fix jit regions corruption

Jit cache now fully resets when booting a second game.
This should fix random jit cache crashes.
Also removed some redundant code related to region allocation.
This commit is contained in:
LotP1 2025-02-23 01:54:32 +01:00
parent eb6b0e9adc
commit b2f8d40ce4
2 changed files with 55 additions and 28 deletions

View File

@ -24,7 +24,7 @@ namespace ARMeilleure.Translation.Cache
private static JitCacheInvalidation _jitCacheInvalidator;
private static CacheMemoryAllocator _cacheAllocator;
private static List<CacheMemoryAllocator> _cacheAllocators = [];
private static readonly List<CacheEntry> _cacheEntries = [];
@ -40,37 +40,48 @@ namespace ARMeilleure.Translation.Cache
public static void Initialize(IJitMemoryAllocator allocator)
{
if (_initialized)
{
return;
}
lock (_lock)
{
if (_initialized)
{
return;
if (OperatingSystem.IsWindows())
{
JitUnwindWindows.RemoveFunctionTableHandler(
_jitRegions[0].Pointer);
}
for (int i = 0; i < _jitRegions.Count; i++)
{
_jitRegions[i].Dispose();
}
_jitRegions.Clear();
_cacheAllocators.Clear();
}
else
{
_initialized = true;
}
_activeRegionIndex = 0;
ReservedRegion firstRegion = new(allocator, CacheSize);
_jitRegions.Add(firstRegion);
_activeRegionIndex = 0;
CacheMemoryAllocator firstCacheAllocator = new(CacheSize);
_cacheAllocators.Add(firstCacheAllocator);
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
{
_jitCacheInvalidator = new JitCacheInvalidation(allocator);
}
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
if (OperatingSystem.IsWindows())
{
JitUnwindWindows.InstallFunctionTableHandler(
firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
);
}
_initialized = true;
}
}
@ -136,7 +147,7 @@ namespace ARMeilleure.Translation.Cache
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
{
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
_cacheAllocators[_activeRegionIndex].Free(funcOffset, AlignCodeSize(entry.Size));
_cacheEntries.RemoveAt(entryIndex);
}
@ -167,30 +178,24 @@ namespace ARMeilleure.Translation.Cache
{
codeSize = AlignCodeSize(codeSize);
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
int allocOffset = _cacheAllocators[_activeRegionIndex].Allocate(codeSize);
if (allocOffset >= 0)
{
int allocOffset = _cacheAllocator.Allocate(codeSize);
if (allocOffset >= 0)
{
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
_activeRegionIndex = i;
return allocOffset;
}
_jitRegions[_activeRegionIndex].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
return allocOffset;
}
int exhaustedRegion = _activeRegionIndex;
ReservedRegion newRegion = new(_jitRegions[0].Allocator, CacheSize);
_jitRegions.Add(newRegion);
_activeRegionIndex = _jitRegions.Count - 1;
int newRegionNumber = _activeRegionIndex;
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((long)(newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {_activeRegionIndex} ({((long)(_activeRegionIndex + 1) * CacheSize).Bytes()} Total Allocation).");
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
_cacheAllocators.Add(new CacheMemoryAllocator(CacheSize));
int allocOffsetNew = _cacheAllocators[_activeRegionIndex].Allocate(codeSize);
if (allocOffsetNew < 0)
{
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");

View File

@ -52,6 +52,11 @@ namespace ARMeilleure.Translation.Cache
nint context,
[MarshalAs(UnmanagedType.LPWStr)] string outOfProcessCallbackDll);
[LibraryImport("kernel32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static unsafe partial bool RtlDeleteFunctionTable(
ulong tableIdentifier);
private static GetRuntimeFunctionCallback _getRuntimeFunctionCallback;
private static int _sizeOfRuntimeFunction;
@ -91,6 +96,23 @@ namespace ARMeilleure.Translation.Cache
}
}
public static void RemoveFunctionTableHandler(nint codeCachePointer)
{
ulong codeCachePtr = (ulong)codeCachePointer.ToInt64();
bool result;
unsafe
{
result = RtlDeleteFunctionTable(codeCachePtr | 3);
}
if (!result)
{
throw new InvalidOperationException("Failure removing function table callback.");
}
}
private static unsafe RuntimeFunction* FunctionTableHandler(ulong controlPc, nint context)
{
int offset = (int)((long)controlPc - context.ToInt64());