misc: chore: use target-typed new in collection initializers where type is evident

This commit is contained in:
Evan Husted 2025-02-18 21:35:11 -06:00
parent c1002d4826
commit b9150a0092
2 changed files with 2 additions and 2 deletions

View File

@ -913,7 +913,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
Span<Rectangle<int>> scissors = Span<Rectangle<int>> scissors =
[ [
new Rectangle<int>(scissorX, scissorY, scissorW, scissorH) new(scissorX, scissorY, scissorW, scissorH)
]; ];
_context.Renderer.Pipeline.SetScissors(scissors); _context.Renderer.Pipeline.SetScissors(scissors);

View File

@ -41,7 +41,7 @@ namespace Ryujinx.HLE.HOS.Applets.Browser
{ {
List<BrowserOutput> result = List<BrowserOutput> result =
[ [
new BrowserOutput(BrowserOutputType.ExitReason, (uint)WebExitReason.ExitButton) new(BrowserOutputType.ExitReason, (uint)WebExitReason.ExitButton)
]; ];
_normalSession.Push(BuildResponseNew(result)); _normalSession.Push(BuildResponseNew(result));