Merge branch 'master' into master

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Vladimir Sokolov 2025-02-02 11:31:31 +10:00 committed by GitHub
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@ -83,7 +83,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
// TODO: Remove this when GPU channel scheduling will be implemented.
if (timeout == Timeout.InfiniteTimeSpan)
{
timeout = TimeSpan.FromMilliseconds(500);
timeout = TimeSpan.FromSeconds(1);
}
using ManualResetEvent waitEvent = new(false);