Code cleaning

This commit is contained in:
Vova 2025-02-08 22:27:38 +10:00
parent 45b1794a45
commit ae16360685
8 changed files with 19 additions and 58 deletions

View File

@ -469,8 +469,6 @@ namespace Ryujinx.Ava
_viewModel.IsGameRunning = true;
Dispatcher.UIThread.InvokeAsync(() =>
{
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowTitleBar);

View File

@ -13,7 +13,6 @@ using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.Compat;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Helper;
using Ryujinx.HLE.HOS;
@ -399,7 +398,6 @@ namespace Ryujinx.Ava.UI.Controls
viewModel.RefreshView();
}
}
public async void OpenApplicationCompatibility_Click(object sender, RoutedEventArgs args)

View File

@ -4,7 +4,6 @@ using Avalonia.Input.Platform;
using Avalonia.Interactivity;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.Compat;
using System;

View File

@ -7,7 +7,6 @@ using Avalonia.Media.Imaging;
using Avalonia.Platform.Storage;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using DiscordRPC;
using DynamicData;
using DynamicData.Binding;
using FluentAvalonia.UI.Controls;

View File

@ -4,6 +4,7 @@ using Avalonia.Media.Imaging;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using Humanizer;
using LibHac.Tools.FsSystem;
using Ryujinx.Audio.Backends.OpenAL;
using Ryujinx.Audio.Backends.SDL2;
@ -384,7 +385,13 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager, string gamePath, string gameName, string gameId, byte[] gameIconData, bool userDirFind) : this(userDirFind)
public SettingsViewModel(VirtualFileSystem virtualFileSystem,
ContentManager contentManager,
string gamePath,
string gameName,
string gameId,
byte[] gameIconData,
bool enableToLoadCustomConfig) : this(enableToLoadCustomConfig)
{
_virtualFileSystem = virtualFileSystem;
_contentManager = contentManager;
@ -400,7 +407,7 @@ namespace Ryujinx.Ava.UI.ViewModels
GameTitle = gameName;
GameId = gameId;
if (userDirFind)
if (enableToLoadCustomConfig) // During the game. If there is no user config, then load the global config window
{
string gameDir = Program.GetDirGameUserConfig(gameId, false, true);
if (ConfigurationFileFormat.TryLoad(gameDir, out ConfigurationFileFormat configurationFileFormat))
@ -435,7 +442,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
Task.Run(LoadAvailableGpus);
if (!noLoadGlobalConfig)
if (!noLoadGlobalConfig)// Default is false, but loading custom config avoids double call
{
LoadCurrentConfiguration();
}
@ -548,7 +555,6 @@ namespace Ryujinx.Ava.UI.ViewModels
public void LoadCurrentConfiguration()
{
ConfigurationState config = ConfigurationState.Instance;
bool userconfigIsNull = string.IsNullOrEmpty(GameId);
//It is necessary that the data is used from the global configuration file
if (string.IsNullOrEmpty(GameId))
@ -654,47 +660,7 @@ namespace Ryujinx.Ava.UI.ViewModels
LdnPassphrase = config.Multiplayer.LdnPassphrase;
LdnServer = config.Multiplayer.LdnServer;
}
public void SaveSettings2()
{
ConfigurationState config = ConfigurationState.Instance;
// User Interface
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
config.ShowConfirmExit.Value = ShowConfirmExit;
config.RememberWindowState.Value = RememberWindowState;
config.ShowTitleBar.Value = ShowTitleBar;
config.HideCursor.Value = (HideCursorMode)HideCursor;
if (GameDirectoryChanged)
{
config.UI.GameDirs.Value = [.. GameDirectories];
}
if (AutoloadDirectoryChanged)
{
config.UI.AutoloadDirs.Value = [.. AutoloadDirectories];
}
config.UI.BaseStyle.Value = BaseStyleIndex switch
{
0 => "Auto",
1 => "Light",
2 => "Dark",
_ => "Auto"
};
if (!string.IsNullOrEmpty(GameId))
{
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
}
else
{
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
}
}
public void SaveSettings()
{
ConfigurationState config = ConfigurationState.Instance;
@ -735,8 +701,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.Hid.EnableMouse.Value = EnableMouse;
// Keyboard Hotkeys
config.Hid.Hotkeys.Value = userConfigFile ? KeyboardHotkey.GetConfig() : config.Hid.Hotkeys.Value;
config.Hid.Hotkeys.Value = KeyboardHotkey.GetConfig();
// System
config.System.Region.Value = (Region)Region;
@ -859,6 +824,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
File.Delete(gameDir);
}
RevertIfNotSaved();
CloseWindow?.Invoke();
}
@ -866,7 +832,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public void SaveUserConfig()
{
SaveSettings();
RevertIfNotSaved();
RevertIfNotSaved(); // Revert global configuration after saving user configuration
CloseWindow?.Invoke();
}

View File

@ -135,7 +135,7 @@ namespace Ryujinx.Ava.UI.Views.Main
Rainbow.Enable();
if (ViewModel.SelectedApplication is null)
if (ViewModel.SelectedApplication is null) // Checks if game data exists
{
await Window.SettingsWindow.ShowDialog(Window);
}
@ -145,10 +145,11 @@ namespace Ryujinx.Ava.UI.Views.Main
if (!ViewModel.IsGameRunning || !userConfigExist)
{
await Window.SettingsWindow.ShowDialog(Window);
await Window.SettingsWindow.ShowDialog(Window); // The game is not running, or if the user configuration does not exist
}
else
{
// If there is a custom configuration in the folder
await new UserConfigWindows(ViewModel, userConfigExist).ShowDialog((Window)ViewModel.TopLevel);
}
}

View File

@ -533,7 +533,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
data.Favorite = appMetadata.Favorite;
data.TimePlayed = appMetadata.TimePlayed;
data.LastPlayed = appMetadata.LastPlayed;
data.UserConfig = File.Exists(Program.GetDirGameUserConfig(data.IdBaseString, false, false)); // just check for file presence
data.UserConfig = File.Exists(Program.GetDirGameUserConfig(data.IdBaseString, false, false)); // Just check user config
}
data.FileExtension = Path.GetExtension(applicationPath).TrimStart('.').ToUpper();

View File

@ -145,7 +145,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
Hid.EnableMouse.Value = cff.EnableMouse;
Hid.Hotkeys.Value = LoadSetting ? cff.Hotkeys: Hid.Hotkeys.Value; // Get from global config only
Hid.Hotkeys.Value = LoadSetting ? cff.Hotkeys : Hid.Hotkeys.Value; // Get from global config only
Hid.InputConfig.Value = cff.InputConfig ?? [];
Hid.RainbowSpeed.Value = cff.RainbowSpeed;