if (ConfigurationFileFormat.TryLoad(configurationPath, out ConfigurationFileFormat configurationFileFormat))
|
||||
{
|
||||
profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "keyboard");
|
||||
ConfigurationState.Instance.Load(configurationFileFormat, configurationPath);
|
||||
}
|
||||
else
|
||||
{
|
||||
profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "controller");
|
||||
}
|
||||
Logger.Warning?.PrintMsg(LogClass.Application, $"Failed to load config! Loading the default config instead.\nFailed config location: {configurationPath}");
|
||||
|
||||
string path = Path.Combine(profileBasePath, inputProfileName + ".json");
|
||||
|
||||
if (!File.Exists(path))
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" not found for \"{inputId}\"");
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
config = JsonHelper.DeserializeFromFile(path, _serializerContext.InputConfig);
|
||||
}
|
||||
catch (JsonException)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" parsing failed for \"{inputId}\"");
|
||||
|
||||
return null;
|
||||
ConfigurationState.Instance.LoadDefault();
|
||||
}
|
||||
}
|
||||
|
||||
config.Id = inputId;
|
||||
config.PlayerIndex = index;
|
||||
|
||||
string inputTypeName = isKeyboard ? "Keyboard" : "Gamepad";
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} configured with {inputTypeName} \"{config.Id}\"");
|
||||
|
||||
// If both stick ranges are 0 (usually indicative of an outdated profile load) then both sticks will be set to 1.0.
|
||||
if (config is StandardControllerInputConfig controllerConfig)
|
||||
{
|
||||
if (controllerConfig.RangeLeft <= 0.0f && controllerConfig.RangeRight <= 0.0f)
|
||||
{
|
||||
controllerConfig.RangeLeft = 1.0f;
|
||||
controllerConfig.RangeRight = 1.0f;
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} stick range reset. Save the profile now to update your configuration");
|
||||
}
|
||||
}
|
||||
|
||||
return config;
|
||||
}
|
||||
|
||||
static void Load(Options option)
|
||||
static void Load(string[] originalArgs, Options option)
|
||||
{
|
||||
AppDataManager.Initialize(option.BaseDataDir);
|
||||
Initialize();
|
||||
|
||||
bool useLastUsedProfile = false;
|
||||
|
||||
if (option.InheritConfig)
|
||||
{
|
||||
option.InheritMainConfig(originalArgs, ConfigurationState.Instance, out useLastUsedProfile);
|
||||
}
|
||||
|
||||
AppDataManager.Initialize(option.BaseDataDir);
|
||||
|
||||
if (useLastUsedProfile && AccountSaveDataManager.GetLastUsedUser().TryGet(out var profile))
|
||||
option.UserProfile = profile.Name;
|
||||
|
||||
// Check if keys exists.
|
||||
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
|
||||
{
|
||||
if (!(AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile && File.Exists(Path.Combine(AppDataManager.KeysDirPathUser, "prod.keys"))))
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, "Keys not found");
|
||||
}
|
||||
}
|
||||
|
||||
ReloadConfig();
|
||||
|
||||
_virtualFileSystem = VirtualFileSystem.CreateInstance();
|
||||
_libHacHorizonManager = new LibHacHorizonManager();
|
||||
|
||||
@ -354,7 +180,7 @@ namespace Ryujinx.Headless.SDL2
|
||||
|
||||
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
|
||||
|
||||
GraphicsConfig.EnableShaderCache = true;
|
||||
GraphicsConfig.EnableShaderCache = !option.DisableShaderCache;
|
||||
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
@ -365,15 +191,13 @@ namespace Ryujinx.Headless.SDL2
|
||||
}
|
||||
}
|
||||
|
||||
IGamepad gamepad;
|
||||
|
||||
if (option.ListInputIds)
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Application, "Input Ids:");
|
||||
|
||||
foreach (string id in _inputManager.KeyboardDriver.GamepadsIds)
|
||||
{
|
||||
gamepad = _inputManager.KeyboardDriver.GetGamepad(id);
|
||||
IGamepad gamepad = _inputManager.KeyboardDriver.GetGamepad(id);
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"- {id} (\"{gamepad.Name}\")");
|
||||
|
||||
@ -382,7 +206,7 @@ namespace Ryujinx.Headless.SDL2
|
||||
|
||||
foreach (string id in _inputManager.GamepadDriver.GamepadsIds)
|
||||
{
|
||||
gamepad = _inputManager.GamepadDriver.GetGamepad(id);
|
||||
IGamepad gamepad = _inputManager.GamepadDriver.GetGamepad(id);
|
||||
|
||||
Logger.Info?.Print(LogClass.Application, $"- {id} (\"{gamepad.Name}\")");
|
||||
|
||||
@ -399,7 +223,7 @@ namespace Ryujinx.Headless.SDL2
|
||||
return;
|
||||
}
|
||||
|
||||
_inputConfiguration = new List<InputConfig>();
|
||||
_inputConfiguration ??= [];
|
||||
_enableKeyboard = option.EnableKeyboard;
|
||||
_enableMouse = option.EnableMouse;
|
||||
|
||||
@ -412,9 +236,9 @@ namespace Ryujinx.Headless.SDL2
|
||||
_inputConfiguration.Add(inputConfig);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1);
|
||||
LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
|
||||
LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
|
||||
LoadPlayerConfiguration(option.InputProfile3Name, option.InputId3, PlayerIndex.Player3);
|
||||
LoadPlayerConfiguration(option.InputProfile4Name, option.InputId4, PlayerIndex.Player4);
|
||||
LoadPlayerConfiguration(option.InputProfile5Name, option.InputId5, PlayerIndex.Player5);
|
||||
@ -422,6 +246,7 @@ namespace Ryujinx.Headless.SDL2
|
||||
LoadPlayerConfiguration(option.InputProfile7Name, option.InputId7, PlayerIndex.Player7);
|
||||
LoadPlayerConfiguration(option.InputProfile8Name, option.InputId8, PlayerIndex.Player8);
|
||||
LoadPlayerConfiguration(option.InputProfileHandheldName, option.InputIdHandheld, PlayerIndex.Handheld);
|
||||
|
||||
|
||||
if (_inputConfiguration.Count == 0)
|
||||
{
|
||||
@ -433,7 +258,7 @@ namespace Ryujinx.Headless.SDL2
|
||||
Logger.SetEnable(LogLevel.Stub, !option.LoggingDisableStub);
|
||||
Logger.SetEnable(LogLevel.Info, !option.LoggingDisableInfo);
|
||||
Logger.SetEnable(LogLevel.Warning, !option.LoggingDisableWarning);
|
||||
Logger.SetEnable(LogLevel.Error, option.LoggingEnableError);
|
||||
Logger.SetEnable(LogLevel.Error, !option.LoggingDisableError);
|
||||
Logger.SetEnable(LogLevel.Trace, option.LoggingEnableTrace);
|
||||
Logger.SetEnable(LogLevel.Guest, !option.LoggingDisableGuest);
|
||||
Logger.SetEnable(LogLevel.AccessLog, option.LoggingEnableFsAccessLog);
|
||||
@ -522,88 +347,6 @@ namespace Ryujinx.Headless.SDL2
|
||||
};
|
||||
}
|
||||
|
||||
private static IRenderer CreateRenderer(Options options, WindowBase window)
|
||||
{
|
||||
if (options.GraphicsBackend == GraphicsBackend.Vulkan && window is VulkanWindow vulkanWindow)
|
||||
{
|
||||
string preferredGpuId = string.Empty;
|
||||
Vk api = Vk.GetApi();
|
||||
|
||||
if (!string.IsNullOrEmpty(options.PreferredGPUVendor))
|
||||
{
|
||||
string preferredGpuVendor = options.PreferredGPUVendor.ToLowerInvariant();
|
||||
var devices = VulkanRenderer.GetPhysicalDevices(api);
|
||||
|
||||
foreach (var device in devices)
|
||||
{
|
||||
if (device.Vendor.ToLowerInvariant() == preferredGpuVendor)
|
||||
{
|
||||
preferredGpuId = device.Id;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return new VulkanRenderer(
|
||||
api,
|
||||
(instance, vk) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))),
|
||||
vulkanWindow.GetRequiredInstanceExtensions,
|
||||
preferredGpuId);
|
||||
}
|
||||
|
||||
if (options.GraphicsBackend == GraphicsBackend.Metal && window is MetalWindow metalWindow && OperatingSystem.IsMacOS())
|
||||
{
|
||||
return new MetalRenderer(metalWindow.GetLayer);
|
||||
}
|
||||
|
||||
return new OpenGLRenderer();
|
||||
}
|
||||
|
||||
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options)
|
||||
{
|
||||
BackendThreading threadingMode = options.BackendThreading;
|
||||
|
||||
bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
|
||||
|
||||
if (threadedGAL)
|
||||
{
|
||||
renderer = new ThreadedRenderer(renderer);
|
||||
}
|
||||
|
||||
HLEConfiguration configuration = new(_virtualFileSystem,
|
||||
_libHacHorizonManager,
|
||||
_contentManager,
|
||||
_accountManager,
|
||||
_userChannelPersistence,
|
||||
renderer,
|
||||
new SDL2HardwareDeviceDriver(),
|
||||
options.DramSize,
|
||||
window,
|
||||
options.SystemLanguage,
|
||||
options.SystemRegion,
|
||||
options.VSyncMode,
|
||||
!options.DisableDockedMode,
|
||||
!options.DisablePTC,
|
||||
options.EnableInternetAccess,
|
||||
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
||||
options.FsGlobalAccessLogMode,
|
||||
options.SystemTimeOffset,
|
||||
options.SystemTimeZone,
|
||||
options.MemoryManagerMode,
|
||||
options.IgnoreMissingServices,
|
||||
options.AspectRatio,
|
||||
options.AudioVolume,
|
||||
options.UseHypervisor ?? true,
|
||||
options.MultiplayerLanInterfaceId,
|
||||
Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
|
||||
false,
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
options.CustomVSyncInterval);
|
||||
|
||||
return new Switch(configuration);
|
||||
}
|
||||
|
||||
private static void ExecutionEntrypoint()
|
||||
{
|
||||
if (OperatingSystem.IsWindows())
|
@ -5,7 +5,7 @@ using SharpMetal.QuartzCore;
|
||||
using System.Runtime.Versioning;
|
||||
using static SDL2.SDL;
|
||||
|
||||
namespace Ryujinx.Headless.SDL2.Metal
|
||||
namespace Ryujinx.Headless
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
class MetalWindow : WindowBase
|
@ -7,7 +7,7 @@ using Ryujinx.Input.HLE;
|
||||
using System;
|
||||
using static SDL2.SDL;
|
||||
|
||||
namespace Ryujinx.Headless.SDL2.OpenGL
|
||||
namespace Ryujinx.Headless
|
||||
{
|
||||
class OpenGLWindow : WindowBase
|
||||
{
|
@ -1,13 +1,168 @@
|
||||
using CommandLine;
|
||||
using Gommon;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.HLE.HOS.SystemState;
|
||||
using Ryujinx.UI.Common.Configuration;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
|
||||
namespace Ryujinx.Headless.SDL2
|
||||
namespace Ryujinx.Headless
|
||||
{
|
||||
public class Options
|
||||
{
|
||||
public void InheritMainConfig(string[] originalArgs, ConfigurationState configurationState, out bool needsProfileSet)
|
||||
{
|
||||
needsProfileSet = NeedsOverride(nameof(UserProfile));
|
||||
|
||||
if (NeedsOverride(nameof(IsFullscreen)))
|
||||
IsFullscreen = configurationState.UI.StartFullscreen;
|
||||
|
||||
if (NeedsOverride(nameof(EnableKeyboard)))
|
||||
EnableKeyboard = configurationState.Hid.EnableKeyboard;
|
||||
|
||||
if (NeedsOverride(nameof(EnableMouse)))
|
||||
EnableMouse = configurationState.Hid.EnableMouse;
|
||||
|
||||
if (NeedsOverride(nameof(HideCursorMode)))
|
||||
HideCursorMode = configurationState.HideCursor;
|
||||
|
||||
if (NeedsOverride(nameof(DisablePTC)))
|
||||
DisablePTC = !configurationState.System.EnablePtc;
|
||||
|
||||
if (NeedsOverride(nameof(EnableInternetAccess)))
|
||||
EnableInternetAccess = configurationState.System.EnableInternetAccess;
|
||||
|
||||
if (NeedsOverride(nameof(DisableFsIntegrityChecks)))
|
||||
DisableFsIntegrityChecks = configurationState.System.EnableFsIntegrityChecks;
|
||||
|
||||
if (NeedsOverride(nameof(FsGlobalAccessLogMode)))
|
||||
FsGlobalAccessLogMode = configurationState.System.FsGlobalAccessLogMode;
|
||||
|
||||
if (NeedsOverride(nameof(VSyncMode)))
|
||||
VSyncMode = configurationState.Graphics.VSyncMode;
|
||||
|
||||
if (NeedsOverride(nameof(CustomVSyncInterval)))
|
||||
CustomVSyncInterval = configurationState.Graphics.CustomVSyncInterval;
|
||||
|
||||
if (NeedsOverride(nameof(DisableShaderCache)))
|
||||
DisableShaderCache = !configurationState.Graphics.EnableShaderCache;
|
||||
|
||||
if (NeedsOverride(nameof(EnableTextureRecompression)))
|
||||
EnableTextureRecompression = configurationState.Graphics.EnableTextureRecompression;
|
||||
|
||||
if (NeedsOverride(nameof(DisableDockedMode)))
|
||||
DisableDockedMode = !configurationState.System.EnableDockedMode;
|
||||
|
||||
if (NeedsOverride(nameof(SystemLanguage)))
|
||||
SystemLanguage = (SystemLanguage)(int)configurationState.System.Language.Value;
|
||||
|
||||
if (NeedsOverride(nameof(SystemRegion)))
|
||||
SystemRegion = (RegionCode)(int)configurationState.System.Region.Value;
|
||||
|
||||
if (NeedsOverride(nameof(SystemTimeZone)))
|
||||
SystemTimeZone = configurationState.System.TimeZone;
|
||||
|
||||
if (NeedsOverride(nameof(SystemTimeOffset)))
|
||||
SystemTimeOffset = configurationState.System.SystemTimeOffset;
|
||||
|
||||
if (NeedsOverride(nameof(MemoryManagerMode)))
|
||||
MemoryManagerMode = configurationState.System.MemoryManagerMode;
|
||||
|
||||
if (NeedsOverride(nameof(AudioVolume)))
|
||||
AudioVolume = configurationState.System.AudioVolume;
|
||||
|
||||
if (NeedsOverride(nameof(UseHypervisor)) && OperatingSystem.IsMacOS())
|
||||
UseHypervisor = configurationState.System.UseHypervisor;
|
||||
|
||||
if (NeedsOverride(nameof(MultiplayerLanInterfaceId)))
|
||||
MultiplayerLanInterfaceId = configurationState.Multiplayer.LanInterfaceId;
|
||||
|
||||
if (NeedsOverride(nameof(DisableFileLog)))
|
||||
DisableFileLog = !configurationState.Logger.EnableFileLog;
|
||||
|
||||
if (NeedsOverride(nameof(LoggingEnableDebug)))
|
||||
LoggingEnableDebug = configurationState.Logger.EnableDebug;
|
||||
|
||||
if (NeedsOverride(nameof(LoggingDisableStub)))
|
||||
LoggingDisableStub = !configurationState.Logger.EnableStub;
|
||||
|
||||
if (NeedsOverride(nameof(LoggingDisableInfo)))
|
||||
LoggingDisableInfo = !configurationState.Logger.EnableInfo;
|
||||
|
||||
if (NeedsOverride(nameof(LoggingDisableWarning)))
|
||||
LoggingDisableWarning = !configurationState.Logger.EnableWarn;
|
||||
|
||||
if (NeedsOverride(nameof(LoggingDisableError)))
|
||||
LoggingDisableError = !configurationState.Logger.EnableError;
|
||||
|
||||
if (NeedsOverride(nameof(LoggingEnableTrace)))
|
||||
LoggingEnableTrace = configurationState.Logger.EnableTrace;
|
||||
|
||||
if (NeedsOverride(nameof(LoggingDisableGuest)))
|
||||
LoggingDisableGuest = !configurationState.Logger.EnableGuest;
|
||||
|
||||
if (NeedsOverride(nameof(LoggingEnableFsAccessLog)))
|
||||
LoggingEnableFsAccessLog = configurationState.Logger.EnableFsAccessLog;
|
||||
|
||||
if (NeedsOverride(nameof(LoggingGraphicsDebugLevel)))
|
||||
LoggingGraphicsDebugLevel = configurationState.Logger.GraphicsDebugLevel;
|
||||
|
||||
if (NeedsOverride(nameof(ResScale)))
|
||||
ResScale = configurationState.Graphics.ResScale;
|
||||
|
||||
if (NeedsOverride(nameof(MaxAnisotropy)))
|
||||
MaxAnisotropy = configurationState.Graphics.MaxAnisotropy;
|
||||
|
||||
if (NeedsOverride(nameof(AspectRatio)))
|
||||
AspectRatio = configurationState.Graphics.AspectRatio;
|
||||
|
||||
if (NeedsOverride(nameof(BackendThreading)))
|
||||
BackendThreading = configurationState.Graphics.BackendThreading;
|
||||
|
||||
if (NeedsOverride(nameof(DisableMacroHLE)))
|
||||
DisableMacroHLE = !configurationState.Graphics.EnableMacroHLE;
|
||||
|
||||
if (NeedsOverride(nameof(GraphicsShadersDumpPath)))
|
||||
GraphicsShadersDumpPath = configurationState.Graphics.ShadersDumpPath;
|
||||
|
||||
if (NeedsOverride(nameof(GraphicsBackend)))
|
||||
GraphicsBackend = configurationState.Graphics.GraphicsBackend;
|
||||
|
||||
if (NeedsOverride(nameof(AntiAliasing)))
|
||||
AntiAliasing = configurationState.Graphics.AntiAliasing;
|
||||
|
||||
if (NeedsOverride(nameof(ScalingFilter)))
|
||||
ScalingFilter = configurationState.Graphics.ScalingFilter;
|
||||
|
||||
if (NeedsOverride(nameof(ScalingFilterLevel)))
|
||||
ScalingFilterLevel = configurationState.Graphics.ScalingFilterLevel;
|
||||
|
||||
if (NeedsOverride(nameof(DramSize)))
|
||||
DramSize = configurationState.System.DramSize;
|
||||
|
||||
if (NeedsOverride(nameof(IgnoreMissingServices)))
|
||||
IgnoreMissingServices = configurationState.System.IgnoreMissingServices;
|
||||
|
||||
if (NeedsOverride(nameof(IgnoreControllerApplet)))
|
||||
IgnoreControllerApplet = configurationState.IgnoreApplet;
|
||||
|
||||
return;
|
||||
|
||||
bool NeedsOverride(string argKey) => originalArgs.None(arg => arg.TrimStart('-').EqualsIgnoreCase(OptionName(argKey)));
|
||||
|
||||
string OptionName(string propertyName) =>
|
||||
typeof(Options)!.GetProperty(propertyName)!.GetCustomAttribute<OptionAttribute>()!.LongName;
|
||||
}
|
||||
|
||||
// General
|
||||
|
||||
[Option("use-main-config", Required = false, Default = false, HelpText = "Use the settings from what was configured via the UI.")]
|
||||
public bool InheritConfig { get; set; }
|
||||
|
||||
[Option("root-data-dir", Required = false, HelpText = "Set the custom folder path for Ryujinx data.")]
|
||||
public string BaseDataDir { get; set; }
|
||||
@ -95,10 +250,10 @@ namespace Ryujinx.Headless.SDL2
|
||||
[Option("hide-cursor", Required = false, Default = HideCursorMode.OnIdle, HelpText = "Change when the cursor gets hidden.")]
|
||||
public HideCursorMode HideCursorMode { get; set; }
|
||||
|
||||
[Option("list-input-profiles", Required = false, HelpText = "List inputs profiles.")]
|
||||
[Option("list-input-profiles", Required = false, HelpText = "List input profiles.")]
|
||||
public bool ListInputProfiles { get; set; }
|
||||
|
||||
[Option("list-inputs-ids", Required = false, HelpText = "List inputs ids.")]
|
||||
[Option("list-input-ids", Required = false, HelpText = "List input IDs.")]
|
||||
public bool ListInputIds { get; set; }
|
||||
|
||||
// System
|
||||
@ -172,7 +327,7 @@ namespace Ryujinx.Headless.SDL2
|
||||
public bool LoggingDisableWarning { get; set; }
|
||||
|
||||
[Option("disable-error-logs", Required = false, HelpText = "Disables printing error log messages.")]
|
||||
public bool LoggingEnableError { get; set; }
|
||||
public bool LoggingDisableError { get; set; }
|
||||
|
||||
[Option("enable-trace-logs", Required = false, Default = false, HelpText = "Enables printing trace log messages.")]
|
||||
public bool LoggingEnableTrace { get; set; }
|
||||
@ -215,7 +370,7 @@ namespace Ryujinx.Headless.SDL2
|
||||
[Option("anti-aliasing", Required = false, Default = AntiAliasing.None, HelpText = "Set the type of anti aliasing being used. [None|Fxaa|SmaaLow|SmaaMedium|SmaaHigh|SmaaUltra]")]
|
||||
public AntiAliasing AntiAliasing { get; set; }
|
||||
|
||||
[Option("scaling-filter", Required = false, Default = ScalingFilter.Bilinear, HelpText = "Set the scaling filter. [Bilinear|Nearest|Fsr]")]
|
||||
[Option("scaling-filter", Required = false, Default = ScalingFilter.Bilinear, HelpText = "Set the scaling filter. [Bilinear|Nearest|Fsr|Area]")]
|
||||
public ScalingFilter ScalingFilter { get; set; }
|
||||
|
||||
[Option("scaling-filter-level", Required = false, Default = 0, HelpText = "Set the scaling filter intensity (currently only applies to FSR). [0-100]")]
|
BIN
src/Ryujinx/Headless/Ryujinx.bmp
Normal file
BIN
src/Ryujinx/Headless/Ryujinx.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.9 KiB |
@ -1,6 +1,6 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Headless.SDL2
|
||||
namespace Ryujinx.Headless
|
||||
{
|
||||
class StatusUpdatedEventArgs(
|
||||
string vSyncMode,
|
@ -6,7 +6,7 @@ using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using static SDL2.SDL;
|
||||
|
||||
namespace Ryujinx.Headless.SDL2.Vulkan
|
||||
namespace Ryujinx.Headless
|
||||
{
|
||||
class VulkanWindow : WindowBase
|
||||
{
|
@ -1,5 +1,6 @@
|
||||
using Humanizer;
|
||||
using LibHac.Tools.Fs;
|
||||
using Ryujinx.Ava;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Logging;
|
||||
@ -26,7 +27,7 @@ using AntiAliasing = Ryujinx.Common.Configuration.AntiAliasing;
|
||||
using ScalingFilter = Ryujinx.Common.Configuration.ScalingFilter;
|
||||
using Switch = Ryujinx.HLE.Switch;
|
||||
|
||||
namespace Ryujinx.Headless.SDL2
|
||||
namespace Ryujinx.Headless
|
||||
{
|
||||
abstract partial class WindowBase : IHostUIHandler, IDisposable
|
||||
{
|
||||
@ -136,7 +137,7 @@ namespace Ryujinx.Headless.SDL2
|
||||
|
||||
private void SetWindowIcon()
|
||||
{
|
||||
Stream iconStream = typeof(WindowBase).Assembly.GetManifestResourceStream("Ryujinx.Headless.SDL2.Ryujinx.bmp");
|
||||
Stream iconStream = typeof(Program).Assembly.GetManifestResourceStream("HeadlessLogo");
|
||||
byte[] iconBytes = new byte[iconStream!.Length];
|
||||
|
||||
if (iconStream.Read(iconBytes, 0, iconBytes.Length) != iconBytes.Length)
|
||||
@ -254,12 +255,12 @@ namespace Ryujinx.Headless.SDL2
|
||||
|
||||
private void SetAntiAliasing()
|
||||
{
|
||||
Renderer?.Window.SetAntiAliasing((Graphics.GAL.AntiAliasing)AntiAliasing);
|
||||
Renderer?.Window.SetAntiAliasing(AntiAliasing);
|
||||
}
|
||||
|
||||
private void SetScalingFilter()
|
||||
{
|
||||
Renderer?.Window.SetScalingFilter((Graphics.GAL.ScalingFilter)ScalingFilter);
|
||||
Renderer?.Window.SetScalingFilter(ScalingFilter);
|
||||
Renderer?.Window.SetScalingFilterLevel(ScalingFilterLevel);
|
||||
}
|
||||
|
||||
@ -318,7 +319,7 @@ namespace Ryujinx.Headless.SDL2
|
||||
Device.VSyncMode.ToString(),
|
||||
dockedMode,
|
||||
Device.Configuration.AspectRatio.ToText(),
|
||||
$"Game: {Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
|
||||
$"{Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
|
||||
$"FIFO: {Device.Statistics.GetFifoPercent():0.00} %",
|
||||
$"GPU: {_gpuDriverName}"));
|
||||
|
@ -14,6 +14,7 @@ using Ryujinx.Common.GraphicsDriver;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.SystemInterop;
|
||||
using Ryujinx.Graphics.Vulkan.MoltenVK;
|
||||
using Ryujinx.Headless;
|
||||
using Ryujinx.SDL2.Common;
|
||||
using Ryujinx.UI.App.Common;
|
||||
using Ryujinx.UI.Common;
|
||||
@ -52,9 +53,15 @@ namespace Ryujinx.Ava
|
||||
}
|
||||
|
||||
PreviewerDetached = true;
|
||||
|
||||
if (args.Length > 0 && args[0] is "--no-gui" or "nogui")
|
||||
{
|
||||
HeadlessRyujinx.Entrypoint(args[1..]);
|
||||
return 0;
|
||||
}
|
||||
|
||||
Initialize(args);
|
||||
|
||||
|
||||
LoggerAdapter.Register();
|
||||
|
||||
IconProvider.Current
|
||||
@ -106,7 +113,7 @@ namespace Ryujinx.Ava
|
||||
AppDomain.CurrentDomain.UnhandledException += (sender, e)
|
||||
=> ProcessUnhandledException(sender, e.ExceptionObject as Exception, e.IsTerminating);
|
||||
AppDomain.CurrentDomain.ProcessExit += (_, _) => Exit();
|
||||
|
||||
|
||||
// Setup base data directory.
|
||||
AppDataManager.Initialize(CommandLineState.BaseDirPathArg);
|
||||
|
||||
@ -223,7 +230,7 @@ namespace Ryujinx.Ava
|
||||
UseHardwareAcceleration = CommandLineState.OverrideHardwareAcceleration.Value;
|
||||
}
|
||||
|
||||
private static void PrintSystemInfo()
|
||||
internal static void PrintSystemInfo()
|
||||
{
|
||||
Logger.Notice.Print(LogClass.Application, $"{RyujinxApp.FullAppName} Version: {Version}");
|
||||
SystemInfo.Gather().Print();
|
||||
@ -240,7 +247,7 @@ namespace Ryujinx.Ava
|
||||
: $"Launch Mode: {AppDataManager.Mode}");
|
||||
}
|
||||
|
||||
private static void ProcessUnhandledException(object sender, Exception ex, bool isTerminating)
|
||||
internal static void ProcessUnhandledException(object sender, Exception ex, bool isTerminating)
|
||||
{
|
||||
Logger.Log log = Logger.Error ?? Logger.Notice;
|
||||
string message = $"Unhandled exception caught: {ex}";
|
||||
@ -255,7 +262,7 @@ namespace Ryujinx.Ava
|
||||
Exit();
|
||||
}
|
||||
|
||||
public static void Exit()
|
||||
internal static void Exit()
|
||||
{
|
||||
DiscordIntegrationModule.Exit();
|
||||
|
||||
|
@ -47,6 +47,7 @@
|
||||
<PackageReference Include="Avalonia.Markup.Xaml.Loader" />
|
||||
<PackageReference Include="Avalonia.Svg" />
|
||||
<PackageReference Include="Avalonia.Svg.Skia" />
|
||||
<PackageReference Include="CommandLineParser" />
|
||||
<PackageReference Include="DynamicData" />
|
||||
<PackageReference Include="FluentAvaloniaUI" />
|
||||
<PackageReference Include="Projektanker.Icons.Avalonia" />
|
||||
@ -66,6 +67,7 @@
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
|
||||
@ -74,7 +76,6 @@
|
||||
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
|
||||
<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.UI.Common\Ryujinx.UI.Common.csproj" />
|
||||
<ProjectReference Include="..\Ryujinx.UI.LocaleGenerator\Ryujinx.UI.LocaleGenerator.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false" />
|
||||
@ -133,6 +134,7 @@
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConPair.svg" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConRight.svg" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_ProCon.svg" />
|
||||
<EmbeddedResource Include="Headless\Ryujinx.bmp" LogicalName="HeadlessLogo" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<AdditionalFiles Include="Assets\locales.json" />
|
||||
|
Loading…
x
Reference in New Issue
Block a user